
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0 (pow (+ (* a a) (* b b)) 2.0)))
(if (<=
(+ t_0 (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))
5e+62)
(+
(pow (fma a a (* b b)) 2.0)
(+ (* 4.0 (fma (* a a) (- 1.0 a) (* b (* b (+ a 3.0))))) -1.0))
(+ (+ t_0 (* 4.0 (+ (* a a) (* (* b b) 3.0)))) -1.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0);
double tmp;
if ((t_0 + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))))) <= 5e+62) {
tmp = pow(fma(a, a, (b * b)), 2.0) + ((4.0 * fma((a * a), (1.0 - a), (b * (b * (a + 3.0))))) + -1.0);
} else {
tmp = (t_0 + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0;
}
return tmp;
}
function code(a, b) t_0 = Float64(Float64(a * a) + Float64(b * b)) ^ 2.0 tmp = 0.0 if (Float64(t_0 + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) <= 5e+62) tmp = Float64((fma(a, a, Float64(b * b)) ^ 2.0) + Float64(Float64(4.0 * fma(Float64(a * a), Float64(1.0 - a), Float64(b * Float64(b * Float64(a + 3.0))))) + -1.0)); else tmp = Float64(Float64(t_0 + Float64(4.0 * Float64(Float64(a * a) + Float64(Float64(b * b) * 3.0)))) + -1.0); end return tmp end
code[a_, b_] := Block[{t$95$0 = N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]}, If[LessEqual[N[(t$95$0 + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e+62], N[(N[Power[N[(a * a + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(N[(4.0 * N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision] + N[(b * N[(b * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 + N[(4.0 * N[(N[(a * a), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2}\\
\mathbf{if}\;t\_0 + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right) \leq 5 \cdot 10^{+62}:\\
\;\;\;\;{\left(\mathsf{fma}\left(a, a, b \cdot b\right)\right)}^{2} + \left(4 \cdot \mathsf{fma}\left(a \cdot a, 1 - a, b \cdot \left(b \cdot \left(a + 3\right)\right)\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t\_0 + 4 \cdot \left(a \cdot a + \left(b \cdot b\right) \cdot 3\right)\right) + -1\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) < 5.00000000000000029e62Initial program 99.7%
associate--l+99.8%
fma-define99.8%
distribute-rgt-in99.8%
sqr-neg99.8%
distribute-rgt-in99.8%
Simplified99.8%
if 5.00000000000000029e62 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) Initial program 55.8%
Taylor expanded in a around 0 81.5%
Taylor expanded in a around 0 99.8%
Final simplification99.8%
(FPCore (a b)
:precision binary64
(let* ((t_0 (* (* b b) (+ a 3.0))) (t_1 (pow (+ (* a a) (* b b)) 2.0)))
(if (<= (+ t_1 (* 4.0 (+ (* (* a a) (- 1.0 a)) t_0))) 5e+246)
(+ (+ t_1 (* 4.0 (+ t_0 (* (* a a) (* a (+ (/ 1.0 a) -1.0)))))) -1.0)
(+ (+ t_1 (* 4.0 (+ (* a a) (* (* b b) 3.0)))) -1.0))))
double code(double a, double b) {
double t_0 = (b * b) * (a + 3.0);
double t_1 = pow(((a * a) + (b * b)), 2.0);
double tmp;
if ((t_1 + (4.0 * (((a * a) * (1.0 - a)) + t_0))) <= 5e+246) {
tmp = (t_1 + (4.0 * (t_0 + ((a * a) * (a * ((1.0 / a) + -1.0)))))) + -1.0;
} else {
tmp = (t_1 + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (b * b) * (a + 3.0d0)
t_1 = ((a * a) + (b * b)) ** 2.0d0
if ((t_1 + (4.0d0 * (((a * a) * (1.0d0 - a)) + t_0))) <= 5d+246) then
tmp = (t_1 + (4.0d0 * (t_0 + ((a * a) * (a * ((1.0d0 / a) + (-1.0d0))))))) + (-1.0d0)
else
tmp = (t_1 + (4.0d0 * ((a * a) + ((b * b) * 3.0d0)))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double t_0 = (b * b) * (a + 3.0);
double t_1 = Math.pow(((a * a) + (b * b)), 2.0);
double tmp;
if ((t_1 + (4.0 * (((a * a) * (1.0 - a)) + t_0))) <= 5e+246) {
tmp = (t_1 + (4.0 * (t_0 + ((a * a) * (a * ((1.0 / a) + -1.0)))))) + -1.0;
} else {
tmp = (t_1 + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0;
}
return tmp;
}
def code(a, b): t_0 = (b * b) * (a + 3.0) t_1 = math.pow(((a * a) + (b * b)), 2.0) tmp = 0 if (t_1 + (4.0 * (((a * a) * (1.0 - a)) + t_0))) <= 5e+246: tmp = (t_1 + (4.0 * (t_0 + ((a * a) * (a * ((1.0 / a) + -1.0)))))) + -1.0 else: tmp = (t_1 + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0 return tmp
function code(a, b) t_0 = Float64(Float64(b * b) * Float64(a + 3.0)) t_1 = Float64(Float64(a * a) + Float64(b * b)) ^ 2.0 tmp = 0.0 if (Float64(t_1 + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + t_0))) <= 5e+246) tmp = Float64(Float64(t_1 + Float64(4.0 * Float64(t_0 + Float64(Float64(a * a) * Float64(a * Float64(Float64(1.0 / a) + -1.0)))))) + -1.0); else tmp = Float64(Float64(t_1 + Float64(4.0 * Float64(Float64(a * a) + Float64(Float64(b * b) * 3.0)))) + -1.0); end return tmp end
