
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps): return math.tan((x + eps)) - math.tan(x)
function code(x, eps) return Float64(tan(Float64(x + eps)) - tan(x)) end
function tmp = code(x, eps) tmp = tan((x + eps)) - tan(x); end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}
(FPCore (x eps)
:precision binary64
(let* ((t_0 (pow (sin x) 2.0)) (t_1 (/ t_0 (pow (cos x) 2.0))))
(*
eps
(-
(* t_0 (pow (cos x) -2.0))
(-
-1.0
(*
eps
(+
(*
eps
(+
0.3333333333333333
(+
t_1
(-
(/ (pow (sin x) 4.0) (pow (cos x) 4.0))
(* t_1 -0.3333333333333333)))))
(+ (/ (sin x) (cos x)) (/ (pow (sin x) 3.0) (pow (cos x) 3.0))))))))))
double code(double x, double eps) {
double t_0 = pow(sin(x), 2.0);
double t_1 = t_0 / pow(cos(x), 2.0);
return eps * ((t_0 * pow(cos(x), -2.0)) - (-1.0 - (eps * ((eps * (0.3333333333333333 + (t_1 + ((pow(sin(x), 4.0) / pow(cos(x), 4.0)) - (t_1 * -0.3333333333333333))))) + ((sin(x) / cos(x)) + (pow(sin(x), 3.0) / pow(cos(x), 3.0)))))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
real(8) :: t_1
t_0 = sin(x) ** 2.0d0
t_1 = t_0 / (cos(x) ** 2.0d0)
code = eps * ((t_0 * (cos(x) ** (-2.0d0))) - ((-1.0d0) - (eps * ((eps * (0.3333333333333333d0 + (t_1 + (((sin(x) ** 4.0d0) / (cos(x) ** 4.0d0)) - (t_1 * (-0.3333333333333333d0)))))) + ((sin(x) / cos(x)) + ((sin(x) ** 3.0d0) / (cos(x) ** 3.0d0)))))))
end function
public static double code(double x, double eps) {
double t_0 = Math.pow(Math.sin(x), 2.0);
double t_1 = t_0 / Math.pow(Math.cos(x), 2.0);
return eps * ((t_0 * Math.pow(Math.cos(x), -2.0)) - (-1.0 - (eps * ((eps * (0.3333333333333333 + (t_1 + ((Math.pow(Math.sin(x), 4.0) / Math.pow(Math.cos(x), 4.0)) - (t_1 * -0.3333333333333333))))) + ((Math.sin(x) / Math.cos(x)) + (Math.pow(Math.sin(x), 3.0) / Math.pow(Math.cos(x), 3.0)))))));
}
def code(x, eps): t_0 = math.pow(math.sin(x), 2.0) t_1 = t_0 / math.pow(math.cos(x), 2.0) return eps * ((t_0 * math.pow(math.cos(x), -2.0)) - (-1.0 - (eps * ((eps * (0.3333333333333333 + (t_1 + ((math.pow(math.sin(x), 4.0) / math.pow(math.cos(x), 4.0)) - (t_1 * -0.3333333333333333))))) + ((math.sin(x) / math.cos(x)) + (math.pow(math.sin(x), 3.0) / math.pow(math.cos(x), 3.0)))))))
function code(x, eps) t_0 = sin(x) ^ 2.0 t_1 = Float64(t_0 / (cos(x) ^ 2.0)) return Float64(eps * Float64(Float64(t_0 * (cos(x) ^ -2.0)) - Float64(-1.0 - Float64(eps * Float64(Float64(eps * Float64(0.3333333333333333 + Float64(t_1 + Float64(Float64((sin(x) ^ 4.0) / (cos(x) ^ 4.0)) - Float64(t_1 * -0.3333333333333333))))) + Float64(Float64(sin(x) / cos(x)) + Float64((sin(x) ^ 3.0) / (cos(x) ^ 3.0)))))))) end
function tmp = code(x, eps) t_0 = sin(x) ^ 2.0; t_1 = t_0 / (cos(x) ^ 2.0); tmp = eps * ((t_0 * (cos(x) ^ -2.0)) - (-1.0 - (eps * ((eps * (0.3333333333333333 + (t_1 + (((sin(x) ^ 4.0) / (cos(x) ^ 4.0)) - (t_1 * -0.3333333333333333))))) + ((sin(x) / cos(x)) + ((sin(x) ^ 3.0) / (cos(x) ^ 3.0))))))); end
code[x_, eps_] := Block[{t$95$0 = N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, N[(eps * N[(N[(t$95$0 * N[Power[N[Cos[x], $MachinePrecision], -2.0], $MachinePrecision]), $MachinePrecision] - N[(-1.0 - N[(eps * N[(N[(eps * N[(0.3333333333333333 + N[(t$95$1 + N[(N[(N[Power[N[Sin[x], $MachinePrecision], 4.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] - N[(t$95$1 * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sin[x], $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[Sin[x], $MachinePrecision], 3.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\sin x}^{2}\\
