
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -2.8e-124) (not (<= x 2e-9))) (* (/ x (- y x)) (/ y -0.5)) (/ (* x 2.0) (/ (- x y) y))))
double code(double x, double y) {
double tmp;
if ((x <= -2.8e-124) || !(x <= 2e-9)) {
tmp = (x / (y - x)) * (y / -0.5);
} else {
tmp = (x * 2.0) / ((x - y) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.8d-124)) .or. (.not. (x <= 2d-9))) then
tmp = (x / (y - x)) * (y / (-0.5d0))
else
tmp = (x * 2.0d0) / ((x - y) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.8e-124) || !(x <= 2e-9)) {
tmp = (x / (y - x)) * (y / -0.5);
} else {
tmp = (x * 2.0) / ((x - y) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.8e-124) or not (x <= 2e-9): tmp = (x / (y - x)) * (y / -0.5) else: tmp = (x * 2.0) / ((x - y) / y) return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.8e-124) || !(x <= 2e-9)) tmp = Float64(Float64(x / Float64(y - x)) * Float64(y / -0.5)); else tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.8e-124) || ~((x <= 2e-9))) tmp = (x / (y - x)) * (y / -0.5); else tmp = (x * 2.0) / ((x - y) / y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.8e-124], N[Not[LessEqual[x, 2e-9]], $MachinePrecision]], N[(N[(x / N[(y - x), $MachinePrecision]), $MachinePrecision] * N[(y / -0.5), $MachinePrecision]), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.8 \cdot 10^{-124} \lor \neg \left(x \leq 2 \cdot 10^{-9}\right):\\
\;\;\;\;\frac{x}{y - x} \cdot \frac{y}{-0.5}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\end{array}
\end{array}
if x < -2.79999999999999998e-124 or 2.00000000000000012e-9 < x Initial program 80.4%
sub-neg80.4%
+-commutative80.4%
neg-sub080.4%
associate-+l-80.4%
sub0-neg80.4%
distribute-frac-neg280.4%
distribute-frac-neg80.4%
*-commutative80.4%
associate-*r*80.4%
distribute-rgt-neg-in80.4%
associate-/l*80.2%
*-commutative80.2%
metadata-eval80.2%
Simplified80.2%
clear-num80.2%
un-div-inv80.4%
div-inv80.4%
metadata-eval80.4%
Applied egg-rr80.4%
times-frac99.9%
Simplified99.9%
if -2.79999999999999998e-124 < x < 2.00000000000000012e-9Initial program 75.0%
associate-/l*100.0%
associate-*l*100.0%
Simplified100.0%
associate-*r*100.0%
clear-num99.9%
un-div-inv100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -2.2e+54) (not (<= x 1e+66))) (* (/ x (- y x)) (/ y -0.5)) (* x (* 2.0 (/ y (- x y))))))
double code(double x, double y) {
double tmp;
if ((x <= -2.2e+54) || !(x <= 1e+66)) {
tmp = (x / (y - x)) * (y / -0.5);
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.2d+54)) .or. (.not. (x <= 1d+66))) then
tmp = (x / (y - x)) * (y / (-0.5d0))
else
tmp = x * (2.0d0 * (y / (x - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.2e+54) || !(x <= 1e+66)) {
tmp = (x / (y - x)) * (y / -0.5);
} else {
tmp = x * (2.0 * (y / (x - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.2e+54) or not (x <= 1e+66): tmp = (x / (y - x)) * (y / -0.5) else: tmp = x * (2.0 * (y / (x - y))) return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.2e+54) || !(x <= 1e+66)) tmp = Float64(Float64(x / Float64(y - x)) * Float64(y / -0.5)); else tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.2e+54) || ~((x <= 1e+66))) tmp = (x / (y - x)) * (y / -0.5); else tmp = x * (2.0 * (y / (x - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.2e+54], N[Not[LessEqual[x, 1e+66]], $MachinePrecision]], N[(N[(x / N[(y - x), $MachinePrecision]), $MachinePrecision] * N[(y / -0.5), $MachinePrecision]), $MachinePrecision], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \cdot 10^{+54} \lor \neg \left(x \leq 10^{+66}\right):\\
\;\;\;\;\frac{x}{y - x} \cdot \frac{y}{-0.5}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\end{array}
\end{array}
if x < -2.1999999999999999e54 or 9.99999999999999945e65 < x Initial program 74.3%
sub-neg74.3%
+-commutative74.3%
neg-sub074.3%
associate-+l-74.3%
sub0-neg74.3%
distribute-frac-neg274.3%
distribute-frac-neg74.3%
*-commutative74.3%
associate-*r*74.3%
distribute-rgt-neg-in74.3%
associate-/l*74.0%
*-commutative74.0%
metadata-eval74.0%
Simplified74.0%
