ab-angle->ABCF B

Time bar (total: 16.9s)

analyze0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 25 to 18 computations (28% saved)

sample2.9s (17.2%)

Memory
15.1MiB live, 2 225.0MiB allocated
Samples
1.2s3 567×1valid
922.0ms4 602×0valid
153.0ms56×3valid
32.0ms31×2valid
Precisions
Click to see histograms. Total time spent on operations: 2.0s
ival-pow2: 607.0ms (30.2% of total)
ival-mult: 510.0ms (25.4% of total)
ival-sin: 386.0ms (19.2% of total)
ival-cos: 245.0ms (12.2% of total)
ival-div: 93.0ms (4.6% of total)
adjust: 59.0ms (2.9% of total)
ival-sub: 52.0ms (2.6% of total)
ival-pi: 42.0ms (2.1% of total)
...in/eval/compile.rkt:110:19: 6.0ms (0.3% of total)
ival-true: 5.0ms (0.2% of total)
ival-assert: 3.0ms (0.1% of total)
Bogosity

preprocess369.0ms (2.2%)

Memory
4.3MiB live, 86.1MiB allocated
Algorithm
egg-herbie
Rules
487×distribute-lft-in
477×distribute-rgt-in
443×distribute-lft-neg-out
379×*-commutative
365×distribute-rgt-neg-out
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
066967
1164935
2510935
31758935
45257935
Stop Event
node limit
Calls
Call 1
Inputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))))
Outputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))) (sin.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64))))) (cos.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64)))))))
Symmetry

(abs a)

(abs b)

(negabs angle)

explain392.0ms (2.3%)

Memory
5.2MiB live, 364.8MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1370-0-(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
1370-0-(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
250-0-(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
200-0-(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
00-0-(pow.f64 b #s(literal 2 binary64))
00-0-(/.f64 angle #s(literal 180 binary64))
00-0-a
00-0-(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
00-0-(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
00-0-#s(literal 180 binary64)
00-0-angle
00-0-(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
00-0-(pow.f64 a #s(literal 2 binary64))
00-0-#s(literal 2 binary64)
00-0-b
00-0-(PI.f64)
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
cos.f64(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))sensitivity1370
sin.f64(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))sensitivity1370
*.f64(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))n*o230
-.f64(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))nan-rescue200
(pow.f64 b #s(literal 2 binary64))overflow72
(pow.f64 a #s(literal 2 binary64))overflow64
*.f64(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))o*u20
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))overflow116
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))overflow116
(pow.f64 b #s(literal 2 binary64))overflow72
(pow.f64 a #s(literal 2 binary64))overflow64
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))underflow3
Confusion
Predicted +Predicted -
+1360
-2892
Precision
0.8292682926829268
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+13600
-28092
Precision?
0.8292682926829268
Recall?
1.0
Freqs
test
numberfreq
092
121
2132
310
41
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
91.0ms266×1valid
26.0ms240×0valid
9.0ms3valid
2.0ms2valid
Compiler

Compiled 230 to 68 computations (70.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 101.0ms
ival-mult: 38.0ms (37.6% of total)
ival-sin: 20.0ms (19.8% of total)
ival-cos: 13.0ms (12.9% of total)
ival-pow2: 12.0ms (11.9% of total)
ival-div: 6.0ms (5.9% of total)
adjust: 4.0ms (4% of total)
ival-pi: 3.0ms (3% of total)
ival-sub: 3.0ms (3% of total)
ival-assert: 0.0ms (0% of total)
...in/eval/compile.rkt:110:19: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

eval1.0ms (0%)

Memory
2.1MiB live, 2.1MiB allocated
Compiler

Compiled 95 to 30 computations (68.4% saved)

prune2.0ms (0%)

Memory
5.4MiB live, 5.4MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
49.8%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
49.8%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
51.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
Compiler

Compiled 78 to 48 computations (38.5% saved)

simplify105.0ms (0.6%)

Memory
1.9MiB live, 39.3MiB allocated
Algorithm
egg-herbie
Localize:

Found 12 expressions of interest:

NewMetricScoreProgram
cost-diff0
(pow.f64 a #s(literal 2 binary64))
cost-diff0
(pow.f64 b #s(literal 2 binary64))
cost-diff0
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
cost-diff0
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
cost-diff0
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
cost-diff0
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
cost-diff0
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(/.f64 (PI.f64) #s(literal -180 binary64))
cost-diff0
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
cost-diff0
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
cost-diff0
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
Rules
693×distribute-lft-in
611×distribute-rgt-in
526×fma-define
463×sub-neg
445×distribute-lft-neg-out
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
035959
166959
2169959
3610959
42091959
55057959
67912959
Stop Event
node limit
Calls
Call 1
Inputs
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
angle
(/.f64 (PI.f64) #s(literal -180 binary64))
(PI.f64)
#s(literal -180 binary64)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
#s(literal 2 binary64)
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))
(pow.f64 a #s(literal 2 binary64))
a
(pow.f64 b #s(literal 2 binary64))
b
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
#s(literal 2 binary64)
(pow.f64 a #s(literal 2 binary64))
a
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
angle
(/.f64 (PI.f64) #s(literal -180 binary64))
(PI.f64)
#s(literal -180 binary64)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
#s(literal 2 binary64)
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))
(pow.f64 a #s(literal 2 binary64))
a
(pow.f64 b #s(literal 2 binary64))
b
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) #s(literal -2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) #s(literal -2 binary64)))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) #s(literal -2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
#s(literal 2 binary64)
(pow.f64 a #s(literal 2 binary64))
a
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))

localize187.0ms (1.1%)

Memory
21.1MiB live, 254.2MiB allocated
Localize:

Found 12 expressions of interest:

NewMetricScoreProgram
accuracy92.9%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy90.5%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
accuracy52.6%
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy52.4%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy92.9%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy90.5%
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
accuracy52.6%
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy52.4%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy93.1%
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))
accuracy90.5%
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
accuracy52.6%
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
accuracy52.4%
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
Samples
79.0ms132×1valid
35.0ms121×0valid
9.0ms3valid
2.0ms2valid
Compiler

Compiled 271 to 30 computations (88.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 85.0ms
ival-mult: 27.0ms (31.8% of total)
ival-sin: 20.0ms (23.6% of total)
ival-cos: 17.0ms (20% of total)
ival-div: 6.0ms (7.1% of total)
ival-pow2: 6.0ms (7.1% of total)
adjust: 3.0ms (3.5% of total)
ival-sub: 3.0ms (3.5% of total)
ival-pi: 2.0ms (2.4% of total)
ival-assert: 0.0ms (0% of total)
...in/eval/compile.rkt:110:19: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series123.0ms (0.7%)

Memory
-23.8MiB live, 95.1MiB allocated
Counts
16 → 306
Calls
Call 1
Inputs
#<alt (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))>
#<alt (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))>
#<alt (/.f64 (PI.f64) #s(literal -180 binary64))>
#<alt (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))>
#<alt (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))>
#<alt (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))>
#<alt (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))>
#<alt (pow.f64 b #s(literal 2 binary64))>
#<alt (pow.f64 a #s(literal 2 binary64))>
#<alt (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))>
#<alt (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))>
#<alt (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))>
#<alt (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))>
Outputs
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))>
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#<alt #s(literal 1 binary64)>
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#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))>
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
Calls

84 calls:

TimeVariablePointExpression
54.0ms
b
@inf
(* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180))))
10.0ms
angle
@0
(* (cos (* angle (/ (PI) -180))) (* 2 (* (sin (* angle (/ (PI) -180))) (- (pow a 2) (pow b 2)))))
4.0ms
angle
@inf
(* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))))
3.0ms
b
@0
(* (cos (* angle (/ (PI) -180))) (* 2 (* (sin (* angle (/ (PI) -180))) (- (pow a 2) (pow b 2)))))
2.0ms
angle
@0
(* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))))

rewrite369.0ms (2.2%)

Memory
27.7MiB live, 345.8MiB allocated
Algorithm
batch-egg-rewrite
Rules
442×log1p-expm1-u
309×associate-*r*
249×expm1-log1p-u
247×add-exp-log
247×add-log-exp
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
035527
1565500
27716500
Stop Event
node limit
Counts
16 → 358
Calls
Call 1
Inputs
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
(/.f64 (PI.f64) #s(literal -180 binary64))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))
(/.f64 angle (/.f64 #s(literal -180 binary64) (PI.f64)))
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 angle (PI.f64))))
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal -180 binary64))
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal 180 binary64))
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64))
(/.f64 (*.f64 angle (neg.f64 (PI.f64))) #s(literal 180 binary64))
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64))
(/.f64 (*.f64 (neg.f64 (PI.f64)) angle) #s(literal 180 binary64))
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)))
(log.f64 (pow.f64 (pow.f64 (exp.f64 angle) #s(literal 1/180 binary64)) (PI.f64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(*.f64 (PI.f64) #s(literal -1/180 binary64))
(*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cbrt.f64 (PI.f64)) #s(literal -1/180 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal -180 binary64)))
(*.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) (cbrt.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) #s(literal -1/180 binary64)))
(*.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal -180 binary64)))
(*.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(*.f64 (neg.f64 (PI.f64)) #s(literal 1/180 binary64))
(*.f64 #s(literal -1/180 binary64) (PI.f64))
(pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64))
(pow.f64 (/.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -1 binary64))
(neg.f64 (/.f64 (PI.f64) #s(literal 180 binary64)))
(sqrt.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 2 binary64)))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal -1/180 binary64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(exp.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))))
(+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) #s(literal 1 binary64))
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(*.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 a a (pow.f64 b #s(literal 2 binary64)))))
(*.f64 (+.f64 a b) (-.f64 a b))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 a a (pow.f64 b #s(literal 2 binary64))) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (+.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 a a (pow.f64 b #s(literal 2 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (neg.f64 (+.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (*.f64 a b) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (fma.f64 a a (pow.f64 b #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))))))
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))))
(pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(cbrt.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(exp.f64 (log.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)))
(fma.f64 a a (neg.f64 (pow.f64 b #s(literal 2 binary64))))
(fma.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64))))
(fma.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64))))
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)))

simplify421.0ms (2.5%)

Memory
-14.6MiB live, 656.8MiB allocated
Algorithm
egg-herbie
Rules
610×fma-define
417×fmm-def
369×distribute-rgt-in
365×distribute-lft-in
273×*-commutative
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
094137516
1240135564
2636235546
Stop Event
node limit
Counts
664 → 563
Calls
Call 1
Inputs
(*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))
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(pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(cbrt.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(exp.f64 (log.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)))
(fma.f64 a a (neg.f64 (pow.f64 b #s(literal 2 binary64))))
(fma.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64))))
(fma.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64))))
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)))
Outputs
(*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))))
(*.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/8748000 binary64))))))
(*.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/8748000 binary64)))))
(*.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/8748000 binary64)))))
(*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))))
(*.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/2267481600000 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))) #s(literal -1/3779136000000 binary64)))) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/8748000 binary64)))))))
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))) #s(literal -1/1417176000000 binary64)) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/8748000 binary64)))) (*.f64 (*.f64 #s(literal -1/90 binary64) (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal -1/1417176000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/8748000 binary64)))) (*.f64 (*.f64 #s(literal -1/90 binary64) (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))))))))
(*.f64 angle (fma.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/8748000 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 7 binary64))) (fma.f64 #s(literal 1/4407984230400000000 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 7 binary64))) #s(literal 1/550998028800000000 binary64))))) (fma.f64 #s(literal -1/2267481600000 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))) #s(literal -1/3779136000000 binary64))))))))))
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 7 binary64))) #s(literal 1/489776025600000000 binary64))) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 5 binary64))) #s(literal -1/1417176000000 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/8748000 binary64)))) (*.f64 (*.f64 #s(literal -1/90 binary64) (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 angle (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/489776025600000000 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal -1/1417176000000 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/8748000 binary64)))) (*.f64 (*.f64 #s(literal -1/90 binary64) (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
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#s(literal 1 binary64)
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(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))

eval145.0ms (0.9%)

