
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (+ x (- (/ 1.0 (/ (- 1.0 (/ (* (tan y) (sin z)) (cos z))) (+ (tan y) (tan z)))) (tan a))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x + ((1.0 / ((1.0 - ((tan(y) * sin(z)) / cos(z))) / (tan(y) + tan(z)))) - tan(a));
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + ((1.0d0 / ((1.0d0 - ((tan(y) * sin(z)) / cos(z))) / (tan(y) + tan(z)))) - tan(a))
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x + ((1.0 / ((1.0 - ((Math.tan(y) * Math.sin(z)) / Math.cos(z))) / (Math.tan(y) + Math.tan(z)))) - Math.tan(a));
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x + ((1.0 / ((1.0 - ((math.tan(y) * math.sin(z)) / math.cos(z))) / (math.tan(y) + math.tan(z)))) - math.tan(a))
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x + Float64(Float64(1.0 / Float64(Float64(1.0 - Float64(Float64(tan(y) * sin(z)) / cos(z))) / Float64(tan(y) + tan(z)))) - tan(a))) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x + ((1.0 / ((1.0 - ((tan(y) * sin(z)) / cos(z))) / (tan(y) + tan(z)))) - tan(a));
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x + N[(N[(1.0 / N[(N[(1.0 - N[(N[(N[Tan[y], $MachinePrecision] * N[Sin[z], $MachinePrecision]), $MachinePrecision] / N[Cos[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x + \left(\frac{1}{\frac{1 - \frac{\tan y \cdot \sin z}{\cos z}}{\tan y + \tan z}} - \tan a\right)
\end{array}
Initial program 77.2%
tan-sum99.7%
clear-num99.7%
Applied egg-rr99.7%
tan-quot99.7%
associate-*r/99.7%
Applied egg-rr99.7%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (+ x (- (/ 1.0 (/ (+ 1.0 (- -1.0 (fma (tan y) (tan z) -1.0))) (+ (tan y) (tan z)))) (tan a))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x + ((1.0 / ((1.0 + (-1.0 - fma(tan(y), tan(z), -1.0))) / (tan(y) + tan(z)))) - tan(a));
}
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x + Float64(Float64(1.0 / Float64(Float64(1.0 + Float64(-1.0 - fma(tan(y), tan(z), -1.0))) / Float64(tan(y) + tan(z)))) - tan(a))) end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x + N[(N[(1.0 / N[(N[(1.0 + N[(-1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x + \left(\frac{1}{\frac{1 + \left(-1 - \mathsf{fma}\left(\tan y, \tan z, -1\right)\right)}{\tan y + \tan z}} - \tan a\right)
\end{array}
Initial program 77.2%
tan-sum99.7%
clear-num99.7%
Applied egg-rr99.7%
tan-quot99.7%
associate-*r/99.7%
Applied egg-rr99.7%
expm1-log1p-u90.8%
expm1-undefine90.8%
log1p-undefine90.8%
add-exp-log99.8%
associate-/l*99.7%
tan-quot99.7%
Applied egg-rr99.7%
associate--l+99.7%
fmm-def99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (- x (+ (tan a) (/ (+ (tan y) (tan z)) (fma (tan y) (tan z) -1.0)))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x - (tan(a) + ((tan(y) + tan(z)) / fma(tan(y), tan(z), -1.0)));
}
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x - Float64(tan(a) + Float64(Float64(tan(y) + tan(z)) / fma(tan(y), tan(z), -1.0)))) end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x - N[(N[Tan[a], $MachinePrecision] + N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x - \left(\tan a + \frac{\tan y + \tan z}{\mathsf{fma}\left(\tan y, \tan z, -1\right)}\right)
\end{array}
Initial program 77.2%
tan-sum99.7%
clear-num99.7%
Applied egg-rr99.7%
tan-quot99.7%
associate-*r/99.7%
Applied egg-rr99.7%
expm1-log1p-u90.8%
expm1-undefine90.8%
log1p-undefine90.8%
add-exp-log99.8%
associate-/l*99.7%
tan-quot99.7%
Applied egg-rr99.7%
associate--l+99.7%
fmm-def99.8%
metadata-eval99.8%
Simplified99.8%
associate-+r-99.7%
associate-/r/99.7%
associate--r+99.7%
metadata-eval99.7%
Applied egg-rr99.7%
associate-+r-99.7%
associate-*l/99.8%
*-lft-identity99.8%
sub0-neg99.8%
Simplified99.8%
