
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ (* x (cos B)) (sin B))))
double code(double B, double x) {
return (1.0 / sin(B)) - ((x * cos(B)) / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - ((x * cos(b)) / sin(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - ((x * Math.cos(B)) / Math.sin(B));
}
def code(B, x): return (1.0 / math.sin(B)) - ((x * math.cos(B)) / math.sin(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(Float64(x * cos(B)) / sin(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - ((x * cos(B)) / sin(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(N[(x * N[Cos[B], $MachinePrecision]), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x \cdot \cos B}{\sin B}
\end{array}
Initial program 99.7%
Taylor expanded in B around inf 99.8%
(FPCore (B x) :precision binary64 (if (or (<= x -750000000.0) (not (<= x 450000.0))) (* (/ x (sin B)) (- (cos B))) (- (/ 1.0 (sin B)) (/ x B))))
double code(double B, double x) {
double tmp;
if ((x <= -750000000.0) || !(x <= 450000.0)) {
tmp = (x / sin(B)) * -cos(B);
} else {
tmp = (1.0 / sin(B)) - (x / B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-750000000.0d0)) .or. (.not. (x <= 450000.0d0))) then
tmp = (x / sin(b)) * -cos(b)
else
tmp = (1.0d0 / sin(b)) - (x / b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -750000000.0) || !(x <= 450000.0)) {
tmp = (x / Math.sin(B)) * -Math.cos(B);
} else {
tmp = (1.0 / Math.sin(B)) - (x / B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -750000000.0) or not (x <= 450000.0): tmp = (x / math.sin(B)) * -math.cos(B) else: tmp = (1.0 / math.sin(B)) - (x / B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -750000000.0) || !(x <= 450000.0)) tmp = Float64(Float64(x / sin(B)) * Float64(-cos(B))); else tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -750000000.0) || ~((x <= 450000.0))) tmp = (x / sin(B)) * -cos(B); else tmp = (1.0 / sin(B)) - (x / B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -750000000.0], N[Not[LessEqual[x, 450000.0]], $MachinePrecision]], N[(N[(x / N[Sin[B], $MachinePrecision]), $MachinePrecision] * (-N[Cos[B], $MachinePrecision])), $MachinePrecision], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -750000000 \lor \neg \left(x \leq 450000\right):\\
\;\;\;\;\frac{x}{\sin B} \cdot \left(-\cos B\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\end{array}
\end{array}
if x < -7.5e8 or 4.5e5 < x Initial program 99.6%
Taylor expanded in x around inf 99.4%
mul-1-neg99.4%
associate-*l/99.5%
*-commutative99.5%
Simplified99.5%
if -7.5e8 < x < 4.5e5Initial program 99.8%
Taylor expanded in B around inf 99.9%
Taylor expanded in B around 0 98.7%
Final simplification99.1%
(FPCore (B x) :precision binary64 (/ (- 1.0 (* x (cos B))) (sin B)))
double code(double B, double x) {
return (1.0 - (x * cos(B))) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - (x * cos(b))) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - (x * Math.cos(B))) / Math.sin(B);
}
def code(B, x): return (1.0 - (x * math.cos(B))) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - Float64(x * cos(B))) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - (x * cos(B))) / sin(B); end
code[B_, x_] := N[(N[(1.0 - N[(x * N[Cos[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x \cdot \cos B}{\sin B}
\end{array}
Initial program 99.7%
Taylor expanded in B around inf 99.8%
Taylor expanded in x around 0 99.8%
+-commutative99.8%
mul-1-neg99.8%
associate-/l*99.7%
distribute-lft-neg-in99.7%
cancel-sign-sub-inv99.7%
associate-/l*99.8%
div-sub99.8%
Simplified99.8%
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
associate-*l/99.8%
*-lft-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
(FPCore (B x) :precision binary64 (if (or (<= x -600000000.0) (not (<= x 132000000.0))) (/ (- x) (tan B)) (- (/ 1.0 (sin B)) (/ x B))))
double code(double B, double x) {
double tmp;
if ((x <= -600000000.0) || !(x <= 132000000.0)) {
tmp = -x / tan(B);
} else {
tmp = (1.0 / sin(B)) - (x / B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-600000000.0d0)) .or. (.not. (x <= 132000000.0d0))) then
tmp = -x / tan(b)
else
tmp = (1.0d0 / sin(b)) - (x / b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -600000000.0) || !(x <= 132000000.0)) {
tmp = -x / Math.tan(B);
} else {