function tmp_2 = code(a, b) t_0 = (b * b) * (a + 3.0); t_1 = ((a * a) + (b * b)) ^ 2.0; tmp = 0.0; if ((t_1 + (4.0 * (((a * a) * (1.0 - a)) + t_0))) <= 5e+246) tmp = (t_1 + (4.0 * (t_0 + ((a * a) * (a * ((1.0 / a) + -1.0)))))) + -1.0; else tmp = (t_1 + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]}, If[LessEqual[N[(t$95$1 + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e+246], N[(N[(t$95$1 + N[(4.0 * N[(t$95$0 + N[(N[(a * a), $MachinePrecision] * N[(a * N[(N[(1.0 / a), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(t$95$1 + N[(4.0 * N[(N[(a * a), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(b \cdot b\right) \cdot \left(a + 3\right)\\
t_1 := {\left(a \cdot a + b \cdot b\right)}^{2}\\
\mathbf{if}\;t\_1 + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + t\_0\right) \leq 5 \cdot 10^{+246}:\\
\;\;\;\;\left(t\_1 + 4 \cdot \left(t\_0 + \left(a \cdot a\right) \cdot \left(a \cdot \left(\frac{1}{a} + -1\right)\right)\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left(t\_1 + 4 \cdot \left(a \cdot a + \left(b \cdot b\right) \cdot 3\right)\right) + -1\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) < 4.99999999999999976e246Initial program 99.6%
Taylor expanded in a around inf 99.6%
if 4.99999999999999976e246 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) Initial program 51.5%
Taylor expanded in a around 0 79.8%
Taylor expanded in a around 0 99.9%
Final simplification99.8%
(FPCore (a b)
:precision binary64
(if (<= (* b b) 200.0)
(+ (* (* a a) (+ 4.0 (* a (- a 4.0)))) -1.0)
(+
(+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* a a) (* (* b b) 3.0))))
-1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 200.0) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = (pow(((a * a) + (b * b)), 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 200.0d0) then
tmp = ((a * a) * (4.0d0 + (a * (a - 4.0d0)))) + (-1.0d0)
else
tmp = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * ((a * a) + ((b * b) * 3.0d0)))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 200.0) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 200.0: tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0 else: tmp = (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 200.0) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a - 4.0)))) + -1.0); else tmp = Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(a * a) + Float64(Float64(b * b) * 3.0)))) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 200.0) tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0; else tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 200.0], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(a * a), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 200:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a - 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(a \cdot a + \left(b \cdot b\right) \cdot 3\right)\right) + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 200Initial program 81.8%
associate--l+81.8%
fma-define81.8%
distribute-rgt-in81.8%
sqr-neg81.8%
distribute-rgt-in81.8%
Simplified81.8%
Taylor expanded in b around 0 82.0%
Taylor expanded in a around 0 99.8%
pow299.8%
Applied egg-rr99.8%
if 200 < (*.f64 b b) Initial program 55.4%
Taylor expanded in a around 0 72.5%
Taylor expanded in a around 0 99.8%
Final simplification99.8%
(FPCore (a b) :precision binary64 (if (<= b 90000000000000.0) (+ (* (* a a) (+ 4.0 (* a (- a 4.0)))) -1.0) (+ (+ (* (* b b) 12.0) (pow b 4.0)) -1.0)))
double code(double a, double b) {
double tmp;
if (b <= 90000000000000.0) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = (((b * b) * 12.0) + pow(b, 4.0)) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 90000000000000.0d0) then
tmp = ((a * a) * (4.0d0 + (a * (a - 4.0d0)))) + (-1.0d0)
else
