
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(if (or (<= b -3e-14) (not (<= b 1.1e+130)))
(if (>= b 0.0) (/ b (- a)) (/ c (- b)))
(if (>= b 0.0)
(/ (+ b (sqrt (- (* b b) (* c (* a 4.0))))) (* 2.0 (- a)))
(/ 1.0 (* 0.5 (/ (- (hypot b (sqrt (* a (* c -4.0)))) b) c))))))
double code(double a, double b, double c) {
double tmp_1;
if ((b <= -3e-14) || !(b <= 1.1e+130)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (b + sqrt(((b * b) - (c * (a * 4.0))))) / (2.0 * -a);
} else {
tmp_1 = 1.0 / (0.5 * ((hypot(b, sqrt((a * (c * -4.0)))) - b) / c));
}
return tmp_1;
}
public static double code(double a, double b, double c) {
double tmp_1;
if ((b <= -3e-14) || !(b <= 1.1e+130)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (b + Math.sqrt(((b * b) - (c * (a * 4.0))))) / (2.0 * -a);
} else {
tmp_1 = 1.0 / (0.5 * ((Math.hypot(b, Math.sqrt((a * (c * -4.0)))) - b) / c));
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if (b <= -3e-14) or not (b <= 1.1e+130): tmp_2 = 0 if b >= 0.0: tmp_2 = b / -a else: tmp_2 = c / -b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (b + math.sqrt(((b * b) - (c * (a * 4.0))))) / (2.0 * -a) else: tmp_1 = 1.0 / (0.5 * ((math.hypot(b, math.sqrt((a * (c * -4.0)))) - b) / c)) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if ((b <= -3e-14) || !(b <= 1.1e+130)) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / Float64(-a)); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(b + sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0))))) / Float64(2.0 * Float64(-a))); else tmp_1 = Float64(1.0 / Float64(0.5 * Float64(Float64(hypot(b, sqrt(Float64(a * Float64(c * -4.0)))) - b) / c))); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if ((b <= -3e-14) || ~((b <= 1.1e+130))) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = b / -a; else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (b + sqrt(((b * b) - (c * (a * 4.0))))) / (2.0 * -a); else tmp_2 = 1.0 / (0.5 * ((hypot(b, sqrt((a * (c * -4.0)))) - b) / c)); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[Or[LessEqual[b, -3e-14], N[Not[LessEqual[b, 1.1e+130]], $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(b + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * (-a)), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(0.5 * N[(N[(N[Sqrt[b ^ 2 + N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] ^ 2], $MachinePrecision] - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -3 \cdot 10^{-14} \lor \neg \left(b \leq 1.1 \cdot 10^{+130}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b + \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}}{2 \cdot \left(-a\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{0.5 \cdot \frac{\mathsf{hypot}\left(b, \sqrt{a \cdot \left(c \cdot -4\right)}\right) - b}{c}}\\
\end{array}
\end{array}
if b < -2.9999999999999998e-14 or 1.09999999999999997e130 < b Initial program 61.5%
Simplified61.6%
Taylor expanded in b around -inf 85.5%
*-commutative85.5%
Simplified85.5%
Taylor expanded in c around 0 97.4%
Taylor expanded in b around 0 97.7%
associate-*r/97.7%
neg-mul-197.7%
mul-1-neg97.7%
distribute-frac-neg297.7%
Simplified97.7%
if -2.9999999999999998e-14 < b < 1.09999999999999997e130Initial program 87.2%
add-cbrt-cube85.2%
pow385.2%
sqrt-pow285.2%
fmm-def85.2%
associate-*l*85.2%
distribute-lft-neg-in85.2%
metadata-eval85.2%
metadata-eval85.2%
Applied egg-rr85.2%
add-cube-cbrt85.0%
pow385.0%
pow1/383.8%
pow-pow86.8%
metadata-eval86.8%
pow1/286.8%
fma-undefine86.8%
add-sqr-sqrt86.0%
hypot-define87.9%
*-commutative87.9%
Applied egg-rr87.9%
clear-num87.9%
inv-pow87.9%
Applied egg-rr88.3%
Simplified88.3%
Final simplification93.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))) (t_1 (/ c (- b))))
(if (<= b -2e+154)
(if (>= b 0.0)
