
Time bar (total: 16.9s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 100% | 99.9% | 0% | 0.1% | 0% | 0% | 0% | 1 |
Compiled 25 to 18 computations (28% saved)
| 1.2s | 3 567× | 1 | valid |
| 922.0ms | 4 602× | 0 | valid |
| 153.0ms | 56× | 3 | valid |
| 32.0ms | 31× | 2 | valid |
ival-pow2: 607.0ms (30.2% of total)ival-mult: 510.0ms (25.4% of total)ival-sin: 386.0ms (19.2% of total)ival-cos: 245.0ms (12.2% of total)ival-div: 93.0ms (4.6% of total)adjust: 59.0ms (2.9% of total)ival-sub: 52.0ms (2.6% of total)ival-pi: 42.0ms (2.1% of total)...in/eval/compile.rkt:110:19: 6.0ms (0.3% of total)ival-true: 5.0ms (0.2% of total)ival-assert: 3.0ms (0.1% of total)| 1× | egg-herbie |
| 487× | distribute-lft-in |
| 477× | distribute-rgt-in |
| 443× | distribute-lft-neg-out |
| 379× | *-commutative |
| 365× | distribute-rgt-neg-out |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 66 | 967 |
| 1 | 164 | 935 |
| 2 | 510 | 935 |
| 3 | 1758 | 935 |
| 4 | 5257 | 935 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) |
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) |
| Outputs |
|---|
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))))) |
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))))) |
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))))) |
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))) (sin.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64))))) (cos.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64))))))) |
(abs a)
(abs b)
(negabs angle)
| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 137 | 0 | - | 0 | - | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 137 | 0 | - | 0 | - | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 25 | 0 | - | 0 | - | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 20 | 0 | - | 0 | - | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 b #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 0 | 0 | - | 0 | - | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 a #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | (PI.f64) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
cos.f64 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | sensitivity | 137 | 0 |
sin.f64 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | sensitivity | 137 | 0 |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | n*o | 23 | 0 |
-.f64 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | nan-rescue | 20 | 0 |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 72 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 64 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | o*u | 2 | 0 |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 116 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 116 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 72 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 64 | |
| ↳ | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | underflow | 3 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 136 | 0 |
| - | 28 | 92 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 136 | 0 | 0 |
| - | 28 | 0 | 92 |
| number | freq |
|---|---|
| 0 | 92 |
| 1 | 21 |
| 2 | 132 |
| 3 | 10 |
| 4 | 1 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 91.0ms | 266× | 1 | valid |
| 26.0ms | 240× | 0 | valid |
| 9.0ms | 4× | 3 | valid |
| 2.0ms | 2× | 2 | valid |
Compiled 230 to 68 computations (70.4% saved)
ival-mult: 38.0ms (37.6% of total)ival-sin: 20.0ms (19.8% of total)ival-cos: 13.0ms (12.9% of total)ival-pow2: 12.0ms (11.9% of total)ival-div: 6.0ms (5.9% of total)adjust: 4.0ms (4% of total)ival-pi: 3.0ms (3% of total)ival-sub: 3.0ms (3% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:110:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)Compiled 95 to 30 computations (68.4% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 49.8% | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
| ▶ | 49.8% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| ▶ | 51.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
Compiled 78 to 48 computations (38.5% saved)
| 1× | egg-herbie |
Found 12 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 0 | (pow.f64 a #s(literal 2 binary64)) |
| ✓ | cost-diff | 0 | (pow.f64 b #s(literal 2 binary64)) |
| ✓ | cost-diff | 0 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| ✓ | cost-diff | 0 | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
| ✓ | cost-diff | 0 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| ✓ | cost-diff | 0 | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| ✓ | cost-diff | 0 | (/.f64 (PI.f64) #s(literal -180 binary64)) |
| ✓ | cost-diff | 0 | (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
| ✓ | cost-diff | 0 | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
| ✓ | cost-diff | 0 | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
| 693× | distribute-lft-in |
| 611× | distribute-rgt-in |
| 526× | fma-define |
| 463× | sub-neg |
| 445× | distribute-lft-neg-out |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 35 | 959 |
| 1 | 66 | 959 |
| 2 | 169 | 959 |
| 3 | 610 | 959 |
| 4 | 2091 | 959 |
| 5 | 5057 | 959 |
| 6 | 7912 | 959 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 b #s(literal 2 binary64)) |
b |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 a #s(literal 2 binary64)) |
a |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
#s(literal 2 binary64) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| Outputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 b #s(literal 2 binary64)) |
b |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) #s(literal -2 binary64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) #s(literal -2 binary64))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 a #s(literal 2 binary64)) |
a |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) #s(literal -2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
#s(literal 2 binary64) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
Found 12 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 92.9% | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| ✓ | accuracy | 90.5% | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
| ✓ | accuracy | 52.6% | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| ✓ | accuracy | 52.4% | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| ✓ | accuracy | 92.9% | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| ✓ | accuracy | 90.5% | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| ✓ | accuracy | 52.6% | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| ✓ | accuracy | 52.4% | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| ✓ | accuracy | 93.1% | (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
| ✓ | accuracy | 90.5% | (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
| ✓ | accuracy | 52.6% | (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
| ✓ | accuracy | 52.4% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
| 79.0ms | 132× | 1 | valid |
| 35.0ms | 121× | 0 | valid |
| 9.0ms | 2× | 3 | valid |
| 2.0ms | 1× | 2 | valid |
Compiled 271 to 30 computations (88.9% saved)
ival-mult: 27.0ms (31.8% of total)ival-sin: 20.0ms (23.6% of total)ival-cos: 17.0ms (20% of total)ival-div: 6.0ms (7.1% of total)ival-pow2: 6.0ms (7.1% of total)adjust: 3.0ms (3.5% of total)ival-sub: 3.0ms (3.5% of total)ival-pi: 2.0ms (2.4% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:110:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
#<alt (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))> |
#<alt (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))> |
#<alt (/.f64 (PI.f64) #s(literal -180 binary64))> |
#<alt (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))> |
#<alt (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))> |
#<alt (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))> |
#<alt (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))> |
#<alt (pow.f64 b #s(literal 2 binary64))> |
#<alt (pow.f64 a #s(literal 2 binary64))> |
#<alt (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))> |
#<alt (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))> |
#<alt (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))> |
| Outputs |
|---|
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
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#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
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#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (pow.f64 a #s(literal 2 binary64))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (*.f64 #s(literal -1 binary64) (pow.f64 b #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)))> |
#<alt (*.f64 #s(literal -1 binary64) (pow.f64 b #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)))> |
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
84 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 54.0ms | b | @ | inf | (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) |
| 10.0ms | angle | @ | 0 | (* (cos (* angle (/ (PI) -180))) (* 2 (* (sin (* angle (/ (PI) -180))) (- (pow a 2) (pow b 2))))) |
| 4.0ms | angle | @ | inf | (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) |
| 3.0ms | b | @ | 0 | (* (cos (* angle (/ (PI) -180))) (* 2 (* (sin (* angle (/ (PI) -180))) (- (pow a 2) (pow b 2))))) |
| 2.0ms | angle | @ | 0 | (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) |
| 1× | batch-egg-rewrite |
| 442× | log1p-expm1-u |
| 309× | associate-*r* |
| 249× | expm1-log1p-u |
| 247× | add-exp-log |
| 247× | add-log-exp |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 35 | 527 |
| 1 | 565 | 500 |
| 2 | 7716 | 500 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(/.f64 angle (/.f64 #s(literal -180 binary64) (PI.f64))) |
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 angle (PI.f64)))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal -180 binary64)) |
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal 180 binary64)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 angle (neg.f64 (PI.f64))) #s(literal 180 binary64)) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (neg.f64 (PI.f64)) angle) #s(literal 180 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64)) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) #s(literal -1/180 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal -180 binary64))) |
(*.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) #s(literal -1/180 binary64))) |
(*.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal -180 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (neg.f64 (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 #s(literal -1/180 binary64) (PI.f64)) |
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(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64))) |
(+.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (fma.f64 (neg.f64 b) b (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (fma.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (fma.f64 (neg.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (sqrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sqrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 a a (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 a a (pow.f64 b #s(literal 2 binary64))) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (+.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64)))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 a a (pow.f64 b #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (neg.f64 (+.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (fma.f64 a a (pow.f64 b #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64))))))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64))))) |
(pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(fma.f64 a a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
| 1× | egg-herbie |
| 610× | fma-define |
| 417× | fmm-def |
| 369× | distribute-rgt-in |
| 365× | distribute-lft-in |
| 273× | *-commutative |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 941 | 37516 |
| 1 | 2401 | 35564 |
| 2 | 6362 | 35546 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
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#s(literal 1 binary64) |
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(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
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(*.f64 #s(literal -1/180 binary64) (PI.f64)) |
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(pow.f64 (/.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -1 binary64)) |
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(*.f64 #s(literal 1 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (sqrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sqrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 a a (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 a a (pow.f64 b #s(literal 2 binary64))) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (+.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64)))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 a a (pow.f64 b #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (neg.f64 (+.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (fma.f64 a a (pow.f64 b #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64))))))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64))))) |
(pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(fma.f64 a a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
| Outputs |
|---|
(*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))) |
(*.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/8748000 binary64)))))) |
(*.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/8748000 binary64))))) |
(*.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/8748000 binary64))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))))) |
(*.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/2267481600000 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))) #s(literal -1/3779136000000 binary64)))) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/8748000 binary64))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))) #s(literal -1/1417176000000 binary64)) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/8748000 binary64)))) (*.f64 (*.f64 #s(literal -1/90 binary64) (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal -1/1417176000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/8748000 binary64)))) (*.f64 (*.f64 #s(literal -1/90 binary64) (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))))))) |
(*.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/8748000 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 7 binary64))) (fma.f64 #s(literal 1/4407984230400000000 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 7 binary64))) #s(literal 1/550998028800000000 binary64))))) (fma.f64 #s(literal -1/2267481600000 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))) #s(literal -1/3779136000000 binary64)))))))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (/.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) |
#s(literal 1 binary64) |
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(fma.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 1 binary64)) |
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(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) #s(literal 1 binary64)) |
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(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
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(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
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(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
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(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) |
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(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
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(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
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(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 a #s(literal 2 binary64)) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))) |
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(pow.f64 a #s(literal 2 binary64)) |
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(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 a (/.f64 a (pow.f64 b #s(literal 2 binary64))) #s(literal -1 binary64))) |
#s(literal 1 binary64) |
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(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
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(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) |
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(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
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(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) |
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(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
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(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
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(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64)) #s(literal 3 binary64)))) |
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(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) #s(literal 3 binary64)))) |
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(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)))) |
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(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
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(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 1 binary64))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) |
(pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(sqrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
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(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (*.f64 #s(literal 8 binary64) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64))) (*.f64 (pow.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 0 binary64)) #s(literal 3 binary64)) #s(literal 1/8 binary64)))) |
(cbrt.f64 (*.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 8 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) #s(literal 1/2 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 8 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) #s(literal 1/2 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) #s(literal 3 binary64)) (*.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) #s(literal 3 binary64)) #s(literal 8 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) #s(literal 3 binary64)) (*.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) #s(literal 3 binary64)) #s(literal 8 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 1 binary64))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 b #s(literal 4 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (*.f64 (cbrt.f64 b) b)) |
(pow.f64 b #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 b) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 b) (*.f64 (sqrt.f64 b) b)) |
(pow.f64 b #s(literal 2 binary64)) |
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b)) |
(pow.f64 b #s(literal 2 binary64)) |
(*.f64 (*.f64 b (pow.f64 (cbrt.f64 b) #s(literal 2 binary64))) (cbrt.f64 b)) |
(pow.f64 b #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 b #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 b #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 b #s(literal 2 binary64))))) |
(pow.f64 b #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 b #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 b #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(pow.f64 b #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)) #s(literal 1 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 a a) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
(*.f64 (sqrt.f64 a) (*.f64 (sqrt.f64 a) a)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(pow.f64 a #s(literal 2 binary64)) |
(*.f64 (*.f64 a (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) (cbrt.f64 a)) |
(pow.f64 a #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 a #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 a #s(literal 2 binary64)) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 a #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(pow.f64 a #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)) #s(literal 1 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
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(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (neg.f64 (+.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) |
(*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (fma.f64 a a (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (/.f64 #s(literal 1 binary64) (fma.f64 a a (pow.f64 b #s(literal 2 binary64)))) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64))))))) |
(/.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (neg.f64 (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64)))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (-.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (/.f64 #s(literal 1 binary64) (fma.f64 a a (pow.f64 b #s(literal 2 binary64)))) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 (sqrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(log.f64 (exp.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(cbrt.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(exp.f64 (log.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 a a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(-.f64 (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (pow.f64 b #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
Compiled 22 970 to 3 069 computations (86.6% saved)
64 alts after pruning (64 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 714 | 64 | 778 |
| Fresh | 0 | 0 | 0 |
| Picked | 3 | 0 | 3 |
| Done | 0 | 0 | 0 |
| Total | 717 | 64 | 781 |
| Status | Accuracy | Program |
|---|---|---|
| 26.7% | (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 20.8% | (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64)) | |
| 51.0% | (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64)) | |
| 20.8% | (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) | |
| 49.5% | (*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 21.2% | (*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 38.4% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) | |
| 5.5% | (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) | |
| 50.6% | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) | |
| 49.6% | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 50.7% | (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) | |
| 51.4% | (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) | |
| 15.9% | (*.f64 (+.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 53.9% | (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 33.4% | (*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 19.1% | (*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/90 binary64)) | |
| 50.6% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) | |
| 22.3% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 53.9% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 15.6% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 21.7% | (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 20.8% | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 0 binary64)) #s(literal 2 binary64))) | |
| 31.7% | (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 21.2% | (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 33.6% | (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| ▶ | 21.5% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
| 19.8% | (*.f64 (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 51.4% | (*.f64 (log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 15.6% | (*.f64 (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 13.5% | (*.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 12.8% | (*.f64 (exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 50.5% | (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 51.2% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 50.8% | (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 51.1% | (*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 35.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) | |
| 50.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 21.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 21.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 20.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 31.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))))) | |
| 46.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 50.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))))))) | |
| 50.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) (pow.f64 b #s(literal 2 binary64)))))) | |
| ▶ | 55.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| 51.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 52.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| ▶ | 25.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
