
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\end{array}
(FPCore (m v) :precision binary64 (* (- 1.0 m) (+ (/ (* m (- 1.0 m)) v) -1.0)))
double code(double m, double v) {
return (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * (((m * (1.0d0 - m)) / v) + (-1.0d0))
end function
public static double code(double m, double v) {
return (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0);
}
def code(m, v): return (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0)
function code(m, v) return Float64(Float64(1.0 - m) * Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0)) end
function tmp = code(m, v) tmp = (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(\frac{m \cdot \left(1 - m\right)}{v} + -1\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (- -1.0 (/ (- (* m m) m) v)) (* m (- (/ (+ m -1.0) (/ v m)) -1.0))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = -1.0 - (((m * m) - m) / v);
} else {
tmp = m * (((m + -1.0) / (v / m)) - -1.0);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = (-1.0d0) - (((m * m) - m) / v)
else
tmp = m * (((m + (-1.0d0)) / (v / m)) - (-1.0d0))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = -1.0 - (((m * m) - m) / v);
} else {
tmp = m * (((m + -1.0) / (v / m)) - -1.0);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = -1.0 - (((m * m) - m) / v) else: tmp = m * (((m + -1.0) / (v / m)) - -1.0) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(-1.0 - Float64(Float64(Float64(m * m) - m) / v)); else tmp = Float64(m * Float64(Float64(Float64(m + -1.0) / Float64(v / m)) - -1.0)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = -1.0 - (((m * m) - m) / v); else tmp = m * (((m + -1.0) / (v / m)) - -1.0); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(-1.0 - N[(N[(N[(m * m), $MachinePrecision] - m), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision], N[(m * N[(N[(N[(m + -1.0), $MachinePrecision] / N[(v / m), $MachinePrecision]), $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;-1 - \frac{m \cdot m - m}{v}\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(\frac{m + -1}{\frac{v}{m}} - -1\right)\\
\end{array}
\end{array}
if m < 1Initial program 99.9%
Taylor expanded in m around 0 96.5%
sub-neg96.5%
distribute-rgt-in96.5%
*-un-lft-identity96.5%
Applied egg-rr96.5%
if 1 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
*-commutative99.9%
div-inv99.9%
associate-*l*99.9%
associate-/r/99.8%
un-div-inv99.9%
Applied egg-rr99.9%
Taylor expanded in m around inf 99.3%
neg-mul-199.3%
Simplified99.3%
Final simplification98.0%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (+ (/ (* m (- 1.0 m)) v) -1.0) (* m (- (/ (+ m -1.0) (/ v m)) -1.0))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = ((m * (1.0 - m)) / v) + -1.0;
} else {
tmp = m * (((m + -1.0) / (v / m)) - -1.0);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = ((m * (1.0d0 - m)) / v) + (-1.0d0)
else
tmp = m * (((m + (-1.0d0)) / (v / m)) - (-1.0d0))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = ((m * (1.0 - m)) / v) + -1.0;
} else {
tmp = m * (((m + -1.0) / (v / m)) - -1.0);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = ((m * (1.0 - m)) / v) + -1.0 else: tmp = m * (((m + -1.0) / (v / m)) - -1.0) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0); else tmp = Float64(m * Float64(Float64(Float64(m + -1.0) / Float64(v / m)) - -1.0)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = ((m * (1.0 - m)) / v) + -1.0; else tmp = m * (((m + -1.0) / (v / m)) - -1.0); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision], N[(m * N[(N[(N[(m + -1.0), $MachinePrecision] / N[(v / m), $MachinePrecision]), $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;\frac{m \cdot \left(1 - m\right)}{v} + -1\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(\frac{m + -1}{\frac{v}{m}} - -1\right)\\
\end{array}
\end{array}
if m < 1Initial program 99.9%
Taylor expanded in m around 0 96.5%
if 1 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
*-commutative99.9%
div-inv99.9%
associate-*l*99.9%
associate-/r/99.8%
un-div-inv99.9%
Applied egg-rr99.9%
Taylor expanded in m around inf 99.3%
neg-mul-199.3%
Simplified99.3%
Final simplification98.0%
(FPCore (m v) :precision binary64 (if (<= m 0.43) (+ (/ (* m (- 1.0 m)) v) -1.0) (* m (+ 1.0 (/ (* m m) v)))))
