
(FPCore (alpha beta i) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 i)))) (/ (+ (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ t_0 2.0)) 1.0) 2.0)))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * i)
code = (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0d0)) + 1.0d0) / 2.0d0
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (2.0 * i) return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(t_0 + 2.0)) + 1.0) / 2.0) end
function tmp = code(alpha, beta, i) t_0 = (alpha + beta) + (2.0 * i); tmp = (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 2.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
\frac{\frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{t\_0 + 2} + 1}{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 i)))) (/ (+ (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ t_0 2.0)) 1.0) 2.0)))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * i)
code = (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0d0)) + 1.0d0) / 2.0d0
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (2.0 * i) return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(t_0 + 2.0)) + 1.0) / 2.0) end
function tmp = code(alpha, beta, i) t_0 = (alpha + beta) + (2.0 * i); tmp = (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 2.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
\frac{\frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{t\_0 + 2} + 1}{2}
\end{array}
\end{array}
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* 2.0 i))))
(if (<= (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ 2.0 t_0)) -1.0)
(+ (* 0.5 (/ (+ 2.0 (* beta 2.0)) alpha)) (* 2.0 (/ i alpha)))
(/
(fma
(+ alpha beta)
(/
(/ (- beta alpha) (+ alpha (+ beta (fma 2.0 i 2.0))))
(+ alpha (fma 2.0 i beta)))
1.0)
2.0))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double tmp;
if (((((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0)) <= -1.0) {
tmp = (0.5 * ((2.0 + (beta * 2.0)) / alpha)) + (2.0 * (i / alpha));
} else {
tmp = fma((alpha + beta), (((beta - alpha) / (alpha + (beta + fma(2.0, i, 2.0)))) / (alpha + fma(2.0, i, beta))), 1.0) / 2.0;
}
return tmp;
}
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) tmp = 0.0 if (Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(2.0 + t_0)) <= -1.0) tmp = Float64(Float64(0.5 * Float64(Float64(2.0 + Float64(beta * 2.0)) / alpha)) + Float64(2.0 * Float64(i / alpha))); else tmp = Float64(fma(Float64(alpha + beta), Float64(Float64(Float64(beta - alpha) / Float64(alpha + Float64(beta + fma(2.0, i, 2.0)))) / Float64(alpha + fma(2.0, i, beta))), 1.0) / 2.0); end return tmp end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision], -1.0], N[(N[(0.5 * N[(N[(2.0 + N[(beta * 2.0), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(i / alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(alpha + beta), $MachinePrecision] * N[(N[(N[(beta - alpha), $MachinePrecision] / N[(alpha + N[(beta + N[(2.0 * i + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(alpha + N[(2.0 * i + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
\mathbf{if}\;\frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{2 + t\_0} \leq -1:\\
\;\;\;\;0.5 \cdot \frac{2 + \beta \cdot 2}{\alpha} + 2 \cdot \frac{i}{\alpha}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\alpha + \beta, \frac{\frac{\beta - \alpha}{\alpha + \left(\beta + \mathsf{fma}\left(2, i, 2\right)\right)}}{\alpha + \mathsf{fma}\left(2, i, \beta\right)}, 1\right)}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -1Initial program 1.7%
