
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (hypot (* (floor h) dY.v) (* (floor w) dY.u)) 2.0))
(t_1 (* dX.v (floor h)))
(t_2 (pow (hypot (* dX.u (floor w)) t_1) 2.0))
(t_3 (sqrt (fmax t_2 t_0))))
(if (>= t_2 t_0) (/ t_1 t_3) (* (floor h) (/ dY.v t_3)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(hypotf((floorf(h) * dY_46_v), (floorf(w) * dY_46_u)), 2.0f);
float t_1 = dX_46_v * floorf(h);
float t_2 = powf(hypotf((dX_46_u * floorf(w)), t_1), 2.0f);
float t_3 = sqrtf(fmaxf(t_2, t_0));
float tmp;
if (t_2 >= t_0) {
tmp = t_1 / t_3;
} else {
tmp = floorf(h) * (dY_46_v / t_3);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = hypot(Float32(floor(h) * dY_46_v), Float32(floor(w) * dY_46_u)) ^ Float32(2.0) t_1 = Float32(dX_46_v * floor(h)) t_2 = hypot(Float32(dX_46_u * floor(w)), t_1) ^ Float32(2.0) t_3 = sqrt(((t_2 != t_2) ? t_0 : ((t_0 != t_0) ? t_2 : max(t_2, t_0)))) tmp = Float32(0.0) if (t_2 >= t_0) tmp = Float32(t_1 / t_3); else tmp = Float32(floor(h) * Float32(dY_46_v / t_3)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = hypot((floor(h) * dY_46_v), (floor(w) * dY_46_u)) ^ single(2.0); t_1 = dX_46_v * floor(h); t_2 = hypot((dX_46_u * floor(w)), t_1) ^ single(2.0); t_3 = sqrt(max(t_2, t_0)); tmp = single(0.0); if (t_2 >= t_0) tmp = t_1 / t_3; else tmp = floor(h) * (dY_46_v / t_3); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\mathsf{hypot}\left(\left\lfloor h\right\rfloor \cdot dY.v, \left\lfloor w\right\rfloor \cdot dY.u\right)\right)}^{2}\\
t_1 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_2 := {\left(\mathsf{hypot}\left(dX.u \cdot \left\lfloor w\right\rfloor , t\_1\right)\right)}^{2}\\
t_3 := \sqrt{\mathsf{max}\left(t\_2, t\_0\right)}\\
\mathbf{if}\;t\_2 \geq t\_0:\\
\;\;\;\;\frac{t\_1}{t\_3}\\
\mathbf{else}:\\
\;\;\;\;\left\lfloor h\right\rfloor \cdot \frac{dY.v}{t\_3}\\
\end{array}
\end{array}
Initial program 72.4%
Simplified72.6%
Applied egg-rr72.7%
Taylor expanded in w around 0 72.4%
Simplified72.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (hypot (* (floor h) dY.v) (* (floor w) dY.u)) 2.0))
(t_1 (* dX.u (floor w)))
(t_2 (* dX.v (floor h)))
(t_3 (pow (hypot t_1 t_2) 2.0)))
(if (>= t_3 t_0)
(/ t_2 (sqrt (fmax t_3 t_0)))
(* dY.v (/ (floor h) (sqrt (fmax (pow (hypot t_2 t_1) 2.0) t_0)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(hypotf((floorf(h) * dY_46_v), (floorf(w) * dY_46_u)), 2.0f);
float t_1 = dX_46_u * floorf(w);
float t_2 = dX_46_v * floorf(h);
float t_3 = powf(hypotf(t_1, t_2), 2.0f);
float tmp;
if (t_3 >= t_0) {
tmp = t_2 / sqrtf(fmaxf(t_3, t_0));
} else {
