
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma y (* z -0.5) (fma 0.125 x t)))
double code(double x, double y, double z, double t) {
return fma(y, (z * -0.5), fma(0.125, x, t));
}
function code(x, y, z, t) return fma(y, Float64(z * -0.5), fma(0.125, x, t)) end
code[x_, y_, z_, t_] := N[(y * N[(z * -0.5), $MachinePrecision] + N[(0.125 * x + t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z \cdot -0.5, \mathsf{fma}\left(0.125, x, t\right)\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
associate-+r-100.0%
associate-/l*100.0%
cancel-sign-sub-inv100.0%
associate-/l*100.0%
distribute-lft-neg-out100.0%
distribute-rgt-neg-out100.0%
+-commutative100.0%
associate-/l*100.0%
fma-define100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
metadata-eval100.0%
+-commutative100.0%
fma-define100.0%
metadata-eval100.0%
Simplified100.0%
(FPCore (x y z t) :precision binary64 (if (or (<= (* y z) -2e+39) (not (<= (* y z) 2e-28))) (- t (* (* y z) 0.5)) (+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -2e+39) || !((y * z) <= 2e-28)) {
tmp = t - ((y * z) * 0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((y * z) <= (-2d+39)) .or. (.not. ((y * z) <= 2d-28))) then
tmp = t - ((y * z) * 0.5d0)
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -2e+39) || !((y * z) <= 2e-28)) {
tmp = t - ((y * z) * 0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((y * z) <= -2e+39) or not ((y * z) <= 2e-28): tmp = t - ((y * z) * 0.5) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(y * z) <= -2e+39) || !(Float64(y * z) <= 2e-28)) tmp = Float64(t - Float64(Float64(y * z) * 0.5)); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((y * z) <= -2e+39) || ~(((y * z) <= 2e-28))) tmp = t - ((y * z) * 0.5); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y * z), $MachinePrecision], -2e+39], N[Not[LessEqual[N[(y * z), $MachinePrecision], 2e-28]], $MachinePrecision]], N[(t - N[(N[(y * z), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -2 \cdot 10^{+39} \lor \neg \left(y \cdot z \leq 2 \cdot 10^{-28}\right):\\
\;\;\;\;t - \left(y \cdot z\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
if (*.f64 y z) < -1.99999999999999988e39 or 1.99999999999999994e-28 < (*.f64 y z) Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 89.3%
if -1.99999999999999988e39 < (*.f64 y z) < 1.99999999999999994e-28Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 93.4%
Final simplification91.4%
(FPCore (x y z t) :precision binary64 (if (or (<= (* y z) -4.7e+98) (not (<= (* y z) 1.95e+208))) (* -0.5 (* y z)) (+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -4.7e+98) || !((y * z) <= 1.95e+208)) {
tmp = -0.5 * (y * z);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((y * z) <= (-4.7d+98)) .or. (.not. ((y * z) <= 1.95d+208))) then
tmp = (-0.5d0) * (y * z)
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -4.7e+98) || !((y * z) <= 1.95e+208)) {
tmp = -0.5 * (y * z);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((y * z) <= -4.7e+98) or not ((y * z) <= 1.95e+208): tmp = -0.5 * (y * z) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(y * z) <= -4.7e+98) || !(Float64(y * z) <= 1.95e+208)) tmp = Float64(-0.5 * Float64(y * z)); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((y * z) <= -4.7e+98) || ~(((y * z) <= 1.95e+208))) tmp = -0.5 * (y * z); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y * z), $MachinePrecision], -4.7e+98], N[Not[LessEqual[N[(y * z), $MachinePrecision], 1.95e+208]], $MachinePrecision]], N[(-0.5 * N[(y * z), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -4.7 \cdot 10^{+98} \lor \neg \left(y \cdot z \leq 1.95 \cdot 10^{+208}\right):\\
\;\;\;\;-0.5 \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
if (*.f64 y z) < -4.6999999999999997e98 or 1.95e208 < (*.f64 y z) Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 92.4%
associate-*r*92.4%
*-commutative92.4%
metadata-eval92.4%
div-inv92.4%
associate-/r/92.2%
Applied egg-rr92.2%
Taylor expanded in t around 0 85.1%
if -4.6999999999999997e98 < (*.f64 y z) < 1.95e208Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 84.7%
Final simplification84.8%
(FPCore (x y z t) :precision binary64 (if (or (<= (* y z) -1.85e+39) (not (<= (* y z) 2.4e-28))) (* -0.5 (* y z)) (* 0.125 x)))
double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -1.85e+39) || !((y * z) <= 2.4e-28)) {
tmp = -0.5 * (y * z);
} else {
tmp = 0.125 * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((y * z) <= (-1.85d+39)) .or. (.not. ((y * z) <= 2.4d-28))) then
tmp = (-0.5d0) * (y * z)
else
tmp = 0.125d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -1.85e+39) || !((y * z) <= 2.4e-28)) {
