
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ 1.0 (/ (+ x y) (- x y))))
double code(double x, double y) {
return 1.0 / ((x + y) / (x - y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / ((x + y) / (x - y))
end function
public static double code(double x, double y) {
return 1.0 / ((x + y) / (x - y));
}
def code(x, y): return 1.0 / ((x + y) / (x - y))
function code(x, y) return Float64(1.0 / Float64(Float64(x + y) / Float64(x - y))) end
function tmp = code(x, y) tmp = 1.0 / ((x + y) / (x - y)); end
code[x_, y_] := N[(1.0 / N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{x + y}{x - y}}
\end{array}
Initial program 99.9%
clear-num99.9%
associate-/r/99.7%
Applied egg-rr99.7%
associate-*l/99.9%
*-un-lft-identity99.9%
clear-num99.9%
Applied egg-rr99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -2.5e+43) (not (<= y 0.07))) (+ (* 2.0 (/ x y)) -1.0) (+ 1.0 (* -2.0 (/ y x)))))
double code(double x, double y) {
double tmp;
if ((y <= -2.5e+43) || !(y <= 0.07)) {
tmp = (2.0 * (x / y)) + -1.0;
} else {
tmp = 1.0 + (-2.0 * (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.5d+43)) .or. (.not. (y <= 0.07d0))) then
tmp = (2.0d0 * (x / y)) + (-1.0d0)
else
tmp = 1.0d0 + ((-2.0d0) * (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.5e+43) || !(y <= 0.07)) {
tmp = (2.0 * (x / y)) + -1.0;
} else {
tmp = 1.0 + (-2.0 * (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.5e+43) or not (y <= 0.07): tmp = (2.0 * (x / y)) + -1.0 else: tmp = 1.0 + (-2.0 * (y / x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.5e+43) || !(y <= 0.07)) tmp = Float64(Float64(2.0 * Float64(x / y)) + -1.0); else tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.5e+43) || ~((y <= 0.07))) tmp = (2.0 * (x / y)) + -1.0; else tmp = 1.0 + (-2.0 * (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.5e+43], N[Not[LessEqual[y, 0.07]], $MachinePrecision]], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{+43} \lor \neg \left(y \leq 0.07\right):\\
\;\;\;\;2 \cdot \frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\end{array}
\end{array}
if y < -2.5000000000000002e43 or 0.070000000000000007 < y Initial program 99.9%
Taylor expanded in x around 0 82.2%
if -2.5000000000000002e43 < y < 0.070000000000000007Initial program 99.9%
Taylor expanded in y around 0 76.5%
Final simplification79.4%
(FPCore (x y) :precision binary64 (if (or (<= y -2.55e+44) (not (<= y 7e-10))) (/ (- y) (+ x y)) (+ 1.0 (* -2.0 (/ y x)))))
double code(double x, double y) {
double tmp;
if ((y <= -2.55e+44) || !(y <= 7e-10)) {
tmp = -y / (x + y);
} else {
tmp = 1.0 + (-2.0 * (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.55d+44)) .or. (.not. (y <= 7d-10))) then
tmp = -y / (x + y)
else
tmp = 1.0d0 + ((-2.0d0) * (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.55e+44) || !(y <= 7e-10)) {
tmp = -y / (x + y);
} else {
tmp = 1.0 + (-2.0 * (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.55e+44) or not (y <= 7e-10): tmp = -y / (x + y) else: tmp = 1.0 + (-2.0 * (y / x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.55e+44) || !(y <= 7e-10)) tmp = Float64(Float64(-y) / Float64(x + y)); else tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.55e+44) || ~((y <= 7e-10))) tmp = -y / (x + y); else tmp = 1.0 + (-2.0 * (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.55e+44], N[Not[LessEqual[y, 7e-10]], $MachinePrecision]], N[((-y) / N[(x + y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.55 \cdot 10^{+44} \lor \neg \left(y \leq 7 \cdot 10^{-10}\right):\\
\;\;\;\;\frac{-y}{x + y}\\
\mathbf{else}:\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\end{array}
\end{array}
if y < -2.55e44 or 6.99999999999999961e-10 < y Initial program 99.9%
Taylor expanded in x around 0 81.2%
neg-mul-181.2%
Simplified81.2%
if -2.55e44 < y < 6.99999999999999961e-10Initial program 99.9%
Taylor expanded in y around 0 76.9%
Final simplification79.1%
(FPCore (x y) :precision binary64 (if (or (<= y -5.3e+44) (not (<= y 1.12e-11))) (/ (- y) (+ x y)) (/ x (+ x y))))
double code(double x, double y) {
double tmp;
if ((y <= -5.3e+44) || !(y <= 1.12e-11)) {
tmp = -y / (x + y);
} else {
tmp = x / (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5.3d+44)) .or. (.not. (y <= 1.12d-11))) then
tmp = -y / (x + y)
else
tmp = x / (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5.3e+44) || !(y <= 1.12e-11)) {
tmp = -y / (x + y);
} else {
tmp = x / (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5.3e+44) or not (y <= 1.12e-11): tmp = -y / (x + y) else: tmp = x / (x + y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -5.3e+44) || !(y <= 1.12e-11)) tmp = Float64(Float64(-y) / Float64(x + y)); else tmp = Float64(x / Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5.3e+44) || ~((y <= 1.12e-11))) tmp = -y / (x + y); else tmp = x / (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5.3e+44], N[Not[LessEqual[y, 1.12e-11]], $MachinePrecision]], N[((-y) / N[(x + y), $MachinePrecision]), $MachinePrecision], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.3 \cdot 10^{+44} \lor \neg \left(y \leq 1.12 \cdot 10^{-11}\right):\\
