
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (let* ((t_0 (sqrt (* 2.0 PI)))) (* (sqrt (- (log1p (- u1)))) (sin (* t_0 (* u2 t_0))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sqrtf((2.0f * ((float) M_PI)));
return sqrtf(-log1pf(-u1)) * sinf((t_0 * (u2 * t_0)));
}
function code(cosTheta_i, u1, u2) t_0 = sqrt(Float32(Float32(2.0) * Float32(pi))) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(Float32(t_0 * Float32(u2 * t_0)))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{2 \cdot \pi}\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(t\_0 \cdot \left(u2 \cdot t\_0\right)\right)
\end{array}
\end{array}
Initial program 59.7%
sub-neg59.7%
log1p-define98.4%
Simplified98.4%
add-cbrt-cube98.4%
add-cbrt-cube98.4%
cbrt-unprod98.5%
pow398.5%
pow398.4%
Applied egg-rr98.4%
pow-prod-down98.4%
*-commutative98.4%
associate-*l*98.4%
rem-cbrt-cube98.4%
associate-*l*98.4%
add-sqr-sqrt98.4%
associate-*r*98.4%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (expm1 (log1p (sin (* PI (* u2 2.0)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * expm1f(log1pf(sinf((((float) M_PI) * (u2 * 2.0f)))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * expm1(log1p(sin(Float32(Float32(pi) * Float32(u2 * Float32(2.0))))))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \mathsf{expm1}\left(\mathsf{log1p}\left(\sin \left(\pi \cdot \left(u2 \cdot 2\right)\right)\right)\right)
\end{array}
Initial program 59.7%
sub-neg59.7%
log1p-define98.4%
Simplified98.4%
expm1-log1p-u98.4%
*-commutative98.4%
associate-*r*98.4%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (sin (* u2 (* 2.0 PI)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * sinf((u2 * (2.0f * ((float) M_PI))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(Float32(u2 * Float32(Float32(2.0) * Float32(pi))))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(u2 \cdot \left(2 \cdot \pi\right)\right)
\end{array}
Initial program 59.7%
sub-neg59.7%
log1p-define98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.0005000000237487257)
(* (sqrt (- (log1p (- u1)))) (* 2.0 (* u2 PI)))
(*
(sin t_0)
(sqrt
(*
u1
(+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.0005000000237487257f) {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (u2 * ((float) M_PI)));
} else {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.0005000000237487257)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(u2 * Float32(pi)))); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.0005000000237487257:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(u2 \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 5.00000024e-4Initial program 60.8%
sub-neg60.8%
log1p-define98.6%
Simplified98.6%
add-cbrt-cube98.6%
add-cbrt-cube98.6%
cbrt-unprod98.7%
pow398.7%
pow398.6%
Applied egg-rr98.6%
Taylor expanded in u2 around 0 98.6%
if 5.00000024e-4 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 58.4%
Taylor expanded in u1 around 0 92.2%
*-commutative92.2%
Simplified92.2%
Final simplification95.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.0005000000237487257)
(* (sqrt (- (log1p (- u1)))) (* 2.0 (* u2 PI)))
(*
(sin t_0)
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.0005000000237487257f) {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (u2 * ((float) M_PI)));
} else {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.0005000000237487257)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(u2 * Float32(pi)))); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.0005000000237487257:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(u2 \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 5.00000024e-4Initial program 60.8%
sub-neg60.8%
log1p-define98.6%
Simplified98.6%
add-cbrt-cube98.6%
add-cbrt-cube98.6%
cbrt-unprod98.7%
pow398.7%
pow398.6%
Applied egg-rr98.6%
Taylor expanded in u2 around 0 98.6%
if 5.00000024e-4 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 58.4%
Taylor expanded in u1 around 0 90.3%
*-commutative90.3%
Simplified90.3%
Final simplification95.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.0006300000241026282)
(* (sqrt (- (log1p (- u1)))) (* 2.0 (* u2 PI)))
