
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= z -1e+14) (not (<= z 1.0))) (* (* x z) (+ y -1.0)) (+ x (* x (* y z)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1e+14) || !(z <= 1.0)) {
tmp = (x * z) * (y + -1.0);
} else {
tmp = x + (x * (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1d+14)) .or. (.not. (z <= 1.0d0))) then
tmp = (x * z) * (y + (-1.0d0))
else
tmp = x + (x * (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1e+14) || !(z <= 1.0)) {
tmp = (x * z) * (y + -1.0);
} else {
tmp = x + (x * (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1e+14) or not (z <= 1.0): tmp = (x * z) * (y + -1.0) else: tmp = x + (x * (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1e+14) || !(z <= 1.0)) tmp = Float64(Float64(x * z) * Float64(y + -1.0)); else tmp = Float64(x + Float64(x * Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1e+14) || ~((z <= 1.0))) tmp = (x * z) * (y + -1.0); else tmp = x + (x * (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1e+14], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(x * z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \cdot 10^{+14} \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\left(x \cdot z\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if z < -1e14 or 1 < z Initial program 91.1%
Taylor expanded in z around inf 89.0%
associate-*r*97.9%
*-commutative97.9%
sub-neg97.9%
metadata-eval97.9%
Simplified97.9%
if -1e14 < z < 1Initial program 99.9%
Taylor expanded in y around inf 99.4%
neg-mul-199.4%
Simplified99.4%
Taylor expanded in y around 0 99.4%
Final simplification98.7%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ 1.0 (* z (+ y -1.0)))))) (if (<= t_0 -1e+255) (* (* x z) (+ y -1.0)) t_0)))
double code(double x, double y, double z) {
double t_0 = x * (1.0 + (z * (y + -1.0)));
double tmp;
if (t_0 <= -1e+255) {
tmp = (x * z) * (y + -1.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (1.0d0 + (z * (y + (-1.0d0))))
if (t_0 <= (-1d+255)) then
tmp = (x * z) * (y + (-1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 + (z * (y + -1.0)));
double tmp;
if (t_0 <= -1e+255) {
tmp = (x * z) * (y + -1.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 + (z * (y + -1.0))) tmp = 0 if t_0 <= -1e+255: tmp = (x * z) * (y + -1.0) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))) tmp = 0.0 if (t_0 <= -1e+255) tmp = Float64(Float64(x * z) * Float64(y + -1.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 + (z * (y + -1.0))); tmp = 0.0; if (t_0 <= -1e+255) tmp = (x * z) * (y + -1.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+255], N[(N[(x * z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+255}:\\
\;\;\;\;\left(x \cdot z\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 x (-.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 1 binary64) y) z))) < -9.99999999999999988e254Initial program 95.2%
Taylor expanded in z around inf 90.4%
associate-*r*95.2%
*-commutative95.2%
sub-neg95.2%
metadata-eval95.2%
Simplified95.2%
if -9.99999999999999988e254 < (*.f64 x (-.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 1 binary64) y) z))) Initial program 96.0%
Final simplification95.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -2.4e-31) (not (<= z 5.2e-55))) (* (* x z) (+ y -1.0)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2.4e-31) || !(z <= 5.2e-55)) {
tmp = (x * z) * (y + -1.0);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2.4d-31)) .or. (.not. (z <= 5.2d-55))) then
tmp = (x * z) * (y + (-1.0d0))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -2.4e-31) || !(z <= 5.2e-55)) {
tmp = (x * z) * (y + -1.0);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -2.4e-31) or not (z <= 5.2e-55): tmp = (x * z) * (y + -1.0) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -2.4e-31) || !(z <= 5.2e-55)) tmp = Float64(Float64(x * z) * Float64(y + -1.0)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -2.4e-31) || ~((z <= 5.2e-55))) tmp = (x * z) * (y + -1.0); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -2.4e-31], N[Not[LessEqual[z, 5.2e-55]], $MachinePrecision]], N[(N[(x * z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{-31} \lor \neg \left(z \leq 5.2 \cdot 10^{-55}\right):\\
\;\;\;\;\left(x \cdot z\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -2.4e-31 or 5.1999999999999998e-55 < z Initial program 92.5%
Taylor expanded in z around inf 86.3%
associate-*r*91.5%
*-commutative91.5%
sub-neg91.5%
metadata-eval91.5%
Simplified91.5%
if -2.4e-31 < z < 5.1999999999999998e-55Initial program 99.9%
Taylor expanded in z around 0 82.5%
Final simplification87.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.7e+110) (not (<= y 3.8e+82))) (* z (* x y)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.7e+110) || !(y <= 3.8e+82)) {
tmp = z * (x * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.7d+110)) .or. (.not. (y <= 3.8d+82))) then
tmp = z * (x * y)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.7e+110) || !(y <= 3.8e+82)) {
tmp = z * (x * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.7e+110) or not (y <= 3.8e+82): tmp = z * (x * y) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.7e+110) || !(y <= 3.8e+82)) tmp = Float64(z * Float64(x * y)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.7e+110) || ~((y <= 3.8e+82))) tmp = z * (x * y); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.7e+110], N[Not[LessEqual[y, 3.8e+82]], $MachinePrecision]], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.7 \cdot 10^{+110} \lor \neg \left(y \leq 3.8 \cdot 10^{+82}\right):\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -1.7000000000000001e110 or 3.80000000000000033e82 < y Initial program 90.7%
