
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
(FPCore (x y z) :precision binary64 (if (<= (exp z) 5.5e-95) (+ x (/ -1.0 x)) (if (<= (exp z) 1.0) (+ x (/ 1.0 (- (/ 1.1283791670955126 y) x))) x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 5.5e-95) {
tmp = x + (-1.0 / x);
} else if (exp(z) <= 1.0) {
tmp = x + (1.0 / ((1.1283791670955126 / y) - x));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (exp(z) <= 5.5d-95) then
tmp = x + ((-1.0d0) / x)
else if (exp(z) <= 1.0d0) then
tmp = x + (1.0d0 / ((1.1283791670955126d0 / y) - x))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (Math.exp(z) <= 5.5e-95) {
tmp = x + (-1.0 / x);
} else if (Math.exp(z) <= 1.0) {
tmp = x + (1.0 / ((1.1283791670955126 / y) - x));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if math.exp(z) <= 5.5e-95: tmp = x + (-1.0 / x) elif math.exp(z) <= 1.0: tmp = x + (1.0 / ((1.1283791670955126 / y) - x)) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (exp(z) <= 5.5e-95) tmp = Float64(x + Float64(-1.0 / x)); elseif (exp(z) <= 1.0) tmp = Float64(x + Float64(1.0 / Float64(Float64(1.1283791670955126 / y) - x))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (exp(z) <= 5.5e-95) tmp = x + (-1.0 / x); elseif (exp(z) <= 1.0) tmp = x + (1.0 / ((1.1283791670955126 / y) - x)); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 5.5e-95], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 1.0], N[(x + N[(1.0 / N[(N[(1.1283791670955126 / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 5.5 \cdot 10^{-95}:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;e^{z} \leq 1:\\
\;\;\;\;x + \frac{1}{\frac{1.1283791670955126}{y} - x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (exp.f64 z) < 5.50000000000000003e-95Initial program 93.0%
Taylor expanded in y around inf 100.0%
if 5.50000000000000003e-95 < (exp.f64 z) < 1Initial program 99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
unsub-neg99.9%
distribute-frac-neg99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
neg-sub099.9%
+-commutative99.9%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around 0 99.9%
clear-num99.9%
inv-pow99.9%
*-commutative99.9%
div-sub99.9%
*-commutative99.9%
associate-/l*99.9%
*-inverses99.9%
*-commutative99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
unpow-199.9%
Simplified99.9%
if 1 < (exp.f64 z) Initial program 94.1%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ x (/ -1.0 x)) (- x (/ y (fma x y (* (exp z) -1.1283791670955126))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x - (y / fma(x, y, (exp(z) * -1.1283791670955126)));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); else tmp = Float64(x - Float64(y / fma(x, y, Float64(exp(z) * -1.1283791670955126)))); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / N[(x * y + N[(N[Exp[z], $MachinePrecision] * -1.1283791670955126), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{\mathsf{fma}\left(x, y, e^{z} \cdot -1.1283791670955126\right)}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 93.0%
Taylor expanded in y around inf 100.0%
if 0.0 < (exp.f64 z) Initial program 97.8%
remove-double-neg97.8%
distribute-frac-neg97.8%
unsub-neg97.8%
distribute-frac-neg97.8%
distribute-neg-frac297.8%
neg-sub097.8%
associate--r-97.8%
neg-sub097.8%
+-commutative97.8%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (exp z) 1.1283791670955126)))
(if (<= (+ x (/ y (- t_0 (* x y)))) 1e+281)
(+ x (/ -1.0 (/ (- (* x y) t_0) y)))
(+ x (/ -1.0 x)))))
double code(double x, double y, double z) {
double t_0 = exp(z) * 1.1283791670955126;
double tmp;
if ((x + (y / (t_0 - (x * y)))) <= 1e+281) {
tmp = x + (-1.0 / (((x * y) - t_0) / y));
} else {
tmp = x + (-1.0 / x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = exp(z) * 1.1283791670955126d0
if ((x + (y / (t_0 - (x * y)))) <= 1d+281) then
tmp = x + ((-1.0d0) / (((x * y) - t_0) / y))
else
tmp = x + ((-1.0d0) / x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.exp(z) * 1.1283791670955126;
double tmp;
if ((x + (y / (t_0 - (x * y)))) <= 1e+281) {
tmp = x + (-1.0 / (((x * y) - t_0) / y));
} else {
tmp = x + (-1.0 / x);
}
return tmp;
}
