
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
(if (or (<= t_0 -5e-251) (not (<= t_0 5e-285)))
t_0
(- (/ (* x z) (- y)) z))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -5e-251) || !(t_0 <= 5e-285)) {
tmp = t_0;
} else {
tmp = ((x * z) / -y) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-5d-251)) .or. (.not. (t_0 <= 5d-285))) then
tmp = t_0
else
tmp = ((x * z) / -y) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -5e-251) || !(t_0 <= 5e-285)) {
tmp = t_0;
} else {
tmp = ((x * z) / -y) - z;
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -5e-251) or not (t_0 <= 5e-285): tmp = t_0 else: tmp = ((x * z) / -y) - z return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -5e-251) || !(t_0 <= 5e-285)) tmp = t_0; else tmp = Float64(Float64(Float64(x * z) / Float64(-y)) - z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -5e-251) || ~((t_0 <= 5e-285))) tmp = t_0; else tmp = ((x * z) / -y) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e-251], N[Not[LessEqual[t$95$0, 5e-285]], $MachinePrecision]], t$95$0, N[(N[(N[(x * z), $MachinePrecision] / (-y)), $MachinePrecision] - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-251} \lor \neg \left(t\_0 \leq 5 \cdot 10^{-285}\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot z}{-y} - z\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -5.0000000000000003e-251 or 5.00000000000000018e-285 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -5.0000000000000003e-251 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < 5.00000000000000018e-285Initial program 18.4%
Taylor expanded in z around 0 92.8%
associate-*r/92.8%
*-commutative92.8%
associate-*r*92.8%
neg-mul-192.8%
distribute-neg-in92.8%
unsub-neg92.8%
Simplified92.8%
Taylor expanded in x around 0 100.0%
fma-define100.0%
mul-1-neg100.0%
fmm-undef100.0%
neg-mul-1100.0%
associate-/l*79.8%
Simplified79.8%
Taylor expanded in x around 0 100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.95e-22) (not (<= y 6.5e-21))) (* z (/ (- (+ x y)) y)) (* (+ x y) (+ 1.0 (/ y z)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.95e-22) || !(y <= 6.5e-21)) {
tmp = z * (-(x + y) / y);
} else {
tmp = (x + y) * (1.0 + (y / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.95d-22)) .or. (.not. (y <= 6.5d-21))) then
tmp = z * (-(x + y) / y)
else
tmp = (x + y) * (1.0d0 + (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.95e-22) || !(y <= 6.5e-21)) {
tmp = z * (-(x + y) / y);
} else {
tmp = (x + y) * (1.0 + (y / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.95e-22) or not (y <= 6.5e-21): tmp = z * (-(x + y) / y) else: tmp = (x + y) * (1.0 + (y / z)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.95e-22) || !(y <= 6.5e-21)) tmp = Float64(z * Float64(Float64(-Float64(x + y)) / y)); else tmp = Float64(Float64(x + y) * Float64(1.0 + Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.95e-22) || ~((y <= 6.5e-21))) tmp = z * (-(x + y) / y); else tmp = (x + y) * (1.0 + (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.95e-22], N[Not[LessEqual[y, 6.5e-21]], $MachinePrecision]], N[(z * N[((-N[(x + y), $MachinePrecision]) / y), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] * N[(1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.95 \cdot 10^{-22} \lor \neg \left(y \leq 6.5 \cdot 10^{-21}\right):\\
\;\;\;\;z \cdot \frac{-\left(x + y\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;\left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\
\end{array}
\end{array}
if y < -1.94999999999999999e-22 or 6.49999999999999987e-21 < y Initial program 75.2%
Taylor expanded in z around 0 73.0%
mul-1-neg73.0%
associate-/l*86.4%
distribute-rgt-neg-in86.4%
distribute-neg-frac286.4%
+-commutative86.4%
Simplified86.4%
if -1.94999999999999999e-22 < y < 6.49999999999999987e-21Initial program 99.9%
Taylor expanded in z around inf 79.5%
associate-+r+79.5%
*-rgt-identity79.5%
*-commutative79.5%
associate-/l*79.8%
distribute-lft-in79.8%
+-commutative79.8%
Simplified79.8%
Final simplification83.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.5e-22) (not (<= y 3.6e-19))) (* z (/ (- (+ x y)) y)) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.5e-22) || !(y <= 3.6e-19)) {