tmp = (1.0 / Math.sin(B)) - (x / B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -600000000.0) or not (x <= 132000000.0): tmp = -x / math.tan(B) else: tmp = (1.0 / math.sin(B)) - (x / B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -600000000.0) || !(x <= 132000000.0)) tmp = Float64(Float64(-x) / tan(B)); else tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -600000000.0) || ~((x <= 132000000.0))) tmp = -x / tan(B); else tmp = (1.0 / sin(B)) - (x / B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -600000000.0], N[Not[LessEqual[x, 132000000.0]], $MachinePrecision]], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -600000000 \lor \neg \left(x \leq 132000000\right):\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\end{array}
\end{array}
if x < -6e8 or 1.32e8 < x Initial program 99.6%
Taylor expanded in x around inf 99.4%
mul-1-neg99.4%
associate-/l*99.3%
distribute-rgt-neg-in99.3%
distribute-neg-frac299.3%
Simplified99.3%
distribute-frac-neg299.3%
neg-sub099.3%
clear-num99.3%
quot-tan99.3%
Applied egg-rr99.3%
neg-sub099.3%
distribute-neg-frac99.3%
metadata-eval99.3%
Simplified99.3%
clear-num99.3%
tan-quot99.3%
associate-/l/99.3%
neg-mul-199.3%
add-sqr-sqrt22.3%
sqrt-unprod22.5%
sqr-neg22.5%
sqrt-unprod0.2%
add-sqr-sqrt0.4%
associate-/r/0.4%
add-sqr-sqrt0.2%
sqrt-unprod22.5%
sqr-neg22.5%
sqrt-unprod22.3%
add-sqr-sqrt99.2%
associate-*l*99.3%
div-inv99.5%
Applied egg-rr99.4%
neg-sub099.4%
distribute-frac-neg99.4%
Simplified99.4%
if -6e8 < x < 1.32e8Initial program 99.8%
Taylor expanded in B around inf 99.9%
Taylor expanded in B around 0 98.7%
Final simplification99.1%
(FPCore (B x) :precision binary64 (if (or (<= x -240000000.0) (not (<= x 2500000000.0))) (/ (- x) (tan B)) (/ (- 1.0 x) (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -240000000.0) || !(x <= 2500000000.0)) {
tmp = -x / tan(B);
} else {
tmp = (1.0 - x) / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-240000000.0d0)) .or. (.not. (x <= 2500000000.0d0))) then
tmp = -x / tan(b)
else
tmp = (1.0d0 - x) / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -240000000.0) || !(x <= 2500000000.0)) {
tmp = -x / Math.tan(B);
} else {
tmp = (1.0 - x) / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -240000000.0) or not (x <= 2500000000.0): tmp = -x / math.tan(B) else: tmp = (1.0 - x) / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -240000000.0) || !(x <= 2500000000.0)) tmp = Float64(Float64(-x) / tan(B)); else tmp = Float64(Float64(1.0 - x) / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -240000000.0) || ~((x <= 2500000000.0))) tmp = -x / tan(B); else tmp = (1.0 - x) / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -240000000.0], N[Not[LessEqual[x, 2500000000.0]], $MachinePrecision]], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -240000000 \lor \neg \left(x \leq 2500000000\right):\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\end{array}
\end{array}
if x < -2.4e8 or 2.5e9 < x Initial program 99.6%
Taylor expanded in x around inf 99.4%
mul-1-neg99.4%
associate-/l*99.3%
distribute-rgt-neg-in99.3%
distribute-neg-frac299.3%
Simplified99.3%
distribute-frac-neg299.3%
neg-sub099.3%
clear-num99.3%
quot-tan99.3%
Applied egg-rr99.3%
neg-sub099.3%
distribute-neg-frac99.3%
metadata-eval99.3%
Simplified99.3%
clear-num99.3%
tan-quot99.3%
associate-/l/99.3%
neg-mul-199.3%
add-sqr-sqrt22.3%
sqrt-unprod22.5%
sqr-neg22.5%
sqrt-unprod0.2%
add-sqr-sqrt0.4%
associate-/r/0.4%
add-sqr-sqrt0.2%
sqrt-unprod22.5%
sqr-neg22.5%
sqrt-unprod22.3%
add-sqr-sqrt99.2%
associate-*l*99.3%
div-inv99.5%
Applied egg-rr99.4%
neg-sub099.4%
distribute-frac-neg99.4%
Simplified99.4%
if -2.4e8 < x < 2.5e9Initial program 99.8%
Taylor expanded in B around inf 99.9%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
mul-1-neg99.9%
associate-/l*99.8%
distribute-lft-neg-in99.8%
cancel-sign-sub-inv99.8%
associate-/l*99.9%
div-sub99.8%
Simplified99.8%
Taylor expanded in B around 0 98.7%
Final simplification99.0%
(FPCore (B x) :precision binary64 (if (or (<= x -1.2) (not (<= x 1.0))) (/ (- x) (tan B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -1.2) || !(x <= 1.0)) {
tmp = -x / tan(B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.2d0)) .or. (.not. (x <= 1.0d0))) then
tmp = -x / tan(b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.2) || !(x <= 1.0)) {
tmp = -x / Math.tan(B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.2) or not (x <= 1.0): tmp = -x / math.tan(B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.2) || !(x <= 1.0)) tmp = Float64(Float64(-x) / tan(B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.2) || ~((x <= 1.0))) tmp = -x / tan(B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.2], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if x < -1.19999999999999996 or 1 < x Initial program 99.6%
