
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* z t) x))
(t_2 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0)))
(t_3 (/ x (+ x 1.0))))
(if (<= t_2 -5e+28)
(* (/ z t_1) (/ y (+ x 1.0)))
(if (<= t_2 5e-29)
(- (+ (/ y (* t (+ x 1.0))) t_3) (/ x (* t (* z (+ x 1.0)))))
(if (<= t_2 5e+226)
t_2
(+ t_3 (/ (- (/ y (- x -1.0)) (/ (/ x z) (+ x 1.0))) t)))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * t) - x;
double t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double t_3 = x / (x + 1.0);
double tmp;
if (t_2 <= -5e+28) {
tmp = (z / t_1) * (y / (x + 1.0));
} else if (t_2 <= 5e-29) {
tmp = ((y / (t * (x + 1.0))) + t_3) - (x / (t * (z * (x + 1.0))));
} else if (t_2 <= 5e+226) {
tmp = t_2;
} else {
tmp = t_3 + (((y / (x - -1.0)) - ((x / z) / (x + 1.0))) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (z * t) - x
t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0d0)
t_3 = x / (x + 1.0d0)
if (t_2 <= (-5d+28)) then
tmp = (z / t_1) * (y / (x + 1.0d0))
else if (t_2 <= 5d-29) then
tmp = ((y / (t * (x + 1.0d0))) + t_3) - (x / (t * (z * (x + 1.0d0))))
else if (t_2 <= 5d+226) then
tmp = t_2
else
tmp = t_3 + (((y / (x - (-1.0d0))) - ((x / z) / (x + 1.0d0))) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * t) - x;
double t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double t_3 = x / (x + 1.0);
double tmp;
if (t_2 <= -5e+28) {
tmp = (z / t_1) * (y / (x + 1.0));
} else if (t_2 <= 5e-29) {
tmp = ((y / (t * (x + 1.0))) + t_3) - (x / (t * (z * (x + 1.0))));
} else if (t_2 <= 5e+226) {
tmp = t_2;
} else {
tmp = t_3 + (((y / (x - -1.0)) - ((x / z) / (x + 1.0))) / t);
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * t) - x t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0) t_3 = x / (x + 1.0) tmp = 0 if t_2 <= -5e+28: tmp = (z / t_1) * (y / (x + 1.0)) elif t_2 <= 5e-29: tmp = ((y / (t * (x + 1.0))) + t_3) - (x / (t * (z * (x + 1.0)))) elif t_2 <= 5e+226: tmp = t_2 else: tmp = t_3 + (((y / (x - -1.0)) - ((x / z) / (x + 1.0))) / t) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * t) - x) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) t_3 = Float64(x / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -5e+28) tmp = Float64(Float64(z / t_1) * Float64(y / Float64(x + 1.0))); elseif (t_2 <= 5e-29) tmp = Float64(Float64(Float64(y / Float64(t * Float64(x + 1.0))) + t_3) - Float64(x / Float64(t * Float64(z * Float64(x + 1.0))))); elseif (t_2 <= 5e+226) tmp = t_2; else tmp = Float64(t_3 + Float64(Float64(Float64(y / Float64(x - -1.0)) - Float64(Float64(x / z) / Float64(x + 1.0))) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * t) - x; t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0); t_3 = x / (x + 1.0); tmp = 0.0; if (t_2 <= -5e+28) tmp = (z / t_1) * (y / (x + 1.0)); elseif (t_2 <= 5e-29) tmp = ((y / (t * (x + 1.0))) + t_3) - (x / (t * (z * (x + 1.0)))); elseif (t_2 <= 5e+226) tmp = t_2; else tmp = t_3 + (((y / (x - -1.0)) - ((x / z) / (x + 1.0))) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+28], N[(N[(z / t$95$1), $MachinePrecision] * N[(y / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e-29], N[(N[(N[(y / N[(t * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] - N[(x / N[(t * N[(z * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+226], t$95$2, N[(t$95$3 + N[(N[(N[(y / N[(x - -1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x / z), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot t - x\\
t_2 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
t_3 := \frac{x}{x + 1}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+28}:\\
\;\;\;\;\frac{z}{t\_1} \cdot \frac{y}{x + 1}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-29}:\\
\;\;\;\;\left(\frac{y}{t \cdot \left(x + 1\right)} + t\_3\right) - \frac{x}{t \cdot \left(z \cdot \left(x + 1\right)\right)}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+226}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_3 + \frac{\frac{y}{x - -1} - \frac{\frac{x}{z}}{x + 1}}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.99999999999999957e28Initial program 76.7%
