
(FPCore (x eps) :precision binary64 (- (cos (+ x eps)) (cos x)))
double code(double x, double eps) {
return cos((x + eps)) - cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = cos((x + eps)) - cos(x)
end function
public static double code(double x, double eps) {
return Math.cos((x + eps)) - Math.cos(x);
}
def code(x, eps): return math.cos((x + eps)) - math.cos(x)
function code(x, eps) return Float64(cos(Float64(x + eps)) - cos(x)) end
function tmp = code(x, eps) tmp = cos((x + eps)) - cos(x); end
code[x_, eps_] := N[(N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(x + \varepsilon\right) - \cos x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (cos (+ x eps)) (cos x)))
double code(double x, double eps) {
return cos((x + eps)) - cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = cos((x + eps)) - cos(x)
end function
public static double code(double x, double eps) {
return Math.cos((x + eps)) - Math.cos(x);
}
def code(x, eps): return math.cos((x + eps)) - math.cos(x)
function code(x, eps) return Float64(cos(Float64(x + eps)) - cos(x)) end
function tmp = code(x, eps) tmp = cos((x + eps)) - cos(x); end
code[x_, eps_] := N[(N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(x + \varepsilon\right) - \cos x
\end{array}
(FPCore (x eps) :precision binary64 (let* ((t_0 (sin (* 0.5 eps)))) (* (+ (* t_0 (cos x)) (* (cos (* 0.5 eps)) (sin x))) (* t_0 -2.0))))
double code(double x, double eps) {
double t_0 = sin((0.5 * eps));
return ((t_0 * cos(x)) + (cos((0.5 * eps)) * sin(x))) * (t_0 * -2.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
t_0 = sin((0.5d0 * eps))
code = ((t_0 * cos(x)) + (cos((0.5d0 * eps)) * sin(x))) * (t_0 * (-2.0d0))
end function
public static double code(double x, double eps) {
double t_0 = Math.sin((0.5 * eps));
return ((t_0 * Math.cos(x)) + (Math.cos((0.5 * eps)) * Math.sin(x))) * (t_0 * -2.0);
}
def code(x, eps): t_0 = math.sin((0.5 * eps)) return ((t_0 * math.cos(x)) + (math.cos((0.5 * eps)) * math.sin(x))) * (t_0 * -2.0)
function code(x, eps) t_0 = sin(Float64(0.5 * eps)) return Float64(Float64(Float64(t_0 * cos(x)) + Float64(cos(Float64(0.5 * eps)) * sin(x))) * Float64(t_0 * -2.0)) end
function tmp = code(x, eps) t_0 = sin((0.5 * eps)); tmp = ((t_0 * cos(x)) + (cos((0.5 * eps)) * sin(x))) * (t_0 * -2.0); end
code[x_, eps_] := Block[{t$95$0 = N[Sin[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision]}, N[(N[(N[(t$95$0 * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Cos[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(0.5 \cdot \varepsilon\right)\\
\left(t\_0 \cdot \cos x + \cos \left(0.5 \cdot \varepsilon\right) \cdot \sin x\right) \cdot \left(t\_0 \cdot -2\right)
\end{array}
\end{array}
Initial program 44.7%
diff-cos76.2%
div-inv76.2%
associate--l+76.2%
metadata-eval76.2%
div-inv76.2%
+-commutative76.2%
associate-+l+76.2%
metadata-eval76.2%
Applied egg-rr76.2%
associate-*r*76.2%
*-commutative76.2%
*-commutative76.2%
+-commutative76.2%
count-276.2%
fma-define76.2%
sub-neg76.2%
mul-1-neg76.2%
+-commutative76.2%
associate-+r+99.6%
mul-1-neg99.6%
sub-neg99.6%
+-inverses99.6%
remove-double-neg99.6%
mul-1-neg99.6%
sub-neg99.6%
neg-sub099.6%
mul-1-neg99.6%
remove-double-neg99.6%
Simplified99.6%
Taylor expanded in x around 0 99.6%
+-commutative99.6%
sin-sum99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x eps)
:precision binary64
(*
eps
(-
(*
eps
(+
(* (cos x) -0.5)
(*
eps
(-
(* 0.041666666666666664 (* eps (cos x)))
(* (sin x) -0.16666666666666666)))))
(sin x))))
double code(double x, double eps) {
return eps * ((eps * ((cos(x) * -0.5) + (eps * ((0.041666666666666664 * (eps * cos(x))) - (sin(x) * -0.16666666666666666))))) - sin(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * ((eps * ((cos(x) * (-0.5d0)) + (eps * ((0.041666666666666664d0 * (eps * cos(x))) - (sin(x) * (-0.16666666666666666d0)))))) - sin(x))
end function
public static double code(double x, double eps) {
