
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* (+ b_m a_m) (- a_m b_m)))
(t_1 (* angle_m (* -0.005555555555555556 PI)))
(t_2 (cos (* angle_m (/ PI -180.0)))))
(*
angle_s
(if (<= (/ angle_m 180.0) 4e+16)
(* (* (cos t_1) 2.0) (* (* (sin t_1) (+ b_m a_m)) (- a_m b_m)))
(if (<= (/ angle_m 180.0) 2e+111)
(*
(cos (* angle_m (+ (exp (log1p (* -0.005555555555555556 PI))) -1.0)))
(* 2.0 (* (sin (/ (* angle_m PI) 180.0)) t_0)))
(if (<= (/ angle_m 180.0) 2e+230)
(* t_2 (* 2.0 (* t_0 (sin (/ (* angle_m PI) -180.0)))))
(* t_2 (* 2.0 (* t_0 (sin (/ 1.0 (/ 180.0 (* angle_m PI)))))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (b_m + a_m) * (a_m - b_m);
double t_1 = angle_m * (-0.005555555555555556 * ((double) M_PI));
double t_2 = cos((angle_m * (((double) M_PI) / -180.0)));
double tmp;
if ((angle_m / 180.0) <= 4e+16) {
tmp = (cos(t_1) * 2.0) * ((sin(t_1) * (b_m + a_m)) * (a_m - b_m));
} else if ((angle_m / 180.0) <= 2e+111) {
tmp = cos((angle_m * (exp(log1p((-0.005555555555555556 * ((double) M_PI)))) + -1.0))) * (2.0 * (sin(((angle_m * ((double) M_PI)) / 180.0)) * t_0));
} else if ((angle_m / 180.0) <= 2e+230) {
tmp = t_2 * (2.0 * (t_0 * sin(((angle_m * ((double) M_PI)) / -180.0))));
} else {
tmp = t_2 * (2.0 * (t_0 * sin((1.0 / (180.0 / (angle_m * ((double) M_PI)))))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (b_m + a_m) * (a_m - b_m);
double t_1 = angle_m * (-0.005555555555555556 * Math.PI);
double t_2 = Math.cos((angle_m * (Math.PI / -180.0)));
double tmp;
if ((angle_m / 180.0) <= 4e+16) {
tmp = (Math.cos(t_1) * 2.0) * ((Math.sin(t_1) * (b_m + a_m)) * (a_m - b_m));
} else if ((angle_m / 180.0) <= 2e+111) {
tmp = Math.cos((angle_m * (Math.exp(Math.log1p((-0.005555555555555556 * Math.PI))) + -1.0))) * (2.0 * (Math.sin(((angle_m * Math.PI) / 180.0)) * t_0));
} else if ((angle_m / 180.0) <= 2e+230) {
tmp = t_2 * (2.0 * (t_0 * Math.sin(((angle_m * Math.PI) / -180.0))));
} else {
tmp = t_2 * (2.0 * (t_0 * Math.sin((1.0 / (180.0 / (angle_m * Math.PI))))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = (b_m + a_m) * (a_m - b_m) t_1 = angle_m * (-0.005555555555555556 * math.pi) t_2 = math.cos((angle_m * (math.pi / -180.0))) tmp = 0 if (angle_m / 180.0) <= 4e+16: tmp = (math.cos(t_1) * 2.0) * ((math.sin(t_1) * (b_m + a_m)) * (a_m - b_m)) elif (angle_m / 180.0) <= 2e+111: tmp = math.cos((angle_m * (math.exp(math.log1p((-0.005555555555555556 * math.pi))) + -1.0))) * (2.0 * (math.sin(((angle_m * math.pi) / 180.0)) * t_0)) elif (angle_m / 180.0) <= 2e+230: tmp = t_2 * (2.0 * (t_0 * math.sin(((angle_m * math.pi) / -180.0)))) else: tmp = t_2 * (2.0 * (t_0 * math.sin((1.0 / (180.0 / (angle_m * math.pi)))))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(Float64(b_m + a_m) * Float64(a_m - b_m)) t_1 = Float64(angle_m * Float64(-0.005555555555555556 * pi)) t_2 = cos(Float64(angle_m * Float64(pi / -180.0))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 4e+16) tmp = Float64(Float64(cos(t_1) * 2.0) * Float64(Float64(sin(t_1) * Float64(b_m + a_m)) * Float64(a_m - b_m))); elseif (Float64(angle_m / 180.0) <= 2e+111) tmp = Float64(cos(Float64(angle_m * Float64(exp(log1p(Float64(-0.005555555555555556 * pi))) + -1.0))) * Float64(2.0 * Float64(sin(Float64(Float64(angle_m * pi) / 180.0)) * t_0))); elseif (Float64(angle_m / 180.0) <= 2e+230) tmp = Float64(t_2 * Float64(2.0 * Float64(t_0 * sin(Float64(Float64(angle_m * pi) / -180.0))))); else tmp = Float64(t_2 * Float64(2.0 * Float64(t_0 * sin(Float64(1.0 / Float64(180.0 / Float64(angle_m * pi))))))); end return Float64(angle_s * tmp) end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(a$95$m - b$95$m), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(angle$95$m * N[(-0.005555555555555556 * Pi), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Cos[N[(angle$95$m * N[(Pi / -180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 4e+16], N[(N[(N[Cos[t$95$1], $MachinePrecision] * 2.0), $MachinePrecision] * N[(N[(N[Sin[t$95$1], $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision] * N[(a$95$m - b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+111], N[(N[Cos[N[(angle$95$m * N[(N[Exp[N[Log[1 + N[(-0.005555555555555556 * Pi), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(2.0 * N[(N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+230], N[(t$95$2 * N[(2.0 * N[(t$95$0 * N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] / -180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$2 * N[(2.0 * N[(t$95$0 * N[Sin[N[(1.0 / N[(180.0 / N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b\_m + a\_m\right) \cdot \left(a\_m - b\_m\right)\\
t_1 := angle\_m \cdot \left(-0.005555555555555556 \cdot \pi\right)\\
t_2 := \cos \left(angle\_m \cdot \frac{\pi}{-180}\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 4 \cdot 10^{+16}:\\
\;\;\;\;\left(\cos t\_1 \cdot 2\right) \cdot \left(\left(\sin t\_1 \cdot \left(b\_m + a\_m\right)\right) \cdot \left(a\_m - b\_m\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+111}:\\
\;\;\;\;\cos \left(angle\_m \cdot \left(e^{\mathsf{log1p}\left(-0.005555555555555556 \cdot \pi\right)} + -1\right)\right) \cdot \left(2 \cdot \left(\sin \left(\frac{angle\_m \cdot \pi}{180}\right) \cdot t\_0\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+230}:\\
\;\;\;\;t\_2 \cdot \left(2 \cdot \left(t\_0 \cdot \sin \left(\frac{angle\_m \cdot \pi}{-180}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2 \cdot \left(2 \cdot \left(t\_0 \cdot \sin \left(\frac{1}{\frac{180}{angle\_m \cdot \pi}}\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4e16Initial program 62.4%
Simplified64.1%
unpow264.1%
unpow264.1%
difference-of-squares69.4%
Applied egg-rr69.4%
add-cube-cbrt68.6%
pow369.2%
div-inv69.2%
metadata-eval69.2%
Applied egg-rr69.2%
pow169.2%
Applied egg-rr80.7%
if 4e16 < (/.f64 angle #s(literal 180 binary64)) < 1.99999999999999991e111Initial program 18.5%
Simplified20.5%
unpow220.5%
unpow220.5%
difference-of-squares25.0%
Applied egg-rr25.0%
add-sqr-sqrt0.0%
sqrt-unprod36.1%
associate-*r/34.3%
associate-*r/45.3%
frac-times40.7%
*-commutative40.7%
*-commutative40.7%
metadata-eval40.7%
metadata-eval40.7%
frac-times45.3%
associate-*r/46.9%
associate-*r/48.6%
sqrt-unprod37.7%
add-sqr-sqrt48.6%
*-commutative48.6%
associate-*l/45.3%
Applied egg-rr45.3%
expm1-log1p-u45.3%
expm1-undefine35.4%
div-inv35.4%
metadata-eval35.4%
Applied egg-rr35.4%
if 1.99999999999999991e111 < (/.f64 angle #s(literal 180 binary64)) < 2.0000000000000002e230Initial program 48.5%
Simplified43.5%
unpow243.5%
unpow243.5%
difference-of-squares43.5%
Applied egg-rr43.5%
associate-*r/49.3%
Applied egg-rr49.3%
if 2.0000000000000002e230 < (/.f64 angle #s(literal 180 binary64)) Initial program 27.1%
Simplified34.3%
unpow234.3%
unpow234.3%
difference-of-squares34.3%
Applied egg-rr34.3%
add-sqr-sqrt0.0%
sqrt-unprod0.0%
associate-*r/0.0%
associate-*r/0.0%
frac-times0.0%
*-commutative0.0%
*-commutative0.0%
metadata-eval0.0%
metadata-eval0.0%
frac-times0.0%
associate-*r/0.0%
associate-*r/0.0%
sqrt-unprod33.3%
add-sqr-sqrt34.8%
associate-*r/41.4%
clear-num47.2%
*-commutative47.2%
Applied egg-rr47.2%
Final simplification72.0%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* angle_m (/ PI -180.0)))
(t_1 (- (pow b_m 2.0) (pow a_m 2.0)))
(t_2 (* 2.0 (* (* (+ b_m a_m) (- a_m b_m)) (sin t_0)))))
(*
angle_s
(if (<= t_1 -5e+289)
(* 0.011111111111111112 (* a_m (* angle_m (* PI (- b_m a_m)))))
(if (<= t_1 2e+270)
(* (cos (/ (* angle_m PI) 180.0)) t_2)
(if (<= t_1 INFINITY)
(*
0.011111111111111112
(- (* b_m (* angle_m (* PI b_m))) (* (* angle_m PI) (pow a_m 2.0))))
(* (cos t_0) t_2)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = angle_m * (((double) M_PI) / -180.0);
