
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* (/ angle 180.0) PI))) (+ (pow (* a (sin t_0)) 2.0) (pow (* b (cos t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * ((double) M_PI);
return pow((a * sin(t_0)), 2.0) + pow((b * cos(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * Math.PI;
return Math.pow((a * Math.sin(t_0)), 2.0) + Math.pow((b * Math.cos(t_0)), 2.0);
}
def code(a, b, angle): t_0 = (angle / 180.0) * math.pi return math.pow((a * math.sin(t_0)), 2.0) + math.pow((b * math.cos(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(Float64(angle / 180.0) * pi) return Float64((Float64(a * sin(t_0)) ^ 2.0) + (Float64(b * cos(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = (angle / 180.0) * pi; tmp = ((a * sin(t_0)) ^ 2.0) + ((b * cos(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
{\left(a \cdot \sin t\_0\right)}^{2} + {\left(b \cdot \cos t\_0\right)}^{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* (/ angle 180.0) PI))) (+ (pow (* a (sin t_0)) 2.0) (pow (* b (cos t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * ((double) M_PI);
return pow((a * sin(t_0)), 2.0) + pow((b * cos(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * Math.PI;
return Math.pow((a * Math.sin(t_0)), 2.0) + Math.pow((b * Math.cos(t_0)), 2.0);
}
def code(a, b, angle): t_0 = (angle / 180.0) * math.pi return math.pow((a * math.sin(t_0)), 2.0) + math.pow((b * math.cos(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(Float64(angle / 180.0) * pi) return Float64((Float64(a * sin(t_0)) ^ 2.0) + (Float64(b * cos(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = (angle / 180.0) * pi; tmp = ((a * sin(t_0)) ^ 2.0) + ((b * cos(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
{\left(a \cdot \sin t\_0\right)}^{2} + {\left(b \cdot \cos t\_0\right)}^{2}
\end{array}
\end{array}
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* a (sin (pow (sqrt (* angle_m (* PI 0.005555555555555556))) 2.0))) 2.0) (pow b 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * sin(pow(sqrt((angle_m * (((double) M_PI) * 0.005555555555555556))), 2.0))), 2.0) + pow(b, 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.sin(Math.pow(Math.sqrt((angle_m * (Math.PI * 0.005555555555555556))), 2.0))), 2.0) + Math.pow(b, 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((a * math.sin(math.pow(math.sqrt((angle_m * (math.pi * 0.005555555555555556))), 2.0))), 2.0) + math.pow(b, 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * sin((sqrt(Float64(angle_m * Float64(pi * 0.005555555555555556))) ^ 2.0))) ^ 2.0) + (b ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((a * sin((sqrt((angle_m * (pi * 0.005555555555555556))) ^ 2.0))) ^ 2.0) + (b ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Sin[N[Power[N[Sqrt[N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \sin \left({\left(\sqrt{angle\_m \cdot \left(\pi \cdot 0.005555555555555556\right)}\right)}^{2}\right)\right)}^{2} + {b}^{2}
\end{array}
Initial program 82.5%
unpow282.5%
associate-*l/82.5%
associate-/l*82.5%
unpow282.5%
Simplified82.6%
Taylor expanded in angle around 0 82.8%
div-inv82.8%
metadata-eval82.8%
add-sqr-sqrt47.8%
unpow247.8%
Applied egg-rr47.8%