Memory
2.4MiB live, 196.3MiB allocated
Compiler

Compiled 22 970 to 3 069 computations (86.6% saved)

prune177.0ms (1.1%)

Memory
-2.3MiB live, 321.8MiB allocated
Pruning

64 alts after pruning (64 fresh and 0 done)

PrunedKeptTotal
New71464778
Fresh000
Picked303
Done000
Total71764781
Accuracy
71.0%
Counts
781 → 64
Alt Table
Click to see full alt table
StatusAccuracyProgram
26.7%
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
20.8%
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64))
51.0%
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64))
20.8%
(+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
49.5%
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
21.2%
(*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
38.4%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))
5.5%
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
50.6%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))
49.6%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
50.7%
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))
51.4%
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
15.9%
(*.f64 (+.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
53.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
33.4%
(*.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
19.1%
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/90 binary64))
50.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))
22.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
15.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
21.7%
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
20.8%
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 0 binary64)) #s(literal 2 binary64)))
31.7%
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
21.2%
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
33.6%
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
21.5%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
19.8%
(*.f64 (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
51.4%
(*.f64 (log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
15.6%
(*.f64 (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
13.5%
(*.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
12.8%
(*.f64 (exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
50.5%
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
51.2%
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
50.8%
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
51.1%
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
35.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))
50.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
21.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
21.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
20.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
31.1%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (neg.f64 (pow.f64 b #s(literal 2 binary64))))))
46.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
50.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)))))))
50.5%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) (pow.f64 b #s(literal 2 binary64))))))
55.0%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
51.9%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
52.0%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
25.1%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
37.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))))
30.1%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))))
50.4%
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
49.1%
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
20.5%
(*.f64 (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
34.1%
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))
32.4%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
33.9%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))
52.6%
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
48.5%
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
48.5%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
19.5%
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))))
30.9%
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
36.6%
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))))
13.1%
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))
30.5%
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
Compiler

Compiled 3 308 to 2 348 computations (29% saved)

simplify75.0ms (0.4%)

Memory
15.4MiB live, 54.4MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff12864
(sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))))
cost-diff12864
(*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
cost-diff12864
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
cost-diff12864
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
cost-diff128
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
cost-diff128
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
cost-diff12672
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))
cost-diff12928
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
cost-diff128
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
cost-diff128
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))
cost-diff256
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))
cost-diff384
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
cost-diff0
(PI.f64)
cost-diff0
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
cost-diff0
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
cost-diff0
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
cost-diff0
(PI.f64)
cost-diff0
(/.f64 (PI.f64) #s(literal -180 binary64))
cost-diff0
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
cost-diff0
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
Rules
799×distribute-rgt-in
797×distribute-lft-in
391×unsub-neg
364×distribute-lft-neg-out
356×distribute-rgt-neg-out
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
0531541
11151451
23911445
320821445
452751445
Stop Event
node limit
Calls
Call 1
Inputs
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
angle
(/.f64 (PI.f64) #s(literal -180 binary64))
(PI.f64)
#s(literal -180 binary64)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))
#s(literal 2 binary64)
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 (+.f64 a b) (-.f64 a b))
(+.f64 a b)
a
b
(-.f64 a b)
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
#s(literal 1/90 binary64)
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
angle
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(PI.f64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
#s(literal 2 binary64)
(pow.f64 a #s(literal 2 binary64))
a
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
#s(literal 2 binary64)
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))
(*.f64 #s(literal -1/180 binary64) angle)
#s(literal -1/180 binary64)
angle
(PI.f64)
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
#s(literal 2 binary64)
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
angle
(*.f64 (PI.f64) #s(literal -1/180 binary64))
(PI.f64)
#s(literal -1/180 binary64)
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))
(pow.f64 a #s(literal 2 binary64))
a
(pow.f64 b #s(literal 2 binary64))
b
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
angle
(/.f64 (PI.f64) #s(literal -180 binary64))
(PI.f64)
#s(literal -180 binary64)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
#s(literal 2 binary64)
(*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))))
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (PI.f64) #s(literal -1/180 binary64))
#s(literal -1/180 binary64)
#s(literal 3 binary64)
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))
(pow.f64 a #s(literal 2 binary64))
a
(pow.f64 b #s(literal 2 binary64))
b
Outputs
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
angle
(/.f64 (PI.f64) #s(literal -180 binary64))
(PI.f64)
#s(literal -180 binary64)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
#s(literal 2 binary64)
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 (+.f64 a b) (-.f64 a b))
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))
(+.f64 a b)
a
b
(-.f64 a b)
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
#s(literal 1/90 binary64)
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 angle (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
angle
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(PI.f64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
#s(literal 2 binary64)
(pow.f64 a #s(literal 2 binary64))
a
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/90 binary64)))))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle)))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/90 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))
(*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/90 binary64)))
#s(literal 2 binary64)
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 #s(literal -1/180 binary64) angle)
(*.f64 angle #s(literal -1/180 binary64))
#s(literal -1/180 binary64)
angle
(PI.f64)
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/90 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/90 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/90 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle)))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/90 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))
(*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/90 binary64)))
#s(literal 2 binary64)
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))
angle
(*.f64 (PI.f64) #s(literal -1/180 binary64))
(PI.f64)
#s(literal -1/180 binary64)
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))
(*.f64 (+.f64 a b) (-.f64 a b))
(pow.f64 a #s(literal 2 binary64))
a
(pow.f64 b #s(literal 2 binary64))
b
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
angle
(/.f64 (PI.f64) #s(literal -180 binary64))
(PI.f64)
#s(literal -180 binary64)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
#s(literal 2 binary64)
(*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))
(sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))
(*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) #s(literal -1/5832000 binary64))
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) #s(literal 3 binary64))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))
(*.f64 (PI.f64) #s(literal -1/180 binary64))
#s(literal -1/180 binary64)
#s(literal 3 binary64)
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))
(*.f64 (+.f64 a b) (-.f64 a b))
(pow.f64 a #s(literal 2 binary64))
a
(pow.f64 b #s(literal 2 binary64))
b

localize524.0ms (3.1%)

Memory
-3.3MiB live, 673.1MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy91.0%
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
accuracy90.9%
(sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))))
accuracy79.7%
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))
accuracy30.8%
(PI.f64)
accuracy99.1%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
accuracy90.9%
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
accuracy81.8%
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
accuracy30.8%
(PI.f64)
accuracy99.6%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy99.1%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
accuracy90.9%
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))
accuracy30.8%
(PI.f64)
accuracy99.9%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
accuracy99.6%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy98.4%
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
accuracy30.8%
(PI.f64)
accuracy99.1%
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))
accuracy91.0%
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
accuracy90.9%
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
accuracy30.8%
(PI.f64)
Samples
272.0ms183×5exit
58.0ms41×1valid
38.0ms27×2valid
37.0ms3valid
1.0ms0valid
Compiler

Compiled 450 to 48 computations (89.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 285.0ms
ival-sin: 68.0ms (23.9% of total)
ival-mult: 66.0ms (23.2% of total)
adjust: 42.0ms (14.7% of total)
ival-sub: 22.0ms (7.7% of total)
ival-div: 15.0ms (5.3% of total)
ival-log: 14.0ms (4.9% of total)
...in/eval/compile.rkt:111:19: 13.0ms (4.6% of total)
ival-pow: 13.0ms (4.6% of total)
ival-cos: 9.0ms (3.2% of total)
ival-pow2: 8.0ms (2.8% of total)
ival-exp: 5.0ms (1.8% of total)
ival-cbrt: 4.0ms (1.4% of total)
ival-pi: 3.0ms (1.1% of total)
...in/eval/compile.rkt:110:19: 1.0ms (0.4% of total)
ival-add: 1.0ms (0.4% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series111.0ms (0.7%)

Memory
-0.6MiB live, 117.5MiB allocated
Counts
17 → 408
Calls
Call 1
Inputs
#<alt (PI.f64)>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))>
#<alt (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))>
#<alt (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))>
#<alt (log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))>
#<alt (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))>
#<alt (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))>
#<alt (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))>
#<alt (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))>
#<alt (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))>
Outputs
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))>
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))>
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))>
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))>
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))>
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))>
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))>
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))>
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#<alt (*.f64 angle (+.f64 (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 3 binary64)))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 5 binary64)))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/6 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 3 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/5040 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 7 binary64))))) (*.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (pow.f64 (cbrt.f64 #s(literal -1/5832000 binary64)) #s(literal 5 binary64))))))))))>
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))>
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))>
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))>
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))>
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64))))))>
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64))))))>
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64))))))>
#<alt (sin.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64))))))>
#<alt (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))))))))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) a)) a))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) a)) a))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))>
#<alt (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))>
#<alt (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))>
#<alt (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))>
#<alt (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))>
#<alt (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))>
#<alt (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))>
#<alt (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))>
#<alt (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal 1/5832000 binary64)))))>
Calls

108 calls:

TimeVariablePointExpression
7.0ms
angle
@inf
(* (cos (* angle (/ (PI) -180))) (* 2 (* (sin (cbrt (pow (* angle (* (PI) -1/180)) 3))) (- (pow a 2) (pow b 2)))))
5.0ms
a
@0
(* (cos (* angle (/ (PI) -180))) (* 2 (* (sin (cbrt (pow (* angle (* (PI) -1/180)) 3))) (- (pow a 2) (pow b 2)))))
4.0ms
b
@0
(* (sin (* 2 (* (* -1/180 angle) (PI)))) (/ (* 2 (- (pow b 2) (pow a 2))) 2))
4.0ms
angle
@0
(* (cos (* angle (/ (PI) -180))) (* 2 (* (sin (cbrt (pow (* angle (* (PI) -1/180)) 3))) (- (pow a 2) (pow b 2)))))
2.0ms
b
@0
(* (cos (* angle (/ (PI) -180))) (* 2 (* (sin (cbrt (pow (* angle (* (PI) -1/180)) 3))) (- (pow a 2) (pow b 2)))))

rewrite133.0ms (0.8%)

Memory
21.1MiB live, 139.3MiB allocated
Algorithm
batch-egg-rewrite
Rules
355×add-cube-cbrt
353×log1p-expm1-u
353×expm1-log1p-u
349×add-exp-log
348×add-log-exp
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
051722
1860722
Stop Event
node limit
Counts
17 → 263
Calls
Call 1
Inputs
(PI.f64)
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))
Outputs
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
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(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
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(log.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))))
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))
(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle)
(*.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))
(*.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(*.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64))))
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64))
(pow.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) #s(literal -1/5832000 binary64)) #s(literal 1/3 binary64))
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64)) angle))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1/3 binary64)))

simplify439.0ms (2.6%)