Final simplification99.8%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (+ x (- (/ 1.0 (/ (+ 1.0 (+ 1.0 (- -1.0 (* (tan y) (tan z))))) (+ (tan y) (tan z)))) (tan a))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x + ((1.0 / ((1.0 + (1.0 + (-1.0 - (tan(y) * tan(z))))) / (tan(y) + tan(z)))) - tan(a));
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + ((1.0d0 / ((1.0d0 + (1.0d0 + ((-1.0d0) - (tan(y) * tan(z))))) / (tan(y) + tan(z)))) - tan(a))
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x + ((1.0 / ((1.0 + (1.0 + (-1.0 - (Math.tan(y) * Math.tan(z))))) / (Math.tan(y) + Math.tan(z)))) - Math.tan(a));
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x + ((1.0 / ((1.0 + (1.0 + (-1.0 - (math.tan(y) * math.tan(z))))) / (math.tan(y) + math.tan(z)))) - math.tan(a))
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x + Float64(Float64(1.0 / Float64(Float64(1.0 + Float64(1.0 + Float64(-1.0 - Float64(tan(y) * tan(z))))) / Float64(tan(y) + tan(z)))) - tan(a))) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x + ((1.0 / ((1.0 + (1.0 + (-1.0 - (tan(y) * tan(z))))) / (tan(y) + tan(z)))) - tan(a));
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x + N[(N[(1.0 / N[(N[(1.0 + N[(1.0 + N[(-1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x + \left(\frac{1}{\frac{1 + \left(1 + \left(-1 - \tan y \cdot \tan z\right)\right)}{\tan y + \tan z}} - \tan a\right)
\end{array}
Initial program 77.2%
tan-sum99.7%
clear-num99.7%
Applied egg-rr99.7%
expm1-log1p-u90.8%
expm1-undefine90.8%
log1p-undefine90.8%
add-exp-log99.7%
+-commutative99.7%
Applied egg-rr99.7%
Final simplification99.7%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (+ x (- (/ 1.0 (/ (- 1.0 (* (tan y) (tan z))) (+ (tan y) (tan z)))) (tan a))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x + ((1.0 / ((1.0 - (tan(y) * tan(z))) / (tan(y) + tan(z)))) - tan(a));
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + ((1.0d0 / ((1.0d0 - (tan(y) * tan(z))) / (tan(y) + tan(z)))) - tan(a))
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x + ((1.0 / ((1.0 - (Math.tan(y) * Math.tan(z))) / (Math.tan(y) + Math.tan(z)))) - Math.tan(a));
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x + ((1.0 / ((1.0 - (math.tan(y) * math.tan(z))) / (math.tan(y) + math.tan(z)))) - math.tan(a))
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x + Float64(Float64(1.0 / Float64(Float64(1.0 - Float64(tan(y) * tan(z))) / Float64(tan(y) + tan(z)))) - tan(a))) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x + ((1.0 / ((1.0 - (tan(y) * tan(z))) / (tan(y) + tan(z)))) - tan(a));
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x + N[(N[(1.0 / N[(N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x + \left(\frac{1}{\frac{1 - \tan y \cdot \tan z}{\tan y + \tan z}} - \tan a\right)
\end{array}
Initial program 77.2%
tan-sum99.7%
clear-num99.7%
Applied egg-rr99.7%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (+ x (- (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))) (tan a))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a));
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z)))) - tan(a))
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z)))) - Math.tan(a));
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))) - math.tan(a))
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z)))) - tan(a))) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a));
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x + \left(\frac{\tan y + \tan z}{1 - \tan y \cdot \tan z} - \tan a\right)
\end{array}
Initial program 77.2%
+-commutative77.2%
sub-neg77.2%
associate-+l+77.2%
tan-sum99.6%
div-inv99.6%
fma-define99.6%
neg-mul-199.6%
fma-define99.6%
Applied egg-rr99.6%
fma-undefine99.6%
fma-undefine99.6%
neg-mul-199.6%
associate-+r+99.7%
sub-neg99.7%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