Taylor expanded in x around inf 99.1%
mul-1-neg99.1%
associate-/l*99.0%
distribute-rgt-neg-in99.0%
distribute-neg-frac299.0%
Simplified99.0%
distribute-frac-neg299.0%
neg-sub099.0%
clear-num99.0%
quot-tan99.0%
Applied egg-rr99.0%
neg-sub099.0%
distribute-neg-frac99.0%
metadata-eval99.0%
Simplified99.0%
clear-num99.0%
tan-quot99.0%
associate-/l/99.0%
neg-mul-199.0%
add-sqr-sqrt22.1%
sqrt-unprod22.4%
sqr-neg22.4%
sqrt-unprod0.2%
add-sqr-sqrt0.4%
associate-/r/0.4%
add-sqr-sqrt0.2%
sqrt-unprod22.4%
sqr-neg22.4%
sqrt-unprod22.1%
add-sqr-sqrt98.9%
associate-*l*99.0%
div-inv99.2%
Applied egg-rr99.1%
neg-sub099.1%
distribute-frac-neg99.1%
Simplified99.1%
if -1.19999999999999996 < x < 1Initial program 99.9%
Taylor expanded in x around 0 96.9%
Final simplification98.0%
(FPCore (B x) :precision binary64 (if (<= B 9e-5) (- (/ 1.0 B) (/ x B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 9e-5) {
tmp = (1.0 / B) - (x / B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 9d-5) then
tmp = (1.0d0 / b) - (x / b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 9e-5) {
tmp = (1.0 / B) - (x / B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 9e-5: tmp = (1.0 / B) - (x / B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 9e-5) tmp = Float64(Float64(1.0 / B) - Float64(x / B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 9e-5) tmp = (1.0 / B) - (x / B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 9e-5], N[(N[(1.0 / B), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 9 \cdot 10^{-5}:\\
\;\;\;\;\frac{1}{B} - \frac{x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 9.00000000000000057e-5Initial program 99.8%
Taylor expanded in B around 0 73.8%
div-sub73.8%
Applied egg-rr73.8%
if 9.00000000000000057e-5 < B Initial program 99.5%
Taylor expanded in x around 0 44.3%
(FPCore (B x) :precision binary64 (if (or (<= x -3.2e-5) (not (<= x 1.0))) (/ x (- B)) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -3.2e-5) || !(x <= 1.0)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-3.2d-5)) .or. (.not. (x <= 1.0d0))) then
tmp = x / -b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -3.2e-5) || !(x <= 1.0)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -3.2e-5) or not (x <= 1.0): tmp = x / -B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -3.2e-5) || !(x <= 1.0)) tmp = Float64(x / Float64(-B)); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -3.2e-5) || ~((x <= 1.0))) tmp = x / -B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -3.2e-5], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x / (-B)), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{-5} \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{x}{-B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -3.19999999999999986e-5 or 1 < x Initial program 99.6%
Taylor expanded in B around 0 58.6%
Taylor expanded in x around inf 58.3%
neg-mul-158.3%
Simplified58.3%
if -3.19999999999999986e-5 < x < 1Initial program 99.9%
Taylor expanded in B around 0 58.6%
Taylor expanded in x around 0 56.9%
Final simplification57.6%
(FPCore (B x) :precision binary64 (- (/ 1.0 B) (/ x B)))
double code(double B, double x) {
return (1.0 / B) - (x / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / b) - (x / b)
end function
public static double code(double B, double x) {
return (1.0 / B) - (x / B);
}
def code(B, x): return (1.0 / B) - (x / B)
function code(B, x) return Float64(Float64(1.0 / B) - Float64(x / B)) end
function tmp = code(B, x) tmp = (1.0 / B) - (x / B); end
code[B_, x_] := N[(N[(1.0 / B), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B} - \frac{x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 58.6%
div-sub58.6%
Applied egg-rr58.6%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 58.6%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 58.6%
Taylor expanded in x around 0 29.7%
(FPCore (B x) :precision binary64 (/ -1.0 B))
double code(double B, double x) {
return -1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (-1.0d0) / b
end function
public static double code(double B, double x) {
return -1.0 / B;
}
def code(B, x): return -1.0 / B
function code(B, x) return Float64(-1.0 / B) end
function tmp = code(B, x) tmp = -1.0 / B; end
code[B_, x_] := N[(-1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 58.6%
frac-2neg58.6%
div-inv58.5%
add-sqr-sqrt26.7%
sqrt-unprod20.4%
sqr-neg20.4%
sqrt-unprod1.0%
add-sqr-sqrt1.8%
Applied egg-rr1.8%
Taylor expanded in x around 0 2.5%
herbie shell --seed 2024177
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))