double code(double m, double v) {
double tmp;
if (m <= 0.43) {
tmp = ((m * (1.0 - m)) / v) + -1.0;
} else {
tmp = m * (1.0 + ((m * m) / v));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 0.43d0) then
tmp = ((m * (1.0d0 - m)) / v) + (-1.0d0)
else
tmp = m * (1.0d0 + ((m * m) / v))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 0.43) {
tmp = ((m * (1.0 - m)) / v) + -1.0;
} else {
tmp = m * (1.0 + ((m * m) / v));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 0.43: tmp = ((m * (1.0 - m)) / v) + -1.0 else: tmp = m * (1.0 + ((m * m) / v)) return tmp
function code(m, v) tmp = 0.0 if (m <= 0.43) tmp = Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0); else tmp = Float64(m * Float64(1.0 + Float64(Float64(m * m) / v))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 0.43) tmp = ((m * (1.0 - m)) / v) + -1.0; else tmp = m * (1.0 + ((m * m) / v)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 0.43], N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision], N[(m * N[(1.0 + N[(N[(m * m), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 0.43:\\
\;\;\;\;\frac{m \cdot \left(1 - m\right)}{v} + -1\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(1 + \frac{m \cdot m}{v}\right)\\
\end{array}
\end{array}
if m < 0.429999999999999993Initial program 99.9%
Taylor expanded in m around 0 96.5%
if 0.429999999999999993 < m Initial program 99.9%
Taylor expanded in m around inf 99.3%
neg-mul-199.3%
Simplified99.3%
Taylor expanded in m around inf 99.2%
neg-mul-199.3%
Simplified99.2%
Final simplification98.0%
(FPCore (m v) :precision binary64 (if (<= m 0.43) (* (- 1.0 m) (+ -1.0 (/ m v))) (* m (+ 1.0 (/ (* m m) v)))))
double code(double m, double v) {
double tmp;
if (m <= 0.43) {
tmp = (1.0 - m) * (-1.0 + (m / v));
} else {
tmp = m * (1.0 + ((m * m) / v));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 0.43d0) then
tmp = (1.0d0 - m) * ((-1.0d0) + (m / v))
else
tmp = m * (1.0d0 + ((m * m) / v))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 0.43) {
tmp = (1.0 - m) * (-1.0 + (m / v));
} else {
tmp = m * (1.0 + ((m * m) / v));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 0.43: tmp = (1.0 - m) * (-1.0 + (m / v)) else: tmp = m * (1.0 + ((m * m) / v)) return tmp
function code(m, v) tmp = 0.0 if (m <= 0.43) tmp = Float64(Float64(1.0 - m) * Float64(-1.0 + Float64(m / v))); else tmp = Float64(m * Float64(1.0 + Float64(Float64(m * m) / v))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 0.43) tmp = (1.0 - m) * (-1.0 + (m / v)); else tmp = m * (1.0 + ((m * m) / v)); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 0.43], N[(N[(1.0 - m), $MachinePrecision] * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(m * N[(1.0 + N[(N[(m * m), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 0.43:\\
\;\;\;\;\left(1 - m\right) \cdot \left(-1 + \frac{m}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(1 + \frac{m \cdot m}{v}\right)\\
\end{array}
\end{array}
if m < 0.429999999999999993Initial program 99.9%
Taylor expanded in m around 0 96.5%
if 0.429999999999999993 < m Initial program 99.9%
Taylor expanded in m around inf 99.3%
neg-mul-199.3%
Simplified99.3%
Taylor expanded in m around inf 99.2%
neg-mul-199.3%
Simplified99.2%
Final simplification98.0%
(FPCore (m v) :precision binary64 (* (- 1.0 m) (+ (/ (- 1.0 m) (/ v m)) -1.0)))
double code(double m, double v) {
return (1.0 - m) * (((1.0 - m) / (v / m)) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * (((1.0d0 - m) / (v / m)) + (-1.0d0))
end function
public static double code(double m, double v) {
return (1.0 - m) * (((1.0 - m) / (v / m)) + -1.0);
}
def code(m, v): return (1.0 - m) * (((1.0 - m) / (v / m)) + -1.0)
function code(m, v) return Float64(Float64(1.0 - m) * Float64(Float64(Float64(1.0 - m) / Float64(v / m)) + -1.0)) end
function tmp = code(m, v) tmp = (1.0 - m) * (((1.0 - m) / (v / m)) + -1.0); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(N[(N[(1.0 - m), $MachinePrecision] / N[(v / m), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(\frac{1 - m}{\frac{v}{m}} + -1\right)
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
*-commutative99.8%
div-inv99.8%
associate-*l*99.8%
associate-/r/99.8%
un-div-inv99.8%
Applied egg-rr99.8%
