
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -4e+56) (not (<= x 5.0))) (/ (exp (- y)) x) (/ (pow (exp x) (log (/ x (+ x y)))) x)))
double code(double x, double y) {
double tmp;
if ((x <= -4e+56) || !(x <= 5.0)) {
tmp = exp(-y) / x;
} else {
tmp = pow(exp(x), log((x / (x + y)))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4d+56)) .or. (.not. (x <= 5.0d0))) then
tmp = exp(-y) / x
else
tmp = (exp(x) ** log((x / (x + y)))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4e+56) || !(x <= 5.0)) {
tmp = Math.exp(-y) / x;
} else {
tmp = Math.pow(Math.exp(x), Math.log((x / (x + y)))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4e+56) or not (x <= 5.0): tmp = math.exp(-y) / x else: tmp = math.pow(math.exp(x), math.log((x / (x + y)))) / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -4e+56) || !(x <= 5.0)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64((exp(x) ^ log(Float64(x / Float64(x + y)))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4e+56) || ~((x <= 5.0))) tmp = exp(-y) / x; else tmp = (exp(x) ^ log((x / (x + y)))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4e+56], N[Not[LessEqual[x, 5.0]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(N[Power[N[Exp[x], $MachinePrecision], N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+56} \lor \neg \left(x \leq 5\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{{\left(e^{x}\right)}^{\log \left(\frac{x}{x + y}\right)}}{x}\\
\end{array}
\end{array}
if x < -4.00000000000000037e56 or 5 < x Initial program 71.1%
*-commutative71.1%
exp-to-pow71.1%
Simplified71.1%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -4.00000000000000037e56 < x < 5Initial program 86.6%
exp-prod99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -14200.0) (not (<= x 0.2))) (/ (exp (- y)) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -14200.0) || !(x <= 0.2)) {
tmp = exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-14200.0d0)) .or. (.not. (x <= 0.2d0))) then
tmp = exp(-y) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -14200.0) || !(x <= 0.2)) {
tmp = Math.exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -14200.0) or not (x <= 0.2): tmp = math.exp(-y) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -14200.0) || !(x <= 0.2)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -14200.0) || ~((x <= 0.2))) tmp = exp(-y) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -14200.0], N[Not[LessEqual[x, 0.2]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -14200 \lor \neg \left(x \leq 0.2\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -14200 or 0.20000000000000001 < x Initial program 73.6%
*-commutative73.6%
exp-to-pow73.6%
Simplified73.6%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -14200 < x < 0.20000000000000001Initial program 85.0%
exp-prod99.9%
Simplified99.9%
Taylor expanded in x around 0 99.5%
Final simplification99.8%
(FPCore (x y)
:precision binary64
(if (<= x -14200.0)
(+
(/ 1.0 x)
(* y (+ (* y (/ (+ 0.5 (* y -0.16666666666666666)) x)) (/ -1.0 x))))
(if (<= x 4.3e+186) (/ 1.0 x) (/ (/ (- x (* x y)) x) x))))
double code(double x, double y) {
double tmp;
if (x <= -14200.0) {
tmp = (1.0 / x) + (y * ((y * ((0.5 + (y * -0.16666666666666666)) / x)) + (-1.0 / x)));
} else if (x <= 4.3e+186) {
tmp = 1.0 / x;
} else {
tmp = ((x - (x * y)) / x) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-14200.0d0)) then
tmp = (1.0d0 / x) + (y * ((y * ((0.5d0 + (y * (-0.16666666666666666d0))) / x)) + ((-1.0d0) / x)))
else if (x <= 4.3d+186) then
tmp = 1.0d0 / x
else