double t_1 = pow(b_m, 2.0) - pow(a_m, 2.0);
double t_2 = 2.0 * (((b_m + a_m) * (a_m - b_m)) * sin(t_0));
double tmp;
if (t_1 <= -5e+289) {
tmp = 0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * (b_m - a_m))));
} else if (t_1 <= 2e+270) {
tmp = cos(((angle_m * ((double) M_PI)) / 180.0)) * t_2;
} else if (t_1 <= ((double) INFINITY)) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (((double) M_PI) * b_m))) - ((angle_m * ((double) M_PI)) * pow(a_m, 2.0)));
} else {
tmp = cos(t_0) * t_2;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = angle_m * (Math.PI / -180.0);
double t_1 = Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0);
double t_2 = 2.0 * (((b_m + a_m) * (a_m - b_m)) * Math.sin(t_0));
double tmp;
if (t_1 <= -5e+289) {
tmp = 0.011111111111111112 * (a_m * (angle_m * (Math.PI * (b_m - a_m))));
} else if (t_1 <= 2e+270) {
tmp = Math.cos(((angle_m * Math.PI) / 180.0)) * t_2;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (Math.PI * b_m))) - ((angle_m * Math.PI) * Math.pow(a_m, 2.0)));
} else {
tmp = Math.cos(t_0) * t_2;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = angle_m * (math.pi / -180.0) t_1 = math.pow(b_m, 2.0) - math.pow(a_m, 2.0) t_2 = 2.0 * (((b_m + a_m) * (a_m - b_m)) * math.sin(t_0)) tmp = 0 if t_1 <= -5e+289: tmp = 0.011111111111111112 * (a_m * (angle_m * (math.pi * (b_m - a_m)))) elif t_1 <= 2e+270: tmp = math.cos(((angle_m * math.pi) / 180.0)) * t_2 elif t_1 <= math.inf: tmp = 0.011111111111111112 * ((b_m * (angle_m * (math.pi * b_m))) - ((angle_m * math.pi) * math.pow(a_m, 2.0))) else: tmp = math.cos(t_0) * t_2 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(angle_m * Float64(pi / -180.0)) t_1 = Float64((b_m ^ 2.0) - (a_m ^ 2.0)) t_2 = Float64(2.0 * Float64(Float64(Float64(b_m + a_m) * Float64(a_m - b_m)) * sin(t_0))) tmp = 0.0 if (t_1 <= -5e+289) tmp = Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * Float64(b_m - a_m))))); elseif (t_1 <= 2e+270) tmp = Float64(cos(Float64(Float64(angle_m * pi) / 180.0)) * t_2); elseif (t_1 <= Inf) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * Float64(angle_m * Float64(pi * b_m))) - Float64(Float64(angle_m * pi) * (a_m ^ 2.0)))); else tmp = Float64(cos(t_0) * t_2); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = angle_m * (pi / -180.0); t_1 = (b_m ^ 2.0) - (a_m ^ 2.0); t_2 = 2.0 * (((b_m + a_m) * (a_m - b_m)) * sin(t_0)); tmp = 0.0; if (t_1 <= -5e+289) tmp = 0.011111111111111112 * (a_m * (angle_m * (pi * (b_m - a_m)))); elseif (t_1 <= 2e+270) tmp = cos(((angle_m * pi) / 180.0)) * t_2; elseif (t_1 <= Inf) tmp = 0.011111111111111112 * ((b_m * (angle_m * (pi * b_m))) - ((angle_m * pi) * (a_m ^ 2.0))); else tmp = cos(t_0) * t_2; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(angle$95$m * N[(Pi / -180.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(2.0 * N[(N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(a$95$m - b$95$m), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[t$95$1, -5e+289], N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+270], N[(N[Cos[N[(N[(angle$95$m * Pi), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision] * t$95$2), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(0.011111111111111112 * N[(N[(b$95$m * N[(angle$95$m * N[(Pi * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(angle$95$m * Pi), $MachinePrecision] * N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[t$95$0], $MachinePrecision] * t$95$2), $MachinePrecision]]]]), $MachinePrecision]]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := angle\_m \cdot \frac{\pi}{-180}\\
t_1 := {b\_m}^{2} - {a\_m}^{2}\\
t_2 := 2 \cdot \left(\left(\left(b\_m + a\_m\right) \cdot \left(a\_m - b\_m\right)\right) \cdot \sin t\_0\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+289}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+270}:\\
\;\;\;\;\cos \left(\frac{angle\_m \cdot \pi}{180}\right) \cdot t\_2\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot \left(angle\_m \cdot \left(\pi \cdot b\_m\right)\right) - \left(angle\_m \cdot \pi\right) \cdot {a\_m}^{2}\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot t\_2\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -5.00000000000000031e289Initial program 49.1%
Taylor expanded in angle around 0 58.3%
unpow258.3%
unpow258.3%
difference-of-squares58.3%
Applied egg-rr58.3%
Taylor expanded in b around 0 58.3%
Taylor expanded in angle around 0 72.9%
if -5.00000000000000031e289 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 2.0000000000000001e270Initial program 66.8%
Simplified66.7%
unpow266.7%
unpow266.7%
difference-of-squares66.7%
Applied egg-rr66.7%
add-sqr-sqrt30.5%
sqrt-unprod34.6%
associate-*r/34.5%
associate-*r/35.0%
frac-times34.6%
*-commutative34.6%
*-commutative34.6%
metadata-eval34.6%
metadata-eval34.6%
frac-times35.0%
associate-*r/35.0%
associate-*r/35.4%
sqrt-unprod17.7%
add-sqr-sqrt30.5%
*-commutative30.5%
associate-*l/30.3%
Applied egg-rr67.8%
if 2.0000000000000001e270 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < +inf.0Initial program 44.7%
Taylor expanded in angle around 0 50.8%
unpow250.8%
unpow250.8%
difference-of-squares50.8%
Applied egg-rr50.8%
Taylor expanded in b around 0 76.8%
+-commutative76.8%
mul-1-neg76.8%
unsub-neg76.8%
distribute-lft-out76.8%
*-commutative76.8%
distribute-rgt1-in76.8%
metadata-eval76.8%
mul0-lft76.8%
distribute-rgt-out76.8%
Simplified76.8%
if +inf.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 0.0%
Simplified0.0%
unpow20.0%
unpow20.0%
difference-of-squares74.7%
Applied egg-rr74.7%
Final simplification70.9%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* angle_m (/ PI -180.0)))
(t_1 (- (pow b_m 2.0) (pow a_m 2.0)))
(t_2 (* 2.0 (* (* (+ b_m a_m) (- a_m b_m)) (sin t_0)))))
(*
angle_s
(if (<= t_1 -5e+228)
(* 0.011111111111111112 (* a_m (* angle_m (* PI (- b_m a_m)))))
(if (<= t_1 5e+289)
(* t_2 (cos (/ PI (/ 180.0 angle_m))))
(if (<= t_1 INFINITY)
(*
0.011111111111111112
(- (* b_m (* angle_m (* PI b_m))) (* (* angle_m PI) (pow a_m 2.0))))
(* (cos t_0) t_2)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = angle_m * (((double) M_PI) / -180.0);
double t_1 = pow(b_m, 2.0) - pow(a_m, 2.0);
double t_2 = 2.0 * (((b_m + a_m) * (a_m - b_m)) * sin(t_0));
double tmp;
if (t_1 <= -5e+228) {
tmp = 0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * (b_m - a_m))));
} else if (t_1 <= 5e+289) {
tmp = t_2 * cos((((double) M_PI) / (180.0 / angle_m)));
} else if (t_1 <= ((double) INFINITY)) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (((double) M_PI) * b_m))) - ((angle_m * ((double) M_PI)) * pow(a_m, 2.0)));
} else {
tmp = cos(t_0) * t_2;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = angle_m * (Math.PI / -180.0);
double t_1 = Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0);
double t_2 = 2.0 * (((b_m + a_m) * (a_m - b_m)) * Math.sin(t_0));
double tmp;
if (t_1 <= -5e+228) {
tmp = 0.011111111111111112 * (a_m * (angle_m * (Math.PI * (b_m - a_m))));
} else if (t_1 <= 5e+289) {
tmp = t_2 * Math.cos((Math.PI / (180.0 / angle_m)));
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (Math.PI * b_m))) - ((angle_m * Math.PI) * Math.pow(a_m, 2.0)));
} else {