| 37.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) | |
| 30.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) | |
| 50.4% | (*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 49.1% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 20.5% | (*.f64 (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 34.1% | (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) | |
| 32.4% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) | |
| 33.9% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) | |
| 52.6% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 48.5% | (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) | |
| ▶ | 48.5% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
| 19.5% | (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) | |
| ▶ | 30.9% | (log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
| 36.6% | (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) | |
| 13.1% | (exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) | |
| 30.5% | (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
Compiled 3 308 to 2 348 computations (29% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 12864 | (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) |
| ✓ | cost-diff | 12864 | (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
| ✓ | cost-diff | 12864 | (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
| ✓ | cost-diff | 12864 | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
| ✓ | cost-diff | 128 | (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
| ✓ | cost-diff | 128 | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
| cost-diff | 12672 | (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) | |
| ✓ | cost-diff | 12928 | (log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
| ✓ | cost-diff | 128 | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
| ✓ | cost-diff | 128 | (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
| ✓ | cost-diff | 256 | (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) |
| ✓ | cost-diff | 384 | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
| ✓ | cost-diff | 0 | (PI.f64) |
| ✓ | cost-diff | 0 | (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| ✓ | cost-diff | 0 | (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
| ✓ | cost-diff | 0 | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
| ✓ | cost-diff | 0 | (PI.f64) |
| cost-diff | 0 | (/.f64 (PI.f64) #s(literal -180 binary64)) | |
| cost-diff | 0 | (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) | |
| cost-diff | 0 | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
| 799× | distribute-rgt-in |
| 797× | distribute-lft-in |
| 391× | unsub-neg |
| 364× | distribute-lft-neg-out |
| 356× | distribute-rgt-neg-out |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 53 | 1541 |
| 1 | 115 | 1451 |
| 2 | 391 | 1445 |
| 3 | 2082 | 1445 |
| 4 | 5275 | 1445 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(+.f64 a b) |
a |
b |
(-.f64 a b) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
#s(literal 1/90 binary64) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
angle |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(PI.f64) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
#s(literal 2 binary64) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal -1/180 binary64) angle) |
#s(literal -1/180 binary64) |
angle |
(PI.f64) |
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 a #s(literal 2 binary64)) |
a |
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
#s(literal 2 binary64) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
angle |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(PI.f64) |
#s(literal -1/180 binary64) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 b #s(literal 2 binary64)) |
b |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
#s(literal -1/180 binary64) |
#s(literal 3 binary64) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 b #s(literal 2 binary64)) |
b |
| Outputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 a b) |
a |
b |
(-.f64 a b) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
#s(literal 1/90 binary64) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
angle |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(PI.f64) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
#s(literal 2 binary64) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle)))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/90 binary64))))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/90 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/90 binary64))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) angle) |
(*.f64 angle #s(literal -1/180 binary64)) |
#s(literal -1/180 binary64) |
angle |
(PI.f64) |
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 a #s(literal 2 binary64)) |
a |
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/90 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/90 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/90 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/90 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/90 binary64))) |
#s(literal 2 binary64) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) |
angle |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(PI.f64) |
#s(literal -1/180 binary64) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 b #s(literal 2 binary64)) |
b |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) |
(sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) |
(*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) #s(literal -1/5832000 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) #s(literal 3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
#s(literal -1/180 binary64) |
#s(literal 3 binary64) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 b #s(literal 2 binary64)) |
b |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| accuracy | 91.0% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| ✓ | accuracy | 90.9% | (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) |
| ✓ | accuracy | 79.7% | (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))) |
| ✓ | accuracy | 30.8% | (PI.f64) |
| ✓ | accuracy | 99.1% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
| ✓ | accuracy | 90.9% | (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
| ✓ | accuracy | 81.8% | (log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
| ✓ | accuracy | 30.8% | (PI.f64) |
| accuracy | 99.6% | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | |
| ✓ | accuracy | 99.1% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
| ✓ | accuracy | 90.9% | (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
| ✓ | accuracy | 30.8% | (PI.f64) |
| ✓ | accuracy | 99.9% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
| accuracy | 99.6% | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | |
| ✓ | accuracy | 98.4% | (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
| ✓ | accuracy | 30.8% | (PI.f64) |
| ✓ | accuracy | 99.1% | (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
| accuracy | 91.0% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| accuracy | 90.9% | (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| ✓ | accuracy | 30.8% | (PI.f64) |
| 272.0ms | 183× | 5 | exit |
| 58.0ms | 41× | 1 | valid |
| 38.0ms | 27× | 2 | valid |
| 37.0ms | 2× | 3 | valid |
| 1.0ms | 3× | 0 | valid |
Compiled 450 to 48 computations (89.3% saved)
ival-sin: 68.0ms (23.9% of total)ival-mult: 66.0ms (23.2% of total)adjust: 42.0ms (14.7% of total)ival-sub: 22.0ms (7.7% of total)ival-div: 15.0ms (5.3% of total)ival-log: 14.0ms (4.9% of total)...in/eval/compile.rkt:111:19: 13.0ms (4.6% of total)ival-pow: 13.0ms (4.6% of total)ival-cos: 9.0ms (3.2% of total)ival-pow2: 8.0ms (2.8% of total)ival-exp: 5.0ms (1.8% of total)ival-cbrt: 4.0ms (1.4% of total)ival-pi: 3.0ms (1.1% of total)...in/eval/compile.rkt:110:19: 1.0ms (0.4% of total)ival-add: 1.0ms (0.4% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| Inputs |
|---|
#<alt (PI.f64)> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))> |
#<alt (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))> |
#<alt (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))> |
#<alt (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))> |
#<alt (log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))> |
#<alt (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))> |
#<alt (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))> |
| Outputs |
|---|
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))> |
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))> |
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))> |
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))> |
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))> |
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))> |
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))> |
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))> |
#<alt (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))> |
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#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) a)) a))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) a)) a))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))> |
108 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 7.0ms | angle | @ | inf | (* (cos (* angle (/ (PI) -180))) (* 2 (* (sin (cbrt (pow (* angle (* (PI) -1/180)) 3))) (- (pow a 2) (pow b 2))))) |
| 5.0ms | a | @ | 0 | (* (cos (* angle (/ (PI) -180))) (* 2 (* (sin (cbrt (pow (* angle (* (PI) -1/180)) 3))) (- (pow a 2) (pow b 2))))) |
| 4.0ms | b | @ | 0 | (* (sin (* 2 (* (* -1/180 angle) (PI)))) (/ (* 2 (- (pow b 2) (pow a 2))) 2)) |
| 4.0ms | angle | @ | 0 | (* (cos (* angle (/ (PI) -180))) (* 2 (* (sin (cbrt (pow (* angle (* (PI) -1/180)) 3))) (- (pow a 2) (pow b 2))))) |
| 2.0ms | b | @ | 0 | (* (cos (* angle (/ (PI) -180))) (* 2 (* (sin (cbrt (pow (* angle (* (PI) -1/180)) 3))) (- (pow a 2) (pow b 2))))) |
| 1× | batch-egg-rewrite |
| 355× | add-cube-cbrt |
| 353× | log1p-expm1-u |
| 353× | expm1-log1p-u |
| 349× | add-exp-log |
| 348× | add-log-exp |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 51 | 722 |
| 1 | 860 | 722 |
| 1× | node limit |
| Inputs |
|---|
(PI.f64) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 #s(literal 1/90 binary64)) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) |
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(pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle) |
(*.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64)))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) #s(literal -1/5832000 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64)) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1/3 binary64))) |
| 1× | egg-herbie |
| 699× | fma-define |
| 407× | times-frac |
| 361× | distribute-lft-in |
| 352× | distribute-rgt-in |
| 328× | *-commutative |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 938 | 41449 |
| 1 | 2504 | 39848 |
| 2 | 6011 | 39474 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64)))) |
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64)))) |
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
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(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle) |
(*.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64)))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) #s(literal -1/5832000 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64)) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1/3 binary64))) |
| Outputs |
|---|
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (neg.f64 (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(fma.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (neg.f64 (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(fma.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (neg.f64 (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(fma.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (neg.f64 (PI.f64))))) |
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64)))) |
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(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (*.f64 angle (pow.f64 b #s(literal 2 binary64))) (/.f64 (PI.f64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (neg.f64 (PI.f64))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (*.f64 angle (pow.f64 b #s(literal 2 binary64))) (/.f64 (PI.f64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (neg.f64 (PI.f64))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64)) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 angle (*.f64 (PI.f64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (*.f64 angle (pow.f64 b #s(literal 2 binary64))) (/.f64 (PI.f64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (neg.f64 (PI.f64))))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (PI.f64) (neg.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
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(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (+.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))))) |
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(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (+.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 #s(literal -1/5832000 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 #s(literal -1/5832000 binary64))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))) |
(*.f64 angle (fma.f64 #s(literal -1/3 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal -1/5832000 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 #s(literal -1/5832000 binary64)))))) |
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(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
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(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
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(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (neg.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (neg.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (neg.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (neg.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) |
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(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))) |
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(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))) |
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(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (+.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))) |
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(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (+.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))))) |
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(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))) |
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(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) #s(literal -2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) #s(literal -2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) #s(literal -2 binary64)))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) #s(literal -2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) #s(literal -2 binary64)))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) #s(literal -2 binary64)))) |
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(*.f64 angle (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal -1/5832000 binary64)))) (*.f64 (PI.f64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 #s(literal -1/5832000 binary64)))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) (pow.f64 b #s(literal 2 binary64)))))) |
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(*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))) |
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(*.f64 angle (+.f64 (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 3 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 5 binary64))))))))) |
(*.f64 angle (fma.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/5832000 binary64)) (*.f64 (*.f64 #s(literal 1/120 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 5 binary64)))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 5 binary64)))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/5832000 binary64)))) (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) |
(*.f64 angle (+.f64 (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 3 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 7 binary64))))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 5 binary64)))))))))) |
(*.f64 angle (fma.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/5832000 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 7 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 5 binary64)))))))))) |
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 5 binary64))) (*.f64 (*.f64 #s(literal -1/5040 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 7 binary64))))) (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/5832000 binary64)))) (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))) |
(sin.f64 (neg.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))) |
(neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))) |
(sin.f64 (neg.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))) |
(neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))) |
(sin.f64 (neg.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))) |
(neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))) |
(sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))) |
(sin.f64 (neg.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))) |
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(*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal -1/180 binary64)) |
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(*.f64 angle (fma.f64 (*.f64 #s(literal 1/34992000 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))))))) |
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(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/34992000 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal -1/22674816000000 binary64))) (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
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(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/30855889612800000000 binary64) (*.f64 (*.f64 #s(literal -1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) a) b))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal -1 binary64) (/.f64 #s(literal 0 binary64) b))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) a) b))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal -1 binary64) (/.f64 #s(literal 0 binary64) b))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(neg.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))) |
(neg.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))) b)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) b))) b))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))) b)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 (-.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) b))) b))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64))))) |
(neg.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64))))) |
(*.f64 angle (neg.f64 (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) (neg.f64 (cbrt.f64 #s(literal 1/5832000 binary64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64))))) |
(neg.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64))))) |
(*.f64 angle (neg.f64 (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) (neg.f64 (cbrt.f64 #s(literal 1/5832000 binary64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64))))) |
(neg.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64))))) |
(*.f64 angle (neg.f64 (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) (neg.f64 (cbrt.f64 #s(literal 1/5832000 binary64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64))))) |
(neg.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64))))) |
(*.f64 angle (neg.f64 (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) (neg.f64 (cbrt.f64 #s(literal 1/5832000 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(PI.f64) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(PI.f64) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(PI.f64) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(PI.f64) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(PI.f64) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(PI.f64) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(PI.f64) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(PI.f64) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (log.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(PI.f64) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) |
(pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 #s(literal 1/90 binary64)) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(pow.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) angle)) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
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(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
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(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64)) |
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(*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
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(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
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(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
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(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
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(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
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(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
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(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
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(pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(pow.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 1 binary64))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 1 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64)))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(pow.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) #s(literal -1/5832000 binary64)) #s(literal 1/3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64)) angle)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1/3 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
Compiled 32 030 to 4 307 computations (86.6% saved)
81 alts after pruning (81 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 096 | 61 | 1 157 |
| Fresh | 39 | 20 | 59 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 140 | 81 | 1 221 |
| Status | Accuracy | Program |
|---|---|---|
| 20.8% | (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64)) | |
| 51.0% | (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64)) | |
| 49.5% | (*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 21.5% | (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 38.4% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) | |
| 19.0% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) | |
| 32.4% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) | |
| 34.1% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) | |
| 17.5% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) | |
| 5.5% | (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) | |
| 50.7% | (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) | |
| 53.9% | (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 22.3% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 53.9% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 21.7% | (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 31.7% | (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 33.4% | (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) | |
| 32.7% | (*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) | |
| 21.0% | (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 19.2% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 20.1% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| ▶ | 21.7% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
| 21.5% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (pow.f64 (/.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal -1 binary64))) | |
| 23.1% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))) | |
| 31.2% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| 14.8% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) | |