Final simplification99.7%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (+ (tan y) (tan z))))
(if (or (<= a -2.6) (not (<= a 0.0275)))
(+ x (- (/ 1.0 (/ 1.0 t_0)) (tan a)))
(+ x (- (/ 1.0 (/ (- 1.0 (* (tan y) (tan z))) t_0)) a)))))assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double t_0 = tan(y) + tan(z);
double tmp;
if ((a <= -2.6) || !(a <= 0.0275)) {
tmp = x + ((1.0 / (1.0 / t_0)) - tan(a));
} else {
tmp = x + ((1.0 / ((1.0 - (tan(y) * tan(z))) / t_0)) - a);
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = tan(y) + tan(z)
if ((a <= (-2.6d0)) .or. (.not. (a <= 0.0275d0))) then
tmp = x + ((1.0d0 / (1.0d0 / t_0)) - tan(a))
else
tmp = x + ((1.0d0 / ((1.0d0 - (tan(y) * tan(z))) / t_0)) - a)
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan(y) + Math.tan(z);
double tmp;
if ((a <= -2.6) || !(a <= 0.0275)) {
tmp = x + ((1.0 / (1.0 / t_0)) - Math.tan(a));
} else {
tmp = x + ((1.0 / ((1.0 - (Math.tan(y) * Math.tan(z))) / t_0)) - a);
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): t_0 = math.tan(y) + math.tan(z) tmp = 0 if (a <= -2.6) or not (a <= 0.0275): tmp = x + ((1.0 / (1.0 / t_0)) - math.tan(a)) else: tmp = x + ((1.0 / ((1.0 - (math.tan(y) * math.tan(z))) / t_0)) - a) return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) t_0 = Float64(tan(y) + tan(z)) tmp = 0.0 if ((a <= -2.6) || !(a <= 0.0275)) tmp = Float64(x + Float64(Float64(1.0 / Float64(1.0 / t_0)) - tan(a))); else tmp = Float64(x + Float64(Float64(1.0 / Float64(Float64(1.0 - Float64(tan(y) * tan(z))) / t_0)) - a)); end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
t_0 = tan(y) + tan(z);
tmp = 0.0;
if ((a <= -2.6) || ~((a <= 0.0275)))
tmp = x + ((1.0 / (1.0 / t_0)) - tan(a));
else
tmp = x + ((1.0 / ((1.0 - (tan(y) * tan(z))) / t_0)) - a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[a, -2.6], N[Not[LessEqual[a, 0.0275]], $MachinePrecision]], N[(x + N[(N[(1.0 / N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 / N[(N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
t_0 := \tan y + \tan z\\
\mathbf{if}\;a \leq -2.6 \lor \neg \left(a \leq 0.0275\right):\\
\;\;\;\;x + \left(\frac{1}{\frac{1}{t\_0}} - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\frac{1}{\frac{1 - \tan y \cdot \tan z}{t\_0}} - a\right)\\
\end{array}
\end{array}
if a < -2.60000000000000009 or 0.0275000000000000001 < a Initial program 76.5%
tan-sum99.7%
clear-num99.7%
Applied egg-rr99.7%
tan-quot99.7%
associate-*r/99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 77.7%
if -2.60000000000000009 < a < 0.0275000000000000001Initial program 77.9%
Taylor expanded in a around 0 78.0%
tan-sum99.7%
clear-num99.7%
Applied egg-rr98.7%
Final simplification88.6%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (+ (tan y) (tan z))))
(if (or (<= a -2.6) (not (<= a 0.0275)))
(+ x (- (/ 1.0 (/ 1.0 t_0)) (tan a)))
(+ x (- (/ t_0 (- 1.0 (* (tan y) (tan z)))) a)))))assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double t_0 = tan(y) + tan(z);
double tmp;
if ((a <= -2.6) || !(a <= 0.0275)) {
tmp = x + ((1.0 / (1.0 / t_0)) - tan(a));
} else {
tmp = x + ((t_0 / (1.0 - (tan(y) * tan(z)))) - a);
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = tan(y) + tan(z)
if ((a <= (-2.6d0)) .or. (.not. (a <= 0.0275d0))) then
tmp = x + ((1.0d0 / (1.0d0 / t_0)) - tan(a))
else
tmp = x + ((t_0 / (1.0d0 - (tan(y) * tan(z)))) - a)
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan(y) + Math.tan(z);
double tmp;
if ((a <= -2.6) || !(a <= 0.0275)) {
tmp = x + ((1.0 / (1.0 / t_0)) - Math.tan(a));
} else {
tmp = x + ((t_0 / (1.0 - (Math.tan(y) * Math.tan(z)))) - a);