Memory
2.5MiB live, 626.1MiB allocated
Algorithm
egg-herbie
Rules
699×fma-define
407×times-frac
361×distribute-lft-in
352×distribute-rgt-in
328×*-commutative
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
093841449
1250439848
2601139474
Stop Event
node limit
Counts
671 → 543
Calls
Call 1
Inputs
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
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(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle)
(*.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))
(*.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(*.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64))))
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64))
(pow.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) #s(literal -1/5832000 binary64)) #s(literal 1/3 binary64))
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64)) angle))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1/3 binary64)))
Outputs
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))))
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))))
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))))
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))))
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))))
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))))
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (neg.f64 (PI.f64))))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))
(fma.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (neg.f64 (PI.f64)))))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))
(fma.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (neg.f64 (PI.f64)))))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
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(fma.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (neg.f64 (PI.f64)))))
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(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b))))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64))))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) angle)
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3/2 binary64))))
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(pow.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) #s(literal -1/5832000 binary64)) #s(literal 1/3 binary64))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64)) angle))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1/3 binary64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))

eval166.0ms (1%)

Memory
-2.7MiB live, 311.2MiB allocated
Compiler

Compiled 32 030 to 4 307 computations (86.6% saved)

prune308.0ms (1.8%)

Memory
21.3MiB live, 498.0MiB allocated
Pruning

81 alts after pruning (81 fresh and 0 done)

PrunedKeptTotal
New1 096611 157
Fresh392059
Picked505
Done000
Total1 140811 221
Accuracy
77.5%
Counts
1 221 → 81
Alt Table
Click to see full alt table
StatusAccuracyProgram
20.8%
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64))
51.0%
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64))
49.5%
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
21.5%
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
38.4%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
19.0%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
32.4%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
34.1%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
17.5%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
5.5%
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
50.7%
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))
53.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
22.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
21.7%
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
31.7%
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
33.4%
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
32.7%
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
21.0%
(*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
19.2%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
20.1%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
21.7%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
21.5%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (pow.f64 (/.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal -1 binary64)))
23.1%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64)))
31.2%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 2 binary64)))
14.8%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
55.0%
(*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
19.8%
(*.f64 (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
21.8%
(*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
15.6%
(*.f64 (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
13.5%
(*.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
21.5%
(*.f64 (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
12.8%
(*.f64 (exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
54.2%
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
23.9%
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
53.7%
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
55.7%
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
54.9%
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
54.8%
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
23.3%
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
57.9%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
25.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
53.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
31.5%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))
54.7%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
55.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) b))))
54.0%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a #s(literal 0 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))
55.5%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))
54.7%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))))
35.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))
54.1%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
22.2%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
23.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b)))))
21.1%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
54.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
55.0%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
55.1%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
50.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)))))))
50.5%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) (pow.f64 b #s(literal 2 binary64))))))
55.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
54.2%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
26.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))))))))
51.5%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))))
38.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))))
31.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))))
53.7%
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
52.8%
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
23.9%
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
32.6%
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))))
32.4%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
56.7%
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
33.4%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
32.7%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
52.6%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
32.7%
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
32.0%
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))))
19.5%
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))))
34.6%
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
36.6%
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))))
15.2%
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))))
13.1%
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))
Compiler

Compiled 4 136 to 2 966 computations (28.3% saved)

simplify111.0ms (0.7%)

Memory
-25.0MiB live, 51.2MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff12864
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))
cost-diff12992
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))
cost-diff12992
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))
cost-diff13248
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
cost-diff0
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
cost-diff192
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))
cost-diff192
(*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))
cost-diff192
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
cost-diff0
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
cost-diff0
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
cost-diff128
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))
cost-diff128
(sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))
cost-diff-12672
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))
cost-diff-12672
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
cost-diff0
(-.f64 b a)
cost-diff0
(+.f64 b a)
cost-diff19392
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
cost-diff19392
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))
cost-diff19392
(*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))
cost-diff19392
(cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))))
Rules
521×fma-define
352×distribute-rgt-in
352×distribute-lft-in
331×fmm-def
326×associate-+r+
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
0682020
11601770
24931764
331371680
445011680
573331680
Stop Event
node limit
Calls
Call 1
Inputs
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))))
(*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))
angle
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(cbrt.f64 (PI.f64))
(PI.f64)
#s(literal 2 binary64)
#s(literal -180 binary64)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
(/.f64 (PI.f64) #s(literal -180 binary64))
(*.f64 (+.f64 a b) (-.f64 a b))
(+.f64 a b)
a
b
(-.f64 a b)
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
#s(literal 1/90 binary64)
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))
angle
(*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))
(PI.f64)
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
angle
(/.f64 (PI.f64) #s(literal -180 binary64))
(PI.f64)
#s(literal -180 binary64)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))
#s(literal 2 binary64)
(*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))
(sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))
#s(literal 1 binary64)
(/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))
#s(literal 180 binary64)
(*.f64 angle (PI.f64))
(*.f64 (+.f64 a b) (-.f64 a b))
(+.f64 a b)
a
b
(-.f64 a b)
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
angle
(/.f64 (PI.f64) #s(literal -180 binary64))
(PI.f64)
#s(literal -180 binary64)
(*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))
#s(literal 2 binary64)
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))
(cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (PI.f64) #s(literal -1/180 binary64))
#s(literal -1/180 binary64)
(*.f64 (+.f64 b a) (-.f64 a b))
(+.f64 b a)
b
a
(-.f64 a b)
#s(literal 3 binary64)
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))
#s(literal 2 binary64)
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))
(*.f64 #s(literal -1/180 binary64) angle)
#s(literal -1/180 binary64)
angle
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(pow.f64 (PI.f64) #s(literal 3 binary64))
(PI.f64)
#s(literal 3 binary64)
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
Outputs
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b)))))
(*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b))) (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (+.f64 a b)) (*.f64 (-.f64 a b) (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))))))
(cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))))
(cos.f64 (*.f64 angle (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))
(*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))
(*.f64 angle (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64)))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))
angle
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))
(/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64))
(/.f64 (PI.f64) #s(literal -180 binary64))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(PI.f64)
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))
(cbrt.f64 (PI.f64))
(PI.f64)
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
#s(literal 2 binary64)
#s(literal -180 binary64)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b)))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b)))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
(*.f64 angle (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))
(/.f64 (PI.f64) #s(literal -180 binary64))
(/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64))
(*.f64 (+.f64 a b) (-.f64 a b))
(*.f64 (-.f64 a b) (+.f64 a b))
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))
(+.f64 a b)
a
b
(-.f64 a b)
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
#s(literal 1/90 binary64)
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (PI.f64) (*.f64 angle (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
angle
(*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(PI.f64)
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (+.f64 a b) (-.f64 b a))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(+.f64 b a)
(+.f64 a b)
b
a
(-.f64 b a)
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 a b) (+.f64 a b))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(cos.f64 (*.f64 angle (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
(*.f64 angle (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))
angle
(/.f64 (PI.f64) #s(literal -180 binary64))
(/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64))
(PI.f64)
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
#s(literal -180 binary64)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (-.f64 a b) (+.f64 a b)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
#s(literal 2 binary64)
(*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))
(*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))
(*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))
(sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))
#s(literal 1 binary64)
(/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))
#s(literal 180 binary64)
(*.f64 angle (PI.f64))
(*.f64 (+.f64 a b) (-.f64 a b))
(*.f64 (-.f64 a b) (+.f64 a b))
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))
(+.f64 a b)
a
b
(-.f64 a b)
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))))
(*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(cos.f64 (*.f64 angle (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
(*.f64 angle (/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))
angle
(/.f64 (PI.f64) #s(literal -180 binary64))
(/.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) #s(literal -180 binary64))
(PI.f64)
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
#s(literal -180 binary64)
(*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
#s(literal 2 binary64)
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))
(*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))
(cbrt.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))
(*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))
(*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))
(*.f64 (PI.f64) #s(literal -1/180 binary64))
#s(literal -1/180 binary64)
(*.f64 (+.f64 b a) (-.f64 a b))
(*.f64 (-.f64 a b) (+.f64 a b))
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))
(+.f64 b a)
(+.f64 a b)
b
a
(-.f64 a b)
#s(literal 3 binary64)
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64)))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle)))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))
(*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))
#s(literal 2 binary64)
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))
(*.f64 #s(literal -1/180 binary64) angle)
(*.f64 angle #s(literal -1/180 binary64))
#s(literal -1/180 binary64)
angle
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(PI.f64)
(pow.f64 (PI.f64) #s(literal 3 binary64))
(PI.f64)
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
#s(literal 3 binary64)
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))
(*.f64 (+.f64 a b) (-.f64 b a))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (+.f64 a b) (-.f64 b a))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a

localize408.0ms (2.4%)

Memory
23.6MiB live, 535.9MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy98.4%
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
accuracy92.9%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy90.5%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
accuracy52.2%
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))
accuracy90.5%
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))
accuracy58.9%
(cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))
accuracy52.6%
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
accuracy52.4%
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
accuracy99.5%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))
accuracy90.5%
(*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))
accuracy52.6%
(sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))
accuracy52.4%
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
accuracy100.0%
(PI.f64)
accuracy99.7%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
accuracy99.7%
(*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))
accuracy89.9%
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))
accuracy98.4%
(cbrt.f64 (PI.f64))
accuracy90.5%
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))
accuracy52.6%
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
accuracy52.4%
(cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))))
Samples
160.0ms133×1valid
66.0ms4valid
58.0ms120×0valid
12.0ms3valid
Compiler

Compiled 549 to 63 computations (88.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 248.0ms
ival-sin: 94.0ms (37.9% of total)
ival-mult: 65.0ms (26.2% of total)
ival-div: 14.0ms (5.6% of total)
ival-pow: 14.0ms (5.6% of total)
ival-cos: 14.0ms (5.6% of total)
ival-pow2: 12.0ms (4.8% of total)
...in/eval/compile.rkt:111:19: 10.0ms (4% of total)
ival-cbrt: 9.0ms (3.6% of total)
adjust: 7.0ms (2.8% of total)
ival-sub: 5.0ms (2% of total)
ival-add: 3.0ms (1.2% of total)
ival-pi: 2.0ms (0.8% of total)
...in/eval/compile.rkt:110:19: 1.0ms (0.4% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series171.0ms (1%)

Memory
-5.6MiB live, 153.0MiB allocated
Counts
24 → 489
Calls
Call 1
Inputs
#<alt (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))))>
#<alt (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))>
#<alt (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))>
#<alt (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))>
#<alt (+.f64 b a)>
#<alt (-.f64 b a)>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))>
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))>
#<alt (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))>
#<alt (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))>
#<alt (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))>
#<alt (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))>
#<alt (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))>
#<alt (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))>
#<alt (cbrt.f64 (PI.f64))>
#<alt (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))>
#<alt (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))>
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))>
#<alt (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))>
#<alt (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))>
#<alt (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))>
Outputs
#<alt #s(literal 1 binary64)>
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))>
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))>
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))>
#<alt (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))>
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#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) a)) a))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) a)) a))))>
Calls

123 calls:

TimeVariablePointExpression
54.0ms
angle
@-inf
(* (sin (* 2 (* (* -1/180 angle) (cbrt (pow (PI) 3))))) (/ (* 2 (- (pow b 2) (pow a 2))) 2))
18.0ms
a
@-inf
(cbrt (* (sin (* angle (* (PI) -1/180))) (* (+ b a) (- a b))))
7.0ms
a
@0
(cbrt (* (sin (* angle (* (PI) -1/180))) (* (+ b a) (- a b))))
4.0ms
b
@inf
(cbrt (* (sin (* angle (* (PI) -1/180))) (* (+ b a) (- a b))))
4.0ms
a
@inf
(cbrt (* (sin (* angle (* (PI) -1/180))) (* (+ b a) (- a b))))

rewrite192.0ms (1.1%)