def code(x, y, z): t_0 = math.exp(z) * 1.1283791670955126 tmp = 0 if (x + (y / (t_0 - (x * y)))) <= 1e+281: tmp = x + (-1.0 / (((x * y) - t_0) / y)) else: tmp = x + (-1.0 / x) return tmp
function code(x, y, z) t_0 = Float64(exp(z) * 1.1283791670955126) tmp = 0.0 if (Float64(x + Float64(y / Float64(t_0 - Float64(x * y)))) <= 1e+281) tmp = Float64(x + Float64(-1.0 / Float64(Float64(Float64(x * y) - t_0) / y))); else tmp = Float64(x + Float64(-1.0 / x)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = exp(z) * 1.1283791670955126; tmp = 0.0; if ((x + (y / (t_0 - (x * y)))) <= 1e+281) tmp = x + (-1.0 / (((x * y) - t_0) / y)); else tmp = x + (-1.0 / x); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision]}, If[LessEqual[N[(x + N[(y / N[(t$95$0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+281], N[(x + N[(-1.0 / N[(N[(N[(x * y), $MachinePrecision] - t$95$0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{z} \cdot 1.1283791670955126\\
\mathbf{if}\;x + \frac{y}{t\_0 - x \cdot y} \leq 10^{+281}:\\
\;\;\;\;x + \frac{-1}{\frac{x \cdot y - t\_0}{y}}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{-1}{x}\\
\end{array}
\end{array}
if (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < 1e281Initial program 99.1%
clear-num99.1%
inv-pow99.1%
Applied egg-rr99.1%
unpow-199.1%
*-commutative99.1%
Simplified99.1%
if 1e281 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) Initial program 59.9%
Taylor expanded in y around inf 100.0%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ x (/ y (- (* (exp z) 1.1283791670955126) (* x y)))))) (if (<= t_0 1e+281) t_0 (+ x (/ -1.0 x)))))
double code(double x, double y, double z) {
double t_0 = x + (y / ((exp(z) * 1.1283791670955126) - (x * y)));
double tmp;
if (t_0 <= 1e+281) {
tmp = t_0;
} else {
tmp = x + (-1.0 / x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x + (y / ((exp(z) * 1.1283791670955126d0) - (x * y)))
if (t_0 <= 1d+281) then
tmp = t_0
else
tmp = x + ((-1.0d0) / x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x + (y / ((Math.exp(z) * 1.1283791670955126) - (x * y)));
double tmp;
if (t_0 <= 1e+281) {
tmp = t_0;
} else {
tmp = x + (-1.0 / x);
}
return tmp;
}
def code(x, y, z): t_0 = x + (y / ((math.exp(z) * 1.1283791670955126) - (x * y))) tmp = 0 if t_0 <= 1e+281: tmp = t_0 else: tmp = x + (-1.0 / x) return tmp
function code(x, y, z) t_0 = Float64(x + Float64(y / Float64(Float64(exp(z) * 1.1283791670955126) - Float64(x * y)))) tmp = 0.0 if (t_0 <= 1e+281) tmp = t_0; else tmp = Float64(x + Float64(-1.0 / x)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x + (y / ((exp(z) * 1.1283791670955126) - (x * y))); tmp = 0.0; if (t_0 <= 1e+281) tmp = t_0; else tmp = x + (-1.0 / x); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(y / N[(N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e+281], t$95$0, N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{y}{e^{z} \cdot 1.1283791670955126 - x \cdot y}\\
\mathbf{if}\;t\_0 \leq 10^{+281}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x + \frac{-1}{x}\\
\end{array}
\end{array}
if (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < 1e281Initial program 99.1%
if 1e281 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) Initial program 59.9%
Taylor expanded in y around inf 100.0%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (<= z -1.45e-213) (+ x (/ -1.0 x)) (if (<= z 4.3e-36) (- x (/ y -1.1283791670955126)) x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.45e-213) {
tmp = x + (-1.0 / x);
} else if (z <= 4.3e-36) {
tmp = x - (y / -1.1283791670955126);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.45d-213)) then
tmp = x + ((-1.0d0) / x)
else if (z <= 4.3d-36) then
tmp = x - (y / (-1.1283791670955126d0))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.45e-213) {
tmp = x + (-1.0 / x);
} else if (z <= 4.3e-36) {
