
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.3e+142) (not (<= x 1.15e-6))) (exp (- x z)) (exp (- (* y (log y)) z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.3e+142) || !(x <= 1.15e-6)) {
tmp = exp((x - z));
} else {
tmp = exp(((y * log(y)) - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.3d+142)) .or. (.not. (x <= 1.15d-6))) then
tmp = exp((x - z))
else
tmp = exp(((y * log(y)) - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.3e+142) || !(x <= 1.15e-6)) {
tmp = Math.exp((x - z));
} else {
tmp = Math.exp(((y * Math.log(y)) - z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.3e+142) or not (x <= 1.15e-6): tmp = math.exp((x - z)) else: tmp = math.exp(((y * math.log(y)) - z)) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.3e+142) || !(x <= 1.15e-6)) tmp = exp(Float64(x - z)); else tmp = exp(Float64(Float64(y * log(y)) - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.3e+142) || ~((x <= 1.15e-6))) tmp = exp((x - z)); else tmp = exp(((y * log(y)) - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.3e+142], N[Not[LessEqual[x, 1.15e-6]], $MachinePrecision]], N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision], N[Exp[N[(N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.3 \cdot 10^{+142} \lor \neg \left(x \leq 1.15 \cdot 10^{-6}\right):\\
\;\;\;\;e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;e^{y \cdot \log y - z}\\
\end{array}
\end{array}
if x < -1.30000000000000011e142 or 1.15e-6 < x Initial program 100.0%
Taylor expanded in y around 0 97.4%
if -1.30000000000000011e142 < x < 1.15e-6Initial program 100.0%
Taylor expanded in x around 0 97.4%
Final simplification97.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.4e+65) (not (<= x 3.7e+22))) (exp x) (exp (- z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e+65) || !(x <= 3.7e+22)) {
tmp = exp(x);
} else {
tmp = exp(-z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.4d+65)) .or. (.not. (x <= 3.7d+22))) then
tmp = exp(x)
else
tmp = exp(-z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e+65) || !(x <= 3.7e+22)) {
tmp = Math.exp(x);
} else {
tmp = Math.exp(-z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.4e+65) or not (x <= 3.7e+22): tmp = math.exp(x) else: tmp = math.exp(-z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.4e+65) || !(x <= 3.7e+22)) tmp = exp(x); else tmp = exp(Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.4e+65) || ~((x <= 3.7e+22))) tmp = exp(x); else tmp = exp(-z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.4e+65], N[Not[LessEqual[x, 3.7e+22]], $MachinePrecision]], N[Exp[x], $MachinePrecision], N[Exp[(-z)], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{+65} \lor \neg \left(x \leq 3.7 \cdot 10^{+22}\right):\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;e^{-z}\\
\end{array}
\end{array}
if x < -3.3999999999999999e65 or 3.6999999999999998e22 < x Initial program 100.0%
Taylor expanded in x around inf 82.5%
if -3.3999999999999999e65 < x < 3.6999999999999998e22Initial program 100.0%
Taylor expanded in z around inf 68.7%
neg-mul-168.7%
Simplified68.7%
Final simplification74.1%
(FPCore (x y z) :precision binary64 (if (<= y 3.65e+99) (exp (- x z)) (pow y y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.65e+99) {
tmp = exp((x - z));
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.65d+99) then
tmp = exp((x - z))
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.65e+99) {
tmp = Math.exp((x - z));
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.65e+99: tmp = math.exp((x - z)) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.65e+99) tmp = exp(Float64(x - z)); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.65e+99) tmp = exp((x - z)); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.65e+99], N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision], N[Power[y, y], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.65 \cdot 10^{+99}:\\
\;\;\;\;e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if y < 3.6499999999999999e99Initial program 100.0%
Taylor expanded in y around 0 91.6%
if 3.6499999999999999e99 < y Initial program 100.0%
Taylor expanded in x around 0 93.6%
Taylor expanded in z around 0 89.3%
(FPCore (x y z) :precision binary64 (if (<= y 0.00084) (exp (- z)) (pow y y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.00084) {
tmp = exp(-z);
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.00084d0) then
tmp = exp(-z)
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.00084) {
tmp = Math.exp(-z);
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.00084: tmp = math.exp(-z) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.00084) tmp = exp(Float64(-z)); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.00084) tmp = exp(-z); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.00084], N[Exp[(-z)], $MachinePrecision], N[Power[y, y], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.00084:\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if y < 8.4000000000000003e-4Initial program 100.0%
Taylor expanded in z around inf 75.1%
neg-mul-175.1%
Simplified75.1%
if 8.4000000000000003e-4 < y Initial program 100.0%
Taylor expanded in x around 0 90.2%
Taylor expanded in z around 0 80.6%
(FPCore (x y z) :precision binary64 (if (<= z -5.4e+107) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (exp x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -5.4e+107) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-5.4d+107)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else