tmp = Math.cos(t_0) * t_2;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = angle_m * (math.pi / -180.0) t_1 = math.pow(b_m, 2.0) - math.pow(a_m, 2.0) t_2 = 2.0 * (((b_m + a_m) * (a_m - b_m)) * math.sin(t_0)) tmp = 0 if t_1 <= -5e+228: tmp = 0.011111111111111112 * (a_m * (angle_m * (math.pi * (b_m - a_m)))) elif t_1 <= 5e+289: tmp = t_2 * math.cos((math.pi / (180.0 / angle_m))) elif t_1 <= math.inf: tmp = 0.011111111111111112 * ((b_m * (angle_m * (math.pi * b_m))) - ((angle_m * math.pi) * math.pow(a_m, 2.0))) else: tmp = math.cos(t_0) * t_2 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(angle_m * Float64(pi / -180.0)) t_1 = Float64((b_m ^ 2.0) - (a_m ^ 2.0)) t_2 = Float64(2.0 * Float64(Float64(Float64(b_m + a_m) * Float64(a_m - b_m)) * sin(t_0))) tmp = 0.0 if (t_1 <= -5e+228) tmp = Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * Float64(b_m - a_m))))); elseif (t_1 <= 5e+289) tmp = Float64(t_2 * cos(Float64(pi / Float64(180.0 / angle_m)))); elseif (t_1 <= Inf) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * Float64(angle_m * Float64(pi * b_m))) - Float64(Float64(angle_m * pi) * (a_m ^ 2.0)))); else tmp = Float64(cos(t_0) * t_2); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = angle_m * (pi / -180.0); t_1 = (b_m ^ 2.0) - (a_m ^ 2.0); t_2 = 2.0 * (((b_m + a_m) * (a_m - b_m)) * sin(t_0)); tmp = 0.0; if (t_1 <= -5e+228) tmp = 0.011111111111111112 * (a_m * (angle_m * (pi * (b_m - a_m)))); elseif (t_1 <= 5e+289) tmp = t_2 * cos((pi / (180.0 / angle_m))); elseif (t_1 <= Inf) tmp = 0.011111111111111112 * ((b_m * (angle_m * (pi * b_m))) - ((angle_m * pi) * (a_m ^ 2.0))); else tmp = cos(t_0) * t_2; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(angle$95$m * N[(Pi / -180.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(2.0 * N[(N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(a$95$m - b$95$m), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[t$95$1, -5e+228], N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+289], N[(t$95$2 * N[Cos[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(0.011111111111111112 * N[(N[(b$95$m * N[(angle$95$m * N[(Pi * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(angle$95$m * Pi), $MachinePrecision] * N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[t$95$0], $MachinePrecision] * t$95$2), $MachinePrecision]]]]), $MachinePrecision]]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := angle\_m \cdot \frac{\pi}{-180}\\
t_1 := {b\_m}^{2} - {a\_m}^{2}\\
t_2 := 2 \cdot \left(\left(\left(b\_m + a\_m\right) \cdot \left(a\_m - b\_m\right)\right) \cdot \sin t\_0\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+228}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+289}:\\
\;\;\;\;t\_2 \cdot \cos \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot \left(angle\_m \cdot \left(\pi \cdot b\_m\right)\right) - \left(angle\_m \cdot \pi\right) \cdot {a\_m}^{2}\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot t\_2\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -5e228Initial program 53.6%
Taylor expanded in angle around 0 61.5%
unpow261.5%
unpow261.5%
difference-of-squares61.5%
Applied egg-rr61.5%
Taylor expanded in b around 0 61.5%
Taylor expanded in angle around 0 74.0%
if -5e228 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 5.00000000000000031e289Initial program 64.7%
Simplified64.5%
unpow264.5%
unpow264.5%
difference-of-squares64.5%
Applied egg-rr64.5%
add-sqr-sqrt29.1%
sqrt-unprod58.8%
associate-*r/58.8%
associate-*r/58.9%
frac-times58.4%
*-commutative58.4%
*-commutative58.4%
metadata-eval58.4%
metadata-eval58.4%
frac-times58.9%
associate-*r/58.5%
associate-*r/58.5%
sqrt-unprod34.9%
add-sqr-sqrt64.8%
clear-num64.6%
un-div-inv64.9%
Applied egg-rr64.9%
if 5.00000000000000031e289 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < +inf.0Initial program 46.9%
Taylor expanded in angle around 0 54.4%
unpow254.4%
unpow254.4%
difference-of-squares54.4%
Applied egg-rr54.4%
Taylor expanded in b around 0 82.3%
+-commutative82.3%
mul-1-neg82.3%
unsub-neg82.3%
distribute-lft-out82.3%
*-commutative82.3%
distribute-rgt1-in82.3%
metadata-eval82.3%
mul0-lft82.3%
distribute-rgt-out82.3%
Simplified82.3%
if +inf.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 0.0%
Simplified0.0%
unpow20.0%
unpow20.0%
difference-of-squares74.7%
Applied egg-rr74.7%
Final simplification70.6%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* (+ b_m a_m) (- a_m b_m)))
(t_1 (- (pow b_m 2.0) (pow a_m 2.0)))
(t_2 (* angle_m (/ PI -180.0)))
(t_3 (cos t_2)))
(*
angle_s
(if (<= t_1 -5e+289)
(* 0.011111111111111112 (* a_m (* angle_m (* PI (- b_m a_m)))))
(if (<= t_1 5e+289)
(* t_3 (* 2.0 (* t_0 (sin (* -0.005555555555555556 (* angle_m PI))))))
(if (<= t_1 INFINITY)
(*
0.011111111111111112
(- (* b_m (* angle_m (* PI b_m))) (* (* angle_m PI) (pow a_m 2.0))))
(* t_3 (* 2.0 (* t_0 (sin t_2))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (b_m + a_m) * (a_m - b_m);
double t_1 = pow(b_m, 2.0) - pow(a_m, 2.0);
double t_2 = angle_m * (((double) M_PI) / -180.0);
double t_3 = cos(t_2);
double tmp;
if (t_1 <= -5e+289) {
tmp = 0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * (b_m - a_m))));
} else if (t_1 <= 5e+289) {
tmp = t_3 * (2.0 * (t_0 * sin((-0.005555555555555556 * (angle_m * ((double) M_PI))))));
} else if (t_1 <= ((double) INFINITY)) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (((double) M_PI) * b_m))) - ((angle_m * ((double) M_PI)) * pow(a_m, 2.0)));
} else {
tmp = t_3 * (2.0 * (t_0 * sin(t_2)));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (b_m + a_m) * (a_m - b_m);
double t_1 = Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0);
double t_2 = angle_m * (Math.PI / -180.0);
double t_3 = Math.cos(t_2);
double tmp;
if (t_1 <= -5e+289) {
tmp = 0.011111111111111112 * (a_m * (angle_m * (Math.PI * (b_m - a_m))));
} else if (t_1 <= 5e+289) {
tmp = t_3 * (2.0 * (t_0 * Math.sin((-0.005555555555555556 * (angle_m * Math.PI)))));
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (Math.PI * b_m))) - ((angle_m * Math.PI) * Math.pow(a_m, 2.0)));
} else {
tmp = t_3 * (2.0 * (t_0 * Math.sin(t_2)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = (b_m + a_m) * (a_m - b_m) t_1 = math.pow(b_m, 2.0) - math.pow(a_m, 2.0) t_2 = angle_m * (math.pi / -180.0) t_3 = math.cos(t_2) tmp = 0 if t_1 <= -5e+289: tmp = 0.011111111111111112 * (a_m * (angle_m * (math.pi * (b_m - a_m)))) elif t_1 <= 5e+289: tmp = t_3 * (2.0 * (t_0 * math.sin((-0.005555555555555556 * (angle_m * math.pi))))) elif t_1 <= math.inf: tmp = 0.011111111111111112 * ((b_m * (angle_m * (math.pi * b_m))) - ((angle_m * math.pi) * math.pow(a_m, 2.0))) else: tmp = t_3 * (2.0 * (t_0 * math.sin(t_2))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(Float64(b_m + a_m) * Float64(a_m - b_m)) t_1 = Float64((b_m ^ 2.0) - (a_m ^ 2.0)) t_2 = Float64(angle_m * Float64(pi / -180.0)) t_3 = cos(t_2) tmp = 0.0 if (t_1 <= -5e+289) tmp = Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * Float64(b_m - a_m))))); elseif (t_1 <= 5e+289) tmp = Float64(t_3 * Float64(2.0 * Float64(t_0 * sin(Float64(-0.005555555555555556 * Float64(angle_m * pi)))))); elseif (t_1 <= Inf) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * Float64(angle_m * Float64(pi * b_m))) - Float64(Float64(angle_m * pi) * (a_m ^ 2.0)))); else tmp = Float64(t_3 * Float64(2.0 * Float64(t_0 * sin(t_2)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = (b_m + a_m) * (a_m - b_m); t_1 = (b_m ^ 2.0) - (a_m ^ 2.0); t_2 = angle_m * (pi / -180.0); t_3 = cos(t_2); tmp = 0.0; if (t_1 <= -5e+289) tmp = 0.011111111111111112 * (a_m * (angle_m * (pi * (b_m - a_m)))); elseif (t_1 <= 5e+289) tmp = t_3 * (2.0 * (t_0 * sin((-0.005555555555555556 * (angle_m * pi))))); elseif (t_1 <= Inf) tmp = 0.011111111111111112 * ((b_m * (angle_m * (pi * b_m))) - ((angle_m * pi) * (a_m ^ 2.0))); else tmp = t_3 * (2.0 * (t_0 * sin(t_2))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(a$95$m - b$95$m), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(angle$95$m * N[(Pi / -180.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Cos[t$95$2], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[t$95$1, -5e+289], N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+289], N[(t$95$3 * N[(2.0 * N[(t$95$0 * N[Sin[N[(-0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(0.011111111111111112 * N[(N[(b$95$m * N[(angle$95$m * N[(Pi * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(angle$95$m * Pi), $MachinePrecision] * N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$3 * N[(2.0 * N[(t$95$0 * N[Sin[t$95$2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b\_m + a\_m\right) \cdot \left(a\_m - b\_m\right)\\
