
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* 2.0 a)))
(t_1 (sqrt (- (* b b) (* c (* a 4.0)))))
(t_2 (/ (* 2.0 c) (* b -2.0))))
(if (<= b -3.45e+75)
(if (>= b 0.0) t_2 t_0)
(if (<= b 2.25e-303)
(if (>= b 0.0) t_2 (/ (- t_1 b) (* 2.0 a)))
(if (<= b 5e+98)
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_1)) t_0)
(if (>= b 0.0) (/ c (- (* a (/ c b)) b)) (- (/ c b) (/ b a))))))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (2.0 * a);
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double t_2 = (2.0 * c) / (b * -2.0);
double tmp_1;
if (b <= -3.45e+75) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_2;
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 2.25e-303) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_2;
} else {
tmp_3 = (t_1 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b <= 5e+98) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (2.0 * c) / (-b - t_1);
} else {
tmp_4 = t_0;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = c / ((a * (c / b)) - b);
} else {
tmp_1 = (c / b) - (b / a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
real(8) :: tmp_4
t_0 = (b * (-2.0d0)) / (2.0d0 * a)
t_1 = sqrt(((b * b) - (c * (a * 4.0d0))))
t_2 = (2.0d0 * c) / (b * (-2.0d0))
if (b <= (-3.45d+75)) then
if (b >= 0.0d0) then
tmp_2 = t_2
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b <= 2.25d-303) then
if (b >= 0.0d0) then
tmp_3 = t_2
else
tmp_3 = (t_1 - b) / (2.0d0 * a)
end if
tmp_1 = tmp_3
else if (b <= 5d+98) then
if (b >= 0.0d0) then
tmp_4 = (2.0d0 * c) / (-b - t_1)
else
tmp_4 = t_0
end if
tmp_1 = tmp_4
else if (b >= 0.0d0) then
tmp_1 = c / ((a * (c / b)) - b)
else
tmp_1 = (c / b) - (b / a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (2.0 * a);
double t_1 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double t_2 = (2.0 * c) / (b * -2.0);
double tmp_1;
if (b <= -3.45e+75) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_2;
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= 2.25e-303) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_2;
} else {
tmp_3 = (t_1 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b <= 5e+98) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (2.0 * c) / (-b - t_1);
} else {
tmp_4 = t_0;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = c / ((a * (c / b)) - b);
} else {
tmp_1 = (c / b) - (b / a);
}
return tmp_1;
}
def code(a, b, c): t_0 = (b * -2.0) / (2.0 * a) t_1 = math.sqrt(((b * b) - (c * (a * 4.0)))) t_2 = (2.0 * c) / (b * -2.0) tmp_1 = 0 if b <= -3.45e+75: tmp_2 = 0 if b >= 0.0: tmp_2 = t_2 else: tmp_2 = t_0 tmp_1 = tmp_2 elif b <= 2.25e-303: tmp_3 = 0 if b >= 0.0: tmp_3 = t_2 else: tmp_3 = (t_1 - b) / (2.0 * a) tmp_1 = tmp_3 elif b <= 5e+98: tmp_4 = 0 if b >= 0.0: tmp_4 = (2.0 * c) / (-b - t_1) else: tmp_4 = t_0 tmp_1 = tmp_4 elif b >= 0.0: tmp_1 = c / ((a * (c / b)) - b) else: tmp_1 = (c / b) - (b / a) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) t_2 = Float64(Float64(2.0 * c) / Float64(b * -2.0)) tmp_1 = 0.0 if (b <= -3.45e+75) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_2; else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b <= 2.25e-303) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_2; else tmp_3 = Float64(Float64(t_1 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b <= 5e+98) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_1)); else tmp_4 = t_0; end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(c / Float64(Float64(a * Float64(c / b)) - b)); else tmp_1 = Float64(Float64(c / b) - Float64(b / a)); end return tmp_1 end