tmp = z * (-(x + y) / y);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.5d-22)) .or. (.not. (y <= 3.6d-19))) then
tmp = z * (-(x + y) / y)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.5e-22) || !(y <= 3.6e-19)) {
tmp = z * (-(x + y) / y);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.5e-22) or not (y <= 3.6e-19): tmp = z * (-(x + y) / y) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.5e-22) || !(y <= 3.6e-19)) tmp = Float64(z * Float64(Float64(-Float64(x + y)) / y)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.5e-22) || ~((y <= 3.6e-19))) tmp = z * (-(x + y) / y); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.5e-22], N[Not[LessEqual[y, 3.6e-19]], $MachinePrecision]], N[(z * N[((-N[(x + y), $MachinePrecision]) / y), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5 \cdot 10^{-22} \lor \neg \left(y \leq 3.6 \cdot 10^{-19}\right):\\
\;\;\;\;z \cdot \frac{-\left(x + y\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -1.5e-22 or 3.6000000000000001e-19 < y Initial program 75.2%
Taylor expanded in z around 0 73.0%
mul-1-neg73.0%
associate-/l*86.4%
distribute-rgt-neg-in86.4%
distribute-neg-frac286.4%
+-commutative86.4%
Simplified86.4%
if -1.5e-22 < y < 3.6000000000000001e-19Initial program 99.9%
Taylor expanded in z around inf 79.4%
+-commutative79.4%
Simplified79.4%
Final simplification82.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- 1.0 (/ y z)))) (if (or (<= x -2.8e-164) (not (<= x 1.5e+14))) (/ x t_0) (/ y t_0))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if ((x <= -2.8e-164) || !(x <= 1.5e+14)) {
tmp = x / t_0;
} else {
tmp = y / t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
if ((x <= (-2.8d-164)) .or. (.not. (x <= 1.5d+14))) then
tmp = x / t_0
else
tmp = y / t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if ((x <= -2.8e-164) || !(x <= 1.5e+14)) {
tmp = x / t_0;
} else {
tmp = y / t_0;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) tmp = 0 if (x <= -2.8e-164) or not (x <= 1.5e+14): tmp = x / t_0 else: tmp = y / t_0 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) tmp = 0.0 if ((x <= -2.8e-164) || !(x <= 1.5e+14)) tmp = Float64(x / t_0); else tmp = Float64(y / t_0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); tmp = 0.0; if ((x <= -2.8e-164) || ~((x <= 1.5e+14))) tmp = x / t_0; else tmp = y / t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -2.8e-164], N[Not[LessEqual[x, 1.5e+14]], $MachinePrecision]], N[(x / t$95$0), $MachinePrecision], N[(y / t$95$0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;x \leq -2.8 \cdot 10^{-164} \lor \neg \left(x \leq 1.5 \cdot 10^{+14}\right):\\
\;\;\;\;\frac{x}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t\_0}\\
\end{array}
\end{array}
if x < -2.8000000000000001e-164 or 1.5e14 < x Initial program 88.2%
Taylor expanded in x around inf 72.4%
if -2.8000000000000001e-164 < x < 1.5e14Initial program 86.4%
Taylor expanded in x around 0 74.4%
Final simplification73.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.66e+39) (not (<= y 4.5e+70))) (- z) (/ x (- 1.0 (/ y z)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.66e+39) || !(y <= 4.5e+70)) {
tmp = -z;
} else {
tmp = x / (1.0 - (y / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.66d+39)) .or. (.not. (y <= 4.5d+70))) then
tmp = -z
else
tmp = x / (1.0d0 - (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.66e+39) || !(y <= 4.5e+70)) {
tmp = -z;
} else {
tmp = x / (1.0 - (y / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.66e+39) or not (y <= 4.5e+70): tmp = -z else: tmp = x / (1.0 - (y / z)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.66e+39) || !(y <= 4.5e+70)) tmp = Float64(-z); else tmp = Float64(x / Float64(1.0 - Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.66e+39) || ~((y <= 4.5e+70))) tmp = -z; else tmp = x / (1.0 - (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.66e+39], N[Not[LessEqual[y, 4.5e+70]], $MachinePrecision]], (-z), N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.66 \cdot 10^{+39} \lor \neg \left(y \leq 4.5 \cdot 10^{+70}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\end{array}
