
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (* (fma 2.0 (pow x -2.0) (fma 2.0 (pow x -4.0) 2.0)) (pow x -3.0)))
double code(double x) {
return fma(2.0, pow(x, -2.0), fma(2.0, pow(x, -4.0), 2.0)) * pow(x, -3.0);
}
function code(x) return Float64(fma(2.0, (x ^ -2.0), fma(2.0, (x ^ -4.0), 2.0)) * (x ^ -3.0)) end
code[x_] := N[(N[(2.0 * N[Power[x, -2.0], $MachinePrecision] + N[(2.0 * N[Power[x, -4.0], $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision] * N[Power[x, -3.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(2, {x}^{-2}, \mathsf{fma}\left(2, {x}^{-4}, 2\right)\right) \cdot {x}^{-3}
\end{array}
Initial program 68.0%
Simplified68.0%
Taylor expanded in x around inf 99.1%
associate-+r+99.1%
+-commutative99.1%
associate-+l+99.1%
associate-*r/99.1%
metadata-eval99.1%
Simplified99.1%
div-inv99.1%
div-inv99.1%
fma-define99.1%
pow-flip99.1%
metadata-eval99.1%
+-commutative99.1%
div-inv99.1%
fma-define99.1%
pow-flip99.1%
metadata-eval99.1%
pow-flip99.3%
metadata-eval99.3%
Applied egg-rr99.3%
(FPCore (x) :precision binary64 (/ (+ (/ 2.0 (* x x)) (+ 2.0 (/ 2.0 (pow x 4.0)))) (pow x 3.0)))
double code(double x) {
return ((2.0 / (x * x)) + (2.0 + (2.0 / pow(x, 4.0)))) / pow(x, 3.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((2.0d0 / (x * x)) + (2.0d0 + (2.0d0 / (x ** 4.0d0)))) / (x ** 3.0d0)
end function
public static double code(double x) {
return ((2.0 / (x * x)) + (2.0 + (2.0 / Math.pow(x, 4.0)))) / Math.pow(x, 3.0);
}
def code(x): return ((2.0 / (x * x)) + (2.0 + (2.0 / math.pow(x, 4.0)))) / math.pow(x, 3.0)
function code(x) return Float64(Float64(Float64(2.0 / Float64(x * x)) + Float64(2.0 + Float64(2.0 / (x ^ 4.0)))) / (x ^ 3.0)) end
function tmp = code(x) tmp = ((2.0 / (x * x)) + (2.0 + (2.0 / (x ^ 4.0)))) / (x ^ 3.0); end
code[x_] := N[(N[(N[(2.0 / N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(2.0 + N[(2.0 / N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{2}{x \cdot x} + \left(2 + \frac{2}{{x}^{4}}\right)}{{x}^{3}}
\end{array}
Initial program 68.0%
Simplified68.0%
Taylor expanded in x around inf 99.1%
associate-+r+99.1%
+-commutative99.1%
associate-+l+99.1%
associate-*r/99.1%
metadata-eval99.1%
Simplified99.1%
unpow299.1%
Applied egg-rr99.1%
(FPCore (x) :precision binary64 (/ (+ 2.0 (/ 2.0 (* x x))) (pow x 3.0)))
double code(double x) {
return (2.0 + (2.0 / (x * x))) / pow(x, 3.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (2.0d0 + (2.0d0 / (x * x))) / (x ** 3.0d0)
end function
public static double code(double x) {
return (2.0 + (2.0 / (x * x))) / Math.pow(x, 3.0);
}
def code(x): return (2.0 + (2.0 / (x * x))) / math.pow(x, 3.0)
function code(x) return Float64(Float64(2.0 + Float64(2.0 / Float64(x * x))) / (x ^ 3.0)) end
function tmp = code(x) tmp = (2.0 + (2.0 / (x * x))) / (x ^ 3.0); end
code[x_] := N[(N[(2.0 + N[(2.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \frac{2}{x \cdot x}}{{x}^{3}}
\end{array}
Initial program 68.0%
Simplified68.0%
Taylor expanded in x around inf 98.9%
associate-*r/98.9%
metadata-eval98.9%
Simplified98.9%
unpow299.1%
Applied egg-rr98.9%
(FPCore (x) :precision binary64 (* 2.0 (pow x -3.0)))
double code(double x) {
return 2.0 * pow(x, -3.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 * (x ** (-3.0d0))
end function
public static double code(double x) {
return 2.0 * Math.pow(x, -3.0);
}
def code(x): return 2.0 * math.pow(x, -3.0)
function code(x) return Float64(2.0 * (x ^ -3.0)) end
function tmp = code(x) tmp = 2.0 * (x ^ -3.0); end
code[x_] := N[(2.0 * N[Power[x, -3.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot {x}^{-3}
\end{array}
Initial program 68.0%