*-commutative76.7%
Simplified76.7%
Taylor expanded in y around inf 76.5%
*-commutative76.5%
+-commutative76.5%
*-commutative76.5%
times-frac96.9%
Applied egg-rr96.9%
if -4.99999999999999957e28 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999986e-29Initial program 92.3%
*-commutative92.3%
Simplified92.3%
Taylor expanded in t around inf 100.0%
if 4.99999999999999986e-29 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.0000000000000005e226Initial program 99.9%
if 5.0000000000000005e226 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 37.8%
*-commutative37.8%
Simplified37.8%
Taylor expanded in t around -inf 89.4%
+-commutative89.4%
mul-1-neg89.4%
unsub-neg89.4%
+-commutative89.4%
sub-neg89.4%
mul-1-neg89.4%
distribute-neg-frac289.4%
distribute-neg-in89.4%
metadata-eval89.4%
unsub-neg89.4%
mul-1-neg89.4%
remove-double-neg89.4%
associate-/r*89.4%
+-commutative89.4%
Simplified89.4%
Final simplification98.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* z t) x)) (t_2 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
(if (<= t_2 -5e+28)
(* (/ z t_1) (/ y (+ x 1.0)))
(if (<= t_2 5e-29)
(/ (+ x (/ (- y (/ x z)) t)) (+ x 1.0))
(if (<= t_2 5e+226)
t_2
(+
(/ x (+ x 1.0))
(/ (- (/ y (- x -1.0)) (/ (/ x z) (+ x 1.0))) t)))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * t) - x;
double t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_2 <= -5e+28) {
tmp = (z / t_1) * (y / (x + 1.0));
} else if (t_2 <= 5e-29) {
tmp = (x + ((y - (x / z)) / t)) / (x + 1.0);
} else if (t_2 <= 5e+226) {
tmp = t_2;
} else {
tmp = (x / (x + 1.0)) + (((y / (x - -1.0)) - ((x / z) / (x + 1.0))) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z * t) - x
t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0d0)
if (t_2 <= (-5d+28)) then
tmp = (z / t_1) * (y / (x + 1.0d0))
else if (t_2 <= 5d-29) then
tmp = (x + ((y - (x / z)) / t)) / (x + 1.0d0)
else if (t_2 <= 5d+226) then
tmp = t_2
else
tmp = (x / (x + 1.0d0)) + (((y / (x - (-1.0d0))) - ((x / z) / (x + 1.0d0))) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * t) - x;
double t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_2 <= -5e+28) {
tmp = (z / t_1) * (y / (x + 1.0));
} else if (t_2 <= 5e-29) {
tmp = (x + ((y - (x / z)) / t)) / (x + 1.0);
} else if (t_2 <= 5e+226) {
tmp = t_2;
} else {
tmp = (x / (x + 1.0)) + (((y / (x - -1.0)) - ((x / z) / (x + 1.0))) / t);
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * t) - x t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0) tmp = 0 if t_2 <= -5e+28: tmp = (z / t_1) * (y / (x + 1.0)) elif t_2 <= 5e-29: tmp = (x + ((y - (x / z)) / t)) / (x + 1.0) elif t_2 <= 5e+226: tmp = t_2 else: tmp = (x / (x + 1.0)) + (((y / (x - -1.0)) - ((x / z) / (x + 1.0))) / t) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * t) - x) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -5e+28) tmp = Float64(Float64(z / t_1) * Float64(y / Float64(x + 1.0))); elseif (t_2 <= 5e-29) tmp = Float64(Float64(x + Float64(Float64(y - Float64(x / z)) / t)) / Float64(x + 1.0)); elseif (t_2 <= 5e+226) tmp = t_2; else tmp = Float64(Float64(x / Float64(x + 1.0)) + Float64(Float64(Float64(y / Float64(x - -1.0)) - Float64(Float64(x / z) / Float64(x + 1.0))) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * t) - x; t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0); tmp = 0.0; if (t_2 <= -5e+28) tmp = (z / t_1) * (y / (x + 1.0)); elseif (t_2 <= 5e-29) tmp = (x + ((y - (x / z)) / t)) / (x + 1.0); elseif (t_2 <= 5e+226) tmp = t_2; else tmp = (x / (x + 1.0)) + (((y / (x - -1.0)) - ((x / z) / (x + 1.0))) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+28], N[(N[(z / t$95$1), $MachinePrecision] * N[(y / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e-29], N[(N[(x + N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+226], t$95$2, N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(y / N[(x - -1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x / z), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot t - x\\
