Cubic critical, medium range

Percentage Accurate: 31.9% → 95.4%
Time: 15.6s
Alternatives: 9
Speedup: 23.2×

Specification

?
\[\left(\left(1.1102230246251565 \cdot 10^{-16} < a \land a < 9007199254740992\right) \land \left(1.1102230246251565 \cdot 10^{-16} < b \land b < 9007199254740992\right)\right) \land \left(1.1102230246251565 \cdot 10^{-16} < c \land c < 9007199254740992\right)\]
\[\begin{array}{l} \\ \frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
	return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
	return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c):
	return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c)
	return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a))
end
function tmp = code(a, b, c)
	tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 31.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
	return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
	return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c):
	return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c)
	return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a))
end
function tmp = code(a, b, c)
	tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}

Alternative 1: 95.4% accurate, 0.2× speedup?

\[\begin{array}{l} \\ -0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + -1.0546875 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right)\right) \end{array} \]
(FPCore (a b c)
 :precision binary64
 (+
  (* -0.5 (/ c b))
  (*
   a
   (+
    (* -0.375 (/ (pow c 2.0) (pow b 3.0)))
    (*
     a
     (+
      (* -0.5625 (/ (pow c 3.0) (pow b 5.0)))
      (* -1.0546875 (/ (* a (pow c 4.0)) (pow b 7.0)))))))))
double code(double a, double b, double c) {
	return (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (a * ((-0.5625 * (pow(c, 3.0) / pow(b, 5.0))) + (-1.0546875 * ((a * pow(c, 4.0)) / pow(b, 7.0)))))));
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + (a * (((-0.5625d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + ((-1.0546875d0) * ((a * (c ** 4.0d0)) / (b ** 7.0d0)))))))
end function
public static double code(double a, double b, double c) {
	return (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (a * ((-0.5625 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + (-1.0546875 * ((a * Math.pow(c, 4.0)) / Math.pow(b, 7.0)))))));
}
def code(a, b, c):
	return (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (a * ((-0.5625 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + (-1.0546875 * ((a * math.pow(c, 4.0)) / math.pow(b, 7.0)))))))
function code(a, b, c)
	return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(a * Float64(Float64(-0.5625 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-1.0546875 * Float64(Float64(a * (c ^ 4.0)) / (b ^ 7.0))))))))
end
function tmp = code(a, b, c)
	tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (a * ((-0.5625 * ((c ^ 3.0) / (b ^ 5.0))) + (-1.0546875 * ((a * (c ^ 4.0)) / (b ^ 7.0)))))));
end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0546875 * N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + -1.0546875 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right)\right)
\end{array}
Derivation
  1. Initial program 30.1%

    \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
  2. Step-by-step derivation
    1. Simplified30.1%

      \[\leadsto \color{blue}{\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}} \]
    2. Add Preprocessing
    3. Taylor expanded in a around 0 96.1%

      \[\leadsto \color{blue}{-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + -0.16666666666666666 \cdot \frac{a \cdot \left(1.265625 \cdot \frac{{c}^{4}}{{b}^{6}} + 5.0625 \cdot \frac{{c}^{4}}{{b}^{6}}\right)}{b}\right)\right)} \]
    4. Taylor expanded in c around 0 96.1%

      \[\leadsto -0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + \color{blue}{-1.0546875 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}}\right)\right) \]
    5. Add Preprocessing

    Alternative 2: 93.8% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ -0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right) \end{array} \]
    (FPCore (a b c)
     :precision binary64
     (+
      (* -0.5 (/ c b))
      (*
       a
       (+
        (* -0.375 (/ (pow c 2.0) (pow b 3.0)))
        (* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0)))))))
    double code(double a, double b, double c) {
    	return (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0)))));
    }
    
    real(8) function code(a, b, c)
        real(8), intent (in) :: a
        real(8), intent (in) :: b
        real(8), intent (in) :: c
        code = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + ((-0.5625d0) * ((a * (c ** 3.0d0)) / (b ** 5.0d0)))))
    end function
    
    public static double code(double a, double b, double c) {
    	return (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (-0.5625 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 5.0)))));
    }
    
    def code(a, b, c):
    	return (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (-0.5625 * ((a * math.pow(c, 3.0)) / math.pow(b, 5.0)))))
    
    function code(a, b, c)
    	return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0))))))
    end
    
    function tmp = code(a, b, c)
    	tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (-0.5625 * ((a * (c ^ 3.0)) / (b ^ 5.0)))));
    end
    
    code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    
    \\
    -0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right)
    \end{array}
    
