Linear.Quaternion:$ctan from linear-1.19.1.3

Percentage Accurate: 84.2% → 99.8%
Time: 8.2s
Alternatives: 8
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{\cosh x \cdot \frac{y}{x}}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* (cosh x) (/ y x)) z))
double code(double x, double y, double z) {
	return (cosh(x) * (y / x)) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (cosh(x) * (y / x)) / z
end function
public static double code(double x, double y, double z) {
	return (Math.cosh(x) * (y / x)) / z;
}
def code(x, y, z):
	return (math.cosh(x) * (y / x)) / z
function code(x, y, z)
	return Float64(Float64(cosh(x) * Float64(y / x)) / z)
end
function tmp = code(x, y, z)
	tmp = (cosh(x) * (y / x)) / z;
end
code[x_, y_, z_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{\cosh x \cdot \frac{y}{x}}{z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 84.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\cosh x \cdot \frac{y}{x}}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* (cosh x) (/ y x)) z))
double code(double x, double y, double z) {
	return (cosh(x) * (y / x)) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (cosh(x) * (y / x)) / z
end function
public static double code(double x, double y, double z) {
	return (Math.cosh(x) * (y / x)) / z;
}
def code(x, y, z):
	return (math.cosh(x) * (y / x)) / z
function code(x, y, z)
	return Float64(Float64(cosh(x) * Float64(y / x)) / z)
end
function tmp = code(x, y, z)
	tmp = (cosh(x) * (y / x)) / z;
end
code[x_, y_, z_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{\cosh x \cdot \frac{y}{x}}{z}
\end{array}

Alternative 1: 99.8% accurate, 0.5× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ \begin{array}{l} t_0 := \cosh x\_m \cdot \frac{y\_m}{x\_m}\\ y\_s \cdot \left(x\_s \cdot \begin{array}{l} \mathbf{if}\;t\_0 \leq 2 \cdot 10^{+229}:\\ \;\;\;\;\frac{t\_0}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y\_m \cdot \frac{\cosh x\_m}{z}}{x\_m}\\ \end{array}\right) \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (let* ((t_0 (* (cosh x_m) (/ y_m x_m))))
   (*
    y_s
    (* x_s (if (<= t_0 2e+229) (/ t_0 z) (/ (* y_m (/ (cosh x_m) z)) x_m))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double t_0 = cosh(x_m) * (y_m / x_m);
	double tmp;
	if (t_0 <= 2e+229) {
		tmp = t_0 / z;
	} else {
		tmp = (y_m * (cosh(x_m) / z)) / x_m;
	}
	return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = cosh(x_m) * (y_m / x_m)
    if (t_0 <= 2d+229) then
        tmp = t_0 / z
    else
        tmp = (y_m * (cosh(x_m) / z)) / x_m
    end if
    code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double t_0 = Math.cosh(x_m) * (y_m / x_m);
	double tmp;
	if (t_0 <= 2e+229) {
		tmp = t_0 / z;
	} else {
		tmp = (y_m * (Math.cosh(x_m) / z)) / x_m;
	}
	return y_s * (x_s * tmp);
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	t_0 = math.cosh(x_m) * (y_m / x_m)
	tmp = 0
	if t_0 <= 2e+229:
		tmp = t_0 / z
	else:
		tmp = (y_m * (math.cosh(x_m) / z)) / x_m
	return y_s * (x_s * tmp)
x\_m = abs(x)
x\_s = copysign(1.0, x)
y\_m = abs(y)
y\_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	t_0 = Float64(cosh(x_m) * Float64(y_m / x_m))
	tmp = 0.0
	if (t_0 <= 2e+229)
		tmp = Float64(t_0 / z);
	else
		tmp = Float64(Float64(y_m * Float64(cosh(x_m) / z)) / x_m);
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	t_0 = cosh(x_m) * (y_m / x_m);
	tmp = 0.0;
	if (t_0 <= 2e+229)
		tmp = t_0 / z;
	else
		tmp = (y_m * (cosh(x_m) / z)) / x_m;
	end
	tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[Cosh[x$95$m], $MachinePrecision] * N[(y$95$m / x$95$m), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[t$95$0, 2e+229], N[(t$95$0 / z), $MachinePrecision], N[(N[(y$95$m * N[(N[Cosh[x$95$m], $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)