clear-num74.0%
un-div-inv74.3%
div-inv74.3%
metadata-eval74.3%
Applied egg-rr74.3%
times-frac100.0%
Simplified100.0%
if -2.1999999999999999e54 < x < 9.99999999999999945e65Initial program 81.3%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -2.9e-133) (not (<= y 1.15e-190))) (* x (* 2.0 (/ y (- x y)))) (* y 2.0)))
double code(double x, double y) {
double tmp;
if ((y <= -2.9e-133) || !(y <= 1.15e-190)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = y * 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.9d-133)) .or. (.not. (y <= 1.15d-190))) then
tmp = x * (2.0d0 * (y / (x - y)))
else
tmp = y * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.9e-133) || !(y <= 1.15e-190)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = y * 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.9e-133) or not (y <= 1.15e-190): tmp = x * (2.0 * (y / (x - y))) else: tmp = y * 2.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.9e-133) || !(y <= 1.15e-190)) tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); else tmp = Float64(y * 2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.9e-133) || ~((y <= 1.15e-190))) tmp = x * (2.0 * (y / (x - y))); else tmp = y * 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.9e-133], N[Not[LessEqual[y, 1.15e-190]], $MachinePrecision]], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.9 \cdot 10^{-133} \lor \neg \left(y \leq 1.15 \cdot 10^{-190}\right):\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot 2\\
\end{array}
\end{array}
if y < -2.8999999999999998e-133 or 1.14999999999999996e-190 < y Initial program 79.1%
associate-/l*96.9%
associate-*l*96.9%
Simplified96.9%
if -2.8999999999999998e-133 < y < 1.14999999999999996e-190Initial program 76.5%
associate-/l*59.6%
associate-*l*59.6%
Simplified59.6%
Taylor expanded in x around inf 97.7%
*-commutative97.7%
Simplified97.7%
Final simplification97.1%
(FPCore (x y) :precision binary64 (if (or (<= y -1.08e+55) (not (<= y 1.15e-71))) (* x -2.0) (* y 2.0)))
double code(double x, double y) {
double tmp;
if ((y <= -1.08e+55) || !(y <= 1.15e-71)) {
tmp = x * -2.0;
} else {
tmp = y * 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.08d+55)) .or. (.not. (y <= 1.15d-71))) then
tmp = x * (-2.0d0)
else
tmp = y * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.08e+55) || !(y <= 1.15e-71)) {
tmp = x * -2.0;
} else {
tmp = y * 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.08e+55) or not (y <= 1.15e-71): tmp = x * -2.0 else: tmp = y * 2.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.08e+55) || !(y <= 1.15e-71)) tmp = Float64(x * -2.0); else tmp = Float64(y * 2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.08e+55) || ~((y <= 1.15e-71))) tmp = x * -2.0; else tmp = y * 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.08e+55], N[Not[LessEqual[y, 1.15e-71]], $MachinePrecision]], N[(x * -2.0), $MachinePrecision], N[(y * 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.08 \cdot 10^{+55} \lor \neg \left(y \leq 1.15 \cdot 10^{-71}\right):\\
\;\;\;\;x \cdot -2\\
\mathbf{else}:\\
\;\;\;\;y \cdot 2\\
\end{array}
\end{array}
if y < -1.08000000000000004e55 or 1.1499999999999999e-71 < y Initial program 76.9%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
Taylor expanded in y around inf 80.3%
if -1.08000000000000004e55 < y < 1.1499999999999999e-71Initial program 79.8%
associate-/l*76.9%
associate-*l*76.9%
Simplified76.9%
Taylor expanded in x around inf 81.4%
*-commutative81.4%
Simplified81.4%
Final simplification80.9%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 78.5%
associate-/l*87.4%
associate-*l*87.4%
Simplified87.4%
Taylor expanded in y around inf 47.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024180
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:alt
(! :herbie-platform default (if (< x -1721044263414944700000000000000000000000000000000000000000000000000000000000000000) (* (/ (* 2 x) (- x y)) y) (if (< x 83645045635564430) (/ (* x 2) (/ (- x y) y)) (* (/ (* 2 x) (- x y)) y))))
(/ (* (* x 2.0) y) (- x y)))