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): t_0 = math.tan(y) + math.tan(z) tmp = 0 if (a <= -2.6) or not (a <= 0.0275): tmp = x + ((1.0 / (1.0 / t_0)) - math.tan(a)) else: tmp = x + ((t_0 / (1.0 - (math.tan(y) * math.tan(z)))) - a) return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) t_0 = Float64(tan(y) + tan(z)) tmp = 0.0 if ((a <= -2.6) || !(a <= 0.0275)) tmp = Float64(x + Float64(Float64(1.0 / Float64(1.0 / t_0)) - tan(a))); else tmp = Float64(x + Float64(Float64(t_0 / Float64(1.0 - Float64(tan(y) * tan(z)))) - a)); end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
t_0 = tan(y) + tan(z);
tmp = 0.0;
if ((a <= -2.6) || ~((a <= 0.0275)))
tmp = x + ((1.0 / (1.0 / t_0)) - tan(a));
else
tmp = x + ((t_0 / (1.0 - (tan(y) * tan(z)))) - a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[a, -2.6], N[Not[LessEqual[a, 0.0275]], $MachinePrecision]], N[(x + N[(N[(1.0 / N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(t$95$0 / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
t_0 := \tan y + \tan z\\
\mathbf{if}\;a \leq -2.6 \lor \neg \left(a \leq 0.0275\right):\\
\;\;\;\;x + \left(\frac{1}{\frac{1}{t\_0}} - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\frac{t\_0}{1 - \tan y \cdot \tan z} - a\right)\\
\end{array}
\end{array}
if a < -2.60000000000000009 or 0.0275000000000000001 < a Initial program 76.5%
tan-sum99.7%
clear-num99.7%
Applied egg-rr99.7%
tan-quot99.7%
associate-*r/99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 77.7%
if -2.60000000000000009 < a < 0.0275000000000000001Initial program 77.9%
Taylor expanded in a around 0 78.0%
tan-sum98.7%
div-inv98.7%
Applied egg-rr98.7%
associate-*r/98.7%
*-rgt-identity98.7%
Simplified98.7%
Final simplification88.6%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (+ x (- (/ 1.0 (/ 1.0 (+ (tan y) (tan z)))) (tan a))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x + ((1.0 / (1.0 / (tan(y) + tan(z)))) - tan(a));
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + ((1.0d0 / (1.0d0 / (tan(y) + tan(z)))) - tan(a))
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x + ((1.0 / (1.0 / (Math.tan(y) + Math.tan(z)))) - Math.tan(a));
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x + ((1.0 / (1.0 / (math.tan(y) + math.tan(z)))) - math.tan(a))
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x + Float64(Float64(1.0 / Float64(1.0 / Float64(tan(y) + tan(z)))) - tan(a))) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x + ((1.0 / (1.0 / (tan(y) + tan(z)))) - tan(a));
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x + N[(N[(1.0 / N[(1.0 / N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x + \left(\frac{1}{\frac{1}{\tan y + \tan z}} - \tan a\right)
\end{array}
Initial program 77.2%
tan-sum99.7%
clear-num99.7%
Applied egg-rr99.7%
tan-quot99.7%
associate-*r/99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 77.9%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (/ (sin a) (cos a)))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - (sin(a) / cos(a)));
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - (sin(a) / cos(a)))
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - (Math.sin(a) / Math.cos(a)));
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x + (math.tan((y + z)) - (math.sin(a) / math.cos(a)))
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - Float64(sin(a) / cos(a)))) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x + (tan((y + z)) - (sin(a) / cos(a)));
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[(N[Sin[a], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x + \left(\tan \left(y + z\right) - \frac{\sin a}{\cos a}\right)
\end{array}
Initial program 77.2%
Taylor expanded in a around inf 77.2%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (if (or (<= a -2.6) (not (<= a 0.0022))) (+ x (- (tan y) (tan a))) (+ x (- (tan (+ y z)) a))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double tmp;