    Derivation
    1. Initial program 30.1%

      \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
    2. Step-by-step derivation
      1. Simplified30.1%

        \[\leadsto \color{blue}{\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}} \]
      2. Add Preprocessing
      3. Taylor expanded in a around 0 94.7%

        \[\leadsto \color{blue}{-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}} + -0.375 \cdot \frac{{c}^{2}}{{b}^{3}}\right)} \]
      4. Final simplification94.7%

        \[\leadsto -0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right) \]
      5. Add Preprocessing

      Alternative 3: 93.5% accurate, 0.4× speedup?

      \[\begin{array}{l} \\ c \cdot \left(c \cdot \left(-0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} + -0.375 \cdot \frac{a}{{b}^{3}}\right) + 0.5 \cdot \frac{-1}{b}\right) \end{array} \]
      (FPCore (a b c)
       :precision binary64
       (*
        c
        (+
         (*
          c
          (+
           (* -0.5625 (/ (* c (pow a 2.0)) (pow b 5.0)))
           (* -0.375 (/ a (pow b 3.0)))))
         (* 0.5 (/ -1.0 b)))))
      double code(double a, double b, double c) {
      	return c * ((c * ((-0.5625 * ((c * pow(a, 2.0)) / pow(b, 5.0))) + (-0.375 * (a / pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
      }
      
      real(8) function code(a, b, c)
          real(8), intent (in) :: a
          real(8), intent (in) :: b
          real(8), intent (in) :: c
          code = c * ((c * (((-0.5625d0) * ((c * (a ** 2.0d0)) / (b ** 5.0d0))) + ((-0.375d0) * (a / (b ** 3.0d0))))) + (0.5d0 * ((-1.0d0) / b)))
      end function
      
      public static double code(double a, double b, double c) {
      	return c * ((c * ((-0.5625 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 5.0))) + (-0.375 * (a / Math.pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
      }
      
      def code(a, b, c):
      	return c * ((c * ((-0.5625 * ((c * math.pow(a, 2.0)) / math.pow(b, 5.0))) + (-0.375 * (a / math.pow(b, 3.0))))) + (0.5 * (-1.0 / b)))
      
      function code(a, b, c)
      	return Float64(c * Float64(Float64(c * Float64(Float64(-0.5625 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) + Float64(-0.375 * Float64(a / (b ^ 3.0))))) + Float64(0.5 * Float64(-1.0 / b))))
      end
      
      function tmp = code(a, b, c)
      	tmp = c * ((c * ((-0.5625 * ((c * (a ^ 2.0)) / (b ^ 5.0))) + (-0.375 * (a / (b ^ 3.0))))) + (0.5 * (-1.0 / b)));
      end
      
      code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(-0.5625 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      c \cdot \left(c \cdot \left(-0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} + -0.375 \cdot \frac{a}{{b}^{3}}\right) + 0.5 \cdot \frac{-1}{b}\right)
      \end{array}
      
      Derivation
      1. Initial program 30.1%

        \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
      2. Step-by-step derivation
        1. Simplified30.1%

          \[\leadsto \color{blue}{\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}} \]
        2. Add Preprocessing
        3. Taylor expanded in c around 0 94.4%

          \[\leadsto \color{blue}{c \cdot \left(c \cdot \left(-0.5625 \cdot \frac{{a}^{2} \cdot c}{{b}^{5}} + -0.375 \cdot \frac{a}{{b}^{3}}\right) - 0.5 \cdot \frac{1}{b}\right)} \]
        4. Final simplification94.4%

          \[\leadsto c \cdot \left(c \cdot \left(-0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} + -0.375 \cdot \frac{a}{{b}^{3}}\right) + 0.5 \cdot \frac{-1}{b}\right) \]
        5. Add Preprocessing