\\
\begin{array}{l}
t_0 := \cosh x\_m \cdot \frac{y\_m}{x\_m}\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{+229}:\\
\;\;\;\;\frac{t\_0}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot \frac{\cosh x\_m}{z}}{x\_m}\\


\end{array}\right)
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (cosh.f64 x) (/.f64 y x)) < 2e229

    1. Initial program 95.9%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Add Preprocessing

    if 2e229 < (*.f64 (cosh.f64 x) (/.f64 y x))

    1. Initial program 63.5%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. associate-/l*51.5%

        \[\leadsto \color{blue}{\cosh x \cdot \frac{\frac{y}{x}}{z}} \]
      2. associate-/l/61.5%

        \[\leadsto \cosh x \cdot \color{blue}{\frac{y}{z \cdot x}} \]
    3. Simplified61.5%

      \[\leadsto \color{blue}{\cosh x \cdot \frac{y}{z \cdot x}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-*r/78.6%

        \[\leadsto \color{blue}{\frac{\cosh x \cdot y}{z \cdot x}} \]
      2. frac-times63.5%

        \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
      3. *-commutative63.5%

        \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
      4. associate-*l/100.0%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{\cosh x}{z}}{x}} \]
    6. Applied egg-rr100.0%

      \[\leadsto \color{blue}{\frac{y \cdot \frac{\cosh x}{z}}{x}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 2: 80.9% accurate, 1.0× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ y\_s \cdot \left(x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq 3 \cdot 10^{-62}:\\ \;\;\;\;\cosh x\_m \cdot \frac{y\_m}{x\_m \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y\_m}{x\_m} \cdot \frac{\cosh x\_m}{z}\\ \end{array}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (*
  y_s
  (*
   x_s
   (if (<= z 3e-62)
     (* (cosh x_m) (/ y_m (* x_m z)))
     (* (/ y_m x_m) (/ (cosh x_m) z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (z <= 3e-62) {
		tmp = cosh(x_m) * (y_m / (x_m * z));
	} else {
		tmp = (y_m / x_m) * (cosh(x_m) / z);
	}
	return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= 3d-62) then
        tmp = cosh(x_m) * (y_m / (x_m * z))
    else
        tmp = (y_m / x_m) * (cosh(x_m) / z)
    end if
    code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (z <= 3e-62) {
		tmp = Math.cosh(x_m) * (y_m / (x_m * z));
	} else {
		tmp = (y_m / x_m) * (Math.cosh(x_m) / z);
	}
	return y_s * (x_s * tmp);
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	tmp = 0
	if z <= 3e-62:
		tmp = math.cosh(x_m) * (y_m / (x_m * z))
	else:
		tmp = (y_m / x_m) * (math.cosh(x_m) / z)
	return y_s * (x_s * tmp)
x\_m = abs(x)
x\_s = copysign(1.0, x)
y\_m = abs(y)
y\_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0
	if (z <= 3e-62)
		tmp = Float64(cosh(x_m) * Float64(y_m / Float64(x_m * z)));
	else
		tmp = Float64(Float64(y_m / x_m) * Float64(cosh(x_m) / z));
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0;
	if (z <= 3e-62)
		tmp = cosh(x_m) * (y_m / (x_m * z));
	else
		tmp = (y_m / x_m) * (cosh(x_m) / z);
	end
	tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z, 3e-62], N[(N[Cosh[x$95$m], $MachinePrecision] * N[(y$95$m / N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m / x$95$m), $MachinePrecision] * N[(N[Cosh[x$95$m], $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)

\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 3 \cdot 10^{-62}:\\
\;\;\;\;\cosh x\_m \cdot \frac{y\_m}{x\_m \cdot z}\\

\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{x\_m} \cdot \frac{\cosh x\_m}{z}\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 3.0000000000000001e-62