(fma -1.0 (/ b a) (/ c b))
(/ (+ c (* a (pow t_1 2.0))) (- b)))
(if (<= b -5e-310)
(if (>= b 0.0)
(/ (* 2.0 (- (* a (/ c b)) b)) (* a 2.0))
(/ (* c 2.0) (- t_0 b)))
(if (<= b 6e+129)
(if (>= b 0.0)
(/ (+ b t_0) (* 2.0 (- a)))
(/ (* c 2.0) (- (sqrt (- (* b b) (* -4.0 (* a c)))) b)))
(if (>= b 0.0) (/ b (- a)) t_1))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = c / -b;
double tmp_1;
if (b <= -2e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = fma(-1.0, (b / a), (c / b));
} else {
tmp_2 = (c + (a * pow(t_1, 2.0))) / -b;
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b <= 6e+129) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (b + t_0) / (2.0 * -a);
} else {
tmp_4 = (c * 2.0) / (sqrt(((b * b) - (-4.0 * (a * c)))) - b);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) t_1 = Float64(c / Float64(-b)) tmp_1 = 0.0 if (b <= -2e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_2 = Float64(Float64(c + Float64(a * (t_1 ^ 2.0))) / Float64(-b)); end tmp_1 = tmp_2; elseif (b <= -5e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b)) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b <= 6e+129) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(b + t_0) / Float64(2.0 * Float64(-a))); else tmp_4 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(-4.0 * Float64(a * c)))) - b)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(b / Float64(-a)); else tmp_1 = t_1; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(c / (-b)), $MachinePrecision]}, If[LessEqual[b, -2e+154], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(N[(c + N[(a * N[Power[t$95$1, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-b)), $MachinePrecision]], If[LessEqual[b, -5e-310], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 6e+129], If[GreaterEqual[b, 0.0], N[(N[(b + t$95$0), $MachinePrecision] / N[(2.0 * (-a)), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(-4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
t_1 := \frac{c}{-b}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c + a \cdot {t\_1}^{2}}{-b}\\
\end{array}\\
\mathbf{elif}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 6 \cdot 10^{+129}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b + t\_0}{2 \cdot \left(-a\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - -4 \cdot \left(a \cdot c\right)} - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -2.00000000000000007e154Initial program 35.3%
Simplified35.6%
pow1/235.6%
pow-to-exp35.6%
pow235.6%
Applied egg-rr35.6%
Taylor expanded in b around -inf 71.4%
mul-1-neg71.4%
distribute-neg-frac271.4%
Simplified100.0%
Taylor expanded in c around 0 100.0%
fma-define100.0%
Simplified100.0%
if -2.00000000000000007e154 < b < -4.999999999999985e-310Initial program 86.2%
Taylor expanded in a around 0 86.2%
distribute-lft-out--86.2%
associate-/l*86.2%
Simplified86.2%
if -4.999999999999985e-310 < b < 6.0000000000000006e129Initial program 91.3%
add-sqr-sqrt91.3%
sqrt-unprod91.3%
*-commutative91.3%
*-commutative91.3%
swap-sqr91.3%
metadata-eval91.3%
metadata-eval91.3%
swap-sqr91.3%
sqrt-unprod91.3%
add-sqr-sqrt91.3%
*-commutative91.3%
metadata-eval91.3%
distribute-lft-neg-in91.3%
pow191.3%
distribute-lft-neg-in91.3%
associate-*l*91.3%
distribute-lft-neg-in91.3%
metadata-eval91.3%
Applied egg-rr91.3%
unpow191.3%
Simplified91.3%
if 6.0000000000000006e129 < b Initial program 62.0%
Simplified62.0%
Taylor expanded in b around -inf 62.0%
*-commutative62.0%
Simplified62.0%
Taylor expanded in c around 0 99.8%
Taylor expanded in b around 0 100.0%
associate-*r/100.0%
neg-mul-1100.0%
mul-1-neg100.0%
distribute-frac-neg2100.0%
Simplified100.0%
Final simplification92.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ c (- b))) (t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -2e+154)
