
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (fma (sin eps) (cos x) (* (sin x) (* (tan (/ eps 2.0)) (- (sin eps))))))
double code(double x, double eps) {
return fma(sin(eps), cos(x), (sin(x) * (tan((eps / 2.0)) * -sin(eps))));
}
function code(x, eps) return fma(sin(eps), cos(x), Float64(sin(x) * Float64(tan(Float64(eps / 2.0)) * Float64(-sin(eps))))) end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(N[Tan[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision] * (-N[Sin[eps], $MachinePrecision])), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sin \varepsilon, \cos x, \sin x \cdot \left(\tan \left(\frac{\varepsilon}{2}\right) \cdot \left(-\sin \varepsilon\right)\right)\right)
\end{array}
Initial program 62.6%
sin-sum62.8%
Applied egg-rr62.8%
Taylor expanded in x around inf 62.8%
sub-neg62.8%
+-commutative62.8%
*-commutative62.8%
*-commutative62.8%
associate-+r+99.9%
fma-define99.9%
+-commutative99.9%
neg-mul-199.9%
*-commutative99.9%
distribute-rgt-out99.9%
Simplified99.9%
flip-+99.9%
frac-2neg99.9%
metadata-eval99.9%
1-sub-cos100.0%
pow2100.0%
Applied egg-rr100.0%
distribute-frac-neg100.0%
unpow2100.0%
associate-/l*100.0%
neg-sub0100.0%
associate--r-100.0%
metadata-eval100.0%
hang-0p-tan100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x eps) :precision binary64 (- (* (sin eps) (cos x)) (* (sin x) (* (sin eps) (tan (* eps 0.5))))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) - (sin(x) * (sin(eps) * tan((eps * 0.5))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) - (sin(x) * (sin(eps) * tan((eps * 0.5d0))))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) - (Math.sin(x) * (Math.sin(eps) * Math.tan((eps * 0.5))));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) - (math.sin(x) * (math.sin(eps) * math.tan((eps * 0.5))))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) - Float64(sin(x) * Float64(sin(eps) * tan(Float64(eps * 0.5))))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) - (sin(x) * (sin(eps) * tan((eps * 0.5)))); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] * N[(N[Sin[eps], $MachinePrecision] * N[Tan[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x - \sin x \cdot \left(\sin \varepsilon \cdot \tan \left(\varepsilon \cdot 0.5\right)\right)
\end{array}
Initial program 62.6%
sin-sum62.8%
Applied egg-rr62.8%
Taylor expanded in x around inf 62.8%
sub-neg62.8%
+-commutative62.8%
*-commutative62.8%
*-commutative62.8%
associate-+r+99.9%
fma-define99.9%
+-commutative99.9%
neg-mul-199.9%
*-commutative99.9%
distribute-rgt-out99.9%
Simplified99.9%
flip-+99.9%
frac-2neg99.9%
metadata-eval99.9%
1-sub-cos100.0%
pow2100.0%
Applied egg-rr100.0%
distribute-frac-neg100.0%
unpow2100.0%
associate-/l*100.0%
neg-sub0100.0%
associate--r-100.0%
metadata-eval100.0%
hang-0p-tan100.0%
Simplified100.0%
distribute-rgt-neg-out100.0%
fmm-undef100.0%
div-inv100.0%
metadata-eval100.0%
Applied egg-rr100.0%
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (* (sin x) (+ -1.0 (cos eps)))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + (sin(x) * (-1.0 + cos(eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + (sin(x) * ((-1.0d0) + cos(eps)))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + (Math.sin(x) * (-1.0 + Math.cos(eps)));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + (math.sin(x) * (-1.0 + math.cos(eps)))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(sin(x) * Float64(-1.0 + cos(eps)))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + (sin(x) * (-1.0 + cos(eps))); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(-1.0 + N[Cos[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \sin x \cdot \left(-1 + \cos \varepsilon\right)
\end{array}
Initial program 62.6%
sin-sum62.8%
Applied egg-rr62.8%
Taylor expanded in x around inf 62.8%
sub-neg62.8%
+-commutative62.8%
*-commutative62.8%
*-commutative62.8%
associate-+r+99.9%
fma-define99.9%
+-commutative99.9%
neg-mul-199.9%
*-commutative99.9%
distribute-rgt-out99.9%
Simplified99.9%
fma-undefine99.9%
+-commutative99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x eps) :precision binary64 (* (* 2.0 (sin (* eps 0.5))) (cos (+ x (* eps 0.5)))))
double code(double x, double eps) {
return (2.0 * sin((eps * 0.5))) * cos((x + (eps * 0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (2.0d0 * sin((eps * 0.5d0))) * cos((x + (eps * 0.5d0)))
end function
public static double code(double x, double eps) {
return (2.0 * Math.sin((eps * 0.5))) * Math.cos((x + (eps * 0.5)));
}