    1. Initial program 79.7%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. associate-/l*74.7%

        \[\leadsto \color{blue}{\cosh x \cdot \frac{\frac{y}{x}}{z}} \]
      2. associate-/l/80.3%

        \[\leadsto \cosh x \cdot \color{blue}{\frac{y}{z \cdot x}} \]
    3. Simplified80.3%

      \[\leadsto \color{blue}{\cosh x \cdot \frac{y}{z \cdot x}} \]
    4. Add Preprocessing

    if 3.0000000000000001e-62 < z

    1. Initial program 84.4%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. *-commutative84.4%

        \[\leadsto \frac{\color{blue}{\frac{y}{x} \cdot \cosh x}}{z} \]
      2. associate-/l*84.3%

        \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
    3. Simplified84.3%

      \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
    4. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification81.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 3 \cdot 10^{-62}:\\ \;\;\;\;\cosh x \cdot \frac{y}{x \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{x} \cdot \frac{\cosh x}{z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 96.2% accurate, 1.0× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ y\_s \cdot \left(x\_s \cdot \frac{y\_m \cdot \frac{\cosh x\_m}{z}}{x\_m}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (/ (* y_m (/ (cosh x_m) z)) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	return y_s * (x_s * ((y_m * (cosh(x_m) / z)) / x_m));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * (x_s * ((y_m * (cosh(x_m) / z)) / x_m))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	return y_s * (x_s * ((y_m * (Math.cosh(x_m) / z)) / x_m));
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	return y_s * (x_s * ((y_m * (math.cosh(x_m) / z)) / x_m))
x\_m = abs(x)
x\_s = copysign(1.0, x)
y\_m = abs(y)
y\_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	return Float64(y_s * Float64(x_s * Float64(Float64(y_m * Float64(cosh(x_m) / z)) / x_m)))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
function tmp = code(y_s, x_s, x_m, y_m, z)
	tmp = y_s * (x_s * ((y_m * (cosh(x_m) / z)) / x_m));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(y$95$m * N[(N[Cosh[x$95$m], $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)

\\
y\_s \cdot \left(x\_s \cdot \frac{y\_m \cdot \frac{\cosh x\_m}{z}}{x\_m}\right)
\end{array}
Derivation
  1. Initial program 81.1%

    \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
  2. Step-by-step derivation
    1. associate-/l*72.5%

      \[\leadsto \color{blue}{\cosh x \cdot \frac{\frac{y}{x}}{z}} \]
    2. associate-/l/75.5%

      \[\leadsto \cosh x \cdot \color{blue}{\frac{y}{z \cdot x}} \]
  3. Simplified75.5%

    \[\leadsto \color{blue}{\cosh x \cdot \frac{y}{z \cdot x}} \]
  4. Add Preprocessing
  5. Step-by-step derivation
    1. associate-*r/83.7%

      \[\leadsto \color{blue}{\frac{\cosh x \cdot y}{z \cdot x}} \]
    2. frac-times81.0%

      \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
    3. *-commutative81.0%

      \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
    4. associate-*l/97.3%

      \[\leadsto \color{blue}{\frac{y \cdot \frac{\cosh x}{z}}{x}} \]
  6. Applied egg-rr97.3%

    \[\leadsto \color{blue}{\frac{y \cdot \frac{\cosh x}{z}}{x}} \]
  7. Add Preprocessing

Alternative 4: 77.7% accurate, 1.0× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ y\_s \cdot \left(x\_s \cdot \left(\cosh x\_m \cdot \frac{y\_m}{x\_m \cdot z}\right)\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (* (cosh x_m) (/ y_m (* x_m z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	return y_s * (x_s * (cosh(x_m) * (y_m / (x_m * z))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * (x_s * (cosh(x_m) * (y_m / (x_m * z))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	return y_s * (x_s * (Math.cosh(x_m) * (y_m / (x_m * z))));
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	return y_s * (x_s * (math.cosh(x_m) * (y_m / (x_m * z))))
x\_m = abs(x)
x\_s = copysign(1.0, x)
y\_m = abs(y)
y\_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	return Float64(y_s * Float64(x_s * Float64(cosh(x_m) * Float64(y_m / Float64(x_m * z)))))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
function tmp = code(y_s, x_s, x_m, y_m, z)
	tmp = y_s * (x_s * (cosh(x_m) * (y_m / (x_m * z))));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[Cosh[x$95$m], $MachinePrecision] * N[(y$95$m / N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)