t_1 := \frac{t\_0}{{\cos x}^{2}}\\
\varepsilon \cdot \left(t\_0 \cdot {\cos x}^{-2} - \left(-1 - \varepsilon \cdot \left(\varepsilon \cdot \left(0.3333333333333333 + \left(t\_1 + \left(\frac{{\sin x}^{4}}{{\cos x}^{4}} - t\_1 \cdot -0.3333333333333333\right)\right)\right) + \left(\frac{\sin x}{\cos x} + \frac{{\sin x}^{3}}{{\cos x}^{3}}\right)\right)\right)\right)
\end{array}
\end{array}
Initial program 60.2%
tan-sum60.7%
div-inv60.7%
fmm-def60.7%
Applied egg-rr60.7%
fmm-undef60.7%
associate-*r/60.7%
*-rgt-identity60.7%
Simplified60.7%
Taylor expanded in eps around 0 99.8%
pow199.8%
mul-1-neg99.8%
div-inv99.8%
pow-flip99.8%
metadata-eval99.8%
Applied egg-rr99.8%
unpow199.8%
distribute-rgt-neg-in99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x eps)
:precision binary64
(let* ((t_0 (pow (sin x) 2.0)) (t_1 (pow (cos x) 2.0)) (t_2 (/ t_0 t_1)))
(*
eps
(+
t_2
(+
1.0
(*
eps
(*
eps
(+
(+
t_2
(+
0.3333333333333333
(/
(+ (/ (sin x) (cos x)) (/ (pow (sin x) 3.0) (pow (cos x) 3.0)))
eps)))
(-
(/ (pow (sin x) 4.0) (pow (cos x) 4.0))
(* t_0 (/ -0.3333333333333333 t_1)))))))))))
double code(double x, double eps) {
double t_0 = pow(sin(x), 2.0);
double t_1 = pow(cos(x), 2.0);
double t_2 = t_0 / t_1;
return eps * (t_2 + (1.0 + (eps * (eps * ((t_2 + (0.3333333333333333 + (((sin(x) / cos(x)) + (pow(sin(x), 3.0) / pow(cos(x), 3.0))) / eps))) + ((pow(sin(x), 4.0) / pow(cos(x), 4.0)) - (t_0 * (-0.3333333333333333 / t_1))))))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = sin(x) ** 2.0d0
t_1 = cos(x) ** 2.0d0
t_2 = t_0 / t_1
code = eps * (t_2 + (1.0d0 + (eps * (eps * ((t_2 + (0.3333333333333333d0 + (((sin(x) / cos(x)) + ((sin(x) ** 3.0d0) / (cos(x) ** 3.0d0))) / eps))) + (((sin(x) ** 4.0d0) / (cos(x) ** 4.0d0)) - (t_0 * ((-0.3333333333333333d0) / t_1))))))))
end function
public static double code(double x, double eps) {
double t_0 = Math.pow(Math.sin(x), 2.0);
double t_1 = Math.pow(Math.cos(x), 2.0);
double t_2 = t_0 / t_1;
return eps * (t_2 + (1.0 + (eps * (eps * ((t_2 + (0.3333333333333333 + (((Math.sin(x) / Math.cos(x)) + (Math.pow(Math.sin(x), 3.0) / Math.pow(Math.cos(x), 3.0))) / eps))) + ((Math.pow(Math.sin(x), 4.0) / Math.pow(Math.cos(x), 4.0)) - (t_0 * (-0.3333333333333333 / t_1))))))));
}
def code(x, eps): t_0 = math.pow(math.sin(x), 2.0) t_1 = math.pow(math.cos(x), 2.0) t_2 = t_0 / t_1 return eps * (t_2 + (1.0 + (eps * (eps * ((t_2 + (0.3333333333333333 + (((math.sin(x) / math.cos(x)) + (math.pow(math.sin(x), 3.0) / math.pow(math.cos(x), 3.0))) / eps))) + ((math.pow(math.sin(x), 4.0) / math.pow(math.cos(x), 4.0)) - (t_0 * (-0.3333333333333333 / t_1))))))))
function code(x, eps) t_0 = sin(x) ^ 2.0 t_1 = cos(x) ^ 2.0 t_2 = Float64(t_0 / t_1) return Float64(eps * Float64(t_2 + Float64(1.0 + Float64(eps * Float64(eps * Float64(Float64(t_2 + Float64(0.3333333333333333 + Float64(Float64(Float64(sin(x) / cos(x)) + Float64((sin(x) ^ 3.0) / (cos(x) ^ 3.0))) / eps))) + Float64(Float64((sin(x) ^ 4.0) / (cos(x) ^ 4.0)) - Float64(t_0 * Float64(-0.3333333333333333 / t_1))))))))) end