        Alternative 4: 91.0% accurate, 0.5× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;b \leq 1.1 \cdot 10^{-6}:\\ \;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, -0.5 \cdot c\right)}{b}\\ \end{array} \end{array} \]
        (FPCore (a b c)
         :precision binary64
         (if (<= b 1.1e-6)
           (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0))
           (/ (fma -0.375 (* a (pow (/ c b) 2.0)) (* -0.5 c)) b)))
        double code(double a, double b, double c) {
        	double tmp;
        	if (b <= 1.1e-6) {
        		tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
        	} else {
        		tmp = fma(-0.375, (a * pow((c / b), 2.0)), (-0.5 * c)) / b;
        	}
        	return tmp;
        }
        
        function code(a, b, c)
        	tmp = 0.0
        	if (b <= 1.1e-6)
        		tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0));
        	else
        		tmp = Float64(fma(-0.375, Float64(a * (Float64(c / b) ^ 2.0)), Float64(-0.5 * c)) / b);
        	end
        	return tmp
        end
        
        code[a_, b_, c_] := If[LessEqual[b, 1.1e-6], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.375 * N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + N[(-0.5 * c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;b \leq 1.1 \cdot 10^{-6}:\\
        \;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, -0.5 \cdot c\right)}{b}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if b < 1.1000000000000001e-6

          1. Initial program 88.8%

            \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
          2. Step-by-step derivation
            1. Simplified88.9%

              \[\leadsto \color{blue}{\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}} \]
            2. Add Preprocessing

            if 1.1000000000000001e-6 < b

            1. Initial program 27.4%

              \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
            2. Step-by-step derivation
              1. Simplified27.4%

                \[\leadsto \color{blue}{\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}} \]
              2. Add Preprocessing
              3. Taylor expanded in a around 0 92.8%

                \[\leadsto \frac{\color{blue}{a \cdot \left(-1.5 \cdot \frac{c}{b} + -1.125 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)}}{3 \cdot a} \]
              4. Taylor expanded in b around inf 93.2%

                \[\leadsto \color{blue}{\frac{-0.5 \cdot c + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}}{b}} \]
              5. Step-by-step derivation
                1. +-commutative93.2%

                  \[\leadsto \frac{\color{blue}{-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}} + -0.5 \cdot c}}{b} \]
                2. fma-define93.2%

                  \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(-0.375, \frac{a \cdot {c}^{2}}{{b}^{2}}, -0.5 \cdot c\right)}}{b} \]
                3. associate-/l*93.2%

                  \[\leadsto \frac{\mathsf{fma}\left(-0.375, \color{blue}{a \cdot \frac{{c}^{2}}{{b}^{2}}}, -0.5 \cdot c\right)}{b} \]
                4. unpow293.2%

                  \[\leadsto \frac{\mathsf{fma}\left(-0.375, a \cdot \frac{\color{blue}{c \cdot c}}{{b}^{2}}, -0.5 \cdot c\right)}{b} \]
                5. unpow293.2%

                  \[\leadsto \frac{\mathsf{fma}\left(-0.375, a \cdot \frac{c \cdot c}{\color{blue}{b \cdot b}}, -0.5 \cdot c\right)}{b} \]
                6. times-frac93.2%

                  \[\leadsto \frac{\mathsf{fma}\left(-0.375, a \cdot \color{blue}{\left(\frac{c}{b} \cdot \frac{c}{b}\right)}, -0.5 \cdot c\right)}{b} \]
                7. unpow193.2%

                  \[\leadsto \frac{\mathsf{fma}\left(-0.375, a \cdot \left(\color{blue}{{\left(\frac{c}{b}\right)}^{1}} \cdot \frac{c}{b}\right), -0.5 \cdot c\right)}{b} \]
                8. pow-plus93.2%

                  \[\leadsto \frac{\mathsf{fma}\left(-0.375, a \cdot \color{blue}{{\left(\frac{c}{b}\right)}^{\left(1 + 1\right)}}, -0.5 \cdot c\right)}{b} \]
                9. metadata-eval93.2%

                  \[\leadsto \frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{\color{blue}{2}}, -0.5 \cdot c\right)}{b} \]
                10. *-commutative93.2%

                  \[\leadsto \frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, \color{blue}{c \cdot -0.5}\right)}{b} \]
              6. Simplified93.2%

                \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, c \cdot -0.5\right)}{b}} \]
            3. Recombined 2 regimes into one program.
            4. Final simplification93.0%

              \[\leadsto \begin{array}{l} \mathbf{if}\;b \leq 1.1 \cdot 10^{-6}:\\ \;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, -0.5 \cdot c\right)}{b}\\ \end{array} \]
            5. Add Preprocessing