(* (sin t_0) (sqrt (* u1 (+ 1.0 (* u1 0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.0006300000241026282f) {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (u2 * ((float) M_PI)));
} else {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.0006300000241026282)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(u2 * Float32(pi)))); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.0006300000241026282:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(u2 \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 6.30000024e-4Initial program 60.8%
sub-neg60.8%
log1p-define98.6%
Simplified98.6%
add-cbrt-cube98.6%
add-cbrt-cube98.6%
cbrt-unprod98.7%
pow398.7%
pow398.6%
Applied egg-rr98.6%
Taylor expanded in u2 around 0 98.5%
if 6.30000024e-4 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 58.3%
Taylor expanded in u1 around 0 86.6%
*-commutative86.6%
Simplified86.6%
Final simplification93.6%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.012000000104308128)
(* (sqrt (- (log1p (- u1)))) (* 2.0 (* u2 PI)))
(* (sin t_0) (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.012000000104308128f) {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (u2 * ((float) M_PI)));
} else {
tmp = sinf(t_0) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.012000000104308128)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(u2 * Float32(pi)))); else tmp = Float32(sin(t_0) * sqrt(u1)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.012000000104308128:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(u2 \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.0120000001Initial program 59.2%
sub-neg59.2%
log1p-define98.6%
Simplified98.6%
add-cbrt-cube98.6%
add-cbrt-cube98.6%
cbrt-unprod98.7%
pow398.7%
pow398.6%
Applied egg-rr98.6%
Taylor expanded in u2 around 0 96.4%
if 0.0120000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 60.9%
Taylor expanded in u1 around 0 73.9%
Final simplification89.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* u2 (* 2.0 PI))) (sqrt u1)))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * (2.0f * ((float) M_PI)))) * sqrtf(u1);
}
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) * sqrt(u1)) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * (single(2.0) * single(pi)))) * sqrt(u1); end
\begin{array}{l}
\\
\sin \left(u2 \cdot \left(2 \cdot \pi\right)\right) \cdot \sqrt{u1}
\end{array}
Initial program 59.7%
Taylor expanded in u1 around 0 74.6%
Final simplification74.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* u2 2.0) (* PI (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return (u2 * 2.0f) * (((float) M_PI) * sqrtf(u1));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(u2 * Float32(2.0)) * Float32(Float32(pi) * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u2 * single(2.0)) * (single(pi) * sqrt(u1)); end
\begin{array}{l}
\\
\left(u2 \cdot 2\right) \cdot \left(\pi \cdot \sqrt{u1}\right)
\end{array}
Initial program 59.7%
pow1/259.7%
pow-to-exp59.7%
add-sqr-sqrt59.8%
sqrt-unprod59.7%
sqr-neg59.7%
sqrt-unprod1.6%
add-sqr-sqrt1.6%
sub-neg1.6%
log1p-undefine-0.0%
add-sqr-sqrt-0.0%
sqrt-unprod71.4%
sqr-neg71.4%
sqrt-unprod71.3%
add-sqr-sqrt71.4%
Applied egg-rr71.4%
Taylor expanded in u2 around 0 36.8%
associate-*r*36.8%
log1p-define62.8%
Simplified62.8%
Taylor expanded in u1 around 0 64.4%
*-commutative64.4%
associate-*r*64.5%
associate-*r*64.5%
*-commutative64.5%
Simplified64.5%
Final simplification64.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 2.0 (* (* u2 PI) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 2.0f * ((u2 * ((float) M_PI)) * sqrtf(u1));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(2.0) * Float32(Float32(u2 * Float32(pi)) * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(2.0) * ((u2 * single(pi)) * sqrt(u1)); end
\begin{array}{l}
\\
2 \cdot \left(\left(u2 \cdot \pi\right) \cdot \sqrt{u1}\right)
\end{array}
Initial program 59.7%
Taylor expanded in u1 around 0 74.6%
Taylor expanded in u2 around 0 64.4%
Final simplification64.4%
herbie shell --seed 2024182
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))