t_1 := {b\_m}^{2} - {a\_m}^{2}\\
t_2 := angle\_m \cdot \frac{\pi}{-180}\\
t_3 := \cos t\_2\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+289}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+289}:\\
\;\;\;\;t\_3 \cdot \left(2 \cdot \left(t\_0 \cdot \sin \left(-0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\right)\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot \left(angle\_m \cdot \left(\pi \cdot b\_m\right)\right) - \left(angle\_m \cdot \pi\right) \cdot {a\_m}^{2}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_3 \cdot \left(2 \cdot \left(t\_0 \cdot \sin t\_2\right)\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -5.00000000000000031e289Initial program 49.1%
Taylor expanded in angle around 0 58.3%
unpow258.3%
unpow258.3%
difference-of-squares58.3%
Applied egg-rr58.3%
Taylor expanded in b around 0 58.3%
Taylor expanded in angle around 0 72.9%
if -5.00000000000000031e289 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 5.00000000000000031e289Initial program 65.7%
Simplified65.6%
unpow265.6%
unpow265.6%
difference-of-squares65.6%
Applied egg-rr65.6%
Taylor expanded in angle around inf 65.7%
if 5.00000000000000031e289 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < +inf.0Initial program 46.9%
Taylor expanded in angle around 0 54.4%
unpow254.4%
unpow254.4%
difference-of-squares54.4%
Applied egg-rr54.4%
Taylor expanded in b around 0 82.3%
+-commutative82.3%
mul-1-neg82.3%
unsub-neg82.3%
distribute-lft-out82.3%
*-commutative82.3%
distribute-rgt1-in82.3%
metadata-eval82.3%
mul0-lft82.3%
distribute-rgt-out82.3%
Simplified82.3%
if +inf.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 0.0%
Simplified0.0%
unpow20.0%
unpow20.0%
difference-of-squares74.7%
Applied egg-rr74.7%
Final simplification70.5%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* (+ b_m a_m) (- a_m b_m)))
(t_1 (- (pow b_m 2.0) (pow a_m 2.0)))
(t_2 (cos (* angle_m (/ PI -180.0)))))
(*
angle_s
(if (<= t_1 -5e+289)
(* 0.011111111111111112 (* a_m (* angle_m (* PI (- b_m a_m)))))
(if (<= t_1 5e+289)
(* t_2 (* 2.0 (* t_0 (sin (* -0.005555555555555556 (* angle_m PI))))))
(if (<= t_1 INFINITY)
(*
0.011111111111111112
(- (* b_m (* angle_m (* PI b_m))) (* (* angle_m PI) (pow a_m 2.0))))
(*
t_2
(* 2.0 (* -0.005555555555555556 (* angle_m (* PI t_0)))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (b_m + a_m) * (a_m - b_m);
double t_1 = pow(b_m, 2.0) - pow(a_m, 2.0);
double t_2 = cos((angle_m * (((double) M_PI) / -180.0)));
double tmp;
if (t_1 <= -5e+289) {
tmp = 0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * (b_m - a_m))));
} else if (t_1 <= 5e+289) {
tmp = t_2 * (2.0 * (t_0 * sin((-0.005555555555555556 * (angle_m * ((double) M_PI))))));
} else if (t_1 <= ((double) INFINITY)) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (((double) M_PI) * b_m))) - ((angle_m * ((double) M_PI)) * pow(a_m, 2.0)));
} else {
tmp = t_2 * (2.0 * (-0.005555555555555556 * (angle_m * (((double) M_PI) * t_0))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (b_m + a_m) * (a_m - b_m);
double t_1 = Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0);
double t_2 = Math.cos((angle_m * (Math.PI / -180.0)));
double tmp;
if (t_1 <= -5e+289) {
tmp = 0.011111111111111112 * (a_m * (angle_m * (Math.PI * (b_m - a_m))));
} else if (t_1 <= 5e+289) {
tmp = t_2 * (2.0 * (t_0 * Math.sin((-0.005555555555555556 * (angle_m * Math.PI)))));
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (Math.PI * b_m))) - ((angle_m * Math.PI) * Math.pow(a_m, 2.0)));
} else {
tmp = t_2 * (2.0 * (-0.005555555555555556 * (angle_m * (Math.PI * t_0))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = (b_m + a_m) * (a_m - b_m) t_1 = math.pow(b_m, 2.0) - math.pow(a_m, 2.0) t_2 = math.cos((angle_m * (math.pi / -180.0))) tmp = 0 if t_1 <= -5e+289: tmp = 0.011111111111111112 * (a_m * (angle_m * (math.pi * (b_m - a_m)))) elif t_1 <= 5e+289: tmp = t_2 * (2.0 * (t_0 * math.sin((-0.005555555555555556 * (angle_m * math.pi))))) elif t_1 <= math.inf: tmp = 0.011111111111111112 * ((b_m * (angle_m * (math.pi * b_m))) - ((angle_m * math.pi) * math.pow(a_m, 2.0))) else: tmp = t_2 * (2.0 * (-0.005555555555555556 * (angle_m * (math.pi * t_0)))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(Float64(b_m + a_m) * Float64(a_m - b_m)) t_1 = Float64((b_m ^ 2.0) - (a_m ^ 2.0)) t_2 = cos(Float64(angle_m * Float64(pi / -180.0))) tmp = 0.0 if (t_1 <= -5e+289) tmp = Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * Float64(b_m - a_m))))); elseif (t_1 <= 5e+289) tmp = Float64(t_2 * Float64(2.0 * Float64(t_0 * sin(Float64(-0.005555555555555556 * Float64(angle_m * pi)))))); elseif (t_1 <= Inf) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * Float64(angle_m * Float64(pi * b_m))) - Float64(Float64(angle_m * pi) * (a_m ^ 2.0)))); else tmp = Float64(t_2 * Float64(2.0 * Float64(-0.005555555555555556 * Float64(angle_m * Float64(pi * t_0))))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = (b_m + a_m) * (a_m - b_m); t_1 = (b_m ^ 2.0) - (a_m ^ 2.0); t_2 = cos((angle_m * (pi / -180.0))); tmp = 0.0; if (t_1 <= -5e+289) tmp = 0.011111111111111112 * (a_m * (angle_m * (pi * (b_m - a_m)))); elseif (t_1 <= 5e+289) tmp = t_2 * (2.0 * (t_0 * sin((-0.005555555555555556 * (angle_m * pi))))); elseif (t_1 <= Inf) tmp = 0.011111111111111112 * ((b_m * (angle_m * (pi * b_m))) - ((angle_m * pi) * (a_m ^ 2.0))); else tmp = t_2 * (2.0 * (-0.005555555555555556 * (angle_m * (pi * t_0)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(a$95$m - b$95$m), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Cos[N[(angle$95$m * N[(Pi / -180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[t$95$1, -5e+289], N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+289], N[(t$95$2 * N[(2.0 * N[(t$95$0 * N[Sin[N[(-0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(0.011111111111111112 * N[(N[(b$95$m * N[(angle$95$m * N[(Pi * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(angle$95$m * Pi), $MachinePrecision] * N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$2 * N[(2.0 * N[(-0.005555555555555556 * N[(angle$95$m * N[(Pi * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b\_m + a\_m\right) \cdot \left(a\_m - b\_m\right)\\
t_1 := {b\_m}^{2} - {a\_m}^{2}\\
t_2 := \cos \left(angle\_m \cdot \frac{\pi}{-180}\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+289}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+289}:\\
\;\;\;\;t\_2 \cdot \left(2 \cdot \left(t\_0 \cdot \sin \left(-0.005555555555555556 \cdot \left(angle\_m \cdot \pi\right)\right)\right)\right)\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot \left(angle\_m \cdot \left(\pi \cdot b\_m\right)\right) - \left(angle\_m \cdot \pi\right) \cdot {a\_m}^{2}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2 \cdot \left(2 \cdot \left(-0.005555555555555556 \cdot \left(angle\_m \cdot \left(\pi \cdot t\_0\right)\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -5.00000000000000031e289Initial program 49.1%
Taylor expanded in angle around 0 58.3%
unpow258.3%
unpow258.3%
difference-of-squares58.3%
Applied egg-rr58.3%
Taylor expanded in b around 0 58.3%
Taylor expanded in angle around 0 72.9%
if -5.00000000000000031e289 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 5.00000000000000031e289Initial program 65.7%
Simplified65.6%
