
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (pow a 4.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) Initial program 0.0%
associate--l+0.0%
fma-define0.0%
distribute-rgt-in0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
Simplified7.8%
Taylor expanded in a around inf 97.1%
associate-*r/97.1%
metadata-eval97.1%
Simplified97.1%
Taylor expanded in a around inf 97.1%
Final simplification99.2%
(FPCore (a b)
:precision binary64
(if (<= a -0.072)
(+ (* (* a a) (+ 4.0 (* a (- a 4.0)))) -1.0)
(+
(+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* a a) (* (* b b) (+ a 3.0)))))
-1.0)))
double code(double a, double b) {
double tmp;
if (a <= -0.072) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = (pow(((a * a) + (b * b)), 2.0) + (4.0 * ((a * a) + ((b * b) * (a + 3.0))))) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-0.072d0)) then
tmp = ((a * a) * (4.0d0 + (a * (a - 4.0d0)))) + (-1.0d0)
else
tmp = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * ((a * a) + ((b * b) * (a + 3.0d0))))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -0.072) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * ((a * a) + ((b * b) * (a + 3.0))))) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -0.072: tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0 else: tmp = (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * ((a * a) + ((b * b) * (a + 3.0))))) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (a <= -0.072) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a - 4.0)))) + -1.0); else tmp = Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(a * a) + Float64(Float64(b * b) * Float64(a + 3.0))))) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -0.072) tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0; else tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * ((a * a) + ((b * b) * (a + 3.0))))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -0.072], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(a * a), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.072:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a - 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(a \cdot a + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\right) + -1\\
\end{array}
\end{array}
if a < -0.0719999999999999946Initial program 57.9%
associate--l+57.9%
fma-define57.9%
distribute-rgt-in57.9%
sqr-neg57.9%
distribute-rgt-in57.9%
Simplified57.9%
Taylor expanded in b around 0 94.0%
Taylor expanded in a around 0 93.9%
pow293.9%
Applied egg-rr93.9%
if -0.0719999999999999946 < a Initial program 80.3%
Taylor expanded in a around 0 99.7%
Final simplification98.3%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1e+112) (+ (* (* a a) (+ 4.0 (* a (- a 4.0)))) -1.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1e+112) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 1d+112) then
tmp = ((a * a) * (4.0d0 + (a * (a - 4.0d0)))) + (-1.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1e+112) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1e+112: tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1e+112) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a - 4.0)))) + -1.0); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1e+112) tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1e+112], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 10^{+112}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a - 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 9.9999999999999993e111Initial program 82.9%
associate--l+82.8%
fma-define82.8%
distribute-rgt-in82.8%
sqr-neg82.8%
distribute-rgt-in82.8%
Simplified82.8%
Taylor expanded in b around 0 79.4%
Taylor expanded in a around 0 95.0%
pow295.0%
Applied egg-rr95.0%
if 9.9999999999999993e111 < (*.f64 b b) Initial program 64.2%
associate--l+64.2%
fma-define64.2%
distribute-rgt-in64.2%
sqr-neg64.2%
distribute-rgt-in64.2%
Simplified68.8%
Taylor expanded in a around 0 98.3%
Taylor expanded in b around inf 98.3%
Final simplification96.4%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1.1e+302) (+ (* (* a a) (+ 4.0 (* a (- a 4.0)))) -1.0) (+ (* (* b b) 12.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1.1e+302) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 1.1d+302) then
tmp = ((a * a) * (4.0d0 + (a * (a - 4.0d0)))) + (-1.0d0)
else
tmp = ((b * b) * 12.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1.1e+302) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1.1e+302: tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0 else: tmp = ((b * b) * 12.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1.1e+302) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a - 4.0)))) + -1.0); else tmp = Float64(Float64(Float64(b * b) * 12.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1.1e+302) tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0; else tmp = ((b * b) * 12.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1.1e+302], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 1.1 \cdot 10^{+302}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a - 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot 12 + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 1.1e302Initial program 79.8%
associate--l+79.8%
fma-define79.8%
distribute-rgt-in79.8%
sqr-neg79.8%
distribute-rgt-in79.8%
Simplified80.8%
Taylor expanded in b around 0 64.9%
Taylor expanded in a around 0 78.9%
pow278.9%
Applied egg-rr78.9%
if 1.1e302 < (*.f64 b b) Initial program 57.9%
associate--l+57.9%
fma-define57.9%
distribute-rgt-in57.9%
sqr-neg57.9%
distribute-rgt-in57.9%
Simplified63.2%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 97.1%
pow297.1%
Applied egg-rr97.1%
Final simplification83.0%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1.5e+301) (+ (* (* a a) 4.0) -1.0) (+ (* (* b b) 12.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1.5e+301) {
tmp = ((a * a) * 4.0) + -1.0;
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 1.5d+301) then
tmp = ((a * a) * 4.0d0) + (-1.0d0)
else
tmp = ((b * b) * 12.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1.5e+301) {
tmp = ((a * a) * 4.0) + -1.0;
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1.5e+301: tmp = ((a * a) * 4.0) + -1.0 else: tmp = ((b * b) * 12.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1.5e+301) tmp = Float64(Float64(Float64(a * a) * 4.0) + -1.0); else tmp = Float64(Float64(Float64(b * b) * 12.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1.5e+301) tmp = ((a * a) * 4.0) + -1.0; else tmp = ((b * b) * 12.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1.5e+301], N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 1.5 \cdot 10^{+301}:\\
\;\;\;\;\left(a \cdot a\right) \cdot 4 + -1\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot 12 + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 1.5e301Initial program 79.8%
associate--l+79.8%
fma-define79.8%
distribute-rgt-in79.8%
sqr-neg79.8%
distribute-rgt-in79.8%
Simplified80.8%
Taylor expanded in b around 0 64.9%
Taylor expanded in a around 0 59.4%
pow278.9%
Applied egg-rr59.4%
if 1.5e301 < (*.f64 b b) Initial program 57.9%
associate--l+57.9%
fma-define57.9%
distribute-rgt-in57.9%
sqr-neg57.9%
distribute-rgt-in57.9%
Simplified63.2%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 97.1%
pow297.1%
Applied egg-rr97.1%
Final simplification67.8%
(FPCore (a b) :precision binary64 (+ (* (* a a) 4.0) -1.0))
double code(double a, double b) {
return ((a * a) * 4.0) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((a * a) * 4.0d0) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((a * a) * 4.0) + -1.0;
}
def code(a, b): return ((a * a) * 4.0) + -1.0
function code(a, b) return Float64(Float64(Float64(a * a) * 4.0) + -1.0) end
function tmp = code(a, b) tmp = ((a * a) * 4.0) + -1.0; end
code[a_, b_] := N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot 4 + -1
\end{array}
Initial program 74.9%
associate--l+74.9%
fma-define74.9%
distribute-rgt-in74.9%
sqr-neg74.9%
distribute-rgt-in74.9%
Simplified76.8%
Taylor expanded in b around 0 56.5%
Taylor expanded in a around 0 51.7%
pow271.3%
Applied egg-rr51.7%
Final simplification51.7%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 74.9%
associate--l+74.9%
fma-define74.9%
distribute-rgt-in74.9%
sqr-neg74.9%
distribute-rgt-in74.9%
Simplified76.8%
Taylor expanded in a around 0 71.9%
Taylor expanded in b around 0 27.4%
herbie shell --seed 2024181
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))