tmp = dY_46_v * (floorf(h) / sqrtf(fmaxf(powf(hypotf(t_2, t_1), 2.0f), t_0)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = hypot(Float32(floor(h) * dY_46_v), Float32(floor(w) * dY_46_u)) ^ Float32(2.0) t_1 = Float32(dX_46_u * floor(w)) t_2 = Float32(dX_46_v * floor(h)) t_3 = hypot(t_1, t_2) ^ Float32(2.0) tmp = Float32(0.0) if (t_3 >= t_0) tmp = Float32(t_2 / sqrt(((t_3 != t_3) ? t_0 : ((t_0 != t_0) ? t_3 : max(t_3, t_0))))); else tmp = Float32(dY_46_v * Float32(floor(h) / sqrt((((hypot(t_2, t_1) ^ Float32(2.0)) != (hypot(t_2, t_1) ^ Float32(2.0))) ? t_0 : ((t_0 != t_0) ? (hypot(t_2, t_1) ^ Float32(2.0)) : max((hypot(t_2, t_1) ^ Float32(2.0)), t_0)))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = hypot((floor(h) * dY_46_v), (floor(w) * dY_46_u)) ^ single(2.0); t_1 = dX_46_u * floor(w); t_2 = dX_46_v * floor(h); t_3 = hypot(t_1, t_2) ^ single(2.0); tmp = single(0.0); if (t_3 >= t_0) tmp = t_2 / sqrt(max(t_3, t_0)); else tmp = dY_46_v * (floor(h) / sqrt(max((hypot(t_2, t_1) ^ single(2.0)), t_0))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\mathsf{hypot}\left(\left\lfloor h\right\rfloor \cdot dY.v, \left\lfloor w\right\rfloor \cdot dY.u\right)\right)}^{2}\\
t_1 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := {\left(\mathsf{hypot}\left(t\_1, t\_2\right)\right)}^{2}\\
\mathbf{if}\;t\_3 \geq t\_0:\\
\;\;\;\;\frac{t\_2}{\sqrt{\mathsf{max}\left(t\_3, t\_0\right)}}\\
\mathbf{else}:\\
\;\;\;\;dY.v \cdot \frac{\left\lfloor h\right\rfloor }{\sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_2, t\_1\right)\right)}^{2}, t\_0\right)}}\\
\end{array}
\end{array}
Initial program 72.4%
Simplified72.6%
Applied egg-rr72.7%
Taylor expanded in w around 0 72.4%
Simplified72.8%
unpow272.8%
hypot-undefine72.8%
+-commutative72.8%
add-sqr-sqrt72.8%
hypot-undefine72.8%
hypot-undefine72.8%
unpow272.8%
hypot-undefine72.8%
+-commutative72.8%
Applied egg-rr72.8%
Applied egg-rr59.5%
sub-neg59.5%
metadata-eval59.5%
+-commutative59.5%
log1p-undefine59.5%
rem-exp-log59.5%
associate-+r+72.8%
Simplified72.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* (floor h) dY.v))
(t_2 (* (floor w) dY.u))
(t_3 (pow (hypot t_1 t_2) 2.0))
(t_4 (pow (hypot t_2 t_1) 2.0))
(t_5 (* dX.v (floor h)))
(t_6 (pow (hypot t_0 t_5) 2.0)))
(if (<= dX.u 0.0010000000474974513)
(if (>= (pow t_5 2.0) t_3)
(/ t_5 (sqrt (fmax t_6 t_3)))
(*
(floor h)
(/ dY.v (sqrt (fmax t_6 (fma (* (floor w) t_2) dY.u (pow t_1 2.0)))))))
(if (>= (pow t_0 2.0) t_4)
(* dX.v (* (floor h) (sqrt (/ 1.0 (fmax t_6 t_4)))))
(*
(floor h)
(*
dY.v
(sqrt (/ 1.0 (fmax (pow (* dX.u (- (floor w))) 2.0) t_4)))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = floorf(h) * dY_46_v;
float t_2 = floorf(w) * dY_46_u;
float t_3 = powf(hypotf(t_1, t_2), 2.0f);
float t_4 = powf(hypotf(t_2, t_1), 2.0f);
float t_5 = dX_46_v * floorf(h);
float t_6 = powf(hypotf(t_0, t_5), 2.0f);
float tmp_1;
if (dX_46_u <= 0.0010000000474974513f) {
float tmp_2;
if (powf(t_5, 2.0f) >= t_3) {
tmp_2 = t_5 / sqrtf(fmaxf(t_6, t_3));
} else {
tmp_2 = floorf(h) * (dY_46_v / sqrtf(fmaxf(t_6, fmaf((floorf(w) * t_2), dY_46_u, powf(t_1, 2.0f)))));
}
tmp_1 = tmp_2;
} else if (powf(t_0, 2.0f) >= t_4) {
tmp_1 = dX_46_v * (floorf(h) * sqrtf((1.0f / fmaxf(t_6, t_4))));
} else {
