
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -2.05e+58) (not (<= y 1.15e-71))) (+ (* -2.0 (/ x y)) -1.0) (/ x (- x y))))
double code(double x, double y) {
double tmp;
if ((y <= -2.05e+58) || !(y <= 1.15e-71)) {
tmp = (-2.0 * (x / y)) + -1.0;
} else {
tmp = x / (x - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.05d+58)) .or. (.not. (y <= 1.15d-71))) then
tmp = ((-2.0d0) * (x / y)) + (-1.0d0)
else
tmp = x / (x - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.05e+58) || !(y <= 1.15e-71)) {
tmp = (-2.0 * (x / y)) + -1.0;
} else {
tmp = x / (x - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.05e+58) or not (y <= 1.15e-71): tmp = (-2.0 * (x / y)) + -1.0 else: tmp = x / (x - y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.05e+58) || !(y <= 1.15e-71)) tmp = Float64(Float64(-2.0 * Float64(x / y)) + -1.0); else tmp = Float64(x / Float64(x - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.05e+58) || ~((y <= 1.15e-71))) tmp = (-2.0 * (x / y)) + -1.0; else tmp = x / (x - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.05e+58], N[Not[LessEqual[y, 1.15e-71]], $MachinePrecision]], N[(N[(-2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(x / N[(x - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.05 \cdot 10^{+58} \lor \neg \left(y \leq 1.15 \cdot 10^{-71}\right):\\
\;\;\;\;-2 \cdot \frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x - y}\\
\end{array}
\end{array}
if y < -2.05e58 or 1.1499999999999999e-71 < y Initial program 99.9%
Taylor expanded in x around 0 80.9%
if -2.05e58 < y < 1.1499999999999999e-71Initial program 100.0%
Taylor expanded in x around inf 81.4%
Final simplification81.2%
(FPCore (x y) :precision binary64 (if (<= y -3e+67) (/ y (- x y)) (if (<= y 3.4e-72) (/ x (- x y)) (/ (+ x y) (- y)))))
double code(double x, double y) {
double tmp;
if (y <= -3e+67) {
tmp = y / (x - y);
} else if (y <= 3.4e-72) {
tmp = x / (x - y);
} else {
tmp = (x + y) / -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3d+67)) then
tmp = y / (x - y)
else if (y <= 3.4d-72) then
tmp = x / (x - y)
else
tmp = (x + y) / -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3e+67) {
tmp = y / (x - y);
} else if (y <= 3.4e-72) {
tmp = x / (x - y);
} else {
tmp = (x + y) / -y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3e+67: tmp = y / (x - y) elif y <= 3.4e-72: tmp = x / (x - y) else: tmp = (x + y) / -y return tmp
function code(x, y) tmp = 0.0 if (y <= -3e+67) tmp = Float64(y / Float64(x - y)); elseif (y <= 3.4e-72) tmp = Float64(x / Float64(x - y)); else tmp = Float64(Float64(x + y) / Float64(-y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3e+67) tmp = y / (x - y); elseif (y <= 3.4e-72) tmp = x / (x - y); else tmp = (x + y) / -y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3e+67], N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.4e-72], N[(x / N[(x - y), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] / (-y)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3 \cdot 10^{+67}:\\
\;\;\;\;\frac{y}{x - y}\\
\mathbf{elif}\;y \leq 3.4 \cdot 10^{-72}:\\
\;\;\;\;\frac{x}{x - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y}{-y}\\
\end{array}
\end{array}
if y < -3.0000000000000001e67Initial program 99.9%
Taylor expanded in x around 0 78.0%
if -3.0000000000000001e67 < y < 3.3999999999999998e-72Initial program 100.0%
Taylor expanded in x around inf 81.4%
if 3.3999999999999998e-72 < y Initial program 99.9%
Taylor expanded in x around 0 82.7%
neg-mul-182.7%
Simplified82.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1.4e+56) (not (<= y 1.15e-71))) (/ y (- x y)) (/ x (- x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.4e+56) || !(y <= 1.15e-71)) {
tmp = y / (x - y);
} else {
tmp = x / (x - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.4d+56)) .or. (.not. (y <= 1.15d-71))) then
tmp = y / (x - y)
else
tmp = x / (x - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.4e+56) || !(y <= 1.15e-71)) {
tmp = y / (x - y);
} else {