tmp = exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -5.4e+107) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -5.4e+107: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) else: tmp = math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -5.4e+107) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); else tmp = exp(x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -5.4e+107) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); else tmp = exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -5.4e+107], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Exp[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.4 \cdot 10^{+107}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;e^{x}\\
\end{array}
\end{array}
if z < -5.4000000000000003e107Initial program 100.0%
Taylor expanded in z around inf 92.3%
neg-mul-192.3%
Simplified92.3%
Taylor expanded in z around 0 92.3%
Taylor expanded in z around inf 92.3%
*-commutative92.3%
Simplified92.3%
if -5.4000000000000003e107 < z Initial program 100.0%
Taylor expanded in x around inf 52.5%
Final simplification60.4%
(FPCore (x y z) :precision binary64 (if (<= z -4.3e+65) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (+ 1.0 (* x (+ 1.0 (* x (+ 0.5 (* x 0.16666666666666666))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -4.3e+65) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666)))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-4.3d+65)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * (0.5d0 + (x * 0.16666666666666666d0)))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -4.3e+65) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666)))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -4.3e+65: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666))))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -4.3e+65) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(0.5 + Float64(x * 0.16666666666666666)))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -4.3e+65) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666))))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -4.3e+65], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(0.5 + N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.3 \cdot 10^{+65}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(0.5 + x \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if z < -4.30000000000000046e65Initial program 100.0%
Taylor expanded in z around inf 87.3%
neg-mul-187.3%
Simplified87.3%
Taylor expanded in z around 0 76.9%
Taylor expanded in z around inf 76.9%
*-commutative76.9%
Simplified76.9%
if -4.30000000000000046e65 < z Initial program 100.0%
Taylor expanded in x around inf 53.3%
Taylor expanded in x around 0 32.5%
Final simplification43.2%
(FPCore (x y z) :precision binary64 (if (<= z -3.1e+65) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (+ 1.0 (* x (+ 1.0 (* x (* x 0.16666666666666666)))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -3.1e+65) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3.1d+65)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * (x * 0.16666666666666666d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -3.1e+65) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -3.1e+65: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -3.1e+65) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(x * 0.16666666666666666))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -3.1e+65) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -3.1e+65], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.1 \cdot 10^{+65}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(x \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if z < -3.09999999999999991e65Initial program 100.0%
Taylor expanded in z around inf 87.3%
neg-mul-187.3%
Simplified87.3%
Taylor expanded in z around 0 76.9%
Taylor expanded in z around inf 76.9%
*-commutative76.9%
Simplified76.9%
if -3.09999999999999991e65 < z Initial program 100.0%
Taylor expanded in x around inf 53.3%
Taylor expanded in x around 0 32.5%
Taylor expanded in x around inf 32.4%
*-commutative32.4%
Simplified32.4%
Final simplification43.2%
(FPCore (x y z) :precision binary64 (if (<= x 3.3e+71) (+ 1.0 (* z (+ (* z 0.5) -1.0))) (+ 1.0 (* x (+ 1.0 (* x (* x 0.16666666666666666)))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 3.3e+71) {
tmp = 1.0 + (z * ((z * 0.5) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 3.3d+71) then
tmp = 1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * (x * 0.16666666666666666d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 3.3e+71) {
tmp = 1.0 + (z * ((z * 0.5) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 3.3e+71: tmp = 1.0 + (z * ((z * 0.5) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 3.3e+71) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(x * 0.16666666666666666))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 3.3e+71) tmp = 1.0 + (z * ((z * 0.5) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 3.3e+71], N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3.3 \cdot 10^{+71}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5 + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(x \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if x < 3.2999999999999998e71Initial program 100.0%
Taylor expanded in z around inf 60.0%
neg-mul-160.0%
Simplified60.0%
Taylor expanded in z around 0 33.2%
if 3.2999999999999998e71 < x Initial program 100.0%
Taylor expanded in x around inf 86.9%
Taylor expanded in x around 0 76.7%
Taylor expanded in x around inf 76.7%
*-commutative76.7%
Simplified76.7%
Final simplification40.8%
(FPCore (x y z) :precision binary64 (if (<= z -4.3e+65) (+ 1.0 (* z (* z 0.5))) (+ 1.0 (* x (+ 1.0 (* x 0.5))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -4.3e+65) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-4.3d+65)) then