def code(x, eps): return (2.0 * math.sin((eps * 0.5))) * math.cos((x + (eps * 0.5)))
function code(x, eps) return Float64(Float64(2.0 * sin(Float64(eps * 0.5))) * cos(Float64(x + Float64(eps * 0.5)))) end
function tmp = code(x, eps) tmp = (2.0 * sin((eps * 0.5))) * cos((x + (eps * 0.5))); end
code[x_, eps_] := N[(N[(2.0 * N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(x + N[(eps * 0.5), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 \cdot \sin \left(\varepsilon \cdot 0.5\right)\right) \cdot \cos \left(x + \varepsilon \cdot 0.5\right)
\end{array}
Initial program 62.6%
diff-sin62.7%
div-inv62.7%
associate--l+62.7%
metadata-eval62.7%
div-inv62.7%
+-commutative62.7%
associate-+l+62.7%
metadata-eval62.7%
Applied egg-rr62.7%
associate-*r*62.7%
*-commutative62.7%
*-commutative62.7%
+-commutative62.7%
count-262.7%
fma-define62.7%
associate-+r-62.7%
+-commutative62.7%
associate--l+99.9%
+-inverses99.9%
Simplified99.9%
Taylor expanded in x around inf 99.9%
*-commutative99.9%
metadata-eval99.9%
cancel-sign-sub-inv99.9%
cancel-sign-sub-inv99.9%
metadata-eval99.9%
+-commutative99.9%
fma-undefine99.9%
associate-*r*99.9%
fma-undefine99.9%
+-commutative99.9%
distribute-lft-in99.9%
associate-*r*99.9%
metadata-eval99.9%
*-lft-identity99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x eps) :precision binary64 (* eps (+ (cos x) (* -0.5 (* eps (sin x))))))
double code(double x, double eps) {
return eps * (cos(x) + (-0.5 * (eps * sin(x))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (cos(x) + ((-0.5d0) * (eps * sin(x))))
end function
public static double code(double x, double eps) {
return eps * (Math.cos(x) + (-0.5 * (eps * Math.sin(x))));
}
def code(x, eps): return eps * (math.cos(x) + (-0.5 * (eps * math.sin(x))))
function code(x, eps) return Float64(eps * Float64(cos(x) + Float64(-0.5 * Float64(eps * sin(x))))) end
function tmp = code(x, eps) tmp = eps * (cos(x) + (-0.5 * (eps * sin(x)))); end
code[x_, eps_] := N[(eps * N[(N[Cos[x], $MachinePrecision] + N[(-0.5 * N[(eps * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\cos x + -0.5 \cdot \left(\varepsilon \cdot \sin x\right)\right)
\end{array}
Initial program 62.6%
Taylor expanded in eps around 0 99.3%
(FPCore (x eps) :precision binary64 (* eps (cos x)))
double code(double x, double eps) {
return eps * cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos(x)
end function
public static double code(double x, double eps) {
return eps * Math.cos(x);
}
def code(x, eps): return eps * math.cos(x)
function code(x, eps) return Float64(eps * cos(x)) end
function tmp = code(x, eps) tmp = eps * cos(x); end
code[x_, eps_] := N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos x
\end{array}
Initial program 62.6%
Taylor expanded in eps around 0 99.0%
(FPCore (x eps) :precision binary64 (+ eps (* x (* -0.5 (* eps (+ eps x))))))
double code(double x, double eps) {
return eps + (x * (-0.5 * (eps * (eps + x))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (x * ((-0.5d0) * (eps * (eps + x))))
end function
public static double code(double x, double eps) {
return eps + (x * (-0.5 * (eps * (eps + x))));
}
def code(x, eps): return eps + (x * (-0.5 * (eps * (eps + x))))
function code(x, eps) return Float64(eps + Float64(x * Float64(-0.5 * Float64(eps * Float64(eps + x))))) end
function tmp = code(x, eps) tmp = eps + (x * (-0.5 * (eps * (eps + x)))); end
code[x_, eps_] := N[(eps + N[(x * N[(-0.5 * N[(eps * N[(eps + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + x \cdot \left(-0.5 \cdot \left(\varepsilon \cdot \left(\varepsilon + x\right)\right)\right)
\end{array}
Initial program 62.6%
Taylor expanded in eps around 0 99.3%
Taylor expanded in x around 0 98.6%
distribute-lft-out98.6%
unpow298.6%
distribute-lft-out98.6%
+-commutative98.6%
Simplified98.6%
(FPCore (x eps) :precision binary64 (+ eps (* x (* eps (* x -0.5)))))
double code(double x, double eps) {
return eps + (x * (eps * (x * -0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (x * (eps * (x * (-0.5d0))))
end function
public static double code(double x, double eps) {
return eps + (x * (eps * (x * -0.5)));
}
def code(x, eps): return eps + (x * (eps * (x * -0.5)))
function code(x, eps) return Float64(eps + Float64(x * Float64(eps * Float64(x * -0.5)))) end
function tmp = code(x, eps) tmp = eps + (x * (eps * (x * -0.5))); end
code[x_, eps_] := N[(eps + N[(x * N[(eps * N[(x * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + x \cdot \left(\varepsilon \cdot \left(x \cdot -0.5\right)\right)
\end{array}
Initial program 62.6%
Taylor expanded in eps around 0 99.3%
