
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(let* ((t_0 (- (exp (- im_m)) (exp im_m))))
(*
im_s
(if (<= t_0 -0.005)
(* 0.5 (* (cos re) t_0))
(*
im_m
(* (cos re) (+ -1.0 (* (pow im_m 2.0) -0.16666666666666666))))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double t_0 = exp(-im_m) - exp(im_m);
double tmp;
if (t_0 <= -0.005) {
tmp = 0.5 * (cos(re) * t_0);
} else {
tmp = im_m * (cos(re) * (-1.0 + (pow(im_m, 2.0) * -0.16666666666666666)));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-im_m) - exp(im_m)
if (t_0 <= (-0.005d0)) then
tmp = 0.5d0 * (cos(re) * t_0)
else
tmp = im_m * (cos(re) * ((-1.0d0) + ((im_m ** 2.0d0) * (-0.16666666666666666d0))))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double t_0 = Math.exp(-im_m) - Math.exp(im_m);
double tmp;
if (t_0 <= -0.005) {
tmp = 0.5 * (Math.cos(re) * t_0);
} else {
tmp = im_m * (Math.cos(re) * (-1.0 + (Math.pow(im_m, 2.0) * -0.16666666666666666)));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): t_0 = math.exp(-im_m) - math.exp(im_m) tmp = 0 if t_0 <= -0.005: tmp = 0.5 * (math.cos(re) * t_0) else: tmp = im_m * (math.cos(re) * (-1.0 + (math.pow(im_m, 2.0) * -0.16666666666666666))) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) t_0 = Float64(exp(Float64(-im_m)) - exp(im_m)) tmp = 0.0 if (t_0 <= -0.005) tmp = Float64(0.5 * Float64(cos(re) * t_0)); else tmp = Float64(im_m * Float64(cos(re) * Float64(-1.0 + Float64((im_m ^ 2.0) * -0.16666666666666666)))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) t_0 = exp(-im_m) - exp(im_m); tmp = 0.0; if (t_0 <= -0.005) tmp = 0.5 * (cos(re) * t_0); else tmp = im_m * (cos(re) * (-1.0 + ((im_m ^ 2.0) * -0.16666666666666666))); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := Block[{t$95$0 = N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]}, N[(im$95$s * If[LessEqual[t$95$0, -0.005], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], N[(im$95$m * N[(N[Cos[re], $MachinePrecision] * N[(-1.0 + N[(N[Power[im$95$m, 2.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
\begin{array}{l}
t_0 := e^{-im\_m} - e^{im\_m}\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -0.005:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;im\_m \cdot \left(\cos re \cdot \left(-1 + {im\_m}^{2} \cdot -0.16666666666666666\right)\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im)) < -0.0050000000000000001Initial program 99.9%
/-rgt-identity99.9%
exp-099.9%
associate-*l/99.9%
cos-neg99.9%
associate-*l*99.9%
associate-*r/99.9%
exp-099.9%
/-rgt-identity99.9%
*-commutative99.9%
neg-sub099.9%
cos-neg99.9%
Simplified99.9%
if -0.0050000000000000001 < (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im)) Initial program 36.1%
/-rgt-identity36.1%
exp-036.1%
associate-*l/36.1%
cos-neg36.1%
associate-*l*36.1%
associate-*r/36.1%
exp-036.1%
/-rgt-identity36.1%
*-commutative36.1%
neg-sub036.1%
cos-neg36.1%
Simplified36.1%
Taylor expanded in im around 0 87.7%
Taylor expanded in im around 0 86.9%
associate-*r*86.9%
distribute-rgt-out86.9%
Simplified86.9%
Final simplification89.7%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(*
0.5
(*
im_m
(log1p
(expm1 (* (cos re) (+ (* (pow im_m 2.0) -0.3333333333333333) -2.0))))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * (0.5 * (im_m * log1p(expm1((cos(re) * ((pow(im_m, 2.0) * -0.3333333333333333) + -2.0))))));
}
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * (0.5 * (im_m * Math.log1p(Math.expm1((Math.cos(re) * ((Math.pow(im_m, 2.0) * -0.3333333333333333) + -2.0))))));
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * (0.5 * (im_m * math.log1p(math.expm1((math.cos(re) * ((math.pow(im_m, 2.0) * -0.3333333333333333) + -2.0))))))