(if (>= b 0.0)
(fma -1.0 (/ b a) (/ c b))
(/ (+ c (* a (pow t_0 2.0))) (- b)))
(if (<= b 1.5e+130)
(if (>= b 0.0) (/ (+ b t_1) (* 2.0 (- a))) (/ (* c 2.0) (- t_1 b)))
(if (>= b 0.0) (/ b (- a)) t_0)))))
double code(double a, double b, double c) {
double t_0 = c / -b;
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = fma(-1.0, (b / a), (c / b));
} else {
tmp_2 = (c + (a * pow(t_0, 2.0))) / -b;
}
tmp_1 = tmp_2;
} else if (b <= 1.5e+130) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + t_1) / (2.0 * -a);
} else {
tmp_3 = (c * 2.0) / (t_1 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(c / Float64(-b)) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -2e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_2 = Float64(Float64(c + Float64(a * (t_0 ^ 2.0))) / Float64(-b)); end tmp_1 = tmp_2; elseif (b <= 1.5e+130) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(b + t_1) / Float64(2.0 * Float64(-a))); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_1 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(b / Float64(-a)); else tmp_1 = t_0; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(c / (-b)), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2e+154], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(N[(c + N[(a * N[Power[t$95$0, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-b)), $MachinePrecision]], If[LessEqual[b, 1.5e+130], If[GreaterEqual[b, 0.0], N[(N[(b + t$95$1), $MachinePrecision] / N[(2.0 * (-a)), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$1 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c}{-b}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c + a \cdot {t\_0}^{2}}{-b}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.5 \cdot 10^{+130}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b + t\_1}{2 \cdot \left(-a\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_1 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -2.00000000000000007e154Initial program 35.3%
Simplified35.6%
pow1/235.6%
pow-to-exp35.6%
pow235.6%
Applied egg-rr35.6%
Taylor expanded in b around -inf 71.4%
mul-1-neg71.4%
distribute-neg-frac271.4%
Simplified100.0%
Taylor expanded in c around 0 100.0%
fma-define100.0%
Simplified100.0%
if -2.00000000000000007e154 < b < 1.5e130Initial program 88.9%
if 1.5e130 < b Initial program 62.0%
Simplified62.0%
Taylor expanded in b around -inf 62.0%
*-commutative62.0%
Simplified62.0%
Taylor expanded in c around 0 99.8%
Taylor expanded in b around 0 100.0%
associate-*r/100.0%
neg-mul-1100.0%
mul-1-neg100.0%
distribute-frac-neg2100.0%
Simplified100.0%
Final simplification92.8%
(FPCore (a b c)
:precision binary64
(if (<= b -2e+154)
(if (>= b 0.0)
(fma -1.0 (/ b a) (/ c b))
(/ (+ c (* a (pow (/ c (- b)) 2.0))) (- b)))
(if (>= b 0.0)
(/ (* a (fma -2.0 (/ b a) (* 2.0 (/ c b)))) (* a 2.0))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -2e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = fma(-1.0, (b / a), (c / b));
} else {
tmp_2 = (c + (a * pow((c / -b), 2.0))) / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (a * fma(-2.0, (b / a), (2.0 * (c / b)))) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -2e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_2 = Float64(Float64(c + Float64(a * (Float64(c / Float64(-b)) ^ 2.0))) / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(a * fma(-2.0, Float64(b / a), Float64(2.0 * Float64(c / b)))) / Float64(a * 2.0)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -2e+154], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(N[(c + N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(a * N[(-2.0 * N[(b / a), $MachinePrecision] + N[(2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c + a \cdot {\left(\frac{c}{-b}\right)}^{2}}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{a \cdot \mathsf{fma}\left(-2, \frac{b}{a}, 2 \cdot \frac{c}{b}\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -2.00000000000000007e154Initial program 35.3%