\\
y\_s \cdot \left(x\_s \cdot \left(\cosh x\_m \cdot \frac{y\_m}{x\_m \cdot z}\right)\right)
\end{array}
Derivation
  1. Initial program 81.1%

    \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
  2. Step-by-step derivation
    1. associate-/l*72.5%

      \[\leadsto \color{blue}{\cosh x \cdot \frac{\frac{y}{x}}{z}} \]
    2. associate-/l/75.5%

      \[\leadsto \cosh x \cdot \color{blue}{\frac{y}{z \cdot x}} \]
  3. Simplified75.5%

    \[\leadsto \color{blue}{\cosh x \cdot \frac{y}{z \cdot x}} \]
  4. Add Preprocessing
  5. Final simplification75.5%

    \[\leadsto \cosh x \cdot \frac{y}{x \cdot z} \]
  6. Add Preprocessing

Alternative 5: 53.6% accurate, 7.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ y\_s \cdot \left(x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq 2.4 \cdot 10^{+62}:\\ \;\;\;\;\frac{1}{\frac{x\_m}{y\_m \cdot \frac{1}{z}}}\\ \mathbf{else}:\\ \;\;\;\;\frac{y\_m}{x\_m \cdot z}\\ \end{array}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (*
  y_s
  (*
   x_s
   (if (<= z 2.4e+62) (/ 1.0 (/ x_m (* y_m (/ 1.0 z)))) (/ y_m (* x_m z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (z <= 2.4e+62) {
		tmp = 1.0 / (x_m / (y_m * (1.0 / z)));
	} else {
		tmp = y_m / (x_m * z);
	}
	return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= 2.4d+62) then
        tmp = 1.0d0 / (x_m / (y_m * (1.0d0 / z)))
    else
        tmp = y_m / (x_m * z)
    end if
    code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (z <= 2.4e+62) {
		tmp = 1.0 / (x_m / (y_m * (1.0 / z)));
	} else {
		tmp = y_m / (x_m * z);
	}
	return y_s * (x_s * tmp);
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	tmp = 0
	if z <= 2.4e+62:
		tmp = 1.0 / (x_m / (y_m * (1.0 / z)))
	else:
		tmp = y_m / (x_m * z)
	return y_s * (x_s * tmp)
x\_m = abs(x)
x\_s = copysign(1.0, x)
y\_m = abs(y)
y\_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0
	if (z <= 2.4e+62)
		tmp = Float64(1.0 / Float64(x_m / Float64(y_m * Float64(1.0 / z))));
	else
		tmp = Float64(y_m / Float64(x_m * z));
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0;
	if (z <= 2.4e+62)
		tmp = 1.0 / (x_m / (y_m * (1.0 / z)));
	else
		tmp = y_m / (x_m * z);
	end
	tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z, 2.4e+62], N[(1.0 / N[(x$95$m / N[(y$95$m * N[(1.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m / N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)

\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 2.4 \cdot 10^{+62}:\\
\;\;\;\;\frac{1}{\frac{x\_m}{y\_m \cdot \frac{1}{z}}}\\

\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{x\_m \cdot z}\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 2.4e62

    1. Initial program 80.1%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. *-commutative80.1%

        \[\leadsto \frac{\color{blue}{\frac{y}{x} \cdot \cosh x}}{z} \]
      2. associate-/l*80.0%

        \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
    3. Simplified80.0%

      \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 47.7%

      \[\leadsto \frac{y}{x} \cdot \frac{\color{blue}{1}}{z} \]
    6. Step-by-step derivation
      1. associate-*l/52.9%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{1}{z}}{x}} \]
      2. clear-num52.9%

        \[\leadsto \color{blue}{\frac{1}{\frac{x}{y \cdot \frac{1}{z}}}} \]
      3. un-div-inv52.9%

        \[\leadsto \frac{1}{\frac{x}{\color{blue}{\frac{y}{z}}}} \]
    7. Applied egg-rr52.9%

      \[\leadsto \color{blue}{\frac{1}{\frac{x}{\frac{y}{z}}}} \]
    8. Step-by-step derivation
      1. div-inv52.9%

        \[\leadsto \frac{1}{\frac{x}{\color{blue}{y \cdot \frac{1}{z}}}} \]
      2. *-commutative52.9%