Simplified68.0%
Taylor expanded in x around inf 99.1%
associate-+r+99.1%
+-commutative99.1%
associate-+l+99.1%
associate-*r/99.1%
metadata-eval99.1%
Simplified99.1%
div-inv99.1%
div-inv99.1%
fma-define99.1%
pow-flip99.1%
metadata-eval99.1%
+-commutative99.1%
div-inv99.1%
fma-define99.1%
pow-flip99.1%
metadata-eval99.1%
pow-flip99.3%
metadata-eval99.3%
Applied egg-rr99.3%
Taylor expanded in x around inf 98.6%
(FPCore (x) :precision binary64 (+ (+ (/ -2.0 x) (/ 1.0 (+ x -1.0))) (/ 1.0 (+ x 1.0))))
double code(double x) {
return ((-2.0 / x) + (1.0 / (x + -1.0))) + (1.0 / (x + 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (((-2.0d0) / x) + (1.0d0 / (x + (-1.0d0)))) + (1.0d0 / (x + 1.0d0))
end function
public static double code(double x) {
return ((-2.0 / x) + (1.0 / (x + -1.0))) + (1.0 / (x + 1.0));
}
def code(x): return ((-2.0 / x) + (1.0 / (x + -1.0))) + (1.0 / (x + 1.0))
function code(x) return Float64(Float64(Float64(-2.0 / x) + Float64(1.0 / Float64(x + -1.0))) + Float64(1.0 / Float64(x + 1.0))) end
function tmp = code(x) tmp = ((-2.0 / x) + (1.0 / (x + -1.0))) + (1.0 / (x + 1.0)); end
code[x_] := N[(N[(N[(-2.0 / x), $MachinePrecision] + N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{-2}{x} + \frac{1}{x + -1}\right) + \frac{1}{x + 1}
\end{array}
Initial program 68.0%
Simplified68.0%
Final simplification68.0%
(FPCore (x) :precision binary64 (+ (/ -2.0 x) (+ (/ 1.0 (+ x -1.0)) (/ 1.0 (+ x 1.0)))))
double code(double x) {
return (-2.0 / x) + ((1.0 / (x + -1.0)) + (1.0 / (x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-2.0d0) / x) + ((1.0d0 / (x + (-1.0d0))) + (1.0d0 / (x + 1.0d0)))
end function
public static double code(double x) {
return (-2.0 / x) + ((1.0 / (x + -1.0)) + (1.0 / (x + 1.0)));
}
def code(x): return (-2.0 / x) + ((1.0 / (x + -1.0)) + (1.0 / (x + 1.0)))
function code(x) return Float64(Float64(-2.0 / x) + Float64(Float64(1.0 / Float64(x + -1.0)) + Float64(1.0 / Float64(x + 1.0)))) end
function tmp = code(x) tmp = (-2.0 / x) + ((1.0 / (x + -1.0)) + (1.0 / (x + 1.0))); end
code[x_] := N[(N[(-2.0 / x), $MachinePrecision] + N[(N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2}{x} + \left(\frac{1}{x + -1} + \frac{1}{x + 1}\right)
\end{array}
Initial program 68.0%
Simplified68.0%
+-commutative68.0%
*-un-lft-identity68.0%
fma-define68.0%
frac-2neg68.0%
metadata-eval68.0%
distribute-frac-neg268.0%
fmm-undef68.0%
*-un-lft-identity68.0%
Applied egg-rr68.0%
associate--l+68.0%
sub-neg68.0%
distribute-neg-frac68.0%
metadata-eval68.0%
+-commutative68.0%
Simplified68.0%
(FPCore (x) :precision binary64 (+ (/ 1.0 (+ x -1.0)) (- (/ 1.0 (+ x 1.0)) (/ 2.0 x))))
double code(double x) {
return (1.0 / (x + -1.0)) + ((1.0 / (x + 1.0)) - (2.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + (-1.0d0))) + ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x))
end function
public static double code(double x) {
return (1.0 / (x + -1.0)) + ((1.0 / (x + 1.0)) - (2.0 / x));
}
def code(x): return (1.0 / (x + -1.0)) + ((1.0 / (x + 1.0)) - (2.0 / x))
function code(x) return Float64(Float64(1.0 / Float64(x + -1.0)) + Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x))) end
function tmp = code(x) tmp = (1.0 / (x + -1.0)) + ((1.0 / (x + 1.0)) - (2.0 / x)); end
code[x_] := N[(N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + -1} + \left(\frac{1}{x + 1} - \frac{2}{x}\right)
\end{array}
Initial program 68.0%
Final simplification68.0%
(FPCore (x) :precision binary64 (+ (+ (/ -2.0 x) (/ 1.0 (+ x -1.0))) (/ 1.0 x)))
double code(double x) {
return ((-2.0 / x) + (1.0 / (x + -1.0))) + (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (((-2.0d0) / x) + (1.0d0 / (x + (-1.0d0)))) + (1.0d0 / x)