tmp = ((x - (x * y)) / x) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -14200.0) {
tmp = (1.0 / x) + (y * ((y * ((0.5 + (y * -0.16666666666666666)) / x)) + (-1.0 / x)));
} else if (x <= 4.3e+186) {
tmp = 1.0 / x;
} else {
tmp = ((x - (x * y)) / x) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -14200.0: tmp = (1.0 / x) + (y * ((y * ((0.5 + (y * -0.16666666666666666)) / x)) + (-1.0 / x))) elif x <= 4.3e+186: tmp = 1.0 / x else: tmp = ((x - (x * y)) / x) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -14200.0) tmp = Float64(Float64(1.0 / x) + Float64(y * Float64(Float64(y * Float64(Float64(0.5 + Float64(y * -0.16666666666666666)) / x)) + Float64(-1.0 / x)))); elseif (x <= 4.3e+186) tmp = Float64(1.0 / x); else tmp = Float64(Float64(Float64(x - Float64(x * y)) / x) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -14200.0) tmp = (1.0 / x) + (y * ((y * ((0.5 + (y * -0.16666666666666666)) / x)) + (-1.0 / x))); elseif (x <= 4.3e+186) tmp = 1.0 / x; else tmp = ((x - (x * y)) / x) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -14200.0], N[(N[(1.0 / x), $MachinePrecision] + N[(y * N[(N[(y * N[(N[(0.5 + N[(y * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 4.3e+186], N[(1.0 / x), $MachinePrecision], N[(N[(N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -14200:\\
\;\;\;\;\frac{1}{x} + y \cdot \left(y \cdot \frac{0.5 + y \cdot -0.16666666666666666}{x} + \frac{-1}{x}\right)\\
\mathbf{elif}\;x \leq 4.3 \cdot 10^{+186}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x - x \cdot y}{x}}{x}\\
\end{array}
\end{array}
if x < -14200Initial program 72.9%
*-commutative72.9%
exp-to-pow72.9%
Simplified72.9%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 71.0%
Taylor expanded in x around 0 71.0%
if -14200 < x < 4.3e186Initial program 84.0%
exp-prod94.5%
Simplified94.5%
Taylor expanded in x around 0 89.2%
if 4.3e186 < x Initial program 62.2%
exp-prod62.2%
Simplified62.2%
Taylor expanded in y around 0 62.8%
+-commutative62.8%
mul-1-neg62.8%
unsub-neg62.8%
Simplified62.8%
frac-sub8.7%
associate-/r*81.3%
*-un-lft-identity81.3%
*-commutative81.3%
Applied egg-rr81.3%
Final simplification82.9%
(FPCore (x y) :precision binary64 (if (<= x -15000.0) (/ (+ 1.0 (* y (+ (* y (+ 0.5 (* y -0.16666666666666666))) -1.0))) x) (if (<= x 6e+186) (/ 1.0 x) (/ (/ (- x (* x y)) x) x))))
double code(double x, double y) {
double tmp;
if (x <= -15000.0) {
tmp = (1.0 + (y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0))) / x;
} else if (x <= 6e+186) {
tmp = 1.0 / x;
} else {
tmp = ((x - (x * y)) / x) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-15000.0d0)) then
tmp = (1.0d0 + (y * ((y * (0.5d0 + (y * (-0.16666666666666666d0)))) + (-1.0d0)))) / x
else if (x <= 6d+186) then
tmp = 1.0d0 / x
else
tmp = ((x - (x * y)) / x) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -15000.0) {
tmp = (1.0 + (y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0))) / x;
} else if (x <= 6e+186) {
tmp = 1.0 / x;
} else {
tmp = ((x - (x * y)) / x) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -15000.0: tmp = (1.0 + (y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0))) / x elif x <= 6e+186: tmp = 1.0 / x else: tmp = ((x - (x * y)) / x) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -15000.0) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(y * Float64(0.5 + Float64(y * -0.16666666666666666))) + -1.0))) / x); elseif (x <= 6e+186) tmp = Float64(1.0 / x); else tmp = Float64(Float64(Float64(x - Float64(x * y)) / x) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -15000.0) tmp = (1.0 + (y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0))) / x; elseif (x <= 6e+186) tmp = 1.0 / x; else tmp = ((x - (x * y)) / x) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -15000.0], N[(N[(1.0 + N[(y * N[(N[(y * N[(0.5 + N[(y * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 6e+186], N[(1.0 / x), $MachinePrecision], N[(N[(N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -15000:\\