        \[\leadsto \frac{1}{\frac{x}{\color{blue}{\frac{1}{z} \cdot y}}} \]
    9. Applied egg-rr52.9%

      \[\leadsto \frac{1}{\frac{x}{\color{blue}{\frac{1}{z} \cdot y}}} \]

    if 2.4e62 < z

    1. Initial program 85.0%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. associate-/l*61.9%

        \[\leadsto \color{blue}{\cosh x \cdot \frac{\frac{y}{x}}{z}} \]
      2. associate-/l/59.5%

        \[\leadsto \cosh x \cdot \color{blue}{\frac{y}{z \cdot x}} \]
    3. Simplified59.5%

      \[\leadsto \color{blue}{\cosh x \cdot \frac{y}{z \cdot x}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 46.8%

      \[\leadsto \color{blue}{\frac{y}{x \cdot z}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification51.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 2.4 \cdot 10^{+62}:\\ \;\;\;\;\frac{1}{\frac{x}{y \cdot \frac{1}{z}}}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{x \cdot z}\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 53.5% accurate, 10.7× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ y\_s \cdot \left(x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq 1.32 \cdot 10^{+112}:\\ \;\;\;\;\frac{\frac{y\_m}{z}}{x\_m}\\ \mathbf{else}:\\ \;\;\;\;\frac{y\_m}{x\_m \cdot z}\\ \end{array}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (if (<= z 1.32e+112) (/ (/ y_m z) x_m) (/ y_m (* x_m z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (z <= 1.32e+112) {
		tmp = (y_m / z) / x_m;
	} else {
		tmp = y_m / (x_m * z);
	}
	return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= 1.32d+112) then
        tmp = (y_m / z) / x_m
    else
        tmp = y_m / (x_m * z)
    end if
    code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (z <= 1.32e+112) {
		tmp = (y_m / z) / x_m;
	} else {
		tmp = y_m / (x_m * z);
	}
	return y_s * (x_s * tmp);
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	tmp = 0
	if z <= 1.32e+112:
		tmp = (y_m / z) / x_m
	else:
		tmp = y_m / (x_m * z)
	return y_s * (x_s * tmp)
x\_m = abs(x)
x\_s = copysign(1.0, x)
y\_m = abs(y)
y\_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0
	if (z <= 1.32e+112)
		tmp = Float64(Float64(y_m / z) / x_m);
	else
		tmp = Float64(y_m / Float64(x_m * z));
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0;
	if (z <= 1.32e+112)
		tmp = (y_m / z) / x_m;
	else
		tmp = y_m / (x_m * z);
	end
	tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z, 1.32e+112], N[(N[(y$95$m / z), $MachinePrecision] / x$95$m), $MachinePrecision], N[(y$95$m / N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)

\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 1.32 \cdot 10^{+112}:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{x\_m}\\

\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{x\_m \cdot z}\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 1.32e112

    1. Initial program 80.8%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. associate-/l*75.2%

        \[\leadsto \color{blue}{\cosh x \cdot \frac{\frac{y}{x}}{z}} \]
      2. associate-/l/78.9%

        \[\leadsto \cosh x \cdot \color{blue}{\frac{y}{z \cdot x}} \]
    3. Simplified78.9%

      \[\leadsto \color{blue}{\cosh x \cdot \frac{y}{z \cdot x}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-*r/87.4%

        \[\leadsto \color{blue}{\frac{\cosh x \cdot y}{z \cdot x}} \]
      2. frac-times80.8%

        \[\leadsto \color{blue}{\frac{\cosh x}{z} \cdot \frac{y}{x}} \]
      3. *-commutative80.8%

        \[\leadsto \color{blue}{\frac{y}{x} \cdot \frac{\cosh x}{z}} \]
      4. associate-*l/97.9%

        \[\leadsto \color{blue}{\frac{y \cdot \frac{\cosh x}{z}}{x}} \]
    6. Applied egg-rr97.9%

      \[\leadsto \color{blue}{\frac{y \cdot \frac{\cosh x}{z}}{x}} \]
    7. Taylor expanded in x around 0 51.6%

      \[\leadsto \frac{\color{blue}{\frac{y}{z}}}{x} \]