tmp = x - (y / -1.1283791670955126);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.45e-213: tmp = x + (-1.0 / x) elif z <= 4.3e-36: tmp = x - (y / -1.1283791670955126) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.45e-213) tmp = Float64(x + Float64(-1.0 / x)); elseif (z <= 4.3e-36) tmp = Float64(x - Float64(y / -1.1283791670955126)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.45e-213) tmp = x + (-1.0 / x); elseif (z <= 4.3e-36) tmp = x - (y / -1.1283791670955126); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.45e-213], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.3e-36], N[(x - N[(y / -1.1283791670955126), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.45 \cdot 10^{-213}:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;z \leq 4.3 \cdot 10^{-36}:\\
\;\;\;\;x - \frac{y}{-1.1283791670955126}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.45e-213Initial program 95.9%
Taylor expanded in y around inf 90.0%
if -1.45e-213 < z < 4.3000000000000002e-36Initial program 99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
unsub-neg99.9%
distribute-frac-neg99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
neg-sub099.9%
+-commutative99.9%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around 0 99.9%
Taylor expanded in x around 0 81.2%
if 4.3000000000000002e-36 < z Initial program 94.3%
Taylor expanded in x around inf 100.0%
Final simplification90.2%
(FPCore (x y z) :precision binary64 (if (<= x -1.35e-190) x (if (<= x 3.1e-266) (/ y 1.1283791670955126) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.35e-190) {
tmp = x;
} else if (x <= 3.1e-266) {
tmp = y / 1.1283791670955126;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.35d-190)) then
tmp = x
else if (x <= 3.1d-266) then
tmp = y / 1.1283791670955126d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.35e-190) {
tmp = x;
} else if (x <= 3.1e-266) {
tmp = y / 1.1283791670955126;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.35e-190: tmp = x elif x <= 3.1e-266: tmp = y / 1.1283791670955126 else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.35e-190) tmp = x; elseif (x <= 3.1e-266) tmp = Float64(y / 1.1283791670955126); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.35e-190) tmp = x; elseif (x <= 3.1e-266) tmp = y / 1.1283791670955126; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.35e-190], x, If[LessEqual[x, 3.1e-266], N[(y / 1.1283791670955126), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.35 \cdot 10^{-190}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 3.1 \cdot 10^{-266}:\\
\;\;\;\;\frac{y}{1.1283791670955126}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.35e-190 or 3.09999999999999995e-266 < x Initial program 97.2%
Taylor expanded in x around inf 78.7%
if -1.35e-190 < x < 3.09999999999999995e-266Initial program 93.1%
remove-double-neg93.1%
distribute-frac-neg93.1%
unsub-neg93.1%
distribute-frac-neg93.1%
distribute-neg-frac293.1%
neg-sub093.1%
associate--r-93.1%
neg-sub093.3%
+-commutative93.3%
fma-define93.3%
*-commutative93.3%
distribute-rgt-neg-in93.3%
metadata-eval93.3%
Simplified93.3%
Taylor expanded in z around 0 64.7%
Taylor expanded in x around 0 54.5%
*-commutative54.5%
Simplified54.5%
metadata-eval54.4%
div-inv54.6%
Applied egg-rr54.6%
(FPCore (x y z) :precision binary64 (if (<= x -9.2e-191) x (if (<= x 3.8e-260) (* y 0.8862269254527579) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -9.2e-191) {
tmp = x;
} else if (x <= 3.8e-260) {
tmp = y * 0.8862269254527579;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-9.2d-191)) then
tmp = x
else if (x <= 3.8d-260) then
tmp = y * 0.8862269254527579d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -9.2e-191) {
tmp = x;
} else if (x <= 3.8e-260) {
tmp = y * 0.8862269254527579;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -9.2e-191: tmp = x elif x <= 3.8e-260: tmp = y * 0.8862269254527579 else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -9.2e-191) tmp = x; elseif (x <= 3.8e-260) tmp = Float64(y * 0.8862269254527579); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -9.2e-191) tmp = x; elseif (x <= 3.8e-260) tmp = y * 0.8862269254527579; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -9.2e-191], x, If[LessEqual[x, 3.8e-260], N[(y * 0.8862269254527579), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.2 \cdot 10^{-191}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 3.8 \cdot 10^{-260}:\\
\;\;\;\;y \cdot 0.8862269254527579\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -9.20000000000000042e-191 or 3.8000000000000003e-260 < x Initial program 97.2%