unpow265.6%
unpow265.6%
difference-of-squares65.6%
Applied egg-rr65.6%
Taylor expanded in angle around inf 65.7%
if 5.00000000000000031e289 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < +inf.0Initial program 46.9%
Taylor expanded in angle around 0 54.4%
unpow254.4%
unpow254.4%
difference-of-squares54.4%
Applied egg-rr54.4%
Taylor expanded in b around 0 82.3%
+-commutative82.3%
mul-1-neg82.3%
unsub-neg82.3%
distribute-lft-out82.3%
*-commutative82.3%
distribute-rgt1-in82.3%
metadata-eval82.3%
mul0-lft82.3%
distribute-rgt-out82.3%
Simplified82.3%
if +inf.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 0.0%
Simplified0.0%
unpow20.0%
unpow20.0%
difference-of-squares74.7%
Applied egg-rr74.7%
Taylor expanded in angle around 0 68.0%
Final simplification70.1%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* angle_m (/ PI -180.0)))
(t_1 (- (pow b_m 2.0) (pow a_m 2.0)))
(t_2 (* (+ b_m a_m) (- a_m b_m))))
(*
angle_s
(if (<= t_1 -4e+297)
(* 0.011111111111111112 (* a_m (* angle_m (* PI (- b_m a_m)))))
(if (<= t_1 5e+289)
(* 2.0 (* t_2 (sin t_0)))
(if (<= t_1 INFINITY)
(*
0.011111111111111112
(- (* b_m (* angle_m (* PI b_m))) (* (* angle_m PI) (pow a_m 2.0))))
(*
(cos t_0)
(* 2.0 (* -0.005555555555555556 (* angle_m (* PI t_2)))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = angle_m * (((double) M_PI) / -180.0);
double t_1 = pow(b_m, 2.0) - pow(a_m, 2.0);
double t_2 = (b_m + a_m) * (a_m - b_m);
double tmp;
if (t_1 <= -4e+297) {
tmp = 0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * (b_m - a_m))));
} else if (t_1 <= 5e+289) {
tmp = 2.0 * (t_2 * sin(t_0));
} else if (t_1 <= ((double) INFINITY)) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (((double) M_PI) * b_m))) - ((angle_m * ((double) M_PI)) * pow(a_m, 2.0)));
} else {
tmp = cos(t_0) * (2.0 * (-0.005555555555555556 * (angle_m * (((double) M_PI) * t_2))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = angle_m * (Math.PI / -180.0);
double t_1 = Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0);
double t_2 = (b_m + a_m) * (a_m - b_m);
double tmp;
if (t_1 <= -4e+297) {
tmp = 0.011111111111111112 * (a_m * (angle_m * (Math.PI * (b_m - a_m))));
} else if (t_1 <= 5e+289) {
tmp = 2.0 * (t_2 * Math.sin(t_0));
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (Math.PI * b_m))) - ((angle_m * Math.PI) * Math.pow(a_m, 2.0)));
} else {
tmp = Math.cos(t_0) * (2.0 * (-0.005555555555555556 * (angle_m * (Math.PI * t_2))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = angle_m * (math.pi / -180.0) t_1 = math.pow(b_m, 2.0) - math.pow(a_m, 2.0) t_2 = (b_m + a_m) * (a_m - b_m) tmp = 0 if t_1 <= -4e+297: tmp = 0.011111111111111112 * (a_m * (angle_m * (math.pi * (b_m - a_m)))) elif t_1 <= 5e+289: tmp = 2.0 * (t_2 * math.sin(t_0)) elif t_1 <= math.inf: tmp = 0.011111111111111112 * ((b_m * (angle_m * (math.pi * b_m))) - ((angle_m * math.pi) * math.pow(a_m, 2.0))) else: tmp = math.cos(t_0) * (2.0 * (-0.005555555555555556 * (angle_m * (math.pi * t_2)))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(angle_m * Float64(pi / -180.0)) t_1 = Float64((b_m ^ 2.0) - (a_m ^ 2.0)) t_2 = Float64(Float64(b_m + a_m) * Float64(a_m - b_m)) tmp = 0.0 if (t_1 <= -4e+297) tmp = Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * Float64(b_m - a_m))))); elseif (t_1 <= 5e+289) tmp = Float64(2.0 * Float64(t_2 * sin(t_0))); elseif (t_1 <= Inf) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * Float64(angle_m * Float64(pi * b_m))) - Float64(Float64(angle_m * pi) * (a_m ^ 2.0)))); else tmp = Float64(cos(t_0) * Float64(2.0 * Float64(-0.005555555555555556 * Float64(angle_m * Float64(pi * t_2))))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = angle_m * (pi / -180.0); t_1 = (b_m ^ 2.0) - (a_m ^ 2.0); t_2 = (b_m + a_m) * (a_m - b_m); tmp = 0.0; if (t_1 <= -4e+297) tmp = 0.011111111111111112 * (a_m * (angle_m * (pi * (b_m - a_m)))); elseif (t_1 <= 5e+289) tmp = 2.0 * (t_2 * sin(t_0)); elseif (t_1 <= Inf) tmp = 0.011111111111111112 * ((b_m * (angle_m * (pi * b_m))) - ((angle_m * pi) * (a_m ^ 2.0))); else tmp = cos(t_0) * (2.0 * (-0.005555555555555556 * (angle_m * (pi * t_2)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(angle$95$m * N[(Pi / -180.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(a$95$m - b$95$m), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[t$95$1, -4e+297], N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+289], N[(2.0 * N[(t$95$2 * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(0.011111111111111112 * N[(N[(b$95$m * N[(angle$95$m * N[(Pi * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(angle$95$m * Pi), $MachinePrecision] * N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[t$95$0], $MachinePrecision] * N[(2.0 * N[(-0.005555555555555556 * N[(angle$95$m * N[(Pi * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := angle\_m \cdot \frac{\pi}{-180}\\
t_1 := {b\_m}^{2} - {a\_m}^{2}\\
t_2 := \left(b\_m + a\_m\right) \cdot \left(a\_m - b\_m\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+297}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+289}:\\
\;\;\;\;2 \cdot \left(t\_2 \cdot \sin t\_0\right)\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot \left(angle\_m \cdot \left(\pi \cdot b\_m\right)\right) - \left(angle\_m \cdot \pi\right) \cdot {a\_m}^{2}\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \left(2 \cdot \left(-0.005555555555555556 \cdot \left(angle\_m \cdot \left(\pi \cdot t\_2\right)\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -4.0000000000000001e297Initial program 48.2%
Taylor expanded in angle around 0 57.7%
unpow257.7%
unpow257.7%
difference-of-squares57.7%
Applied egg-rr57.7%
Taylor expanded in b around 0 57.7%
Taylor expanded in angle around 0 73.1%
if -4.0000000000000001e297 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 5.00000000000000031e289Initial program 65.7%
Simplified65.6%
unpow265.6%
unpow265.6%
difference-of-squares65.6%
Applied egg-rr65.6%
Taylor expanded in angle around 0 64.2%
if 5.00000000000000031e289 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < +inf.0Initial program 46.9%
Taylor expanded in angle around 0 54.4%
unpow254.4%
unpow254.4%
difference-of-squares54.4%
Applied egg-rr54.4%
Taylor expanded in b around 0 82.3%
+-commutative82.3%
mul-1-neg82.3%
unsub-neg82.3%
distribute-lft-out82.3%
*-commutative82.3%
distribute-rgt1-in82.3%
metadata-eval82.3%
mul0-lft82.3%
distribute-rgt-out82.3%
Simplified82.3%
if +inf.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 0.0%
Simplified0.0%
unpow20.0%
unpow20.0%
difference-of-squares74.7%
Applied egg-rr74.7%
Taylor expanded in angle around 0 68.0%
Final simplification69.2%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* (+ b_m a_m) (- a_m b_m)))
(t_1 (cos (* angle_m (/ PI -180.0))))
(t_2 (* angle_m (* -0.005555555555555556 PI))))
(*
angle_s
(if (<= (/ angle_m 180.0) 4e+16)
(* (* (cos t_2) 2.0) (* (* (sin t_2) (+ b_m a_m)) (- a_m b_m)))
(if (<= (/ angle_m 180.0) 2e+111)
(* (* 2.0 (* (sin (/ (* angle_m PI) 180.0)) t_0)) t_1)
(if (<= (/ angle_m 180.0) 2e+230)
(* t_1 (* 2.0 (* t_0 (sin (/ (* angle_m PI) -180.0)))))
(* t_1 (* 2.0 (* t_0 (sin (/ 1.0 (/ 180.0 (* angle_m PI)))))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (b_m + a_m) * (a_m - b_m);
double t_1 = cos((angle_m * (((double) M_PI) / -180.0)));
double t_2 = angle_m * (-0.005555555555555556 * ((double) M_PI));
double tmp;
if ((angle_m / 180.0) <= 4e+16) {
tmp = (cos(t_2) * 2.0) * ((sin(t_2) * (b_m + a_m)) * (a_m - b_m));
} else if ((angle_m / 180.0) <= 2e+111) {
tmp = (2.0 * (sin(((angle_m * ((double) M_PI)) / 180.0)) * t_0)) * t_1;
} else if ((angle_m / 180.0) <= 2e+230) {
tmp = t_1 * (2.0 * (t_0 * sin(((angle_m * ((double) M_PI)) / -180.0))));
