
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (- x y) (hypot x y)) (/ (+ x y) (hypot x y))))
double code(double x, double y) {
return ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y));
}
public static double code(double x, double y) {
return ((x - y) / Math.hypot(x, y)) * ((x + y) / Math.hypot(x, y));
}
def code(x, y): return ((x - y) / math.hypot(x, y)) * ((x + y) / math.hypot(x, y))
function code(x, y) return Float64(Float64(Float64(x - y) / hypot(x, y)) * Float64(Float64(x + y) / hypot(x, y))) end
function tmp = code(x, y) tmp = ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x + y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\mathsf{hypot}\left(x, y\right)} \cdot \frac{x + y}{\mathsf{hypot}\left(x, y\right)}
\end{array}
Initial program 68.3%
add-sqr-sqrt68.3%
times-frac68.6%
hypot-define68.6%
hypot-define100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (fma 2.0 (pow (/ x y) 2.0) -1.0))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = fma(2.0, pow((x / y), 2.0), -1.0);
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = fma(2.0, (Float64(x / y) ^ 2.0), -1.0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(2.0 * N[Power[N[(x / y), $MachinePrecision], 2.0], $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(2, {\left(\frac{x}{y}\right)}^{2}, -1\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-define3.1%
hypot-define99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 43.2%
fmm-def43.2%
unpow243.2%
unpow243.2%
times-frac73.1%
unpow273.1%
metadata-eval73.1%
Simplified73.1%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (* (/ (+ x y) (hypot x y)) (+ (/ x y) -1.0)))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x + y) / hypot(x, y)) * ((x / y) + -1.0);
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = ((x + y) / Math.hypot(x, y)) * ((x / y) + -1.0);
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = ((x + y) / math.hypot(x, y)) * ((x / y) + -1.0) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(Float64(x + y) / hypot(x, y)) * Float64(Float64(x / y) + -1.0)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = ((x + y) / hypot(x, y)) * ((x / y) + -1.0); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(N[(x + y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y}{\mathsf{hypot}\left(x, y\right)} \cdot \left(\frac{x}{y} + -1\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-define3.1%
hypot-define99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 18.6%
Final simplification74.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (/ (- x y) (+ y (* x (+ (/ x y) -1.0)))))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y) / (y + (x * ((x / y) + -1.0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (x - y) / (y + (x * ((x / y) + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y) / (y + (x * ((x / y) + -1.0)));
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = (x - y) / (y + (x * ((x / y) + -1.0))) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(x - y) / Float64(y + Float64(x * Float64(Float64(x / y) + -1.0)))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = (x - y) / (y + (x * ((x / y) + -1.0))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(x - y), $MachinePrecision] / N[(y + N[(x * N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{y + x \cdot \left(\frac{x}{y} + -1\right)}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
+-commutative3.1%
+-commutative3.1%
fma-define3.1%
Simplified3.1%
Taylor expanded in y around inf 72.1%
clear-num72.1%
un-div-inv72.2%
Applied egg-rr72.2%
Taylor expanded in x around 0 72.1%
Final simplification91.2%
(FPCore (x y) :precision binary64 (if (<= y 9.6e-175) 1.0 (/ (- x y) (+ y (* x (+ (/ x y) -1.0))))))
double code(double x, double y) {
double tmp;
if (y <= 9.6e-175) {
tmp = 1.0;
} else {
tmp = (x - y) / (y + (x * ((x / y) + -1.0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 9.6d-175) then
tmp = 1.0d0
else
tmp = (x - y) / (y + (x * ((x / y) + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 9.6e-175) {
tmp = 1.0;
} else {
tmp = (x - y) / (y + (x * ((x / y) + -1.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 9.6e-175: tmp = 1.0 else: tmp = (x - y) / (y + (x * ((x / y) + -1.0))) return tmp
function code(x, y) tmp = 0.0 if (y <= 9.6e-175) tmp = 1.0; else tmp = Float64(Float64(x - y) / Float64(y + Float64(x * Float64(Float64(x / y) + -1.0)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 9.6e-175) tmp = 1.0; else tmp = (x - y) / (y + (x * ((x / y) + -1.0))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 9.6e-175], 1.0, N[(N[(x - y), $MachinePrecision] / N[(y + N[(x * N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 9.6 \cdot 10^{-175}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{y + x \cdot \left(\frac{x}{y} + -1\right)}\\
\end{array}
\end{array}
if y < 9.6e-175Initial program 62.6%
associate-/l*62.8%
+-commutative62.8%
+-commutative62.8%
+-commutative62.8%
fma-define62.8%
Simplified62.8%
Taylor expanded in x around inf 42.4%
distribute-lft1-in42.4%
metadata-eval42.4%
mul0-lft42.6%
metadata-eval42.6%
Simplified42.6%
if 9.6e-175 < y Initial program 95.5%
associate-/l*93.7%
+-commutative93.7%
+-commutative93.7%
+-commutative93.7%
fma-define93.8%
Simplified93.8%