Taylor expanded in x around inf 78.7%
if -9.20000000000000042e-191 < x < 3.8000000000000003e-260Initial program 93.1%
remove-double-neg93.1%
distribute-frac-neg93.1%
unsub-neg93.1%
distribute-frac-neg93.1%
distribute-neg-frac293.1%
neg-sub093.1%
associate--r-93.1%
neg-sub093.3%
+-commutative93.3%
fma-define93.3%
*-commutative93.3%
distribute-rgt-neg-in93.3%
metadata-eval93.3%
Simplified93.3%
Taylor expanded in z around 0 64.7%
Taylor expanded in x around 0 54.5%
*-commutative54.5%
Simplified54.5%
(FPCore (x y z) :precision binary64 (if (<= z -3.7e-228) (+ x (/ -1.0 x)) x))
double code(double x, double y, double z) {
double tmp;
if (z <= -3.7e-228) {
tmp = x + (-1.0 / x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3.7d-228)) then
tmp = x + ((-1.0d0) / x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -3.7e-228) {
tmp = x + (-1.0 / x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -3.7e-228: tmp = x + (-1.0 / x) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -3.7e-228) tmp = Float64(x + Float64(-1.0 / x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -3.7e-228) tmp = x + (-1.0 / x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -3.7e-228], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.7 \cdot 10^{-228}:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -3.7e-228Initial program 95.9%
Taylor expanded in y around inf 90.0%
if -3.7e-228 < z Initial program 97.2%
Taylor expanded in x around inf 84.9%
Final simplification87.1%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.6%
Taylor expanded in x around inf 71.5%
(FPCore (x y z) :precision binary64 0.0)
double code(double x, double y, double z) {
return 0.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 0.0d0
end function
public static double code(double x, double y, double z) {
return 0.0;
}
def code(x, y, z): return 0.0
function code(x, y, z) return 0.0 end
function tmp = code(x, y, z) tmp = 0.0; end
code[x_, y_, z_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 96.6%
remove-double-neg96.6%
distribute-frac-neg96.6%
unsub-neg96.6%
distribute-frac-neg96.6%
distribute-neg-frac296.6%
neg-sub096.6%
associate--r-96.6%
neg-sub096.7%
+-commutative96.7%
fma-define98.3%
*-commutative98.3%
distribute-rgt-neg-in98.3%
metadata-eval98.3%
Simplified98.3%
Taylor expanded in z around 0 81.9%
Taylor expanded in x around 0 13.4%
*-commutative13.4%
Simplified13.4%
metadata-eval13.4%
metadata-eval13.3%
distribute-rgt-neg-in13.3%
div-inv13.4%
add-sqr-sqrt7.1%
sqrt-unprod6.6%
div-inv6.6%
div-inv6.6%
swap-sqr6.6%
metadata-eval6.7%
metadata-eval6.6%
metadata-eval6.7%
metadata-eval6.6%
swap-sqr6.7%
sqrt-unprod1.7%
add-sqr-sqrt3.2%
Applied egg-rr3.2%
add-sqr-sqrt1.5%
sqrt-unprod6.5%
sqr-neg6.5%
sqrt-unprod6.3%
add-sqr-sqrt13.4%
add-log-exp3.1%
add-sqr-sqrt3.1%
sqrt-unprod3.1%
exp-prod3.1%
add-sqr-sqrt1.6%
sqrt-unprod2.3%
sqr-neg2.3%
sqrt-unprod0.7%
add-sqr-sqrt1.5%
distribute-rgt-neg-in1.5%
exp-prod1.5%
pow-prod-up2.9%
metadata-eval2.9%
metadata-eval2.9%
metadata-eval2.9%
metadata-eval2.9%
Applied egg-rr2.9%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 (- (* (/ 1.1283791670955126 y) (exp z)) x))))
double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / (((1.1283791670955126d0 / y) * exp(z)) - x))
end function
public static double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * Math.exp(z)) - x));
}
def code(x, y, z): return x + (1.0 / (((1.1283791670955126 / y) * math.exp(z)) - x))
function code(x, y, z) return Float64(x + Float64(1.0 / Float64(Float64(Float64(1.1283791670955126 / y) * exp(z)) - x))) end
function tmp = code(x, y, z) tmp = x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x)); end
code[x_, y_, z_] := N[(x + N[(1.0 / N[(N[(N[(1.1283791670955126 / y), $MachinePrecision] * N[Exp[z], $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{\frac{1.1283791670955126}{y} \cdot e^{z} - x}
\end{array}
herbie shell --seed 2024180
(FPCore (x y z)
:name "Numeric.SpecFunctions:invErfc from math-functions-0.1.5.2, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ 1 (- (* (/ 5641895835477563/5000000000000000 y) (exp z)) x))))
(+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))