function tmp = code(x, eps) t_0 = sin(x) ^ 2.0; t_1 = cos(x) ^ 2.0; t_2 = t_0 / t_1; tmp = eps * (t_2 + (1.0 + (eps * (eps * ((t_2 + (0.3333333333333333 + (((sin(x) / cos(x)) + ((sin(x) ^ 3.0) / (cos(x) ^ 3.0))) / eps))) + (((sin(x) ^ 4.0) / (cos(x) ^ 4.0)) - (t_0 * (-0.3333333333333333 / t_1)))))))); end
code[x_, eps_] := Block[{t$95$0 = N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$1 = N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, N[(eps * N[(t$95$2 + N[(1.0 + N[(eps * N[(eps * N[(N[(t$95$2 + N[(0.3333333333333333 + N[(N[(N[(N[Sin[x], $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[Sin[x], $MachinePrecision], 3.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / eps), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[Power[N[Sin[x], $MachinePrecision], 4.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] - N[(t$95$0 * N[(-0.3333333333333333 / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\sin x}^{2}\\
t_1 := {\cos x}^{2}\\
t_2 := \frac{t\_0}{t\_1}\\
\varepsilon \cdot \left(t\_2 + \left(1 + \varepsilon \cdot \left(\varepsilon \cdot \left(\left(t\_2 + \left(0.3333333333333333 + \frac{\frac{\sin x}{\cos x} + \frac{{\sin x}^{3}}{{\cos x}^{3}}}{\varepsilon}\right)\right) + \left(\frac{{\sin x}^{4}}{{\cos x}^{4}} - t\_0 \cdot \frac{-0.3333333333333333}{t\_1}\right)\right)\right)\right)\right)
\end{array}
\end{array}
Initial program 60.2%
tan-sum60.7%
div-inv60.7%
fmm-def60.7%
Applied egg-rr60.7%
fmm-undef60.7%
associate-*r/60.7%
*-rgt-identity60.7%
Simplified60.7%
Taylor expanded in eps around 0 99.8%
Taylor expanded in eps around inf 99.8%
associate--r+99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x eps)
:precision binary64
(let* ((t_0 (pow (sin x) 2.0)) (t_1 (/ t_0 (pow (cos x) 2.0))))
(*
eps
(+
(+
1.0
(*
eps
(+
(*
eps
(+
0.3333333333333333
(+ t_1 (- (pow (sin x) 4.0) (* t_1 -0.3333333333333333)))))
(+ (/ (sin x) (cos x)) (/ (pow (sin x) 3.0) (pow (cos x) 3.0))))))
(* t_0 (pow (cos x) -2.0))))))
double code(double x, double eps) {
double t_0 = pow(sin(x), 2.0);
double t_1 = t_0 / pow(cos(x), 2.0);
return eps * ((1.0 + (eps * ((eps * (0.3333333333333333 + (t_1 + (pow(sin(x), 4.0) - (t_1 * -0.3333333333333333))))) + ((sin(x) / cos(x)) + (pow(sin(x), 3.0) / pow(cos(x), 3.0)))))) + (t_0 * pow(cos(x), -2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
real(8) :: t_1
t_0 = sin(x) ** 2.0d0
t_1 = t_0 / (cos(x) ** 2.0d0)
code = eps * ((1.0d0 + (eps * ((eps * (0.3333333333333333d0 + (t_1 + ((sin(x) ** 4.0d0) - (t_1 * (-0.3333333333333333d0)))))) + ((sin(x) / cos(x)) + ((sin(x) ** 3.0d0) / (cos(x) ** 3.0d0)))))) + (t_0 * (cos(x) ** (-2.0d0))))
end function
public static double code(double x, double eps) {
double t_0 = Math.pow(Math.sin(x), 2.0);
double t_1 = t_0 / Math.pow(Math.cos(x), 2.0);
return eps * ((1.0 + (eps * ((eps * (0.3333333333333333 + (t_1 + (Math.pow(Math.sin(x), 4.0) - (t_1 * -0.3333333333333333))))) + ((Math.sin(x) / Math.cos(x)) + (Math.pow(Math.sin(x), 3.0) / Math.pow(Math.cos(x), 3.0)))))) + (t_0 * Math.pow(Math.cos(x), -2.0)));
}
def code(x, eps): t_0 = math.pow(math.sin(x), 2.0) t_1 = t_0 / math.pow(math.cos(x), 2.0) return eps * ((1.0 + (eps * ((eps * (0.3333333333333333 + (t_1 + (math.pow(math.sin(x), 4.0) - (t_1 * -0.3333333333333333))))) + ((math.sin(x) / math.cos(x)) + (math.pow(math.sin(x), 3.0) / math.pow(math.cos(x), 3.0)))))) + (t_0 * math.pow(math.cos(x), -2.0)))