    if 1.32e112 < z

    1. Initial program 82.3%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. associate-/l*59.5%

        \[\leadsto \color{blue}{\cosh x \cdot \frac{\frac{y}{x}}{z}} \]
      2. associate-/l/59.0%

        \[\leadsto \cosh x \cdot \color{blue}{\frac{y}{z \cdot x}} \]
    3. Simplified59.0%

      \[\leadsto \color{blue}{\cosh x \cdot \frac{y}{z \cdot x}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 52.5%

      \[\leadsto \color{blue}{\frac{y}{x \cdot z}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 7: 49.8% accurate, 10.7× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ y\_s \cdot \left(x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq 0.04:\\ \;\;\;\;\frac{\frac{y\_m}{x\_m}}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y\_m}{x\_m \cdot z}\\ \end{array}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (if (<= z 0.04) (/ (/ y_m x_m) z) (/ y_m (* x_m z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (z <= 0.04) {
		tmp = (y_m / x_m) / z;
	} else {
		tmp = y_m / (x_m * z);
	}
	return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= 0.04d0) then
        tmp = (y_m / x_m) / z
    else
        tmp = y_m / (x_m * z)
    end if
    code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	double tmp;
	if (z <= 0.04) {
		tmp = (y_m / x_m) / z;
	} else {
		tmp = y_m / (x_m * z);
	}
	return y_s * (x_s * tmp);
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	tmp = 0
	if z <= 0.04:
		tmp = (y_m / x_m) / z
	else:
		tmp = y_m / (x_m * z)
	return y_s * (x_s * tmp)
x\_m = abs(x)
x\_s = copysign(1.0, x)
y\_m = abs(y)
y\_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0
	if (z <= 0.04)
		tmp = Float64(Float64(y_m / x_m) / z);
	else
		tmp = Float64(y_m / Float64(x_m * z));
	end
	return Float64(y_s * Float64(x_s * tmp))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
	tmp = 0.0;
	if (z <= 0.04)
		tmp = (y_m / x_m) / z;
	else
		tmp = y_m / (x_m * z);
	end
	tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z, 0.04], N[(N[(y$95$m / x$95$m), $MachinePrecision] / z), $MachinePrecision], N[(y$95$m / N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)

\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 0.04:\\
\;\;\;\;\frac{\frac{y\_m}{x\_m}}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{x\_m \cdot z}\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 0.0400000000000000008

    1. Initial program 80.2%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 49.4%

      \[\leadsto \frac{\color{blue}{\frac{y}{x}}}{z} \]

    if 0.0400000000000000008 < z

    1. Initial program 83.3%

      \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
    2. Step-by-step derivation
      1. associate-/l*64.7%

        \[\leadsto \color{blue}{\cosh x \cdot \frac{\frac{y}{x}}{z}} \]
      2. associate-/l/61.3%

        \[\leadsto \cosh x \cdot \color{blue}{\frac{y}{z \cdot x}} \]
    3. Simplified61.3%

      \[\leadsto \color{blue}{\cosh x \cdot \frac{y}{z \cdot x}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 43.7%

      \[\leadsto \color{blue}{\frac{y}{x \cdot z}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 8: 48.5% accurate, 21.4× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ y\_s \cdot \left(x\_s \cdot \frac{y\_m}{x\_m \cdot z}\right) \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x_s x_m y_m z)
 :precision binary64
 (* y_s (* x_s (/ y_m (* x_m z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
	return y_s * (x_s * (y_m / (x_m * z)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x_s, x_m, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * (x_s * (y_m / (x_m * z)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
	return y_s * (x_s * (y_m / (x_m * z)));
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
def code(y_s, x_s, x_m, y_m, z):
	return y_s * (x_s * (y_m / (x_m * z)))
x\_m = abs(x)
x\_s = copysign(1.0, x)
y\_m = abs(y)
y\_s = copysign(1.0, y)
function code(y_s, x_s, x_m, y_m, z)
	return Float64(y_s * Float64(x_s * Float64(y_m / Float64(x_m * z))))
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
function tmp = code(y_s, x_s, x_m, y_m, z)
	tmp = y_s * (x_s * (y_m / (x_m * z)));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(y$95$m / N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)

