
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -5.8e-25)
(* -0.5 (/ c b_2))
(if (<= b_2 1.22e+135)
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* c a)))) a)
(/ (* b_2 -2.0) a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5.8e-25) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 1.22e+135) {
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5.8d-25)) then
tmp = (-0.5d0) * (c / b_2)
else if (b_2 <= 1.22d+135) then
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a
else
tmp = (b_2 * (-2.0d0)) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5.8e-25) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 1.22e+135) {
tmp = (-b_2 - Math.sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5.8e-25: tmp = -0.5 * (c / b_2) elif b_2 <= 1.22e+135: tmp = (-b_2 - math.sqrt(((b_2 * b_2) - (c * a)))) / a else: tmp = (b_2 * -2.0) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5.8e-25) tmp = Float64(-0.5 * Float64(c / b_2)); elseif (b_2 <= 1.22e+135) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / a); else tmp = Float64(Float64(b_2 * -2.0) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5.8e-25) tmp = -0.5 * (c / b_2); elseif (b_2 <= 1.22e+135) tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a; else tmp = (b_2 * -2.0) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5.8e-25], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 1.22e+135], N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -5.8 \cdot 10^{-25}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 1.22 \cdot 10^{+135}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - c \cdot a}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\end{array}
\end{array}
if b_2 < -5.8000000000000001e-25Initial program 11.2%
Taylor expanded in b_2 around -inf 88.8%
if -5.8000000000000001e-25 < b_2 < 1.21999999999999996e135Initial program 75.5%
if 1.21999999999999996e135 < b_2 Initial program 41.7%
Taylor expanded in b_2 around inf 100.0%
associate-*r/100.0%
*-commutative100.0%
Simplified100.0%
Final simplification83.6%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -3.7e-25)
(* -0.5 (/ c b_2))
(if (<= b_2 2.75e-68)
(/ (- (- b_2) (sqrt (* c (- a)))) a)
(+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.7e-25) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 2.75e-68) {
tmp = (-b_2 - sqrt((c * -a))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.7d-25)) then
tmp = (-0.5d0) * (c / b_2)
else if (b_2 <= 2.75d-68) then
tmp = (-b_2 - sqrt((c * -a))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.7e-25) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 2.75e-68) {
tmp = (-b_2 - Math.sqrt((c * -a))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.7e-25: tmp = -0.5 * (c / b_2) elif b_2 <= 2.75e-68: tmp = (-b_2 - math.sqrt((c * -a))) / a else: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.7e-25) tmp = Float64(-0.5 * Float64(c / b_2)); elseif (b_2 <= 2.75e-68) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(c * Float64(-a)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.7e-25) tmp = -0.5 * (c / b_2); elseif (b_2 <= 2.75e-68) tmp = (-b_2 - sqrt((c * -a))) / a; else tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.7e-25], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 2.75e-68], N[(N[((-b$95$2) - N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.7 \cdot 10^{-25}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 2.75 \cdot 10^{-68}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{c \cdot \left(-a\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + \frac{c}{b\_2} \cdot 0.5\\
\end{array}
\end{array}
if b_2 < -3.70000000000000009e-25Initial program 11.2%
Taylor expanded in b_2 around -inf 88.8%
if -3.70000000000000009e-25 < b_2 < 2.7500000000000001e-68Initial program 68.6%
Taylor expanded in b_2 around 0 66.7%
associate-*r*66.7%
neg-mul-166.7%
Simplified66.7%
if 2.7500000000000001e-68 < b_2 Initial program 66.0%
Taylor expanded in c around 0 88.3%
Final simplification80.4%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -3.4e-25)
(* -0.5 (/ c b_2))
(if (<= b_2 1.08e-67)
(/ (sqrt (* c (- a))) (- a))
(+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.4e-25) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 1.08e-67) {
tmp = sqrt((c * -a)) / -a;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.4d-25)) then
tmp = (-0.5d0) * (c / b_2)
else if (b_2 <= 1.08d-67) then
tmp = sqrt((c * -a)) / -a
else
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.4e-25) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 1.08e-67) {