            Alternative 5: 91.0% accurate, 0.5× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;b \leq 9.5 \cdot 10^{-7}:\\ \;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, -0.5 \cdot c\right)}{b}\\ \end{array} \end{array} \]
            (FPCore (a b c)
             :precision binary64
             (if (<= b 9.5e-7)
               (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0))
               (/ (fma -0.375 (* a (pow (/ c b) 2.0)) (* -0.5 c)) b)))
            double code(double a, double b, double c) {
            	double tmp;
            	if (b <= 9.5e-7) {
            		tmp = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
            	} else {
            		tmp = fma(-0.375, (a * pow((c / b), 2.0)), (-0.5 * c)) / b;
            	}
            	return tmp;
            }
            
            function code(a, b, c)
            	tmp = 0.0
            	if (b <= 9.5e-7)
            		tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0));
            	else
            		tmp = Float64(fma(-0.375, Float64(a * (Float64(c / b) ^ 2.0)), Float64(-0.5 * c)) / b);
            	end
            	return tmp
            end
            
            code[a_, b_, c_] := If[LessEqual[b, 9.5e-7], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.375 * N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + N[(-0.5 * c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;b \leq 9.5 \cdot 10^{-7}:\\
            \;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
            
            \mathbf{else}:\\
            \;\;\;\;\frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, -0.5 \cdot c\right)}{b}\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if b < 9.5000000000000001e-7

              1. Initial program 88.8%

                \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
              2. Add Preprocessing

              if 9.5000000000000001e-7 < b

              1. Initial program 27.4%

                \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
              2. Step-by-step derivation
                1. Simplified27.4%

                  \[\leadsto \color{blue}{\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}} \]
                2. Add Preprocessing
                3. Taylor expanded in a around 0 92.8%

                  \[\leadsto \frac{\color{blue}{a \cdot \left(-1.5 \cdot \frac{c}{b} + -1.125 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)}}{3 \cdot a} \]
                4. Taylor expanded in b around inf 93.2%

                  \[\leadsto \color{blue}{\frac{-0.5 \cdot c + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}}{b}} \]
                5. Step-by-step derivation
                  1. +-commutative93.2%

                    \[\leadsto \frac{\color{blue}{-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}} + -0.5 \cdot c}}{b} \]
                  2. fma-define93.2%

                    \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(-0.375, \frac{a \cdot {c}^{2}}{{b}^{2}}, -0.5 \cdot c\right)}}{b} \]
                  3. associate-/l*93.2%

                    \[\leadsto \frac{\mathsf{fma}\left(-0.375, \color{blue}{a \cdot \frac{{c}^{2}}{{b}^{2}}}, -0.5 \cdot c\right)}{b} \]
                  4. unpow293.2%

                    \[\leadsto \frac{\mathsf{fma}\left(-0.375, a \cdot \frac{\color{blue}{c \cdot c}}{{b}^{2}}, -0.5 \cdot c\right)}{b} \]
                  5. unpow293.2%

                    \[\leadsto \frac{\mathsf{fma}\left(-0.375, a \cdot \frac{c \cdot c}{\color{blue}{b \cdot b}}, -0.5 \cdot c\right)}{b} \]
                  6. times-frac93.2%

                    \[\leadsto \frac{\mathsf{fma}\left(-0.375, a \cdot \color{blue}{\left(\frac{c}{b} \cdot \frac{c}{b}\right)}, -0.5 \cdot c\right)}{b} \]
                  7. unpow193.2%

                    \[\leadsto \frac{\mathsf{fma}\left(-0.375, a \cdot \left(\color{blue}{{\left(\frac{c}{b}\right)}^{1}} \cdot \frac{c}{b}\right), -0.5 \cdot c\right)}{b} \]
                  8. pow-plus93.2%

                    \[\leadsto \frac{\mathsf{fma}\left(-0.375, a \cdot \color{blue}{{\left(\frac{c}{b}\right)}^{\left(1 + 1\right)}}, -0.5 \cdot c\right)}{b} \]
                  9. metadata-eval93.2%

                    \[\leadsto \frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{\color{blue}{2}}, -0.5 \cdot c\right)}{b} \]
                  10. *-commutative93.2%

                    \[\leadsto \frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, \color{blue}{c \cdot -0.5}\right)}{b} \]
                6. Simplified93.2%