function tmp_6 = code(a, b, c) t_0 = (b * -2.0) / (2.0 * a); t_1 = sqrt(((b * b) - (c * (a * 4.0)))); t_2 = (2.0 * c) / (b * -2.0); tmp_2 = 0.0; if (b <= -3.45e+75) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_2; else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b <= 2.25e-303) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = t_2; else tmp_4 = (t_1 - b) / (2.0 * a); end tmp_2 = tmp_4; elseif (b <= 5e+98) tmp_5 = 0.0; if (b >= 0.0) tmp_5 = (2.0 * c) / (-b - t_1); else tmp_5 = t_0; end tmp_2 = tmp_5; elseif (b >= 0.0) tmp_2 = c / ((a * (c / b)) - b); else tmp_2 = (c / b) - (b / a); end tmp_6 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -3.45e+75], If[GreaterEqual[b, 0.0], t$95$2, t$95$0], If[LessEqual[b, 2.25e-303], If[GreaterEqual[b, 0.0], t$95$2, N[(N[(t$95$1 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 5e+98], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$1), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(c / N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{2 \cdot a}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
t_2 := \frac{2 \cdot c}{b \cdot -2}\\
\mathbf{if}\;b \leq -3.45 \cdot 10^{+75}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \leq 2.25 \cdot 10^{-303}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \leq 5 \cdot 10^{+98}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{a \cdot \frac{c}{b} - b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
if b < -3.4500000000000002e75Initial program 46.5%
Taylor expanded in b around -inf 89.9%
associate-*r*89.9%
mul-1-neg89.9%
associate-/l*96.8%
Simplified96.8%
Taylor expanded in b around inf 96.8%
*-commutative96.8%
Simplified96.8%
Taylor expanded in b around inf 96.8%
*-commutative96.8%
Simplified96.8%
if -3.4500000000000002e75 < b < 2.25e-303Initial program 89.2%
Taylor expanded in b around inf 89.3%
*-commutative52.4%
Simplified89.3%
if 2.25e-303 < b < 4.9999999999999998e98Initial program 91.4%
Taylor expanded in b around -inf 91.4%
associate-*r*91.4%
mul-1-neg91.4%
associate-/l*91.4%
Simplified91.4%
Taylor expanded in b around inf 91.4%
*-commutative91.4%
Simplified91.4%
if 4.9999999999999998e98 < b Initial program 53.4%
Taylor expanded in b around -inf 53.4%
associate-*r*53.4%
mul-1-neg53.4%
associate-/l*53.4%
Simplified53.4%
Taylor expanded in a around inf 53.4%
fma-define53.4%
Simplified53.4%
Taylor expanded in a around 0 89.8%
distribute-lft-out--89.8%
associate-/l*91.9%
Simplified91.9%
Taylor expanded in b around 0 89.8%
sub-neg89.8%
associate-*r/91.9%
mul-1-neg91.9%
+-commutative91.9%
associate-*r/89.8%
associate-*r/91.9%
+-commutative91.9%
mul-1-neg91.9%
sub-neg91.9%
neg-mul-191.9%
+-commutative91.9%
sub-neg91.9%
Simplified91.9%
Final simplification92.2%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -1.68e+75)
(if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (/ (* b -2.0) (* 2.0 a)))
(if (<= b 4e+98)
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (- t_0 b) (* 2.0 a)))
(if (>= b 0.0) (/ c (- (* a (/ c b)) b)) (- (/ c b) (/ b a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1.68e+75) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (b * -2.0);
} else {
tmp_2 = (b * -2.0) / (2.0 * a);
}
tmp_1 = tmp_2;
} else if (b <= 4e+98) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * c) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = c / ((a * (c / b)) - b);
} else {
tmp_1 = (c / b) - (b / a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-1.68d+75)) then
if (b >= 0.0d0) then
tmp_2 = (2.0d0 * c) / (b * (-2.0d0))
else
tmp_2 = (b * (-2.0d0)) / (2.0d0 * a)
end if
tmp_1 = tmp_2
else if (b <= 4d+98) then
if (b >= 0.0d0) then
tmp_3 = (2.0d0 * c) / (-b - t_0)
else
tmp_3 = (t_0 - b) / (2.0d0 * a)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = c / ((a * (c / b)) - b)
else
tmp_1 = (c / b) - (b / a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1.68e+75) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (b * -2.0);
} else {
tmp_2 = (b * -2.0) / (2.0 * a);
}
tmp_1 = tmp_2;
} else if (b <= 4e+98) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * c) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = c / ((a * (c / b)) - b);
} else {