function code(x, eps) t_0 = sin(x) ^ 2.0 t_1 = Float64(t_0 / (cos(x) ^ 2.0)) return Float64(eps * Float64(Float64(1.0 + Float64(eps * Float64(Float64(eps * Float64(0.3333333333333333 + Float64(t_1 + Float64((sin(x) ^ 4.0) - Float64(t_1 * -0.3333333333333333))))) + Float64(Float64(sin(x) / cos(x)) + Float64((sin(x) ^ 3.0) / (cos(x) ^ 3.0)))))) + Float64(t_0 * (cos(x) ^ -2.0)))) end
function tmp = code(x, eps) t_0 = sin(x) ^ 2.0; t_1 = t_0 / (cos(x) ^ 2.0); tmp = eps * ((1.0 + (eps * ((eps * (0.3333333333333333 + (t_1 + ((sin(x) ^ 4.0) - (t_1 * -0.3333333333333333))))) + ((sin(x) / cos(x)) + ((sin(x) ^ 3.0) / (cos(x) ^ 3.0)))))) + (t_0 * (cos(x) ^ -2.0))); end
code[x_, eps_] := Block[{t$95$0 = N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, N[(eps * N[(N[(1.0 + N[(eps * N[(N[(eps * N[(0.3333333333333333 + N[(t$95$1 + N[(N[Power[N[Sin[x], $MachinePrecision], 4.0], $MachinePrecision] - N[(t$95$1 * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sin[x], $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[Sin[x], $MachinePrecision], 3.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$0 * N[Power[N[Cos[x], $MachinePrecision], -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\sin x}^{2}\\
t_1 := \frac{t\_0}{{\cos x}^{2}}\\
\varepsilon \cdot \left(\left(1 + \varepsilon \cdot \left(\varepsilon \cdot \left(0.3333333333333333 + \left(t\_1 + \left({\sin x}^{4} - t\_1 \cdot -0.3333333333333333\right)\right)\right) + \left(\frac{\sin x}{\cos x} + \frac{{\sin x}^{3}}{{\cos x}^{3}}\right)\right)\right) + t\_0 \cdot {\cos x}^{-2}\right)
\end{array}
\end{array}
Initial program 60.2%
tan-sum60.7%
div-inv60.7%
fmm-def60.7%
Applied egg-rr60.7%
fmm-undef60.7%
associate-*r/60.7%
*-rgt-identity60.7%
Simplified60.7%
Taylor expanded in eps around 0 99.8%
pow199.8%
mul-1-neg99.8%
div-inv99.8%
pow-flip99.8%
metadata-eval99.8%
Applied egg-rr99.8%
unpow199.8%
distribute-rgt-neg-in99.8%
Simplified99.8%
Taylor expanded in x around 0 99.8%
Final simplification99.8%
(FPCore (x eps)
:precision binary64
(*
eps
(+
(+
1.0
(* eps (+ (/ (sin x) (cos x)) (/ (pow (sin x) 3.0) (pow (cos x) 3.0)))))
(* (pow (sin x) 2.0) (pow (cos x) -2.0)))))
double code(double x, double eps) {
return eps * ((1.0 + (eps * ((sin(x) / cos(x)) + (pow(sin(x), 3.0) / pow(cos(x), 3.0))))) + (pow(sin(x), 2.0) * pow(cos(x), -2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * ((1.0d0 + (eps * ((sin(x) / cos(x)) + ((sin(x) ** 3.0d0) / (cos(x) ** 3.0d0))))) + ((sin(x) ** 2.0d0) * (cos(x) ** (-2.0d0))))
end function
public static double code(double x, double eps) {
return eps * ((1.0 + (eps * ((Math.sin(x) / Math.cos(x)) + (Math.pow(Math.sin(x), 3.0) / Math.pow(Math.cos(x), 3.0))))) + (Math.pow(Math.sin(x), 2.0) * Math.pow(Math.cos(x), -2.0)));
}
def code(x, eps): return eps * ((1.0 + (eps * ((math.sin(x) / math.cos(x)) + (math.pow(math.sin(x), 3.0) / math.pow(math.cos(x), 3.0))))) + (math.pow(math.sin(x), 2.0) * math.pow(math.cos(x), -2.0)))
function code(x, eps) return Float64(eps * Float64(Float64(1.0 + Float64(eps * Float64(Float64(sin(x) / cos(x)) + Float64((sin(x) ^ 3.0) / (cos(x) ^ 3.0))))) + Float64((sin(x) ^ 2.0) * (cos(x) ^ -2.0)))) end
function tmp = code(x, eps) tmp = eps * ((1.0 + (eps * ((sin(x) / cos(x)) + ((sin(x) ^ 3.0) / (cos(x) ^ 3.0))))) + ((sin(x) ^ 2.0) * (cos(x) ^ -2.0))); end