Simplified35.6%
pow1/235.6%
pow-to-exp35.6%
pow235.6%
Applied egg-rr35.6%
Taylor expanded in b around -inf 71.4%
mul-1-neg71.4%
distribute-neg-frac271.4%
Simplified100.0%
Taylor expanded in c around 0 100.0%
fma-define100.0%
Simplified100.0%
if -2.00000000000000007e154 < b Initial program 83.7%
Taylor expanded in a around 0 73.8%
distribute-lft-out--73.8%
associate-/l*73.9%
Simplified73.9%
Taylor expanded in a around inf 73.9%
fma-define73.9%
*-commutative73.9%
Simplified73.9%
Final simplification78.9%
(FPCore (a b c)
:precision binary64
(if (<= b -2e+154)
(if (>= b 0.0)
(fma -1.0 (/ b a) (/ c b))
(/ (+ c (* a (pow (/ c (- b)) 2.0))) (- b)))
(if (>= b 0.0)
(/ (* 2.0 (- (* a (/ c b)) b)) (* a 2.0))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -2e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = fma(-1.0, (b / a), (c / b));
} else {
tmp_2 = (c + (a * pow((c / -b), 2.0))) / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -2e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_2 = Float64(Float64(c + Float64(a * (Float64(c / Float64(-b)) ^ 2.0))) / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b)) / Float64(a * 2.0)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -2e+154], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(N[(c + N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c + a \cdot {\left(\frac{c}{-b}\right)}^{2}}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -2.00000000000000007e154Initial program 35.3%
Simplified35.6%
pow1/235.6%
pow-to-exp35.6%
pow235.6%
Applied egg-rr35.6%
Taylor expanded in b around -inf 71.4%
mul-1-neg71.4%
distribute-neg-frac271.4%
Simplified100.0%
Taylor expanded in c around 0 100.0%
fma-define100.0%
Simplified100.0%
if -2.00000000000000007e154 < b Initial program 83.7%
Taylor expanded in a around 0 73.8%
distribute-lft-out--73.8%
associate-/l*73.9%
Simplified73.9%
Final simplification78.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b) (/ b a)) (* c (/ 2.0 (* b -2.0)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = c * (2.0 / (b * -2.0));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c / b) - (b / a)
else
tmp = c * (2.0d0 / (b * (-2.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = c * (2.0 / (b * -2.0));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c / b) - (b / a) else: tmp = c * (2.0 / (b * -2.0)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(c * Float64(2.0 / Float64(b * -2.0))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c / b) - (b / a); else tmp = c * (2.0 / (b * -2.0)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{b \cdot -2}\\
\end{array}
\end{array}
Initial program 74.4%
Simplified74.3%
Taylor expanded in b around -inf 78.0%
*-commutative78.0%
Simplified78.0%
Taylor expanded in c around 0 70.2%
+-commutative70.2%
mul-1-neg70.2%
unsub-neg70.2%
Simplified70.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b (- a)) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / -a
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / -a else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / Float64(-a)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / -a; else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
Initial program 74.4%
Simplified74.3%
Taylor expanded in b around -inf 78.0%
*-commutative78.0%
Simplified78.0%
Taylor expanded in c around 0 69.8%
Taylor expanded in b around 0 70.0%
associate-*r/70.0%
neg-mul-170.0%
mul-1-neg70.0%
distribute-frac-neg270.0%
Simplified70.0%
Final simplification70.0%
herbie shell --seed 2024180
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))