Taylor expanded in x around 0 98.6%
distribute-lft-out98.6%
unpow298.6%
distribute-lft-out98.6%
+-commutative98.6%
Simplified98.6%
Taylor expanded in eps around 0 98.5%
*-commutative98.5%
associate-*r*98.5%
Simplified98.5%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (* -0.5 (* eps x)))))
double code(double x, double eps) {
return eps * (1.0 + (-0.5 * (eps * x)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + ((-0.5d0) * (eps * x)))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (-0.5 * (eps * x)));
}
def code(x, eps): return eps * (1.0 + (-0.5 * (eps * x)))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(-0.5 * Float64(eps * x)))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (-0.5 * (eps * x))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(-0.5 * N[(eps * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + -0.5 \cdot \left(\varepsilon \cdot x\right)\right)
\end{array}
Initial program 62.6%
Taylor expanded in eps around 0 99.3%
Taylor expanded in x around 0 98.3%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 62.6%
Taylor expanded in eps around 0 99.3%
Taylor expanded in x around 0 98.3%
Taylor expanded in eps around 0 98.3%
(FPCore (x eps) :precision binary64 (* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0))))
double code(double x, double eps) {
return (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (2.0d0 * cos((x + (eps / 2.0d0)))) * sin((eps / 2.0d0))
end function
public static double code(double x, double eps) {
return (2.0 * Math.cos((x + (eps / 2.0)))) * Math.sin((eps / 2.0));
}
def code(x, eps): return (2.0 * math.cos((x + (eps / 2.0)))) * math.sin((eps / 2.0))
function code(x, eps) return Float64(Float64(2.0 * cos(Float64(x + Float64(eps / 2.0)))) * sin(Float64(eps / 2.0))) end
function tmp = code(x, eps) tmp = (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0)); end
code[x_, eps_] := N[(N[(2.0 * N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 \cdot \cos \left(x + \frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)
\end{array}
(FPCore (x eps) :precision binary64 (+ (* (sin x) (- (cos eps) 1.0)) (* (cos x) (sin eps))))
double code(double x, double eps) {
return (sin(x) * (cos(eps) - 1.0)) + (cos(x) * sin(eps));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(x) * (cos(eps) - 1.0d0)) + (cos(x) * sin(eps))
end function
public static double code(double x, double eps) {
return (Math.sin(x) * (Math.cos(eps) - 1.0)) + (Math.cos(x) * Math.sin(eps));
}
def code(x, eps): return (math.sin(x) * (math.cos(eps) - 1.0)) + (math.cos(x) * math.sin(eps))
function code(x, eps) return Float64(Float64(sin(x) * Float64(cos(eps) - 1.0)) + Float64(cos(x) * sin(eps))) end
function tmp = code(x, eps) tmp = (sin(x) * (cos(eps) - 1.0)) + (cos(x) * sin(eps)); end
code[x_, eps_] := N[(N[(N[Sin[x], $MachinePrecision] * N[(N[Cos[eps], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * N[Sin[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin x \cdot \left(\cos \varepsilon - 1\right) + \cos x \cdot \sin \varepsilon
\end{array}
(FPCore (x eps) :precision binary64 (* (* (cos (* 0.5 (- eps (* -2.0 x)))) (sin (* 0.5 eps))) 2.0))
double code(double x, double eps) {
return (cos((0.5 * (eps - (-2.0 * x)))) * sin((0.5 * eps))) * 2.0;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (cos((0.5d0 * (eps - ((-2.0d0) * x)))) * sin((0.5d0 * eps))) * 2.0d0
end function
public static double code(double x, double eps) {
return (Math.cos((0.5 * (eps - (-2.0 * x)))) * Math.sin((0.5 * eps))) * 2.0;
}
def code(x, eps): return (math.cos((0.5 * (eps - (-2.0 * x)))) * math.sin((0.5 * eps))) * 2.0
function code(x, eps) return Float64(Float64(cos(Float64(0.5 * Float64(eps - Float64(-2.0 * x)))) * sin(Float64(0.5 * eps))) * 2.0) end
function tmp = code(x, eps) tmp = (cos((0.5 * (eps - (-2.0 * x)))) * sin((0.5 * eps))) * 2.0; end
code[x_, eps_] := N[(N[(N[Cos[N[(0.5 * N[(eps - N[(-2.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sin[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
\\
\left(\cos \left(0.5 \cdot \left(\varepsilon - -2 \cdot x\right)\right) \cdot \sin \left(0.5 \cdot \varepsilon\right)\right) \cdot 2
\end{array}
herbie shell --seed 2024180
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(! :herbie-platform default (* 2 (cos (+ x (/ eps 2))) (sin (/ eps 2))))
:alt
(! :herbie-platform default (+ (* (sin x) (- (cos eps) 1)) (* (cos x) (sin eps))))
:alt
(! :herbie-platform default (* (cos (* 1/2 (- eps (* -2 x)))) (sin (* 1/2 eps)) 2))
(- (sin (+ x eps)) (sin x)))