Memory
-9.9MiB live, 161.7MiB allocated
Algorithm
batch-egg-rewrite
Rules
397×log1p-expm1-u
397×expm1-log1p-u
389×add-exp-log
389×add-cube-cbrt
388×add-log-exp
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
062822
11068822
Stop Event
node limit
Counts
24 → 409
Calls
Call 1
Inputs
(cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))))
(*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(+.f64 b a)
(-.f64 b a)
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))
(sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))
(cbrt.f64 (PI.f64))
(*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
Outputs
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64)) angle))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(*.f64 (PI.f64) #s(literal -1/180 binary64))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) #s(literal -180 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 #s(literal -1/180 binary64) (PI.f64))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(*.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64))
(pow.f64 (/.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -1 binary64))
(log.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(exp.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(log.f64 (exp.f64 (PI.f64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64))))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(PI.f64)
(expm1.f64 (log1p.f64 (PI.f64)))
(log1p.f64 (expm1.f64 (PI.f64)))
(exp.f64 (log.f64 (PI.f64)))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64)))
(-.f64 (exp.f64 (log1p.f64 (+.f64 b a))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (+.f64 b a))
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (cbrt.f64 (+.f64 b a)))
(*.f64 (sqrt.f64 (+.f64 b a)) (sqrt.f64 (+.f64 b a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (-.f64 b a))
(/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 a a (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a b))))
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b a))))
(/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (-.f64 a b))
(pow.f64 (+.f64 b a) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 2 binary64))
(log.f64 (exp.f64 (+.f64 b a)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (+.f64 b a))))
(cbrt.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)))
(cbrt.f64 (/.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (-.f64 b a) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (+.f64 b a)))
(log1p.f64 (expm1.f64 (+.f64 b a)))
(exp.f64 (log.f64 (+.f64 b a)))
(exp.f64 (*.f64 (log.f64 (+.f64 b a)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) b a)
(fma.f64 #s(literal 1 binary64) a b)
(fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) a)
(fma.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 a) b)
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a)
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(+.f64 b (neg.f64 a))
(+.f64 (-.f64 b a) (fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) a))
(+.f64 (fma.f64 #s(literal 1 binary64) b (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64))))
(+.f64 (fma.f64 #s(literal 1 binary64) b (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)))))
(+.f64 (fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64))))
(+.f64 (fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)))))
(+.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64))))
(+.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)))))
(*.f64 #s(literal 1 binary64) (-.f64 b a))
(*.f64 (pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 2 binary64)) (cbrt.f64 (-.f64 b a)))
(*.f64 (sqrt.f64 (-.f64 b a)) (sqrt.f64 (-.f64 b a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (+.f64 b a))
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (fma.f64 a a (*.f64 b a))))
(pow.f64 (-.f64 b a) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (-.f64 b a)) #s(literal 2 binary64))
(log.f64 (exp.f64 (-.f64 b a)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 b a))))
(cbrt.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)))
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(log1p.f64 (expm1.f64 (-.f64 b a)))
(exp.f64 (log.f64 (-.f64 b a)))
(exp.f64 (*.f64 (log.f64 (-.f64 b a)) #s(literal 1 binary64)))
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(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (*.f64 (+.f64 b a) (-.f64 a b))))
(*.f64 (cbrt.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(*.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 b a)) #s(literal 1/3 binary64)) (cbrt.f64 (-.f64 a b)))
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 b a))) (cbrt.f64 (-.f64 a b)))
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1/3 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 2 binary64))
(log.f64 (exp.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))))
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(exp.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64)))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 3/2 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (PI.f64))
(*.f64 (pow.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(log.f64 (exp.f64 (PI.f64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64))))
(PI.f64)
(expm1.f64 (log1p.f64 (PI.f64)))
(log1p.f64 (expm1.f64 (PI.f64)))
(exp.f64 (log.f64 (PI.f64)))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64)))

simplify539.0ms (3.2%)

Memory
7.9MiB live, 670.9MiB allocated
Algorithm
egg-herbie
Rules
734×distribute-lft-in
631×*-commutative
449×times-frac
271×+-commutative
226×associate-*r*
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0179230064826310
1515130064822331
Stop Event
node limit
Counts
898 → 942
Calls
Call 1
Inputs
#s(literal 1 binary64)
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
a
(+.f64 a b)
(+.f64 a b)
(+.f64 a b)
b
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))
b
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))
b
(+.f64 a b)
(+.f64 a b)
(+.f64 a b)
a
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))
a
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))
(*.f64 #s(literal -1 binary64) a)
b
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b))))
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b))))
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b))))
b
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64))))
b
(+.f64 b (*.f64 #s(literal -1 binary64) a))
(+.f64 b (*.f64 #s(literal -1 binary64) a))
(+.f64 b (*.f64 #s(literal -1 binary64) a))
(*.f64 #s(literal -1 binary64) a)
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64)))
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64)))
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64)))
(*.f64 #s(literal -1 binary64) a)
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a)))))
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a)))))
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
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(pow.f64 (-.f64 b a) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (-.f64 b a)) #s(literal 2 binary64))
(log.f64 (exp.f64 (-.f64 b a)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 b a))))
(cbrt.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)))
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(exp.f64 (log.f64 (-.f64 b a)))
(exp.f64 (*.f64 (log.f64 (-.f64 b a)) #s(literal 1 binary64)))
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(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (cbrt.f64 (*.f64 (+.f64 b a) (-.f64 a b))))
(*.f64 (cbrt.f64 (*.f64 (+.f64 b a) (-.f64 a b))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(*.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 b a)) #s(literal 1/3 binary64)) (cbrt.f64 (-.f64 a b)))
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 b a))) (cbrt.f64 (-.f64 a b)))
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1/3 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 2 binary64))
(log.f64 (exp.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))))
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(exp.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64)))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 3/2 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (PI.f64))
(*.f64 (pow.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(log.f64 (exp.f64 (PI.f64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64))))
(PI.f64)
(expm1.f64 (log1p.f64 (PI.f64)))
(log1p.f64 (expm1.f64 (PI.f64)))
(exp.f64 (log.f64 (PI.f64)))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64)))
Outputs
#s(literal 1 binary64)
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 2 binary64))))
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
a
(+.f64 a b)
(+.f64 a b)
(+.f64 a b)
b
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))
b
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) (/.f64 a b) #s(literal -1 binary64)))
(*.f64 (fma.f64 (/.f64 a b) #s(literal -1 binary64) #s(literal -1 binary64)) (neg.f64 b))
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) (/.f64 a b) #s(literal -1 binary64)))
(*.f64 (fma.f64 (/.f64 a b) #s(literal -1 binary64) #s(literal -1 binary64)) (neg.f64 b))
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) (/.f64 a b) #s(literal -1 binary64)))
(*.f64 (fma.f64 (/.f64 a b) #s(literal -1 binary64) #s(literal -1 binary64)) (neg.f64 b))
b
(+.f64 a b)
(+.f64 a b)
(+.f64 a b)
a
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))
a
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))
(*.f64 (neg.f64 a) (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64)))
(*.f64 a (neg.f64 (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))
(*.f64 (neg.f64 a) (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64)))
(*.f64 a (neg.f64 (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))
(*.f64 (neg.f64 a) (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64)))
(*.f64 a (neg.f64 (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64))))
(*.f64 #s(literal -1 binary64) a)
(neg.f64 a)
b
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(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (cbrt.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 b a)) #s(literal 1/3 binary64)) (cbrt.f64 (-.f64 a b)))
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) (cbrt.f64 (-.f64 a b)))
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
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(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (cbrt.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 b a))) (cbrt.f64 (-.f64 a b)))
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))) (cbrt.f64 (-.f64 a b)))
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1/3 binary64))
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64))
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 2 binary64))
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log.f64 (exp.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))))
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))))
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64)))
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)))
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64))
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 3/2 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) #s(literal 2 binary64)) #s(literal 3/2 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) #s(literal 3/2 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64))
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b))))
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)))
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64))))
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))))
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64)))
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (PI.f64)))
(*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))
(PI.f64)
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(PI.f64)
(*.f64 #s(literal 1 binary64) (PI.f64))
(PI.f64)
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(PI.f64)
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (PI.f64))
(PI.f64)
(*.f64 (pow.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))
(PI.f64)
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(PI.f64)
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(PI.f64)
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(PI.f64)
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(PI.f64)
(log.f64 (exp.f64 (PI.f64)))
(PI.f64)
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64))))
(PI.f64)
(PI.f64)
(expm1.f64 (log1p.f64 (PI.f64)))
(log1p.f64 (expm1.f64 (PI.f64)))
(PI.f64)
(exp.f64 (log.f64 (PI.f64)))
(PI.f64)
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))
(PI.f64)
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)))
(PI.f64)
(exp.f64 (*.f64 (*.f64 #s(literal 3 binary64) (log.f64 (PI.f64))) #s(literal 1/3 binary64)))
(PI.f64)

eval230.0ms (1.4%)

Memory
54.9MiB live, 432.1MiB allocated
Compiler

Compiled 50 759 to 7 105 computations (86% saved)

prune379.0ms (2.2%)

Memory
-16.9MiB live, 829.7MiB allocated
Pruning

124 alts after pruning (124 fresh and 0 done)

PrunedKeptTotal
New1 411651 476
Fresh175976
Picked505
Done000
Total1 4331241 557
Accuracy
80.0%
Counts
1 557 → 124
Alt Table
Click to see full alt table
StatusAccuracyProgram
20.8%
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64))
54.7%
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64))
52.3%
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64))
49.0%
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))))
50.3%
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
49.5%
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
21.5%
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
38.4%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
19.0%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64))))
32.4%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
32.7%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a))))
34.1%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
17.5%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)))))
5.5%
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
50.7%
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))
53.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
22.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.9%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
21.7%
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
33.4%
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
31.7%
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
32.7%
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
52.6%
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))
21.0%
(*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
20.0%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
19.2%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
20.1%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
18.0%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
50.2%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)))
24.0%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64)))
29.3%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 2 binary64)))
21.5%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (pow.f64 (/.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal -1 binary64)))
23.1%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64)))
31.2%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 2 binary64)))
14.8%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
19.8%
(*.f64 (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
15.6%
(*.f64 (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
13.5%
(*.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
21.5%
(*.f64 (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
54.2%
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
23.9%
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
53.7%
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
22.3%
(*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
55.7%
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
54.5%
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
22.4%
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
54.9%
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
54.8%
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
23.3%
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
20.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
55.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
52.9%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64))))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
54.7%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
55.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
56.9%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
56.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
55.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
56.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
56.2%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
11.0%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
56.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
40.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))))
23.2%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
53.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
31.5%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))
36.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1/3 binary64)) #s(literal 3 binary64))))
31.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64))) #s(literal 3 binary64))))
62.9%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) #s(literal 3 binary64))))
50.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
54.9%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
37.5%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 b (-.f64 a b)))) #s(literal 3 binary64))))
36.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 a (-.f64 a b)))) #s(literal 3 binary64))))
22.1%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
22.1%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))))
35.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))
63.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
11.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
21.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
54.1%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
22.7%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
22.2%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
23.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b)))))
23.7%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
24.0%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
21.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
54.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
22.1%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b)))))
55.0%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
55.1%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
50.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)))))))
50.5%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) (pow.f64 b #s(literal 2 binary64))))))
55.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
54.2%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
22.7%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
22.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
22.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
51.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))))
43.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))))
14.1%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b)))))))
31.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))))
38.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (-.f64 a b) (+.f64 a b))))))
53.7%
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
53.8%
(*.f64 (cos.f64 (*.f64 angle (log.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
52.8%
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
23.9%
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
21.1%
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
32.6%
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))))
32.4%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
20.5%
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
56.7%
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
49.0%
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
50.3%
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
33.4%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
52.6%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))))
34.2%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
34.9%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (log.f64 (exp.f64 (-.f64 b a)))))))
39.0%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
36.0%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
32.7%
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
32.0%
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))))
19.5%
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))))
36.6%
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))))
15.2%
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))))
13.1%
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))
Compiler