tmp_1 = floorf(h) * (dY_46_v * sqrtf((1.0f / fmaxf(powf((dX_46_u * -floorf(w)), 2.0f), t_4))));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32(floor(w) * dY_46_u) t_3 = hypot(t_1, t_2) ^ Float32(2.0) t_4 = hypot(t_2, t_1) ^ Float32(2.0) t_5 = Float32(dX_46_v * floor(h)) t_6 = hypot(t_0, t_5) ^ Float32(2.0) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(0.0010000000474974513)) tmp_2 = Float32(0.0) if ((t_5 ^ Float32(2.0)) >= t_3) tmp_2 = Float32(t_5 / sqrt(((t_6 != t_6) ? t_3 : ((t_3 != t_3) ? t_6 : max(t_6, t_3))))); else tmp_2 = Float32(floor(h) * Float32(dY_46_v / sqrt(((t_6 != t_6) ? fma(Float32(floor(w) * t_2), dY_46_u, (t_1 ^ Float32(2.0))) : ((fma(Float32(floor(w) * t_2), dY_46_u, (t_1 ^ Float32(2.0))) != fma(Float32(floor(w) * t_2), dY_46_u, (t_1 ^ Float32(2.0)))) ? t_6 : max(t_6, fma(Float32(floor(w) * t_2), dY_46_u, (t_1 ^ Float32(2.0))))))))); end tmp_1 = tmp_2; elseif ((t_0 ^ Float32(2.0)) >= t_4) tmp_1 = Float32(dX_46_v * Float32(floor(h) * sqrt(Float32(Float32(1.0) / ((t_6 != t_6) ? t_4 : ((t_4 != t_4) ? t_6 : max(t_6, t_4))))))); else tmp_1 = Float32(floor(h) * Float32(dY_46_v * sqrt(Float32(Float32(1.0) / (((Float32(dX_46_u * Float32(-floor(w))) ^ Float32(2.0)) != (Float32(dX_46_u * Float32(-floor(w))) ^ Float32(2.0))) ? t_4 : ((t_4 != t_4) ? (Float32(dX_46_u * Float32(-floor(w))) ^ Float32(2.0)) : max((Float32(dX_46_u * Float32(-floor(w))) ^ Float32(2.0)), t_4))))))); end return tmp_1 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := {\left(\mathsf{hypot}\left(t\_1, t\_2\right)\right)}^{2}\\
t_4 := {\left(\mathsf{hypot}\left(t\_2, t\_1\right)\right)}^{2}\\
t_5 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_6 := {\left(\mathsf{hypot}\left(t\_0, t\_5\right)\right)}^{2}\\
\mathbf{if}\;dX.u \leq 0.0010000000474974513:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;{t\_5}^{2} \geq t\_3:\\
\;\;\;\;\frac{t\_5}{\sqrt{\mathsf{max}\left(t\_6, t\_3\right)}}\\
\mathbf{else}:\\
\;\;\;\;\left\lfloor h\right\rfloor \cdot \frac{dY.v}{\sqrt{\mathsf{max}\left(t\_6, \mathsf{fma}\left(\left\lfloor w\right\rfloor \cdot t\_2, dY.u, {t\_1}^{2}\right)\right)}}\\
\end{array}\\
\mathbf{elif}\;{t\_0}^{2} \geq t\_4:\\
\;\;\;\;dX.v \cdot \left(\left\lfloor h\right\rfloor \cdot \sqrt{\frac{1}{\mathsf{max}\left(t\_6, t\_4\right)}}\right)\\
\mathbf{else}:\\
\;\;\;\;\left\lfloor h\right\rfloor \cdot \left(dY.v \cdot \sqrt{\frac{1}{\mathsf{max}\left({\left(dX.u \cdot \left(-\left\lfloor w\right\rfloor \right)\right)}^{2}, t\_4\right)}}\right)\\
\end{array}
\end{array}
if dX.u < 0.00100000005Initial program 74.6%
Simplified74.7%
Applied egg-rr74.8%
Taylor expanded in w around 0 74.4%
Simplified74.9%
unpow274.9%
hypot-undefine74.9%
+-commutative74.9%
add-sqr-sqrt74.9%
hypot-undefine74.9%
hypot-undefine74.9%
unpow274.9%
hypot-undefine74.9%
+-commutative74.9%
Applied egg-rr74.9%
Taylor expanded in dX.u around 0 65.9%
*-commutative65.9%
unpow265.9%
unpow265.9%
swap-sqr65.9%
unpow265.9%
*-commutative65.9%
Simplified65.9%
if 0.00100000005 < dX.u Initial program 66.5%
Simplified66.8%
Taylor expanded in w around 0 66.6%
Simplified66.5%
Taylor expanded in dX.u around inf 64.0%
unpow264.0%
unpow264.0%
swap-sqr64.0%
unpow264.0%
Simplified64.0%
Taylor expanded in dX.u around -inf 67.8%