t_2 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+28}:\\
\;\;\;\;\frac{z}{t\_1} \cdot \frac{y}{x + 1}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-29}:\\
\;\;\;\;\frac{x + \frac{y - \frac{x}{z}}{t}}{x + 1}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+226}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + 1} + \frac{\frac{y}{x - -1} - \frac{\frac{x}{z}}{x + 1}}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.99999999999999957e28Initial program 76.7%
*-commutative76.7%
Simplified76.7%
Taylor expanded in y around inf 76.5%
*-commutative76.5%
+-commutative76.5%
*-commutative76.5%
times-frac96.9%
Applied egg-rr96.9%
if -4.99999999999999957e28 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999986e-29Initial program 92.3%
*-commutative92.3%
Simplified92.3%
Taylor expanded in t around -inf 99.9%
mul-1-neg99.9%
distribute-lft-out--99.9%
Simplified99.9%
if 4.99999999999999986e-29 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.0000000000000005e226Initial program 99.9%
if 5.0000000000000005e226 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 37.8%
*-commutative37.8%
Simplified37.8%
Taylor expanded in t around -inf 89.4%
+-commutative89.4%
mul-1-neg89.4%
unsub-neg89.4%
+-commutative89.4%
sub-neg89.4%
mul-1-neg89.4%
distribute-neg-frac289.4%
distribute-neg-in89.4%
metadata-eval89.4%
unsub-neg89.4%
mul-1-neg89.4%
remove-double-neg89.4%
associate-/r*89.4%
+-commutative89.4%
Simplified89.4%
Final simplification98.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* z t) x))
(t_2 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0)))
(t_3 (/ y (+ x 1.0))))
(if (<= t_2 -5e+28)
(* (/ z t_1) t_3)
(if (<= t_2 5e-29)
(/ (+ x (/ (- y (/ x z)) t)) (+ x 1.0))
(if (<= t_2 5e+226) t_2 (/ (+ t t_3) t))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * t) - x;
double t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double t_3 = y / (x + 1.0);
double tmp;
if (t_2 <= -5e+28) {
tmp = (z / t_1) * t_3;
} else if (t_2 <= 5e-29) {
tmp = (x + ((y - (x / z)) / t)) / (x + 1.0);
} else if (t_2 <= 5e+226) {
tmp = t_2;
} else {
tmp = (t + t_3) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (z * t) - x
t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0d0)
t_3 = y / (x + 1.0d0)
if (t_2 <= (-5d+28)) then
tmp = (z / t_1) * t_3
else if (t_2 <= 5d-29) then
tmp = (x + ((y - (x / z)) / t)) / (x + 1.0d0)
else if (t_2 <= 5d+226) then
tmp = t_2
else
tmp = (t + t_3) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * t) - x;
double t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double t_3 = y / (x + 1.0);
double tmp;
if (t_2 <= -5e+28) {
tmp = (z / t_1) * t_3;
} else if (t_2 <= 5e-29) {
tmp = (x + ((y - (x / z)) / t)) / (x + 1.0);
} else if (t_2 <= 5e+226) {
tmp = t_2;
} else {
tmp = (t + t_3) / t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * t) - x t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0) t_3 = y / (x + 1.0) tmp = 0 if t_2 <= -5e+28: tmp = (z / t_1) * t_3 elif t_2 <= 5e-29: tmp = (x + ((y - (x / z)) / t)) / (x + 1.0) elif t_2 <= 5e+226: tmp = t_2 else: tmp = (t + t_3) / t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * t) - x) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) t_3 = Float64(y / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -5e+28) tmp = Float64(Float64(z / t_1) * t_3); elseif (t_2 <= 5e-29) tmp = Float64(Float64(x + Float64(Float64(y - Float64(x / z)) / t)) / Float64(x + 1.0)); elseif (t_2 <= 5e+226) tmp = t_2; else tmp = Float64(Float64(t + t_3) / t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * t) - x; t_2 = (x + (((y * z) - x) / t_1)) / (x + 1.0); t_3 = y / (x + 1.0); tmp = 0.0; if (t_2 <= -5e+28) tmp = (z / t_1) * t_3; elseif (t_2 <= 5e-29) tmp = (x + ((y - (x / z)) / t)) / (x + 1.0); elseif (t_2 <= 5e+226) tmp = t_2; else tmp = (t + t_3) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(y / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+28], N[(N[(z / t$95$1), $MachinePrecision] * t$95$3), $MachinePrecision], If[LessEqual[t$95$2, 5e-29], N[(N[(x + N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+226], t$95$2, N[(N[(t + t$95$3), $MachinePrecision] / t), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot t - x\\