code[x_, eps_] := N[(eps * N[(N[(1.0 + N[(eps * N[(N[(N[Sin[x], $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[Sin[x], $MachinePrecision], 3.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[Power[N[Cos[x], $MachinePrecision], -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\left(1 + \varepsilon \cdot \left(\frac{\sin x}{\cos x} + \frac{{\sin x}^{3}}{{\cos x}^{3}}\right)\right) + {\sin x}^{2} \cdot {\cos x}^{-2}\right)
\end{array}
Initial program 60.2%
tan-sum60.7%
div-inv60.7%
fmm-def60.7%
Applied egg-rr60.7%
fmm-undef60.7%
associate-*r/60.7%
*-rgt-identity60.7%
Simplified60.7%
Taylor expanded in eps around 0 99.8%
pow199.8%
mul-1-neg99.8%
div-inv99.8%
pow-flip99.8%
metadata-eval99.8%
Applied egg-rr99.8%
unpow199.8%
distribute-rgt-neg-in99.8%
Simplified99.8%
Taylor expanded in eps around 0 99.7%
mul-1-neg99.7%
distribute-rgt-neg-in99.7%
distribute-lft-out99.7%
distribute-lft-neg-in99.7%
metadata-eval99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (/ (pow (sin x) 2.0) (pow (cos x) 2.0)))))
double code(double x, double eps) {
return eps * (1.0 + (pow(sin(x), 2.0) / pow(cos(x), 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + ((sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0)));
}
def code(x, eps): return eps * (1.0 + (math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0)))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0)))) end
function tmp = code(x, eps) tmp = eps * (1.0 + ((sin(x) ^ 2.0) / (cos(x) ^ 2.0))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + \frac{{\sin x}^{2}}{{\cos x}^{2}}\right)
\end{array}
Initial program 60.2%
Taylor expanded in eps around 0 98.8%
sub-neg98.8%
mul-1-neg98.8%
remove-double-neg98.8%
Simplified98.8%
(FPCore (x eps) :precision binary64 (+ (* eps (+ 1.0 (* 0.3333333333333333 (pow eps 2.0)))) (* x (* eps (+ eps x)))))
double code(double x, double eps) {
return (eps * (1.0 + (0.3333333333333333 * pow(eps, 2.0)))) + (x * (eps * (eps + x)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (eps * (1.0d0 + (0.3333333333333333d0 * (eps ** 2.0d0)))) + (x * (eps * (eps + x)))
end function
public static double code(double x, double eps) {
return (eps * (1.0 + (0.3333333333333333 * Math.pow(eps, 2.0)))) + (x * (eps * (eps + x)));
}
def code(x, eps): return (eps * (1.0 + (0.3333333333333333 * math.pow(eps, 2.0)))) + (x * (eps * (eps + x)))
function code(x, eps) return Float64(Float64(eps * Float64(1.0 + Float64(0.3333333333333333 * (eps ^ 2.0)))) + Float64(x * Float64(eps * Float64(eps + x)))) end
function tmp = code(x, eps) tmp = (eps * (1.0 + (0.3333333333333333 * (eps ^ 2.0)))) + (x * (eps * (eps + x))); end
code[x_, eps_] := N[(N[(eps * N[(1.0 + N[(0.3333333333333333 * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x * N[(eps * N[(eps + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + 0.3333333333333333 \cdot {\varepsilon}^{2}\right) + x \cdot \left(\varepsilon \cdot \left(\varepsilon + x\right)\right)
\end{array}
Initial program 60.2%
Taylor expanded in eps around 0 99.8%
Taylor expanded in x around 0 97.6%
Taylor expanded in eps around 0 97.6%
(FPCore (x eps) :precision binary64 (+ (* eps (+ 1.0 (* 0.3333333333333333 (pow eps 2.0)))) (* x (* eps x))))
double code(double x, double eps) {