mul-1-neg67.8%
*-commutative67.8%
distribute-rgt-neg-in67.8%
Simplified67.8%
Final simplification66.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (pow (hypot (* (floor w) dY.u) (* (floor h) dY.v)) 2.0))
(t_2 (* dX.u (floor w)))
(t_3 (sqrt (/ 1.0 (fmax (pow (hypot t_2 t_0) 2.0) t_1))))
(t_4 (* dX.v (* (floor h) t_3))))
(if (<= dX.u 9.999999747378752e-5)
(if (>= (pow t_0 2.0) t_1) t_4 (* (floor h) (* dY.v t_3)))
(if (>= (pow t_2 2.0) t_1)
t_4
(*
(floor h)
(*
dY.v
(sqrt (/ 1.0 (fmax (pow (* dX.u (- (floor w))) 2.0) t_1)))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = powf(hypotf((floorf(w) * dY_46_u), (floorf(h) * dY_46_v)), 2.0f);
float t_2 = dX_46_u * floorf(w);
float t_3 = sqrtf((1.0f / fmaxf(powf(hypotf(t_2, t_0), 2.0f), t_1)));
float t_4 = dX_46_v * (floorf(h) * t_3);
float tmp_1;
if (dX_46_u <= 9.999999747378752e-5f) {
float tmp_2;
if (powf(t_0, 2.0f) >= t_1) {
tmp_2 = t_4;
} else {
tmp_2 = floorf(h) * (dY_46_v * t_3);
}
tmp_1 = tmp_2;
} else if (powf(t_2, 2.0f) >= t_1) {
tmp_1 = t_4;
} else {
tmp_1 = floorf(h) * (dY_46_v * sqrtf((1.0f / fmaxf(powf((dX_46_u * -floorf(w)), 2.0f), t_1))));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = hypot(Float32(floor(w) * dY_46_u), Float32(floor(h) * dY_46_v)) ^ Float32(2.0) t_2 = Float32(dX_46_u * floor(w)) t_3 = sqrt(Float32(Float32(1.0) / (((hypot(t_2, t_0) ^ Float32(2.0)) != (hypot(t_2, t_0) ^ Float32(2.0))) ? t_1 : ((t_1 != t_1) ? (hypot(t_2, t_0) ^ Float32(2.0)) : max((hypot(t_2, t_0) ^ Float32(2.0)), t_1))))) t_4 = Float32(dX_46_v * Float32(floor(h) * t_3)) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(9.999999747378752e-5)) tmp_2 = Float32(0.0) if ((t_0 ^ Float32(2.0)) >= t_1) tmp_2 = t_4; else tmp_2 = Float32(floor(h) * Float32(dY_46_v * t_3)); end tmp_1 = tmp_2; elseif ((t_2 ^ Float32(2.0)) >= t_1) tmp_1 = t_4; else tmp_1 = Float32(floor(h) * Float32(dY_46_v * sqrt(Float32(Float32(1.0) / (((Float32(dX_46_u * Float32(-floor(w))) ^ Float32(2.0)) != (Float32(dX_46_u * Float32(-floor(w))) ^ Float32(2.0))) ? t_1 : ((t_1 != t_1) ? (Float32(dX_46_u * Float32(-floor(w))) ^ Float32(2.0)) : max((Float32(dX_46_u * Float32(-floor(w))) ^ Float32(2.0)), t_1))))))); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_v * floor(h); t_1 = hypot((floor(w) * dY_46_u), (floor(h) * dY_46_v)) ^ single(2.0); t_2 = dX_46_u * floor(w); t_3 = sqrt((single(1.0) / max((hypot(t_2, t_0) ^ single(2.0)), t_1))); t_4 = dX_46_v * (floor(h) * t_3); tmp_2 = single(0.0); if (dX_46_u <= single(9.999999747378752e-5)) tmp_3 = single(0.0); if ((t_0 ^ single(2.0)) >= t_1) tmp_3 = t_4; else tmp_3 = floor(h) * (dY_46_v * t_3); end tmp_2 = tmp_3; elseif ((t_2 ^ single(2.0)) >= t_1) tmp_2 = t_4; else tmp_2 = floor(h) * (dY_46_v * sqrt((single(1.0) / max(((dX_46_u * -floor(w)) ^ single(2.0)), t_1)))); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_1 := {\left(\mathsf{hypot}\left(\left\lfloor w\right\rfloor \cdot dY.u, \left\lfloor h\right\rfloor \cdot dY.v\right)\right)}^{2}\\