t_2 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
t_3 := \frac{y}{x + 1}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+28}:\\
\;\;\;\;\frac{z}{t\_1} \cdot t\_3\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-29}:\\
\;\;\;\;\frac{x + \frac{y - \frac{x}{z}}{t}}{x + 1}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+226}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{t + t\_3}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.99999999999999957e28Initial program 76.7%
*-commutative76.7%
Simplified76.7%
Taylor expanded in y around inf 76.5%
*-commutative76.5%
+-commutative76.5%
*-commutative76.5%
times-frac96.9%
Applied egg-rr96.9%
if -4.99999999999999957e28 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999986e-29Initial program 92.3%
*-commutative92.3%
Simplified92.3%
Taylor expanded in t around -inf 99.9%
mul-1-neg99.9%
distribute-lft-out--99.9%
Simplified99.9%
if 4.99999999999999986e-29 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.0000000000000005e226Initial program 99.9%
if 5.0000000000000005e226 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 37.8%
*-commutative37.8%
Simplified37.8%
Taylor expanded in z around inf 82.7%
+-commutative82.7%
+-commutative82.7%
Simplified82.7%
Taylor expanded in t around 0 79.0%
Taylor expanded in x around inf 86.1%
Final simplification97.9%
(FPCore (x y z t)
:precision binary64
(if (<= z -2.1e-33)
(/ (+ x (/ y t)) (+ x 1.0))
(if (<= z 2.7e+17)
(/ (+ (- x (* y (/ z x))) 1.0) (+ x 1.0))
(/ (+ x (/ (- y (/ x z)) t)) (+ x 1.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -2.1e-33) {
tmp = (x + (y / t)) / (x + 1.0);
} else if (z <= 2.7e+17) {
tmp = ((x - (y * (z / x))) + 1.0) / (x + 1.0);
} else {
tmp = (x + ((y - (x / z)) / t)) / (x + 1.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-2.1d-33)) then
tmp = (x + (y / t)) / (x + 1.0d0)
else if (z <= 2.7d+17) then
tmp = ((x - (y * (z / x))) + 1.0d0) / (x + 1.0d0)
else
tmp = (x + ((y - (x / z)) / t)) / (x + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -2.1e-33) {
tmp = (x + (y / t)) / (x + 1.0);
} else if (z <= 2.7e+17) {
tmp = ((x - (y * (z / x))) + 1.0) / (x + 1.0);
} else {
tmp = (x + ((y - (x / z)) / t)) / (x + 1.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -2.1e-33: tmp = (x + (y / t)) / (x + 1.0) elif z <= 2.7e+17: tmp = ((x - (y * (z / x))) + 1.0) / (x + 1.0) else: tmp = (x + ((y - (x / z)) / t)) / (x + 1.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -2.1e-33) tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)); elseif (z <= 2.7e+17) tmp = Float64(Float64(Float64(x - Float64(y * Float64(z / x))) + 1.0) / Float64(x + 1.0)); else tmp = Float64(Float64(x + Float64(Float64(y - Float64(x / z)) / t)) / Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -2.1e-33) tmp = (x + (y / t)) / (x + 1.0); elseif (z <= 2.7e+17) tmp = ((x - (y * (z / x))) + 1.0) / (x + 1.0); else tmp = (x + ((y - (x / z)) / t)) / (x + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -2.1e-33], N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.7e+17], N[(N[(N[(x - N[(y * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.1 \cdot 10^{-33}:\\
\;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
\mathbf{elif}\;z \leq 2.7 \cdot 10^{+17}:\\
\;\;\;\;\frac{\left(x - y \cdot \frac{z}{x}\right) + 1}{x + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{x + \frac{y - \frac{x}{z}}{t}}{x + 1}\\
\end{array}
\end{array}