\;\;\;\;\frac{1 + y \cdot \left(y \cdot \left(0.5 + y \cdot -0.16666666666666666\right) + -1\right)}{x}\\
\mathbf{elif}\;x \leq 6 \cdot 10^{+186}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x - x \cdot y}{x}}{x}\\
\end{array}
\end{array}
if x < -15000Initial program 72.9%
*-commutative72.9%
exp-to-pow72.9%
Simplified72.9%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 71.0%
if -15000 < x < 5.99999999999999964e186Initial program 84.0%
exp-prod94.5%
Simplified94.5%
Taylor expanded in x around 0 89.2%
if 5.99999999999999964e186 < x Initial program 62.2%
exp-prod62.2%
Simplified62.2%
Taylor expanded in y around 0 62.8%
+-commutative62.8%
mul-1-neg62.8%
unsub-neg62.8%
Simplified62.8%
frac-sub8.7%
associate-/r*81.3%
*-un-lft-identity81.3%
*-commutative81.3%
Applied egg-rr81.3%
Final simplification82.9%
(FPCore (x y) :precision binary64 (if (<= x -14200.0) (/ (+ 1.0 (* y (+ (* y (* y -0.16666666666666666)) -1.0))) x) (if (<= x 6e+186) (/ 1.0 x) (/ (/ (- x (* x y)) x) x))))
double code(double x, double y) {
double tmp;
if (x <= -14200.0) {
tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x;
} else if (x <= 6e+186) {
tmp = 1.0 / x;
} else {
tmp = ((x - (x * y)) / x) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-14200.0d0)) then
tmp = (1.0d0 + (y * ((y * (y * (-0.16666666666666666d0))) + (-1.0d0)))) / x
else if (x <= 6d+186) then
tmp = 1.0d0 / x
else
tmp = ((x - (x * y)) / x) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -14200.0) {
tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x;
} else if (x <= 6e+186) {
tmp = 1.0 / x;
} else {
tmp = ((x - (x * y)) / x) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -14200.0: tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x elif x <= 6e+186: tmp = 1.0 / x else: tmp = ((x - (x * y)) / x) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -14200.0) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(y * Float64(y * -0.16666666666666666)) + -1.0))) / x); elseif (x <= 6e+186) tmp = Float64(1.0 / x); else tmp = Float64(Float64(Float64(x - Float64(x * y)) / x) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -14200.0) tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x; elseif (x <= 6e+186) tmp = 1.0 / x; else tmp = ((x - (x * y)) / x) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -14200.0], N[(N[(1.0 + N[(y * N[(N[(y * N[(y * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 6e+186], N[(1.0 / x), $MachinePrecision], N[(N[(N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -14200:\\
\;\;\;\;\frac{1 + y \cdot \left(y \cdot \left(y \cdot -0.16666666666666666\right) + -1\right)}{x}\\
\mathbf{elif}\;x \leq 6 \cdot 10^{+186}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x - x \cdot y}{x}}{x}\\
\end{array}
\end{array}
if x < -14200Initial program 72.9%
*-commutative72.9%
exp-to-pow72.9%
Simplified72.9%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 71.0%
Taylor expanded in y around inf 70.9%
*-commutative70.9%
Simplified70.9%
if -14200 < x < 5.99999999999999964e186Initial program 84.0%
exp-prod94.5%
Simplified94.5%
Taylor expanded in x around 0 89.2%