return (eps * (1.0 + (0.3333333333333333 * pow(eps, 2.0)))) + (x * (eps * x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (eps * (1.0d0 + (0.3333333333333333d0 * (eps ** 2.0d0)))) + (x * (eps * x))
end function
public static double code(double x, double eps) {
return (eps * (1.0 + (0.3333333333333333 * Math.pow(eps, 2.0)))) + (x * (eps * x));
}
def code(x, eps): return (eps * (1.0 + (0.3333333333333333 * math.pow(eps, 2.0)))) + (x * (eps * x))
function code(x, eps) return Float64(Float64(eps * Float64(1.0 + Float64(0.3333333333333333 * (eps ^ 2.0)))) + Float64(x * Float64(eps * x))) end
function tmp = code(x, eps) tmp = (eps * (1.0 + (0.3333333333333333 * (eps ^ 2.0)))) + (x * (eps * x)); end
code[x_, eps_] := N[(N[(eps * N[(1.0 + N[(0.3333333333333333 * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x * N[(eps * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + 0.3333333333333333 \cdot {\varepsilon}^{2}\right) + x \cdot \left(\varepsilon \cdot x\right)
\end{array}
Initial program 60.2%
Taylor expanded in eps around 0 99.8%
Taylor expanded in x around 0 97.6%
Taylor expanded in eps around 0 97.5%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (+ (* 0.3333333333333333 (pow eps 2.0)) (* eps x)))))
double code(double x, double eps) {
return eps * (1.0 + ((0.3333333333333333 * pow(eps, 2.0)) + (eps * x)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + ((0.3333333333333333d0 * (eps ** 2.0d0)) + (eps * x)))
end function
public static double code(double x, double eps) {
return eps * (1.0 + ((0.3333333333333333 * Math.pow(eps, 2.0)) + (eps * x)));
}
def code(x, eps): return eps * (1.0 + ((0.3333333333333333 * math.pow(eps, 2.0)) + (eps * x)))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(Float64(0.3333333333333333 * (eps ^ 2.0)) + Float64(eps * x)))) end
function tmp = code(x, eps) tmp = eps * (1.0 + ((0.3333333333333333 * (eps ^ 2.0)) + (eps * x))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(N[(0.3333333333333333 * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision] + N[(eps * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + \left(0.3333333333333333 \cdot {\varepsilon}^{2} + \varepsilon \cdot x\right)\right)
\end{array}
Initial program 60.2%
Taylor expanded in eps around 0 99.8%
Taylor expanded in x around 0 97.3%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (* 0.3333333333333333 (pow eps 2.0)))))
double code(double x, double eps) {
return eps * (1.0 + (0.3333333333333333 * pow(eps, 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + (0.3333333333333333d0 * (eps ** 2.0d0)))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (0.3333333333333333 * Math.pow(eps, 2.0)));
}
def code(x, eps): return eps * (1.0 + (0.3333333333333333 * math.pow(eps, 2.0)))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(0.3333333333333333 * (eps ^ 2.0)))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (0.3333333333333333 * (eps ^ 2.0))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(0.3333333333333333 * N[Power[eps, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + 0.3333333333333333 \cdot {\varepsilon}^{2}\right)
\end{array}
Initial program 60.2%
Taylor expanded in eps around 0 99.8%
Taylor expanded in x around 0 97.3%
*-commutative97.3%
Simplified97.3%