tmp = Math.sqrt((c * -a)) / -a;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.4e-25: tmp = -0.5 * (c / b_2) elif b_2 <= 1.08e-67: tmp = math.sqrt((c * -a)) / -a else: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.4e-25) tmp = Float64(-0.5 * Float64(c / b_2)); elseif (b_2 <= 1.08e-67) tmp = Float64(sqrt(Float64(c * Float64(-a))) / Float64(-a)); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.4e-25) tmp = -0.5 * (c / b_2); elseif (b_2 <= 1.08e-67) tmp = sqrt((c * -a)) / -a; else tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.4e-25], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 1.08e-67], N[(N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision] / (-a)), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.4 \cdot 10^{-25}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 1.08 \cdot 10^{-67}:\\
\;\;\;\;\frac{\sqrt{c \cdot \left(-a\right)}}{-a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + \frac{c}{b\_2} \cdot 0.5\\
\end{array}
\end{array}
if b_2 < -3.40000000000000002e-25Initial program 11.2%
Taylor expanded in b_2 around -inf 88.8%
if -3.40000000000000002e-25 < b_2 < 1.0800000000000001e-67Initial program 68.6%
prod-diff68.1%
*-commutative68.1%
fma-define68.1%
associate-+l+68.1%
pow268.1%
distribute-rgt-neg-in68.1%
fma-define68.2%
*-commutative68.2%
fma-undefine68.1%
distribute-lft-neg-in68.1%
*-commutative68.1%
distribute-rgt-neg-in68.1%
fma-define68.2%
Applied egg-rr68.2%
unpow268.2%
fma-undefine68.2%
*-commutative68.2%
Simplified68.2%
Taylor expanded in b_2 around 0 65.3%
mul-1-neg65.3%
distribute-lft1-in65.7%
metadata-eval65.7%
neg-mul-165.7%
distribute-rgt-neg-in65.7%
Simplified65.7%
if 1.0800000000000001e-67 < b_2 Initial program 66.0%
Taylor expanded in c around 0 88.3%
Final simplification80.1%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1.3e-187)
(* -0.5 (/ c b_2))
(if (<= b_2 1.8e-87)
(- (sqrt (/ c (- a))))
(+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.3e-187) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 1.8e-87) {
tmp = -sqrt((c / -a));
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.3d-187)) then
tmp = (-0.5d0) * (c / b_2)
else if (b_2 <= 1.8d-87) then
tmp = -sqrt((c / -a))
else
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.3e-187) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 1.8e-87) {
tmp = -Math.sqrt((c / -a));
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.3e-187: tmp = -0.5 * (c / b_2) elif b_2 <= 1.8e-87: tmp = -math.sqrt((c / -a)) else: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.3e-187) tmp = Float64(-0.5 * Float64(c / b_2)); elseif (b_2 <= 1.8e-87) tmp = Float64(-sqrt(Float64(c / Float64(-a)))); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.3e-187) tmp = -0.5 * (c / b_2); elseif (b_2 <= 1.8e-87) tmp = -sqrt((c / -a)); else tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.3e-187], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 1.8e-87], (-N[Sqrt[N[(c / (-a)), $MachinePrecision]], $MachinePrecision]), N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.3 \cdot 10^{-187}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 1.8 \cdot 10^{-87}:\\
\;\;\;\;-\sqrt{\frac{c}{-a}}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + \frac{c}{b\_2} \cdot 0.5\\
\end{array}
\end{array}
if b_2 < -1.3e-187Initial program 25.1%
Taylor expanded in b_2 around -inf 73.7%
if -1.3e-187 < b_2 < 1.79999999999999996e-87Initial program 74.4%
prod-diff73.8%
*-commutative73.8%
fma-define73.8%
associate-+l+73.8%
pow273.8%
distribute-rgt-neg-in73.8%
fma-define73.9%
*-commutative73.9%
fma-undefine73.8%
distribute-lft-neg-in73.8%
*-commutative73.8%
distribute-rgt-neg-in73.8%
fma-define73.9%
Applied egg-rr73.9%
unpow273.9%
fma-undefine73.9%
*-commutative73.9%
Simplified73.9%
Taylor expanded in a around inf 49.7%
mul-1-neg49.7%
distribute-rgt1-in49.7%
metadata-eval49.7%
mul-1-neg49.7%
Simplified49.7%
if 1.79999999999999996e-87 < b_2 Initial program 66.8%
Taylor expanded in c around 0 86.5%
Final simplification72.5%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1e-310) (* -0.5 (/ c b_2)) (+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = -0.5 * (c / b_2);
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1d-310)) then
tmp = (-0.5d0) * (c / b_2)
else
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = -0.5 * (c / b_2);
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1e-310: tmp = -0.5 * (c / b_2) else: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e-310) tmp = Float64(-0.5 * Float64(c / b_2)); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1e-310) tmp = -0.5 * (c / b_2); else tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e-310], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1 \cdot 10^{-310}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + \frac{c}{b\_2} \cdot 0.5\\
\end{array}
\end{array}
if b_2 < -9.999999999999969e-311Initial program 33.6%
Taylor expanded in b_2 around -inf 60.3%
if -9.999999999999969e-311 < b_2 Initial program 70.4%
Taylor expanded in c around 0 66.7%
Final simplification63.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1e-310) (* -0.5 (/ c b_2)) (/ (* b_2 -2.0) a)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = -0.5 * (c / b_2);
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1d-310)) then
tmp = (-0.5d0) * (c / b_2)
else