                  \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, c \cdot -0.5\right)}{b}} \]
              3. Recombined 2 regimes into one program.
              4. Final simplification93.0%

                \[\leadsto \begin{array}{l} \mathbf{if}\;b \leq 9.5 \cdot 10^{-7}:\\ \;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, -0.5 \cdot c\right)}{b}\\ \end{array} \]
              5. Add Preprocessing

              Alternative 6: 90.7% accurate, 1.0× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;b \leq 8.8 \cdot 10^{-7}:\\ \;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;c \cdot \left(-0.375 \cdot \frac{c \cdot a}{{b}^{3}} - \frac{0.5}{b}\right)\\ \end{array} \end{array} \]
              (FPCore (a b c)
               :precision binary64
               (if (<= b 8.8e-7)
                 (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0))
                 (* c (- (* -0.375 (/ (* c a) (pow b 3.0))) (/ 0.5 b)))))
              double code(double a, double b, double c) {
              	double tmp;
              	if (b <= 8.8e-7) {
              		tmp = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
              	} else {
              		tmp = c * ((-0.375 * ((c * a) / pow(b, 3.0))) - (0.5 / b));
              	}
              	return tmp;
              }
              
              real(8) function code(a, b, c)
                  real(8), intent (in) :: a
                  real(8), intent (in) :: b
                  real(8), intent (in) :: c
                  real(8) :: tmp
                  if (b <= 8.8d-7) then
                      tmp = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
                  else
                      tmp = c * (((-0.375d0) * ((c * a) / (b ** 3.0d0))) - (0.5d0 / b))
                  end if
                  code = tmp
              end function
              
              public static double code(double a, double b, double c) {
              	double tmp;
              	if (b <= 8.8e-7) {
              		tmp = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
              	} else {
              		tmp = c * ((-0.375 * ((c * a) / Math.pow(b, 3.0))) - (0.5 / b));
              	}
              	return tmp;
              }
              
              def code(a, b, c):
              	tmp = 0
              	if b <= 8.8e-7:
              		tmp = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)
              	else:
              		tmp = c * ((-0.375 * ((c * a) / math.pow(b, 3.0))) - (0.5 / b))
              	return tmp
              
              function code(a, b, c)
              	tmp = 0.0
              	if (b <= 8.8e-7)
              		tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0));
              	else
              		tmp = Float64(c * Float64(Float64(-0.375 * Float64(Float64(c * a) / (b ^ 3.0))) - Float64(0.5 / b)));
              	end
              	return tmp
              end
              
              function tmp_2 = code(a, b, c)
              	tmp = 0.0;
              	if (b <= 8.8e-7)
              		tmp = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
              	else
              		tmp = c * ((-0.375 * ((c * a) / (b ^ 3.0))) - (0.5 / b));
              	end
              	tmp_2 = tmp;
              end
              
              code[a_, b_, c_] := If[LessEqual[b, 8.8e-7], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-0.375 * N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              \mathbf{if}\;b \leq 8.8 \cdot 10^{-7}:\\
              \;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
              
              \mathbf{else}:\\
              \;\;\;\;c \cdot \left(-0.375 \cdot \frac{c \cdot a}{{b}^{3}} - \frac{0.5}{b}\right)\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if b < 8.8000000000000004e-7

                1. Initial program 88.8%

                  \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
                2. Add Preprocessing

                if 8.8000000000000004e-7 < b

                1. Initial program 27.4%

                  \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
                2. Step-by-step derivation
                  1. Simplified27.4%

                    \[\leadsto \color{blue}{\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in c around 0 93.0%

                    \[\leadsto \color{blue}{c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - 0.5 \cdot \frac{1}{b}\right)} \]
                  4. Step-by-step derivation
                    1. associate-*r/93.0%

                      \[\leadsto c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - \color{blue}{\frac{0.5 \cdot 1}{b}}\right) \]
                    2. metadata-eval93.0%

                      \[\leadsto c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - \frac{\color{blue}{0.5}}{b}\right) \]
                  5. Simplified93.0%

                    \[\leadsto \color{blue}{c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - \frac{0.5}{b}\right)} \]
                3. Recombined 2 regimes into one program.
                4. Final simplification92.8%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;b \leq 8.8 \cdot 10^{-7}:\\ \;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;c \cdot \left(-0.375 \cdot \frac{c \cdot a}{{b}^{3}} - \frac{0.5}{b}\right)\\ \end{array} \]
                5. Add Preprocessing