if 5.99999999999999964e186 < x Initial program 62.2%
exp-prod62.2%
Simplified62.2%
Taylor expanded in y around 0 62.8%
+-commutative62.8%
mul-1-neg62.8%
unsub-neg62.8%
Simplified62.8%
frac-sub8.7%
associate-/r*81.3%
*-un-lft-identity81.3%
*-commutative81.3%
Applied egg-rr81.3%
Final simplification82.9%
(FPCore (x y) :precision binary64 (if (<= x -18000.0) (/ (- 1.0 (* y (- 1.0 (* y 0.5)))) x) (if (<= x 2.05e+186) (/ 1.0 x) (/ (/ (- x (* x y)) x) x))))
double code(double x, double y) {
double tmp;
if (x <= -18000.0) {
tmp = (1.0 - (y * (1.0 - (y * 0.5)))) / x;
} else if (x <= 2.05e+186) {
tmp = 1.0 / x;
} else {
tmp = ((x - (x * y)) / x) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-18000.0d0)) then
tmp = (1.0d0 - (y * (1.0d0 - (y * 0.5d0)))) / x
else if (x <= 2.05d+186) then
tmp = 1.0d0 / x
else
tmp = ((x - (x * y)) / x) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -18000.0) {
tmp = (1.0 - (y * (1.0 - (y * 0.5)))) / x;
} else if (x <= 2.05e+186) {
tmp = 1.0 / x;
} else {
tmp = ((x - (x * y)) / x) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -18000.0: tmp = (1.0 - (y * (1.0 - (y * 0.5)))) / x elif x <= 2.05e+186: tmp = 1.0 / x else: tmp = ((x - (x * y)) / x) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -18000.0) tmp = Float64(Float64(1.0 - Float64(y * Float64(1.0 - Float64(y * 0.5)))) / x); elseif (x <= 2.05e+186) tmp = Float64(1.0 / x); else tmp = Float64(Float64(Float64(x - Float64(x * y)) / x) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -18000.0) tmp = (1.0 - (y * (1.0 - (y * 0.5)))) / x; elseif (x <= 2.05e+186) tmp = 1.0 / x; else tmp = ((x - (x * y)) / x) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -18000.0], N[(N[(1.0 - N[(y * N[(1.0 - N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 2.05e+186], N[(1.0 / x), $MachinePrecision], N[(N[(N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -18000:\\
\;\;\;\;\frac{1 - y \cdot \left(1 - y \cdot 0.5\right)}{x}\\
\mathbf{elif}\;x \leq 2.05 \cdot 10^{+186}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x - x \cdot y}{x}}{x}\\
\end{array}
\end{array}
if x < -18000Initial program 72.9%
exp-prod72.9%
Simplified72.9%
Taylor expanded in y around 0 67.4%
Taylor expanded in x around inf 67.4%
*-commutative67.4%
Simplified67.4%
if -18000 < x < 2.05e186Initial program 84.0%
exp-prod94.5%
Simplified94.5%
Taylor expanded in x around 0 89.2%
if 2.05e186 < x Initial program 62.2%
exp-prod62.2%
Simplified62.2%
Taylor expanded in y around 0 62.8%
+-commutative62.8%
mul-1-neg62.8%
unsub-neg62.8%
Simplified62.8%
frac-sub8.7%
associate-/r*81.3%
*-un-lft-identity81.3%
*-commutative81.3%
Applied egg-rr81.3%
Final simplification81.9%
(FPCore (x y) :precision binary64 (if (<= y 85.0) (/ 1.0 x) (/ x (* x x))))
double code(double x, double y) {
double tmp;
if (y <= 85.0) {
tmp = 1.0 / x;
} else {
tmp = x / (x * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 85.0d0) then
tmp = 1.0d0 / x
else
tmp = x / (x * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 85.0) {
tmp = 1.0 / x;
} else {
tmp = x / (x * x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 85.0: tmp = 1.0 / x else: tmp = x / (x * x) return tmp
function code(x, y) tmp = 0.0 if (y <= 85.0) tmp = Float64(1.0 / x); else tmp = Float64(x / Float64(x * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 85.0) tmp = 1.0 / x; else tmp = x / (x * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 85.0], N[(1.0 / x), $MachinePrecision], N[(x / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 85:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x \cdot x}\\