t_2 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_3 := \sqrt{\frac{1}{\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_2, t\_0\right)\right)}^{2}, t\_1\right)}}\\
t_4 := dX.v \cdot \left(\left\lfloor h\right\rfloor \cdot t\_3\right)\\
\mathbf{if}\;dX.u \leq 9.999999747378752 \cdot 10^{-5}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;{t\_0}^{2} \geq t\_1:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;\left\lfloor h\right\rfloor \cdot \left(dY.v \cdot t\_3\right)\\
\end{array}\\
\mathbf{elif}\;{t\_2}^{2} \geq t\_1:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;\left\lfloor h\right\rfloor \cdot \left(dY.v \cdot \sqrt{\frac{1}{\mathsf{max}\left({\left(dX.u \cdot \left(-\left\lfloor w\right\rfloor \right)\right)}^{2}, t\_1\right)}}\right)\\
\end{array}
\end{array}
if dX.u < 9.99999975e-5Initial program 74.7%
Simplified74.8%
Taylor expanded in w around 0 74.5%
Simplified74.5%
Taylor expanded in dX.u around 0 65.3%
*-commutative65.8%
unpow265.8%
unpow265.8%
swap-sqr65.8%
unpow265.8%
*-commutative65.8%
Simplified65.3%
if 9.99999975e-5 < dX.u Initial program 66.5%
Simplified66.8%
Taylor expanded in w around 0 66.6%
Simplified66.5%
Taylor expanded in dX.u around inf 64.1%
unpow264.1%
unpow264.1%
swap-sqr64.1%
unpow264.1%
Simplified64.1%
Taylor expanded in dX.u around -inf 67.8%
mul-1-neg67.8%
*-commutative67.8%
distribute-rgt-neg-in67.8%
Simplified67.8%
Final simplification66.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (pow (hypot (* (floor w) dY.u) (* (floor h) dY.v)) 2.0)))
(if (>= (pow t_0 2.0) t_1)
(*
dX.v
(*
(floor h)
(sqrt (/ 1.0 (fmax (pow (hypot t_0 (* dX.v (floor h))) 2.0) t_1)))))
(*
(floor h)
(* dY.v (sqrt (/ 1.0 (fmax (pow (* dX.u (- (floor w))) 2.0) t_1))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = powf(hypotf((floorf(w) * dY_46_u), (floorf(h) * dY_46_v)), 2.0f);
float tmp;
if (powf(t_0, 2.0f) >= t_1) {
tmp = dX_46_v * (floorf(h) * sqrtf((1.0f / fmaxf(powf(hypotf(t_0, (dX_46_v * floorf(h))), 2.0f), t_1))));
} else {
tmp = floorf(h) * (dY_46_v * sqrtf((1.0f / fmaxf(powf((dX_46_u * -floorf(w)), 2.0f), t_1))));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = hypot(Float32(floor(w) * dY_46_u), Float32(floor(h) * dY_46_v)) ^ Float32(2.0) tmp = Float32(0.0) if ((t_0 ^ Float32(2.0)) >= t_1) tmp = Float32(dX_46_v * Float32(floor(h) * sqrt(Float32(Float32(1.0) / (((hypot(t_0, Float32(dX_46_v * floor(h))) ^ Float32(2.0)) != (hypot(t_0, Float32(dX_46_v * floor(h))) ^ Float32(2.0))) ? t_1 : ((t_1 != t_1) ? (hypot(t_0, Float32(dX_46_v * floor(h))) ^ Float32(2.0)) : max((hypot(t_0, Float32(dX_46_v * floor(h))) ^ Float32(2.0)), t_1))))))); else tmp = Float32(floor(h) * Float32(dY_46_v * sqrt(Float32(Float32(1.0) / (((Float32(dX_46_u * Float32(-floor(w))) ^ Float32(2.0)) != (Float32(dX_46_u * Float32(-floor(w))) ^ Float32(2.0))) ? t_1 : ((t_1 != t_1) ? (Float32(dX_46_u * Float32(-floor(w))) ^ Float32(2.0)) : max((Float32(dX_46_u * Float32(-floor(w))) ^ Float32(2.0)), t_1))))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = hypot((floor(w) * dY_46_u), (floor(h) * dY_46_v)) ^ single(2.0); tmp = single(0.0); if ((t_0 ^ single(2.0)) >= t_1) tmp = dX_46_v * (floor(h) * sqrt((single(1.0) / max((hypot(t_0, (dX_46_v * floor(h))) ^ single(2.0)), t_1)))); else tmp = floor(h) * (dY_46_v * sqrt((single(1.0) / max(((dX_46_u * -floor(w)) ^ single(2.0)), t_1)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := {\left(\mathsf{hypot}\left(\left\lfloor w\right\rfloor \cdot dY.u, \left\lfloor h\right\rfloor \cdot dY.v\right)\right)}^{2}\\
\mathbf{if}\;{t\_0}^{2} \geq t\_1:\\
\;\;\;\;dX.v \cdot \left(\left\lfloor h\right\rfloor \cdot \sqrt{\frac{1}{\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_0, dX.v \cdot \left\lfloor h\right\rfloor \right)\right)}^{2}, t\_1\right)}}\right)\\
\mathbf{else}:\\
\;\;\;\;\left\lfloor h\right\rfloor \cdot \left(dY.v \cdot \sqrt{\frac{1}{\mathsf{max}\left({\left(dX.u \cdot \left(-\left\lfloor w\right\rfloor \right)\right)}^{2}, t\_1\right)}}\right)\\
\end{array}
\end{array}
Initial program 72.4%
Simplified72.6%
Taylor expanded in w around 0 72.4%
Simplified72.3%
Taylor expanded in dX.u around inf 63.5%
unpow263.5%
unpow263.5%
swap-sqr63.5%
unpow263.5%
Simplified63.5%
Taylor expanded in dX.u around -inf 67.0%
mul-1-neg67.0%
*-commutative67.0%
distribute-rgt-neg-in67.0%
Simplified67.0%
Final simplification67.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (* dX.u (floor w)))
(t_2 (pow t_1 2.0))
(t_3 (* dX.v (floor h)))
(t_4 (pow (hypot t_0 (* (floor w) dY.u)) 2.0)))
(if (>= t_2 t_4)
(* dX.v (/ (floor h) (sqrt (fmax (+ (pow t_3 2.0) t_2) t_4))))
(/ t_0 (sqrt (fmax (pow (hypot t_3 t_1) 2.0) t_4))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = dX_46_u * floorf(w);
float t_2 = powf(t_1, 2.0f);
float t_3 = dX_46_v * floorf(h);
float t_4 = powf(hypotf(t_0, (floorf(w) * dY_46_u)), 2.0f);
float tmp;
if (t_2 >= t_4) {
tmp = dX_46_v * (floorf(h) / sqrtf(fmaxf((powf(t_3, 2.0f) + t_2), t_4)));
} else {
tmp = t_0 / sqrtf(fmaxf(powf(hypotf(t_3, t_1), 2.0f), t_4));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(dX_46_u * floor(w)) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(dX_46_v * floor(h)) t_4 = hypot(t_0, Float32(floor(w) * dY_46_u)) ^ Float32(2.0) tmp = Float32(0.0) if (t_2 >= t_4) tmp = Float32(dX_46_v * Float32(floor(h) / sqrt(((Float32((t_3 ^ Float32(2.0)) + t_2) != Float32((t_3 ^ Float32(2.0)) + t_2)) ? t_4 : ((t_4 != t_4) ? Float32((t_3 ^ Float32(2.0)) + t_2) : max(Float32((t_3 ^ Float32(2.0)) + t_2), t_4)))))); else tmp = Float32(t_0 / sqrt((((hypot(t_3, t_1) ^ Float32(2.0)) != (hypot(t_3, t_1) ^ Float32(2.0))) ? t_4 : ((t_4 != t_4) ? (hypot(t_3, t_1) ^ Float32(2.0)) : max((hypot(t_3, t_1) ^ Float32(2.0)), t_4))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = dX_46_u * floor(w); t_2 = t_1 ^ single(2.0); t_3 = dX_46_v * floor(h); t_4 = hypot(t_0, (floor(w) * dY_46_u)) ^ single(2.0); tmp = single(0.0); if (t_2 >= t_4) tmp = dX_46_v * (floor(h) / sqrt(max(((t_3 ^ single(2.0)) + t_2), t_4))); else tmp = t_0 / sqrt(max((hypot(t_3, t_1) ^ single(2.0)), t_4)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_2 := {t\_1}^{2}\\