tmp_1 = (c / b) - (b / a);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -1.68e+75: tmp_2 = 0 if b >= 0.0: tmp_2 = (2.0 * c) / (b * -2.0) else: tmp_2 = (b * -2.0) / (2.0 * a) tmp_1 = tmp_2 elif b <= 4e+98: tmp_3 = 0 if b >= 0.0: tmp_3 = (2.0 * c) / (-b - t_0) else: tmp_3 = (t_0 - b) / (2.0 * a) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = c / ((a * (c / b)) - b) else: tmp_1 = (c / b) - (b / a) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -1.68e+75) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp_2 = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end tmp_1 = tmp_2; elseif (b <= 4e+98) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(c / Float64(Float64(a * Float64(c / b)) - b)); else tmp_1 = Float64(Float64(c / b) - Float64(b / a)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -1.68e+75) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (2.0 * c) / (b * -2.0); else tmp_3 = (b * -2.0) / (2.0 * a); end tmp_2 = tmp_3; elseif (b <= 4e+98) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (2.0 * c) / (-b - t_0); else tmp_4 = (t_0 - b) / (2.0 * a); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = c / ((a * (c / b)) - b); else tmp_2 = (c / b) - (b / a); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1.68e+75], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 4e+98], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(c / N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -1.68 \cdot 10^{+75}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \leq 4 \cdot 10^{+98}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{a \cdot \frac{c}{b} - b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
if b < -1.6799999999999999e75Initial program 46.5%
Taylor expanded in b around -inf 89.9%
associate-*r*89.9%
mul-1-neg89.9%
associate-/l*96.8%
Simplified96.8%
Taylor expanded in b around inf 96.8%
*-commutative96.8%
Simplified96.8%
Taylor expanded in b around inf 96.8%
*-commutative96.8%
Simplified96.8%
if -1.6799999999999999e75 < b < 3.99999999999999999e98Initial program 90.3%
if 3.99999999999999999e98 < b Initial program 53.4%
Taylor expanded in b around -inf 53.4%
associate-*r*53.4%
mul-1-neg53.4%
associate-/l*53.4%
Simplified53.4%
Taylor expanded in a around inf 53.4%
fma-define53.4%
Simplified53.4%
Taylor expanded in a around 0 89.8%
distribute-lft-out--89.8%
associate-/l*91.9%
Simplified91.9%
Taylor expanded in b around 0 89.8%
sub-neg89.8%
associate-*r/91.9%
mul-1-neg91.9%
+-commutative91.9%
associate-*r/89.8%
associate-*r/91.9%
+-commutative91.9%
mul-1-neg91.9%
sub-neg91.9%
neg-mul-191.9%
+-commutative91.9%
sub-neg91.9%
Simplified91.9%
Final simplification92.2%
(FPCore (a b c)
:precision binary64
(if (<= b -3.5e+75)
(if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (/ (* b -2.0) (* 2.0 a)))
(if (<= b 2e-167)
(if (>= b 0.0)
(/ b a)
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* 2.0 a)))
(if (>= b 0.0) (/ c (- (* a (/ c b)) b)) (- (/ c b) (/ b a))))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -3.5e+75) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (b * -2.0);
} else {
tmp_2 = (b * -2.0) / (2.0 * a);
}
tmp_1 = tmp_2;
} else if (b <= 2e-167) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = b / a;
} else {
tmp_3 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = c / ((a * (c / b)) - b);
} else {
tmp_1 = (c / b) - (b / a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
if (b <= (-3.5d+75)) then
if (b >= 0.0d0) then
tmp_2 = (2.0d0 * c) / (b * (-2.0d0))
else
tmp_2 = (b * (-2.0d0)) / (2.0d0 * a)
end if
tmp_1 = tmp_2
else if (b <= 2d-167) then
if (b >= 0.0d0) then
tmp_3 = b / a
else
tmp_3 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (2.0d0 * a)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = c / ((a * (c / b)) - b)
else
tmp_1 = (c / b) - (b / a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -3.5e+75) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (b * -2.0);
} else {
tmp_2 = (b * -2.0) / (2.0 * a);
}
tmp_1 = tmp_2;
} else if (b <= 2e-167) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = b / a;
} else {
tmp_3 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = c / ((a * (c / b)) - b);
} else {