Compiled 6 588 to 4 750 computations (27.9% saved)

simplify95.0ms (0.6%)

Memory
-11.7MiB live, 67.5MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff128
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
cost-diff128
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))
cost-diff128
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
cost-diff128
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
cost-diff0
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
cost-diff6528
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))
cost-diff6528
(*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))
cost-diff6528
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
cost-diff0
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
cost-diff0
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
cost-diff0
(-.f64 b a)
cost-diff0
(+.f64 b a)
cost-diff0
(PI.f64)
cost-diff0
(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
cost-diff0
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))
cost-diff0
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
cost-diff0
(PI.f64)
cost-diff0
(/.f64 (PI.f64) #s(literal -180 binary64))
cost-diff0
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
cost-diff0
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
Rules
1 008×fma-define
639×distribute-lft-neg-out
348×neg-mul-1
335×fmm-undef
329×neg-sub0
Iterations

Useful iterations: 5 (0.0ms)

IterNodesCost
0661729
11441705
24641705
324161705
434281705
558831666
Stop Event
node limit
Calls
Call 1
Inputs
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
angle
(/.f64 (PI.f64) #s(literal -180 binary64))
(PI.f64)
#s(literal -180 binary64)
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))
#s(literal 2 binary64)
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))
(-.f64 a b)
a
b
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (PI.f64) #s(literal -1/180 binary64))
#s(literal -1/180 binary64)
(+.f64 a b)
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
#s(literal 1/90 binary64)
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))
angle
(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
(PI.f64)
(*.f64 a (-.f64 b a))
a
(-.f64 b a)
b
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
#s(literal 2 binary64)
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
angle
(/.f64 (PI.f64) #s(literal -180 binary64))
(PI.f64)
#s(literal -180 binary64)
(*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))
#s(literal 2 binary64)
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))
(cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
(*.f64 (+.f64 b a) (-.f64 a b))
(+.f64 b a)
b
a
(-.f64 a b)
#s(literal 3 binary64)
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(pow.f64 b #s(literal 4 binary64))
b
#s(literal 4 binary64)
(pow.f64 a #s(literal 4 binary64))
a
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
#s(literal 2 binary64)
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))
(*.f64 #s(literal -1/180 binary64) angle)
#s(literal -1/180 binary64)
angle
(PI.f64)
(fma.f64 b b (pow.f64 a #s(literal 2 binary64)))
(pow.f64 a #s(literal 2 binary64))
Outputs
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
angle
(/.f64 (PI.f64) #s(literal -180 binary64))
(PI.f64)
#s(literal -180 binary64)
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (+.f64 a b))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (+.f64 a b))))
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 a b))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b))))
#s(literal 2 binary64)
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (+.f64 a b)))
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (+.f64 a b)))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)))
(-.f64 a b)
a
b
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (+.f64 a b))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (+.f64 a b))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))
(*.f64 (PI.f64) #s(literal -1/180 binary64))
#s(literal -1/180 binary64)
(+.f64 a b)
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (*.f64 a #s(literal 1/90 binary64)))))
(*.f64 (-.f64 a b) (*.f64 (*.f64 (PI.f64) a) (*.f64 angle #s(literal -1/90 binary64))))
#s(literal 1/90 binary64)
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))
angle
(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
(PI.f64)
(*.f64 a (-.f64 b a))
a
(-.f64 b a)
b
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (*.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 b b) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 a b)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 b b) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b)))
(*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (pow.f64 a #s(literal 2 binary64))))
#s(literal 2 binary64)
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 a b))
(-.f64 (*.f64 b b) (pow.f64 a #s(literal 2 binary64)))
(+.f64 b a)
(+.f64 a b)
b
a
(-.f64 b a)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 a b) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))
(*.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 a b))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))
angle
(/.f64 (PI.f64) #s(literal -180 binary64))
(PI.f64)
#s(literal -180 binary64)
(*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 a b) (+.f64 a b))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b))))
#s(literal 2 binary64)
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 a b) (+.f64 a b)))
(*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)))
(cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))
(cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 a b) (+.f64 a b))))
(cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 a b) (+.f64 a b)))
(*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
(*.f64 (+.f64 b a) (-.f64 a b))
(*.f64 (-.f64 a b) (+.f64 a b))
(-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b))
(+.f64 b a)
(+.f64 a b)
b
a
(-.f64 a b)
#s(literal 3 binary64)
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(pow.f64 b #s(literal 4 binary64))
b
#s(literal 4 binary64)
(pow.f64 a #s(literal 4 binary64))
a
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle)))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))
(*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))
(*.f64 (PI.f64) (*.f64 #s(literal -1/90 binary64) angle))
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/90 binary64)))
#s(literal 2 binary64)
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))
(*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))
(*.f64 #s(literal -1/180 binary64) angle)
(*.f64 angle #s(literal -1/180 binary64))
#s(literal -1/180 binary64)
angle
(PI.f64)
(fma.f64 b b (pow.f64 a #s(literal 2 binary64)))
(pow.f64 a #s(literal 2 binary64))

localize398.0ms (2.4%)

Memory
-1.8MiB live, 675.4MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy98.6%
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
accuracy85.6%
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
accuracy52.2%
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))
accuracy30.0%
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
accuracy90.5%
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))
accuracy58.9%
(cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))
accuracy52.6%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy52.4%
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
accuracy99.5%
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
accuracy90.5%
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
accuracy52.6%
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy52.4%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy100.0%
(*.f64 a (-.f64 b a))
accuracy99.7%
(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
accuracy99.7%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
accuracy92.4%
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))
accuracy99.7%
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))
accuracy99.6%
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))
accuracy52.6%
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))
accuracy52.4%
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))
Samples
174.0ms133×1valid
62.0ms120×0valid
56.0ms4valid
12.0ms3valid
Compiler

Compiled 463 to 61 computations (86.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 257.0ms
ival-sin: 85.0ms (33.1% of total)
ival-mult: 83.0ms (32.3% of total)
...in/eval/compile.rkt:111:19: 16.0ms (6.2% of total)
ival-pow: 15.0ms (5.8% of total)
ival-cos: 14.0ms (5.5% of total)
ival-div: 13.0ms (5.1% of total)
adjust: 9.0ms (3.5% of total)
ival-pow2: 6.0ms (2.3% of total)
ival-sub: 5.0ms (1.9% of total)
ival-add: 5.0ms (1.9% of total)
ival-pi: 3.0ms (1.2% of total)
ival-cbrt: 3.0ms (1.2% of total)
...in/eval/compile.rkt:110:19: 1.0ms (0.4% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series154.0ms (0.9%)

Memory
54.9MiB live, 295.6MiB allocated
Counts
17 → 517
Calls
Call 1
Inputs
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))>
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))>
#<alt (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))>
#<alt (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))>
#<alt (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))>
#<alt (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))>
#<alt (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))>
#<alt (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))>
#<alt (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))>
#<alt (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))>
#<alt (*.f64 a (-.f64 b a))>
#<alt (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))>
#<alt (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))>
Outputs
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64))))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64))))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64))))))>
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))>
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))>
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))>
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))))))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))))))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))))>
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))>
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))>
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))>
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))>
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))>
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))>
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))>
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))>
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))>
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))>
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))>
#<alt (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))>
#<alt (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 b (PI.f64)))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 b (PI.f64)))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 b (PI.f64)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))>
#<alt (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 a (*.f64 angle (PI.f64)))))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 a (*.f64 angle (PI.f64)))))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 a (*.f64 angle (PI.f64)))))>
#<alt (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b))))>
#<alt (*.f64 a (*.f64 b (PI.f64)))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (PI.f64))) (*.f64 b (PI.f64))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (PI.f64))) (*.f64 b (PI.f64))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (PI.f64))) (*.f64 b (PI.f64))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a)))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a)))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 a (*.f64 b (PI.f64))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 a (*.f64 b (PI.f64))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 a (*.f64 b (PI.f64))))>
#<alt (*.f64 a (*.f64 b (PI.f64)))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) b)) (*.f64 a (PI.f64))))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) b)) (*.f64 a (PI.f64))))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) b)) (*.f64 a (PI.f64))))>
#<alt (*.f64 a (*.f64 b (PI.f64)))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) b))))>
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#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a)) a))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) a)) a))))>
#<alt (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64)))>
#<alt (pow.f64 b #s(literal 4 binary64))>
#<alt (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))))>
#<alt (pow.f64 b #s(literal 4 binary64))>
#<alt (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))))>
#<alt (pow.f64 b #s(literal 4 binary64))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))>
#<alt (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64)))>
#<alt (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)))>
#<alt (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)))>
#<alt (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)))>
#<alt (*.f64 #s(literal -1 binary64) (pow.f64 a #s(literal 4 binary64)))>
#<alt (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)))>
#<alt (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)))>
#<alt (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)))>
Calls

132 calls:

TimeVariablePointExpression
14.0ms
a
@-inf
(cbrt (* (sin (* 1/180 (* angle (PI)))) (* (+ b a) (- a b))))
10.0ms
a
@0
(cbrt (* (sin (* 1/180 (* angle (PI)))) (* (+ b a) (- a b))))
5.0ms
angle
@0
(* (cos (* angle (/ (PI) -180))) (* 2 (pow (cbrt (* (sin (* 1/180 (* angle (PI)))) (* (+ b a) (- a b)))) 3)))
5.0ms
b
@inf
(cbrt (* (sin (* 1/180 (* angle (PI)))) (* (+ b a) (- a b))))
4.0ms
a
@inf
(cbrt (* (sin (* 1/180 (* angle (PI)))) (* (+ b a) (- a b))))

rewrite182.0ms (1.1%)

