
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a) :precision binary64 (if (or (<= z -5.8e+201) (not (<= z 1.85e+139))) (/ (- y (/ x z)) a) (+ (/ (* z y) (- (* z a) t)) (/ x (- t (* z a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5.8e+201) || !(z <= 1.85e+139)) {
tmp = (y - (x / z)) / a;
} else {
tmp = ((z * y) / ((z * a) - t)) + (x / (t - (z * a)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-5.8d+201)) .or. (.not. (z <= 1.85d+139))) then
tmp = (y - (x / z)) / a
else
tmp = ((z * y) / ((z * a) - t)) + (x / (t - (z * a)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5.8e+201) || !(z <= 1.85e+139)) {
tmp = (y - (x / z)) / a;
} else {
tmp = ((z * y) / ((z * a) - t)) + (x / (t - (z * a)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -5.8e+201) or not (z <= 1.85e+139): tmp = (y - (x / z)) / a else: tmp = ((z * y) / ((z * a) - t)) + (x / (t - (z * a))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -5.8e+201) || !(z <= 1.85e+139)) tmp = Float64(Float64(y - Float64(x / z)) / a); else tmp = Float64(Float64(Float64(z * y) / Float64(Float64(z * a) - t)) + Float64(x / Float64(t - Float64(z * a)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -5.8e+201) || ~((z <= 1.85e+139))) tmp = (y - (x / z)) / a; else tmp = ((z * y) / ((z * a) - t)) + (x / (t - (z * a))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -5.8e+201], N[Not[LessEqual[z, 1.85e+139]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(N[(z * y), $MachinePrecision] / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.8 \cdot 10^{+201} \lor \neg \left(z \leq 1.85 \cdot 10^{+139}\right):\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z \cdot y}{z \cdot a - t} + \frac{x}{t - z \cdot a}\\
\end{array}
\end{array}
if z < -5.8000000000000003e201 or 1.84999999999999996e139 < z Initial program 51.3%
*-commutative51.3%
Simplified51.3%
Taylor expanded in x around 0 51.3%
Taylor expanded in a around inf 94.9%
mul-1-neg94.9%
unsub-neg94.9%
Simplified94.9%
if -5.8000000000000003e201 < z < 1.84999999999999996e139Initial program 92.6%
*-commutative92.6%
Simplified92.6%
Taylor expanded in x around 0 92.6%
Final simplification93.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -4.6e-24)
t_1
(if (<= z 6.8e-219)
(/ (- x (* z y)) t)
(if (<= z 3.8e+36) (/ x (- t (* z a))) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -4.6e-24) {
tmp = t_1;
} else if (z <= 6.8e-219) {
tmp = (x - (z * y)) / t;
} else if (z <= 3.8e+36) {
tmp = x / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (x / z)) / a
if (z <= (-4.6d-24)) then
tmp = t_1
else if (z <= 6.8d-219) then
tmp = (x - (z * y)) / t
else if (z <= 3.8d+36) then
tmp = x / (t - (z * a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -4.6e-24) {
tmp = t_1;
} else if (z <= 6.8e-219) {
tmp = (x - (z * y)) / t;
} else if (z <= 3.8e+36) {
tmp = x / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a tmp = 0 if z <= -4.6e-24: tmp = t_1 elif z <= 6.8e-219: tmp = (x - (z * y)) / t elif z <= 3.8e+36: tmp = x / (t - (z * a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -4.6e-24) tmp = t_1; elseif (z <= 6.8e-219) tmp = Float64(Float64(x - Float64(z * y)) / t); elseif (z <= 3.8e+36) tmp = Float64(x / Float64(t - Float64(z * a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; tmp = 0.0; if (z <= -4.6e-24) tmp = t_1; elseif (z <= 6.8e-219) tmp = (x - (z * y)) / t; elseif (z <= 3.8e+36) tmp = x / (t - (z * a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -4.6e-24], t$95$1, If[LessEqual[z, 6.8e-219], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 3.8e+36], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -4.6 \cdot 10^{-24}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 6.8 \cdot 10^{-219}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\mathbf{elif}\;z \leq 3.8 \cdot 10^{+36}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.6000000000000002e-24 or 3.80000000000000025e36 < z Initial program 68.7%
*-commutative68.7%
Simplified68.7%
Taylor expanded in x around 0 68.7%
Taylor expanded in a around inf 77.7%
mul-1-neg77.7%
unsub-neg77.7%
Simplified77.7%
if -4.6000000000000002e-24 < z < 6.7999999999999997e-219Initial program 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in t around inf 83.8%
*-commutative83.8%
Simplified83.8%
if 6.7999999999999997e-219 < z < 3.80000000000000025e36Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 76.6%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.6e+205) (not (<= z 6e+142))) (/ (- y (/ x z)) a) (/ (- x (* z y)) (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.6e+205) || !(z <= 6e+142)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (z * y)) / (t - (z * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.6d+205)) .or. (.not. (z <= 6d+142))) then