tmp_1 = (c / b) - (b / a);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -3.5e+75: tmp_2 = 0 if b >= 0.0: tmp_2 = (2.0 * c) / (b * -2.0) else: tmp_2 = (b * -2.0) / (2.0 * a) tmp_1 = tmp_2 elif b <= 2e-167: tmp_3 = 0 if b >= 0.0: tmp_3 = b / a else: tmp_3 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = c / ((a * (c / b)) - b) else: tmp_1 = (c / b) - (b / a) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -3.5e+75) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp_2 = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end tmp_1 = tmp_2; elseif (b <= 2e-167) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(b / a); else tmp_3 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(c / Float64(Float64(a * Float64(c / b)) - b)); else tmp_1 = Float64(Float64(c / b) - Float64(b / a)); end return tmp_1 end
function tmp_5 = code(a, b, c) tmp_2 = 0.0; if (b <= -3.5e+75) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (2.0 * c) / (b * -2.0); else tmp_3 = (b * -2.0) / (2.0 * a); end tmp_2 = tmp_3; elseif (b <= 2e-167) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = b / a; else tmp_4 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = c / ((a * (c / b)) - b); else tmp_2 = (c / b) - (b / a); end tmp_5 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -3.5e+75], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2e-167], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(c / N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -3.5 \cdot 10^{+75}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \leq 2 \cdot 10^{-167}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{a \cdot \frac{c}{b} - b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
if b < -3.4999999999999998e75Initial program 46.5%
Taylor expanded in b around -inf 89.9%
associate-*r*89.9%
mul-1-neg89.9%
associate-/l*96.8%
Simplified96.8%
Taylor expanded in b around inf 96.8%
*-commutative96.8%
Simplified96.8%
Taylor expanded in b around inf 96.8%
*-commutative96.8%
Simplified96.8%
if -3.4999999999999998e75 < b < 2e-167Initial program 88.6%
Taylor expanded in a around 0 69.1%
distribute-lft-out--69.1%
associate-/l*69.0%
fmm-def69.0%
Simplified69.0%
Taylor expanded in c around inf 69.1%
if 2e-167 < b Initial program 71.6%
Taylor expanded in b around -inf 71.6%
associate-*r*71.6%
mul-1-neg71.6%
associate-/l*71.6%
Simplified71.6%
Taylor expanded in a around inf 71.6%
fma-define71.6%
Simplified71.6%
Taylor expanded in a around 0 76.9%
distribute-lft-out--76.9%
associate-/l*78.1%
Simplified78.1%
Taylor expanded in b around 0 76.9%
sub-neg76.9%
associate-*r/78.1%
mul-1-neg78.1%
+-commutative78.1%
associate-*r/76.9%
associate-*r/78.1%
+-commutative78.1%
mul-1-neg78.1%
sub-neg78.1%
neg-mul-178.1%
+-commutative78.1%
sub-neg78.1%
Simplified78.1%
Final simplification79.1%
(FPCore (a b c)
:precision binary64
(if (<= b -8.1e+74)
(if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (/ (* b -2.0) (* 2.0 a)))
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (fma a (/ c b) (- b))))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* 2.0 a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -8.1e+74) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (b * -2.0);
} else {
tmp_2 = (b * -2.0) / (2.0 * a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -8.1e+74) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp_2 = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(2.0 * a)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -8.1e+74], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -8.1 \cdot 10^{+74}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{2 \cdot a}\\
\end{array}
\end{array}
if b < -8.1000000000000003e74Initial program 46.5%
Taylor expanded in b around -inf 89.9%
associate-*r*89.9%
mul-1-neg89.9%
associate-/l*96.8%
Simplified96.8%
Taylor expanded in b around inf 96.8%
*-commutative96.8%
Simplified96.8%
Taylor expanded in b around inf 96.8%
*-commutative96.8%
Simplified96.8%
if -8.1000000000000003e74 < b Initial program 79.6%
Taylor expanded in a around 0 73.2%
distribute-lft-out--73.2%
associate-/l*73.8%
fmm-def73.8%
Simplified73.8%