Taylor expanded in y around inf 78.7%
*-commutative78.7%
*-commutative78.7%
associate-*l*81.7%
Simplified81.7%
if -1.7000000000000001e110 < y < 3.80000000000000033e82Initial program 98.3%
Taylor expanded in y around 0 88.5%
Final simplification86.3%
(FPCore (x y z) :precision binary64 (if (<= y -2.2e+112) (* y (* x z)) (if (<= y 2.7e+82) (* x (- 1.0 z)) (* z (* x y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.2e+112) {
tmp = y * (x * z);
} else if (y <= 2.7e+82) {
tmp = x * (1.0 - z);
} else {
tmp = z * (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.2d+112)) then
tmp = y * (x * z)
else if (y <= 2.7d+82) then
tmp = x * (1.0d0 - z)
else
tmp = z * (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.2e+112) {
tmp = y * (x * z);
} else if (y <= 2.7e+82) {
tmp = x * (1.0 - z);
} else {
tmp = z * (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.2e+112: tmp = y * (x * z) elif y <= 2.7e+82: tmp = x * (1.0 - z) else: tmp = z * (x * y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.2e+112) tmp = Float64(y * Float64(x * z)); elseif (y <= 2.7e+82) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(z * Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.2e+112) tmp = y * (x * z); elseif (y <= 2.7e+82) tmp = x * (1.0 - z); else tmp = z * (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.2e+112], N[(y * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.7e+82], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+112}:\\
\;\;\;\;y \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{+82}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\end{array}
\end{array}
if y < -2.1999999999999999e112Initial program 85.6%
Taylor expanded in z around inf 78.4%
associate-*r*84.5%
*-commutative84.5%
sub-neg84.5%
metadata-eval84.5%
Simplified84.5%
Taylor expanded in y around inf 84.5%
if -2.1999999999999999e112 < y < 2.6999999999999999e82Initial program 98.3%
Taylor expanded in y around 0 88.5%
if 2.6999999999999999e82 < y Initial program 95.4%
Taylor expanded in y around inf 79.0%
*-commutative79.0%
*-commutative79.0%
associate-*l*80.1%
Simplified80.1%
Final simplification86.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -1e+14) (not (<= z 3.1e-9))) (* x (- z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1e+14) || !(z <= 3.1e-9)) {
tmp = x * -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1d+14)) .or. (.not. (z <= 3.1d-9))) then
tmp = x * -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1e+14) || !(z <= 3.1e-9)) {
tmp = x * -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1e+14) or not (z <= 3.1e-9): tmp = x * -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1e+14) || !(z <= 3.1e-9)) tmp = Float64(x * Float64(-z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1e+14) || ~((z <= 3.1e-9))) tmp = x * -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1e+14], N[Not[LessEqual[z, 3.1e-9]], $MachinePrecision]], N[(x * (-z)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \cdot 10^{+14} \lor \neg \left(z \leq 3.1 \cdot 10^{-9}\right):\\
\;\;\;\;x \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1e14 or 3.10000000000000005e-9 < z Initial program 91.2%
Taylor expanded in z around inf 88.7%
associate-*r*97.5%
*-commutative97.5%
sub-neg97.5%
metadata-eval97.5%
Simplified97.5%
Taylor expanded in y around 0 53.4%
mul-1-neg53.4%
distribute-rgt-neg-in53.4%
Simplified53.4%
if -1e14 < z < 3.10000000000000005e-9Initial program 99.9%
Taylor expanded in z around 0 73.6%
Final simplification64.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.2e+131) (not (<= z 2.3e+23))) (* x z) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.2e+131) || !(z <= 2.3e+23)) {
tmp = x * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.2d+131)) .or. (.not. (z <= 2.3d+23))) then
tmp = x * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.2e+131) || !(z <= 2.3e+23)) {
tmp = x * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.2e+131) or not (z <= 2.3e+23): tmp = x * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.2e+131) || !(z <= 2.3e+23)) tmp = Float64(x * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.2e+131) || ~((z <= 2.3e+23))) tmp = x * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.2e+131], N[Not[LessEqual[z, 2.3e+23]], $MachinePrecision]], N[(x * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.2 \cdot 10^{+131} \lor \neg \left(z \leq 2.3 \cdot 10^{+23}\right):\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.2e131 or 2.3e23 < z Initial program 89.5%
Taylor expanded in z around inf 89.5%
associate-*r*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around 0 53.3%
mul-1-neg53.3%
distribute-rgt-neg-in53.3%
Simplified53.3%
neg-sub053.3%
sub-neg53.3%
add-sqr-sqrt19.1%
sqrt-unprod24.6%
sqr-neg24.6%
sqrt-unprod8.7%
add-sqr-sqrt15.9%
Applied egg-rr15.9%
Taylor expanded in x around 0 15.9%
if -1.2e131 < z < 2.3e23Initial program 99.3%
Taylor expanded in z around 0 61.8%
Final simplification45.5%
(FPCore (x y z) :precision binary64 (* x (- 1.0 z)))
double code(double x, double y, double z) {
return x * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return x * (1.0 - z);
}
def code(x, y, z): return x * (1.0 - z)
function code(x, y, z) return Float64(x * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = x * (1.0 - z); end
code[x_, y_, z_] := N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - z\right)
\end{array}
Initial program 95.8%
Taylor expanded in y around 0 65.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 95.8%
Taylor expanded in z around 0 40.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024180
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))