tmp = (y - (x / z)) / a
else
tmp = (x - (z * y)) / (t - (z * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.6e+205) || !(z <= 6e+142)) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (z * y)) / (t - (z * a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.6e+205) or not (z <= 6e+142): tmp = (y - (x / z)) / a else: tmp = (x - (z * y)) / (t - (z * a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.6e+205) || !(z <= 6e+142)) tmp = Float64(Float64(y - Float64(x / z)) / a); else tmp = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(z * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.6e+205) || ~((z <= 6e+142))) tmp = (y - (x / z)) / a; else tmp = (x - (z * y)) / (t - (z * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.6e+205], N[Not[LessEqual[z, 6e+142]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.6 \cdot 10^{+205} \lor \neg \left(z \leq 6 \cdot 10^{+142}\right):\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - z \cdot y}{t - z \cdot a}\\
\end{array}
\end{array}
if z < -1.59999999999999998e205 or 5.99999999999999949e142 < z Initial program 51.3%
*-commutative51.3%
Simplified51.3%
Taylor expanded in x around 0 51.3%
Taylor expanded in a around inf 94.9%
mul-1-neg94.9%
unsub-neg94.9%
Simplified94.9%
if -1.59999999999999998e205 < z < 5.99999999999999949e142Initial program 92.6%
Final simplification93.1%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -8.5e+168) (not (<= z 4.3e+77))) (/ y a) (/ x (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -8.5e+168) || !(z <= 4.3e+77)) {
tmp = y / a;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-8.5d+168)) .or. (.not. (z <= 4.3d+77))) then
tmp = y / a
else
tmp = x / (t - (z * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -8.5e+168) || !(z <= 4.3e+77)) {
tmp = y / a;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -8.5e+168) or not (z <= 4.3e+77): tmp = y / a else: tmp = x / (t - (z * a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -8.5e+168) || !(z <= 4.3e+77)) tmp = Float64(y / a); else tmp = Float64(x / Float64(t - Float64(z * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -8.5e+168) || ~((z <= 4.3e+77))) tmp = y / a; else tmp = x / (t - (z * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -8.5e+168], N[Not[LessEqual[z, 4.3e+77]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.5 \cdot 10^{+168} \lor \neg \left(z \leq 4.3 \cdot 10^{+77}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\end{array}
\end{array}
if z < -8.50000000000000069e168 or 4.29999999999999991e77 < z Initial program 59.0%
*-commutative59.0%
Simplified59.0%
Taylor expanded in z around inf 74.7%
if -8.50000000000000069e168 < z < 4.29999999999999991e77Initial program 94.9%
*-commutative94.9%
Simplified94.9%
Taylor expanded in x around inf 67.6%
Final simplification69.9%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -5.8e-21) (not (<= z 9.8e+73))) (/ y a) (/ x t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5.8e-21) || !(z <= 9.8e+73)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-5.8d-21)) .or. (.not. (z <= 9.8d+73))) then
tmp = y / a
else
tmp = x / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5.8e-21) || !(z <= 9.8e+73)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -5.8e-21) or not (z <= 9.8e+73): tmp = y / a else: tmp = x / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -5.8e-21) || !(z <= 9.8e+73)) tmp = Float64(y / a); else tmp = Float64(x / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -5.8e-21) || ~((z <= 9.8e+73))) tmp = y / a; else tmp = x / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -5.8e-21], N[Not[LessEqual[z, 9.8e+73]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.8 \cdot 10^{-21} \lor \neg \left(z \leq 9.8 \cdot 10^{+73}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t}\\
\end{array}
\end{array}
if z < -5.8e-21 or 9.7999999999999998e73 < z Initial program 67.4%
*-commutative67.4%
Simplified67.4%
Taylor expanded in z around inf 64.0%
if -5.8e-21 < z < 9.7999999999999998e73Initial program 98.5%
*-commutative98.5%
Simplified98.5%
Taylor expanded in z around 0 56.7%
Final simplification60.2%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 83.5%
*-commutative83.5%
Simplified83.5%
Taylor expanded in z around 0 35.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024181
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))