| 55.0% | (*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 19.8% | (*.f64 (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 21.8% | (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 15.6% | (*.f64 (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 13.5% | (*.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 21.5% | (*.f64 (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 12.8% | (*.f64 (exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 54.2% | (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 23.9% | (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 53.7% | (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.7% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 54.9% | (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 54.8% | (*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 23.3% | (*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| ▶ | 57.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| 25.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 53.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 31.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) | |
| ▶ | 54.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
| 55.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) b)))) | |
| 54.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) | |
| 55.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) | |
| 54.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 35.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) | |
| 54.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 23.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| ▶ | 21.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| 54.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 50.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))))))) | |
| 50.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) (pow.f64 b #s(literal 2 binary64)))))) | |
| 55.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 54.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 26.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))))))) | |
| 51.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) | |
| 38.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) | |
| 31.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) | |
| 53.7% | (*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 52.8% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 23.9% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 32.6% | (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))) | |
| 32.4% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) | |
| 56.7% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 33.4% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) | |
| 32.7% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) | |
| ▶ | 52.6% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
| 32.7% | (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) | |
| 32.0% | (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))) | |
| 19.5% | (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) | |
| 34.6% | (log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 36.6% | (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) | |
| 15.2% | (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) | |
| 13.1% | (exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
Compiled 4 136 to 2 966 computations (28.3% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 12864 | (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
| ✓ | cost-diff | 12992 | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) |
| ✓ | cost-diff | 12992 | (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) |
| ✓ | cost-diff | 13248 | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
| cost-diff | 0 | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| ✓ | cost-diff | 192 | (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
| ✓ | cost-diff | 192 | (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))) |
| ✓ | cost-diff | 192 | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
| cost-diff | 0 | (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) | |
| cost-diff | 0 | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| ✓ | cost-diff | 128 | (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
| ✓ | cost-diff | 128 | (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) |
| ✓ | cost-diff | -12672 | (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))) |
| ✓ | cost-diff | -12672 | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
| ✓ | cost-diff | 0 | (-.f64 b a) |
| ✓ | cost-diff | 0 | (+.f64 b a) |
| ✓ | cost-diff | 19392 | (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
| ✓ | cost-diff | 19392 | (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)) |
| ✓ | cost-diff | 19392 | (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))) |
| ✓ | cost-diff | 19392 | (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) |
| 521× | fma-define |
| 352× | distribute-rgt-in |
| 352× | distribute-lft-in |
| 331× | fmm-def |
| 326× | associate-+r+ |
Useful iterations: 3 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 68 | 2020 |
| 1 | 160 | 1770 |
| 2 | 493 | 1764 |
| 3 | 3137 | 1680 |
| 4 | 4501 | 1680 |
| 5 | 7333 | 1680 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))) |
angle |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(PI.f64) |
#s(literal 2 binary64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(+.f64 a b) |
a |
b |
(-.f64 a b) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
#s(literal 1/90 binary64) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))) |
angle |
(*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))) |
(PI.f64) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(+.f64 b a) |
b |
a |
(-.f64 b a) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 180 binary64) |
(*.f64 angle (PI.f64)) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(+.f64 a b) |
a |
b |
(-.f64 a b) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))) |
#s(literal 2 binary64) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
#s(literal -1/180 binary64) |
(*.f64 (+.f64 b a) (-.f64 a b)) |
(+.f64 b a) |
b |
a |
(-.f64 a b) |
#s(literal 3 binary64) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 #s(literal -1/180 binary64) angle) |
#s(literal -1/180 binary64) |
angle |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(PI.f64) |
#s(literal 3 binary64) |
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 a #s(literal 2 binary64)) |
a |
| Outputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b))) (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (+.f64 a b)) (*.f64 (-.f64 a b) (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))) |
(cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))) |
(*.f64 angle (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))) |
angle |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)) |
(/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64)) |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(PI.f64) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(PI.f64) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
#s(literal 2 binary64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
(*.f64 angle (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))) |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64)) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(*.f64 (-.f64 a b) (+.f64 a b)) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 a b) |
a |
b |
(-.f64 a b) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
#s(literal 1/90 binary64) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (PI.f64) (*.f64 angle (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
angle |
(*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))) |
(*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(PI.f64) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(*.f64 (+.f64 a b) (-.f64 b a)) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 b a) |
(+.f64 a b) |
b |
a |
(-.f64 b a) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 a b) (+.f64 a b)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
(*.f64 angle (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64)) |
(PI.f64) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 180 binary64) |
(*.f64 angle (PI.f64)) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(*.f64 (-.f64 a b) (+.f64 a b)) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 a b) |
a |
b |
(-.f64 a b) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))) |
(*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
(*.f64 angle (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64)) |
(PI.f64) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
#s(literal 2 binary64) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(cbrt.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) |
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) |
(*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
#s(literal -1/180 binary64) |
(*.f64 (+.f64 b a) (-.f64 a b)) |
(*.f64 (-.f64 a b) (+.f64 a b)) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 b a) |
(+.f64 a b) |
b |
a |
(-.f64 a b) |
#s(literal 3 binary64) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)) |
(*.f64 #s(literal -1/180 binary64) angle) |
(*.f64 angle #s(literal -1/180 binary64)) |
#s(literal -1/180 binary64) |
angle |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(PI.f64) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
(PI.f64) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
#s(literal 3 binary64) |
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(*.f64 (+.f64 a b) (-.f64 b a)) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 (+.f64 a b) (-.f64 b a)) |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 a #s(literal 2 binary64)) |
a |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 98.4% | (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
| accuracy | 92.9% | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | |
| ✓ | accuracy | 90.5% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
| ✓ | accuracy | 52.2% | (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) |
| ✓ | accuracy | 90.5% | (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) |
| ✓ | accuracy | 58.9% | (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
| ✓ | accuracy | 52.6% | (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
| accuracy | 52.4% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| ✓ | accuracy | 99.5% | (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
| ✓ | accuracy | 90.5% | (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))) |
| ✓ | accuracy | 52.6% | (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) |
| accuracy | 52.4% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| accuracy | 100.0% | (PI.f64) | |
| ✓ | accuracy | 99.7% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
| ✓ | accuracy | 99.7% | (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))) |
| ✓ | accuracy | 89.9% | (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))) |
| ✓ | accuracy | 98.4% | (cbrt.f64 (PI.f64)) |
| accuracy | 90.5% | (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) | |
| accuracy | 52.6% | (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| ✓ | accuracy | 52.4% | (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) |
| 160.0ms | 133× | 1 | valid |
| 66.0ms | 2× | 4 | valid |
| 58.0ms | 120× | 0 | valid |
| 12.0ms | 1× | 3 | valid |
Compiled 549 to 63 computations (88.5% saved)
ival-sin: 94.0ms (37.9% of total)ival-mult: 65.0ms (26.2% of total)ival-div: 14.0ms (5.6% of total)ival-pow: 14.0ms (5.6% of total)ival-cos: 14.0ms (5.6% of total)ival-pow2: 12.0ms (4.8% of total)...in/eval/compile.rkt:111:19: 10.0ms (4% of total)ival-cbrt: 9.0ms (3.6% of total)adjust: 7.0ms (2.8% of total)ival-sub: 5.0ms (2% of total)ival-add: 3.0ms (1.2% of total)ival-pi: 2.0ms (0.8% of total)...in/eval/compile.rkt:110:19: 1.0ms (0.4% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| Inputs |
|---|
#<alt (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))))> |
#<alt (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))> |
#<alt (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))> |
#<alt (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))> |
#<alt (+.f64 b a)> |
#<alt (-.f64 b a)> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))> |
#<alt (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))> |
#<alt (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))> |
#<alt (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))> |
#<alt (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))> |
#<alt (cbrt.f64 (PI.f64))> |
#<alt (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))> |
#<alt (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))> |
#<alt (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))> |
#<alt (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))> |
#<alt (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))> |
| Outputs |
|---|
#<alt #s(literal 1 binary64)> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))> |
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))> |
#<alt (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))> |
#<alt a> |
#<alt (+.f64 a b)> |
#<alt (+.f64 a b)> |
#<alt (+.f64 a b)> |
#<alt b> |
#<alt (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))> |
#<alt (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))> |
#<alt (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))> |
#<alt b> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))> |
#<alt b> |
#<alt (+.f64 a b)> |
#<alt (+.f64 a b)> |
#<alt (+.f64 a b)> |
#<alt a> |
#<alt (*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))> |
#<alt (*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))> |
#<alt (*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))> |
#<alt a> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) a)> |
#<alt b> |
#<alt (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b))))> |
#<alt (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b))))> |
#<alt (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b))))> |
#<alt b> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64))))> |
#<alt b> |
#<alt (+.f64 b (*.f64 #s(literal -1 binary64) a))> |
#<alt (+.f64 b (*.f64 #s(literal -1 binary64) a))> |
#<alt (+.f64 b (*.f64 #s(literal -1 binary64) a))> |
#<alt (*.f64 #s(literal -1 binary64) a)> |
#<alt (*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64)))> |
#<alt (*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64)))> |
#<alt (*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64)))> |
#<alt (*.f64 #s(literal -1 binary64) a)> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a)))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a)))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))> |
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))> |
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))> |
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))> |
#<alt (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))> |
#<alt (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))))> |
#<alt (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))))> |
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (+.f64 (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a)) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (+.f64 (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a)) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))))> |
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) a)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) a)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))> |
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#<alt (*.f64 (cbrt.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 #s(literal -1 binary64)))> |
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#<alt (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))> |
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#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) a)) a))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) a)) a))))> |
123 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 54.0ms | angle | @ | -inf | (* (sin (* 2 (* (* -1/180 angle) (cbrt (pow (PI) 3))))) (/ (* 2 (- (pow b 2) (pow a 2))) 2)) |
| 18.0ms | a | @ | -inf | (cbrt (* (sin (* angle (* (PI) -1/180))) (* (+ b a) (- a b)))) |
| 7.0ms | a | @ | 0 | (cbrt (* (sin (* angle (* (PI) -1/180))) (* (+ b a) (- a b)))) |
| 4.0ms | b | @ | inf | (cbrt (* (sin (* angle (* (PI) -1/180))) (* (+ b a) (- a b)))) |
| 4.0ms | a | @ | inf | (cbrt (* (sin (* angle (* (PI) -1/180))) (* (+ b a) (- a b)))) |
| 1× | batch-egg-rewrite |
| 397× | log1p-expm1-u |
| 397× | expm1-log1p-u |
| 389× | add-exp-log |
| 389× | add-cube-cbrt |
| 388× | add-log-exp |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 62 | 822 |
| 1 | 1068 | 822 |
| 1× | node limit |
| Inputs |
|---|
(cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))) |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(+.f64 b a) |
(-.f64 b a) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))) |
(sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))) |
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(cbrt.f64 (PI.f64)) |
(*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))) |
(*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64)) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) #s(literal -180 binary64))) |
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) (PI.f64)) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -1 binary64)) |
(log.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (+.f64 b a))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (+.f64 b a)) |
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (cbrt.f64 (+.f64 b a))) |
(*.f64 (sqrt.f64 (+.f64 b a)) (sqrt.f64 (+.f64 b a))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (-.f64 b a)) |
(/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 a a (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a b)))) |
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b a)))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (-.f64 a b)) |
(pow.f64 (+.f64 b a) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (+.f64 b a))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (+.f64 b a)))) |
(cbrt.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64))) |
(cbrt.f64 (/.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (-.f64 b a) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (+.f64 b a))) |
(log1p.f64 (expm1.f64 (+.f64 b a))) |
(exp.f64 (log.f64 (+.f64 b a))) |
(exp.f64 (*.f64 (log.f64 (+.f64 b a)) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) b a) |
(fma.f64 #s(literal 1 binary64) a b) |
(fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) a) |
(fma.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 a) b) |
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) |
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) |
(+.f64 b (neg.f64 a)) |
(+.f64 (-.f64 b a) (fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) a)) |
(+.f64 (fma.f64 #s(literal 1 binary64) b (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(+.f64 (fma.f64 #s(literal 1 binary64) b (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(+.f64 (fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(+.f64 (fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(+.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(+.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1 binary64) (-.f64 b a)) |
(*.f64 (pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 2 binary64)) (cbrt.f64 (-.f64 b a))) |
(*.f64 (sqrt.f64 (-.f64 b a)) (sqrt.f64 (-.f64 b a))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (+.f64 b a)) |
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (fma.f64 a a (*.f64 b a)))) |
(pow.f64 (-.f64 b a) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (-.f64 b a)) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (-.f64 b a))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 b a)))) |
(cbrt.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64))) |
(cbrt.f64 (/.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (+.f64 b a) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (-.f64 b a))) |
(log1p.f64 (expm1.f64 (-.f64 b a))) |
(exp.f64 (log.f64 (-.f64 b a))) |
(exp.f64 (*.f64 (log.f64 (-.f64 b a)) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) b (neg.f64 a)) |
(fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) (neg.f64 a)) |
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (-.f64 b a)) (+.f64 b a)) (PI.f64)) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -2 binary64))) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 angle (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) #s(literal -1 binary64)) (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)) (pow.f64 (sqrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1 binary64)) |
(pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal 1 binary64)) #s(literal -1 binary64)) |
(log.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) (*.f64 angle (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 2 binary64)) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 2 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
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(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
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(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
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(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 b a)) (-.f64 a b)) |
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(*.f64 (pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
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(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (sqrt.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 angle) #s(literal -1/180 binary64)) (PI.f64)) #s(literal 2 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 angle) #s(literal -1/180 binary64)) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal -1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) (sqrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(pow.f64 (PI.f64) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/9 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (cbrt.f64 (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (PI.f64))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (PI.f64)))) |
(exp.f64 (log.f64 (cbrt.f64 (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (-.f64 b a)) (+.f64 b a)) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 (cbrt.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 b a)) #s(literal 1/3 binary64)) (cbrt.f64 (-.f64 a b))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 b a))) (cbrt.f64 (-.f64 a b))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (PI.f64)) |
(*.f64 (pow.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
| 1× | egg-herbie |
| 734× | distribute-lft-in |
| 631× | *-commutative |
| 449× | times-frac |
| 271× | +-commutative |
| 226× | associate-*r* |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1792 | 30064826310 |
| 1 | 5151 | 30064822331 |
| 1× | node limit |
| Inputs |
|---|
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
a |
(+.f64 a b) |
(+.f64 a b) |
(+.f64 a b) |
b |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) |
b |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64)))) |
b |
(+.f64 a b) |
(+.f64 a b) |
(+.f64 a b) |
a |
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a))) |
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a))) |
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a))) |
a |
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64)))) |
(*.f64 #s(literal -1 binary64) a) |
b |
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b)))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b)))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b)))) |
b |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64)))) |
b |
(+.f64 b (*.f64 #s(literal -1 binary64) a)) |
(+.f64 b (*.f64 #s(literal -1 binary64) a)) |
(+.f64 b (*.f64 #s(literal -1 binary64) a)) |
(*.f64 #s(literal -1 binary64) a) |
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 #s(literal -1 binary64) a) |
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a))))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a))))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a))))) |
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(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
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(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
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(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
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(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (+.f64 (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a)) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (+.f64 (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a)) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) a)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) a)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) |
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))) |
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) b)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) b)) (*.f64 angle (PI.f64)))) |
