
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
(FPCore (x y) :precision binary64 (fma (+ y 1.0) x y))
double code(double x, double y) {
return fma((y + 1.0), x, y);
}
function code(x, y) return fma(Float64(y + 1.0), x, y) end
code[x_, y_] := N[(N[(y + 1.0), $MachinePrecision] * x + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y + 1, x, y\right)
\end{array}
Initial program 100.0%
*-commutative100.0%
distribute-lft1-in100.0%
fma-define100.0%
Simplified100.0%
(FPCore (x y) :precision binary64 (+ y (* (+ y 1.0) x)))
double code(double x, double y) {
return y + ((y + 1.0) * x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + ((y + 1.0d0) * x)
end function
public static double code(double x, double y) {
return y + ((y + 1.0) * x);
}
def code(x, y): return y + ((y + 1.0) * x)
function code(x, y) return Float64(y + Float64(Float64(y + 1.0) * x)) end
function tmp = code(x, y) tmp = y + ((y + 1.0) * x); end
code[x_, y_] := N[(y + N[(N[(y + 1.0), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \left(y + 1\right) \cdot x
\end{array}
Initial program 100.0%
*-commutative100.0%
distribute-lft1-in100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (+ x (* y (+ 1.0 x))))
double code(double x, double y) {
return x + (y * (1.0 + x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y * (1.0d0 + x))
end function
public static double code(double x, double y) {
return x + (y * (1.0 + x));
}
def code(x, y): return x + (y * (1.0 + x))
function code(x, y) return Float64(x + Float64(y * Float64(1.0 + x))) end
function tmp = code(x, y) tmp = x + (y * (1.0 + x)); end
code[x_, y_] := N[(x + N[(y * N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(1 + x\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 100.0%
herbie shell --seed 2024179
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))