
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 5e+269)))
(fma -4.5 (* t (/ z a)) (* 0.5 (* x (/ y a))))
(/ t_1 (* a 2.0)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 5e+269)) {
tmp = fma(-4.5, (t * (z / a)), (0.5 * (x * (y / a))));
} else {
tmp = t_1 / (a * 2.0);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 5e+269)) tmp = fma(-4.5, Float64(t * Float64(z / a)), Float64(0.5 * Float64(x * Float64(y / a)))); else tmp = Float64(t_1 / Float64(a * 2.0)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 5e+269]], $MachinePrecision]], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 5 \cdot 10^{+269}\right):\\
\;\;\;\;\mathsf{fma}\left(-4.5, t \cdot \frac{z}{a}, 0.5 \cdot \left(x \cdot \frac{y}{a}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{a \cdot 2}\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -inf.0 or 5.0000000000000002e269 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 64.1%
div-sub62.4%
*-commutative62.4%
div-sub64.1%
cancel-sign-sub-inv64.1%
*-commutative64.1%
fma-define64.1%
distribute-rgt-neg-in64.1%
associate-*r*64.1%
distribute-lft-neg-in64.1%
*-commutative64.1%
distribute-rgt-neg-in64.1%
metadata-eval64.1%
Simplified64.1%
Taylor expanded in x around 0 62.4%
fma-define62.4%
associate-/l*84.2%
associate-/l*94.7%
Simplified94.7%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 5.0000000000000002e269Initial program 98.7%
Final simplification97.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 -2e+268)
(* (/ z a) (* t -4.5))
(if (<= t_1 2e+233)
(/ (- (* x y) t_1) (* a 2.0))
(* -4.5 (* z (/ t a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -2e+268) {
tmp = (z / a) * (t * -4.5);
} else if (t_1 <= 2e+233) {
tmp = ((x * y) - t_1) / (a * 2.0);
} else {
tmp = -4.5 * (z * (t / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if (t_1 <= (-2d+268)) then
tmp = (z / a) * (t * (-4.5d0))
else if (t_1 <= 2d+233) then
tmp = ((x * y) - t_1) / (a * 2.0d0)
else
tmp = (-4.5d0) * (z * (t / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -2e+268) {
tmp = (z / a) * (t * -4.5);
} else if (t_1 <= 2e+233) {
tmp = ((x * y) - t_1) / (a * 2.0);
} else {
tmp = -4.5 * (z * (t / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -2e+268: tmp = (z / a) * (t * -4.5) elif t_1 <= 2e+233: tmp = ((x * y) - t_1) / (a * 2.0) else: tmp = -4.5 * (z * (t / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= -2e+268) tmp = Float64(Float64(z / a) * Float64(t * -4.5)); elseif (t_1 <= 2e+233) tmp = Float64(Float64(Float64(x * y) - t_1) / Float64(a * 2.0)); else tmp = Float64(-4.5 * Float64(z * Float64(t / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if (t_1 <= -2e+268)
tmp = (z / a) * (t * -4.5);
elseif (t_1 <= 2e+233)
tmp = ((x * y) - t_1) / (a * 2.0);
else
tmp = -4.5 * (z * (t / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+268], N[(N[(z / a), $MachinePrecision] * N[(t * -4.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+233], N[(N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+268}:\\
\;\;\;\;\frac{z}{a} \cdot \left(t \cdot -4.5\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+233}:\\
\;\;\;\;\frac{x \cdot y - t\_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -1.9999999999999999e268Initial program 58.3%
div-sub52.8%
*-commutative52.8%
div-sub58.3%
cancel-sign-sub-inv58.3%
*-commutative58.3%
fma-define58.3%
distribute-rgt-neg-in58.3%
associate-*r*58.3%
distribute-lft-neg-in58.3%
*-commutative58.3%
distribute-rgt-neg-in58.3%
metadata-eval58.3%
Simplified58.3%
Taylor expanded in x around 0 58.3%
associate-/l*94.6%
Simplified94.6%