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(+.f64 (*.f64 a (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) a)) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) a)) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) a)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
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(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64)) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) #s(literal -180 binary64))) |
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) (PI.f64)) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -1 binary64)) |
(log.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (+.f64 b a))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (+.f64 b a)) |
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (cbrt.f64 (+.f64 b a))) |
(*.f64 (sqrt.f64 (+.f64 b a)) (sqrt.f64 (+.f64 b a))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (-.f64 b a)) |
(/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 a a (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a b)))) |
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b a)))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (-.f64 a b)) |
(pow.f64 (+.f64 b a) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (+.f64 b a))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (+.f64 b a)))) |
(cbrt.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64))) |
(cbrt.f64 (/.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (-.f64 b a) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (+.f64 b a))) |
(log1p.f64 (expm1.f64 (+.f64 b a))) |
(exp.f64 (log.f64 (+.f64 b a))) |
(exp.f64 (*.f64 (log.f64 (+.f64 b a)) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) b a) |
(fma.f64 #s(literal 1 binary64) a b) |
(fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) a) |
(fma.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 a) b) |
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) |
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) |
(+.f64 b (neg.f64 a)) |
(+.f64 (-.f64 b a) (fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) a)) |
(+.f64 (fma.f64 #s(literal 1 binary64) b (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(+.f64 (fma.f64 #s(literal 1 binary64) b (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(+.f64 (fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(+.f64 (fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(+.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(+.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1 binary64) (-.f64 b a)) |
(*.f64 (pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 2 binary64)) (cbrt.f64 (-.f64 b a))) |
(*.f64 (sqrt.f64 (-.f64 b a)) (sqrt.f64 (-.f64 b a))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (+.f64 b a)) |
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (fma.f64 a a (*.f64 b a)))) |
(pow.f64 (-.f64 b a) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (-.f64 b a)) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (-.f64 b a))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 b a)))) |
(cbrt.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64))) |
(cbrt.f64 (/.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (+.f64 b a) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (-.f64 b a))) |
(log1p.f64 (expm1.f64 (-.f64 b a))) |
(exp.f64 (log.f64 (-.f64 b a))) |
(exp.f64 (*.f64 (log.f64 (-.f64 b a)) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) b (neg.f64 a)) |
(fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) (neg.f64 a)) |
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (-.f64 b a)) (+.f64 b a)) (PI.f64)) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -2 binary64))) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 angle (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) #s(literal -1 binary64)) (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64)) (pow.f64 (sqrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1 binary64)) |
(pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal 1 binary64)) #s(literal -1 binary64)) |
(log.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) (*.f64 angle (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64))) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) #s(literal 1 binary64)) |
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(pow.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 2 binary64)) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
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(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
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(exp.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) |
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(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
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(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 b a)) (-.f64 a b)) |
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(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
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(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
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(log.f64 (pow.f64 (sqrt.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 3 binary64)))) |
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(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))))) |
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(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 angle) #s(literal -1/180 binary64)) (PI.f64)) #s(literal 2 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 angle) #s(literal -1/180 binary64)) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal -1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) (sqrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(pow.f64 (PI.f64) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/9 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (cbrt.f64 (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (PI.f64))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (PI.f64)))) |
(exp.f64 (log.f64 (cbrt.f64 (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (-.f64 b a)) (+.f64 b a)) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 (cbrt.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 b a)) #s(literal 1/3 binary64)) (cbrt.f64 (-.f64 a b))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 b a))) (cbrt.f64 (-.f64 a b))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (PI.f64)) |
(*.f64 (pow.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
| Outputs |
|---|
#s(literal 1 binary64) |
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
a |
(+.f64 a b) |
(+.f64 a b) |
(+.f64 a b) |
b |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) |
b |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) (/.f64 a b) #s(literal -1 binary64))) |
(*.f64 (fma.f64 (/.f64 a b) #s(literal -1 binary64) #s(literal -1 binary64)) (neg.f64 b)) |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) (/.f64 a b) #s(literal -1 binary64))) |
(*.f64 (fma.f64 (/.f64 a b) #s(literal -1 binary64) #s(literal -1 binary64)) (neg.f64 b)) |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) (/.f64 a b) #s(literal -1 binary64))) |
(*.f64 (fma.f64 (/.f64 a b) #s(literal -1 binary64) #s(literal -1 binary64)) (neg.f64 b)) |
b |
(+.f64 a b) |
(+.f64 a b) |
(+.f64 a b) |
a |
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a))) |
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a))) |
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a))) |
a |
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 a) (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 a (neg.f64 (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 a) (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 a (neg.f64 (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 a) (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 a (neg.f64 (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64)))) |
(*.f64 #s(literal -1 binary64) a) |
(neg.f64 a) |
b |
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b)))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 a) b))) |
(*.f64 b (-.f64 #s(literal 1 binary64) (/.f64 a b))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b)))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 a) b))) |
(*.f64 b (-.f64 #s(literal 1 binary64) (/.f64 a b))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b)))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 a) b))) |
(*.f64 b (-.f64 #s(literal 1 binary64) (/.f64 a b))) |
b |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 b) (+.f64 (/.f64 a b) #s(literal -1 binary64))) |
(*.f64 (+.f64 (/.f64 a b) #s(literal -1 binary64)) (neg.f64 b)) |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 b) (+.f64 (/.f64 a b) #s(literal -1 binary64))) |
(*.f64 (+.f64 (/.f64 a b) #s(literal -1 binary64)) (neg.f64 b)) |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 b) (+.f64 (/.f64 a b) #s(literal -1 binary64))) |
(*.f64 (+.f64 (/.f64 a b) #s(literal -1 binary64)) (neg.f64 b)) |
b |
(+.f64 b (*.f64 #s(literal -1 binary64) a)) |
(-.f64 b a) |
(+.f64 b (*.f64 #s(literal -1 binary64) a)) |
(-.f64 b a) |
(+.f64 b (*.f64 #s(literal -1 binary64) a)) |
(-.f64 b a) |
(*.f64 #s(literal -1 binary64) a) |
(neg.f64 a) |
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 a (+.f64 (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 a (+.f64 (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 a (+.f64 (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 #s(literal -1 binary64) a) |
(neg.f64 a) |
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a))))) |
(*.f64 (neg.f64 a) (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 b) a))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 b a)) (neg.f64 a)) |
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a))))) |
(*.f64 (neg.f64 a) (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 b) a))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 b a)) (neg.f64 a)) |
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a))))) |
(*.f64 (neg.f64 a) (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 b) a))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 b a)) (neg.f64 a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64)))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (*.f64 (PI.f64) b) (*.f64 #s(literal 0 binary64) a)))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle b) (*.f64 (PI.f64) #s(literal 0 binary64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 b (*.f64 #s(literal 1/90 binary64) (*.f64 angle (fma.f64 b (PI.f64) (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a))))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 b (*.f64 #s(literal 1/90 binary64) (*.f64 angle (fma.f64 b (PI.f64) (*.f64 (PI.f64) #s(literal 0 binary64))))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 b (*.f64 #s(literal 1/90 binary64) (*.f64 angle (fma.f64 b (PI.f64) (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a))))))) |
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(*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(neg.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (*.f64 angle (PI.f64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (*.f64 (*.f64 (PI.f64) b) (*.f64 #s(literal 0 binary64) a)))) |
(-.f64 (*.f64 (*.f64 angle b) (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64)))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 b (*.f64 angle (fma.f64 b (PI.f64) (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a)))))) |
(-.f64 (*.f64 b (*.f64 angle (fma.f64 b (PI.f64) (*.f64 (PI.f64) #s(literal 0 binary64))))) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64)))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 b (*.f64 angle (fma.f64 b (PI.f64) (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a)))))) |
(-.f64 (*.f64 b (*.f64 angle (fma.f64 b (PI.f64) (*.f64 (PI.f64) #s(literal 0 binary64))))) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 angle (PI.f64) (*.f64 angle (*.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) a) b))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 angle (PI.f64) (*.f64 angle (*.f64 (PI.f64) (/.f64 #s(literal 0 binary64) b))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (fma.f64 angle (PI.f64) (*.f64 angle (*.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) a) b)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 angle (PI.f64) (*.f64 angle (*.f64 (PI.f64) (/.f64 #s(literal 0 binary64) b)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (fma.f64 angle (PI.f64) (*.f64 angle (*.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) a) b)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (fma.f64 angle (PI.f64) (*.f64 angle (*.f64 (PI.f64) (/.f64 #s(literal 0 binary64) b)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 angle (PI.f64) (*.f64 angle (*.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) a) b))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 angle (PI.f64) (*.f64 angle (*.f64 (PI.f64) (/.f64 #s(literal 0 binary64) b))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) b)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) b))) b) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 angle (PI.f64)) (/.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) b)) (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64)))) b))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) b)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) b))) b) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 angle (PI.f64)) (/.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) b)) (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64)))) b))) |
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (*.f64 a (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(fma.f64 a (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(fma.f64 a (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(fma.f64 a (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b)))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(fma.f64 a (-.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 (*.f64 angle (PI.f64)) a)) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(fma.f64 a (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 angle (PI.f64)) a) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b)))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(fma.f64 a (-.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 (*.f64 angle (PI.f64)) a)) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(neg.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (*.f64 angle (PI.f64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64)) (*.f64 angle (*.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) b) a))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (fma.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64)) (*.f64 angle (*.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) b) a)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (PI.f64) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (-.f64 (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a) (*.f64 angle (PI.f64))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (PI.f64) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (+.f64 (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (fma.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64)) (*.f64 angle (*.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) b) a)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (PI.f64) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (-.f64 (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a) (*.f64 angle (PI.f64))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (PI.f64) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(neg.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (*.f64 angle (PI.f64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64)) (*.f64 angle (*.f64 (PI.f64) (/.f64 (*.f64 #s(literal 0 binary64) b) a))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) a)) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) a)) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b)))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 angle (neg.f64 (PI.f64))) (/.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) a))) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) a)) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) a)) (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b)))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 angle (neg.f64 (PI.f64))) (/.f64 (-.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) a))) a))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
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(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
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(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
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(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
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(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
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(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))) |
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(*.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/17496000 binary64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) |
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(*.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/11337408000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (-.f64 a b) (+.f64 a b)))) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (+.f64 a b)) (-.f64 a b)) #s(literal 1/17496000 binary64)))))) |
(*.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/11337408000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 1/17496000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
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(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (*.f64 #s(literal 0 binary64) a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 b (fma.f64 #s(literal -2 binary64) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 0 binary64) a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 b (fma.f64 #s(literal -2 binary64) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)))))) |
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(fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 b (fma.f64 #s(literal -2 binary64) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 0 binary64) a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 b (fma.f64 #s(literal -2 binary64) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)))))) |
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(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 #s(literal 0 binary64) b))))) |
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(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
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(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 a (*.f64 (*.f64 #s(literal 0 binary64) b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
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(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 a (*.f64 #s(literal 2 binary64) (fma.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (*.f64 #s(literal 0 binary64) b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 a (*.f64 #s(literal 2 binary64) (fma.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) b) a))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 #s(literal 0 binary64) a))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) b) a)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 #s(literal 0 binary64) a)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) b) a)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 #s(literal 0 binary64) a)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) b) a))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 #s(literal 0 binary64) a))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) a)) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 3 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) a)))) |
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(*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 a (fma.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (*.f64 #s(literal 0 binary64) b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (-.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 #s(literal 0 binary64) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) b) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 #s(literal 0 binary64) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) a)) a)))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) a))) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) a)) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) a)) (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 0 binary64) b))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) a))) a))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64)) angle)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) #s(literal -180 binary64))) |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(*.f64 #s(literal -1/180 binary64) (PI.f64)) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 1 binary64)) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(pow.f64 (/.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -1 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (PI.f64))) |
(log.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(exp.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(PI.f64) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(PI.f64) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(PI.f64) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(PI.f64) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(PI.f64) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (log.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(PI.f64) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(PI.f64) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(PI.f64) |
(-.f64 (exp.f64 (log1p.f64 (+.f64 b a))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (+.f64 a b))) |
(*.f64 #s(literal 1 binary64) (+.f64 b a)) |
(+.f64 a b) |
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (cbrt.f64 (+.f64 b a))) |
(+.f64 a b) |
(*.f64 (sqrt.f64 (+.f64 b a)) (sqrt.f64 (+.f64 b a))) |
(+.f64 a b) |
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (-.f64 b a)) |
(/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 a a (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a b)))) |
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 a a (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a b)))) |
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b a)))) |
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 a b)))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (-.f64 a b)) |
(pow.f64 (+.f64 b a) #s(literal 1 binary64)) |
(+.f64 a b) |
(pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 3 binary64)) |
(+.f64 a b) |
(pow.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(+.f64 a b) |
(pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 2 binary64)) |
(+.f64 a b) |
(log.f64 (exp.f64 (+.f64 b a))) |
(+.f64 a b) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (+.f64 b a)))) |
(+.f64 a b) |
(cbrt.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64))) |
(+.f64 a b) |
(cbrt.f64 (/.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (-.f64 b a) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (+.f64 b a))) |
(expm1.f64 (log1p.f64 (+.f64 a b))) |
(log1p.f64 (expm1.f64 (+.f64 b a))) |
(+.f64 a b) |
(exp.f64 (log.f64 (+.f64 b a))) |
(+.f64 a b) |
(exp.f64 (*.f64 (log.f64 (+.f64 b a)) #s(literal 1 binary64))) |
(+.f64 a b) |
(fma.f64 #s(literal 1 binary64) b a) |
(+.f64 a b) |
(fma.f64 #s(literal 1 binary64) a b) |
(+.f64 a b) |
(fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) a) |
(+.f64 a b) |
(fma.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 a) b) |
(+.f64 a b) |
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) |
(+.f64 a b) |
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) |
(+.f64 a b) |
(+.f64 b (neg.f64 a)) |
(-.f64 b a) |
(+.f64 (-.f64 b a) (fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) a)) |
(+.f64 (-.f64 b a) #s(literal 0 binary64)) |
(+.f64 (fma.f64 #s(literal 1 binary64) b (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(+.f64 (-.f64 b a) (fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) a)) |
(+.f64 (-.f64 b a) #s(literal 0 binary64)) |
(+.f64 (fma.f64 #s(literal 1 binary64) b (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(+.f64 (-.f64 b a) (fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) a)) |
(+.f64 (-.f64 b a) #s(literal 0 binary64)) |
(+.f64 (fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(+.f64 (-.f64 b a) (fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) a)) |
(+.f64 (-.f64 b a) #s(literal 0 binary64)) |
(+.f64 (fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(+.f64 (-.f64 b a) (fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) a)) |
(+.f64 (-.f64 b a) #s(literal 0 binary64)) |
(+.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(+.f64 (-.f64 b a) (fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) a)) |