if ((a <= -2.6) || !(a <= 0.0022)) {
tmp = x + (tan(y) - tan(a));
} else {
tmp = x + (tan((y + z)) - a);
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if ((a <= (-2.6d0)) .or. (.not. (a <= 0.0022d0))) then
tmp = x + (tan(y) - tan(a))
else
tmp = x + (tan((y + z)) - a)
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double tmp;
if ((a <= -2.6) || !(a <= 0.0022)) {
tmp = x + (Math.tan(y) - Math.tan(a));
} else {
tmp = x + (Math.tan((y + z)) - a);
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): tmp = 0 if (a <= -2.6) or not (a <= 0.0022): tmp = x + (math.tan(y) - math.tan(a)) else: tmp = x + (math.tan((y + z)) - a) return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) tmp = 0.0 if ((a <= -2.6) || !(a <= 0.0022)) tmp = Float64(x + Float64(tan(y) - tan(a))); else tmp = Float64(x + Float64(tan(Float64(y + z)) - a)); end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
tmp = 0.0;
if ((a <= -2.6) || ~((a <= 0.0022)))
tmp = x + (tan(y) - tan(a));
else
tmp = x + (tan((y + z)) - a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := If[Or[LessEqual[a, -2.6], N[Not[LessEqual[a, 0.0022]], $MachinePrecision]], N[(x + N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.6 \lor \neg \left(a \leq 0.0022\right):\\
\;\;\;\;x + \left(\tan y - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan \left(y + z\right) - a\right)\\
\end{array}
\end{array}
if a < -2.60000000000000009 or 0.00220000000000000013 < a Initial program 76.0%
Taylor expanded in y around inf 59.2%
if -2.60000000000000009 < a < 0.00220000000000000013Initial program 78.3%
Taylor expanded in a around 0 78.4%
Final simplification69.1%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (if (<= y -7.5e-6) (+ x (- (tan y) (tan a))) (+ x (- (tan z) (tan a)))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double tmp;
if (y <= -7.5e-6) {
tmp = x + (tan(y) - tan(a));
} else {
tmp = x + (tan(z) - tan(a));
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-7.5d-6)) then
tmp = x + (tan(y) - tan(a))
else
tmp = x + (tan(z) - tan(a))
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double tmp;
if (y <= -7.5e-6) {
tmp = x + (Math.tan(y) - Math.tan(a));
} else {
tmp = x + (Math.tan(z) - Math.tan(a));
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): tmp = 0 if y <= -7.5e-6: tmp = x + (math.tan(y) - math.tan(a)) else: tmp = x + (math.tan(z) - math.tan(a)) return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) tmp = 0.0 if (y <= -7.5e-6) tmp = Float64(x + Float64(tan(y) - tan(a))); else tmp = Float64(x + Float64(tan(z) - tan(a))); end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
tmp = 0.0;
if (y <= -7.5e-6)
tmp = x + (tan(y) - tan(a));
else
tmp = x + (tan(z) - tan(a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := If[LessEqual[y, -7.5e-6], N[(x + N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[z], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.5 \cdot 10^{-6}:\\
\;\;\;\;x + \left(\tan y - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan z - \tan a\right)\\
\end{array}
\end{array}
if y < -7.50000000000000019e-6Initial program 63.1%
Taylor expanded in y around inf 63.6%
if -7.50000000000000019e-6 < y Initial program 81.7%
Taylor expanded in y around 0 69.5%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x + (tan((y + z)) - tan(a));
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Initial program 77.2%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (if (or (<= a -23.0) (not (<= a 0.3))) (+ x (- z (tan a))) (+ x (- (tan (+ y z)) a))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double tmp;
if ((a <= -23.0) || !(a <= 0.3)) {
tmp = x + (z - tan(a));
} else {
tmp = x + (tan((y + z)) - a);
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if ((a <= (-23.0d0)) .or. (.not. (a <= 0.3d0))) then