if z < -2.1e-33Initial program 78.3%
*-commutative78.3%
Simplified78.3%
Taylor expanded in z around inf 87.3%
+-commutative87.3%
+-commutative87.3%
Simplified87.3%
if -2.1e-33 < z < 2.7e17Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in t around 0 79.0%
mul-1-neg79.0%
unsub-neg79.0%
associate-/l*79.1%
+-commutative79.1%
Simplified79.1%
if 2.7e17 < z Initial program 77.8%
*-commutative77.8%
Simplified77.8%
Taylor expanded in t around -inf 90.7%
mul-1-neg90.7%
distribute-lft-out--90.7%
Simplified90.7%
Final simplification84.2%
(FPCore (x y z t)
:precision binary64
(if (<= z -7.3e-34)
(/ (+ x (/ y t)) (+ x 1.0))
(if (<= z 1e+18)
(/ (+ (- x (* y (/ z x))) 1.0) (+ x 1.0))
(+ (/ x (+ x 1.0)) (/ (/ y t) (+ x 1.0))))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -7.3e-34) {
tmp = (x + (y / t)) / (x + 1.0);
} else if (z <= 1e+18) {
tmp = ((x - (y * (z / x))) + 1.0) / (x + 1.0);
} else {
tmp = (x / (x + 1.0)) + ((y / t) / (x + 1.0));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-7.3d-34)) then
tmp = (x + (y / t)) / (x + 1.0d0)
else if (z <= 1d+18) then
tmp = ((x - (y * (z / x))) + 1.0d0) / (x + 1.0d0)
else
tmp = (x / (x + 1.0d0)) + ((y / t) / (x + 1.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -7.3e-34) {
tmp = (x + (y / t)) / (x + 1.0);
} else if (z <= 1e+18) {
tmp = ((x - (y * (z / x))) + 1.0) / (x + 1.0);
} else {
tmp = (x / (x + 1.0)) + ((y / t) / (x + 1.0));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -7.3e-34: tmp = (x + (y / t)) / (x + 1.0) elif z <= 1e+18: tmp = ((x - (y * (z / x))) + 1.0) / (x + 1.0) else: tmp = (x / (x + 1.0)) + ((y / t) / (x + 1.0)) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -7.3e-34) tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)); elseif (z <= 1e+18) tmp = Float64(Float64(Float64(x - Float64(y * Float64(z / x))) + 1.0) / Float64(x + 1.0)); else tmp = Float64(Float64(x / Float64(x + 1.0)) + Float64(Float64(y / t) / Float64(x + 1.0))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -7.3e-34) tmp = (x + (y / t)) / (x + 1.0); elseif (z <= 1e+18) tmp = ((x - (y * (z / x))) + 1.0) / (x + 1.0); else tmp = (x / (x + 1.0)) + ((y / t) / (x + 1.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -7.3e-34], N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1e+18], N[(N[(N[(x - N[(y * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(y / t), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.3 \cdot 10^{-34}:\\
\;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
\mathbf{elif}\;z \leq 10^{+18}:\\
\;\;\;\;\frac{\left(x - y \cdot \frac{z}{x}\right) + 1}{x + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + 1} + \frac{\frac{y}{t}}{x + 1}\\
\end{array}
\end{array}
if z < -7.29999999999999996e-34Initial program 78.3%
*-commutative78.3%
Simplified78.3%
Taylor expanded in z around inf 87.3%
+-commutative87.3%
+-commutative87.3%
Simplified87.3%
if -7.29999999999999996e-34 < z < 1e18Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in t around 0 79.0%
mul-1-neg79.0%
unsub-neg79.0%
associate-/l*79.1%
+-commutative79.1%
Simplified79.1%
if 1e18 < z Initial program 77.8%
*-commutative77.8%
Simplified77.8%
Taylor expanded in z around inf 90.5%
+-commutative90.5%
+-commutative90.5%
Simplified90.5%
Taylor expanded in y around 0 95.5%
+-commutative95.5%
associate-/r*90.5%
+-commutative90.5%
Simplified90.5%
Final simplification84.2%
(FPCore (x y z t)
:precision binary64
(if (<= z -5.1e-148)
(/ (+ x (/ y t)) (+ x 1.0))
(if (<= z 2.7e+17)
(- 1.0 (* y (/ z x)))
(+ (/ x (+ x 1.0)) (/ (/ y t) (+ x 1.0))))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -5.1e-148) {
tmp = (x + (y / t)) / (x + 1.0);
} else if (z <= 2.7e+17) {
tmp = 1.0 - (y * (z / x));
} else {
tmp = (x / (x + 1.0)) + ((y / t) / (x + 1.0));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-5.1d-148)) then
tmp = (x + (y / t)) / (x + 1.0d0)
else if (z <= 2.7d+17) then
tmp = 1.0d0 - (y * (z / x))
else