(+.f64 (-.f64 b a) #s(literal 0 binary64)) |
(+.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(+.f64 (-.f64 b a) (fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) a)) |
(+.f64 (-.f64 b a) #s(literal 0 binary64)) |
(*.f64 #s(literal 1 binary64) (-.f64 b a)) |
(-.f64 b a) |
(*.f64 (pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 2 binary64)) (cbrt.f64 (-.f64 b a))) |
(-.f64 b a) |
(*.f64 (sqrt.f64 (-.f64 b a)) (sqrt.f64 (-.f64 b a))) |
(-.f64 b a) |
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (+.f64 b a)) |
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (+.f64 a b)) |
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (fma.f64 a a (*.f64 b a)))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (fma.f64 a a (*.f64 a b)))) |
(pow.f64 (-.f64 b a) #s(literal 1 binary64)) |
(-.f64 b a) |
(pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 3 binary64)) |
(-.f64 b a) |
(pow.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(-.f64 b a) |
(pow.f64 (sqrt.f64 (-.f64 b a)) #s(literal 2 binary64)) |
(-.f64 b a) |
(log.f64 (exp.f64 (-.f64 b a))) |
(-.f64 b a) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 b a)))) |
(-.f64 b a) |
(cbrt.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64))) |
(-.f64 b a) |
(cbrt.f64 (/.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (+.f64 b a) #s(literal 3 binary64)))) |
(cbrt.f64 (/.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (+.f64 a b) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (-.f64 b a))) |
(log1p.f64 (expm1.f64 (-.f64 b a))) |
(-.f64 b a) |
(exp.f64 (log.f64 (-.f64 b a))) |
(-.f64 b a) |
(exp.f64 (*.f64 (log.f64 (-.f64 b a)) #s(literal 1 binary64))) |
(-.f64 b a) |
(fma.f64 #s(literal 1 binary64) b (neg.f64 a)) |
(-.f64 b a) |
(fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) (neg.f64 a)) |
(-.f64 b a) |
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)) |
(-.f64 b a) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 3 binary64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 1 binary64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64)) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 2 binary64)) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (-.f64 b a)) (+.f64 b a)) (PI.f64)) angle)) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (-.f64 b a)) (+.f64 a b)) (PI.f64)) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))))) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 3 binary64))) |
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(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 1 binary64))) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
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(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
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(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) |
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(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
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(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
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(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)) |
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(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
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(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) |
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(*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 b a)) (-.f64 a b)) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64))) #s(literal 3 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
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(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) |
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(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
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(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) |
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(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
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(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
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(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 angle) #s(literal -1/180 binary64)) (PI.f64)) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 angle) #s(literal -1/180 binary64)) (*.f64 #s(literal 2 binary64) (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 2 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 angle) #s(literal -1/180 binary64)) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
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(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal -1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 1 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) |
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(cbrt.f64 (PI.f64)) |
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(cbrt.f64 (PI.f64)) |
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(cbrt.f64 (PI.f64)) |
(*.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) (sqrt.f64 (cbrt.f64 (PI.f64)))) |
(cbrt.f64 (PI.f64)) |
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(cbrt.f64 (PI.f64)) |
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(*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(pow.f64 (PI.f64) #s(literal 1/3 binary64)) |
(cbrt.f64 (PI.f64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(cbrt.f64 (PI.f64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/9 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) |
(cbrt.f64 (PI.f64)) |
(pow.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(log.f64 (exp.f64 (cbrt.f64 (PI.f64)))) |
(cbrt.f64 (PI.f64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (PI.f64))))) |
(cbrt.f64 (PI.f64)) |
(expm1.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (PI.f64)))) |
(cbrt.f64 (PI.f64)) |
(exp.f64 (log.f64 (cbrt.f64 (PI.f64)))) |
(cbrt.f64 (PI.f64)) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(cbrt.f64 (PI.f64)) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(cbrt.f64 (PI.f64)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 1 binary64)) |
(*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 3 binary64)) |
(*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 2 binary64)) |
(*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (-.f64 b a)) (+.f64 b a)) (PI.f64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (-.f64 b a)) (+.f64 a b)) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))))) |
(*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)) #s(literal 3 binary64))) |
(*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)))) |
(*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) |
(*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) |
(*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a))) #s(literal 1 binary64))) |
(*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (*.f64 (-.f64 a b) (+.f64 a b)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (*.f64 (-.f64 a b) (+.f64 a b)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (cbrt.f64 (sqrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (cbrt.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 b a)) #s(literal 1/3 binary64)) (cbrt.f64 (-.f64 a b))) |
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) (cbrt.f64 (-.f64 a b))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (cbrt.f64 (sqrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (cbrt.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 b a))) (cbrt.f64 (-.f64 a b))) |
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) (cbrt.f64 (-.f64 a b))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1/3 binary64)) |
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64)) |
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) |
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 2 binary64)) |
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64))) |
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64))) |
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64)) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(PI.f64) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(PI.f64) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(PI.f64) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(PI.f64) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (PI.f64)) |
(PI.f64) |
(*.f64 (pow.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(PI.f64) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(PI.f64) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(PI.f64) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(PI.f64) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(PI.f64) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(PI.f64) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (log.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(PI.f64) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(PI.f64) |
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64))) |
(PI.f64) |
Compiled 50 759 to 7 105 computations (86% saved)
124 alts after pruning (124 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 411 | 65 | 1 476 |
| Fresh | 17 | 59 | 76 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 433 | 124 | 1 557 |
| Status | Accuracy | Program |
|---|---|---|
| 20.8% | (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64)) | |
| 54.7% | (pow.f64 (cbrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) | |
| 52.3% | (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64)) | |
| 49.0% | (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) | |
| 50.3% | (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) | |
| 49.5% | (*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 21.5% | (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 38.4% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) | |
| 19.0% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)))) | |
| 32.4% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) | |
| 32.7% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a)))) | |
| 34.1% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) | |
| 17.5% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64))))) | |
| ▶ | 5.5% | (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
| 50.7% | (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) | |
| 53.9% | (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 22.3% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| ▶ | 53.9% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 21.7% | (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 33.4% | (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) | |
| 31.7% | (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 32.7% | (*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) | |
| 52.6% | (*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))) | |
| 21.0% | (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 20.0% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 19.2% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 20.1% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 18.0% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 50.2% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 24.0% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))) | |
| 29.3% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| 21.5% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (pow.f64 (/.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal -1 binary64))) | |
| 23.1% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))) | |
| 31.2% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| 14.8% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) | |
| 19.8% | (*.f64 (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 15.6% | (*.f64 (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 13.5% | (*.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 21.5% | (*.f64 (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 54.2% | (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 23.9% | (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 53.7% | (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.3% | (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.7% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 54.5% | (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 22.4% | (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 54.9% | (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 54.8% | (*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 23.3% | (*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 20.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 52.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64))))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 54.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 11.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 40.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) | |
| 23.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 53.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 31.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) | |
| 36.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1/3 binary64)) #s(literal 3 binary64)))) | |
| 31.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64))) #s(literal 3 binary64)))) | |
| 62.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) #s(literal 3 binary64)))) | |
| 50.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 54.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 37.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 b (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 36.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 a (-.f64 a b)))) #s(literal 3 binary64)))) | |
| ▶ | 22.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
| 22.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 35.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) | |
| ▶ | 63.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
| 11.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 21.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 54.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 23.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 23.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 24.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 21.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 54.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))))) | |
| 55.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 50.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))))))) | |
| 50.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) (pow.f64 b #s(literal 2 binary64)))))) | |
| 55.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 54.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 51.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))))) | |
| 43.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))))) | |
| 14.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))))))) | |
| 31.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) | |
| 38.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b)))))) | |
| 53.7% | (*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 53.8% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 52.8% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 23.9% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 21.1% | (*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 32.6% | (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))) | |
| 32.4% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) | |
| 20.5% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.7% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 49.0% | (*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) | |
| 50.3% | (*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) | |
| 33.4% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) | |
| 52.6% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) | |
| 34.2% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) | |
| 34.9% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (log.f64 (exp.f64 (-.f64 b a))))))) | |
| 39.0% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) | |
| ▶ | 36.0% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
| 32.7% | (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) | |
| 32.0% | (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))) | |
| 19.5% | (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) | |
| 36.6% | (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) | |
| 15.2% | (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) | |
| 13.1% | (exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
Compiled 6 588 to 4 750 computations (27.9% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| cost-diff | 128 | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) | |
| cost-diff | 128 | (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) | |
| ✓ | cost-diff | 128 | (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
| ✓ | cost-diff | 128 | (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
| cost-diff | 0 | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| ✓ | cost-diff | 6528 | (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
| ✓ | cost-diff | 6528 | (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))) |
| ✓ | cost-diff | 6528 | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
| ✓ | cost-diff | 0 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| cost-diff | 0 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| cost-diff | 0 | (-.f64 b a) | |
| cost-diff | 0 | (+.f64 b a) | |
| cost-diff | 0 | (PI.f64) | |
| ✓ | cost-diff | 0 | (*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
| ✓ | cost-diff | 0 | (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))) |
| ✓ | cost-diff | 0 | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
| cost-diff | 0 | (PI.f64) | |
| cost-diff | 0 | (/.f64 (PI.f64) #s(literal -180 binary64)) | |
| cost-diff | 0 | (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) | |
| cost-diff | 0 | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
| 1 008× | fma-define |
| 639× | distribute-lft-neg-out |
| 348× | neg-mul-1 |
| 335× | fmm-undef |
| 329× | neg-sub0 |
Useful iterations: 5 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 66 | 1729 |
| 1 | 144 | 1705 |
| 2 | 464 | 1705 |
| 3 | 2416 | 1705 |
| 4 | 3428 | 1705 |
| 5 | 5883 | 1666 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) |
#s(literal 2 binary64) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(-.f64 a b) |
a |
b |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
#s(literal -1/180 binary64) |
(+.f64 a b) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
#s(literal 1/90 binary64) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))) |
angle |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(PI.f64) |
(*.f64 a (-.f64 b a)) |
a |
(-.f64 b a) |
b |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) |
#s(literal 2 binary64) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(+.f64 b a) |
b |
a |
(-.f64 b a) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))) |
#s(literal 2 binary64) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
(*.f64 (+.f64 b a) (-.f64 a b)) |
(+.f64 b a) |
b |
a |
(-.f64 a b) |
#s(literal 3 binary64) |
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(pow.f64 b #s(literal 4 binary64)) |
b |
#s(literal 4 binary64) |
(pow.f64 a #s(literal 4 binary64)) |
a |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal -1/180 binary64) angle) |
#s(literal -1/180 binary64) |
angle |
(PI.f64) |
(fma.f64 b b (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
| Outputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (+.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (+.f64 a b)))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 a b)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)))) |
#s(literal 2 binary64) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (+.f64 a b))) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b))) |
(-.f64 a b) |
a |
b |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (+.f64 a b)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (+.f64 a b)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
#s(literal -1/180 binary64) |
(+.f64 a b) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (*.f64 a #s(literal 1/90 binary64))))) |
(*.f64 (-.f64 a b) (*.f64 (*.f64 (PI.f64) a) (*.f64 angle #s(literal -1/90 binary64)))) |
#s(literal 1/90 binary64) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))) |
angle |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(PI.f64) |
(*.f64 a (-.f64 b a)) |
a |
(-.f64 b a) |
b |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (*.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 b b) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 b b) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (pow.f64 a #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(*.f64 (-.f64 b a) (+.f64 a b)) |
(-.f64 (*.f64 b b) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 b a) |
(+.f64 a b) |
b |
a |
(-.f64 b a) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 a b) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
(*.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 a b)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 a b) (+.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)))) |
#s(literal 2 binary64) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 a b) (+.f64 a b)))) |
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 a b) (+.f64 a b))) |
(*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
(*.f64 (+.f64 b a) (-.f64 a b)) |
(*.f64 (-.f64 a b) (+.f64 a b)) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)) |
(+.f64 b a) |
(+.f64 a b) |
b |
a |
(-.f64 a b) |
#s(literal 3 binary64) |
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(pow.f64 b #s(literal 4 binary64)) |
b |
#s(literal 4 binary64) |
(pow.f64 a #s(literal 4 binary64)) |
a |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) angle) |
(*.f64 angle #s(literal -1/180 binary64)) |
#s(literal -1/180 binary64) |
angle |
(PI.f64) |
(fma.f64 b b (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 98.6% | (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
| ✓ | accuracy | 85.6% | (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
| accuracy | 52.2% | (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) | |
| ✓ | accuracy | 30.0% | (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
| ✓ | accuracy | 90.5% | (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))) |
| ✓ | accuracy | 58.9% | (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
| ✓ | accuracy | 52.6% | (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
| accuracy | 52.4% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| ✓ | accuracy | 99.5% | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| ✓ | accuracy | 90.5% | (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| accuracy | 52.6% | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 52.4% | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| ✓ | accuracy | 100.0% | (*.f64 a (-.f64 b a)) |
| ✓ | accuracy | 99.7% | (*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
| ✓ | accuracy | 99.7% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
| ✓ | accuracy | 92.4% | (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))) |
| ✓ | accuracy | 99.7% | (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
| ✓ | accuracy | 99.6% | (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)) |
| accuracy | 52.6% | (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) | |
| accuracy | 52.4% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
| 174.0ms | 133× | 1 | valid |
| 62.0ms | 120× | 0 | valid |
| 56.0ms | 2× | 4 | valid |
| 12.0ms | 1× | 3 | valid |
Compiled 463 to 61 computations (86.8% saved)
ival-sin: 85.0ms (33.1% of total)ival-mult: 83.0ms (32.3% of total)...in/eval/compile.rkt:111:19: 16.0ms (6.2% of total)ival-pow: 15.0ms (5.8% of total)ival-cos: 14.0ms (5.5% of total)ival-div: 13.0ms (5.1% of total)adjust: 9.0ms (3.5% of total)ival-pow2: 6.0ms (2.3% of total)ival-sub: 5.0ms (1.9% of total)ival-add: 5.0ms (1.9% of total)ival-pi: 3.0ms (1.2% of total)ival-cbrt: 3.0ms (1.2% of total)...in/eval/compile.rkt:110:19: 1.0ms (0.4% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| Inputs |
|---|
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))> |
#<alt (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))> |
#<alt (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))> |
#<alt (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))> |
#<alt (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))> |
#<alt (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))> |
#<alt (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))> |
#<alt (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))> |
#<alt (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))> |
#<alt (*.f64 a (-.f64 b a))> |
#<alt (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))> |
