
(FPCore (x) :precision binary64 (log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))
double code(double x) {
return log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((1.0d0 / x) + (sqrt((1.0d0 - (x * x))) / x)))
end function
public static double code(double x) {
return Math.log(((1.0 / x) + (Math.sqrt((1.0 - (x * x))) / x)));
}
def code(x): return math.log(((1.0 / x) + (math.sqrt((1.0 - (x * x))) / x)))
function code(x) return log(Float64(Float64(1.0 / x) + Float64(sqrt(Float64(1.0 - Float64(x * x))) / x))) end
function tmp = code(x) tmp = log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x))); end
code[x_] := N[Log[N[(N[(1.0 / x), $MachinePrecision] + N[(N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{1}{x} + \frac{\sqrt{1 - x \cdot x}}{x}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))
double code(double x) {
return log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((1.0d0 / x) + (sqrt((1.0d0 - (x * x))) / x)))
end function
public static double code(double x) {
return Math.log(((1.0 / x) + (Math.sqrt((1.0 - (x * x))) / x)));
}
def code(x): return math.log(((1.0 / x) + (math.sqrt((1.0 - (x * x))) / x)))
function code(x) return log(Float64(Float64(1.0 / x) + Float64(sqrt(Float64(1.0 - Float64(x * x))) / x))) end
function tmp = code(x) tmp = log(((1.0 / x) + (sqrt((1.0 - (x * x))) / x))); end
code[x_] := N[Log[N[(N[(1.0 / x), $MachinePrecision] + N[(N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{1}{x} + \frac{\sqrt{1 - x \cdot x}}{x}\right)
\end{array}
(FPCore (x) :precision binary64 (log (+ (pow (sqrt x) -2.0) (/ (sqrt (- 1.0 (* x x))) x))))
double code(double x) {
return log((pow(sqrt(x), -2.0) + (sqrt((1.0 - (x * x))) / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((sqrt(x) ** (-2.0d0)) + (sqrt((1.0d0 - (x * x))) / x)))
end function
public static double code(double x) {
return Math.log((Math.pow(Math.sqrt(x), -2.0) + (Math.sqrt((1.0 - (x * x))) / x)));
}
def code(x): return math.log((math.pow(math.sqrt(x), -2.0) + (math.sqrt((1.0 - (x * x))) / x)))
function code(x) return log(Float64((sqrt(x) ^ -2.0) + Float64(sqrt(Float64(1.0 - Float64(x * x))) / x))) end
function tmp = code(x) tmp = log(((sqrt(x) ^ -2.0) + (sqrt((1.0 - (x * x))) / x))); end
code[x_] := N[Log[N[(N[Power[N[Sqrt[x], $MachinePrecision], -2.0], $MachinePrecision] + N[(N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left({\left(\sqrt{x}\right)}^{-2} + \frac{\sqrt{1 - x \cdot x}}{x}\right)
\end{array}
Initial program 99.6%
inv-pow99.6%
add-sqr-sqrt99.6%
unpow-prod-down99.6%
Applied egg-rr99.6%
pow-sqr99.6%
metadata-eval99.6%
Simplified99.6%
(FPCore (x) :precision binary64 (log (+ (/ (sqrt (- 1.0 (* x x))) x) (/ 1.0 x))))
double code(double x) {
return log(((sqrt((1.0 - (x * x))) / x) + (1.0 / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((sqrt((1.0d0 - (x * x))) / x) + (1.0d0 / x)))
end function
public static double code(double x) {
return Math.log(((Math.sqrt((1.0 - (x * x))) / x) + (1.0 / x)));
}
def code(x): return math.log(((math.sqrt((1.0 - (x * x))) / x) + (1.0 / x)))
function code(x) return log(Float64(Float64(sqrt(Float64(1.0 - Float64(x * x))) / x) + Float64(1.0 / x))) end
function tmp = code(x) tmp = log(((sqrt((1.0 - (x * x))) / x) + (1.0 / x))); end
code[x_] := N[Log[N[(N[(N[Sqrt[N[(1.0 - N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision] + N[(1.0 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{\sqrt{1 - x \cdot x}}{x} + \frac{1}{x}\right)
\end{array}
Initial program 99.6%
Final simplification99.6%
(FPCore (x) :precision binary64 (log (/ (+ 2.0 (* (* x x) -0.5)) x)))
double code(double x) {
return log(((2.0 + ((x * x) * -0.5)) / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log(((2.0d0 + ((x * x) * (-0.5d0))) / x))
end function
public static double code(double x) {
return Math.log(((2.0 + ((x * x) * -0.5)) / x));
}
def code(x): return math.log(((2.0 + ((x * x) * -0.5)) / x))
function code(x) return log(Float64(Float64(2.0 + Float64(Float64(x * x) * -0.5)) / x)) end
function tmp = code(x) tmp = log(((2.0 + ((x * x) * -0.5)) / x)); end
code[x_] := N[Log[N[(N[(2.0 + N[(N[(x * x), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{2 + \left(x \cdot x\right) \cdot -0.5}{x}\right)
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 99.4%
*-commutative99.4%
Simplified99.4%
pow299.4%
Applied egg-rr99.4%
(FPCore (x) :precision binary64 (- (log (* x 0.5))))
double code(double x) {
return -log((x * 0.5));
}
real(8) function code(x)
real(8), intent (in) :: x
code = -log((x * 0.5d0))
end function
public static double code(double x) {
return -Math.log((x * 0.5));
}
def code(x): return -math.log((x * 0.5))
function code(x) return Float64(-log(Float64(x * 0.5))) end
function tmp = code(x) tmp = -log((x * 0.5)); end
code[x_] := (-N[Log[N[(x * 0.5), $MachinePrecision]], $MachinePrecision])
\begin{array}{l}
\\
-\log \left(x \cdot 0.5\right)
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 99.0%
clear-num99.0%
log-rec99.4%
div-inv99.4%
metadata-eval99.4%
Applied egg-rr99.4%
(FPCore (x) :precision binary64 (log (/ 2.0 x)))
double code(double x) {
return log((2.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((2.0d0 / x))
end function
public static double code(double x) {
return Math.log((2.0 / x));
}
def code(x): return math.log((2.0 / x))
function code(x) return log(Float64(2.0 / x)) end
function tmp = code(x) tmp = log((2.0 / x)); end
code[x_] := N[Log[N[(2.0 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(\frac{2}{x}\right)
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 99.0%
herbie shell --seed 2024181
(FPCore (x)
:name "Hyperbolic arc-(co)secant"
:precision binary64
(log (+ (/ 1.0 x) (/ (sqrt (- 1.0 (* x x))) x))))