tmp = x + (z - tan(a))
else
tmp = x + (tan((y + z)) - a)
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double tmp;
if ((a <= -23.0) || !(a <= 0.3)) {
tmp = x + (z - Math.tan(a));
} else {
tmp = x + (Math.tan((y + z)) - a);
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): tmp = 0 if (a <= -23.0) or not (a <= 0.3): tmp = x + (z - math.tan(a)) else: tmp = x + (math.tan((y + z)) - a) return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) tmp = 0.0 if ((a <= -23.0) || !(a <= 0.3)) tmp = Float64(x + Float64(z - tan(a))); else tmp = Float64(x + Float64(tan(Float64(y + z)) - a)); end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
tmp = 0.0;
if ((a <= -23.0) || ~((a <= 0.3)))
tmp = x + (z - tan(a));
else
tmp = x + (tan((y + z)) - a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := If[Or[LessEqual[a, -23.0], N[Not[LessEqual[a, 0.3]], $MachinePrecision]], N[(x + N[(z - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -23 \lor \neg \left(a \leq 0.3\right):\\
\;\;\;\;x + \left(z - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan \left(y + z\right) - a\right)\\
\end{array}
\end{array}
if a < -23 or 0.299999999999999989 < a Initial program 76.3%
Taylor expanded in y around 0 61.1%
Taylor expanded in z around 0 33.1%
if -23 < a < 0.299999999999999989Initial program 78.1%
Taylor expanded in a around 0 77.6%
Final simplification56.4%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (if (or (<= a -2.6) (not (<= a 0.175))) (+ x (- z (tan a))) (+ x (- (tan y) a))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double tmp;
if ((a <= -2.6) || !(a <= 0.175)) {
tmp = x + (z - tan(a));
} else {
tmp = x + (tan(y) - a);
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if ((a <= (-2.6d0)) .or. (.not. (a <= 0.175d0))) then
tmp = x + (z - tan(a))
else
tmp = x + (tan(y) - a)
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double tmp;
if ((a <= -2.6) || !(a <= 0.175)) {
tmp = x + (z - Math.tan(a));
} else {
tmp = x + (Math.tan(y) - a);
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): tmp = 0 if (a <= -2.6) or not (a <= 0.175): tmp = x + (z - math.tan(a)) else: tmp = x + (math.tan(y) - a) return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) tmp = 0.0 if ((a <= -2.6) || !(a <= 0.175)) tmp = Float64(x + Float64(z - tan(a))); else tmp = Float64(x + Float64(tan(y) - a)); end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
tmp = 0.0;
if ((a <= -2.6) || ~((a <= 0.175)))
tmp = x + (z - tan(a));
else
tmp = x + (tan(y) - a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := If[Or[LessEqual[a, -2.6], N[Not[LessEqual[a, 0.175]], $MachinePrecision]], N[(x + N[(z - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[y], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.6 \lor \neg \left(a \leq 0.175\right):\\
\;\;\;\;x + \left(z - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan y - a\right)\\
\end{array}
\end{array}
if a < -2.60000000000000009 or 0.17499999999999999 < a Initial program 76.3%
Taylor expanded in y around 0 61.1%
Taylor expanded in z around 0 33.1%
if -2.60000000000000009 < a < 0.17499999999999999Initial program 78.1%
Taylor expanded in a around 0 77.6%
Taylor expanded in y around inf 60.4%
Final simplification47.4%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (if (<= z -2.4e-221) (+ x (- (tan y) a)) (if (<= z 580.0) (+ x (- z (tan a))) (+ x (- (tan z) a)))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double tmp;
if (z <= -2.4e-221) {
tmp = x + (tan(y) - a);
} else if (z <= 580.0) {
tmp = x + (z - tan(a));
} else {
tmp = x + (tan(z) - a);
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-2.4d-221)) then
tmp = x + (tan(y) - a)
else if (z <= 580.0d0) then
tmp = x + (z - tan(a))