(FPCore (m v) :precision binary64 (* (- 1.0 m) (+ -1.0 (* m (/ (- 1.0 m) v)))))
double code(double m, double v) {
return (1.0 - m) * (-1.0 + (m * ((1.0 - m) / v)));
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * ((-1.0d0) + (m * ((1.0d0 - m) / v)))
end function
public static double code(double m, double v) {
return (1.0 - m) * (-1.0 + (m * ((1.0 - m) / v)));
}
def code(m, v): return (1.0 - m) * (-1.0 + (m * ((1.0 - m) / v)))
function code(m, v) return Float64(Float64(1.0 - m) * Float64(-1.0 + Float64(m * Float64(Float64(1.0 - m) / v)))) end
function tmp = code(m, v) tmp = (1.0 - m) * (-1.0 + (m * ((1.0 - m) / v))); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(-1.0 + N[(m * N[(N[(1.0 - m), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(-1 + m \cdot \frac{1 - m}{v}\right)
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (m v) :precision binary64 (if (<= m 3.5e-180) -1.0 (+ m (/ m v))))
double code(double m, double v) {
double tmp;
if (m <= 3.5e-180) {
tmp = -1.0;
} else {
tmp = m + (m / v);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 3.5d-180) then
tmp = -1.0d0
else
tmp = m + (m / v)
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 3.5e-180) {
tmp = -1.0;
} else {
tmp = m + (m / v);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 3.5e-180: tmp = -1.0 else: tmp = m + (m / v) return tmp
function code(m, v) tmp = 0.0 if (m <= 3.5e-180) tmp = -1.0; else tmp = Float64(m + Float64(m / v)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 3.5e-180) tmp = -1.0; else tmp = m + (m / v); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 3.5e-180], -1.0, N[(m + N[(m / v), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 3.5 \cdot 10^{-180}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;m + \frac{m}{v}\\
\end{array}
\end{array}
if m < 3.5000000000000001e-180Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in m around 0 85.2%
if 3.5000000000000001e-180 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
distribute-lft-in99.8%
*-commutative99.8%
neg-mul-199.8%
associate-*r/99.9%
div-inv99.8%
associate-*r*99.8%
fma-define99.8%
Applied egg-rr99.8%
fmm-undef99.8%
Simplified99.8%
Taylor expanded in m around 0 69.9%
Taylor expanded in m around inf 58.7%
distribute-rgt-in58.7%
*-lft-identity58.7%
associate-*l/58.8%
*-lft-identity58.8%
Simplified58.8%
(FPCore (m v) :precision binary64 (* (+ m 1.0) (+ -1.0 (/ m v))))
double code(double m, double v) {
return (m + 1.0) * (-1.0 + (m / v));
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (m + 1.0d0) * ((-1.0d0) + (m / v))
end function
public static double code(double m, double v) {
return (m + 1.0) * (-1.0 + (m / v));
}
def code(m, v): return (m + 1.0) * (-1.0 + (m / v))
function code(m, v) return Float64(Float64(m + 1.0) * Float64(-1.0 + Float64(m / v))) end
function tmp = code(m, v) tmp = (m + 1.0) * (-1.0 + (m / v)); end
code[m_, v_] := N[(N[(m + 1.0), $MachinePrecision] * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(m + 1\right) \cdot \left(-1 + \frac{m}{v}\right)
\end{array}
Initial program 99.9%
Taylor expanded in m around 0 43.8%
sub-neg43.8%
distribute-lft-in43.8%
*-commutative43.8%
*-un-lft-identity43.8%
sub-neg43.8%
metadata-eval43.8%
sub-neg43.8%
metadata-eval43.8%
add-sqr-sqrt0.0%
sqrt-unprod85.0%
sqr-neg85.0%
sqrt-unprod85.0%
add-sqr-sqrt85.0%
Applied egg-rr85.0%
*-commutative85.0%
distribute-rgt1-in85.0%
Simplified85.0%
Final simplification85.0%
(FPCore (m v) :precision binary64 (if (<= m 3.5e-180) -1.0 (/ m v)))
double code(double m, double v) {
double tmp;
if (m <= 3.5e-180) {
tmp = -1.0;
} else {
tmp = m / v;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 3.5d-180) then
tmp = -1.0d0
else
tmp = m / v
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 3.5e-180) {
tmp = -1.0;
} else {
tmp = m / v;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 3.5e-180: tmp = -1.0 else: tmp = m / v return tmp
function code(m, v) tmp = 0.0 if (m <= 3.5e-180) tmp = -1.0; else tmp = Float64(m / v); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 3.5e-180) tmp = -1.0; else tmp = m / v; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 3.5e-180], -1.0, N[(m / v), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 3.5 \cdot 10^{-180}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\frac{m}{v}\\