Taylor expanded in t around 0 58.3%
associate-*r/94.6%
associate-*r*94.7%
*-commutative94.7%
Simplified94.7%
if -1.9999999999999999e268 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 1.99999999999999995e233Initial program 95.7%
if 1.99999999999999995e233 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 73.8%
div-sub70.3%
*-commutative70.3%
div-sub73.8%
cancel-sign-sub-inv73.8%
*-commutative73.8%
fma-define73.8%
distribute-rgt-neg-in73.8%
associate-*r*73.8%
distribute-lft-neg-in73.8%
*-commutative73.8%
distribute-rgt-neg-in73.8%
metadata-eval73.8%
Simplified73.8%
Taylor expanded in x around 0 73.7%
associate-*r/73.7%
associate-*r*73.8%
associate-*l/96.2%
associate-*r/96.3%
associate-*l*96.4%
Simplified96.4%
Final simplification95.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* y 0.5) (/ a x))))
(if (<= (* x y) -5e+31)
t_1
(if (<= (* x y) 2e-68)
(/ (* -9.0 (* z t)) (* a 2.0))
(if (<= (* x y) 5e+202) (/ (* x y) (* a 2.0)) t_1)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * 0.5) / (a / x);
double tmp;
if ((x * y) <= -5e+31) {
tmp = t_1;
} else if ((x * y) <= 2e-68) {
tmp = (-9.0 * (z * t)) / (a * 2.0);
} else if ((x * y) <= 5e+202) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y * 0.5d0) / (a / x)
if ((x * y) <= (-5d+31)) then
tmp = t_1
else if ((x * y) <= 2d-68) then
tmp = ((-9.0d0) * (z * t)) / (a * 2.0d0)
else if ((x * y) <= 5d+202) then
tmp = (x * y) / (a * 2.0d0)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y * 0.5) / (a / x);
double tmp;
if ((x * y) <= -5e+31) {
tmp = t_1;
} else if ((x * y) <= 2e-68) {
tmp = (-9.0 * (z * t)) / (a * 2.0);
} else if ((x * y) <= 5e+202) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (y * 0.5) / (a / x) tmp = 0 if (x * y) <= -5e+31: tmp = t_1 elif (x * y) <= 2e-68: tmp = (-9.0 * (z * t)) / (a * 2.0) elif (x * y) <= 5e+202: tmp = (x * y) / (a * 2.0) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(y * 0.5) / Float64(a / x)) tmp = 0.0 if (Float64(x * y) <= -5e+31) tmp = t_1; elseif (Float64(x * y) <= 2e-68) tmp = Float64(Float64(-9.0 * Float64(z * t)) / Float64(a * 2.0)); elseif (Float64(x * y) <= 5e+202) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (y * 0.5) / (a / x);
tmp = 0.0;
if ((x * y) <= -5e+31)
tmp = t_1;
elseif ((x * y) <= 2e-68)
tmp = (-9.0 * (z * t)) / (a * 2.0);
elseif ((x * y) <= 5e+202)
tmp = (x * y) / (a * 2.0);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * 0.5), $MachinePrecision] / N[(a / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -5e+31], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 2e-68], N[(N[(-9.0 * N[(z * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+202], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \frac{y \cdot 0.5}{\frac{a}{x}}\\
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+31}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{-68}:\\
\;\;\;\;\frac{-9 \cdot \left(z \cdot t\right)}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+202}:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -5.00000000000000027e31 or 4.9999999999999999e202 < (*.f64 x y) Initial program 86.8%
div-sub81.7%
*-commutative81.7%
div-sub86.8%
cancel-sign-sub-inv86.8%
*-commutative86.8%
fma-define86.8%
distribute-rgt-neg-in86.8%
associate-*r*86.8%
distribute-lft-neg-in86.8%
*-commutative86.8%
distribute-rgt-neg-in86.8%
metadata-eval86.8%
Simplified86.8%
Taylor expanded in x around 0 81.8%
Taylor expanded in t around 0 75.9%
associate-*r/83.9%
*-commutative83.9%
associate-*l/75.9%
associate-*r/81.7%
Simplified81.7%
associate-*r*81.7%
clear-num81.5%
un-div-inv82.0%