Simplified15.6%
Taylor expanded in alpha around inf 87.6%
add-cube-cbrt85.7%
pow385.7%
Applied egg-rr85.7%
Taylor expanded in i around 0 87.6%
if -1 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 82.6%
Simplified100.0%
Final simplification97.3%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* 2.0 i))))
(if (<= (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ 2.0 t_0)) -1.0)
(+ (* 0.5 (/ (+ 2.0 (* beta 2.0)) alpha)) (* 2.0 (/ i alpha)))
(/
(+
1.0
(/
(* (- beta alpha) (/ (+ alpha beta) (fma 2.0 i (+ alpha beta))))
(+ alpha (+ beta (fma 2.0 i 2.0)))))
2.0))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double tmp;
if (((((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0)) <= -1.0) {
tmp = (0.5 * ((2.0 + (beta * 2.0)) / alpha)) + (2.0 * (i / alpha));
} else {
tmp = (1.0 + (((beta - alpha) * ((alpha + beta) / fma(2.0, i, (alpha + beta)))) / (alpha + (beta + fma(2.0, i, 2.0))))) / 2.0;
}
return tmp;
}
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) tmp = 0.0 if (Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(2.0 + t_0)) <= -1.0) tmp = Float64(Float64(0.5 * Float64(Float64(2.0 + Float64(beta * 2.0)) / alpha)) + Float64(2.0 * Float64(i / alpha))); else tmp = Float64(Float64(1.0 + Float64(Float64(Float64(beta - alpha) * Float64(Float64(alpha + beta) / fma(2.0, i, Float64(alpha + beta)))) / Float64(alpha + Float64(beta + fma(2.0, i, 2.0))))) / 2.0); end return tmp end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision], -1.0], N[(N[(0.5 * N[(N[(2.0 + N[(beta * 2.0), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(i / alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(N[(N[(beta - alpha), $MachinePrecision] * N[(N[(alpha + beta), $MachinePrecision] / N[(2.0 * i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(alpha + N[(beta + N[(2.0 * i + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
\mathbf{if}\;\frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{2 + t\_0} \leq -1:\\
\;\;\;\;0.5 \cdot \frac{2 + \beta \cdot 2}{\alpha} + 2 \cdot \frac{i}{\alpha}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \frac{\left(\beta - \alpha\right) \cdot \frac{\alpha + \beta}{\mathsf{fma}\left(2, i, \alpha + \beta\right)}}{\alpha + \left(\beta + \mathsf{fma}\left(2, i, 2\right)\right)}}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -1Initial program 1.7%
Simplified15.6%
Taylor expanded in alpha around inf 87.6%
add-cube-cbrt85.7%
pow385.7%
Applied egg-rr85.7%
Taylor expanded in i around 0 87.6%
if -1 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 82.6%
Simplified100.0%
Final simplification97.3%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* (+ alpha beta) (- beta alpha)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (/ (/ t_0 t_1) (+ 2.0 t_1))))
(if (<= t_2 -1.0)
(+ (* 0.5 (/ (+ 2.0 (* beta 2.0)) alpha)) (* 2.0 (/ i alpha)))
(if (<= t_2 0.99999999999996)
(/
(+
1.0
(/
t_0
(*
(+ (+ alpha beta) (+ 2.0 (* 2.0 i)))
(+ beta (+ alpha (* 2.0 i))))))
2.0)
1.0))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) * (beta - alpha);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = (t_0 / t_1) / (2.0 + t_1);
double tmp;
if (t_2 <= -1.0) {
tmp = (0.5 * ((2.0 + (beta * 2.0)) / alpha)) + (2.0 * (i / alpha));
} else if (t_2 <= 0.99999999999996) {
tmp = (1.0 + (t_0 / (((alpha + beta) + (2.0 + (2.0 * i))) * (beta + (alpha + (2.0 * i)))))) / 2.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = (alpha + beta) * (beta - alpha)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = (t_0 / t_1) / (2.0d0 + t_1)