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * Float64(0.5 * Float64(im_m * log1p(expm1(Float64(cos(re) * Float64(Float64((im_m ^ 2.0) * -0.3333333333333333) + -2.0))))))) end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * N[(0.5 * N[(im$95$m * N[Log[1 + N[(Exp[N[(N[Cos[re], $MachinePrecision] * N[(N[(N[Power[im$95$m, 2.0], $MachinePrecision] * -0.3333333333333333), $MachinePrecision] + -2.0), $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \left(0.5 \cdot \left(im\_m \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(\cos re \cdot \left({im\_m}^{2} \cdot -0.3333333333333333 + -2\right)\right)\right)\right)\right)
\end{array}
Initial program 49.5%
/-rgt-identity49.5%
exp-049.5%
associate-*l/49.5%
cos-neg49.5%
associate-*l*49.5%
associate-*r/49.5%
exp-049.5%
/-rgt-identity49.5%
*-commutative49.5%
neg-sub049.5%
cos-neg49.5%
Simplified49.5%
Taylor expanded in im around 0 83.6%
log1p-expm1-u99.6%
+-commutative99.6%
associate-*r*99.6%
distribute-rgt-out99.6%
*-commutative99.6%
Applied egg-rr99.6%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 0.0035)
(* im_m (- (cos re)))
(if (<= im_m 8.5e+102)
(* 0.5 (- (exp (- im_m)) (exp im_m)))
(*
0.5
(*
im_m
(+ -2.0 (* -0.3333333333333333 (* (cos re) (* im_m im_m))))))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.0035) {
tmp = im_m * -cos(re);
} else if (im_m <= 8.5e+102) {
tmp = 0.5 * (exp(-im_m) - exp(im_m));
} else {
tmp = 0.5 * (im_m * (-2.0 + (-0.3333333333333333 * (cos(re) * (im_m * im_m)))));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 0.0035d0) then
tmp = im_m * -cos(re)
else if (im_m <= 8.5d+102) then
tmp = 0.5d0 * (exp(-im_m) - exp(im_m))
else
tmp = 0.5d0 * (im_m * ((-2.0d0) + ((-0.3333333333333333d0) * (cos(re) * (im_m * im_m)))))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.0035) {
tmp = im_m * -Math.cos(re);
} else if (im_m <= 8.5e+102) {
tmp = 0.5 * (Math.exp(-im_m) - Math.exp(im_m));
} else {
tmp = 0.5 * (im_m * (-2.0 + (-0.3333333333333333 * (Math.cos(re) * (im_m * im_m)))));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 0.0035: tmp = im_m * -math.cos(re) elif im_m <= 8.5e+102: tmp = 0.5 * (math.exp(-im_m) - math.exp(im_m)) else: tmp = 0.5 * (im_m * (-2.0 + (-0.3333333333333333 * (math.cos(re) * (im_m * im_m))))) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 0.0035) tmp = Float64(im_m * Float64(-cos(re))); elseif (im_m <= 8.5e+102) tmp = Float64(0.5 * Float64(exp(Float64(-im_m)) - exp(im_m))); else tmp = Float64(0.5 * Float64(im_m * Float64(-2.0 + Float64(-0.3333333333333333 * Float64(cos(re) * Float64(im_m * im_m)))))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 0.0035) tmp = im_m * -cos(re); elseif (im_m <= 8.5e+102) tmp = 0.5 * (exp(-im_m) - exp(im_m)); else tmp = 0.5 * (im_m * (-2.0 + (-0.3333333333333333 * (cos(re) * (im_m * im_m))))); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 0.0035], N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], If[LessEqual[im$95$m, 8.5e+102], N[(0.5 * N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(im$95$m * N[(-2.0 + N[(-0.3333333333333333 * N[(N[Cos[re], $MachinePrecision] * N[(im$95$m * im$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 0.0035:\\
\;\;\;\;im\_m \cdot \left(-\cos re\right)\\
\mathbf{elif}\;im\_m \leq 8.5 \cdot 10^{+102}:\\
\;\;\;\;0.5 \cdot \left(e^{-im\_m} - e^{im\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(im\_m \cdot \left(-2 + -0.3333333333333333 \cdot \left(\cos re \cdot \left(im\_m \cdot im\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
if im < 0.00350000000000000007Initial program 36.1%
/-rgt-identity36.1%
exp-036.1%
associate-*l/36.1%
cos-neg36.1%
associate-*l*36.1%
associate-*r/36.1%
exp-036.1%
/-rgt-identity36.1%
*-commutative36.1%
neg-sub036.1%
cos-neg36.1%
Simplified36.1%
Taylor expanded in im around 0 87.7%
Taylor expanded in im around 0 70.7%
mul-1-neg70.7%
distribute-rgt-neg-in70.7%
Simplified70.7%
if 0.00350000000000000007 < im < 8.4999999999999996e102Initial program 99.8%
/-rgt-identity99.8%
exp-099.8%
associate-*l/99.8%
cos-neg99.8%
associate-*l*99.8%
associate-*r/99.8%
exp-099.8%
/-rgt-identity99.8%
*-commutative99.8%