Applied egg-rr82.0%
if -5.00000000000000027e31 < (*.f64 x y) < 2.00000000000000013e-68Initial program 94.3%
div-sub94.4%
*-commutative94.4%
div-sub94.3%
cancel-sign-sub-inv94.3%
*-commutative94.3%
fma-define94.3%
distribute-rgt-neg-in94.3%
associate-*r*94.2%
distribute-lft-neg-in94.2%
*-commutative94.2%
distribute-rgt-neg-in94.2%
metadata-eval94.2%
Simplified94.2%
Taylor expanded in x around 0 84.6%
if 2.00000000000000013e-68 < (*.f64 x y) < 4.9999999999999999e202Initial program 87.8%
div-sub87.8%
*-commutative87.8%
div-sub87.8%
cancel-sign-sub-inv87.8%
*-commutative87.8%
fma-define87.8%
distribute-rgt-neg-in87.8%
associate-*r*87.8%
distribute-lft-neg-in87.8%
*-commutative87.8%
distribute-rgt-neg-in87.8%
metadata-eval87.8%
Simplified87.8%
Taylor expanded in x around inf 62.4%
Final simplification78.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* y 0.5) (/ a x))))
(if (<= (* x y) -5e+31)
t_1
(if (<= (* x y) 2e-68)
(/ (* -4.5 (* z t)) a)
(if (<= (* x y) 5e+202) (/ (* x y) (* a 2.0)) t_1)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * 0.5) / (a / x);
double tmp;
if ((x * y) <= -5e+31) {
tmp = t_1;
} else if ((x * y) <= 2e-68) {
tmp = (-4.5 * (z * t)) / a;
} else if ((x * y) <= 5e+202) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y * 0.5d0) / (a / x)
if ((x * y) <= (-5d+31)) then
tmp = t_1
else if ((x * y) <= 2d-68) then
tmp = ((-4.5d0) * (z * t)) / a
else if ((x * y) <= 5d+202) then
tmp = (x * y) / (a * 2.0d0)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y * 0.5) / (a / x);
double tmp;
if ((x * y) <= -5e+31) {
tmp = t_1;
} else if ((x * y) <= 2e-68) {
tmp = (-4.5 * (z * t)) / a;
} else if ((x * y) <= 5e+202) {
tmp = (x * y) / (a * 2.0);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (y * 0.5) / (a / x) tmp = 0 if (x * y) <= -5e+31: tmp = t_1 elif (x * y) <= 2e-68: tmp = (-4.5 * (z * t)) / a elif (x * y) <= 5e+202: tmp = (x * y) / (a * 2.0) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(y * 0.5) / Float64(a / x)) tmp = 0.0 if (Float64(x * y) <= -5e+31) tmp = t_1; elseif (Float64(x * y) <= 2e-68) tmp = Float64(Float64(-4.5 * Float64(z * t)) / a); elseif (Float64(x * y) <= 5e+202) tmp = Float64(Float64(x * y) / Float64(a * 2.0)); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (y * 0.5) / (a / x);
tmp = 0.0;
if ((x * y) <= -5e+31)
tmp = t_1;
elseif ((x * y) <= 2e-68)
tmp = (-4.5 * (z * t)) / a;
elseif ((x * y) <= 5e+202)
tmp = (x * y) / (a * 2.0);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * 0.5), $MachinePrecision] / N[(a / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -5e+31], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 2e-68], N[(N[(-4.5 * N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+202], N[(N[(x * y), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \frac{y \cdot 0.5}{\frac{a}{x}}\\
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+31}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{-68}:\\
\;\;\;\;\frac{-4.5 \cdot \left(z \cdot t\right)}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+202}:\\
\;\;\;\;\frac{x \cdot y}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -5.00000000000000027e31 or 4.9999999999999999e202 < (*.f64 x y) Initial program 86.8%
div-sub81.7%
*-commutative81.7%
div-sub86.8%
cancel-sign-sub-inv86.8%
*-commutative86.8%
fma-define86.8%
distribute-rgt-neg-in86.8%
associate-*r*86.8%
distribute-lft-neg-in86.8%
*-commutative86.8%
distribute-rgt-neg-in86.8%
metadata-eval86.8%
Simplified86.8%
Taylor expanded in x around 0 81.8%
Taylor expanded in t around 0 75.9%
associate-*r/83.9%
*-commutative83.9%