} else {
tmp = t_1 * (2.0 * (t_0 * sin((1.0 / (180.0 / (angle_m * ((double) M_PI)))))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (b_m + a_m) * (a_m - b_m);
double t_1 = Math.cos((angle_m * (Math.PI / -180.0)));
double t_2 = angle_m * (-0.005555555555555556 * Math.PI);
double tmp;
if ((angle_m / 180.0) <= 4e+16) {
tmp = (Math.cos(t_2) * 2.0) * ((Math.sin(t_2) * (b_m + a_m)) * (a_m - b_m));
} else if ((angle_m / 180.0) <= 2e+111) {
tmp = (2.0 * (Math.sin(((angle_m * Math.PI) / 180.0)) * t_0)) * t_1;
} else if ((angle_m / 180.0) <= 2e+230) {
tmp = t_1 * (2.0 * (t_0 * Math.sin(((angle_m * Math.PI) / -180.0))));
} else {
tmp = t_1 * (2.0 * (t_0 * Math.sin((1.0 / (180.0 / (angle_m * Math.PI))))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = (b_m + a_m) * (a_m - b_m) t_1 = math.cos((angle_m * (math.pi / -180.0))) t_2 = angle_m * (-0.005555555555555556 * math.pi) tmp = 0 if (angle_m / 180.0) <= 4e+16: tmp = (math.cos(t_2) * 2.0) * ((math.sin(t_2) * (b_m + a_m)) * (a_m - b_m)) elif (angle_m / 180.0) <= 2e+111: tmp = (2.0 * (math.sin(((angle_m * math.pi) / 180.0)) * t_0)) * t_1 elif (angle_m / 180.0) <= 2e+230: tmp = t_1 * (2.0 * (t_0 * math.sin(((angle_m * math.pi) / -180.0)))) else: tmp = t_1 * (2.0 * (t_0 * math.sin((1.0 / (180.0 / (angle_m * math.pi)))))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(Float64(b_m + a_m) * Float64(a_m - b_m)) t_1 = cos(Float64(angle_m * Float64(pi / -180.0))) t_2 = Float64(angle_m * Float64(-0.005555555555555556 * pi)) tmp = 0.0 if (Float64(angle_m / 180.0) <= 4e+16) tmp = Float64(Float64(cos(t_2) * 2.0) * Float64(Float64(sin(t_2) * Float64(b_m + a_m)) * Float64(a_m - b_m))); elseif (Float64(angle_m / 180.0) <= 2e+111) tmp = Float64(Float64(2.0 * Float64(sin(Float64(Float64(angle_m * pi) / 180.0)) * t_0)) * t_1); elseif (Float64(angle_m / 180.0) <= 2e+230) tmp = Float64(t_1 * Float64(2.0 * Float64(t_0 * sin(Float64(Float64(angle_m * pi) / -180.0))))); else tmp = Float64(t_1 * Float64(2.0 * Float64(t_0 * sin(Float64(1.0 / Float64(180.0 / Float64(angle_m * pi))))))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = (b_m + a_m) * (a_m - b_m); t_1 = cos((angle_m * (pi / -180.0))); t_2 = angle_m * (-0.005555555555555556 * pi); tmp = 0.0; if ((angle_m / 180.0) <= 4e+16) tmp = (cos(t_2) * 2.0) * ((sin(t_2) * (b_m + a_m)) * (a_m - b_m)); elseif ((angle_m / 180.0) <= 2e+111) tmp = (2.0 * (sin(((angle_m * pi) / 180.0)) * t_0)) * t_1; elseif ((angle_m / 180.0) <= 2e+230) tmp = t_1 * (2.0 * (t_0 * sin(((angle_m * pi) / -180.0)))); else tmp = t_1 * (2.0 * (t_0 * sin((1.0 / (180.0 / (angle_m * pi)))))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(a$95$m - b$95$m), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Cos[N[(angle$95$m * N[(Pi / -180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(angle$95$m * N[(-0.005555555555555556 * Pi), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 4e+16], N[(N[(N[Cos[t$95$2], $MachinePrecision] * 2.0), $MachinePrecision] * N[(N[(N[Sin[t$95$2], $MachinePrecision] * N[(b$95$m + a$95$m), $MachinePrecision]), $MachinePrecision] * N[(a$95$m - b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+111], N[(N[(2.0 * N[(N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+230], N[(t$95$1 * N[(2.0 * N[(t$95$0 * N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] / -180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 * N[(2.0 * N[(t$95$0 * N[Sin[N[(1.0 / N[(180.0 / N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b\_m + a\_m\right) \cdot \left(a\_m - b\_m\right)\\
t_1 := \cos \left(angle\_m \cdot \frac{\pi}{-180}\right)\\
t_2 := angle\_m \cdot \left(-0.005555555555555556 \cdot \pi\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 4 \cdot 10^{+16}:\\
\;\;\;\;\left(\cos t\_2 \cdot 2\right) \cdot \left(\left(\sin t\_2 \cdot \left(b\_m + a\_m\right)\right) \cdot \left(a\_m - b\_m\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+111}:\\
\;\;\;\;\left(2 \cdot \left(\sin \left(\frac{angle\_m \cdot \pi}{180}\right) \cdot t\_0\right)\right) \cdot t\_1\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+230}:\\
\;\;\;\;t\_1 \cdot \left(2 \cdot \left(t\_0 \cdot \sin \left(\frac{angle\_m \cdot \pi}{-180}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \left(2 \cdot \left(t\_0 \cdot \sin \left(\frac{1}{\frac{180}{angle\_m \cdot \pi}}\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4e16Initial program 62.4%
Simplified64.1%
unpow264.1%
unpow264.1%
difference-of-squares69.4%
Applied egg-rr69.4%
add-cube-cbrt68.6%
pow369.2%
div-inv69.2%
metadata-eval69.2%
Applied egg-rr69.2%
pow169.2%
Applied egg-rr80.7%
if 4e16 < (/.f64 angle #s(literal 180 binary64)) < 1.99999999999999991e111Initial program 18.5%
Simplified20.5%
unpow220.5%
unpow220.5%
difference-of-squares25.0%
Applied egg-rr25.0%
add-sqr-sqrt0.0%
sqrt-unprod36.1%
associate-*r/34.3%
associate-*r/45.3%
frac-times40.7%
*-commutative40.7%
*-commutative40.7%
metadata-eval40.7%
metadata-eval40.7%
frac-times45.3%
associate-*r/46.9%
associate-*r/48.6%
sqrt-unprod37.7%
add-sqr-sqrt48.6%
*-commutative48.6%
associate-*l/45.3%
Applied egg-rr45.3%
if 1.99999999999999991e111 < (/.f64 angle #s(literal 180 binary64)) < 2.0000000000000002e230Initial program 48.5%
Simplified43.5%
unpow243.5%
unpow243.5%
difference-of-squares43.5%
Applied egg-rr43.5%
associate-*r/49.3%
Applied egg-rr49.3%
if 2.0000000000000002e230 < (/.f64 angle #s(literal 180 binary64)) Initial program 27.1%
Simplified34.3%
unpow234.3%
unpow234.3%
difference-of-squares34.3%
Applied egg-rr34.3%
add-sqr-sqrt0.0%
sqrt-unprod0.0%
associate-*r/0.0%
associate-*r/0.0%
frac-times0.0%
*-commutative0.0%
*-commutative0.0%
metadata-eval0.0%
metadata-eval0.0%
frac-times0.0%
associate-*r/0.0%
associate-*r/0.0%
sqrt-unprod33.3%
add-sqr-sqrt34.8%
associate-*r/41.4%
clear-num47.2%
*-commutative47.2%
Applied egg-rr47.2%
Final simplification72.9%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* (+ b_m a_m) (- a_m b_m))))
(*
angle_s
(if (<= angle_m 7e+26)
(*
0.011111111111111112
(- (* b_m (* angle_m (* PI b_m))) (* (* angle_m PI) (pow a_m 2.0))))
(if (<= angle_m 1.4e+267)
(* 2.0 (* (sin (/ (* angle_m PI) 180.0)) t_0))
(* 2.0 (* t_0 (sin (* angle_m (/ PI -180.0))))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (b_m + a_m) * (a_m - b_m);
double tmp;
if (angle_m <= 7e+26) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (((double) M_PI) * b_m))) - ((angle_m * ((double) M_PI)) * pow(a_m, 2.0)));
} else if (angle_m <= 1.4e+267) {
tmp = 2.0 * (sin(((angle_m * ((double) M_PI)) / 180.0)) * t_0);
} else {
tmp = 2.0 * (t_0 * sin((angle_m * (((double) M_PI) / -180.0))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (b_m + a_m) * (a_m - b_m);
double tmp;
if (angle_m <= 7e+26) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (Math.PI * b_m))) - ((angle_m * Math.PI) * Math.pow(a_m, 2.0)));
} else if (angle_m <= 1.4e+267) {
tmp = 2.0 * (Math.sin(((angle_m * Math.PI) / 180.0)) * t_0);
} else {