Final simplification47.8%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (pow (hypot b (* a (sin (* 0.005555555555555556 (* angle_m PI))))) 2.0))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(hypot(b, (a * sin((0.005555555555555556 * (angle_m * ((double) M_PI)))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(Math.hypot(b, (a * Math.sin((0.005555555555555556 * (angle_m * Math.PI))))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(math.hypot(b, (a * math.sin((0.005555555555555556 * (angle_m * math.pi))))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return hypot(b, Float64(a * sin(Float64(0.005555555555555556 * Float64(angle_m * pi))))) ^ 2.0 end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = hypot(b, (a * sin((0.005555555555555556 * (angle_m * pi))))) ^ 2.0; end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[Power[N[Sqrt[b ^ 2 + N[(a * N[Sin[N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] ^ 2], $MachinePrecision], 2.0], $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(\mathsf{hypot}\left(b, a \cdot \sin \left(0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\right)}^{2}
\end{array}
Initial program 82.5%
unpow282.5%
associate-*l/82.5%
associate-/l*82.5%
unpow282.5%
Simplified82.6%
Taylor expanded in angle around 0 82.8%
Taylor expanded in a around 0 71.6%
+-commutative71.6%
unpow271.6%
unpow271.6%
*-commutative71.6%
associate-*r*71.6%
unpow271.6%
swap-sqr82.8%
rem-square-sqrt82.8%
hypot-undefine82.8%
hypot-undefine82.8%
unpow282.8%
Simplified82.8%
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(let* ((t_0 (* 0.005555555555555556 (* angle_m PI))))
(if (<= a 4.8e-65)
(pow (* b (cos t_0)) 2.0)
(pow (hypot b (* a t_0)) 2.0))))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = 0.005555555555555556 * (angle_m * ((double) M_PI));
double tmp;
if (a <= 4.8e-65) {
tmp = pow((b * cos(t_0)), 2.0);
} else {
tmp = pow(hypot(b, (a * t_0)), 2.0);
}
return tmp;
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double t_0 = 0.005555555555555556 * (angle_m * Math.PI);
double tmp;
if (a <= 4.8e-65) {
tmp = Math.pow((b * Math.cos(t_0)), 2.0);
} else {
tmp = Math.pow(Math.hypot(b, (a * t_0)), 2.0);
}
return tmp;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): t_0 = 0.005555555555555556 * (angle_m * math.pi) tmp = 0 if a <= 4.8e-65: tmp = math.pow((b * math.cos(t_0)), 2.0) else: tmp = math.pow(math.hypot(b, (a * t_0)), 2.0) return tmp
angle_m = abs(angle) function code(a, b, angle_m) t_0 = Float64(0.005555555555555556 * Float64(angle_m * pi)) tmp = 0.0 if (a <= 4.8e-65) tmp = Float64(b * cos(t_0)) ^ 2.0; else tmp = hypot(b, Float64(a * t_0)) ^ 2.0; end return tmp end
angle_m = abs(angle); function tmp_2 = code(a, b, angle_m) t_0 = 0.005555555555555556 * (angle_m * pi); tmp = 0.0; if (a <= 4.8e-65) tmp = (b * cos(t_0)) ^ 2.0; else tmp = hypot(b, (a * t_0)) ^ 2.0; end tmp_2 = tmp; end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, 4.8e-65], N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision], N[Power[N[Sqrt[b ^ 2 + N[(a * t$95$0), $MachinePrecision] ^ 2], $MachinePrecision], 2.0], $MachinePrecision]]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := 0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\\
\mathbf{if}\;a \leq 4.8 \cdot 10^{-65}:\\
\;\;\;\;{\left(b \cdot \cos t\_0\right)}^{2}\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{hypot}\left(b, a \cdot t\_0\right)\right)}^{2}\\
\end{array}
\end{array}
if a < 4.8000000000000003e-65Initial program 79.4%
unpow279.4%
associate-*l/79.3%
associate-/l*79.3%
unpow279.3%
Simplified79.3%
Taylor expanded in a around 0 63.9%
*-commutative63.9%
associate-*r*63.8%
unpow263.8%
unpow263.8%
swap-sqr63.8%
unpow263.8%
associate-*r*63.9%
*-commutative63.9%
Simplified63.9%
if 4.8000000000000003e-65 < a Initial program 89.0%
unpow289.0%
associate-*l/89.3%
associate-/l*89.3%
unpow289.3%
Simplified89.3%
Taylor expanded in angle around 0 89.3%
Taylor expanded in a around 0 65.8%
+-commutative65.8%
unpow265.8%
unpow265.8%
*-commutative65.8%
associate-*r*65.8%
unpow265.8%
swap-sqr89.3%
rem-square-sqrt89.2%
hypot-undefine89.2%
hypot-undefine89.2%
unpow289.2%
Simplified89.3%