Memory
-1.8MiB live, 236.2MiB allocated
Algorithm
batch-egg-rewrite
Rules
437×log1p-expm1-u
437×expm1-log1p-u
433×add-cube-cbrt
429×add-exp-log
429×add-log-exp
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
062840
11042830
Stop Event
node limit
Counts
17 → 280
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))
(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))
(*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))
(*.f64 a (-.f64 b a))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
Outputs
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 angle) (PI.f64)) (*.f64 a (-.f64 b a))) #s(literal 1/90 binary64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))))
(cbrt.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))
(log1p.f64 (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) #s(literal 1 binary64))
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (pow.f64 (exp.f64 angle) (PI.f64)) (*.f64 a (-.f64 b a))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))))
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))
(exp.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64))
(pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (*.f64 (PI.f64) a)) (-.f64 b a)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))
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(pow.f64 (sqrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 2 binary64))
(log.f64 (exp.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))))
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))
(exp.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1/3 binary64)))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 3/2 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 a b) (-.f64 a b)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 a b) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1 binary64)))
(+.f64 (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64))))
(+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))))
(+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (neg.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))))
(+.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64))))
(+.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(+.f64 (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64))))
(+.f64 (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(+.f64 (fma.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64))))
(+.f64 (fma.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(+.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64))))
(+.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(*.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(*.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (sqrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (+.f64 (pow.f64 b #s(literal 8 binary64)) (+.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (*.f64 b a) #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 8 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))
(pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 2 binary64))
(log.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))))
(cbrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(log1p.f64 (expm1.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64))))
(fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64))))
(fma.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64))))
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64))))

simplify556.0ms (3.3%)

Memory
15.6MiB live, 922.9MiB allocated
Algorithm
egg-herbie
Rules
808×distribute-lft-in
643×*-commutative
274×+-commutative
263×times-frac
229×associate-*r*
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0167025769866490
1499225769864262
Stop Event
node limit
Counts
797 → 824
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64))))))
(*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64))))))
(*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64))))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))))))
(*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))))))
(*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))))
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))))
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 angle (*.f64 b (PI.f64))))
(*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))
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(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 1 binary64)))
(+.f64 (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64))))
(+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))))
(+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (neg.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))))
(+.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64))))
(+.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(+.f64 (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64))))
(+.f64 (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(+.f64 (fma.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64))))
(+.f64 (fma.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(+.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64))))
(+.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(*.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(*.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (sqrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (+.f64 (pow.f64 b #s(literal 8 binary64)) (+.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (*.f64 b a) #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 8 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))
(pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 2 binary64))
(log.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))))
(cbrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(log1p.f64 (expm1.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64))))
(fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64))))
(fma.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64))))
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64))))
Outputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64))))))
(*.f64 a (fma.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle b) (PI.f64)))))
(*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64))))))
(*.f64 a (fma.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle b) (PI.f64)))))
(*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64))))))
(*.f64 a (fma.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle b) (PI.f64)))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (/.f64 (PI.f64) a))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (/.f64 (PI.f64) a))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (/.f64 (PI.f64) a))))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (/.f64 (PI.f64) a))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (/.f64 (PI.f64) a))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (/.f64 (PI.f64) a))))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))))
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))))
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))))
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))))))
(*.f64 b (fma.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) b) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))))))
(*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))))))
(*.f64 b (fma.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) b) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))))))
(*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))))))
(*.f64 b (fma.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) b) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))))
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) b))))
(*.f64 (fma.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) b))) (neg.f64 b))
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))))
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) b))))
(*.f64 (fma.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) b))) (neg.f64 b))
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))))
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) b))))
(*.f64 (fma.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (*.f64 angle (PI.f64)) (pow.f64 a #s(literal 2 binary64))) b))) (neg.f64 b))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 a (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
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(*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))
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(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64)))
(expm1.f64 (log1p.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))
(expm1.f64 (log1p.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))
(expm1.f64 (log1p.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64)))
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(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))) #s(literal 1 binary64)))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (/.f64 #s(literal 1 binary64) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64))))
(/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 a b) #s(literal 2 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) a) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) b))
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(+.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 1 binary64))
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(pow.f64 (cbrt.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 3 binary64))
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(pow.f64 (pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(pow.f64 (sqrt.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 2 binary64))
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) (+.f64 a b)))
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))))
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(cbrt.f64 (pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(cbrt.f64 (*.f64 (pow.f64 (+.f64 a b) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) #s(literal 3 binary64))))
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) #s(literal 3 binary64)) (pow.f64 (+.f64 a b) #s(literal 3 binary64))))
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(log1p.f64 (expm1.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (log.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(fma.f64 a (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(fma.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) a (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) b))
(*.f64 (+.f64 a b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(pow.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 1 binary64))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) #s(literal 3 binary64))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(pow.f64 (pow.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(pow.f64 (sqrt.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) #s(literal 2 binary64))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(log.f64 (pow.f64 (exp.f64 (-.f64 a b)) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))))))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(cbrt.f64 (pow.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))))) #s(literal 3 binary64)))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(cbrt.f64 (*.f64 (pow.f64 (-.f64 a b) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 3 binary64))))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 a b) #s(literal 3 binary64))))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(log1p.f64 (expm1.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (log.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)))
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 a (-.f64 b a)))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (*.f64 a (-.f64 b a))))
(pow.f64 (*.f64 a (-.f64 b a)) #s(literal 1 binary64))
(*.f64 a (-.f64 b a))
(pow.f64 (cbrt.f64 (*.f64 a (-.f64 b a))) #s(literal 3 binary64))
(*.f64 a (-.f64 b a))
(pow.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 a (-.f64 b a))
(pow.f64 (sqrt.f64 (*.f64 a (-.f64 b a))) #s(literal 2 binary64))
(*.f64 a (-.f64 b a))
(log.f64 (pow.f64 (exp.f64 (-.f64 b a)) a))
(*.f64 a (-.f64 b a))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 a (-.f64 b a)))))
(*.f64 a (-.f64 b a))
(cbrt.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)))
(*.f64 a (-.f64 b a))
(cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (-.f64 b a) #s(literal 3 binary64))))
(*.f64 a (-.f64 b a))
(cbrt.f64 (*.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))))
(*.f64 a (-.f64 b a))
(expm1.f64 (log1p.f64 (*.f64 a (-.f64 b a))))
(log1p.f64 (expm1.f64 (*.f64 a (-.f64 b a))))
(*.f64 a (-.f64 b a))
(exp.f64 (log.f64 (*.f64 a (-.f64 b a))))
(*.f64 a (-.f64 b a))
(exp.f64 (*.f64 (log.f64 (*.f64 a (-.f64 b a))) #s(literal 1 binary64)))
(*.f64 a (-.f64 b a))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b))))))
(pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b))))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b))))
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b))))
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b))))
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b))))
(cbrt.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b))))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 3 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b))))))
(log1p.f64 (expm1.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (-.f64 b a) (+.f64 a b))))
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 b a) (+.f64 a b))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
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(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))))
(+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (neg.f64 (sqrt.f64 (pow.f64 a #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))))
(+.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64))))
(+.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) (+.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))))
(+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))))
(+.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(+.f64 (-.f64 (*.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(+.f64 (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(+.f64 (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64))))
(+.f64 (+.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64)))))
(+.f64 (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(+.f64 (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))) (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (*.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(+.f64 (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))) (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))))))
(+.f64 (fma.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64))))
(+.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) (+.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))))
(+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))))
(+.f64 (fma.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(+.f64 (-.f64 (*.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(+.f64 (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(+.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64)))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1 binary64))))
(+.f64 (fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) (+.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))))
(+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))))
(+.f64 (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64)))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(+.f64 (-.f64 (*.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(+.f64 (fma.f64 (neg.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (cbrt.f64 (pow.f64 a #s(literal 8 binary64))))))
(*.f64 #s(literal 1 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(*.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (sqrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (+.f64 (pow.f64 b #s(literal 8 binary64)) (+.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (*.f64 b a) #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 12 binary64)) (pow.f64 a #s(literal 12 binary64))) (+.f64 (pow.f64 b #s(literal 8 binary64)) (+.f64 (pow.f64 a #s(literal 8 binary64)) (pow.f64 (*.f64 a b) #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 8 binary64)) (pow.f64 a #s(literal 8 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))
(pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 3 binary64))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(pow.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(pow.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 2 binary64))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(log.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(cbrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 3 binary64)))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(log1p.f64 (expm1.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) #s(literal 1 binary64)))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64))))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(fma.f64 (cbrt.f64 (pow.f64 b #s(literal 8 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64))))
(fma.f64 (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (sqrt.f64 (pow.f64 b #s(literal 4 binary64))) (neg.f64 (pow.f64 a #s(literal 4 binary64))))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))
(fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 4 binary64))))
(-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))

eval659.0ms (3.9%)

Memory
-3.4MiB live, 419.1MiB allocated
Compiler

Compiled 49 182 to 6 796 computations (86.2% saved)

prune1.0s (6%)

Memory
-25.9MiB live, 873.3MiB allocated
Pruning

150 alts after pruning (150 fresh and 0 done)

PrunedKeptTotal
New1 363641 427
Fresh3386119
Picked505
Done000
Total1 4011501 551
Accuracy
80.5%
Counts
1 551 → 150
Alt Table
Click to see full alt table
StatusAccuracyProgram
36.0%
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))
20.8%
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64))
52.3%
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64))
21.5%
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
38.4%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
19.0%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64))))
32.4%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
32.7%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a))))
34.1%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
17.5%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)))))
4.8%
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) #s(literal 3 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
5.2%
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
8.4%
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))
50.7%
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))
53.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
22.3%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
52.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
55.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
53.7%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
54.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
54.4%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
55.1%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))
55.6%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
55.2%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
31.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (expm1.f64 (log1p.f64 (-.f64 b a))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
37.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
35.5%
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
33.4%
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
22.3%
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
52.4%
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
39.5%
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
18.3%
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
32.7%
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
52.6%
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))
21.0%
(*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
20.0%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
19.2%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
20.1%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
50.2%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)))
24.0%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64)))
29.3%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 2 binary64)))
21.5%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (pow.f64 (/.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal -1 binary64)))
23.1%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64)))
31.2%
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 2 binary64)))
5.2%
(*.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
63.4%
(*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
19.8%
(*.f64 (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
15.6%
(*.f64 (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
13.5%
(*.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
23.5%
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
62.5%
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
23.9%
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
23.5%
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
22.3%
(*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
22.7%
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
64.0%
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
63.2%
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
22.4%
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
63.1%
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
23.3%
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
20.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
55.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
52.9%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64))))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
54.7%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
55.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
56.9%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
56.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
55.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
56.2%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
11.0%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
40.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))))
25.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
23.2%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
31.5%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64)))))))
22.1%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 3 binary64))))
22.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (cbrt.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (-.f64 a b))) #s(literal 3 binary64))))
62.9%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) #s(literal 3 binary64))))
22.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 3 binary64))))
22.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
50.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
54.9%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
37.5%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 b (-.f64 a b)))) #s(literal 3 binary64))))
36.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 a (-.f64 a b)))) #s(literal 3 binary64))))
21.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (-.f64 a b)))) #s(literal 3 binary64))))
17.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (-.f64 a b)))) #s(literal 3 binary64))))
16.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a (-.f64 a b)))) #s(literal 3 binary64))))
22.1%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))))
35.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))
59.1%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (+.f64 a b)))))
63.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/180 binary64)))) (+.f64 a b)))))
63.5%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)))))
59.7%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (+.f64 a b))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (+.f64 a b)))))))))
60.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 a (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) a)))))))
39.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))
58.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (PI.f64)) (+.f64 a b))))))
58.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))))
22.2%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)) (-.f64 a b))))
11.8%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
21.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
22.7%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
22.2%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
23.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b)))))
23.7%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
24.0%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
21.3%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
55.0%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
55.1%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
50.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)))))))
50.5%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) (pow.f64 b #s(literal 2 binary64))))))
55.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
54.2%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
22.7%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
22.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
22.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
36.6%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (-.f64 a b) (*.f64 (+.f64 a b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64)))))))))
20.4%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))))
14.2%
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))
24.0%
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
62.0%
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
53.8%
(*.f64 (cos.f64 (*.f64 angle (log.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
22.4%
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
52.8%
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
23.9%
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
21.1%
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
32.6%
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))))
32.4%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
20.4%
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
65.0%
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
20.5%
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
56.7%
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
50.3%
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
52.6%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))))
17.6%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
37.9%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64))))))
34.2%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
20.3%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))
39.0%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
32.7%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
34.4%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (log.f64 (exp.f64 (-.f64 b a)))))))
17.6%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
39.5%
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
18.3%
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
32.7%
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
32.0%
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) (cbrt.f64 #s(literal -1/5832000 binary64))))))))
10.8%
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))
19.5%
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))))
36.6%
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))))
15.2%
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))))
14.7%
(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))))
14.7%
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))))
Compiler