tmp = (((b * b) * 12.0d0) + (b ** 4.0d0)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 90000000000000.0) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = (((b * b) * 12.0) + Math.pow(b, 4.0)) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 90000000000000.0: tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0 else: tmp = (((b * b) * 12.0) + math.pow(b, 4.0)) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (b <= 90000000000000.0) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a - 4.0)))) + -1.0); else tmp = Float64(Float64(Float64(Float64(b * b) * 12.0) + (b ^ 4.0)) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 90000000000000.0) tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0; else tmp = (((b * b) * 12.0) + (b ^ 4.0)) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 90000000000000.0], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 90000000000000:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a - 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b \cdot b\right) \cdot 12 + {b}^{4}\right) + -1\\
\end{array}
\end{array}
if b < 9e13Initial program 73.9%
associate--l+73.9%
fma-define73.9%
distribute-rgt-in73.9%
sqr-neg73.9%
distribute-rgt-in73.9%
Simplified74.9%
Taylor expanded in b around 0 65.7%
Taylor expanded in a around 0 83.9%
pow283.9%
Applied egg-rr83.9%
if 9e13 < b Initial program 55.9%
associate--l+55.9%
fma-define55.9%
distribute-rgt-in55.9%
sqr-neg55.9%
distribute-rgt-in55.9%
Simplified60.9%
Taylor expanded in a around 0 92.1%
pow292.1%
Applied egg-rr92.1%
Final simplification85.8%
(FPCore (a b) :precision binary64 (if (<= b 4.7e+14) (+ (* (* a a) (+ 4.0 (* a (- a 4.0)))) -1.0) (+ (pow b 4.0) -1.0)))
double code(double a, double b) {
double tmp;
if (b <= 4.7e+14) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = pow(b, 4.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 4.7d+14) then
tmp = ((a * a) * (4.0d0 + (a * (a - 4.0d0)))) + (-1.0d0)
else
tmp = (b ** 4.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 4.7e+14) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = Math.pow(b, 4.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 4.7e+14: tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0 else: tmp = math.pow(b, 4.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (b <= 4.7e+14) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a - 4.0)))) + -1.0); else tmp = Float64((b ^ 4.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 4.7e+14) tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0; else tmp = (b ^ 4.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 4.7e+14], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[Power[b, 4.0], $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 4.7 \cdot 10^{+14}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a - 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4} + -1\\
\end{array}
\end{array}
if b < 4.7e14Initial program 73.9%
associate--l+73.9%
fma-define73.9%
distribute-rgt-in73.9%
sqr-neg73.9%
distribute-rgt-in73.9%
Simplified74.9%
Taylor expanded in b around 0 65.7%
Taylor expanded in a around 0 83.9%
pow283.9%
Applied egg-rr83.9%
if 4.7e14 < b Initial program 55.9%
Taylor expanded in a around 0 71.1%
Taylor expanded in b around inf 92.1%
Final simplification85.8%
(FPCore (a b) :precision binary64 (if (<= b 90000000000000.0) (+ (* (* a a) (+ 4.0 (* a (- a 4.0)))) -1.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if (b <= 90000000000000.0) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 90000000000000.0d0) then
tmp = ((a * a) * (4.0d0 + (a * (a - 4.0d0)))) + (-1.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 90000000000000.0) {
tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 90000000000000.0: tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 90000000000000.0) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a - 4.0)))) + -1.0); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 90000000000000.0) tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 90000000000000.0], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 90000000000000:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a - 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 9e13Initial program 73.9%
associate--l+73.9%
fma-define73.9%
distribute-rgt-in73.9%
sqr-neg73.9%
distribute-rgt-in73.9%
Simplified74.9%
Taylor expanded in b around 0 65.7%
Taylor expanded in a around 0 83.9%
pow283.9%
Applied egg-rr83.9%
if 9e13 < b Initial program 55.9%
associate--l+55.9%
fma-define55.9%
distribute-rgt-in55.9%
sqr-neg55.9%
distribute-rgt-in55.9%