Taylor expanded in angle around 0 86.2%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (if (<= b 2.5e-56) (pow (* a (sin (* PI (* angle_m 0.005555555555555556)))) 2.0) (pow b 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double tmp;
if (b <= 2.5e-56) {
tmp = pow((a * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0);
} else {
tmp = pow(b, 2.0);
}
return tmp;
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double tmp;
if (b <= 2.5e-56) {
tmp = Math.pow((a * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))), 2.0);
} else {
tmp = Math.pow(b, 2.0);
}
return tmp;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): tmp = 0 if b <= 2.5e-56: tmp = math.pow((a * math.sin((math.pi * (angle_m * 0.005555555555555556)))), 2.0) else: tmp = math.pow(b, 2.0) return tmp
angle_m = abs(angle) function code(a, b, angle_m) tmp = 0.0 if (b <= 2.5e-56) tmp = Float64(a * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0; else tmp = b ^ 2.0; end return tmp end
angle_m = abs(angle); function tmp_2 = code(a, b, angle_m) tmp = 0.0; if (b <= 2.5e-56) tmp = (a * sin((pi * (angle_m * 0.005555555555555556)))) ^ 2.0; else tmp = b ^ 2.0; end tmp_2 = tmp; end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := If[LessEqual[b, 2.5e-56], N[Power[N[(a * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision], N[Power[b, 2.0], $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.5 \cdot 10^{-56}:\\
\;\;\;\;{\left(a \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)}^{2}\\
\mathbf{else}:\\
\;\;\;\;{b}^{2}\\
\end{array}
\end{array}
if b < 2.49999999999999999e-56Initial program 83.1%
unpow283.1%
associate-*l/83.0%
associate-/l*83.1%
unpow283.1%
Simplified83.0%
Taylor expanded in a around inf 40.0%
unpow240.0%
*-commutative40.0%
associate-*r*40.0%
unpow240.0%
swap-sqr46.7%
unpow246.7%
associate-*r*46.7%
*-commutative46.7%
associate-*r*46.8%
Simplified46.8%
if 2.49999999999999999e-56 < b Initial program 81.4%
unpow281.4%
associate-*l/81.4%
associate-/l*81.4%
unpow281.4%
Simplified81.4%
Taylor expanded in angle around 0 68.9%
Final simplification53.4%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (if (<= b 1.02e-57) (pow (* a (sin (* 0.005555555555555556 (* angle_m PI)))) 2.0) (pow b 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double tmp;
if (b <= 1.02e-57) {
tmp = pow((a * sin((0.005555555555555556 * (angle_m * ((double) M_PI))))), 2.0);
} else {
tmp = pow(b, 2.0);
}
return tmp;
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double tmp;
if (b <= 1.02e-57) {
tmp = Math.pow((a * Math.sin((0.005555555555555556 * (angle_m * Math.PI)))), 2.0);
} else {
tmp = Math.pow(b, 2.0);
}
return tmp;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): tmp = 0 if b <= 1.02e-57: tmp = math.pow((a * math.sin((0.005555555555555556 * (angle_m * math.pi)))), 2.0) else: tmp = math.pow(b, 2.0) return tmp
angle_m = abs(angle) function code(a, b, angle_m) tmp = 0.0 if (b <= 1.02e-57) tmp = Float64(a * sin(Float64(0.005555555555555556 * Float64(angle_m * pi)))) ^ 2.0; else tmp = b ^ 2.0; end return tmp end
angle_m = abs(angle); function tmp_2 = code(a, b, angle_m) tmp = 0.0; if (b <= 1.02e-57) tmp = (a * sin((0.005555555555555556 * (angle_m * pi)))) ^ 2.0; else tmp = b ^ 2.0; end tmp_2 = tmp; end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := If[LessEqual[b, 1.02e-57], N[Power[N[(a * N[Sin[N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision], N[Power[b, 2.0], $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.02 \cdot 10^{-57}:\\
\;\;\;\;{\left(a \cdot \sin \left(0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\right)\right)}^{2}\\
\mathbf{else}:\\
\;\;\;\;{b}^{2}\\
\end{array}
\end{array}
if b < 1.02e-57Initial program 83.1%
unpow283.1%
associate-*l/83.0%
associate-/l*83.1%
