
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
(if (<= t_0 -2e-250)
(/ (+ x y) (/ (- z y) z))
(if (<= t_0 0.0) (* z (- -1.0 (/ x y))) t_0))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -2e-250) {
tmp = (x + y) / ((z - y) / z);
} else if (t_0 <= 0.0) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if (t_0 <= (-2d-250)) then
tmp = (x + y) / ((z - y) / z)
else if (t_0 <= 0.0d0) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -2e-250) {
tmp = (x + y) / ((z - y) / z);
} else if (t_0 <= 0.0) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if t_0 <= -2e-250: tmp = (x + y) / ((z - y) / z) elif t_0 <= 0.0: tmp = z * (-1.0 - (x / y)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (t_0 <= -2e-250) tmp = Float64(Float64(x + y) / Float64(Float64(z - y) / z)); elseif (t_0 <= 0.0) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if (t_0 <= -2e-250) tmp = (x + y) / ((z - y) / z); elseif (t_0 <= 0.0) tmp = z * (-1.0 - (x / y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-250], N[(N[(x + y), $MachinePrecision] / N[(N[(z - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.0], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-250}:\\
\;\;\;\;\frac{x + y}{\frac{z - y}{z}}\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -2.0000000000000001e-250Initial program 99.8%
Taylor expanded in z around 0 99.8%
if -2.0000000000000001e-250 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 10.6%
Taylor expanded in z around 0 10.6%
Taylor expanded in z around 0 96.6%
mul-1-neg96.6%
associate-/l*99.9%
distribute-rgt-neg-in99.9%
mul-1-neg99.9%
associate-*r/99.9%
neg-mul-199.9%
distribute-neg-in99.9%
sub-neg99.9%
div-sub99.9%
distribute-neg-frac99.9%
neg-mul-199.9%
*-inverses99.9%
sub-neg99.9%
neg-mul-199.9%
distribute-neg-in99.9%
+-commutative99.9%
distribute-neg-in99.9%
metadata-eval99.9%
unsub-neg99.9%
Simplified99.9%
if -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -2e-250) (not (<= t_0 0.0))) t_0 (* z (- -1.0 (/ x y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-250) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-2d-250)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((-1.0d0) - (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-250) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -2e-250) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * (-1.0 - (x / y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -2e-250) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(-1.0 - Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -2e-250) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * (-1.0 - (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-250], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-250} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -2.0000000000000001e-250 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.8%
if -2.0000000000000001e-250 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 10.6%
Taylor expanded in z around 0 10.6%
Taylor expanded in z around 0 96.6%
mul-1-neg96.6%
associate-/l*99.9%
distribute-rgt-neg-in99.9%
mul-1-neg99.9%
associate-*r/99.9%
neg-mul-199.9%
distribute-neg-in99.9%
sub-neg99.9%
div-sub99.9%
distribute-neg-frac99.9%
neg-mul-199.9%
*-inverses99.9%
sub-neg99.9%
neg-mul-199.9%
distribute-neg-in99.9%
+-commutative99.9%
distribute-neg-in99.9%
metadata-eval99.9%
unsub-neg99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -5e-27) (not (<= y 1.85e-47))) (* z (- -1.0 (/ x y))) (/ x (- 1.0 (/ y z)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5e-27) || !(y <= 1.85e-47)) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x / (1.0 - (y / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5d-27)) .or. (.not. (y <= 1.85d-47))) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = x / (1.0d0 - (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5e-27) || !(y <= 1.85e-47)) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x / (1.0 - (y / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5e-27) or not (y <= 1.85e-47): tmp = z * (-1.0 - (x / y)) else: tmp = x / (1.0 - (y / z)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5e-27) || !(y <= 1.85e-47)) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = Float64(x / Float64(1.0 - Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5e-27) || ~((y <= 1.85e-47))) tmp = z * (-1.0 - (x / y)); else tmp = x / (1.0 - (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5e-27], N[Not[LessEqual[y, 1.85e-47]], $MachinePrecision]], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-27} \lor \neg \left(y \leq 1.85 \cdot 10^{-47}\right):\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\end{array}
\end{array}