Simplified60.9%
Taylor expanded in a around 0 92.1%
Taylor expanded in b around inf 92.1%
Final simplification85.8%
(FPCore (a b) :precision binary64 (if (or (<= a -0.42) (not (<= a 2.5))) (* (* a a) (+ 4.0 (* a (- a 4.0)))) -1.0))
double code(double a, double b) {
double tmp;
if ((a <= -0.42) || !(a <= 2.5)) {
tmp = (a * a) * (4.0 + (a * (a - 4.0)));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-0.42d0)) .or. (.not. (a <= 2.5d0))) then
tmp = (a * a) * (4.0d0 + (a * (a - 4.0d0)))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -0.42) || !(a <= 2.5)) {
tmp = (a * a) * (4.0 + (a * (a - 4.0)));
} else {
tmp = -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -0.42) or not (a <= 2.5): tmp = (a * a) * (4.0 + (a * (a - 4.0))) else: tmp = -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -0.42) || !(a <= 2.5)) tmp = Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a - 4.0)))); else tmp = -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -0.42) || ~((a <= 2.5))) tmp = (a * a) * (4.0 + (a * (a - 4.0))); else tmp = -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -0.42], N[Not[LessEqual[a, 2.5]], $MachinePrecision]], N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.42 \lor \neg \left(a \leq 2.5\right):\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a - 4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if a < -0.419999999999999984 or 2.5 < a Initial program 42.4%
associate--l+42.4%
fma-define42.4%
distribute-rgt-in42.4%
sqr-neg42.4%
distribute-rgt-in42.4%
Simplified46.1%
Taylor expanded in b around 0 53.8%
Taylor expanded in a around -inf 86.9%
mul-1-neg86.9%
unsub-neg86.9%
sub-neg86.9%
associate-*r/86.9%
metadata-eval86.9%
distribute-neg-frac86.9%
metadata-eval86.9%
Simplified86.9%
Taylor expanded in a around 0 86.8%
pow287.2%
Applied egg-rr86.8%
if -0.419999999999999984 < a < 2.5Initial program 99.7%
associate--l+99.8%
fma-define99.8%
distribute-rgt-in99.8%
sqr-neg99.8%
distribute-rgt-in99.8%
Simplified99.8%
Taylor expanded in b around 0 60.1%
Taylor expanded in a around 0 57.5%
*-commutative57.5%
Simplified57.5%
Taylor expanded in a around 0 57.7%
Final simplification72.9%
(FPCore (a b) :precision binary64 (+ (* (* a a) (+ 4.0 (* a (- a 4.0)))) -1.0))
double code(double a, double b) {
return ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((a * a) * (4.0d0 + (a * (a - 4.0d0)))) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0;
}
def code(a, b): return ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0
function code(a, b) return Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a - 4.0)))) + -1.0) end
function tmp = code(a, b) tmp = ((a * a) * (4.0 + (a * (a - 4.0)))) + -1.0; end
code[a_, b_] := N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a - 4\right)\right) + -1
\end{array}
Initial program 69.7%
associate--l+69.7%
fma-define69.7%
distribute-rgt-in69.7%
sqr-neg69.7%
distribute-rgt-in69.7%
Simplified71.7%
Taylor expanded in b around 0 56.8%
Taylor expanded in a around 0 74.3%
pow274.3%
Applied egg-rr74.3%
Final simplification74.3%
(FPCore (a b) :precision binary64 (+ (* (* a a) 4.0) -1.0))
double code(double a, double b) {
return ((a * a) * 4.0) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((a * a) * 4.0d0) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((a * a) * 4.0) + -1.0;
}
def code(a, b): return ((a * a) * 4.0) + -1.0
function code(a, b) return Float64(Float64(Float64(a * a) * 4.0) + -1.0) end
function tmp = code(a, b) tmp = ((a * a) * 4.0) + -1.0; end
code[a_, b_] := N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot 4 + -1
\end{array}
Initial program 69.7%
associate--l+69.7%
fma-define69.7%
distribute-rgt-in69.7%
sqr-neg69.7%
distribute-rgt-in69.7%
Simplified71.7%
Taylor expanded in b around 0 56.8%
Taylor expanded in a around 0 54.5%
*-commutative54.5%
Simplified54.5%
pow274.3%
Applied egg-rr54.5%
Final simplification54.5%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 69.7%
associate--l+69.7%
fma-define69.7%
distribute-rgt-in69.7%
sqr-neg69.7%
distribute-rgt-in69.7%
Simplified71.7%
Taylor expanded in b around 0 56.8%
Taylor expanded in a around 0 54.5%
*-commutative54.5%
Simplified54.5%
Taylor expanded in a around 0 27.9%
herbie shell --seed 2024178
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))