Compiled 9 915 to 3 851 computations (61.2% saved)

regimes1.0s (6.2%)

Memory
24.0MiB live, 1 198.5MiB allocated
Counts
257 → 3
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a))))
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(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (-.f64 a b)))) #s(literal 3 binary64))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 2 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) #s(literal 3 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))) (pow.f64 (hypot.f64 b a) #s(literal 2 binary64)))))
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64))))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (+.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) #s(literal 3 binary64))))
Outputs
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
Calls

10 calls:

148.0ms
(pow.f64 a #s(literal 2 binary64))
148.0ms
b
116.0ms
(/.f64 angle #s(literal 180 binary64))
110.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
102.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
Results
AccuracySegmentsBranch
66.6%2a
67.1%2b
69.7%3angle
65.0%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
66.7%2(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
66.7%2(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
67.1%2(pow.f64 b #s(literal 2 binary64))
66.6%2(pow.f64 a #s(literal 2 binary64))
69.7%3(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
69.7%3(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 86 to 62 computations (27.9% saved)

regimes500.0ms (3%)

Memory
-232.3MiB live, 426.5MiB allocated
Counts
231 → 4
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (PI.f64)) (+.f64 a b))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (log.f64 (exp.f64 (-.f64 b a)))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
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(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (cos.f64 (*.f64 angle (log.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (cbrt.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (-.f64 a b))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))))
(*.f64 (exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
Outputs
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
Calls

3 calls:

327.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
66.0ms
(/.f64 angle #s(literal 180 binary64))
64.0ms
angle
Results
AccuracySegmentsBranch
71.1%4angle
71.1%4(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
71.1%4(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 18 to 15 computations (16.7% saved)

regimes198.0ms (1.2%)

Memory
-10.4MiB live, 345.0MiB allocated
Counts
201 → 4
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64)))
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(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))))
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64))
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 3 binary64))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))))
(*.f64 (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64))) #s(literal 3 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal -1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 (cos.f64 (*.f64 angle (log.f64 (pow.f64 (exp.f64 #s(literal -1/180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (cbrt.f64 (*.f64 (+.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cbrt.f64 (-.f64 a b))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1/3 binary64))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
Outputs
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
Calls

3 calls:

56.0ms
angle
54.0ms
(/.f64 angle #s(literal 180 binary64))
53.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
Results
AccuracySegmentsBranch
70.6%4angle
70.6%4(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
70.6%4(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 18 to 15 computations (16.7% saved)

regimes167.0ms (1%)

Memory
-18.2MiB live, 347.0MiB allocated
Counts
166 → 4
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (PI.f64)) (+.f64 a b))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (log.f64 (exp.f64 (-.f64 b a)))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/90 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (log.f64 (exp.f64 (-.f64 b a)))))))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b)))))
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(*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (expm1.f64 (log1p.f64 (-.f64 b a))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64))
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1/3 binary64)) #s(literal 3 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
Outputs
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
Calls

3 calls:

48.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
47.0ms
(/.f64 angle #s(literal 180 binary64))
44.0ms
angle
Results
AccuracySegmentsBranch
70.6%4angle
70.6%4(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
70.6%4(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 18 to 15 computations (16.7% saved)

regimes198.0ms (1.2%)

Memory
4.6MiB live, 400.7MiB allocated
Counts
133 → 3
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (PI.f64)) (+.f64 a b))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (log.f64 (exp.f64 (-.f64 b a)))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
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(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (expm1.f64 (log1p.f64 (-.f64 b a))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
Outputs
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
Calls

5 calls:

38.0ms
angle
37.0ms
(/.f64 angle #s(literal 180 binary64))
37.0ms
b
36.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
34.0ms
(pow.f64 b #s(literal 2 binary64))
Results
AccuracySegmentsBranch
66.9%2b
66.9%2(pow.f64 b #s(literal 2 binary64))
68.5%3angle
68.5%3(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
68.5%3(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 28 to 23 computations (17.9% saved)

regimes106.0ms (0.6%)

Memory
20.4MiB live, 221.4MiB allocated
Counts
69 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (PI.f64)) (+.f64 a b))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (log.f64 (exp.f64 (-.f64 b a)))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/90 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (log.f64 (exp.f64 (-.f64 b a)))))))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)) (-.f64 a b))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (+.f64 a b) (*.f64 (-.f64 a b) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
Outputs
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
Calls

5 calls:

20.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
20.0ms
(/.f64 angle #s(literal 180 binary64))
19.0ms
angle
19.0ms
b
19.0ms
(pow.f64 b #s(literal 2 binary64))
Results
AccuracySegmentsBranch
65.0%1b
65.0%1(pow.f64 b #s(literal 2 binary64))
66.8%2angle
66.8%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
66.8%2(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 28 to 23 computations (17.9% saved)

regimes103.0ms (0.6%)

Memory
-24.5MiB live, 217.5MiB allocated
Counts
59 → 1
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (PI.f64)) (+.f64 a b))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 angle (*.f64 b (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal -1/90 binary64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (log.f64 (exp.f64 (-.f64 b a)))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1/90 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (log.f64 (exp.f64 (-.f64 b a)))))))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 b a)))) #s(literal 3 binary64))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (-.f64 a b) (+.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)) (-.f64 a b))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)))))
Outputs
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
Calls

6 calls:

17.0ms
(/.f64 angle #s(literal 180 binary64))
17.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
17.0ms
a
17.0ms
angle
16.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
Results
AccuracySegmentsBranch
65.0%1(pow.f64 a #s(literal 2 binary64))
65.0%1a
65.0%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
65.0%1angle
65.0%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
65.0%1(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 38 to 30 computations (21.1% saved)

regimes40.0ms (0.2%)

Memory
8.7MiB live, 87.3MiB allocated
Counts
24 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
Outputs
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
Calls

5 calls:

8.0ms
angle
8.0ms
(pow.f64 b #s(literal 2 binary64))
7.0ms
b
7.0ms
a
7.0ms
(pow.f64 a #s(literal 2 binary64))
Results
AccuracySegmentsBranch
56.7%1angle
56.7%1b
56.7%1(pow.f64 b #s(literal 2 binary64))
59.2%2a
58.4%2(pow.f64 a #s(literal 2 binary64))
Compiler

Compiled 24 to 19 computations (20.8% saved)

regimes38.0ms (0.2%)

Memory
2.6MiB live, 83.4MiB allocated
Counts
23 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 b a) #s(literal 1 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) a))))
Outputs
(*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
Calls

5 calls:

7.0ms
(pow.f64 a #s(literal 2 binary64))
7.0ms
angle
7.0ms
b
7.0ms
(pow.f64 b #s(literal 2 binary64))
7.0ms
a
Results
AccuracySegmentsBranch
52.6%1(pow.f64 b #s(literal 2 binary64))
52.6%1b
52.6%1angle
55.5%2(pow.f64 a #s(literal 2 binary64))
55.5%2a
Compiler

Compiled 24 to 19 computations (20.8% saved)

regimes6.0ms (0%)

Memory
13.2MiB live, 13.2MiB allocated
Counts
13 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))))
Outputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
Calls

1 calls:

5.0ms
a
Results
AccuracySegmentsBranch
55.5%2a
Compiler

Compiled 4 to 3 computations (25% saved)

regimes5.0ms (0%)

Memory
12.7MiB live, 12.7MiB allocated
Counts
12 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
Outputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
Calls

1 calls:

4.0ms
a
Results
AccuracySegmentsBranch
55.5%2a
Compiler

Compiled 4 to 3 computations (25% saved)

regimes14.0ms (0.1%)

Memory
-11.4MiB live, 28.2MiB allocated
Counts
11 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))))
Outputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))
Calls

3 calls:

5.0ms
a
4.0ms
angle
4.0ms
b
Results
AccuracySegmentsBranch
50.4%2b
41.9%2angle
52.6%2a
Compiler

Compiled 12 to 9 computations (25% saved)

regimes4.0ms (0%)

Memory
10.5MiB live, 10.5MiB allocated
Counts
8 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
Outputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
Calls

1 calls:

3.0ms
a
Results
AccuracySegmentsBranch
52.6%2a
Compiler

Compiled 4 to 3 computations (25% saved)

regimes10.0ms (0.1%)

Memory
-14.6MiB live, 24.8MiB allocated
Counts
7 → 1
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
Outputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
Calls

3 calls:

4.0ms
a
3.0ms
b
3.0ms
angle
Results
AccuracySegmentsBranch
39.5%1angle
39.5%1b
39.5%1a
Compiler

Compiled 12 to 9 computations (25% saved)

regimes9.0ms (0.1%)

Memory
-22.3MiB live, 19.9MiB allocated
Counts
5 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
Outputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
Calls

3 calls:

4.0ms
a
2.0ms
b
2.0ms
angle
Results
AccuracySegmentsBranch
32.7%1a
37.3%2b
35.2%2angle
Compiler

Compiled 12 to 9 computations (25% saved)

regimes7.0ms (0%)

Memory
16.6MiB live, 16.6MiB allocated
Accuracy

Total -1.2b remaining (-2.3%)

Threshold costs -1.2b (-2.3%)

Counts
4 → 1
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (*.f64 a b) (PI.f64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle b) (PI.f64)))
Outputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
Calls

3 calls:

2.0ms
angle
2.0ms
b
2.0ms
a
Results
AccuracySegmentsBranch
18.3%1a
18.3%1angle
18.3%1b
Compiler

Compiled 12 to 9 computations (25% saved)

bsearch3.0ms (0%)

Memory
8.6MiB live, 8.6MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
5.513269679006415e+169
2.803318788240703e+170
0.0ms
4.06501292662204e+61
2.4210338614664355e+63
Compiler

Compiled 27 to 22 computations (18.5% saved)

bsearch2.0ms (0%)

Memory
7.0MiB live, 7.0MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
1.0588004379346816e+224
3.245068046246056e+226
0.0ms
1.371784635754253e+171
1.270071794330913e+172
0.0ms
4.06501292662204e+61
2.4210338614664355e+63
Compiler

Compiled 27 to 22 computations (18.5% saved)

bsearch3.0ms (0%)

Memory
-34.3MiB live, 5.2MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
1.0588004379346816e+224
3.245068046246056e+226
0.0ms
1.957091018573521e+83
6.821894367088245e+83
0.0ms
1.5994623924484325e+42
1.9016751958424532e+42
Compiler

Compiled 27 to 22 computations (18.5% saved)

bsearch2.0ms (0%)

Memory
5.1MiB live, 5.1MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
1.0588004379346816e+224
3.245068046246056e+226
0.0ms
1.957091018573521e+83
6.821894367088245e+83
0.0ms
148512305748257.56
3720114703041749.5
Compiler