\;\;\;\;\frac{-y}{x + y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + y}\\
\end{array}
\end{array}
if y < -5.2999999999999999e44 or 1.1200000000000001e-11 < y Initial program 99.9%
Taylor expanded in x around 0 81.2%
neg-mul-181.2%
Simplified81.2%
if -5.2999999999999999e44 < y < 1.1200000000000001e-11Initial program 99.9%
Taylor expanded in x around inf 76.6%
Final simplification79.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.8e+43) (not (<= y 0.0007))) (+ (/ x y) -1.0) (/ x (+ x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.8e+43) || !(y <= 0.0007)) {
tmp = (x / y) + -1.0;
} else {
tmp = x / (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.8d+43)) .or. (.not. (y <= 0.0007d0))) then
tmp = (x / y) + (-1.0d0)
else
tmp = x / (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.8e+43) || !(y <= 0.0007)) {
tmp = (x / y) + -1.0;
} else {
tmp = x / (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.8e+43) or not (y <= 0.0007): tmp = (x / y) + -1.0 else: tmp = x / (x + y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.8e+43) || !(y <= 0.0007)) tmp = Float64(Float64(x / y) + -1.0); else tmp = Float64(x / Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.8e+43) || ~((y <= 0.0007))) tmp = (x / y) + -1.0; else tmp = x / (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.8e+43], N[Not[LessEqual[y, 0.0007]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{+43} \lor \neg \left(y \leq 0.0007\right):\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + y}\\
\end{array}
\end{array}
if y < -1.80000000000000005e43 or 6.99999999999999993e-4 < y Initial program 99.9%
Taylor expanded in x around 0 81.7%
neg-mul-181.7%
Simplified81.7%
Taylor expanded in y around inf 81.5%
if -1.80000000000000005e43 < y < 6.99999999999999993e-4Initial program 99.9%
Taylor expanded in x around inf 76.2%
Final simplification78.8%
(FPCore (x y) :precision binary64 (if (or (<= y -1.3e+45) (not (<= y 0.00145))) (+ (/ x y) -1.0) 1.0))
double code(double x, double y) {
double tmp;
if ((y <= -1.3e+45) || !(y <= 0.00145)) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.3d+45)) .or. (.not. (y <= 0.00145d0))) then
tmp = (x / y) + (-1.0d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.3e+45) || !(y <= 0.00145)) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.3e+45) or not (y <= 0.00145): tmp = (x / y) + -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.3e+45) || !(y <= 0.00145)) tmp = Float64(Float64(x / y) + -1.0); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.3e+45) || ~((y <= 0.00145))) tmp = (x / y) + -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.3e+45], N[Not[LessEqual[y, 0.00145]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+45} \lor \neg \left(y \leq 0.00145\right):\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.30000000000000004e45 or 0.00145 < y Initial program 99.9%
Taylor expanded in x around 0 81.7%
neg-mul-181.7%
Simplified81.7%
Taylor expanded in y around inf 81.5%
if -1.30000000000000004e45 < y < 0.00145Initial program 99.9%
Taylor expanded in x around inf 75.2%
Final simplification78.3%
(FPCore (x y) :precision binary64 (if (<= y -5e+43) -1.0 (if (<= y 3.3e-7) 1.0 -1.0)))
double code(double x, double y) {
double tmp;
if (y <= -5e+43) {
tmp = -1.0;
} else if (y <= 3.3e-7) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5d+43)) then
tmp = -1.0d0
else if (y <= 3.3d-7) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5e+43) {
tmp = -1.0;
} else if (y <= 3.3e-7) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5e+43: tmp = -1.0 elif y <= 3.3e-7: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -5e+43) tmp = -1.0; elseif (y <= 3.3e-7) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5e+43) tmp = -1.0; elseif (y <= 3.3e-7) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5e+43], -1.0, If[LessEqual[y, 3.3e-7], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+43}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 3.3 \cdot 10^{-7}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -5.0000000000000004e43 or 3.3000000000000002e-7 < y Initial program 99.9%
Taylor expanded in x around 0 80.6%
if -5.0000000000000004e43 < y < 3.3000000000000002e-7Initial program 99.9%
Taylor expanded in x around inf 75.6%
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 51.8%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024181
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))