tmp = (x / (x + 1.0d0)) + ((y / t) / (x + 1.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -5.1e-148) {
tmp = (x + (y / t)) / (x + 1.0);
} else if (z <= 2.7e+17) {
tmp = 1.0 - (y * (z / x));
} else {
tmp = (x / (x + 1.0)) + ((y / t) / (x + 1.0));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -5.1e-148: tmp = (x + (y / t)) / (x + 1.0) elif z <= 2.7e+17: tmp = 1.0 - (y * (z / x)) else: tmp = (x / (x + 1.0)) + ((y / t) / (x + 1.0)) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -5.1e-148) tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)); elseif (z <= 2.7e+17) tmp = Float64(1.0 - Float64(y * Float64(z / x))); else tmp = Float64(Float64(x / Float64(x + 1.0)) + Float64(Float64(y / t) / Float64(x + 1.0))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -5.1e-148) tmp = (x + (y / t)) / (x + 1.0); elseif (z <= 2.7e+17) tmp = 1.0 - (y * (z / x)); else tmp = (x / (x + 1.0)) + ((y / t) / (x + 1.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -5.1e-148], N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.7e+17], N[(1.0 - N[(y * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(y / t), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.1 \cdot 10^{-148}:\\
\;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
\mathbf{elif}\;z \leq 2.7 \cdot 10^{+17}:\\
\;\;\;\;1 - y \cdot \frac{z}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + 1} + \frac{\frac{y}{t}}{x + 1}\\
\end{array}
\end{array}
if z < -5.1e-148Initial program 82.9%
*-commutative82.9%
Simplified82.9%
Taylor expanded in z around inf 83.6%
+-commutative83.6%
+-commutative83.6%
Simplified83.6%
if -5.1e-148 < z < 2.7e17Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 71.9%
Taylor expanded in x around 0 74.6%
associate-/l*68.7%
neg-mul-168.7%
sub-neg68.7%
Simplified68.7%
Taylor expanded in t around 0 77.8%
mul-1-neg77.8%
unsub-neg77.8%
associate-/l*77.8%
Simplified77.8%
if 2.7e17 < z Initial program 77.8%
*-commutative77.8%
Simplified77.8%
Taylor expanded in z around inf 90.5%
+-commutative90.5%
+-commutative90.5%
Simplified90.5%
Taylor expanded in y around 0 95.5%
+-commutative95.5%
associate-/r*90.5%
+-commutative90.5%
Simplified90.5%
Final simplification83.0%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.25e-147) (not (<= z 2.7e+17))) (/ (+ x (/ y t)) (+ x 1.0)) (- 1.0 (* y (/ z x)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.25e-147) || !(z <= 2.7e+17)) {
tmp = (x + (y / t)) / (x + 1.0);
} else {
tmp = 1.0 - (y * (z / x));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.25d-147)) .or. (.not. (z <= 2.7d+17))) then
tmp = (x + (y / t)) / (x + 1.0d0)
else
tmp = 1.0d0 - (y * (z / x))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.25e-147) || !(z <= 2.7e+17)) {
tmp = (x + (y / t)) / (x + 1.0);
} else {
tmp = 1.0 - (y * (z / x));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.25e-147) or not (z <= 2.7e+17): tmp = (x + (y / t)) / (x + 1.0) else: tmp = 1.0 - (y * (z / x)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.25e-147) || !(z <= 2.7e+17)) tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)); else tmp = Float64(1.0 - Float64(y * Float64(z / x))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.25e-147) || ~((z <= 2.7e+17))) tmp = (x + (y / t)) / (x + 1.0); else tmp = 1.0 - (y * (z / x)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.25e-147], N[Not[LessEqual[z, 2.7e+17]], $MachinePrecision]], N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.25 \cdot 10^{-147} \lor \neg \left(z \leq 2.7 \cdot 10^{+17}\right):\\
\;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
\mathbf{else}:\\
\;\;\;\;1 - y \cdot \frac{z}{x}\\
\end{array}
\end{array}
if z < -2.24999999999999986e-147 or 2.7e17 < z Initial program 81.1%
*-commutative81.1%
Simplified81.1%
Taylor expanded in z around inf 86.0%
+-commutative86.0%
+-commutative86.0%
Simplified86.0%
if -2.24999999999999986e-147 < z < 2.7e17Initial program 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 71.9%