if (t_2 <= (-1.0d0)) then
tmp = (0.5d0 * ((2.0d0 + (beta * 2.0d0)) / alpha)) + (2.0d0 * (i / alpha))
else if (t_2 <= 0.99999999999996d0) then
tmp = (1.0d0 + (t_0 / (((alpha + beta) + (2.0d0 + (2.0d0 * i))) * (beta + (alpha + (2.0d0 * i)))))) / 2.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) * (beta - alpha);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = (t_0 / t_1) / (2.0 + t_1);
double tmp;
if (t_2 <= -1.0) {
tmp = (0.5 * ((2.0 + (beta * 2.0)) / alpha)) + (2.0 * (i / alpha));
} else if (t_2 <= 0.99999999999996) {
tmp = (1.0 + (t_0 / (((alpha + beta) + (2.0 + (2.0 * i))) * (beta + (alpha + (2.0 * i)))))) / 2.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) * (beta - alpha) t_1 = (alpha + beta) + (2.0 * i) t_2 = (t_0 / t_1) / (2.0 + t_1) tmp = 0 if t_2 <= -1.0: tmp = (0.5 * ((2.0 + (beta * 2.0)) / alpha)) + (2.0 * (i / alpha)) elif t_2 <= 0.99999999999996: tmp = (1.0 + (t_0 / (((alpha + beta) + (2.0 + (2.0 * i))) * (beta + (alpha + (2.0 * i)))))) / 2.0 else: tmp = 1.0 return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) * Float64(beta - alpha)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(Float64(t_0 / t_1) / Float64(2.0 + t_1)) tmp = 0.0 if (t_2 <= -1.0) tmp = Float64(Float64(0.5 * Float64(Float64(2.0 + Float64(beta * 2.0)) / alpha)) + Float64(2.0 * Float64(i / alpha))); elseif (t_2 <= 0.99999999999996) tmp = Float64(Float64(1.0 + Float64(t_0 / Float64(Float64(Float64(alpha + beta) + Float64(2.0 + Float64(2.0 * i))) * Float64(beta + Float64(alpha + Float64(2.0 * i)))))) / 2.0); else tmp = 1.0; end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) * (beta - alpha); t_1 = (alpha + beta) + (2.0 * i); t_2 = (t_0 / t_1) / (2.0 + t_1); tmp = 0.0; if (t_2 <= -1.0) tmp = (0.5 * ((2.0 + (beta * 2.0)) / alpha)) + (2.0 * (i / alpha)); elseif (t_2 <= 0.99999999999996) tmp = (1.0 + (t_0 / (((alpha + beta) + (2.0 + (2.0 * i))) * (beta + (alpha + (2.0 * i)))))) / 2.0; else tmp = 1.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t$95$0 / t$95$1), $MachinePrecision] / N[(2.0 + t$95$1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1.0], N[(N[(0.5 * N[(N[(2.0 + N[(beta * 2.0), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(i / alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.99999999999996], N[(N[(1.0 + N[(t$95$0 / N[(N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(beta + N[(alpha + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], 1.0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := \frac{\frac{t\_0}{t\_1}}{2 + t\_1}\\
\mathbf{if}\;t\_2 \leq -1:\\
\;\;\;\;0.5 \cdot \frac{2 + \beta \cdot 2}{\alpha} + 2 \cdot \frac{i}{\alpha}\\
\mathbf{elif}\;t\_2 \leq 0.99999999999996:\\
\;\;\;\;\frac{1 + \frac{t\_0}{\left(\left(\alpha + \beta\right) + \left(2 + 2 \cdot i\right)\right) \cdot \left(\beta + \left(\alpha + 2 \cdot i\right)\right)}}{2}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -1Initial program 1.7%
Simplified15.6%
Taylor expanded in alpha around inf 87.6%
add-cube-cbrt85.7%
pow385.7%
Applied egg-rr85.7%
Taylor expanded in i around 0 87.6%
if -1 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < 0.99999999999996003Initial program 100.0%
associate-/l/100.0%
associate-+l+100.0%
+-commutative100.0%
associate-+l+100.0%
Simplified100.0%
if 0.99999999999996003 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 40.9%
Simplified100.0%
Taylor expanded in i around 0 98.5%
Taylor expanded in alpha around 0 98.5%
Taylor expanded in beta around inf 98.5%