end function
public static double code(double x) {
return ((-2.0 / x) + (1.0 / (x + -1.0))) + (1.0 / x);
}
def code(x): return ((-2.0 / x) + (1.0 / (x + -1.0))) + (1.0 / x)
function code(x) return Float64(Float64(Float64(-2.0 / x) + Float64(1.0 / Float64(x + -1.0))) + Float64(1.0 / x)) end
function tmp = code(x) tmp = ((-2.0 / x) + (1.0 / (x + -1.0))) + (1.0 / x); end
code[x_] := N[(N[(N[(-2.0 / x), $MachinePrecision] + N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{-2}{x} + \frac{1}{x + -1}\right) + \frac{1}{x}
\end{array}
Initial program 68.0%
Simplified68.0%
Taylor expanded in x around inf 66.2%
Final simplification66.2%
(FPCore (x) :precision binary64 (+ (/ -2.0 x) (+ (/ 1.0 (+ x -1.0)) (/ 1.0 x))))
double code(double x) {
return (-2.0 / x) + ((1.0 / (x + -1.0)) + (1.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-2.0d0) / x) + ((1.0d0 / (x + (-1.0d0))) + (1.0d0 / x))
end function
public static double code(double x) {
return (-2.0 / x) + ((1.0 / (x + -1.0)) + (1.0 / x));
}
def code(x): return (-2.0 / x) + ((1.0 / (x + -1.0)) + (1.0 / x))
function code(x) return Float64(Float64(-2.0 / x) + Float64(Float64(1.0 / Float64(x + -1.0)) + Float64(1.0 / x))) end
function tmp = code(x) tmp = (-2.0 / x) + ((1.0 / (x + -1.0)) + (1.0 / x)); end
code[x_] := N[(N[(-2.0 / x), $MachinePrecision] + N[(N[(1.0 / N[(x + -1.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2}{x} + \left(\frac{1}{x + -1} + \frac{1}{x}\right)
\end{array}
Initial program 68.0%
Simplified68.0%
add-exp-log66.8%
+-commutative66.8%
associate-+l+66.8%
Applied egg-rr66.8%
rem-exp-log68.0%
+-commutative68.0%
+-commutative68.0%
Applied egg-rr68.0%
Taylor expanded in x around inf 66.2%
Final simplification66.2%
(FPCore (x) :precision binary64 (+ (/ 1.0 x) (/ (+ -1.0 (/ 1.0 x)) x)))
double code(double x) {
return (1.0 / x) + ((-1.0 + (1.0 / x)) / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / x) + (((-1.0d0) + (1.0d0 / x)) / x)
end function
public static double code(double x) {
return (1.0 / x) + ((-1.0 + (1.0 / x)) / x);
}
def code(x): return (1.0 / x) + ((-1.0 + (1.0 / x)) / x)
function code(x) return Float64(Float64(1.0 / x) + Float64(Float64(-1.0 + Float64(1.0 / x)) / x)) end
function tmp = code(x) tmp = (1.0 / x) + ((-1.0 + (1.0 / x)) / x); end
code[x_] := N[(N[(1.0 / x), $MachinePrecision] + N[(N[(-1.0 + N[(1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x} + \frac{-1 + \frac{1}{x}}{x}
\end{array}
Initial program 68.0%
Simplified68.0%
Taylor expanded in x around inf 66.4%
Taylor expanded in x around inf 66.2%
Final simplification66.2%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 68.0%
Simplified68.0%
Taylor expanded in x around inf 66.2%
Taylor expanded in x around inf 65.9%
Taylor expanded in x around 0 65.9%
(FPCore (x) :precision binary64 (/ 2.0 (* x (- (* x x) 1.0))))
double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * ((x * x) - 1.0d0))
end function
public static double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
def code(x): return 2.0 / (x * ((x * x) - 1.0))
function code(x) return Float64(2.0 / Float64(x * Float64(Float64(x * x) - 1.0))) end
function tmp = code(x) tmp = 2.0 / (x * ((x * x) - 1.0)); end
code[x_] := N[(2.0 / N[(x * N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot \left(x \cdot x - 1\right)}
\end{array}
herbie shell --seed 2024177
(FPCore (x)
:name "3frac (problem 3.3.3)"
:precision binary64
:pre (> (fabs x) 1.0)
:alt
(! :herbie-platform default (/ 2 (* x (- (* x x) 1))))
(+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))