unpow283.1%
Simplified83.0%
Taylor expanded in a around inf 40.0%
unpow240.0%
*-commutative40.0%
associate-*r*40.0%
unpow240.0%
swap-sqr46.7%
unpow246.7%
associate-*r*46.7%
*-commutative46.7%
Simplified46.7%
if 1.02e-57 < b Initial program 81.4%
unpow281.4%
associate-*l/81.4%
associate-/l*81.4%
unpow281.4%
Simplified81.4%
Taylor expanded in angle around 0 68.9%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* a (sin (* angle_m (/ PI 180.0)))) 2.0) (* b b)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * sin((angle_m * (((double) M_PI) / 180.0)))), 2.0) + (b * b);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.sin((angle_m * (Math.PI / 180.0)))), 2.0) + (b * b);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((a * math.sin((angle_m * (math.pi / 180.0)))), 2.0) + (b * b)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * sin(Float64(angle_m * Float64(pi / 180.0)))) ^ 2.0) + Float64(b * b)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((a * sin((angle_m * (pi / 180.0)))) ^ 2.0) + (b * b); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Sin[N[(angle$95$m * N[(Pi / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \sin \left(angle\_m \cdot \frac{\pi}{180}\right)\right)}^{2} + b \cdot b
\end{array}
Initial program 82.5%
unpow282.5%
associate-*l/82.5%
associate-/l*82.5%
unpow282.5%
Simplified82.6%
Taylor expanded in angle around 0 82.8%
*-rgt-identity82.8%
unpow282.8%
Applied egg-rr82.8%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (if (<= a 3.6e+51) (pow b 2.0) (pow (* a (* 0.005555555555555556 (* angle_m PI))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double tmp;
if (a <= 3.6e+51) {
tmp = pow(b, 2.0);
} else {
tmp = pow((a * (0.005555555555555556 * (angle_m * ((double) M_PI)))), 2.0);
}
return tmp;
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double tmp;
if (a <= 3.6e+51) {
tmp = Math.pow(b, 2.0);
} else {
tmp = Math.pow((a * (0.005555555555555556 * (angle_m * Math.PI))), 2.0);
}
return tmp;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): tmp = 0 if a <= 3.6e+51: tmp = math.pow(b, 2.0) else: tmp = math.pow((a * (0.005555555555555556 * (angle_m * math.pi))), 2.0) return tmp
angle_m = abs(angle) function code(a, b, angle_m) tmp = 0.0 if (a <= 3.6e+51) tmp = b ^ 2.0; else tmp = Float64(a * Float64(0.005555555555555556 * Float64(angle_m * pi))) ^ 2.0; end return tmp end
angle_m = abs(angle); function tmp_2 = code(a, b, angle_m) tmp = 0.0; if (a <= 3.6e+51) tmp = b ^ 2.0; else tmp = (a * (0.005555555555555556 * (angle_m * pi))) ^ 2.0; end tmp_2 = tmp; end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := If[LessEqual[a, 3.6e+51], N[Power[b, 2.0], $MachinePrecision], N[Power[N[(a * N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
\mathbf{if}\;a \leq 3.6 \cdot 10^{+51}:\\
\;\;\;\;{b}^{2}\\
\mathbf{else}:\\
\;\;\;\;{\left(a \cdot \left(0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\right)\right)}^{2}\\
\end{array}
\end{array}
if a < 3.60000000000000011e51Initial program 79.6%
unpow279.6%
associate-*l/79.5%
associate-/l*79.5%
unpow279.5%
Simplified79.5%
Taylor expanded in angle around 0 65.1%
if 3.60000000000000011e51 < a Initial program 93.8%
unpow293.8%
associate-*l/93.9%
associate-/l*93.9%
unpow293.9%
Simplified93.9%
Taylor expanded in a around inf 45.6%
unpow245.6%
*-commutative45.6%
associate-*r*45.6%
unpow245.6%
swap-sqr65.5%
unpow265.5%
associate-*r*65.5%
*-commutative65.5%
Simplified65.5%
Taylor expanded in angle around 0 69.6%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (let* ((t_0 (* (* angle_m PI) (* a 0.005555555555555556)))) (if (<= a 3.6e+51) (pow b 2.0) (* t_0 t_0))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = (angle_m * ((double) M_PI)) * (a * 0.005555555555555556);