tmp = 1.0d0 + (z * (z * 0.5d0))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -4.3e+65) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -4.3e+65: tmp = 1.0 + (z * (z * 0.5)) else: tmp = 1.0 + (x * (1.0 + (x * 0.5))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -4.3e+65) tmp = Float64(1.0 + Float64(z * Float64(z * 0.5))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * 0.5)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -4.3e+65) tmp = 1.0 + (z * (z * 0.5)); else tmp = 1.0 + (x * (1.0 + (x * 0.5))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -4.3e+65], N[(1.0 + N[(z * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.3 \cdot 10^{+65}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot 0.5\right)\\
\end{array}
\end{array}
if z < -4.30000000000000046e65Initial program 100.0%
Taylor expanded in z around inf 87.3%
neg-mul-187.3%
Simplified87.3%
Taylor expanded in z around 0 65.0%
Taylor expanded in z around inf 65.0%
if -4.30000000000000046e65 < z Initial program 100.0%
Taylor expanded in x around inf 53.3%
Taylor expanded in x around 0 31.3%
Final simplification39.4%
(FPCore (x y z) :precision binary64 (if (<= z -2.02e+65) (+ 1.0 (* z (* z 0.5))) (+ 1.0 (* x (* x 0.5)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.02e+65) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (x * 0.5));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.02d+65)) then
tmp = 1.0d0 + (z * (z * 0.5d0))
else
tmp = 1.0d0 + (x * (x * 0.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.02e+65) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (x * 0.5));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.02e+65: tmp = 1.0 + (z * (z * 0.5)) else: tmp = 1.0 + (x * (x * 0.5)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.02e+65) tmp = Float64(1.0 + Float64(z * Float64(z * 0.5))); else tmp = Float64(1.0 + Float64(x * Float64(x * 0.5))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.02e+65) tmp = 1.0 + (z * (z * 0.5)); else tmp = 1.0 + (x * (x * 0.5)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.02e+65], N[(1.0 + N[(z * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.02 \cdot 10^{+65}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(x \cdot 0.5\right)\\
\end{array}
\end{array}
if z < -2.0199999999999999e65Initial program 100.0%
Taylor expanded in z around inf 87.3%
neg-mul-187.3%
Simplified87.3%
Taylor expanded in z around 0 65.0%
Taylor expanded in z around inf 65.0%
if -2.0199999999999999e65 < z Initial program 100.0%
Taylor expanded in x around inf 53.3%
Taylor expanded in x around 0 31.3%
Taylor expanded in x around inf 31.1%
*-commutative31.1%
Simplified31.1%
Final simplification39.3%
(FPCore (x y z) :precision binary64 (+ 1.0 (* x (* x 0.5))))
double code(double x, double y, double z) {
return 1.0 + (x * (x * 0.5));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + (x * (x * 0.5d0))
end function
public static double code(double x, double y, double z) {
return 1.0 + (x * (x * 0.5));
}
def code(x, y, z): return 1.0 + (x * (x * 0.5))
function code(x, y, z) return Float64(1.0 + Float64(x * Float64(x * 0.5))) end
function tmp = code(x, y, z) tmp = 1.0 + (x * (x * 0.5)); end
code[x_, y_, z_] := N[(1.0 + N[(x * N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + x \cdot \left(x \cdot 0.5\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 48.7%
Taylor expanded in x around 0 27.1%
Taylor expanded in x around inf 27.0%
*-commutative27.0%
Simplified27.0%
(FPCore (x y z) :precision binary64 (- 1.0 z))
double code(double x, double y, double z) {
return 1.0 - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 - z
end function
public static double code(double x, double y, double z) {
return 1.0 - z;
}
def code(x, y, z): return 1.0 - z
function code(x, y, z) return Float64(1.0 - z) end
function tmp = code(x, y, z) tmp = 1.0 - z; end
code[x_, y_, z_] := N[(1.0 - z), $MachinePrecision]
\begin{array}{l}
\\
1 - z
\end{array}
Initial program 100.0%
Taylor expanded in z around inf 56.7%
neg-mul-156.7%
Simplified56.7%
Taylor expanded in z around 0 15.2%
neg-mul-115.2%
unsub-neg15.2%
Simplified15.2%
(FPCore (x y z) :precision binary64 (+ x 1.0))
double code(double x, double y, double z) {
return x + 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + 1.0d0
end function
public static double code(double x, double y, double z) {
return x + 1.0;
}
def code(x, y, z): return x + 1.0
function code(x, y, z) return Float64(x + 1.0) end
function tmp = code(x, y, z) tmp = x + 1.0; end
code[x_, y_, z_] := N[(x + 1.0), $MachinePrecision]
\begin{array}{l}
\\
x + 1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 48.7%
Taylor expanded in x around 0 15.0%
Final simplification15.0%
(FPCore (x y z) :precision binary64 1.0)
double code(double x, double y, double z) {
return 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0
end function
public static double code(double x, double y, double z) {
return 1.0;
}
def code(x, y, z): return 1.0
function code(x, y, z) return 1.0 end
function tmp = code(x, y, z) tmp = 1.0; end
code[x_, y_, z_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 48.7%
Taylor expanded in x around 0 14.9%
(FPCore (x y z) :precision binary64 (exp (+ (- x z) (* (log y) y))))
double code(double x, double y, double z) {
return exp(((x - z) + (log(y) * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x - z) + (log(y) * y)))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x - z) + (Math.log(y) * y)));
}
def code(x, y, z): return math.exp(((x - z) + (math.log(y) * y)))
function code(x, y, z) return exp(Float64(Float64(x - z) + Float64(log(y) * y))) end
function tmp = code(x, y, z) tmp = exp(((x - z) + (log(y) * y))); end
code[x_, y_, z_] := N[Exp[N[(N[(x - z), $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x - z\right) + \log y \cdot y}
\end{array}
herbie shell --seed 2024181
(FPCore (x y z)
:name "Statistics.Distribution.Poisson.Internal:probability from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (exp (+ (- x z) (* (log y) y))))
(exp (- (+ x (* y (log y))) z)))