tmp = -0.5 * (y * z);
} else {
tmp = 0.125 * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((y * z) <= -1.85e+39) or not ((y * z) <= 2.4e-28): tmp = -0.5 * (y * z) else: tmp = 0.125 * x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(y * z) <= -1.85e+39) || !(Float64(y * z) <= 2.4e-28)) tmp = Float64(-0.5 * Float64(y * z)); else tmp = Float64(0.125 * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((y * z) <= -1.85e+39) || ~(((y * z) <= 2.4e-28))) tmp = -0.5 * (y * z); else tmp = 0.125 * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y * z), $MachinePrecision], -1.85e+39], N[Not[LessEqual[N[(y * z), $MachinePrecision], 2.4e-28]], $MachinePrecision]], N[(-0.5 * N[(y * z), $MachinePrecision]), $MachinePrecision], N[(0.125 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -1.85 \cdot 10^{+39} \lor \neg \left(y \cdot z \leq 2.4 \cdot 10^{-28}\right):\\
\;\;\;\;-0.5 \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x\\
\end{array}
\end{array}
if (*.f64 y z) < -1.85000000000000006e39 or 2.4000000000000002e-28 < (*.f64 y z) Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 89.3%
associate-*r*89.3%
*-commutative89.3%
metadata-eval89.3%
div-inv89.3%
associate-/r/89.1%
Applied egg-rr89.1%
Taylor expanded in t around 0 68.3%
if -1.85000000000000006e39 < (*.f64 y z) < 2.4000000000000002e-28Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 93.4%
Taylor expanded in x around inf 53.7%
Final simplification60.8%
(FPCore (x y z t) :precision binary64 (if (<= t -4.4e+70) t (if (<= t 1.8e+39) (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -4.4e+70) {
tmp = t;
} else if (t <= 1.8e+39) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-4.4d+70)) then
tmp = t
else if (t <= 1.8d+39) then
tmp = 0.125d0 * x
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -4.4e+70) {
tmp = t;
} else if (t <= 1.8e+39) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -4.4e+70: tmp = t elif t <= 1.8e+39: tmp = 0.125 * x else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -4.4e+70) tmp = t; elseif (t <= 1.8e+39) tmp = Float64(0.125 * x); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -4.4e+70) tmp = t; elseif (t <= 1.8e+39) tmp = 0.125 * x; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -4.4e+70], t, If[LessEqual[t, 1.8e+39], N[(0.125 * x), $MachinePrecision], t]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4.4 \cdot 10^{+70}:\\
\;\;\;\;t\\
\mathbf{elif}\;t \leq 1.8 \cdot 10^{+39}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if t < -4.40000000000000001e70 or 1.79999999999999992e39 < t Initial program 100.0%
+-commutative100.0%
associate-+r-100.0%
associate-/l*100.0%
cancel-sign-sub-inv100.0%
associate-/l*100.0%
distribute-lft-neg-out100.0%
distribute-rgt-neg-out100.0%
+-commutative100.0%
associate-/l*100.0%
fma-define100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
metadata-eval100.0%
+-commutative100.0%
fma-define100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in t around inf 62.7%
if -4.40000000000000001e70 < t < 1.79999999999999992e39Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 54.6%
Taylor expanded in x around inf 48.2%
(FPCore (x y z t) :precision binary64 (+ t (- (* 0.125 x) (* y (/ z 2.0)))))
double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (y * (z / 2.0)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((0.125d0 * x) - (y * (z / 2.0d0)))
end function
public static double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (y * (z / 2.0)));
}
def code(x, y, z, t): return t + ((0.125 * x) - (y * (z / 2.0)))
function code(x, y, z, t) return Float64(t + Float64(Float64(0.125 * x) - Float64(y * Float64(z / 2.0)))) end
function tmp = code(x, y, z, t) tmp = t + ((0.125 * x) - (y * (z / 2.0))); end
code[x_, y_, z_, t_] := N[(t + N[(N[(0.125 * x), $MachinePrecision] - N[(y * N[(z / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(0.125 \cdot x - y \cdot \frac{z}{2}\right)
\end{array}
Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
+-commutative100.0%
associate-+r-100.0%
associate-/l*100.0%
cancel-sign-sub-inv100.0%
associate-/l*100.0%
distribute-lft-neg-out100.0%
distribute-rgt-neg-out100.0%
+-commutative100.0%
associate-/l*100.0%
fma-define100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
metadata-eval100.0%
+-commutative100.0%
fma-define100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in t around inf 33.2%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2024181
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (- (+ (/ x 8) t) (* (/ z 2) y)))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))