neg-sub099.8%
cos-neg99.8%
Simplified99.8%
Taylor expanded in re around 0 94.5%
if 8.4999999999999996e102 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
unpow2100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 100.0%
Final simplification76.5%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 4.0)
(* im_m (* (cos re) (+ -1.0 (* (pow im_m 2.0) -0.16666666666666666))))
(* 0.5 (* (cos re) (- 27.0 (exp im_m)))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 4.0) {
tmp = im_m * (cos(re) * (-1.0 + (pow(im_m, 2.0) * -0.16666666666666666)));
} else {
tmp = 0.5 * (cos(re) * (27.0 - exp(im_m)));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 4.0d0) then
tmp = im_m * (cos(re) * ((-1.0d0) + ((im_m ** 2.0d0) * (-0.16666666666666666d0))))
else
tmp = 0.5d0 * (cos(re) * (27.0d0 - exp(im_m)))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 4.0) {
tmp = im_m * (Math.cos(re) * (-1.0 + (Math.pow(im_m, 2.0) * -0.16666666666666666)));
} else {
tmp = 0.5 * (Math.cos(re) * (27.0 - Math.exp(im_m)));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 4.0: tmp = im_m * (math.cos(re) * (-1.0 + (math.pow(im_m, 2.0) * -0.16666666666666666))) else: tmp = 0.5 * (math.cos(re) * (27.0 - math.exp(im_m))) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 4.0) tmp = Float64(im_m * Float64(cos(re) * Float64(-1.0 + Float64((im_m ^ 2.0) * -0.16666666666666666)))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(27.0 - exp(im_m)))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 4.0) tmp = im_m * (cos(re) * (-1.0 + ((im_m ^ 2.0) * -0.16666666666666666))); else tmp = 0.5 * (cos(re) * (27.0 - exp(im_m))); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 4.0], N[(im$95$m * N[(N[Cos[re], $MachinePrecision] * N[(-1.0 + N[(N[Power[im$95$m, 2.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(27.0 - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 4:\\
\;\;\;\;im\_m \cdot \left(\cos re \cdot \left(-1 + {im\_m}^{2} \cdot -0.16666666666666666\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(27 - e^{im\_m}\right)\right)\\
\end{array}
\end{array}
if im < 4Initial program 36.4%
/-rgt-identity36.4%
exp-036.4%
associate-*l/36.4%
cos-neg36.4%
associate-*l*36.4%
associate-*r/36.4%
exp-036.4%
/-rgt-identity36.4%
*-commutative36.4%
neg-sub036.4%
cos-neg36.4%
Simplified36.4%
Taylor expanded in im around 0 87.6%
Taylor expanded in im around 0 86.8%
associate-*r*86.8%
distribute-rgt-out86.8%
Simplified86.8%
if 4 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Applied egg-rr100.0%
Final simplification89.5%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 3.5)
(* im_m (- (cos re)))
(* 0.5 (* (cos re) (- 27.0 (exp im_m)))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 3.5) {
tmp = im_m * -cos(re);
} else {
tmp = 0.5 * (cos(re) * (27.0 - exp(im_m)));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 3.5d0) then
tmp = im_m * -cos(re)
else
tmp = 0.5d0 * (cos(re) * (27.0d0 - exp(im_m)))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 3.5) {
tmp = im_m * -Math.cos(re);
} else {
tmp = 0.5 * (Math.cos(re) * (27.0 - Math.exp(im_m)));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 3.5: tmp = im_m * -math.cos(re) else: tmp = 0.5 * (math.cos(re) * (27.0 - math.exp(im_m))) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 3.5) tmp = Float64(im_m * Float64(-cos(re))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(27.0 - exp(im_m)))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 3.5) tmp = im_m * -cos(re); else tmp = 0.5 * (cos(re) * (27.0 - exp(im_m))); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 3.5], N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(27.0 - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 3.5:\\
\;\;\;\;im\_m \cdot \left(-\cos re\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(27 - e^{im\_m}\right)\right)\\
\end{array}
\end{array}
if im < 3.5Initial program 36.4%