associate-*l/75.9%
associate-*r/81.7%
Simplified81.7%
associate-*r*81.7%
clear-num81.5%
un-div-inv82.0%
Applied egg-rr82.0%
if -5.00000000000000027e31 < (*.f64 x y) < 2.00000000000000013e-68Initial program 94.3%
div-sub94.4%
*-commutative94.4%
div-sub94.3%
cancel-sign-sub-inv94.3%
*-commutative94.3%
fma-define94.3%
distribute-rgt-neg-in94.3%
associate-*r*94.2%
distribute-lft-neg-in94.2%
*-commutative94.2%
distribute-rgt-neg-in94.2%
metadata-eval94.2%
Simplified94.2%
Taylor expanded in x around 0 84.6%
associate-*r/84.6%
Applied egg-rr84.6%
if 2.00000000000000013e-68 < (*.f64 x y) < 4.9999999999999999e202Initial program 87.8%
div-sub87.8%
*-commutative87.8%
div-sub87.8%
cancel-sign-sub-inv87.8%
*-commutative87.8%
fma-define87.8%
distribute-rgt-neg-in87.8%
associate-*r*87.8%
distribute-lft-neg-in87.8%
*-commutative87.8%
distribute-rgt-neg-in87.8%
metadata-eval87.8%
Simplified87.8%
Taylor expanded in x around inf 62.4%
Final simplification78.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= z -5e-58) (not (<= z 1.4e-91))) (* -4.5 (* z (/ t a))) (* (* x y) (/ 0.5 a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5e-58) || !(z <= 1.4e-91)) {
tmp = -4.5 * (z * (t / a));
} else {
tmp = (x * y) * (0.5 / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-5d-58)) .or. (.not. (z <= 1.4d-91))) then
tmp = (-4.5d0) * (z * (t / a))
else
tmp = (x * y) * (0.5d0 / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -5e-58) || !(z <= 1.4e-91)) {
tmp = -4.5 * (z * (t / a));
} else {
tmp = (x * y) * (0.5 / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (z <= -5e-58) or not (z <= 1.4e-91): tmp = -4.5 * (z * (t / a)) else: tmp = (x * y) * (0.5 / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((z <= -5e-58) || !(z <= 1.4e-91)) tmp = Float64(-4.5 * Float64(z * Float64(t / a))); else tmp = Float64(Float64(x * y) * Float64(0.5 / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((z <= -5e-58) || ~((z <= 1.4e-91)))
tmp = -4.5 * (z * (t / a));
else
tmp = (x * y) * (0.5 / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -5e-58], N[Not[LessEqual[z, 1.4e-91]], $MachinePrecision]], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5 \cdot 10^{-58} \lor \neg \left(z \leq 1.4 \cdot 10^{-91}\right):\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\end{array}
\end{array}
if z < -4.99999999999999977e-58 or 1.4e-91 < z Initial program 87.1%
div-sub84.5%
*-commutative84.5%
div-sub87.1%
cancel-sign-sub-inv87.1%
*-commutative87.1%
fma-define87.1%
distribute-rgt-neg-in87.1%
associate-*r*87.1%
distribute-lft-neg-in87.1%
*-commutative87.1%
distribute-rgt-neg-in87.1%
metadata-eval87.1%
Simplified87.1%
Taylor expanded in x around 0 64.3%
associate-*r/64.3%
associate-*r*64.3%
associate-*l/70.6%
associate-*r/70.6%
associate-*l*70.7%
Simplified70.7%
if -4.99999999999999977e-58 < z < 1.4e-91Initial program 95.4%
div-sub95.4%
*-commutative95.4%
div-sub95.4%
cancel-sign-sub-inv95.4%
*-commutative95.4%
fma-define95.4%
distribute-rgt-neg-in95.4%
associate-*r*95.4%
distribute-lft-neg-in95.4%
*-commutative95.4%
distribute-rgt-neg-in95.4%
metadata-eval95.4%
Simplified95.4%
Taylor expanded in x around inf 72.1%
clear-num71.8%
associate-/r/72.1%
*-commutative72.1%
associate-/r*72.1%
metadata-eval72.1%
*-commutative72.1%
Applied egg-rr72.1%
Final simplification71.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (or (<= x -3.7e+43) (not (<= x 6.8e-138))) (* 0.5 (* x (/ y a))) (* -4.5 (/ (* z t) a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x <= -3.7e+43) || !(x <= 6.8e-138)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x <= (-3.7d+43)) .or. (.not. (x <= 6.8d-138))) then