#<alt (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))> |
| Outputs |
|---|
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))> |
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64))))))> |
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64))))))> |
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64))))))> |
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))> |
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))> |
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))> |
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))))> |
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))))> |
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))> |
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))))> |
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))> |
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))> |
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))> |
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))> |
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))> |
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))> |
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))> |
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))> |
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))> |
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))> |
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))> |
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))> |
#<alt (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))> |
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 b (PI.f64)))))> |
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 b (PI.f64)))))> |
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 b (PI.f64)))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))> |
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#<alt (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))> |
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#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (cbrt.f64 (+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) (pow.f64 b #s(literal 2 binary64)))) #s(literal 5 binary64)))))) (*.f64 #s(literal 1/3 binary64) (*.f64 (/.f64 (+.f64 (*.f64 #s(literal -2/9 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (pow.f64 (+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/27 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (pow.f64 (+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64))))) (pow.f64 b #s(literal 3 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (pow.f64 b #s(literal 3 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (pow.f64 b #s(literal 3 binary64)))))))> |
#<alt (*.f64 (cbrt.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 #s(literal -1 binary64)))> |
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#<alt (*.f64 a (cbrt.f64 (+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 a (+.f64 (cbrt.f64 (+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/3 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 3 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))))))))> |
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#<alt (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)))> |
#<alt (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)))> |
#<alt (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)))> |
132 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 14.0ms | a | @ | -inf | (cbrt (* (sin (* 1/180 (* angle (PI)))) (* (+ b a) (- a b)))) |
| 10.0ms | a | @ | 0 | (cbrt (* (sin (* 1/180 (* angle (PI)))) (* (+ b a) (- a b)))) |
| 5.0ms | angle | @ | 0 | (* (cos (* angle (/ (PI) -180))) (* 2 (pow (cbrt (* (sin (* 1/180 (* angle (PI)))) (* (+ b a) (- a b)))) 3))) |
| 5.0ms | b | @ | inf | (cbrt (* (sin (* 1/180 (* angle (PI)))) (* (+ b a) (- a b)))) |
| 4.0ms | a | @ | inf | (cbrt (* (sin (* 1/180 (* angle (PI)))) (* (+ b a) (- a b)))) |
| 1× | batch-egg-rewrite |
| 437× | log1p-expm1-u |
| 437× | expm1-log1p-u |
| 433× | add-cube-cbrt |
| 429× | add-exp-log |
| 429× | add-log-exp |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 62 | 840 |
| 1 | 1042 | 830 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))) |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)) |
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 a (-.f64 b a)) |
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 angle) (PI.f64)) (*.f64 a (-.f64 b a))) #s(literal 1/90 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 angle) (PI.f64)) (*.f64 a (-.f64 b a)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (*.f64 (PI.f64) a)) (-.f64 b a))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))))) |
(cbrt.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(log1p.f64 (expm1.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 2 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)) (-.f64 a b)) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 2 binary64)) #s(literal 3 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 a b) (-.f64 a b)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 a b) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1 binary64))) |
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(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(*.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(*.f64 (sqrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(pow.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) #s(literal -1 binary64)) |
(log.f64 (exp.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 3 binary64)) (pow.f64 (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) b)) |
(+.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (+.f64 a b) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) #s(literal 3 binary64)) (pow.f64 (+.f64 a b) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(fma.f64 a (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) a (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) b)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (-.f64 a b)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 a b) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 a b) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (-.f64 b a)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (-.f64 b a)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 a (-.f64 b a))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 a (-.f64 b a))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (-.f64 b a)) a)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (-.f64 b a))))) |
(cbrt.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (-.f64 b a) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 a (-.f64 b a)))) |
(log1p.f64 (expm1.f64 (*.f64 a (-.f64 b a)))) |
(exp.f64 (log.f64 (*.f64 a (-.f64 b a)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (-.f64 b a))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
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(pow.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 2 binary64)) |
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(fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) |
(fma.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) |
| 1× | egg-herbie |
| 808× | distribute-lft-in |
| 643× | *-commutative |
| 274× | +-commutative |
| 263× | times-frac |
| 229× | associate-*r* |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1670 | 25769866490 |
| 1 | 4992 | 25769864262 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))))) |
(*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))))) |
(*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))))) |
(*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))))) |
(*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b))))) |
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))) |
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))) |
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))) |
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))) |
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))) |
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))) |
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))) |
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))) |
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))) |
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))) |
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))) |
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))) |
(*.f64 a (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 a (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 a (*.f64 angle (PI.f64))))) |
(*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 a (*.f64 angle (PI.f64))))) |
(*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 a (*.f64 angle (PI.f64))))) |
(*.f64 a (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))) |
(*.f64 a (*.f64 b (PI.f64))) |
(*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (PI.f64))) (*.f64 b (PI.f64)))) |
(*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (PI.f64))) (*.f64 b (PI.f64)))) |
(*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (PI.f64))) (*.f64 b (PI.f64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 a (*.f64 b (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 a (*.f64 b (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 a (*.f64 b (PI.f64)))) |
(*.f64 a (*.f64 b (PI.f64))) |
(*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) b)) (*.f64 a (PI.f64)))) |
(*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) b)) (*.f64 a (PI.f64)))) |
(*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) b)) (*.f64 a (PI.f64)))) |
(*.f64 a (*.f64 b (PI.f64))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) b)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) b)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) b)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (+.f64 (*.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (+.f64 (*.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))))))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
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(*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64))) |
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(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 angle) (PI.f64)) (*.f64 a (-.f64 b a))) #s(literal 1/90 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 angle) (PI.f64)) (*.f64 a (-.f64 b a)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (*.f64 (PI.f64) a)) (-.f64 b a))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))))) |
(cbrt.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(log1p.f64 (expm1.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 2 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)) (-.f64 a b)) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 2 binary64)) #s(literal 3 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 a b) (-.f64 a b)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 a b) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(*.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(*.f64 (sqrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(pow.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) #s(literal -1 binary64)) |
(log.f64 (exp.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 3 binary64)) (pow.f64 (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) b)) |
(+.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (+.f64 a b) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) #s(literal 3 binary64)) (pow.f64 (+.f64 a b) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(fma.f64 a (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) a (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) b)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (-.f64 a b)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 a b) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 a b) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (-.f64 b a)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 a (-.f64 b a)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 a (-.f64 b a))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 a (-.f64 b a))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (-.f64 b a)) a)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (-.f64 b a))))) |
(cbrt.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (-.f64 b a) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 a (-.f64 b a)))) |
(log1p.f64 (expm1.f64 (*.f64 a (-.f64 b a)))) |
(exp.f64 (log.f64 (*.f64 a (-.f64 b a)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (-.f64 b a))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 (cbrt.f64 (*.f64 (+.f64 a b) (-.f64 a b))) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(*.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)) #s(literal 1/3 binary64)) (cbrt.f64 (-.f64 a b))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))) (cbrt.f64 (-.f64 a b))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 a b) (-.f64 a b)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 a b) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1 binary64))) |
(+.f64 (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) |
(+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) |
(+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (neg.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64)))) |
(+.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) |
(+.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) |
(+.f64 (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) |
(+.f64 (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) |
(+.f64 (fma.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) |
(+.f64 (fma.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) |
(+.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) |
(+.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) |
(*.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) |
(*.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (sqrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (+.f64 (pow.f64 b #s(literal 8 binary64)) (+.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (*.f64 b a) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 8 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) |
(pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) |
(cbrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) |
(log1p.f64 (expm1.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) |
(exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) |
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) |
(fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) |
(fma.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))))) |
(*.f64 a (fma.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle b) (PI.f64))))) |
(*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))))) |
(*.f64 a (fma.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle b) (PI.f64))))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
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(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
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(fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (fma.f64 #s(literal -2 binary64) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (fma.f64 #s(literal -2 binary64) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64)))))) |
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(fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (fma.f64 #s(literal -2 binary64) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (fma.f64 #s(literal -2 binary64) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) a) b))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 #s(literal 0 binary64) b))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) a) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 #s(literal 0 binary64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) a) b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))))) |
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(*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (+.f64 a b))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (+.f64 a b)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (+.f64 a b))))))) |
(*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (+.f64 a b)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/22674816000000 binary64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (+.f64 a b)) (*.f64 (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (+.f64 a b)))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (+.f64 a b))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (+.f64 a b))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (+.f64 a b))) (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (+.f64 a b)))))))))) |
(*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (+.f64 a b)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/34992000 binary64) (*.f64 (+.f64 a b) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/22674816000000 binary64) (*.f64 (+.f64 a b) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (*.f64 #s(literal 1/30855889612800000000 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (+.f64 a b) (pow.f64 (PI.f64) #s(literal 7 binary64)))))))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)) |
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(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)) |
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(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 b (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) b))) |
(*.f64 b (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 a (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) b)))) |
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(*.f64 b (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 a (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) b)))) |
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(*.f64 b (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 a (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) b)))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 a (*.f64 (*.f64 #s(literal 0 binary64) b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 a (fma.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (*.f64 #s(literal 0 binary64) b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
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(*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))) (*.f64 (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 1/34992000 binary64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))))))) |
(*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/22674816000000 binary64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))) (*.f64 (*.f64 #s(literal 1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))))))))) |
(*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/34992000 binary64) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/22674816000000 binary64) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) #s(literal 1/30855889612800000000 binary64)))))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 a b) |
(*.f64 a (+.f64 b (*.f64 #s(literal -1 binary64) a))) |
(*.f64 a (-.f64 b a)) |
(*.f64 a (+.f64 b (*.f64 #s(literal -1 binary64) a))) |
(*.f64 a (-.f64 b a)) |
(*.f64 a (+.f64 b (*.f64 #s(literal -1 binary64) a))) |
(*.f64 a (-.f64 b a)) |
(*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) |
(neg.f64 (pow.f64 a #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) |
(neg.f64 (pow.f64 a #s(literal 2 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) |
(neg.f64 (pow.f64 a #s(literal 2 binary64))) |
(+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 a b)) |
(*.f64 a (-.f64 b a)) |
(+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 a b)) |
(*.f64 a (-.f64 b a)) |
(+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 a b)) |
(*.f64 a (-.f64 b a)) |
(*.f64 a b) |
(*.f64 b (+.f64 a (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) b)))) |
(*.f64 b (+.f64 a (/.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) b))) |
(*.f64 b (-.f64 a (/.f64 (pow.f64 a #s(literal 2 binary64)) b))) |
(*.f64 b (+.f64 a (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) b)))) |
(*.f64 b (+.f64 a (/.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) b))) |
(*.f64 b (-.f64 a (/.f64 (pow.f64 a #s(literal 2 binary64)) b))) |
(*.f64 b (+.f64 a (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) b)))) |
(*.f64 b (+.f64 a (/.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) b))) |
(*.f64 b (-.f64 a (/.f64 (pow.f64 a #s(literal 2 binary64)) b))) |
(*.f64 a b) |
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) a) (/.f64 (pow.f64 a #s(literal 2 binary64)) b)))) |
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) a (/.f64 (pow.f64 a #s(literal 2 binary64)) b))) |
(*.f64 (neg.f64 b) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) b) a)) |
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) a) (/.f64 (pow.f64 a #s(literal 2 binary64)) b)))) |
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) a (/.f64 (pow.f64 a #s(literal 2 binary64)) b))) |
(*.f64 (neg.f64 b) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) b) a)) |
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) a) (/.f64 (pow.f64 a #s(literal 2 binary64)) b)))) |
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) a (/.f64 (pow.f64 a #s(literal 2 binary64)) b))) |
(*.f64 (neg.f64 b) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) b) a)) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 0 binary64) a)))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 0 binary64)))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64)))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)))))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 b (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) a) b))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 #s(literal 0 binary64) b))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) a) b)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 #s(literal 0 binary64) b)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) a) b)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 #s(literal 0 binary64) b)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) a) b))))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) |
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(fma.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))) (*.f64 a (fma.f64 #s(literal -2 binary64) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) b)))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))) (*.f64 a (fma.f64 #s(literal -2 binary64) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) b) a))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 #s(literal 0 binary64) a))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) b) a)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 #s(literal 0 binary64) a)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) b) a)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 #s(literal 0 binary64) a)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) b) a))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 #s(literal 0 binary64) a))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (neg.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) b)))) a)))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (neg.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 0 binary64) b)))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal -2 binary64)) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 0 binary64)))) a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))) |
(*.f64 angle (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 b a))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (-.f64 b a) (+.f64 a b)))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 b a)))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (pow.f64 (PI.f64) #s(literal 7 binary64))) (-.f64 b a))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (-.f64 b a) (+.f64 a b)))))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))) |
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(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64))))) |
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(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64))))) |
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(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64))))) |
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(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64))))) |
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(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64))))))) |
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(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64))))) |
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(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64))))) |
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(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
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(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))))) |
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(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