tmp = (b_2 * (-2.0d0)) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = -0.5 * (c / b_2);
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1e-310: tmp = -0.5 * (c / b_2) else: tmp = (b_2 * -2.0) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e-310) tmp = Float64(-0.5 * Float64(c / b_2)); else tmp = Float64(Float64(b_2 * -2.0) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1e-310) tmp = -0.5 * (c / b_2); else tmp = (b_2 * -2.0) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e-310], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1 \cdot 10^{-310}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\end{array}
\end{array}
if b_2 < -9.999999999999969e-311Initial program 33.6%
Taylor expanded in b_2 around -inf 60.3%
if -9.999999999999969e-311 < b_2 Initial program 70.4%
Taylor expanded in b_2 around inf 66.6%
associate-*r/66.6%
*-commutative66.6%
Simplified66.6%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1e-310) (* -0.5 (/ c b_2)) (- (/ b_2 a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = -0.5 * (c / b_2);
} else {
tmp = -(b_2 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1d-310)) then
tmp = (-0.5d0) * (c / b_2)
else
tmp = -(b_2 / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = -0.5 * (c / b_2);
} else {
tmp = -(b_2 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1e-310: tmp = -0.5 * (c / b_2) else: tmp = -(b_2 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e-310) tmp = Float64(-0.5 * Float64(c / b_2)); else tmp = Float64(-Float64(b_2 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1e-310) tmp = -0.5 * (c / b_2); else tmp = -(b_2 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e-310], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], (-N[(b$95$2 / a), $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1 \cdot 10^{-310}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;-\frac{b\_2}{a}\\
\end{array}
\end{array}
if b_2 < -9.999999999999969e-311Initial program 33.6%
Taylor expanded in b_2 around -inf 60.3%
if -9.999999999999969e-311 < b_2 Initial program 70.4%
Taylor expanded in b_2 around 0 39.3%
associate-*r*39.3%
neg-mul-139.3%
Simplified39.3%
Taylor expanded in b_2 around inf 24.1%
mul-1-neg24.1%
Simplified24.1%
(FPCore (a b_2 c) :precision binary64 (- (/ b_2 a)))
double code(double a, double b_2, double c) {
return -(b_2 / a);
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = -(b_2 / a)
end function
public static double code(double a, double b_2, double c) {
return -(b_2 / a);
}
def code(a, b_2, c): return -(b_2 / a)
function code(a, b_2, c) return Float64(-Float64(b_2 / a)) end
function tmp = code(a, b_2, c) tmp = -(b_2 / a); end
code[a_, b$95$2_, c_] := (-N[(b$95$2 / a), $MachinePrecision])
\begin{array}{l}
\\
-\frac{b\_2}{a}
\end{array}
Initial program 51.1%
Taylor expanded in b_2 around 0 34.3%
associate-*r*34.3%
neg-mul-134.3%
Simplified34.3%
Taylor expanded in b_2 around inf 13.1%
mul-1-neg13.1%
Simplified13.1%
(FPCore (a b_2 c) :precision binary64 (/ b_2 a))
double code(double a, double b_2, double c) {
return b_2 / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = b_2 / a
end function
public static double code(double a, double b_2, double c) {
return b_2 / a;
}
def code(a, b_2, c): return b_2 / a
function code(a, b_2, c) return Float64(b_2 / a) end
function tmp = code(a, b_2, c) tmp = b_2 / a; end
code[a_, b$95$2_, c_] := N[(b$95$2 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{b\_2}{a}
\end{array}
Initial program 51.1%
Taylor expanded in b_2 around 0 34.3%
associate-*r*34.3%
neg-mul-134.3%
Simplified34.3%
Taylor expanded in b_2 around inf 13.1%
mul-1-neg13.1%
Simplified13.1%
neg-sub013.1%
sub-neg13.1%
add-sqr-sqrt6.3%
sqrt-unprod6.6%
sqr-neg6.6%
sqrt-unprod1.5%
add-sqr-sqrt2.6%
Applied egg-rr2.6%
+-lft-identity2.6%
Simplified2.6%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ c (- t_1 b_2)) (/ (+ b_2 t_1) (- a)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = c / (t_1 - b_2) else: tmp_1 = (b_2 + t_1) / -a return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(c / Float64(t_1 - b_2)); else tmp_1 = Float64(Float64(b_2 + t_1) / Float64(-a)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = c / (t_1 - b_2); else tmp_2 = (b_2 + t_1) / -a; end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(c / N[(t$95$1 - b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 + t$95$1), $MachinePrecision] / (-a)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{c}{t\_1 - b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 + t\_1}{-a}\\
\end{array}
\end{array}
herbie shell --seed 2024180
(FPCore (a b_2 c)
:name "quad2m (problem 3.2.1, negative)"
:precision binary64
:herbie-expected 10
:alt
(! :herbie-platform default (let ((sqtD (let ((x (* (sqrt (fabs a)) (sqrt (fabs c))))) (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) x)) (sqrt (+ (fabs b_2) x))) (hypot b_2 x))))) (if (< b_2 0) (/ c (- sqtD b_2)) (/ (+ b_2 sqtD) (- a)))))
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))