Final simplification97.3%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 60.2%
Taylor expanded in x around 0 7.9%
Taylor expanded in eps around 0 7.9%
Taylor expanded in eps around inf 97.3%
(FPCore (x eps) :precision binary64 (/ (sin eps) (* (cos x) (cos (+ x eps)))))
double code(double x, double eps) {
return sin(eps) / (cos(x) * cos((x + eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps) / (cos(x) * cos((x + eps)))
end function
public static double code(double x, double eps) {
return Math.sin(eps) / (Math.cos(x) * Math.cos((x + eps)));
}
def code(x, eps): return math.sin(eps) / (math.cos(x) * math.cos((x + eps)))
function code(x, eps) return Float64(sin(eps) / Float64(cos(x) * cos(Float64(x + eps)))) end
function tmp = code(x, eps) tmp = sin(eps) / (cos(x) * cos((x + eps))); end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] / N[(N[Cos[x], $MachinePrecision] * N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin \varepsilon}{\cos x \cdot \cos \left(x + \varepsilon\right)}
\end{array}
(FPCore (x eps) :precision binary64 (- (/ (+ (tan x) (tan eps)) (- 1.0 (* (tan x) (tan eps)))) (tan x)))
double code(double x, double eps) {
return ((tan(x) + tan(eps)) / (1.0 - (tan(x) * tan(eps)))) - tan(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((tan(x) + tan(eps)) / (1.0d0 - (tan(x) * tan(eps)))) - tan(x)
end function
public static double code(double x, double eps) {
return ((Math.tan(x) + Math.tan(eps)) / (1.0 - (Math.tan(x) * Math.tan(eps)))) - Math.tan(x);
}
def code(x, eps): return ((math.tan(x) + math.tan(eps)) / (1.0 - (math.tan(x) * math.tan(eps)))) - math.tan(x)
function code(x, eps) return Float64(Float64(Float64(tan(x) + tan(eps)) / Float64(1.0 - Float64(tan(x) * tan(eps)))) - tan(x)) end
function tmp = code(x, eps) tmp = ((tan(x) + tan(eps)) / (1.0 - (tan(x) * tan(eps)))) - tan(x); end
code[x_, eps_] := N[(N[(N[(N[Tan[x], $MachinePrecision] + N[Tan[eps], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[x], $MachinePrecision] * N[Tan[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\tan x + \tan \varepsilon}{1 - \tan x \cdot \tan \varepsilon} - \tan x
\end{array}
(FPCore (x eps) :precision binary64 (+ eps (* (* eps (tan x)) (tan x))))
double code(double x, double eps) {
return eps + ((eps * tan(x)) * tan(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + ((eps * tan(x)) * tan(x))
end function
public static double code(double x, double eps) {
return eps + ((eps * Math.tan(x)) * Math.tan(x));
}
def code(x, eps): return eps + ((eps * math.tan(x)) * math.tan(x))
function code(x, eps) return Float64(eps + Float64(Float64(eps * tan(x)) * tan(x))) end
function tmp = code(x, eps) tmp = eps + ((eps * tan(x)) * tan(x)); end
code[x_, eps_] := N[(eps + N[(N[(eps * N[Tan[x], $MachinePrecision]), $MachinePrecision] * N[Tan[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + \left(\varepsilon \cdot \tan x\right) \cdot \tan x
\end{array}
herbie shell --seed 2024181
(FPCore (x eps)
:name "2tan (problem 3.3.2)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(! :herbie-platform default (/ (sin eps) (* (cos x) (cos (+ x eps)))))
:alt
(! :herbie-platform default (- (/ (+ (tan x) (tan eps)) (- 1 (* (tan x) (tan eps)))) (tan x)))
:alt
(! :herbie-platform default (+ eps (* eps (tan x) (tan x))))
(- (tan (+ x eps)) (tan x)))