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(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
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(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
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(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(pow.f64 (cbrt.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 3 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))) |
(log1p.f64 (expm1.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 1 binary64))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 2 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 3 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 1 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)) (-.f64 a b)) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 2 binary64)) #s(literal 3 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 3 binary64))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 a b) (-.f64 a b)) #s(literal 3 binary64)))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 a b) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1 binary64))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))) |
(expm1.f64 (log1p.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(pow.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(pow.f64 (cbrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(pow.f64 (sqrt.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(pow.f64 (/.f64 (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))) #s(literal -1 binary64)) |
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 (hypot.f64 a b) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(log.f64 (exp.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(cbrt.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(cbrt.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) #s(literal 3 binary64)) (pow.f64 (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(expm1.f64 (log1p.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(exp.f64 (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) b)) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(+.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (cbrt.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) (+.f64 a b))) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (+.f64 a b) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) #s(literal 3 binary64)) (pow.f64 (+.f64 a b) #s(literal 3 binary64)))) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(fma.f64 a (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) a (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) b)) |
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(pow.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (pow.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (pow.f64 (exp.f64 (-.f64 a b)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 3 binary64))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 a b) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 a b) #s(literal 3 binary64)))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (-.f64 b a)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 a (-.f64 b a)))) |
(pow.f64 (*.f64 a (-.f64 b a)) #s(literal 1 binary64)) |
(*.f64 a (-.f64 b a)) |
(pow.f64 (cbrt.f64 (*.f64 a (-.f64 b a))) #s(literal 3 binary64)) |
(*.f64 a (-.f64 b a)) |
(pow.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 a (-.f64 b a)) |
(pow.f64 (sqrt.f64 (*.f64 a (-.f64 b a))) #s(literal 2 binary64)) |
(*.f64 a (-.f64 b a)) |
(log.f64 (pow.f64 (exp.f64 (-.f64 b a)) a)) |
(*.f64 a (-.f64 b a)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (-.f64 b a))))) |
(*.f64 a (-.f64 b a)) |
(cbrt.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64))) |
(*.f64 a (-.f64 b a)) |
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (-.f64 b a) #s(literal 3 binary64)))) |
(*.f64 a (-.f64 b a)) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) |
(*.f64 a (-.f64 b a)) |
(expm1.f64 (log1p.f64 (*.f64 a (-.f64 b a)))) |
(log1p.f64 (expm1.f64 (*.f64 a (-.f64 b a)))) |
(*.f64 a (-.f64 b a)) |
(exp.f64 (log.f64 (*.f64 a (-.f64 b a)))) |
(*.f64 a (-.f64 b a)) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (-.f64 b a))) #s(literal 1 binary64))) |
(*.f64 a (-.f64 b a)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))))) |
(pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 3 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cbrt.f64 (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 (cbrt.f64 (*.f64 (+.f64 a b) (-.f64 a b))) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cbrt.f64 (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 2 binary64))) |
(cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (cbrt.f64 (sqrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)) #s(literal 1/3 binary64)) (cbrt.f64 (-.f64 a b))) |
(*.f64 (cbrt.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (-.f64 a b))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (cbrt.f64 (sqrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))) (cbrt.f64 (-.f64 a b))) |
(*.f64 (cbrt.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (-.f64 a b))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 1/3 binary64)) |
(cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1 binary64)) |
(cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 3 binary64)) |
(cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 2 binary64)) |
(cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1/3 binary64))) |
(cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 1 binary64))) |
(cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 1 binary64)) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 3 binary64)) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64)) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 3 binary64))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 a b) (-.f64 a b)) #s(literal 3 binary64)))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 a b) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1 binary64))) |
(*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) |
(+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (neg.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64)))) |
(+.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) |
(+.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) (+.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64)))) |
(+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64)))) |
(+.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) |
(+.f64 (-.f64 (*.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) |
(+.f64 (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) |
(+.f64 (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) |
(+.f64 (+.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64))))) |
(+.f64 (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) |
(+.f64 (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))) (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (*.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) |
(+.f64 (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))) (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))))))) |
(+.f64 (fma.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) |
(+.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) (+.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64)))) |
(+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64)))) |
(+.f64 (fma.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) |
(+.f64 (-.f64 (*.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) |
(+.f64 (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) |
(+.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) |
(+.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) (+.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64)))) |
(+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64)))) |
(+.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) |
(+.f64 (-.f64 (*.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) |
(+.f64 (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) |
(*.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(*.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (sqrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (+.f64 (pow.f64 b #s(literal 8 binary64)) (+.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (*.f64 b a) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (+.f64 (pow.f64 b #s(literal 8 binary64)) (+.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (*.f64 a b) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 8 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) |
(pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 3 binary64)) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(pow.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(pow.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 2 binary64)) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(log.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(cbrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64))) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) |
(log1p.f64 (expm1.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 1 binary64))) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) |
(fma.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) |
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) |
Compiled 49 182 to 6 796 computations (86.2% saved)
150 alts after pruning (150 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 363 | 64 | 1 427 |
| Fresh | 33 | 86 | 119 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 401 | 150 | 1 551 |
| Status | Accuracy | Program |
|---|---|---|
| 36.0% | (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) | |
| 20.8% | (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64)) | |
| 52.3% | (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64)) | |
| 21.5% | (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 38.4% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) | |
| 19.0% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)))) | |
| 32.4% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) | |
| 32.7% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a)))) | |
| 34.1% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) | |
| 17.5% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64))))) | |
| 4.8% | (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) #s(literal 3 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) | |
| 5.2% | (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) | |
| 8.4% | (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))) | |
| 50.7% | (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) | |
| 53.9% | (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 22.3% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 52.4% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 55.4% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 53.7% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 54.5% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 54.4% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 55.1% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) | |
| 55.6% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) | |
| 55.2% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 31.5% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (expm1.f64 (log1p.f64 (-.f64 b a))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 37.5% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 35.5% | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 33.4% | (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) | |
| 22.3% | (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) | |
| 52.4% | (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 39.5% | (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) | |
| 18.3% | (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) | |
| 32.7% | (*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) | |
| 52.6% | (*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))) | |
| 21.0% | (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 20.0% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 19.2% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 20.1% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 50.2% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64))) | |
| 24.0% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))) | |
| 29.3% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| 21.5% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (pow.f64 (/.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal -1 binary64))) | |
| 23.1% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))) | |
| 31.2% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 2 binary64))) | |
| 5.2% | (*.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) | |
| 63.4% | (*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) | |
| 19.8% | (*.f64 (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 15.6% | (*.f64 (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 13.5% | (*.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | |
| 23.5% | (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 62.5% | (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) | |
| 23.9% | (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 23.5% | (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 22.3% | (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.7% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 64.0% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) | |
| 63.2% | (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) | |
| 22.4% | (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 63.1% | (*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) | |
| 23.3% | (*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 20.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 52.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64))))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 54.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 11.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 40.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) | |
| 25.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 23.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 31.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))) | |
| 22.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 3 binary64)))) | |
| 22.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (cbrt.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (-.f64 a b))) #s(literal 3 binary64)))) | |
| 62.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) #s(literal 3 binary64)))) | |
| 22.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 3 binary64)))) | |
| 22.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 50.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 54.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 37.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 b (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 36.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 a (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 21.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 17.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 16.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 22.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 35.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) | |
| 59.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (+.f64 a b))))) | |
| 63.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/180 binary64)))) (+.f64 a b))))) | |
| 63.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))))) | |
| 59.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (+.f64 a b))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (+.f64 a b))))))))) | |
| 60.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 a (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) a))))))) | |
| 39.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) | |
| 58.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (PI.f64)) (+.f64 a b)))))) | |
| 58.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b))))))) | |
| 22.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)) (-.f64 a b)))) | |
| 11.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 21.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 23.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 23.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 24.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 21.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 50.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))))))) | |
| 50.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) (pow.f64 b #s(literal 2 binary64)))))) | |
| 55.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 54.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 36.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))))) | |
| 20.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))))) | |
| 14.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))) | |
| 24.0% | (*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 62.0% | (*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) | |
| 53.8% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.4% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 52.8% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 23.9% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 21.1% | (*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 32.6% | (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))) | |
| 32.4% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) | |
| 20.4% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 65.0% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) | |
| 20.5% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.7% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 50.3% | (*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) | |
| 52.6% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) | |
| 17.6% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) | |
| 37.9% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64)))))) | |
| 34.2% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) | |
| 20.3% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 39.0% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) | |
| 32.7% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) | |
| 34.4% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (log.f64 (exp.f64 (-.f64 b a))))))) | |
| 17.6% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) | |
| 39.5% | (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) | |
| 18.3% | (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) | |
| 32.7% | (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) | |
| 32.0% | (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))) | |
| 10.8% | (log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) | |
| 19.5% | (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) | |
| 36.6% | (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) | |
| 15.2% | (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) | |
| 14.7% | (expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))) | |
| 14.7% | (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
Compiled 9 915 to 3 851 computations (61.2% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (PI.f64)) (+.f64 a b)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (log.f64 (exp.f64 (-.f64 b a))))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/90 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (log.f64 (exp.f64 (-.f64 b a))))))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)) (-.f64 a b)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 0 binary64)) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 a (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) a))))))) |
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(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 a (-.f64 a b)))) #s(literal 3 binary64)))) |
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(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
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(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
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(*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (expm1.f64 (log1p.f64 (-.f64 b a))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
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(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
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(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) #s(literal 3 binary64)))) |
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(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
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(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) #s(literal 3 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64))))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (+.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 3 binary64)))) |
| Outputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
10 calls:
| 148.0ms | (pow.f64 a #s(literal 2 binary64)) |
| 148.0ms | b |
| 116.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 110.0ms | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| 102.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 66.6% | 2 | a |
| 67.1% | 2 | b |
| 69.7% | 3 | angle |
| 65.0% | 1 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 66.7% | 2 | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| 66.7% | 2 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| 67.1% | 2 | (pow.f64 b #s(literal 2 binary64)) |
| 66.6% | 2 | (pow.f64 a #s(literal 2 binary64)) |
| 69.7% | 3 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 69.7% | 3 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 86 to 62 computations (27.9% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a)))) |
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(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) |
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(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 a (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 b (-.f64 a b)))) #s(literal 3 binary64)))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (expm1.f64 (log1p.f64 (-.f64 b a))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1/3 binary64)) #s(literal 3 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) b)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) |
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) |
(*.f64 (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (cos.f64 (*.f64 angle (log.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (cbrt.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (-.f64 a b))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(*.f64 (exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
| Outputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
3 calls:
| 327.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 66.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 64.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 71.1% | 4 | angle |
| 71.1% | 4 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 71.1% | 4 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 18 to 15 computations (16.7% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (PI.f64)) (+.f64 a b)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (log.f64 (exp.f64 (-.f64 b a))))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/90 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (log.f64 (exp.f64 (-.f64 b a))))))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)) (-.f64 a b)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 0 binary64)) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 a (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) a))))))) |
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(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 a (-.f64 a b)))) #s(literal 3 binary64)))) |
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(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
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(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
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(*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (expm1.f64 (log1p.f64 (-.f64 b a))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
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(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
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(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) #s(literal 3 binary64)))) |
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(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1/3 binary64)) #s(literal 3 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) b)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) |
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))))) |