/-rgt-identity36.4%
exp-036.4%
associate-*l/36.4%
cos-neg36.4%
associate-*l*36.4%
associate-*r/36.4%
exp-036.4%
/-rgt-identity36.4%
*-commutative36.4%
neg-sub036.4%
cos-neg36.4%
Simplified36.4%
Taylor expanded in im around 0 87.6%
Taylor expanded in im around 0 70.5%
mul-1-neg70.5%
distribute-rgt-neg-in70.5%
Simplified70.5%
if 3.5 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Applied egg-rr100.0%
Final simplification76.6%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 4.6)
(* im_m (- (cos re)))
(if (<= im_m 8.2e+102)
(* 0.5 (- 27.0 (exp im_m)))
(*
0.5
(*
im_m
(+ -2.0 (* -0.3333333333333333 (* (cos re) (* im_m im_m))))))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 4.6) {
tmp = im_m * -cos(re);
} else if (im_m <= 8.2e+102) {
tmp = 0.5 * (27.0 - exp(im_m));
} else {
tmp = 0.5 * (im_m * (-2.0 + (-0.3333333333333333 * (cos(re) * (im_m * im_m)))));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 4.6d0) then
tmp = im_m * -cos(re)
else if (im_m <= 8.2d+102) then
tmp = 0.5d0 * (27.0d0 - exp(im_m))
else
tmp = 0.5d0 * (im_m * ((-2.0d0) + ((-0.3333333333333333d0) * (cos(re) * (im_m * im_m)))))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 4.6) {
tmp = im_m * -Math.cos(re);
} else if (im_m <= 8.2e+102) {
tmp = 0.5 * (27.0 - Math.exp(im_m));
} else {
tmp = 0.5 * (im_m * (-2.0 + (-0.3333333333333333 * (Math.cos(re) * (im_m * im_m)))));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 4.6: tmp = im_m * -math.cos(re) elif im_m <= 8.2e+102: tmp = 0.5 * (27.0 - math.exp(im_m)) else: tmp = 0.5 * (im_m * (-2.0 + (-0.3333333333333333 * (math.cos(re) * (im_m * im_m))))) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 4.6) tmp = Float64(im_m * Float64(-cos(re))); elseif (im_m <= 8.2e+102) tmp = Float64(0.5 * Float64(27.0 - exp(im_m))); else tmp = Float64(0.5 * Float64(im_m * Float64(-2.0 + Float64(-0.3333333333333333 * Float64(cos(re) * Float64(im_m * im_m)))))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 4.6) tmp = im_m * -cos(re); elseif (im_m <= 8.2e+102) tmp = 0.5 * (27.0 - exp(im_m)); else tmp = 0.5 * (im_m * (-2.0 + (-0.3333333333333333 * (cos(re) * (im_m * im_m))))); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 4.6], N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], If[LessEqual[im$95$m, 8.2e+102], N[(0.5 * N[(27.0 - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(im$95$m * N[(-2.0 + N[(-0.3333333333333333 * N[(N[Cos[re], $MachinePrecision] * N[(im$95$m * im$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 4.6:\\
\;\;\;\;im\_m \cdot \left(-\cos re\right)\\
\mathbf{elif}\;im\_m \leq 8.2 \cdot 10^{+102}:\\
\;\;\;\;0.5 \cdot \left(27 - e^{im\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(im\_m \cdot \left(-2 + -0.3333333333333333 \cdot \left(\cos re \cdot \left(im\_m \cdot im\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
if im < 4.5999999999999996Initial program 36.4%
/-rgt-identity36.4%
exp-036.4%
associate-*l/36.4%
cos-neg36.4%
associate-*l*36.4%
associate-*r/36.4%
exp-036.4%
/-rgt-identity36.4%
*-commutative36.4%
neg-sub036.4%
cos-neg36.4%
Simplified36.4%
Taylor expanded in im around 0 87.6%
Taylor expanded in im around 0 70.5%
mul-1-neg70.5%
distribute-rgt-neg-in70.5%
Simplified70.5%
if 4.5999999999999996 < im < 8.1999999999999999e102Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 94.4%
*-commutative94.4%
Simplified94.4%
if 8.1999999999999999e102 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
unpow2100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 100.0%
Final simplification76.3%
im\_m = (fabs.f64 im) im\_s = (copysign.f64 #s(literal 1 binary64) im) (FPCore (im_s re im_m) :precision binary64 (* im_s (if (<= im_m 4.8) (* im_m (- (cos re))) (* 0.5 (- 27.0 (exp im_m))))))
im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 4.8) {
tmp = im_m * -cos(re);
} else {
tmp = 0.5 * (27.0 - exp(im_m));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 4.8d0) then
