math.cos on complex, imaginary part

Percentage Accurate: 65.9% → 65.9%
Time: 22.1s
Alternatives: 1
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right) \end{array} \]
(FPCore (re im)
 :precision binary64
 (* (* 0.5 (sin re)) (- (exp (- im)) (exp im))))
double code(double re, double im) {
	return (0.5 * sin(re)) * (exp(-im) - exp(im));
}
real(8) function code(re, im)
    real(8), intent (in) :: re
    real(8), intent (in) :: im
    code = (0.5d0 * sin(re)) * (exp(-im) - exp(im))
end function
public static double code(double re, double im) {
	return (0.5 * Math.sin(re)) * (Math.exp(-im) - Math.exp(im));
}
def code(re, im):
	return (0.5 * math.sin(re)) * (math.exp(-im) - math.exp(im))
function code(re, im)
	return Float64(Float64(0.5 * sin(re)) * Float64(exp(Float64(-im)) - exp(im)))
end
function tmp = code(re, im)
	tmp = (0.5 * sin(re)) * (exp(-im) - exp(im));
end
code[re_, im_] := N[(N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 1 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 65.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right) \end{array} \]
(FPCore (re im)
 :precision binary64
 (* (* 0.5 (sin re)) (- (exp (- im)) (exp im))))
double code(double re, double im) {
	return (0.5 * sin(re)) * (exp(-im) - exp(im));
}
real(8) function code(re, im)
    real(8), intent (in) :: re
    real(8), intent (in) :: im
    code = (0.5d0 * sin(re)) * (exp(-im) - exp(im))
end function
public static double code(double re, double im) {
	return (0.5 * Math.sin(re)) * (Math.exp(-im) - Math.exp(im));
}
def code(re, im):
	return (0.5 * math.sin(re)) * (math.exp(-im) - math.exp(im))
function code(re, im)
	return Float64(Float64(0.5 * sin(re)) * Float64(exp(Float64(-im)) - exp(im)))
end
function tmp = code(re, im)
	tmp = (0.5 * sin(re)) * (exp(-im) - exp(im));
end
code[re_, im_] := N[(N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right)
\end{array}

Alternative 1: 65.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right) \end{array} \]
(FPCore (re im)
 :precision binary64
 (* (* 0.5 (sin re)) (- (exp (- im)) (exp im))))
double code(double re, double im) {
	return (0.5 * sin(re)) * (exp(-im) - exp(im));
}
real(8) function code(re, im)
    real(8), intent (in) :: re
    real(8), intent (in) :: im
    code = (0.5d0 * sin(re)) * (exp(-im) - exp(im))
end function
public static double code(double re, double im) {
	return (0.5 * Math.sin(re)) * (Math.exp(-im) - Math.exp(im));
}
def code(re, im):
	return (0.5 * math.sin(re)) * (math.exp(-im) - math.exp(im))
function code(re, im)
	return Float64(Float64(0.5 * sin(re)) * Float64(exp(Float64(-im)) - exp(im)))
end
function tmp = code(re, im)
	tmp = (0.5 * sin(re)) * (exp(-im) - exp(im));
end
code[re_, im_] := N[(N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right)
\end{array}
Derivation
  1. Initial program 63.2%

    \[\left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right) \]
  2. Add Preprocessing

Developer Target 1: 99.8% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\left|im\right| < 1:\\ \;\;\;\;-\sin re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\ \mathbf{else}:\\ \;\;\;\;\left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right)\\ \end{array} \end{array} \]
(FPCore (re im)
 :precision binary64
 (if (< (fabs im) 1.0)
   (-
    (*
     (sin re)
     (+
      (+ im (* (* (* 0.16666666666666666 im) im) im))
      (* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
   (* (* 0.5 (sin re)) (- (exp (- im)) (exp im)))))
double code(double re, double im) {
	double tmp;
	if (fabs(im) < 1.0) {
		tmp = -(sin(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
	} else {
		tmp = (0.5 * sin(re)) * (exp(-im) - exp(im));
	}
	return tmp;
}
real(8) function code(re, im)
    real(8), intent (in) :: re
    real(8), intent (in) :: im
    real(8) :: tmp
    if (abs(im) < 1.0d0) then
        tmp = -(sin(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
    else
        tmp = (0.5d0 * sin(re)) * (exp(-im) - exp(im))
    end if
    code = tmp
end function
public static double code(double re, double im) {
	double tmp;
	if (Math.abs(im) < 1.0) {
		tmp = -(Math.sin(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
	} else {
		tmp = (0.5 * Math.sin(re)) * (Math.exp(-im) - Math.exp(im));
	}
	return tmp;
}
def code(re, im):
	tmp = 0
	if math.fabs(im) < 1.0:
		tmp = -(math.sin(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)))
	else:
		tmp = (0.5 * math.sin(re)) * (math.exp(-im) - math.exp(im))
	return tmp
function code(re, im)
	tmp = 0.0
	if (abs(im) < 1.0)
		tmp = Float64(-Float64(sin(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im))));
	else
		tmp = Float64(Float64(0.5 * sin(re)) * Float64(exp(Float64(-im)) - exp(im)));
	end
	return tmp
end
function tmp_2 = code(re, im)
	tmp = 0.0;
	if (abs(im) < 1.0)
		tmp = -(sin(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
	else
		tmp = (0.5 * sin(re)) * (exp(-im) - exp(im));
	end
	tmp_2 = tmp;
end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Sin[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\sin re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\

\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right)\\


\end{array}
\end{array}

Reproduce

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herbie shell --seed 2024180 -o setup:simplify
(FPCore (re im)
  :name "math.cos on complex, imaginary part"
  :precision binary64

  :alt
  (! :herbie-platform default (if (< (fabs im) 1) (- (* (sin re) (+ im (* 1/6 im im im) (* 1/120 im im im im im)))) (* (* 1/2 (sin re)) (- (exp (- im)) (exp im)))))

  (* (* 0.5 (sin re)) (- (exp (- im)) (exp im))))