tmp = 2.0 * (t_0 * Math.sin((angle_m * (Math.PI / -180.0))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = (b_m + a_m) * (a_m - b_m) tmp = 0 if angle_m <= 7e+26: tmp = 0.011111111111111112 * ((b_m * (angle_m * (math.pi * b_m))) - ((angle_m * math.pi) * math.pow(a_m, 2.0))) elif angle_m <= 1.4e+267: tmp = 2.0 * (math.sin(((angle_m * math.pi) / 180.0)) * t_0) else: tmp = 2.0 * (t_0 * math.sin((angle_m * (math.pi / -180.0)))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(Float64(b_m + a_m) * Float64(a_m - b_m)) tmp = 0.0 if (angle_m <= 7e+26) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * Float64(angle_m * Float64(pi * b_m))) - Float64(Float64(angle_m * pi) * (a_m ^ 2.0)))); elseif (angle_m <= 1.4e+267) tmp = Float64(2.0 * Float64(sin(Float64(Float64(angle_m * pi) / 180.0)) * t_0)); else tmp = Float64(2.0 * Float64(t_0 * sin(Float64(angle_m * Float64(pi / -180.0))))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = (b_m + a_m) * (a_m - b_m); tmp = 0.0; if (angle_m <= 7e+26) tmp = 0.011111111111111112 * ((b_m * (angle_m * (pi * b_m))) - ((angle_m * pi) * (a_m ^ 2.0))); elseif (angle_m <= 1.4e+267) tmp = 2.0 * (sin(((angle_m * pi) / 180.0)) * t_0); else tmp = 2.0 * (t_0 * sin((angle_m * (pi / -180.0)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(a$95$m - b$95$m), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[angle$95$m, 7e+26], N[(0.011111111111111112 * N[(N[(b$95$m * N[(angle$95$m * N[(Pi * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(angle$95$m * Pi), $MachinePrecision] * N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[angle$95$m, 1.4e+267], N[(2.0 * N[(N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(t$95$0 * N[Sin[N[(angle$95$m * N[(Pi / -180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b\_m + a\_m\right) \cdot \left(a\_m - b\_m\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 7 \cdot 10^{+26}:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot \left(angle\_m \cdot \left(\pi \cdot b\_m\right)\right) - \left(angle\_m \cdot \pi\right) \cdot {a\_m}^{2}\right)\\
\mathbf{elif}\;angle\_m \leq 1.4 \cdot 10^{+267}:\\
\;\;\;\;2 \cdot \left(\sin \left(\frac{angle\_m \cdot \pi}{180}\right) \cdot t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(t\_0 \cdot \sin \left(angle\_m \cdot \frac{\pi}{-180}\right)\right)\\
\end{array}
\end{array}
\end{array}
if angle < 6.9999999999999998e26Initial program 61.8%
Taylor expanded in angle around 0 64.0%
unpow264.0%
unpow264.0%
difference-of-squares67.6%
Applied egg-rr67.6%
Taylor expanded in b around 0 69.3%
+-commutative69.3%
mul-1-neg69.3%
unsub-neg69.3%
distribute-lft-out69.3%
*-commutative69.3%
distribute-rgt1-in69.3%
metadata-eval69.3%
mul0-lft69.3%
distribute-rgt-out69.3%
Simplified69.3%
if 6.9999999999999998e26 < angle < 1.4000000000000001e267Initial program 35.9%
Simplified36.7%
unpow236.7%
unpow236.7%
difference-of-squares38.8%
Applied egg-rr38.8%
add-sqr-sqrt0.0%
sqrt-unprod16.0%
associate-*r/13.2%
associate-*r/18.5%
frac-times15.7%
*-commutative15.7%
*-commutative15.7%
metadata-eval15.7%
metadata-eval15.7%
frac-times18.5%
associate-*r/18.8%
associate-*r/19.6%
sqrt-unprod31.8%
add-sqr-sqrt35.7%
*-commutative35.7%
associate-*l/32.4%
Applied egg-rr32.4%
Taylor expanded in angle around 0 40.4%
if 1.4000000000000001e267 < angle Initial program 13.9%
Simplified16.3%
unpow216.3%
unpow216.3%
difference-of-squares16.3%
Applied egg-rr16.3%
Taylor expanded in angle around 0 40.0%
Final simplification62.7%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a_m 5.5e+148)
(* 2.0 (* (* (+ b_m a_m) (- a_m b_m)) (sin (* angle_m (/ PI -180.0)))))
(* 0.011111111111111112 (* (- b_m a_m) (* angle_m (* PI a_m)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 5.5e+148) {
tmp = 2.0 * (((b_m + a_m) * (a_m - b_m)) * sin((angle_m * (((double) M_PI) / -180.0))));
} else {
tmp = 0.011111111111111112 * ((b_m - a_m) * (angle_m * (((double) M_PI) * a_m)));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 5.5e+148) {
tmp = 2.0 * (((b_m + a_m) * (a_m - b_m)) * Math.sin((angle_m * (Math.PI / -180.0))));
} else {
tmp = 0.011111111111111112 * ((b_m - a_m) * (angle_m * (Math.PI * a_m)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if a_m <= 5.5e+148: tmp = 2.0 * (((b_m + a_m) * (a_m - b_m)) * math.sin((angle_m * (math.pi / -180.0)))) else: tmp = 0.011111111111111112 * ((b_m - a_m) * (angle_m * (math.pi * a_m))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (a_m <= 5.5e+148) tmp = Float64(2.0 * Float64(Float64(Float64(b_m + a_m) * Float64(a_m - b_m)) * sin(Float64(angle_m * Float64(pi / -180.0))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(b_m - a_m) * Float64(angle_m * Float64(pi * a_m)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (a_m <= 5.5e+148) tmp = 2.0 * (((b_m + a_m) * (a_m - b_m)) * sin((angle_m * (pi / -180.0)))); else tmp = 0.011111111111111112 * ((b_m - a_m) * (angle_m * (pi * a_m))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a$95$m, 5.5e+148], N[(2.0 * N[(N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(a$95$m - b$95$m), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(angle$95$m * N[(Pi / -180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(angle$95$m * N[(Pi * a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 5.5 \cdot 10^{+148}:\\
\;\;\;\;2 \cdot \left(\left(\left(b\_m + a\_m\right) \cdot \left(a\_m - b\_m\right)\right) \cdot \sin \left(angle\_m \cdot \frac{\pi}{-180}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(angle\_m \cdot \left(\pi \cdot a\_m\right)\right)\right)\\
\end{array}
\end{array}
if a < 5.5e148Initial program 56.9%
Simplified58.3%
unpow258.3%
unpow258.3%
difference-of-squares61.5%
Applied egg-rr61.5%
Taylor expanded in angle around 0 58.7%
if 5.5e148 < a Initial program 43.8%
Taylor expanded in angle around 0 49.5%
unpow249.5%
unpow249.5%
difference-of-squares55.8%
Applied egg-rr55.8%
Taylor expanded in b around 0 52.8%
pow152.8%
associate-*r*52.7%
associate-*r*52.8%
Applied egg-rr52.8%
unpow152.8%
associate-*l*52.8%
associate-*r*68.5%
*-commutative68.5%
Simplified68.5%
Final simplification60.0%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (pow a_m 2.0) 1e+294)
(* -0.011111111111111112 (* (* angle_m PI) (* (+ b_m a_m) (- a_m b_m))))
(* 0.011111111111111112 (* (- b_m a_m) (* angle_m (* PI a_m)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (pow(a_m, 2.0) <= 1e+294) {
tmp = -0.011111111111111112 * ((angle_m * ((double) M_PI)) * ((b_m + a_m) * (a_m - b_m)));
} else {
tmp = 0.011111111111111112 * ((b_m - a_m) * (angle_m * (((double) M_PI) * a_m)));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (Math.pow(a_m, 2.0) <= 1e+294) {
tmp = -0.011111111111111112 * ((angle_m * Math.PI) * ((b_m + a_m) * (a_m - b_m)));
} else {
tmp = 0.011111111111111112 * ((b_m - a_m) * (angle_m * (Math.PI * a_m)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if math.pow(a_m, 2.0) <= 1e+294: tmp = -0.011111111111111112 * ((angle_m * math.pi) * ((b_m + a_m) * (a_m - b_m))) else: tmp = 0.011111111111111112 * ((b_m - a_m) * (angle_m * (math.pi * a_m))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if ((a_m ^ 2.0) <= 1e+294) tmp = Float64(-0.011111111111111112 * Float64(Float64(angle_m * pi) * Float64(Float64(b_m + a_m) * Float64(a_m - b_m)))); else tmp = Float64(0.011111111111111112 * Float64(Float64(b_m - a_m) * Float64(angle_m * Float64(pi * a_m)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if ((a_m ^ 2.0) <= 1e+294) tmp = -0.011111111111111112 * ((angle_m * pi) * ((b_m + a_m) * (a_m - b_m))); else tmp = 0.011111111111111112 * ((b_m - a_m) * (angle_m * (pi * a_m))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[a$95$m, 2.0], $MachinePrecision], 1e+294], N[(-0.011111111111111112 * N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * N[(a$95$m - b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(angle$95$m * N[(Pi * a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{a\_m}^{2} \leq 10^{+294}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(\left(angle\_m \cdot \pi\right) \cdot \left(\left(b\_m + a\_m\right) \cdot \left(a\_m - b\_m\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(angle\_m \cdot \left(\pi \cdot a\_m\right)\right)\right)\\
\end{array}
\end{array}
if (pow.f64 a #s(literal 2 binary64)) < 1.00000000000000007e294Initial program 61.6%
Simplified61.6%
unpow261.6%
unpow261.6%
difference-of-squares61.6%
Applied egg-rr61.6%
add-cube-cbrt63.2%
pow362.5%
div-inv62.5%
metadata-eval62.5%