Taylor expanded in x around 0 74.6%
associate-/l*68.7%
neg-mul-168.7%
sub-neg68.7%
Simplified68.7%
Taylor expanded in t around 0 77.8%
mul-1-neg77.8%
unsub-neg77.8%
associate-/l*77.8%
Simplified77.8%
Final simplification83.0%
(FPCore (x y z t) :precision binary64 (if (<= x -730.0) 1.0 (if (<= x 2.55e-98) (/ (/ y (+ x 1.0)) t) (/ x (+ x 1.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -730.0) {
tmp = 1.0;
} else if (x <= 2.55e-98) {
tmp = (y / (x + 1.0)) / t;
} else {
tmp = x / (x + 1.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-730.0d0)) then
tmp = 1.0d0
else if (x <= 2.55d-98) then
tmp = (y / (x + 1.0d0)) / t
else
tmp = x / (x + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -730.0) {
tmp = 1.0;
} else if (x <= 2.55e-98) {
tmp = (y / (x + 1.0)) / t;
} else {
tmp = x / (x + 1.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -730.0: tmp = 1.0 elif x <= 2.55e-98: tmp = (y / (x + 1.0)) / t else: tmp = x / (x + 1.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -730.0) tmp = 1.0; elseif (x <= 2.55e-98) tmp = Float64(Float64(y / Float64(x + 1.0)) / t); else tmp = Float64(x / Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -730.0) tmp = 1.0; elseif (x <= 2.55e-98) tmp = (y / (x + 1.0)) / t; else tmp = x / (x + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -730.0], 1.0, If[LessEqual[x, 2.55e-98], N[(N[(y / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -730:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 2.55 \cdot 10^{-98}:\\
\;\;\;\;\frac{\frac{y}{x + 1}}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + 1}\\
\end{array}
\end{array}
if x < -730Initial program 90.1%
*-commutative90.1%
Simplified90.1%
Taylor expanded in x around inf 82.1%
if -730 < x < 2.55000000000000011e-98Initial program 86.7%
*-commutative86.7%
Simplified86.7%
Taylor expanded in z around inf 67.6%
+-commutative67.6%
+-commutative67.6%
Simplified67.6%
Taylor expanded in t around 0 67.5%
Taylor expanded in y around inf 52.6%
+-commutative52.6%
Simplified52.6%
if 2.55000000000000011e-98 < x Initial program 88.8%
*-commutative88.8%
Simplified88.8%
Taylor expanded in t around inf 72.5%
+-commutative72.5%
Simplified72.5%
(FPCore (x y z t) :precision binary64 (if (<= x -730.0) 1.0 (if (<= x 1.3e-98) (/ y (* t (+ x 1.0))) (/ x (+ x 1.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -730.0) {
tmp = 1.0;
} else if (x <= 1.3e-98) {
tmp = y / (t * (x + 1.0));
} else {
tmp = x / (x + 1.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-730.0d0)) then
tmp = 1.0d0
else if (x <= 1.3d-98) then
tmp = y / (t * (x + 1.0d0))
else
tmp = x / (x + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -730.0) {
tmp = 1.0;
} else if (x <= 1.3e-98) {
tmp = y / (t * (x + 1.0));
} else {
tmp = x / (x + 1.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -730.0: tmp = 1.0 elif x <= 1.3e-98: tmp = y / (t * (x + 1.0)) else: tmp = x / (x + 1.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -730.0) tmp = 1.0; elseif (x <= 1.3e-98) tmp = Float64(y / Float64(t * Float64(x + 1.0))); else tmp = Float64(x / Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -730.0) tmp = 1.0; elseif (x <= 1.3e-98) tmp = y / (t * (x + 1.0)); else tmp = x / (x + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -730.0], 1.0, If[LessEqual[x, 1.3e-98], N[(y / N[(t * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -730:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1.3 \cdot 10^{-98}:\\
\;\;\;\;\frac{y}{t \cdot \left(x + 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + 1}\\
\end{array}
\end{array}
if x < -730Initial program 90.1%
*-commutative90.1%
Simplified90.1%
Taylor expanded in x around inf 82.1%
if -730 < x < 1.30000000000000007e-98Initial program 86.7%
*-commutative86.7%
Simplified86.7%
Taylor expanded in z around inf 67.6%
+-commutative67.6%
+-commutative67.6%
Simplified67.6%
Taylor expanded in y around inf 52.6%
if 1.30000000000000007e-98 < x Initial program 88.8%