\\
y\_s \cdot \left(x\_s \cdot \frac{y\_m}{x\_m \cdot z}\right)
\end{array}
Derivation
  1. Initial program 81.1%

    \[\frac{\cosh x \cdot \frac{y}{x}}{z} \]
  2. Step-by-step derivation
    1. associate-/l*72.5%

      \[\leadsto \color{blue}{\cosh x \cdot \frac{\frac{y}{x}}{z}} \]
    2. associate-/l/75.5%

      \[\leadsto \cosh x \cdot \color{blue}{\frac{y}{z \cdot x}} \]
  3. Simplified75.5%

    \[\leadsto \color{blue}{\cosh x \cdot \frac{y}{z \cdot x}} \]
  4. Add Preprocessing
  5. Taylor expanded in x around 0 47.9%

    \[\leadsto \color{blue}{\frac{y}{x \cdot z}} \]
  6. Add Preprocessing

Developer Target 1: 97.0% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\frac{y}{z}}{x} \cdot \cosh x\\ \mathbf{if}\;y < -4.618902267687042 \cdot 10^{-52}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y < 1.038530535935153 \cdot 10^{-39}:\\ \;\;\;\;\frac{\frac{\cosh x \cdot y}{x}}{z}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (/ (/ y z) x) (cosh x))))
   (if (< y -4.618902267687042e-52)
     t_0
     (if (< y 1.038530535935153e-39) (/ (/ (* (cosh x) y) x) z) t_0))))
double code(double x, double y, double z) {
	double t_0 = ((y / z) / x) * cosh(x);
	double tmp;
	if (y < -4.618902267687042e-52) {
		tmp = t_0;
	} else if (y < 1.038530535935153e-39) {
		tmp = ((cosh(x) * y) / x) / z;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((y / z) / x) * cosh(x)
    if (y < (-4.618902267687042d-52)) then
        tmp = t_0
    else if (y < 1.038530535935153d-39) then
        tmp = ((cosh(x) * y) / x) / z
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = ((y / z) / x) * Math.cosh(x);
	double tmp;
	if (y < -4.618902267687042e-52) {
		tmp = t_0;
	} else if (y < 1.038530535935153e-39) {
		tmp = ((Math.cosh(x) * y) / x) / z;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = ((y / z) / x) * math.cosh(x)
	tmp = 0
	if y < -4.618902267687042e-52:
		tmp = t_0
	elif y < 1.038530535935153e-39:
		tmp = ((math.cosh(x) * y) / x) / z
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(Float64(y / z) / x) * cosh(x))
	tmp = 0.0
	if (y < -4.618902267687042e-52)
		tmp = t_0;
	elseif (y < 1.038530535935153e-39)
		tmp = Float64(Float64(Float64(cosh(x) * y) / x) / z);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = ((y / z) / x) * cosh(x);
	tmp = 0.0;
	if (y < -4.618902267687042e-52)
		tmp = t_0;
	elseif (y < 1.038530535935153e-39)
		tmp = ((cosh(x) * y) / x) / z;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y / z), $MachinePrecision] / x), $MachinePrecision] * N[Cosh[x], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -4.618902267687042e-52], t$95$0, If[Less[y, 1.038530535935153e-39], N[(N[(N[(N[Cosh[x], $MachinePrecision] * y), $MachinePrecision] / x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{\frac{y}{z}}{x} \cdot \cosh x\\
\mathbf{if}\;y < -4.618902267687042 \cdot 10^{-52}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y < 1.038530535935153 \cdot 10^{-39}:\\
\;\;\;\;\frac{\frac{\cosh x \cdot y}{x}}{z}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024180 
(FPCore (x y z)
  :name "Linear.Quaternion:$ctan from linear-1.19.1.3"
  :precision binary64

  :alt
  (! :herbie-platform default (if (< y -2309451133843521/5000000000000000000000000000000000000000000000000000000000000000000) (* (/ (/ y z) x) (cosh x)) (if (< y 1038530535935153/1000000000000000000000000000000000000000000000000000000) (/ (/ (* (cosh x) y) x) z) (* (/ (/ y z) x) (cosh x)))))

  (/ (* (cosh x) (/ y x)) z))