Taylor expanded in y around inf 87.0%
clear-num87.1%
un-div-inv87.2%
Applied egg-rr87.2%
Taylor expanded in x around 0 87.4%
Final simplification50.5%
(FPCore (x y) :precision binary64 (if (<= y 1.7e-174) 1.0 (/ (- x y) (/ y (+ (/ x y) 1.0)))))
double code(double x, double y) {
double tmp;
if (y <= 1.7e-174) {
tmp = 1.0;
} else {
tmp = (x - y) / (y / ((x / y) + 1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.7d-174) then
tmp = 1.0d0
else
tmp = (x - y) / (y / ((x / y) + 1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.7e-174) {
tmp = 1.0;
} else {
tmp = (x - y) / (y / ((x / y) + 1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.7e-174: tmp = 1.0 else: tmp = (x - y) / (y / ((x / y) + 1.0)) return tmp
function code(x, y) tmp = 0.0 if (y <= 1.7e-174) tmp = 1.0; else tmp = Float64(Float64(x - y) / Float64(y / Float64(Float64(x / y) + 1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.7e-174) tmp = 1.0; else tmp = (x - y) / (y / ((x / y) + 1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.7e-174], 1.0, N[(N[(x - y), $MachinePrecision] / N[(y / N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.7 \cdot 10^{-174}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{\frac{y}{\frac{x}{y} + 1}}\\
\end{array}
\end{array}
if y < 1.7000000000000001e-174Initial program 62.6%
associate-/l*62.8%
+-commutative62.8%
+-commutative62.8%
+-commutative62.8%
fma-define62.8%
Simplified62.8%
Taylor expanded in x around inf 42.4%
distribute-lft1-in42.4%
metadata-eval42.4%
mul0-lft42.6%
metadata-eval42.6%
Simplified42.6%
if 1.7000000000000001e-174 < y Initial program 95.5%
associate-/l*93.7%
+-commutative93.7%
+-commutative93.7%
+-commutative93.7%
fma-define93.8%
Simplified93.8%
Taylor expanded in y around inf 87.0%
clear-num87.1%
un-div-inv87.2%
Applied egg-rr87.2%
Final simplification50.5%
(FPCore (x y) :precision binary64 (if (<= y 3.9e-174) 1.0 (* (- x y) (/ (+ (/ x y) 1.0) y))))
double code(double x, double y) {
double tmp;
if (y <= 3.9e-174) {
tmp = 1.0;
} else {
tmp = (x - y) * (((x / y) + 1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 3.9d-174) then
tmp = 1.0d0
else
tmp = (x - y) * (((x / y) + 1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 3.9e-174) {
tmp = 1.0;
} else {
tmp = (x - y) * (((x / y) + 1.0) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 3.9e-174: tmp = 1.0 else: tmp = (x - y) * (((x / y) + 1.0) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 3.9e-174) tmp = 1.0; else tmp = Float64(Float64(x - y) * Float64(Float64(Float64(x / y) + 1.0) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 3.9e-174) tmp = 1.0; else tmp = (x - y) * (((x / y) + 1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 3.9e-174], 1.0, N[(N[(x - y), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.9 \cdot 10^{-174}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{\frac{x}{y} + 1}{y}\\
\end{array}
\end{array}
if y < 3.8999999999999999e-174Initial program 62.6%
associate-/l*62.8%
+-commutative62.8%
+-commutative62.8%
+-commutative62.8%
fma-define62.8%
Simplified62.8%
Taylor expanded in x around inf 42.4%
distribute-lft1-in42.4%
metadata-eval42.4%
mul0-lft42.6%
metadata-eval42.6%
Simplified42.6%
if 3.8999999999999999e-174 < y Initial program 95.5%
associate-/l*93.7%
+-commutative93.7%
+-commutative93.7%
+-commutative93.7%
fma-define93.8%
Simplified93.8%
Taylor expanded in y around inf 87.0%
Final simplification50.4%
(FPCore (x y) :precision binary64 (if (<= y 2e-174) 1.0 -1.0))
double code(double x, double y) {
double tmp;
if (y <= 2e-174) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2d-174) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2e-174) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2e-174: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 2e-174) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2e-174) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2e-174], 1.0, -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2 \cdot 10^{-174}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 2e-174Initial program 62.6%
associate-/l*62.8%
+-commutative62.8%
+-commutative62.8%
+-commutative62.8%
fma-define62.8%
Simplified62.8%
Taylor expanded in x around inf 42.4%
distribute-lft1-in42.4%
metadata-eval42.4%
mul0-lft42.6%
metadata-eval42.6%
Simplified42.6%
if 2e-174 < y Initial program 95.5%
associate-/l*93.7%
+-commutative93.7%
+-commutative93.7%
+-commutative93.7%
fma-define93.8%
Simplified93.8%
Taylor expanded in y around inf 86.6%
sub-neg86.6%
distribute-lft1-in86.6%
metadata-eval86.6%
mul0-lft86.6%
metadata-eval86.6%
metadata-eval86.6%
Simplified86.6%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 68.3%
associate-/l*68.3%
+-commutative68.3%
+-commutative68.3%
+-commutative68.3%
fma-define68.3%
Simplified68.3%
Taylor expanded in y around inf 63.3%
sub-neg63.3%
distribute-lft1-in63.3%
metadata-eval63.3%
mul0-lft63.3%
metadata-eval63.3%
metadata-eval63.3%
Simplified63.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024179
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:alt
(! :herbie-platform default (if (< 1/2 (fabs (/ x y)) 2) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1 (/ 2 (+ 1 (* (/ x y) (/ x y)))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))