return eps * ((eps * ((Math.cos(x) * -0.5) + (eps * ((0.041666666666666664 * (eps * Math.cos(x))) - (Math.sin(x) * -0.16666666666666666))))) - Math.sin(x));
}
def code(x, eps): return eps * ((eps * ((math.cos(x) * -0.5) + (eps * ((0.041666666666666664 * (eps * math.cos(x))) - (math.sin(x) * -0.16666666666666666))))) - math.sin(x))
function code(x, eps) return Float64(eps * Float64(Float64(eps * Float64(Float64(cos(x) * -0.5) + Float64(eps * Float64(Float64(0.041666666666666664 * Float64(eps * cos(x))) - Float64(sin(x) * -0.16666666666666666))))) - sin(x))) end
function tmp = code(x, eps) tmp = eps * ((eps * ((cos(x) * -0.5) + (eps * ((0.041666666666666664 * (eps * cos(x))) - (sin(x) * -0.16666666666666666))))) - sin(x)); end
code[x_, eps_] := N[(eps * N[(N[(eps * N[(N[(N[Cos[x], $MachinePrecision] * -0.5), $MachinePrecision] + N[(eps * N[(N[(0.041666666666666664 * N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\varepsilon \cdot \left(\cos x \cdot -0.5 + \varepsilon \cdot \left(0.041666666666666664 \cdot \left(\varepsilon \cdot \cos x\right) - \sin x \cdot -0.16666666666666666\right)\right) - \sin x\right)
\end{array}
Initial program 44.7%
Taylor expanded in eps around 0 99.7%
Final simplification99.7%
(FPCore (x eps) :precision binary64 (* (* (sin (* 0.5 eps)) -2.0) (sin (+ (* 0.5 eps) x))))
double code(double x, double eps) {
return (sin((0.5 * eps)) * -2.0) * sin(((0.5 * eps) + x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin((0.5d0 * eps)) * (-2.0d0)) * sin(((0.5d0 * eps) + x))
end function
public static double code(double x, double eps) {
return (Math.sin((0.5 * eps)) * -2.0) * Math.sin(((0.5 * eps) + x));
}
def code(x, eps): return (math.sin((0.5 * eps)) * -2.0) * math.sin(((0.5 * eps) + x))
function code(x, eps) return Float64(Float64(sin(Float64(0.5 * eps)) * -2.0) * sin(Float64(Float64(0.5 * eps) + x))) end
function tmp = code(x, eps) tmp = (sin((0.5 * eps)) * -2.0) * sin(((0.5 * eps) + x)); end
code[x_, eps_] := N[(N[(N[Sin[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision] * -2.0), $MachinePrecision] * N[Sin[N[(N[(0.5 * eps), $MachinePrecision] + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\sin \left(0.5 \cdot \varepsilon\right) \cdot -2\right) \cdot \sin \left(0.5 \cdot \varepsilon + x\right)
\end{array}
Initial program 44.7%
diff-cos76.2%
div-inv76.2%
associate--l+76.2%
metadata-eval76.2%
div-inv76.2%
+-commutative76.2%
associate-+l+76.2%
metadata-eval76.2%
Applied egg-rr76.2%
associate-*r*76.2%
*-commutative76.2%
*-commutative76.2%
+-commutative76.2%
count-276.2%
fma-define76.2%
sub-neg76.2%
mul-1-neg76.2%
+-commutative76.2%
associate-+r+99.6%
mul-1-neg99.6%
sub-neg99.6%
+-inverses99.6%
remove-double-neg99.6%
mul-1-neg99.6%
sub-neg99.6%
neg-sub099.6%
mul-1-neg99.6%
remove-double-neg99.6%
Simplified99.6%
Taylor expanded in x around 0 99.6%
Final simplification99.6%
(FPCore (x eps) :precision binary64 (* eps (- (* (cos x) (* eps -0.5)) (sin x))))
double code(double x, double eps) {
return eps * ((cos(x) * (eps * -0.5)) - sin(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * ((cos(x) * (eps * (-0.5d0))) - sin(x))
end function
public static double code(double x, double eps) {
return eps * ((Math.cos(x) * (eps * -0.5)) - Math.sin(x));
}
def code(x, eps): return eps * ((math.cos(x) * (eps * -0.5)) - math.sin(x))
function code(x, eps) return Float64(eps * Float64(Float64(cos(x) * Float64(eps * -0.5)) - sin(x))) end
function tmp = code(x, eps) tmp = eps * ((cos(x) * (eps * -0.5)) - sin(x)); end
code[x_, eps_] := N[(eps * N[(N[(N[Cos[x], $MachinePrecision] * N[(eps * -0.5), $MachinePrecision]), $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\cos x \cdot \left(\varepsilon \cdot -0.5\right) - \sin x\right)
\end{array}
Initial program 44.7%
Taylor expanded in eps around 0 99.4%
associate-*r*99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x eps) :precision binary64 (* eps (+ (* eps -0.5) (* x (+ (* 0.25 (* eps x)) -1.0)))))