tmp = x / (x - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.4e+56) or not (y <= 1.15e-71): tmp = y / (x - y) else: tmp = x / (x - y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.4e+56) || !(y <= 1.15e-71)) tmp = Float64(y / Float64(x - y)); else tmp = Float64(x / Float64(x - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.4e+56) || ~((y <= 1.15e-71))) tmp = y / (x - y); else tmp = x / (x - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.4e+56], N[Not[LessEqual[y, 1.15e-71]], $MachinePrecision]], N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision], N[(x / N[(x - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.4 \cdot 10^{+56} \lor \neg \left(y \leq 1.15 \cdot 10^{-71}\right):\\
\;\;\;\;\frac{y}{x - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x - y}\\
\end{array}
\end{array}
if y < -1.40000000000000004e56 or 1.1499999999999999e-71 < y Initial program 99.9%
Taylor expanded in x around 0 80.2%
if -1.40000000000000004e56 < y < 1.1499999999999999e-71Initial program 100.0%
Taylor expanded in x around inf 81.4%
Final simplification80.9%
(FPCore (x y) :precision binary64 (if (<= y -8.8e+92) -1.0 (if (<= y 1.1e-71) (/ x (- x y)) -1.0)))
double code(double x, double y) {
double tmp;
if (y <= -8.8e+92) {
tmp = -1.0;
} else if (y <= 1.1e-71) {
tmp = x / (x - y);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-8.8d+92)) then
tmp = -1.0d0
else if (y <= 1.1d-71) then
tmp = x / (x - y)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -8.8e+92) {
tmp = -1.0;
} else if (y <= 1.1e-71) {
tmp = x / (x - y);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -8.8e+92: tmp = -1.0 elif y <= 1.1e-71: tmp = x / (x - y) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -8.8e+92) tmp = -1.0; elseif (y <= 1.1e-71) tmp = Float64(x / Float64(x - y)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -8.8e+92) tmp = -1.0; elseif (y <= 1.1e-71) tmp = x / (x - y); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -8.8e+92], -1.0, If[LessEqual[y, 1.1e-71], N[(x / N[(x - y), $MachinePrecision]), $MachinePrecision], -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.8 \cdot 10^{+92}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{-71}:\\
\;\;\;\;\frac{x}{x - y}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -8.79999999999999969e92 or 1.09999999999999999e-71 < y Initial program 99.9%
Taylor expanded in x around 0 81.9%
if -8.79999999999999969e92 < y < 1.09999999999999999e-71Initial program 100.0%
Taylor expanded in x around inf 79.8%
(FPCore (x y) :precision binary64 (if (<= y -3.5e+92) -1.0 (if (<= y 1.15e-71) 1.0 -1.0)))
double code(double x, double y) {
double tmp;
if (y <= -3.5e+92) {
tmp = -1.0;
} else if (y <= 1.15e-71) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.5d+92)) then
tmp = -1.0d0
else if (y <= 1.15d-71) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.5e+92) {
tmp = -1.0;
} else if (y <= 1.15e-71) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.5e+92: tmp = -1.0 elif y <= 1.15e-71: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -3.5e+92) tmp = -1.0; elseif (y <= 1.15e-71) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.5e+92) tmp = -1.0; elseif (y <= 1.15e-71) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.5e+92], -1.0, If[LessEqual[y, 1.15e-71], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.5 \cdot 10^{+92}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{-71}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -3.49999999999999986e92 or 1.1499999999999999e-71 < y Initial program 99.9%
Taylor expanded in x around 0 81.9%
if -3.49999999999999986e92 < y < 1.1499999999999999e-71Initial program 100.0%
Taylor expanded in x around inf 79.2%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 46.8%
(FPCore (x y) :precision binary64 (/ 1.0 (- (/ x (+ x y)) (/ y (+ x y)))))
double code(double x, double y) {
return 1.0 / ((x / (x + y)) - (y / (x + y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / ((x / (x + y)) - (y / (x + y)))
end function
public static double code(double x, double y) {
return 1.0 / ((x / (x + y)) - (y / (x + y)));
}
def code(x, y): return 1.0 / ((x / (x + y)) - (y / (x + y)))
function code(x, y) return Float64(1.0 / Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y)))) end
function tmp = code(x, y) tmp = 1.0 / ((x / (x + y)) - (y / (x + y))); end
code[x_, y_] := N[(1.0 / N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{x}{x + y} - \frac{y}{x + y}}
\end{array}
herbie shell --seed 2024180
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (- (/ x (+ x y)) (/ y (+ x y)))))
(/ (+ x y) (- x y)))