t_3 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_4 := {\left(\mathsf{hypot}\left(t\_0, \left\lfloor w\right\rfloor \cdot dY.u\right)\right)}^{2}\\
\mathbf{if}\;t\_2 \geq t\_4:\\
\;\;\;\;dX.v \cdot \frac{\left\lfloor h\right\rfloor }{\sqrt{\mathsf{max}\left({t\_3}^{2} + t\_2, t\_4\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_3, t\_1\right)\right)}^{2}, t\_4\right)}}\\
\end{array}
\end{array}
Initial program 72.4%
Simplified72.6%
Taylor expanded in w around 0 72.4%
Simplified72.3%
Taylor expanded in dX.u around inf 63.5%
unpow263.5%
unpow263.5%
swap-sqr63.5%
unpow263.5%
Simplified63.5%
Taylor expanded in dX.u around 0 63.6%
Simplified63.8%
unpow263.8%
hypot-undefine63.8%
*-commutative63.8%
*-commutative63.8%
unpow263.8%
*-commutative63.8%
+-commutative63.8%
hypot-undefine63.8%
*-commutative63.8%
*-commutative63.8%
unpow263.8%
*-commutative63.8%
Applied egg-rr63.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow (hypot t_0 (* (floor w) dY.u)) 2.0))
(t_2 (* dX.u (floor w)))
(t_3 (sqrt (fmax (pow (hypot (* dX.v (floor h)) t_2) 2.0) t_1))))
(if (>= (pow t_2 2.0) t_1) (* dX.v (/ (floor h) t_3)) (/ t_0 t_3))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(hypotf(t_0, (floorf(w) * dY_46_u)), 2.0f);
float t_2 = dX_46_u * floorf(w);
float t_3 = sqrtf(fmaxf(powf(hypotf((dX_46_v * floorf(h)), t_2), 2.0f), t_1));
float tmp;
if (powf(t_2, 2.0f) >= t_1) {
tmp = dX_46_v * (floorf(h) / t_3);
} else {
tmp = t_0 / t_3;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = hypot(t_0, Float32(floor(w) * dY_46_u)) ^ Float32(2.0) t_2 = Float32(dX_46_u * floor(w)) t_3 = sqrt((((hypot(Float32(dX_46_v * floor(h)), t_2) ^ Float32(2.0)) != (hypot(Float32(dX_46_v * floor(h)), t_2) ^ Float32(2.0))) ? t_1 : ((t_1 != t_1) ? (hypot(Float32(dX_46_v * floor(h)), t_2) ^ Float32(2.0)) : max((hypot(Float32(dX_46_v * floor(h)), t_2) ^ Float32(2.0)), t_1)))) tmp = Float32(0.0) if ((t_2 ^ Float32(2.0)) >= t_1) tmp = Float32(dX_46_v * Float32(floor(h) / t_3)); else tmp = Float32(t_0 / t_3); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = hypot(t_0, (floor(w) * dY_46_u)) ^ single(2.0); t_2 = dX_46_u * floor(w); t_3 = sqrt(max((hypot((dX_46_v * floor(h)), t_2) ^ single(2.0)), t_1)); tmp = single(0.0); if ((t_2 ^ single(2.0)) >= t_1) tmp = dX_46_v * (floor(h) / t_3); else tmp = t_0 / t_3; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {\left(\mathsf{hypot}\left(t\_0, \left\lfloor w\right\rfloor \cdot dY.u\right)\right)}^{2}\\
t_2 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_3 := \sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(dX.v \cdot \left\lfloor h\right\rfloor , t\_2\right)\right)}^{2}, t\_1\right)}\\
\mathbf{if}\;{t\_2}^{2} \geq t\_1:\\
\;\;\;\;dX.v \cdot \frac{\left\lfloor h\right\rfloor }{t\_3}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_3}\\
\end{array}
\end{array}
Initial program 72.4%
Simplified72.6%
Taylor expanded in w around 0 72.4%
Simplified72.3%