tmp = 0.5d0 * (x * (y / a))
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x <= -3.7e+43) || !(x <= 6.8e-138)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x <= -3.7e+43) or not (x <= 6.8e-138): tmp = 0.5 * (x * (y / a)) else: tmp = -4.5 * ((z * t) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((x <= -3.7e+43) || !(x <= 6.8e-138)) tmp = Float64(0.5 * Float64(x * Float64(y / a))); else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x <= -3.7e+43) || ~((x <= 6.8e-138)))
tmp = 0.5 * (x * (y / a));
else
tmp = -4.5 * ((z * t) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[x, -3.7e+43], N[Not[LessEqual[x, 6.8e-138]], $MachinePrecision]], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.7 \cdot 10^{+43} \lor \neg \left(x \leq 6.8 \cdot 10^{-138}\right):\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
if x < -3.7000000000000001e43 or 6.8000000000000003e-138 < x Initial program 87.0%
div-sub84.1%
*-commutative84.1%
div-sub87.0%
cancel-sign-sub-inv87.0%
*-commutative87.0%
fma-define87.0%
distribute-rgt-neg-in87.0%
associate-*r*87.0%
distribute-lft-neg-in87.0%
*-commutative87.0%
distribute-rgt-neg-in87.0%
metadata-eval87.0%
Simplified87.0%
Taylor expanded in x around inf 62.4%
associate-/l*63.9%
Simplified63.9%
if -3.7000000000000001e43 < x < 6.8000000000000003e-138Initial program 94.9%
div-sub94.8%
*-commutative94.8%
div-sub94.9%
cancel-sign-sub-inv94.9%
*-commutative94.9%
fma-define94.9%
distribute-rgt-neg-in94.9%
associate-*r*94.8%
distribute-lft-neg-in94.8%
*-commutative94.8%
distribute-rgt-neg-in94.8%
metadata-eval94.8%
Simplified94.8%
Taylor expanded in x around 0 75.9%
Final simplification69.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* z (/ t a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (z * (t / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (z * (t / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (z * (t / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (z * (t / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(z * Float64(t / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (z * (t / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(z \cdot \frac{t}{a}\right)
\end{array}
Initial program 90.6%
div-sub89.0%
*-commutative89.0%
div-sub90.6%
cancel-sign-sub-inv90.6%
*-commutative90.6%
fma-define90.6%
distribute-rgt-neg-in90.6%
associate-*r*90.6%
distribute-lft-neg-in90.6%
*-commutative90.6%
distribute-rgt-neg-in90.6%
metadata-eval90.6%
Simplified90.6%
Taylor expanded in x around 0 51.9%
associate-*r/51.9%
associate-*r*51.9%
associate-*l/53.8%
associate-*r/53.8%
associate-*l*53.8%
Simplified53.8%
Final simplification53.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* t (/ z a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t * (z / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (t * (z / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(t * Float64(z / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (t * (z / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(t \cdot \frac{z}{a}\right)
\end{array}
Initial program 90.6%
div-sub89.0%
*-commutative89.0%
div-sub90.6%
cancel-sign-sub-inv90.6%
*-commutative90.6%
fma-define90.6%
distribute-rgt-neg-in90.6%
associate-*r*90.6%
distribute-lft-neg-in90.6%
*-commutative90.6%
distribute-rgt-neg-in90.6%
metadata-eval90.6%
Simplified90.6%
Taylor expanded in x around 0 51.9%
associate-/l*54.8%
Simplified54.8%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024180
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))