\end{array}
if y < -2.6599999999999999e39 or 4.4999999999999999e70 < y Initial program 69.9%
Taylor expanded in y around inf 72.4%
neg-mul-172.4%
Simplified72.4%
if -2.6599999999999999e39 < y < 4.4999999999999999e70Initial program 98.7%
Taylor expanded in x around inf 72.7%
Final simplification72.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -4e-22) (not (<= y 5.2e-5))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4e-22) || !(y <= 5.2e-5)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4d-22)) .or. (.not. (y <= 5.2d-5))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4e-22) || !(y <= 5.2e-5)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4e-22) or not (y <= 5.2e-5): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4e-22) || !(y <= 5.2e-5)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4e-22) || ~((y <= 5.2e-5))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4e-22], N[Not[LessEqual[y, 5.2e-5]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{-22} \lor \neg \left(y \leq 5.2 \cdot 10^{-5}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -4.0000000000000002e-22 or 5.19999999999999968e-5 < y Initial program 74.6%
Taylor expanded in y around inf 65.2%
neg-mul-165.2%
Simplified65.2%
if -4.0000000000000002e-22 < y < 5.19999999999999968e-5Initial program 99.9%
Taylor expanded in z around inf 78.4%
+-commutative78.4%
Simplified78.4%
Final simplification71.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.45e-28) (not (<= y 1.2e-6))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.45e-28) || !(y <= 1.2e-6)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.45d-28)) .or. (.not. (y <= 1.2d-6))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.45e-28) || !(y <= 1.2e-6)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.45e-28) or not (y <= 1.2e-6): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.45e-28) || !(y <= 1.2e-6)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.45e-28) || ~((y <= 1.2e-6))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.45e-28], N[Not[LessEqual[y, 1.2e-6]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.45 \cdot 10^{-28} \lor \neg \left(y \leq 1.2 \cdot 10^{-6}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -3.45000000000000001e-28 or 1.1999999999999999e-6 < y Initial program 75.0%
Taylor expanded in y around inf 65.0%
neg-mul-165.0%
Simplified65.0%
if -3.45000000000000001e-28 < y < 1.1999999999999999e-6Initial program 99.9%
Taylor expanded in y around 0 62.6%
Final simplification63.8%
(FPCore (x y z) :precision binary64 (if (<= x -2.4e-165) x (if (<= x 1.35e-139) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.4e-165) {
tmp = x;
} else if (x <= 1.35e-139) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.4d-165)) then
tmp = x
else if (x <= 1.35d-139) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.4e-165) {
tmp = x;
} else if (x <= 1.35e-139) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.4e-165: tmp = x elif x <= 1.35e-139: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.4e-165) tmp = x; elseif (x <= 1.35e-139) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.4e-165) tmp = x; elseif (x <= 1.35e-139) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.4e-165], x, If[LessEqual[x, 1.35e-139], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.4 \cdot 10^{-165}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.35 \cdot 10^{-139}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.4000000000000002e-165 or 1.3499999999999999e-139 < x Initial program 86.7%
Taylor expanded in y around 0 44.1%
if -2.4000000000000002e-165 < x < 1.3499999999999999e-139Initial program 89.5%
Taylor expanded in x around 0 82.9%
Taylor expanded in y around 0 41.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 87.5%
Taylor expanded in y around 0 35.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024180
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))