tmp = im_m * -cos(re)
else
tmp = 0.5d0 * (27.0d0 - exp(im_m))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 4.8) {
tmp = im_m * -Math.cos(re);
} else {
tmp = 0.5 * (27.0 - Math.exp(im_m));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 4.8: tmp = im_m * -math.cos(re) else: tmp = 0.5 * (27.0 - math.exp(im_m)) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 4.8) tmp = Float64(im_m * Float64(-cos(re))); else tmp = Float64(0.5 * Float64(27.0 - exp(im_m))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 4.8) tmp = im_m * -cos(re); else tmp = 0.5 * (27.0 - exp(im_m)); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 4.8], N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], N[(0.5 * N[(27.0 - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 4.8:\\
\;\;\;\;im\_m \cdot \left(-\cos re\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(27 - e^{im\_m}\right)\\
\end{array}
\end{array}
if im < 4.79999999999999982Initial program 36.4%
/-rgt-identity36.4%
exp-036.4%
associate-*l/36.4%
cos-neg36.4%
associate-*l*36.4%
associate-*r/36.4%
exp-036.4%
/-rgt-identity36.4%
*-commutative36.4%
neg-sub036.4%
cos-neg36.4%
Simplified36.4%
Taylor expanded in im around 0 87.6%
Taylor expanded in im around 0 70.5%
mul-1-neg70.5%
distribute-rgt-neg-in70.5%
Simplified70.5%
if 4.79999999999999982 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 90.6%
*-commutative90.6%
Simplified90.6%
Final simplification74.7%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 0.0032)
(* im_m (- (cos re)))
(* 0.5 (* im_m (- (* -0.3333333333333333 (* im_m im_m)) 2.0))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.0032) {
tmp = im_m * -cos(re);
} else {
tmp = 0.5 * (im_m * ((-0.3333333333333333 * (im_m * im_m)) - 2.0));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 0.0032d0) then
tmp = im_m * -cos(re)
else
tmp = 0.5d0 * (im_m * (((-0.3333333333333333d0) * (im_m * im_m)) - 2.0d0))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.0032) {
tmp = im_m * -Math.cos(re);
} else {
tmp = 0.5 * (im_m * ((-0.3333333333333333 * (im_m * im_m)) - 2.0));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 0.0032: tmp = im_m * -math.cos(re) else: tmp = 0.5 * (im_m * ((-0.3333333333333333 * (im_m * im_m)) - 2.0)) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 0.0032) tmp = Float64(im_m * Float64(-cos(re))); else tmp = Float64(0.5 * Float64(im_m * Float64(Float64(-0.3333333333333333 * Float64(im_m * im_m)) - 2.0))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 0.0032) tmp = im_m * -cos(re); else tmp = 0.5 * (im_m * ((-0.3333333333333333 * (im_m * im_m)) - 2.0)); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 0.0032], N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], N[(0.5 * N[(im$95$m * N[(N[(-0.3333333333333333 * N[(im$95$m * im$95$m), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 0.0032:\\
\;\;\;\;im\_m \cdot \left(-\cos re\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(im\_m \cdot \left(-0.3333333333333333 \cdot \left(im\_m \cdot im\_m\right) - 2\right)\right)\\
\end{array}
\end{array}
if im < 0.00320000000000000015Initial program 36.1%
/-rgt-identity36.1%
exp-036.1%
associate-*l/36.1%
cos-neg36.1%
associate-*l*36.1%
associate-*r/36.1%
exp-036.1%
/-rgt-identity36.1%
*-commutative36.1%
neg-sub036.1%
cos-neg36.1%
Simplified36.1%
Taylor expanded in im around 0 87.7%
Taylor expanded in im around 0 70.7%
mul-1-neg70.7%
distribute-rgt-neg-in70.7%
Simplified70.7%
if 0.00320000000000000015 < im Initial program 99.9%
/-rgt-identity99.9%
exp-099.9%
associate-*l/99.9%
cos-neg99.9%
associate-*l*99.9%
associate-*r/99.9%
exp-099.9%
/-rgt-identity99.9%
*-commutative99.9%
neg-sub099.9%
cos-neg99.9%
Simplified99.9%
Taylor expanded in im around 0 68.2%
Taylor expanded in re around 0 60.7%
unpow268.2%
Applied egg-rr60.7%