                Alternative 7: 90.4% accurate, 1.0× speedup?

                \[\begin{array}{l} \\ c \cdot \left(-0.375 \cdot \frac{c \cdot a}{{b}^{3}} - \frac{0.5}{b}\right) \end{array} \]
                (FPCore (a b c)
                 :precision binary64
                 (* c (- (* -0.375 (/ (* c a) (pow b 3.0))) (/ 0.5 b))))
                double code(double a, double b, double c) {
                	return c * ((-0.375 * ((c * a) / pow(b, 3.0))) - (0.5 / b));
                }
                
                real(8) function code(a, b, c)
                    real(8), intent (in) :: a
                    real(8), intent (in) :: b
                    real(8), intent (in) :: c
                    code = c * (((-0.375d0) * ((c * a) / (b ** 3.0d0))) - (0.5d0 / b))
                end function
                
                public static double code(double a, double b, double c) {
                	return c * ((-0.375 * ((c * a) / Math.pow(b, 3.0))) - (0.5 / b));
                }
                
                def code(a, b, c):
                	return c * ((-0.375 * ((c * a) / math.pow(b, 3.0))) - (0.5 / b))
                
                function code(a, b, c)
                	return Float64(c * Float64(Float64(-0.375 * Float64(Float64(c * a) / (b ^ 3.0))) - Float64(0.5 / b)))
                end
                
                function tmp = code(a, b, c)
                	tmp = c * ((-0.375 * ((c * a) / (b ^ 3.0))) - (0.5 / b));
                end
                
                code[a_, b_, c_] := N[(c * N[(N[(-0.375 * N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                
                \begin{array}{l}
                
                \\
                c \cdot \left(-0.375 \cdot \frac{c \cdot a}{{b}^{3}} - \frac{0.5}{b}\right)
                \end{array}
                
                Derivation
                1. Initial program 30.1%

                  \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
                2. Step-by-step derivation
                  1. Simplified30.1%

                    \[\leadsto \color{blue}{\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}} \]
                  2. Add Preprocessing
                  3. Taylor expanded in c around 0 91.1%

                    \[\leadsto \color{blue}{c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - 0.5 \cdot \frac{1}{b}\right)} \]
                  4. Step-by-step derivation
                    1. associate-*r/91.1%

                      \[\leadsto c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - \color{blue}{\frac{0.5 \cdot 1}{b}}\right) \]
                    2. metadata-eval91.1%

                      \[\leadsto c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - \frac{\color{blue}{0.5}}{b}\right) \]
                  5. Simplified91.1%

                    \[\leadsto \color{blue}{c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - \frac{0.5}{b}\right)} \]
                  6. Final simplification91.1%

                    \[\leadsto c \cdot \left(-0.375 \cdot \frac{c \cdot a}{{b}^{3}} - \frac{0.5}{b}\right) \]
                  7. Add Preprocessing

                  Alternative 8: 81.0% accurate, 23.2× speedup?

                  \[\begin{array}{l} \\ -0.5 \cdot \frac{c}{b} \end{array} \]
                  (FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
                  double code(double a, double b, double c) {
                  	return -0.5 * (c / b);
                  }
                  
                  real(8) function code(a, b, c)
                      real(8), intent (in) :: a
                      real(8), intent (in) :: b
                      real(8), intent (in) :: c
                      code = (-0.5d0) * (c / b)
                  end function
                  
                  public static double code(double a, double b, double c) {
                  	return -0.5 * (c / b);
                  }
                  
                  def code(a, b, c):
                  	return -0.5 * (c / b)
                  
                  function code(a, b, c)
                  	return Float64(-0.5 * Float64(c / b))
                  end
                  
                  function tmp = code(a, b, c)
                  	tmp = -0.5 * (c / b);
                  end
                  
                  code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
                  
                  \begin{array}{l}
                  
                  \\
                  -0.5 \cdot \frac{c}{b}
                  \end{array}
                  
                  Derivation
                  1. Initial program 30.1%

                    \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
                  2. Step-by-step derivation
                    1. Simplified30.1%

                      \[\leadsto \color{blue}{\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}} \]
                    2. Add Preprocessing
                    3. Taylor expanded in b around inf 82.4%

                      \[\leadsto \color{blue}{-0.5 \cdot \frac{c}{b}} \]
                    4. Add Preprocessing