double tmp;
if (a <= 3.6e+51) {
tmp = pow(b, 2.0);
} else {
tmp = t_0 * t_0;
}
return tmp;
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double t_0 = (angle_m * Math.PI) * (a * 0.005555555555555556);
double tmp;
if (a <= 3.6e+51) {
tmp = Math.pow(b, 2.0);
} else {
tmp = t_0 * t_0;
}
return tmp;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): t_0 = (angle_m * math.pi) * (a * 0.005555555555555556) tmp = 0 if a <= 3.6e+51: tmp = math.pow(b, 2.0) else: tmp = t_0 * t_0 return tmp
angle_m = abs(angle) function code(a, b, angle_m) t_0 = Float64(Float64(angle_m * pi) * Float64(a * 0.005555555555555556)) tmp = 0.0 if (a <= 3.6e+51) tmp = b ^ 2.0; else tmp = Float64(t_0 * t_0); end return tmp end
angle_m = abs(angle); function tmp_2 = code(a, b, angle_m) t_0 = (angle_m * pi) * (a * 0.005555555555555556); tmp = 0.0; if (a <= 3.6e+51) tmp = b ^ 2.0; else tmp = t_0 * t_0; end tmp_2 = tmp; end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(a * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, 3.6e+51], N[Power[b, 2.0], $MachinePrecision], N[(t$95$0 * t$95$0), $MachinePrecision]]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := \left(angle\_m \cdot \pi\right) \cdot \left(a \cdot 0.005555555555555556\right)\\
\mathbf{if}\;a \leq 3.6 \cdot 10^{+51}:\\
\;\;\;\;{b}^{2}\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot t\_0\\
\end{array}
\end{array}
if a < 3.60000000000000011e51Initial program 79.6%
unpow279.6%
associate-*l/79.5%
associate-/l*79.5%
unpow279.5%
Simplified79.5%
Taylor expanded in angle around 0 65.1%
if 3.60000000000000011e51 < a Initial program 93.8%
unpow293.8%
associate-*l/93.9%
associate-/l*93.9%
unpow293.9%
Simplified93.9%
Taylor expanded in a around inf 45.6%
unpow245.6%
*-commutative45.6%
associate-*r*45.6%
unpow245.6%
swap-sqr65.5%
unpow265.5%
associate-*r*65.5%
*-commutative65.5%
Simplified65.5%
Taylor expanded in angle around 0 69.5%
unpow269.5%
associate-*r*69.6%
associate-*r*69.6%
Applied egg-rr69.6%
Final simplification66.0%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (let* ((t_0 (* (* angle_m PI) (* a 0.005555555555555556)))) (* t_0 t_0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = (angle_m * ((double) M_PI)) * (a * 0.005555555555555556);
return t_0 * t_0;
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double t_0 = (angle_m * Math.PI) * (a * 0.005555555555555556);
return t_0 * t_0;
}
angle_m = math.fabs(angle) def code(a, b, angle_m): t_0 = (angle_m * math.pi) * (a * 0.005555555555555556) return t_0 * t_0
angle_m = abs(angle) function code(a, b, angle_m) t_0 = Float64(Float64(angle_m * pi) * Float64(a * 0.005555555555555556)) return Float64(t_0 * t_0) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) t_0 = (angle_m * pi) * (a * 0.005555555555555556); tmp = t_0 * t_0; end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(a * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * t$95$0), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := \left(angle\_m \cdot \pi\right) \cdot \left(a \cdot 0.005555555555555556\right)\\
t\_0 \cdot t\_0
\end{array}
\end{array}
Initial program 82.5%
unpow282.5%
associate-*l/82.5%
associate-/l*82.5%
unpow282.5%
Simplified82.6%
Taylor expanded in a around inf 34.8%
unpow234.8%
*-commutative34.8%
associate-*r*34.8%
unpow234.8%
swap-sqr40.3%
unpow240.3%
associate-*r*40.4%
*-commutative40.4%
Simplified40.4%
Taylor expanded in angle around 0 38.4%
unpow238.4%
associate-*r*38.4%
associate-*r*38.4%
Applied egg-rr38.4%
Final simplification38.4%
herbie shell --seed 2024180
(FPCore (a b angle)
:name "ab-angle->ABCF A"
:precision binary64
(+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)))