(*.f64 (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (cos.f64 (*.f64 angle (log.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (cbrt.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (-.f64 a b))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| Outputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
3 calls:
| 56.0ms | angle |
| 54.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 53.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 70.6% | 4 | angle |
| 70.6% | 4 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 70.6% | 4 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 18 to 15 computations (16.7% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b))))))) |
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(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 a (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 b (-.f64 a b)))) #s(literal 3 binary64)))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (expm1.f64 (log1p.f64 (-.f64 b a))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1/3 binary64)) #s(literal 3 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| Outputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
3 calls:
| 48.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 47.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 44.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 70.6% | 4 | angle |
| 70.6% | 4 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 70.6% | 4 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 18 to 15 computations (16.7% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
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(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (pow.f64 (/.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal -1 binary64))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 a (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 b (-.f64 a b)))) #s(literal 3 binary64)))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (expm1.f64 (log1p.f64 (-.f64 b a))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
| Outputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
5 calls:
| 38.0ms | angle |
| 37.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 37.0ms | b |
| 36.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 34.0ms | (pow.f64 b #s(literal 2 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 66.9% | 2 | b |
| 66.9% | 2 | (pow.f64 b #s(literal 2 binary64)) |
| 68.5% | 3 | angle |
| 68.5% | 3 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 68.5% | 3 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 28 to 23 computations (17.9% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (PI.f64)) (+.f64 a b)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (log.f64 (exp.f64 (-.f64 b a))))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/90 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (log.f64 (exp.f64 (-.f64 b a))))))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)) (-.f64 a b)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| Outputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
5 calls:
| 20.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 20.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 19.0ms | angle |
| 19.0ms | b |
| 19.0ms | (pow.f64 b #s(literal 2 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 65.0% | 1 | b |
| 65.0% | 1 | (pow.f64 b #s(literal 2 binary64)) |
| 66.8% | 2 | angle |
| 66.8% | 2 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 66.8% | 2 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 28 to 23 computations (17.9% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (PI.f64)) (+.f64 a b)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (log.f64 (exp.f64 (-.f64 b a))))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/90 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (log.f64 (exp.f64 (-.f64 b a))))))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)) (-.f64 a b)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))))) |
| Outputs |
|---|
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
6 calls:
| 17.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 17.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 17.0ms | a |
| 17.0ms | angle |
| 16.0ms | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 65.0% | 1 | (pow.f64 a #s(literal 2 binary64)) |
| 65.0% | 1 | a |
| 65.0% | 1 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| 65.0% | 1 | angle |
| 65.0% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 65.0% | 1 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 38 to 30 computations (21.1% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| Outputs |
|---|
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
5 calls:
| 8.0ms | angle |
| 8.0ms | (pow.f64 b #s(literal 2 binary64)) |
| 7.0ms | b |
| 7.0ms | a |
| 7.0ms | (pow.f64 a #s(literal 2 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 56.7% | 1 | angle |
| 56.7% | 1 | b |
| 56.7% | 1 | (pow.f64 b #s(literal 2 binary64)) |
| 59.2% | 2 | a |
| 58.4% | 2 | (pow.f64 a #s(literal 2 binary64)) |
Compiled 24 to 19 computations (20.8% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a)))) |
| Outputs |
|---|
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
5 calls:
| 7.0ms | (pow.f64 a #s(literal 2 binary64)) |
| 7.0ms | angle |
| 7.0ms | b |
| 7.0ms | (pow.f64 b #s(literal 2 binary64)) |
| 7.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 52.6% | 1 | (pow.f64 b #s(literal 2 binary64)) |
| 52.6% | 1 | b |
| 52.6% | 1 | angle |
| 55.5% | 2 | (pow.f64 a #s(literal 2 binary64)) |
| 55.5% | 2 | a |
Compiled 24 to 19 computations (20.8% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
1 calls:
| 5.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 55.5% | 2 | a |
Compiled 4 to 3 computations (25% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
1 calls:
| 4.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 55.5% | 2 | a |
Compiled 4 to 3 computations (25% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
3 calls:
| 5.0ms | a |
| 4.0ms | angle |
| 4.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 50.4% | 2 | b |
| 41.9% | 2 | angle |
| 52.6% | 2 | a |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
1 calls:
| 3.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 52.6% | 2 | a |
Compiled 4 to 3 computations (25% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
3 calls:
| 4.0ms | a |
| 3.0ms | b |
| 3.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 39.5% | 1 | angle |
| 39.5% | 1 | b |
| 39.5% | 1 | a |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
3 calls:
| 4.0ms | a |
| 2.0ms | b |
| 2.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 32.7% | 1 | a |
| 37.3% | 2 | b |
| 35.2% | 2 | angle |
Compiled 12 to 9 computations (25% saved)
Total -1.2b remaining (-2.3%)
Threshold costs -1.2b (-2.3%)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
3 calls:
| 2.0ms | angle |
| 2.0ms | b |
| 2.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 18.3% | 1 | a |
| 18.3% | 1 | angle |
| 18.3% | 1 | b |
Compiled 12 to 9 computations (25% saved)
| 2× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 5.513269679006415e+169 | 2.803318788240703e+170 |
| 0.0ms | 4.06501292662204e+61 | 2.4210338614664355e+63 |
Compiled 27 to 22 computations (18.5% saved)
| 3× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 1.0588004379346816e+224 | 3.245068046246056e+226 |
| 0.0ms | 1.371784635754253e+171 | 1.270071794330913e+172 |
| 0.0ms | 4.06501292662204e+61 | 2.4210338614664355e+63 |
Compiled 27 to 22 computations (18.5% saved)
| 3× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 1.0588004379346816e+224 | 3.245068046246056e+226 |
| 0.0ms | 1.957091018573521e+83 | 6.821894367088245e+83 |
| 0.0ms | 1.5994623924484325e+42 | 1.9016751958424532e+42 |
Compiled 27 to 22 computations (18.5% saved)
| 3× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 1.0588004379346816e+224 | 3.245068046246056e+226 |
| 0.0ms | 1.957091018573521e+83 | 6.821894367088245e+83 |
| 0.0ms | 148512305748257.56 | 3720114703041749.5 |
Compiled 27 to 22 computations (18.5% saved)
| 2× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 1.957091018573521e+83 | 6.821894367088245e+83 |
| 0.0ms | 148512305748257.56 | 3720114703041749.5 |
Compiled 27 to 22 computations (18.5% saved)
| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 4.068363267730482e+70 | 5.843506741182095e+70 |
Compiled 27 to 22 computations (18.5% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 28.0ms | 5.247237476485756e+172 | 3.0357451011731523e+174 |
| 16.0ms | 62× | 1 | valid |
| 5.0ms | 49× | 0 | valid |
| 3.0ms | 1× | 3 | valid |
Compiled 288 to 218 computations (24.3% saved)
ival-mult: 5.0ms (25.1% of total)ival-sin: 5.0ms (25.1% of total)ival-cos: 3.0ms (15.1% of total)ival-pow2: 3.0ms (15.1% of total)ival-div: 1.0ms (5% of total)adjust: 1.0ms (5% of total)ival-pi: 1.0ms (5% of total)ival-sub: 1.0ms (5% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:110:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 111.0ms | 2.357587429718054e+115 | 7.059207603294748e+117 |
| 97.0ms | 66× | 1 | valid |
| 6.0ms | 61× | 0 | valid |
| 4.0ms | 1× | 3 | valid |
Compiled 285 to 206 computations (27.7% saved)
ival-div: 82.0ms (79.9% of total)ival-sin: 6.0ms (5.8% of total)ival-mult: 5.0ms (4.9% of total)ival-cos: 3.0ms (2.9% of total)ival-pow2: 3.0ms (2.9% of total)adjust: 1.0ms (1% of total)ival-pi: 1.0ms (1% of total)ival-sub: 1.0ms (1% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:110:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 24.0ms | 1.7683436477846624e+110 | 3.6086237688316006e+110 |
| 11.0ms | 42× | 1 | valid |
| 6.0ms | 3× | 3 | valid |
| 3.0ms | 35× | 0 | valid |
Compiled 189 to 137 computations (27.5% saved)
ival-sin: 7.0ms (38.2% of total)ival-mult: 3.0ms (16.4% of total)ival-pow2: 3.0ms (16.4% of total)ival-cos: 2.0ms (10.9% of total)adjust: 1.0ms (5.5% of total)ival-div: 1.0ms (5.5% of total)ival-sub: 1.0ms (5.5% of total)ival-pi: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:110:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 19.0ms | 1.7683436477846624e+110 | 3.6086237688316006e+110 |
| 12.0ms | 46× | 1 | valid |
| 3.0ms | 34× | 0 | valid |
Compiled 189 to 137 computations (27.5% saved)
ival-mult: 4.0ms (30.8% of total)ival-pow2: 2.0ms (15.4% of total)ival-cos: 2.0ms (15.4% of total)ival-sin: 2.0ms (15.4% of total)adjust: 1.0ms (7.7% of total)ival-div: 1.0ms (7.7% of total)ival-sub: 1.0ms (7.7% of total)ival-pi: 0.0ms (0% of total)...in/eval/compile.rkt:110:19: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 22.0ms | 5.278691217265823e-19 | 2.2697159320591487e-18 |
| 10.0ms | 43× | 1 | valid |
| 5.0ms | 51× | 0 | valid |
| 2.0ms | 2× | 2 | valid |
Compiled 209 to 154 computations (26.3% saved)
ival-mult: 4.0ms (28.8% of total)ival-sin: 3.0ms (21.6% of total)ival-cos: 2.0ms (14.4% of total)ival-pow2: 2.0ms (14.4% of total)ival-div: 1.0ms (7.2% of total)adjust: 1.0ms (7.2% of total)ival-sub: 1.0ms (7.2% of total)ival-pi: 0.0ms (0% of total)...in/eval/compile.rkt:110:19: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 20.0ms | 5.278691217265823e-19 | 2.2697159320591487e-18 |
| 10.0ms | 37× | 1 | valid |
| 5.0ms | 58× | 0 | valid |
| 1.0ms | 1× | 2 | valid |
Compiled 209 to 154 computations (26.3% saved)
ival-mult: 3.0ms (23.9% of total)ival-cos: 2.0ms (15.9% of total)ival-sin: 2.0ms (15.9% of total)ival-pow2: 2.0ms (15.9% of total)adjust: 1.0ms (8% of total)ival-div: 1.0ms (8% of total)ival-sub: 1.0ms (8% of total)ival-pi: 0.0ms (0% of total)...in/eval/compile.rkt:110:19: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 23.0ms | 4.131248976027869e+227 | 9.112221849865056e+228 |
| 13.0ms | 48× | 1 | valid |
| 6.0ms | 64× | 0 | valid |
Compiled 218 to 169 computations (22.5% saved)
ival-mult: 5.0ms (32.5% of total)ival-pow2: 3.0ms (19.5% of total)ival-cos: 2.0ms (13% of total)ival-sin: 2.0ms (13% of total)ival-div: 1.0ms (6.5% of total)adjust: 1.0ms (6.5% of total)ival-pi: 1.0ms (6.5% of total)ival-sub: 1.0ms (6.5% of total)...in/eval/compile.rkt:110:19: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | egg-herbie |
| 79× | *-commutative |
| 12× | neg-sub0 |
| 12× | +-commutative |
| 12× | neg-mul-1 |
| 11× | sub-neg |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 173 | 2950 |
| 1 | 259 | 2950 |
| 2 | 271 | 2950 |
| 3 | 291 | 2950 |
| 4 | 312 | 2950 |
| 5 | 326 | 2950 |
| 6 | 334 | 2950 |
| 7 | 338 | 2950 |
| 8 | 339 | 2950 |
| 1× | saturated |
| Inputs |
|---|
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000001751099842971580586523040158899155912802435072 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 100000000000000003441905430931245280917713770297417747470693647675065097962631447553892265814744827318497179085147422915077831721209019419643357959500300321574675254607872 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000001751099842971580586523040158899155912802435072 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 1999999999999999907944413459313740423465975427478201419661483106392581426569891626416676955412332824747452003700107326021174336186347778147820565446647167074289717019148288 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 199999999999999993909807035896639004185929614489498422429684950520219389765747426705377309150610171428074364818449682269011785762366757412160506499038165807860216189579281066776703092169896013900652031477585337801129043427328 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 1600000000000000009920138320652453111922688 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000006161332646193051381554050408015286692692179488138827970582662873088 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 199999999999999993909807035896639004185929614489498422429684950520219389765747426705377309150610171428074364818449682269011785762366757412160506499038165807860216189579281066776703092169896013900652031477585337801129043427328 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000006161332646193051381554050408015286692692179488138827970582662873088 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 199999999999999993909807035896639004185929614489498422429684950520219389765747426705377309150610171428074364818449682269011785762366757412160506499038165807860216189579281066776703092169896013900652031477585337801129043427328 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000006161332646193051381554050408015286692692179488138827970582662873088 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000002094076278210572897949571693332016914157171385590349824 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(if (<=.f64 a #s(literal 430000000000000025258283538359580445613908710879456293557888025064846755863693150584712686460769399374999822636318592133059525786657903170394467819169615940989349819559444480 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))) |
(if (<=.f64 a #s(literal 6999999999999999653967762151401420900396946537982186040129152437227649691593003789584673895935140103242703145279684608 binary64)) (*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))) |
(if (<=.f64 a #s(literal 289999999999999996822677348230108180415700262896720203107497187840991824728429365786854750265057779743436308480 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))) |
(if (<=.f64 a #s(literal 359999999999999968435215381584228055063174815541375321926058719949341964140788077068771511786271510763893948416 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))) |
(if (<=.f64 a #s(literal 4673067172681345/2596148429267413814265248164610048 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))) |
(if (<=.f64 a #s(literal 3946145612486469/5192296858534827628530496329220096 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(if (<=.f64 b #s(literal 519999999999999964111230168678087414527143069192205360906510373089220074053747366484439665533965811404639678969663203596558074217974114240730731443673478872261768279795835033165137793464534605535977204907741518686129990668386304 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
| Outputs |
|---|
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000001751099842971580586523040158899155912802435072 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 100000000000000003441905430931245280917713770297417747470693647675065097962631447553892265814744827318497179085147422915077831721209019419643357959500300321574675254607872 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000001751099842971580586523040158899155912802435072 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 100000000000000003441905430931245280917713770297417747470693647675065097962631447553892265814744827318497179085147422915077831721209019419643357959500300321574675254607872 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000001751099842971580586523040158899155912802435072 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 1999999999999999907944413459313740423465975427478201419661483106392581426569891626416676955412332824747452003700107326021174336186347778147820565446647167074289717019148288 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 199999999999999993909807035896639004185929614489498422429684950520219389765747426705377309150610171428074364818449682269011785762366757412160506499038165807860216189579281066776703092169896013900652031477585337801129043427328 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000001751099842971580586523040158899155912802435072 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 1999999999999999907944413459313740423465975427478201419661483106392581426569891626416676955412332824747452003700107326021174336186347778147820565446647167074289717019148288 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 199999999999999993909807035896639004185929614489498422429684950520219389765747426705377309150610171428074364818449682269011785762366757412160506499038165807860216189579281066776703092169896013900652031477585337801129043427328 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b)))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 1600000000000000009920138320652453111922688 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000006161332646193051381554050408015286692692179488138827970582662873088 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 199999999999999993909807035896639004185929614489498422429684950520219389765747426705377309150610171428074364818449682269011785762366757412160506499038165807860216189579281066776703092169896013900652031477585337801129043427328 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 1600000000000000009920138320652453111922688 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000006161332646193051381554050408015286692692179488138827970582662873088 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 199999999999999993909807035896639004185929614489498422429684950520219389765747426705377309150610171428074364818449682269011785762366757412160506499038165807860216189579281066776703092169896013900652031477585337801129043427328 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b)))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000006161332646193051381554050408015286692692179488138827970582662873088 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 199999999999999993909807035896639004185929614489498422429684950520219389765747426705377309150610171428074364818449682269011785762366757412160506499038165807860216189579281066776703092169896013900652031477585337801129043427328 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000006161332646193051381554050408015286692692179488138827970582662873088 binary64)) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 199999999999999993909807035896639004185929614489498422429684950520219389765747426705377309150610171428074364818449682269011785762366757412160506499038165807860216189579281066776703092169896013900652031477585337801129043427328 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b)))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000006161332646193051381554050408015286692692179488138827970582662873088 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000006161332646193051381554050408015286692692179488138827970582662873088 binary64)) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b)))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000002094076278210572897949571693332016914157171385590349824 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000002094076278210572897949571693332016914157171385590349824 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) |
(if (<=.f64 a #s(literal 430000000000000025258283538359580445613908710879456293557888025064846755863693150584712686460769399374999822636318592133059525786657903170394467819169615940989349819559444480 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))) |
(if (<=.f64 a #s(literal 430000000000000025258283538359580445613908710879456293557888025064846755863693150584712686460769399374999822636318592133059525786657903170394467819169615940989349819559444480 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))) |
(if (<=.f64 a #s(literal 6999999999999999653967762151401420900396946537982186040129152437227649691593003789584673895935140103242703145279684608 binary64)) (*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))) |
(if (<=.f64 a #s(literal 6999999999999999653967762151401420900396946537982186040129152437227649691593003789584673895935140103242703145279684608 binary64)) (*.f64 (*.f64 angle #s(literal -1/90 binary64)) (*.f64 (-.f64 a b) (*.f64 (PI.f64) (+.f64 a b)))) (*.f64 (*.f64 a #s(literal 1/90 binary64)) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))) |
(if (<=.f64 a #s(literal 289999999999999996822677348230108180415700262896720203107497187840991824728429365786854750265057779743436308480 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))) |
(if (<=.f64 a #s(literal 289999999999999996822677348230108180415700262896720203107497187840991824728429365786854750265057779743436308480 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) (*.f64 (*.f64 a #s(literal 1/90 binary64)) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))) |
(if (<=.f64 a #s(literal 359999999999999968435215381584228055063174815541375321926058719949341964140788077068771511786271510763893948416 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))) |
(if (<=.f64 a #s(literal 359999999999999968435215381584228055063174815541375321926058719949341964140788077068771511786271510763893948416 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 (*.f64 a #s(literal 1/90 binary64)) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))) |
(if (<=.f64 a #s(literal 4673067172681345/2596148429267413814265248164610048 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))) |
(if (<=.f64 a #s(literal 4673067172681345/2596148429267413814265248164610048 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) (*.f64 (*.f64 a #s(literal 1/90 binary64)) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))) |
(if (<=.f64 a #s(literal 3946145612486469/5192296858534827628530496329220096 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(if (<=.f64 b #s(literal 519999999999999964111230168678087414527143069192205360906510373089220074053747366484439665533965811404639678969663203596558074217974114240730731443673478872261768279795835033165137793464534605535977204907741518686129990668386304 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))) |
(if (<=.f64 b #s(literal 519999999999999964111230168678087414527143069192205360906510373089220074053747366484439665533965811404639678969663203596558074217974114240730731443673478872261768279795835033165137793464534605535977204907741518686129990668386304 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))) |
(if (<=.f64 b #s(literal 519999999999999964111230168678087414527143069192205360906510373089220074053747366484439665533965811404639678969663203596558074217974114240730731443673478872261768279795835033165137793464534605535977204907741518686129990668386304 binary64)) (*.f64 #s(literal 1/90 binary64) (neg.f64 (*.f64 (*.f64 (PI.f64) (*.f64 a a)) angle))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))) |
(if (<=.f64 b #s(literal 519999999999999964111230168678087414527143069192205360906510373089220074053747366484439665533965811404639678969663203596558074217974114240730731443673478872261768279795835033165137793464534605535977204907741518686129990668386304 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 a a)) (neg.f64 angle))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
| 808× | distribute-lft-in |
| 734× | distribute-lft-in |
| 643× | *-commutative |
| 631× | *-commutative |
| 610× | fma-define |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 941 | 37516 |
| 1 | 2401 | 35564 |
| 2 | 6362 | 35546 |
| 0 | 62 | 822 |
| 1 | 1068 | 822 |
| 0 | 1792 | 30064826310 |
| 1 | 5151 | 30064822331 |
| 0 | 66 | 967 |
| 1 | 164 | 935 |
| 2 | 510 | 935 |
| 3 | 1758 | 935 |
| 4 | 5257 | 935 |
| 0 | 51 | 722 |
| 1 | 860 | 722 |
| 0 | 35 | 527 |
| 1 | 565 | 500 |
| 2 | 7716 | 500 |
| 0 | 1670 | 25769866490 |
| 1 | 4992 | 25769864262 |
| 1× | fuel |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
Compiled 2 548 to 727 computations (71.5% saved)
(abs b)
(abs a)
Compiled 5 280 to 1 950 computations (63.1% saved)
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