Applied egg-rr62.5%
Taylor expanded in angle around 0 59.6%
associate-*r*59.6%
Simplified59.6%
if 1.00000000000000007e294 < (pow.f64 a #s(literal 2 binary64)) Initial program 37.9%
Taylor expanded in angle around 0 45.3%
unpow245.3%
unpow245.3%
difference-of-squares55.6%
Applied egg-rr55.6%
Taylor expanded in b around 0 52.7%
pow152.7%
associate-*r*52.7%
associate-*r*52.7%
Applied egg-rr52.7%
unpow152.7%
associate-*l*52.7%
associate-*r*64.7%
*-commutative64.7%
Simplified64.7%
Final simplification61.0%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a_m 4.3e-11)
(* 0.011111111111111112 (* angle_m (* PI (* b_m (- b_m a_m)))))
(* 0.011111111111111112 (* (- b_m a_m) (* angle_m (* PI a_m)))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 4.3e-11) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b_m * (b_m - a_m))));
} else {
tmp = 0.011111111111111112 * ((b_m - a_m) * (angle_m * (((double) M_PI) * a_m)));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 4.3e-11) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b_m * (b_m - a_m))));
} else {
tmp = 0.011111111111111112 * ((b_m - a_m) * (angle_m * (Math.PI * a_m)));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if a_m <= 4.3e-11: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b_m * (b_m - a_m)))) else: tmp = 0.011111111111111112 * ((b_m - a_m) * (angle_m * (math.pi * a_m))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (a_m <= 4.3e-11) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b_m * Float64(b_m - a_m))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(b_m - a_m) * Float64(angle_m * Float64(pi * a_m)))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (a_m <= 4.3e-11) tmp = 0.011111111111111112 * (angle_m * (pi * (b_m * (b_m - a_m)))); else tmp = 0.011111111111111112 * ((b_m - a_m) * (angle_m * (pi * a_m))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a$95$m, 4.3e-11], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b$95$m * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(angle$95$m * N[(Pi * a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 4.3 \cdot 10^{-11}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(b\_m - a\_m\right) \cdot \left(angle\_m \cdot \left(\pi \cdot a\_m\right)\right)\right)\\
\end{array}
\end{array}
if a < 4.30000000000000001e-11Initial program 57.0%
Taylor expanded in angle around 0 55.7%
unpow255.7%
unpow255.7%
difference-of-squares58.4%
Applied egg-rr58.4%
Taylor expanded in b around inf 45.6%
if 4.30000000000000001e-11 < a Initial program 50.4%
Taylor expanded in angle around 0 55.6%
unpow255.6%
unpow255.6%
difference-of-squares58.6%
Applied egg-rr58.6%
Taylor expanded in b around 0 52.0%
pow152.0%
associate-*r*51.9%
associate-*r*51.9%
Applied egg-rr51.9%
unpow151.9%
associate-*l*51.9%
associate-*r*57.0%
*-commutative57.0%
Simplified57.0%
Final simplification48.8%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a_m 9e-7)
(* 0.011111111111111112 (* angle_m (* PI (* b_m (- b_m a_m)))))
(* 0.011111111111111112 (* a_m (* angle_m (* PI (- b_m a_m))))))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 9e-7) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b_m * (b_m - a_m))));
} else {
tmp = 0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (a_m <= 9e-7) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b_m * (b_m - a_m))));
} else {
tmp = 0.011111111111111112 * (a_m * (angle_m * (Math.PI * (b_m - a_m))));
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if a_m <= 9e-7: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b_m * (b_m - a_m)))) else: tmp = 0.011111111111111112 * (a_m * (angle_m * (math.pi * (b_m - a_m)))) return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (a_m <= 9e-7) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b_m * Float64(b_m - a_m))))); else tmp = Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * Float64(b_m - a_m))))); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (a_m <= 9e-7) tmp = 0.011111111111111112 * (angle_m * (pi * (b_m * (b_m - a_m)))); else tmp = 0.011111111111111112 * (a_m * (angle_m * (pi * (b_m - a_m)))); end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a$95$m, 9e-7], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b$95$m * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 9 \cdot 10^{-7}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m - a\_m\right)\right)\right)\right)\\
\end{array}
\end{array}
if a < 8.99999999999999959e-7Initial program 57.0%
Taylor expanded in angle around 0 55.7%
unpow255.7%
unpow255.7%
difference-of-squares58.4%
Applied egg-rr58.4%
Taylor expanded in b around inf 45.6%
if 8.99999999999999959e-7 < a Initial program 50.4%
Taylor expanded in angle around 0 55.6%
unpow255.6%
unpow255.6%
difference-of-squares58.6%
Applied egg-rr58.6%
Taylor expanded in b around 0 52.0%
Taylor expanded in angle around 0 57.0%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* a_m (* angle_m (* PI (- b_m a_m)))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * (b_m - a_m)))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (angle_m * (Math.PI * (b_m - a_m)))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (a_m * (angle_m * (math.pi * (b_m - a_m)))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * Float64(b_m - a_m)))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (a_m * (angle_m * (pi * (b_m - a_m))))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m - a\_m\right)\right)\right)\right)\right)
\end{array}
Initial program 55.2%
Taylor expanded in angle around 0 55.7%
unpow255.7%
unpow255.7%
difference-of-squares58.5%
Applied egg-rr58.5%
Taylor expanded in b around 0 45.6%
Taylor expanded in angle around 0 49.1%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* a_m (* PI b_m))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (a_m * (((double) M_PI) * b_m))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (a_m * (Math.PI * b_m))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (a_m * (math.pi * b_m))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(a_m * Float64(pi * b_m))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (a_m * (pi * b_m)))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(a$95$m * N[(Pi * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(a\_m \cdot \left(\pi \cdot b\_m\right)\right)\right)\right)
\end{array}
Initial program 55.2%
Taylor expanded in angle around 0 55.7%
unpow255.7%
unpow255.7%
difference-of-squares58.5%
Applied egg-rr58.5%
Taylor expanded in b around 0 45.6%
Taylor expanded in a around 0 26.1%
*-commutative26.1%
Simplified26.1%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* a_m (* angle_m (* PI b_m))))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (angle_m * (((double) M_PI) * b_m))));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a_m * (angle_m * (Math.PI * b_m))));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * (0.011111111111111112 * (a_m * (angle_m * (math.pi * b_m))))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(a_m * Float64(angle_m * Float64(pi * b_m))))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (a_m * (angle_m * (pi * b_m)))); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(a$95$m * N[(angle$95$m * N[(Pi * b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(a\_m \cdot \left(angle\_m \cdot \left(\pi \cdot b\_m\right)\right)\right)\right)
\end{array}
Initial program 55.2%
Taylor expanded in angle around 0 55.7%
unpow255.7%
unpow255.7%
difference-of-squares58.5%
Applied egg-rr58.5%
Taylor expanded in b around 0 45.6%
Taylor expanded in a around 0 26.1%
Final simplification26.1%
herbie shell --seed 2024177
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))