else
tmp = x + (tan(z) - a)
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double tmp;
if (z <= -2.4e-221) {
tmp = x + (Math.tan(y) - a);
} else if (z <= 580.0) {
tmp = x + (z - Math.tan(a));
} else {
tmp = x + (Math.tan(z) - a);
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): tmp = 0 if z <= -2.4e-221: tmp = x + (math.tan(y) - a) elif z <= 580.0: tmp = x + (z - math.tan(a)) else: tmp = x + (math.tan(z) - a) return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) tmp = 0.0 if (z <= -2.4e-221) tmp = Float64(x + Float64(tan(y) - a)); elseif (z <= 580.0) tmp = Float64(x + Float64(z - tan(a))); else tmp = Float64(x + Float64(tan(z) - a)); end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
tmp = 0.0;
if (z <= -2.4e-221)
tmp = x + (tan(y) - a);
elseif (z <= 580.0)
tmp = x + (z - tan(a));
else
tmp = x + (tan(z) - a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := If[LessEqual[z, -2.4e-221], N[(x + N[(N[Tan[y], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 580.0], N[(x + N[(z - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[z], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{-221}:\\
\;\;\;\;x + \left(\tan y - a\right)\\
\mathbf{elif}\;z \leq 580:\\
\;\;\;\;x + \left(z - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan z - a\right)\\
\end{array}
\end{array}
if z < -2.40000000000000024e-221Initial program 71.6%
Taylor expanded in a around 0 39.7%
Taylor expanded in y around inf 30.6%
if -2.40000000000000024e-221 < z < 580Initial program 99.9%
Taylor expanded in y around 0 63.0%
Taylor expanded in z around 0 63.0%
if 580 < z Initial program 56.7%
Taylor expanded in a around 0 34.7%
Taylor expanded in y around 0 34.5%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (if (<= z 1.4) (+ x (- z (tan a))) x))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double tmp;
if (z <= 1.4) {
tmp = x + (z - tan(a));
} else {
tmp = x;
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (z <= 1.4d0) then
tmp = x + (z - tan(a))
else
tmp = x
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double tmp;
if (z <= 1.4) {
tmp = x + (z - Math.tan(a));
} else {
tmp = x;
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): tmp = 0 if z <= 1.4: tmp = x + (z - math.tan(a)) else: tmp = x return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) tmp = 0.0 if (z <= 1.4) tmp = Float64(x + Float64(z - tan(a))); else tmp = x; end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
tmp = 0.0;
if (z <= 1.4)
tmp = x + (z - tan(a));
else
tmp = x;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := If[LessEqual[z, 1.4], N[(x + N[(z - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.4:\\
\;\;\;\;x + \left(z - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < 1.3999999999999999Initial program 83.1%
Taylor expanded in y around 0 58.1%
Taylor expanded in z around 0 38.3%
if 1.3999999999999999 < z Initial program 56.7%
Taylor expanded in x around inf 21.3%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 x)
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return x end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := x
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x
\end{array}
Initial program 77.2%
Taylor expanded in x around inf 30.9%
herbie shell --seed 2024180
(FPCore (x y z a)
:name "tan-example (used to crash)"
:precision binary64
:pre (and (and (and (or (== x 0.0) (and (<= 0.5884142 x) (<= x 505.5909))) (or (and (<= -1.796658e+308 y) (<= y -9.425585e-310)) (and (<= 1.284938e-309 y) (<= y 1.751224e+308)))) (or (and (<= -1.776707e+308 z) (<= z -8.599796e-310)) (and (<= 3.293145e-311 z) (<= z 1.725154e+308)))) (or (and (<= -1.796658e+308 a) (<= a -9.425585e-310)) (and (<= 1.284938e-309 a) (<= a 1.751224e+308))))
(+ x (- (tan (+ y z)) (tan a))))