\end{array}
\end{array}
if y < 85Initial program 86.4%
exp-prod90.4%
Simplified90.4%
Taylor expanded in x around 0 85.7%
if 85 < y Initial program 42.2%
exp-prod59.0%
Simplified59.0%
Taylor expanded in y around 0 2.7%
+-commutative2.7%
mul-1-neg2.7%
unsub-neg2.7%
Simplified2.7%
frac-2neg2.7%
frac-sub9.8%
*-un-lft-identity9.8%
add-sqr-sqrt0.0%
sqrt-unprod11.9%
sqr-neg11.9%
sqrt-unprod12.0%
add-sqr-sqrt12.0%
*-commutative12.0%
Applied egg-rr12.0%
Taylor expanded in x around 0 12.0%
distribute-rgt-in12.0%
*-lft-identity12.0%
distribute-lft-in12.0%
neg-mul-112.0%
sub-neg12.0%
distribute-rgt-out--12.0%
Simplified12.0%
Taylor expanded in y around 0 53.5%
mul-1-neg53.5%
Simplified53.5%
Final simplification79.9%
(FPCore (x y) :precision binary64 (/ 1.0 x))
double code(double x, double y) {
return 1.0 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / x
end function
public static double code(double x, double y) {
return 1.0 / x;
}
def code(x, y): return 1.0 / x
function code(x, y) return Float64(1.0 / x) end
function tmp = code(x, y) tmp = 1.0 / x; end
code[x_, y_] := N[(1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x}
\end{array}
Initial program 78.4%
exp-prod84.7%
Simplified84.7%
Taylor expanded in x around 0 77.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (exp (/ -1.0 y)) x)) (t_1 (/ (pow (/ x (+ y x)) x) x)))
(if (< y -3.7311844206647956e+94)
t_0
(if (< y 2.817959242728288e+37)
t_1
(if (< y 2.347387415166998e+178) (log (exp t_1)) t_0)))))
double code(double x, double y) {
double t_0 = exp((-1.0 / y)) / x;
double t_1 = pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = log(exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(((-1.0d0) / y)) / x
t_1 = ((x / (y + x)) ** x) / x
if (y < (-3.7311844206647956d+94)) then
tmp = t_0
else if (y < 2.817959242728288d+37) then
tmp = t_1
else if (y < 2.347387415166998d+178) then
tmp = log(exp(t_1))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.exp((-1.0 / y)) / x;
double t_1 = Math.pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = Math.log(Math.exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.exp((-1.0 / y)) / x t_1 = math.pow((x / (y + x)), x) / x tmp = 0 if y < -3.7311844206647956e+94: tmp = t_0 elif y < 2.817959242728288e+37: tmp = t_1 elif y < 2.347387415166998e+178: tmp = math.log(math.exp(t_1)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(exp(Float64(-1.0 / y)) / x) t_1 = Float64((Float64(x / Float64(y + x)) ^ x) / x) tmp = 0.0 if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = exp((-1.0 / y)) / x; t_1 = ((x / (y + x)) ^ x) / x; tmp = 0.0; if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision], x], $MachinePrecision] / x), $MachinePrecision]}, If[Less[y, -3.7311844206647956e+94], t$95$0, If[Less[y, 2.817959242728288e+37], t$95$1, If[Less[y, 2.347387415166998e+178], N[Log[N[Exp[t$95$1], $MachinePrecision]], $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{e^{\frac{-1}{y}}}{x}\\
t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\
\mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\
\;\;\;\;\log \left(e^{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024177
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -37311844206647956000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (exp (/ -1 y)) x) (if (< y 28179592427282880000000000000000000000) (/ (pow (/ x (+ y x)) x) x) (if (< y 23473874151669980000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (log (exp (/ (pow (/ x (+ y x)) x) x))) (/ (exp (/ -1 y)) x)))))
(/ (exp (* x (log (/ x (+ x y))))) x))