double code(double x, double eps) {
return eps * ((eps * -0.5) + (x * ((0.25 * (eps * x)) + -1.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * ((eps * (-0.5d0)) + (x * ((0.25d0 * (eps * x)) + (-1.0d0))))
end function
public static double code(double x, double eps) {
return eps * ((eps * -0.5) + (x * ((0.25 * (eps * x)) + -1.0)));
}
def code(x, eps): return eps * ((eps * -0.5) + (x * ((0.25 * (eps * x)) + -1.0)))
function code(x, eps) return Float64(eps * Float64(Float64(eps * -0.5) + Float64(x * Float64(Float64(0.25 * Float64(eps * x)) + -1.0)))) end
function tmp = code(x, eps) tmp = eps * ((eps * -0.5) + (x * ((0.25 * (eps * x)) + -1.0))); end
code[x_, eps_] := N[(eps * N[(N[(eps * -0.5), $MachinePrecision] + N[(x * N[(N[(0.25 * N[(eps * x), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\varepsilon \cdot -0.5 + x \cdot \left(0.25 \cdot \left(\varepsilon \cdot x\right) + -1\right)\right)
\end{array}
Initial program 44.7%
Taylor expanded in eps around 0 99.4%
associate-*r*99.4%
Simplified99.4%
Taylor expanded in x around 0 98.0%
Final simplification98.0%
(FPCore (x eps) :precision binary64 (* eps (- (* eps -0.5) x)))
double code(double x, double eps) {
return eps * ((eps * -0.5) - x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * ((eps * (-0.5d0)) - x)
end function
public static double code(double x, double eps) {
return eps * ((eps * -0.5) - x);
}
def code(x, eps): return eps * ((eps * -0.5) - x)
function code(x, eps) return Float64(eps * Float64(Float64(eps * -0.5) - x)) end
function tmp = code(x, eps) tmp = eps * ((eps * -0.5) - x); end
code[x_, eps_] := N[(eps * N[(N[(eps * -0.5), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\varepsilon \cdot -0.5 - x\right)
\end{array}
Initial program 44.7%
Taylor expanded in eps around 0 99.4%
associate-*r*99.4%
Simplified99.4%
Taylor expanded in x around 0 98.0%
neg-mul-198.0%
+-commutative98.0%
unsub-neg98.0%
*-commutative98.0%
Simplified98.0%
(FPCore (x eps) :precision binary64 (* (* -2.0 (sin (+ x (/ eps 2.0)))) (sin (/ eps 2.0))))
double code(double x, double eps) {
return (-2.0 * sin((x + (eps / 2.0)))) * sin((eps / 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((-2.0d0) * sin((x + (eps / 2.0d0)))) * sin((eps / 2.0d0))
end function
public static double code(double x, double eps) {
return (-2.0 * Math.sin((x + (eps / 2.0)))) * Math.sin((eps / 2.0));
}
def code(x, eps): return (-2.0 * math.sin((x + (eps / 2.0)))) * math.sin((eps / 2.0))
function code(x, eps) return Float64(Float64(-2.0 * sin(Float64(x + Float64(eps / 2.0)))) * sin(Float64(eps / 2.0))) end
function tmp = code(x, eps) tmp = (-2.0 * sin((x + (eps / 2.0)))) * sin((eps / 2.0)); end
code[x_, eps_] := N[(N[(-2.0 * N[Sin[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-2 \cdot \sin \left(x + \frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)
\end{array}
(FPCore (x eps) :precision binary64 (pow (cbrt (* (* -2.0 (sin (* 0.5 (fma 2.0 x eps)))) (sin (* 0.5 eps)))) 3.0))
double code(double x, double eps) {
return pow(cbrt(((-2.0 * sin((0.5 * fma(2.0, x, eps)))) * sin((0.5 * eps)))), 3.0);
}
function code(x, eps) return cbrt(Float64(Float64(-2.0 * sin(Float64(0.5 * fma(2.0, x, eps)))) * sin(Float64(0.5 * eps)))) ^ 3.0 end
code[x_, eps_] := N[Power[N[Power[N[(N[(-2.0 * N[Sin[N[(0.5 * N[(2.0 * x + eps), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], 3.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(\sqrt[3]{\left(-2 \cdot \sin \left(0.5 \cdot \mathsf{fma}\left(2, x, \varepsilon\right)\right)\right) \cdot \sin \left(0.5 \cdot \varepsilon\right)}\right)}^{3}
\end{array}
herbie shell --seed 2024179
(FPCore (x eps)
:name "2cos (problem 3.3.5)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(! :herbie-platform default (* -2 (sin (+ x (/ eps 2))) (sin (/ eps 2))))
:alt
(! :herbie-platform default (pow (cbrt (* -2 (sin (* 1/2 (fma 2 x eps))) (sin (* 1/2 eps)))) 3))
(- (cos (+ x eps)) (cos x)))