                    Alternative 9: 3.2% accurate, 116.0× speedup?

                    \[\begin{array}{l} \\ 0 \end{array} \]
                    (FPCore (a b c) :precision binary64 0.0)
                    double code(double a, double b, double c) {
                    	return 0.0;
                    }
                    
                    real(8) function code(a, b, c)
                        real(8), intent (in) :: a
                        real(8), intent (in) :: b
                        real(8), intent (in) :: c
                        code = 0.0d0
                    end function
                    
                    public static double code(double a, double b, double c) {
                    	return 0.0;
                    }
                    
                    def code(a, b, c):
                    	return 0.0
                    
                    function code(a, b, c)
                    	return 0.0
                    end
                    
                    function tmp = code(a, b, c)
                    	tmp = 0.0;
                    end
                    
                    code[a_, b_, c_] := 0.0
                    
                    \begin{array}{l}
                    
                    \\
                    0
                    \end{array}
                    
                    Derivation
                    1. Initial program 30.1%

                      \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
                    2. Add Preprocessing
                    3. Step-by-step derivation
                      1. log1p-expm1-u19.4%

                        \[\leadsto \frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{\color{blue}{\mathsf{log1p}\left(\mathsf{expm1}\left(3 \cdot a\right)\right)}} \]
                      2. log1p-undefine16.7%

                        \[\leadsto \frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{\color{blue}{\log \left(1 + \mathsf{expm1}\left(3 \cdot a\right)\right)}} \]
                    4. Applied egg-rr16.7%

                      \[\leadsto \frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{\color{blue}{\log \left(1 + \mathsf{expm1}\left(3 \cdot a\right)\right)}} \]
                    5. Step-by-step derivation
                      1. expm1-log1p-u11.9%

                        \[\leadsto \color{blue}{\mathsf{expm1}\left(\mathsf{log1p}\left(\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{\log \left(1 + \mathsf{expm1}\left(3 \cdot a\right)\right)}\right)\right)} \]
                      2. expm1-undefine11.2%

                        \[\leadsto \color{blue}{e^{\mathsf{log1p}\left(\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{\log \left(1 + \mathsf{expm1}\left(3 \cdot a\right)\right)}\right)} - 1} \]
                    6. Applied egg-rr19.9%

                      \[\leadsto \color{blue}{e^{\mathsf{log1p}\left(\frac{\mathsf{fma}\left(-1, b, \sqrt{{b}^{2} - c \cdot \left(a \cdot 3\right)}\right)}{a \cdot 3}\right)} - 1} \]
                    7. Taylor expanded in c around 0 3.2%

                      \[\leadsto \color{blue}{0.3333333333333333 \cdot \frac{b + -1 \cdot b}{a}} \]
                    8. Step-by-step derivation
                      1. associate-*r/3.2%

                        \[\leadsto \color{blue}{\frac{0.3333333333333333 \cdot \left(b + -1 \cdot b\right)}{a}} \]
                      2. distribute-rgt1-in3.2%

                        \[\leadsto \frac{0.3333333333333333 \cdot \color{blue}{\left(\left(-1 + 1\right) \cdot b\right)}}{a} \]
                      3. metadata-eval3.2%

                        \[\leadsto \frac{0.3333333333333333 \cdot \left(\color{blue}{0} \cdot b\right)}{a} \]
                      4. mul0-lft3.2%

                        \[\leadsto \frac{0.3333333333333333 \cdot \color{blue}{0}}{a} \]
                      5. metadata-eval3.2%

                        \[\leadsto \frac{\color{blue}{0}}{a} \]
                    9. Simplified3.2%

                      \[\leadsto \color{blue}{\frac{0}{a}} \]
                    10. Taylor expanded in a around 0 3.2%

                      \[\leadsto \color{blue}{0} \]
                    11. Add Preprocessing

                    Reproduce

                    ?
                    herbie shell --seed 2024177 
                    (FPCore (a b c)
                      :name "Cubic critical, medium range"
                      :precision binary64
                      :pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
                      (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))