
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0045) (+ 0.5 (* -0.041666666666666664 (* x_m x_m))) (* (pow x_m -2.0) (- 1.0 (cos x_m)))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0045) {
tmp = 0.5 + (-0.041666666666666664 * (x_m * x_m));
} else {
tmp = pow(x_m, -2.0) * (1.0 - cos(x_m));
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0045d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x_m * x_m))
else
tmp = (x_m ** (-2.0d0)) * (1.0d0 - cos(x_m))
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0045) {
tmp = 0.5 + (-0.041666666666666664 * (x_m * x_m));
} else {
tmp = Math.pow(x_m, -2.0) * (1.0 - Math.cos(x_m));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0045: tmp = 0.5 + (-0.041666666666666664 * (x_m * x_m)) else: tmp = math.pow(x_m, -2.0) * (1.0 - math.cos(x_m)) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0045) tmp = Float64(0.5 + Float64(-0.041666666666666664 * Float64(x_m * x_m))); else tmp = Float64((x_m ^ -2.0) * Float64(1.0 - cos(x_m))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0045) tmp = 0.5 + (-0.041666666666666664 * (x_m * x_m)); else tmp = (x_m ^ -2.0) * (1.0 - cos(x_m)); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0045], N[(0.5 + N[(-0.041666666666666664 * N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x$95$m, -2.0], $MachinePrecision] * N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0045:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot \left(x\_m \cdot x\_m\right)\\
\mathbf{else}:\\
\;\;\;\;{x\_m}^{-2} \cdot \left(1 - \cos x\_m\right)\\
\end{array}
\end{array}
if x < 0.00449999999999999966Initial program 29.4%
Taylor expanded in x around 0 71.7%
pow271.7%
Applied egg-rr71.7%
if 0.00449999999999999966 < x Initial program 99.5%
clear-num99.5%
associate-/r/99.5%
pow299.5%
pow-flip99.5%
metadata-eval99.5%
Applied egg-rr99.5%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0045) (+ 0.5 (* -0.041666666666666664 (* x_m x_m))) (/ (/ (- 1.0 (cos x_m)) x_m) x_m)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0045) {
tmp = 0.5 + (-0.041666666666666664 * (x_m * x_m));
} else {
tmp = ((1.0 - cos(x_m)) / x_m) / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0045d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x_m * x_m))
else
tmp = ((1.0d0 - cos(x_m)) / x_m) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0045) {
tmp = 0.5 + (-0.041666666666666664 * (x_m * x_m));
} else {
tmp = ((1.0 - Math.cos(x_m)) / x_m) / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0045: tmp = 0.5 + (-0.041666666666666664 * (x_m * x_m)) else: tmp = ((1.0 - math.cos(x_m)) / x_m) / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0045) tmp = Float64(0.5 + Float64(-0.041666666666666664 * Float64(x_m * x_m))); else tmp = Float64(Float64(Float64(1.0 - cos(x_m)) / x_m) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0045) tmp = 0.5 + (-0.041666666666666664 * (x_m * x_m)); else tmp = ((1.0 - cos(x_m)) / x_m) / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0045], N[(0.5 + N[(-0.041666666666666664 * N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0045:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot \left(x\_m \cdot x\_m\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x\_m}{x\_m}}{x\_m}\\
\end{array}
\end{array}
if x < 0.00449999999999999966Initial program 29.4%
Taylor expanded in x around 0 71.7%
pow271.7%
Applied egg-rr71.7%
if 0.00449999999999999966 < x Initial program 99.5%
add-cube-cbrt98.5%
pow398.5%
div-inv98.5%
cbrt-prod98.5%
unpow-prod-down98.5%
pow398.4%
add-cube-cbrt99.0%
pow299.0%
pow-flip99.0%
metadata-eval99.0%
Applied egg-rr99.0%
rem-cube-cbrt99.5%
metadata-eval99.5%
pow-flip99.5%
pow299.5%
associate-/r*99.5%
Applied egg-rr99.5%
associate-*r/99.4%
div-inv99.5%
Applied egg-rr99.5%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0045) (+ 0.5 (* -0.041666666666666664 (* x_m x_m))) (/ (- 1.0 (cos x_m)) (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0045) {
tmp = 0.5 + (-0.041666666666666664 * (x_m * x_m));
} else {
tmp = (1.0 - cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0045d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x_m * x_m))
else
tmp = (1.0d0 - cos(x_m)) / (x_m * x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0045) {
tmp = 0.5 + (-0.041666666666666664 * (x_m * x_m));
} else {
tmp = (1.0 - Math.cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0045: tmp = 0.5 + (-0.041666666666666664 * (x_m * x_m)) else: tmp = (1.0 - math.cos(x_m)) / (x_m * x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0045) tmp = Float64(0.5 + Float64(-0.041666666666666664 * Float64(x_m * x_m))); else tmp = Float64(Float64(1.0 - cos(x_m)) / Float64(x_m * x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0045) tmp = 0.5 + (-0.041666666666666664 * (x_m * x_m)); else tmp = (1.0 - cos(x_m)) / (x_m * x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0045], N[(0.5 + N[(-0.041666666666666664 * N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0045:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot \left(x\_m \cdot x\_m\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x\_m}{x\_m \cdot x\_m}\\
\end{array}
\end{array}
if x < 0.00449999999999999966Initial program 29.4%
Taylor expanded in x around 0 71.7%
pow271.7%
Applied egg-rr71.7%
if 0.00449999999999999966 < x Initial program 99.5%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (+ 0.5 (* -0.041666666666666664 (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
return 0.5 + (-0.041666666666666664 * (x_m * x_m));
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = 0.5d0 + ((-0.041666666666666664d0) * (x_m * x_m))
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return 0.5 + (-0.041666666666666664 * (x_m * x_m));
}
x_m = math.fabs(x) def code(x_m): return 0.5 + (-0.041666666666666664 * (x_m * x_m))
x_m = abs(x) function code(x_m) return Float64(0.5 + Float64(-0.041666666666666664 * Float64(x_m * x_m))) end
x_m = abs(x); function tmp = code(x_m) tmp = 0.5 + (-0.041666666666666664 * (x_m * x_m)); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(0.5 + N[(-0.041666666666666664 * N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
0.5 + -0.041666666666666664 \cdot \left(x\_m \cdot x\_m\right)
\end{array}
Initial program 46.1%
Taylor expanded in x around 0 55.0%
pow255.0%
Applied egg-rr55.0%
herbie shell --seed 2024179
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))