*-commutative88.8%
Simplified88.8%
Taylor expanded in t around inf 72.5%
+-commutative72.5%
Simplified72.5%
Final simplification65.4%
(FPCore (x y z t) :precision binary64 (if (<= x -9e-11) 1.0 (if (<= x 6.5e-99) (/ y t) (/ x (+ x 1.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -9e-11) {
tmp = 1.0;
} else if (x <= 6.5e-99) {
tmp = y / t;
} else {
tmp = x / (x + 1.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-9d-11)) then
tmp = 1.0d0
else if (x <= 6.5d-99) then
tmp = y / t
else
tmp = x / (x + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -9e-11) {
tmp = 1.0;
} else if (x <= 6.5e-99) {
tmp = y / t;
} else {
tmp = x / (x + 1.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -9e-11: tmp = 1.0 elif x <= 6.5e-99: tmp = y / t else: tmp = x / (x + 1.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -9e-11) tmp = 1.0; elseif (x <= 6.5e-99) tmp = Float64(y / t); else tmp = Float64(x / Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -9e-11) tmp = 1.0; elseif (x <= 6.5e-99) tmp = y / t; else tmp = x / (x + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -9e-11], 1.0, If[LessEqual[x, 6.5e-99], N[(y / t), $MachinePrecision], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{-11}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 6.5 \cdot 10^{-99}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + 1}\\
\end{array}
\end{array}
if x < -8.9999999999999999e-11Initial program 90.2%
*-commutative90.2%
Simplified90.2%
Taylor expanded in x around inf 80.8%
if -8.9999999999999999e-11 < x < 6.50000000000000033e-99Initial program 86.6%
*-commutative86.6%
Simplified86.6%
Taylor expanded in x around 0 52.7%
if 6.50000000000000033e-99 < x Initial program 88.8%
*-commutative88.8%
Simplified88.8%
Taylor expanded in t around inf 72.5%
+-commutative72.5%
Simplified72.5%
(FPCore (x y z t) :precision binary64 (if (<= x -2.7e-10) 1.0 (if (<= x 1.45e-98) (/ y t) 1.0)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.7e-10) {
tmp = 1.0;
} else if (x <= 1.45e-98) {
tmp = y / t;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-2.7d-10)) then
tmp = 1.0d0
else if (x <= 1.45d-98) then
tmp = y / t
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.7e-10) {
tmp = 1.0;
} else if (x <= 1.45e-98) {
tmp = y / t;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -2.7e-10: tmp = 1.0 elif x <= 1.45e-98: tmp = y / t else: tmp = 1.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -2.7e-10) tmp = 1.0; elseif (x <= 1.45e-98) tmp = Float64(y / t); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -2.7e-10) tmp = 1.0; elseif (x <= 1.45e-98) tmp = y / t; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -2.7e-10], 1.0, If[LessEqual[x, 1.45e-98], N[(y / t), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.7 \cdot 10^{-10}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1.45 \cdot 10^{-98}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -2.7e-10 or 1.45e-98 < x Initial program 89.4%
*-commutative89.4%
Simplified89.4%
Taylor expanded in x around inf 74.5%
if -2.7e-10 < x < 1.45e-98Initial program 86.6%
*-commutative86.6%
Simplified86.6%
Taylor expanded in x around 0 52.7%
(FPCore (x y z t) :precision binary64 1.0)
double code(double x, double y, double z, double t) {
return 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return 1.0;
}
def code(x, y, z, t): return 1.0
function code(x, y, z, t) return 1.0 end
function tmp = code(x, y, z, t) tmp = 1.0; end
code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 88.1%
*-commutative88.1%
Simplified88.1%
Taylor expanded in x around inf 46.6%
(FPCore (x y z t) :precision binary64 (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
def code(x, y, z, t): return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
\end{array}
herbie shell --seed 2024180
(FPCore (x y z t)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
(/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))