Final simplification79.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c (- (* a (/ c b)) b)) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / ((a * (c / b)) - b);
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / ((a * (c / b)) - b)
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / ((a * (c / b)) - b);
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / ((a * (c / b)) - b) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / Float64(Float64(a * Float64(c / b)) - b)); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / ((a * (c / b)) - b); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{a \cdot \frac{c}{b} - b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 72.0%
Taylor expanded in b around -inf 71.6%
associate-*r*71.6%
mul-1-neg71.6%
associate-/l*73.2%
Simplified73.2%
Taylor expanded in a around inf 73.6%
fma-define73.6%
Simplified73.6%
Taylor expanded in a around 0 68.6%
distribute-lft-out--68.6%
associate-/l*69.1%
Simplified69.1%
Taylor expanded in b around 0 68.6%
sub-neg68.6%
associate-*r/69.1%
mul-1-neg69.1%
+-commutative69.1%
associate-*r/68.6%
associate-*r/69.1%
+-commutative69.1%
mul-1-neg69.1%
sub-neg69.1%
neg-mul-169.1%
+-commutative69.1%
sub-neg69.1%
Simplified69.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* 2.0 c) (* b -2.0)) (/ (* b -2.0) (* 2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (b * -2.0);
} else {
tmp = (b * -2.0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (b * (-2.0d0))
else
tmp = (b * (-2.0d0)) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (b * -2.0);
} else {
tmp = (b * -2.0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (b * -2.0) else: tmp = (b * -2.0) / (2.0 * a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(b * -2.0)); else tmp = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (b * -2.0); else tmp = (b * -2.0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}
\end{array}
Initial program 72.0%
Taylor expanded in b around -inf 71.6%
associate-*r*71.6%
mul-1-neg71.6%
associate-/l*73.2%
Simplified73.2%
Taylor expanded in b around inf 73.4%
*-commutative73.4%
Simplified73.4%
Taylor expanded in b around inf 68.6%
*-commutative68.6%
Simplified68.6%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c (- b)) 0.0))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / -b;
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / -b
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / -b;
} else {
tmp = 0.0;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / -b else: tmp = 0.0 return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / Float64(-b)); else tmp = 0.0; end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / -b; else tmp = 0.0; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], 0.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
Initial program 72.0%
Simplified71.9%
Taylor expanded in c around 0 37.9%
Taylor expanded in b around inf 33.1%
Taylor expanded in b around 0 33.3%
associate-*r/33.3%
mul-1-neg33.3%
Simplified33.3%
Final simplification33.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c b) 0.0))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / b;
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / b
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / b;
} else {
tmp = 0.0;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / b else: tmp = 0.0 return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / b); else tmp = 0.0; end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / b; else tmp = 0.0; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / b), $MachinePrecision], 0.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
Initial program 72.0%
Simplified71.9%
Taylor expanded in c around 0 37.9%
Taylor expanded in b around inf 33.1%
Taylor expanded in b around 0 33.3%
associate-*r/33.3%
mul-1-neg33.3%
Simplified33.3%
add-sqr-sqrt17.9%
sqrt-unprod15.3%
sqr-neg15.3%
sqrt-unprod3.8%
add-sqr-sqrt7.5%
*-un-lft-identity7.5%
Applied egg-rr7.5%
*-lft-identity7.5%
Simplified7.5%
herbie shell --seed 2024181
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))