\end{array}
\end{array}
if m < 3.5000000000000001e-180Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in m around 0 85.2%
if 3.5000000000000001e-180 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
distribute-lft-in99.8%
*-commutative99.8%
neg-mul-199.8%
associate-*r/99.9%
div-inv99.8%
associate-*r*99.8%
fma-define99.8%
Applied egg-rr99.8%
fmm-undef99.8%
Simplified99.8%
Taylor expanded in m around 0 69.9%
Taylor expanded in v around 0 58.8%
(FPCore (m v) :precision binary64 (+ (/ m v) (+ m -1.0)))
double code(double m, double v) {
return (m / v) + (m + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (m / v) + (m + (-1.0d0))
end function
public static double code(double m, double v) {
return (m / v) + (m + -1.0);
}
def code(m, v): return (m / v) + (m + -1.0)
function code(m, v) return Float64(Float64(m / v) + Float64(m + -1.0)) end
function tmp = code(m, v) tmp = (m / v) + (m + -1.0); end
code[m_, v_] := N[(N[(m / v), $MachinePrecision] + N[(m + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{m}{v} + \left(m + -1\right)
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
distribute-lft-in99.8%
*-commutative99.8%
neg-mul-199.8%
associate-*r/99.9%
div-inv99.8%
associate-*r*99.8%
fma-define99.8%
Applied egg-rr99.8%
fmm-undef99.8%
Simplified99.8%
Taylor expanded in m around 0 74.6%
Final simplification74.6%
(FPCore (m v) :precision binary64 (if (<= m 2.9e-19) -1.0 m))
double code(double m, double v) {
double tmp;
if (m <= 2.9e-19) {
tmp = -1.0;
} else {
tmp = m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 2.9d-19) then
tmp = -1.0d0
else
tmp = m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 2.9e-19) {
tmp = -1.0;
} else {
tmp = m;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 2.9e-19: tmp = -1.0 else: tmp = m return tmp
function code(m, v) tmp = 0.0 if (m <= 2.9e-19) tmp = -1.0; else tmp = m; end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 2.9e-19) tmp = -1.0; else tmp = m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 2.9e-19], -1.0, m]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 2.9 \cdot 10^{-19}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;m\\
\end{array}
\end{array}
if m < 2.9e-19Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 52.3%
if 2.9e-19 < m Initial program 99.9%
Taylor expanded in m around inf 92.7%
neg-mul-192.7%
Simplified92.7%
Taylor expanded in m around 0 5.1%
Taylor expanded in m around inf 5.4%
(FPCore (m v) :precision binary64 (+ -1.0 (/ m v)))
double code(double m, double v) {
return -1.0 + (m / v);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (-1.0d0) + (m / v)
end function
public static double code(double m, double v) {
return -1.0 + (m / v);
}
def code(m, v): return -1.0 + (m / v)
function code(m, v) return Float64(-1.0 + Float64(m / v)) end
function tmp = code(m, v) tmp = -1.0 + (m / v); end
code[m_, v_] := N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + \frac{m}{v}
\end{array}
Initial program 99.9%
Taylor expanded in m around 0 43.8%
Taylor expanded in m around 0 74.6%
Final simplification74.6%
(FPCore (m v) :precision binary64 (+ m -1.0))
double code(double m, double v) {
return m + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m + (-1.0d0)
end function
public static double code(double m, double v) {
return m + -1.0;
}
def code(m, v): return m + -1.0
function code(m, v) return Float64(m + -1.0) end
function tmp = code(m, v) tmp = m + -1.0; end
code[m_, v_] := N[(m + -1.0), $MachinePrecision]
\begin{array}{l}
\\
m + -1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in v around inf 24.7%
neg-mul-124.7%
neg-sub024.7%
associate--r-24.7%
metadata-eval24.7%
Simplified24.7%
Final simplification24.7%
(FPCore (m v) :precision binary64 -1.0)
double code(double m, double v) {
return -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = -1.0d0
end function
public static double code(double m, double v) {
return -1.0;
}
def code(m, v): return -1.0
function code(m, v) return -1.0 end
function tmp = code(m, v) tmp = -1.0; end
code[m_, v_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around 0 22.1%
herbie shell --seed 2024177
(FPCore (m v)
:name "b parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))