Taylor expanded in dX.u around inf 63.5%
unpow263.5%
unpow263.5%
swap-sqr63.5%
unpow263.5%
Simplified63.5%
Taylor expanded in dX.u around 0 63.6%
Simplified63.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (* dX.u (floor w)))
(t_2 (pow (hypot t_0 (* (floor w) dY.u)) 2.0)))
(if (>= (pow t_1 2.0) t_2)
(*
dX.v
(/ (floor h) (sqrt (fmax (* (pow dX.v 2.0) (pow (floor h) 2.0)) t_2))))
(/ t_0 (sqrt (fmax (pow (hypot (* dX.v (floor h)) t_1) 2.0) t_2))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = dX_46_u * floorf(w);
float t_2 = powf(hypotf(t_0, (floorf(w) * dY_46_u)), 2.0f);
float tmp;
if (powf(t_1, 2.0f) >= t_2) {
tmp = dX_46_v * (floorf(h) / sqrtf(fmaxf((powf(dX_46_v, 2.0f) * powf(floorf(h), 2.0f)), t_2)));
} else {
tmp = t_0 / sqrtf(fmaxf(powf(hypotf((dX_46_v * floorf(h)), t_1), 2.0f), t_2));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(dX_46_u * floor(w)) t_2 = hypot(t_0, Float32(floor(w) * dY_46_u)) ^ Float32(2.0) tmp = Float32(0.0) if ((t_1 ^ Float32(2.0)) >= t_2) tmp = Float32(dX_46_v * Float32(floor(h) / sqrt(((Float32((dX_46_v ^ Float32(2.0)) * (floor(h) ^ Float32(2.0))) != Float32((dX_46_v ^ Float32(2.0)) * (floor(h) ^ Float32(2.0)))) ? t_2 : ((t_2 != t_2) ? Float32((dX_46_v ^ Float32(2.0)) * (floor(h) ^ Float32(2.0))) : max(Float32((dX_46_v ^ Float32(2.0)) * (floor(h) ^ Float32(2.0))), t_2)))))); else tmp = Float32(t_0 / sqrt((((hypot(Float32(dX_46_v * floor(h)), t_1) ^ Float32(2.0)) != (hypot(Float32(dX_46_v * floor(h)), t_1) ^ Float32(2.0))) ? t_2 : ((t_2 != t_2) ? (hypot(Float32(dX_46_v * floor(h)), t_1) ^ Float32(2.0)) : max((hypot(Float32(dX_46_v * floor(h)), t_1) ^ Float32(2.0)), t_2))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = dX_46_u * floor(w); t_2 = hypot(t_0, (floor(w) * dY_46_u)) ^ single(2.0); tmp = single(0.0); if ((t_1 ^ single(2.0)) >= t_2) tmp = dX_46_v * (floor(h) / sqrt(max(((dX_46_v ^ single(2.0)) * (floor(h) ^ single(2.0))), t_2))); else tmp = t_0 / sqrt(max((hypot((dX_46_v * floor(h)), t_1) ^ single(2.0)), t_2)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_2 := {\left(\mathsf{hypot}\left(t\_0, \left\lfloor w\right\rfloor \cdot dY.u\right)\right)}^{2}\\
\mathbf{if}\;{t\_1}^{2} \geq t\_2:\\
\;\;\;\;dX.v \cdot \frac{\left\lfloor h\right\rfloor }{\sqrt{\mathsf{max}\left({dX.v}^{2} \cdot {\left(\left\lfloor h\right\rfloor \right)}^{2}, t\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left({\left(\mathsf{hypot}\left(dX.v \cdot \left\lfloor h\right\rfloor , t\_1\right)\right)}^{2}, t\_2\right)}}\\
\end{array}
\end{array}
Initial program 72.4%
Simplified72.6%
Taylor expanded in w around 0 72.4%
Simplified72.3%
Taylor expanded in dX.u around inf 63.5%
unpow263.5%
unpow263.5%
swap-sqr63.5%
unpow263.5%
Simplified63.5%
Taylor expanded in dX.u around 0 63.6%
Simplified63.8%
Taylor expanded in dX.v around inf 48.3%
herbie shell --seed 2024180
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, v)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dX.v)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dY.v))))