Compiled 27 to 22 computations (18.5% saved)

bsearch1.0ms (0%)

Memory
3.7MiB live, 3.7MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
1.957091018573521e+83
6.821894367088245e+83
0.0ms
148512305748257.56
3720114703041749.5
Compiler

Compiled 27 to 22 computations (18.5% saved)

bsearch1.0ms (0%)

Memory
2.1MiB live, 2.1MiB allocated
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
4.068363267730482e+70
5.843506741182095e+70
Compiler

Compiled 27 to 22 computations (18.5% saved)

bsearch31.0ms (0.2%)

Memory
19.0MiB live, 58.3MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
28.0ms
5.247237476485756e+172
3.0357451011731523e+174
Samples
16.0ms62×1valid
5.0ms49×0valid
3.0ms3valid
Compiler

Compiled 288 to 218 computations (24.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 20.0ms
ival-mult: 5.0ms (25.1% of total)
ival-sin: 5.0ms (25.1% of total)
ival-cos: 3.0ms (15.1% of total)
ival-pow2: 3.0ms (15.1% of total)
ival-div: 1.0ms (5% of total)
adjust: 1.0ms (5% of total)
ival-pi: 1.0ms (5% of total)
ival-sub: 1.0ms (5% of total)
ival-assert: 0.0ms (0% of total)
...in/eval/compile.rkt:110:19: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

bsearch115.0ms (0.7%)

Memory
-13.7MiB live, 66.9MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
111.0ms
2.357587429718054e+115
7.059207603294748e+117
Samples
97.0ms66×1valid
6.0ms61×0valid
4.0ms3valid
Compiler

Compiled 285 to 206 computations (27.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 103.0ms
ival-div: 82.0ms (79.9% of total)
ival-sin: 6.0ms (5.8% of total)
ival-mult: 5.0ms (4.9% of total)
ival-cos: 3.0ms (2.9% of total)
ival-pow2: 3.0ms (2.9% of total)
adjust: 1.0ms (1% of total)
ival-pi: 1.0ms (1% of total)
ival-sub: 1.0ms (1% of total)
ival-assert: 0.0ms (0% of total)
...in/eval/compile.rkt:110:19: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

bsearch26.0ms (0.2%)

Memory
18.9MiB live, 58.0MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
24.0ms
1.7683436477846624e+110
3.6086237688316006e+110
Samples
11.0ms42×1valid
6.0ms3valid
3.0ms35×0valid
Compiler

Compiled 189 to 137 computations (27.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 18.0ms
ival-sin: 7.0ms (38.2% of total)
ival-mult: 3.0ms (16.4% of total)
ival-pow2: 3.0ms (16.4% of total)
ival-cos: 2.0ms (10.9% of total)
adjust: 1.0ms (5.5% of total)
ival-div: 1.0ms (5.5% of total)
ival-sub: 1.0ms (5.5% of total)
ival-pi: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
...in/eval/compile.rkt:110:19: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

bsearch22.0ms (0.1%)

Memory
-31.0MiB live, 47.6MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
19.0ms
1.7683436477846624e+110
3.6086237688316006e+110
Samples
12.0ms46×1valid
3.0ms34×0valid
Compiler

Compiled 189 to 137 computations (27.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 13.0ms
ival-mult: 4.0ms (30.8% of total)
ival-pow2: 2.0ms (15.4% of total)
ival-cos: 2.0ms (15.4% of total)
ival-sin: 2.0ms (15.4% of total)
adjust: 1.0ms (7.7% of total)
ival-div: 1.0ms (7.7% of total)
ival-sub: 1.0ms (7.7% of total)
ival-pi: 0.0ms (0% of total)
...in/eval/compile.rkt:110:19: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

bsearch24.0ms (0.1%)

Memory
13.6MiB live, 55.2MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
22.0ms
5.278691217265823e-19
2.2697159320591487e-18
Samples
10.0ms43×1valid
5.0ms51×0valid
2.0ms2valid
Compiler

Compiled 209 to 154 computations (26.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 14.0ms
ival-mult: 4.0ms (28.8% of total)
ival-sin: 3.0ms (21.6% of total)
ival-cos: 2.0ms (14.4% of total)
ival-pow2: 2.0ms (14.4% of total)
ival-div: 1.0ms (7.2% of total)
adjust: 1.0ms (7.2% of total)
ival-sub: 1.0ms (7.2% of total)
ival-pi: 0.0ms (0% of total)
...in/eval/compile.rkt:110:19: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

bsearch22.0ms (0.1%)

Memory
12.0MiB live, 51.3MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
20.0ms
5.278691217265823e-19
2.2697159320591487e-18
Samples
10.0ms37×1valid
5.0ms58×0valid
1.0ms2valid
Compiler

Compiled 209 to 154 computations (26.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 13.0ms
ival-mult: 3.0ms (23.9% of total)
ival-cos: 2.0ms (15.9% of total)
ival-sin: 2.0ms (15.9% of total)
ival-pow2: 2.0ms (15.9% of total)
adjust: 1.0ms (8% of total)
ival-div: 1.0ms (8% of total)
ival-sub: 1.0ms (8% of total)
ival-pi: 0.0ms (0% of total)
...in/eval/compile.rkt:110:19: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

bsearch27.0ms (0.2%)

Memory
-23.7MiB live, 54.8MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
23.0ms
4.131248976027869e+227
9.112221849865056e+228
Samples
13.0ms48×1valid
6.0ms64×0valid
Compiler

Compiled 218 to 169 computations (22.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 15.0ms
ival-mult: 5.0ms (32.5% of total)
ival-pow2: 3.0ms (19.5% of total)
ival-cos: 2.0ms (13% of total)
ival-sin: 2.0ms (13% of total)
ival-div: 1.0ms (6.5% of total)
adjust: 1.0ms (6.5% of total)
ival-pi: 1.0ms (6.5% of total)
ival-sub: 1.0ms (6.5% of total)
...in/eval/compile.rkt:110:19: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

simplify66.0ms (0.4%)

Memory
28.4MiB live, 148.7MiB allocated
Algorithm
egg-herbie
Rules
79×*-commutative
12×neg-sub0
12×+-commutative
12×neg-mul-1
11×sub-neg
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01732950
12592950
22712950
32912950
43122950
53262950
63342950
73382950
83392950
Stop Event
saturated
Calls
Call 1
Inputs
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000001751099842971580586523040158899155912802435072 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 100000000000000003441905430931245280917713770297417747470693647675065097962631447553892265814744827318497179085147422915077831721209019419643357959500300321574675254607872 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000001751099842971580586523040158899155912802435072 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 1999999999999999907944413459313740423465975427478201419661483106392581426569891626416676955412332824747452003700107326021174336186347778147820565446647167074289717019148288 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 199999999999999993909807035896639004185929614489498422429684950520219389765747426705377309150610171428074364818449682269011785762366757412160506499038165807860216189579281066776703092169896013900652031477585337801129043427328 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 1600000000000000009920138320652453111922688 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000006161332646193051381554050408015286692692179488138827970582662873088 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 199999999999999993909807035896639004185929614489498422429684950520219389765747426705377309150610171428074364818449682269011785762366757412160506499038165807860216189579281066776703092169896013900652031477585337801129043427328 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000006161332646193051381554050408015286692692179488138827970582662873088 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 199999999999999993909807035896639004185929614489498422429684950520219389765747426705377309150610171428074364818449682269011785762366757412160506499038165807860216189579281066776703092169896013900652031477585337801129043427328 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000006161332646193051381554050408015286692692179488138827970582662873088 binary64)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000002094076278210572897949571693332016914157171385590349824 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b)))))
(if (<=.f64 a #s(literal 430000000000000025258283538359580445613908710879456293557888025064846755863693150584712686460769399374999822636318592133059525786657903170394467819169615940989349819559444480 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))))
(if (<=.f64 a #s(literal 6999999999999999653967762151401420900396946537982186040129152437227649691593003789584673895935140103242703145279684608 binary64)) (*.f64 (*.f64 #s(literal -1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))))
(if (<=.f64 a #s(literal 289999999999999996822677348230108180415700262896720203107497187840991824728429365786854750265057779743436308480 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (-.f64 b a) (*.f64 (PI.f64) (+.f64 a b))))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))))
(if (<=.f64 a #s(literal 359999999999999968435215381584228055063174815541375321926058719949341964140788077068771511786271510763893948416 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))))
(if (<=.f64 a #s(literal 4673067172681345/2596148429267413814265248164610048 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))))
(if (<=.f64 a #s(literal 3946145612486469/5192296858534827628530496329220096 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(if (<=.f64 b #s(literal 519999999999999964111230168678087414527143069192205360906510373089220074053747366484439665533965811404639678969663203596558074217974114240730731443673478872261768279795835033165137793464534605535977204907741518686129990668386304 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (neg.f64 a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
Outputs
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000001751099842971580586523040158899155912802435072 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 100000000000000003441905430931245280917713770297417747470693647675065097962631447553892265814744827318497179085147422915077831721209019419643357959500300321574675254607872 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000001751099842971580586523040158899155912802435072 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 100000000000000003441905430931245280917713770297417747470693647675065097962631447553892265814744827318497179085147422915077831721209019419643357959500300321574675254607872 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64))))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000001751099842971580586523040158899155912802435072 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 1999999999999999907944413459313740423465975427478201419661483106392581426569891626416676955412332824747452003700107326021174336186347778147820565446647167074289717019148288 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 199999999999999993909807035896639004185929614489498422429684950520219389765747426705377309150610171428074364818449682269011785762366757412160506499038165807860216189579281066776703092169896013900652031477585337801129043427328 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000001751099842971580586523040158899155912802435072 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 1999999999999999907944413459313740423465975427478201419661483106392581426569891626416676955412332824747452003700107326021174336186347778147820565446647167074289717019148288 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (cbrt.f64 (PI.f64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 199999999999999993909807035896639004185929614489498422429684950520219389765747426705377309150610171428074364818449682269011785762366757412160506499038165807860216189579281066776703092169896013900652031477585337801129043427328 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b)))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64))))))))))
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(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 1600000000000000009920138320652453111922688 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 a b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 a b))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 200000000000000006161332646193051381554050408015286692692179488138827970582662873088 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 199999999999999993909807035896639004185929614489498422429684950520219389765747426705377309150610171428074364818449682269011785762366757412160506499038165807860216189579281066776703092169896013900652031477585337801129043427328 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 a b) (+.f64 a b)))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 a b) (+.f64 a b)) (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64))))))))))
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(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))

soundness1.9s (11.2%)

Memory
-9.2MiB live, 2 652.9MiB allocated
Rules
808×distribute-lft-in
734×distribute-lft-in
643×*-commutative
631×*-commutative
610×fma-define
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
094137516
1240135564
2636235546
062822
11068822
0179230064826310
1515130064822331
066967
1164935
2510935
31758935
45257935
051722
1860722
035527
1565500
27716500
0167025769866490
1499225769864262
Stop Event
fuel
node limit
node limit
node limit
node limit
node limit
node limit
node limit
Compiler

Compiled 2 548 to 727 computations (71.5% saved)

preprocess131.0ms (0.8%)

Memory
44.7MiB live, 236.6MiB allocated
Remove

(abs b)

(abs a)

Compiler

Compiled 5 280 to 1 950 computations (63.1% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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