im\_m = (fabs.f64 im) im\_s = (copysign.f64 #s(literal 1 binary64) im) (FPCore (im_s re im_m) :precision binary64 (* im_s (* 0.5 (* im_m (- (* -0.3333333333333333 (* im_m im_m)) 2.0)))))
im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * (0.5 * (im_m * ((-0.3333333333333333 * (im_m * im_m)) - 2.0)));
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = im_s * (0.5d0 * (im_m * (((-0.3333333333333333d0) * (im_m * im_m)) - 2.0d0)))
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * (0.5 * (im_m * ((-0.3333333333333333 * (im_m * im_m)) - 2.0)));
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * (0.5 * (im_m * ((-0.3333333333333333 * (im_m * im_m)) - 2.0)))
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * Float64(0.5 * Float64(im_m * Float64(Float64(-0.3333333333333333 * Float64(im_m * im_m)) - 2.0)))) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp = code(im_s, re, im_m) tmp = im_s * (0.5 * (im_m * ((-0.3333333333333333 * (im_m * im_m)) - 2.0))); end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * N[(0.5 * N[(im$95$m * N[(N[(-0.3333333333333333 * N[(im$95$m * im$95$m), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \left(0.5 \cdot \left(im\_m \cdot \left(-0.3333333333333333 \cdot \left(im\_m \cdot im\_m\right) - 2\right)\right)\right)
\end{array}
Initial program 49.5%
/-rgt-identity49.5%
exp-049.5%
associate-*l/49.5%
cos-neg49.5%
associate-*l*49.5%
associate-*r/49.5%
exp-049.5%
/-rgt-identity49.5%
*-commutative49.5%
neg-sub049.5%
cos-neg49.5%
Simplified49.5%
Taylor expanded in im around 0 83.6%
Taylor expanded in re around 0 54.4%
unpow283.6%
Applied egg-rr54.4%
im\_m = (fabs.f64 im) im\_s = (copysign.f64 #s(literal 1 binary64) im) (FPCore (im_s re im_m) :precision binary64 (* im_s (- im_m)))
im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * -im_m;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = im_s * -im_m
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * -im_m;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * -im_m
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * Float64(-im_m)) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp = code(im_s, re, im_m) tmp = im_s * -im_m; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * (-im$95$m)), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \left(-im\_m\right)
\end{array}
Initial program 49.5%
/-rgt-identity49.5%
exp-049.5%
associate-*l/49.5%
cos-neg49.5%
associate-*l*49.5%
associate-*r/49.5%
exp-049.5%
/-rgt-identity49.5%
*-commutative49.5%
neg-sub049.5%
cos-neg49.5%
Simplified49.5%
Taylor expanded in im around 0 83.6%
Taylor expanded in re around 0 54.4%
Taylor expanded in im around 0 31.9%
mul-1-neg31.9%
Simplified31.9%
im\_m = (fabs.f64 im) im\_s = (copysign.f64 #s(literal 1 binary64) im) (FPCore (im_s re im_m) :precision binary64 (* im_s -1.0))
im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * -1.0;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = im_s * (-1.0d0)
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * -1.0;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * -1.0
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * -1.0) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp = code(im_s, re, im_m) tmp = im_s * -1.0; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * -1.0), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot -1
\end{array}
Initial program 49.5%
/-rgt-identity49.5%
exp-049.5%
associate-*l/49.5%
cos-neg49.5%
associate-*l*49.5%
associate-*r/49.5%
exp-049.5%
/-rgt-identity49.5%
*-commutative49.5%
neg-sub049.5%
cos-neg49.5%
Simplified49.5%
Applied egg-rr3.0%
metadata-eval3.0%
Applied egg-rr3.0%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2024180
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:alt
(! :herbie-platform default (if (< (fabs im) 1) (- (* (cos re) (+ im (* 1/6 im im im) (* 1/120 im im im im im)))) (* (* 1/2 (cos re)) (- (exp (- 0 im)) (exp im)))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))