if y < -5.0000000000000002e-27 or 1.85e-47 < y Initial program 75.0%
Taylor expanded in z around 0 75.0%
Taylor expanded in z around 0 69.0%
mul-1-neg69.0%
associate-/l*77.4%
distribute-rgt-neg-in77.4%
mul-1-neg77.4%
associate-*r/77.4%
neg-mul-177.4%
distribute-neg-in77.4%
sub-neg77.4%
div-sub77.4%
distribute-neg-frac77.4%
neg-mul-177.4%
*-inverses77.4%
sub-neg77.4%
neg-mul-177.4%
distribute-neg-in77.4%
+-commutative77.4%
distribute-neg-in77.4%
metadata-eval77.4%
unsub-neg77.4%
Simplified77.4%
if -5.0000000000000002e-27 < y < 1.85e-47Initial program 99.9%
Taylor expanded in x around inf 88.2%
Final simplification81.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.6e-27) (not (<= y 1.02e-38))) (* z (- -1.0 (/ x y))) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.6e-27) || !(y <= 1.02e-38)) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.6d-27)) .or. (.not. (y <= 1.02d-38))) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.6e-27) || !(y <= 1.02e-38)) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.6e-27) or not (y <= 1.02e-38): tmp = z * (-1.0 - (x / y)) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.6e-27) || !(y <= 1.02e-38)) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.6e-27) || ~((y <= 1.02e-38))) tmp = z * (-1.0 - (x / y)); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.6e-27], N[Not[LessEqual[y, 1.02e-38]], $MachinePrecision]], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{-27} \lor \neg \left(y \leq 1.02 \cdot 10^{-38}\right):\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -2.60000000000000017e-27 or 1.01999999999999998e-38 < y Initial program 74.5%
Taylor expanded in z around 0 74.5%
Taylor expanded in z around 0 69.7%
mul-1-neg69.7%
associate-/l*78.3%
distribute-rgt-neg-in78.3%
mul-1-neg78.3%
associate-*r/78.3%
neg-mul-178.3%
distribute-neg-in78.3%
sub-neg78.3%
div-sub78.3%
distribute-neg-frac78.3%
neg-mul-178.3%
*-inverses78.3%
sub-neg78.3%
neg-mul-178.3%
distribute-neg-in78.3%
+-commutative78.3%
distribute-neg-in78.3%
metadata-eval78.3%
unsub-neg78.3%
Simplified78.3%
if -2.60000000000000017e-27 < y < 1.01999999999999998e-38Initial program 99.9%
Taylor expanded in z around inf 77.9%
+-commutative77.9%
Simplified77.9%
Final simplification78.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.3e+101) (not (<= y 8.5e+52))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.3e+101) || !(y <= 8.5e+52)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.3d+101)) .or. (.not. (y <= 8.5d+52))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.3e+101) || !(y <= 8.5e+52)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.3e+101) or not (y <= 8.5e+52): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.3e+101) || !(y <= 8.5e+52)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.3e+101) || ~((y <= 8.5e+52))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.3e+101], N[Not[LessEqual[y, 8.5e+52]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.3 \cdot 10^{+101} \lor \neg \left(y \leq 8.5 \cdot 10^{+52}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -2.3000000000000001e101 or 8.49999999999999994e52 < y Initial program 65.2%
Taylor expanded in y around inf 74.7%
neg-mul-174.7%
Simplified74.7%
if -2.3000000000000001e101 < y < 8.49999999999999994e52Initial program 98.6%
Taylor expanded in z around inf 68.9%
+-commutative68.9%
Simplified68.9%
Final simplification71.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.4e-27) (not (<= y 3.1e-48))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.4e-27) || !(y <= 3.1e-48)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.4d-27)) .or. (.not. (y <= 3.1d-48))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.4e-27) || !(y <= 3.1e-48)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.4e-27) or not (y <= 3.1e-48): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.4e-27) || !(y <= 3.1e-48)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.4e-27) || ~((y <= 3.1e-48))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.4e-27], N[Not[LessEqual[y, 3.1e-48]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.4 \cdot 10^{-27} \lor \neg \left(y \leq 3.1 \cdot 10^{-48}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -4.39999999999999974e-27 or 3.10000000000000016e-48 < y Initial program 75.0%
Taylor expanded in y around inf 60.0%
neg-mul-160.0%
Simplified60.0%
if -4.39999999999999974e-27 < y < 3.10000000000000016e-48Initial program 99.9%
Taylor expanded in y around 0 69.4%
Final simplification63.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 85.2%
Taylor expanded in y around 0 33.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024181
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))