Final simplification97.0%
(FPCore (alpha beta i) :precision binary64 (if (<= alpha 3.1e+66) (/ (+ 1.0 (/ beta (+ beta 2.0))) 2.0) (+ (* 0.5 (/ (+ 2.0 (* beta 2.0)) alpha)) (* 2.0 (/ i alpha)))))
double code(double alpha, double beta, double i) {
double tmp;
if (alpha <= 3.1e+66) {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
} else {
tmp = (0.5 * ((2.0 + (beta * 2.0)) / alpha)) + (2.0 * (i / alpha));
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (alpha <= 3.1d+66) then
tmp = (1.0d0 + (beta / (beta + 2.0d0))) / 2.0d0
else
tmp = (0.5d0 * ((2.0d0 + (beta * 2.0d0)) / alpha)) + (2.0d0 * (i / alpha))
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double tmp;
if (alpha <= 3.1e+66) {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
} else {
tmp = (0.5 * ((2.0 + (beta * 2.0)) / alpha)) + (2.0 * (i / alpha));
}
return tmp;
}
def code(alpha, beta, i): tmp = 0 if alpha <= 3.1e+66: tmp = (1.0 + (beta / (beta + 2.0))) / 2.0 else: tmp = (0.5 * ((2.0 + (beta * 2.0)) / alpha)) + (2.0 * (i / alpha)) return tmp
function code(alpha, beta, i) tmp = 0.0 if (alpha <= 3.1e+66) tmp = Float64(Float64(1.0 + Float64(beta / Float64(beta + 2.0))) / 2.0); else tmp = Float64(Float64(0.5 * Float64(Float64(2.0 + Float64(beta * 2.0)) / alpha)) + Float64(2.0 * Float64(i / alpha))); end return tmp end
function tmp_2 = code(alpha, beta, i) tmp = 0.0; if (alpha <= 3.1e+66) tmp = (1.0 + (beta / (beta + 2.0))) / 2.0; else tmp = (0.5 * ((2.0 + (beta * 2.0)) / alpha)) + (2.0 * (i / alpha)); end tmp_2 = tmp; end
code[alpha_, beta_, i_] := If[LessEqual[alpha, 3.1e+66], N[(N[(1.0 + N[(beta / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(0.5 * N[(N[(2.0 + N[(beta * 2.0), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(i / alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\alpha \leq 3.1 \cdot 10^{+66}:\\
\;\;\;\;\frac{1 + \frac{\beta}{\beta + 2}}{2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{2 + \beta \cdot 2}{\alpha} + 2 \cdot \frac{i}{\alpha}\\
\end{array}
\end{array}
if alpha < 3.10000000000000019e66Initial program 82.0%
Simplified99.0%
Taylor expanded in i around 0 87.3%
Taylor expanded in alpha around 0 90.9%
if 3.10000000000000019e66 < alpha Initial program 16.4%
Simplified28.5%
Taylor expanded in alpha around inf 71.5%
add-cube-cbrt70.0%
pow370.0%
Applied egg-rr70.0%
Taylor expanded in i around 0 71.5%
Final simplification85.8%
(FPCore (alpha beta i) :precision binary64 (if (<= alpha 2.6e+155) (/ (+ 1.0 (/ beta (+ beta 2.0))) 2.0) (/ (/ (+ 2.0 (* i 4.0)) alpha) 2.0)))
double code(double alpha, double beta, double i) {
double tmp;
if (alpha <= 2.6e+155) {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
} else {
tmp = ((2.0 + (i * 4.0)) / alpha) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (alpha <= 2.6d+155) then
tmp = (1.0d0 + (beta / (beta + 2.0d0))) / 2.0d0
else
tmp = ((2.0d0 + (i * 4.0d0)) / alpha) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double tmp;
if (alpha <= 2.6e+155) {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
} else {
tmp = ((2.0 + (i * 4.0)) / alpha) / 2.0;
}
return tmp;
}
def code(alpha, beta, i): tmp = 0 if alpha <= 2.6e+155: tmp = (1.0 + (beta / (beta + 2.0))) / 2.0 else: tmp = ((2.0 + (i * 4.0)) / alpha) / 2.0 return tmp
function code(alpha, beta, i) tmp = 0.0 if (alpha <= 2.6e+155) tmp = Float64(Float64(1.0 + Float64(beta / Float64(beta + 2.0))) / 2.0); else tmp = Float64(Float64(Float64(2.0 + Float64(i * 4.0)) / alpha) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta, i) tmp = 0.0; if (alpha <= 2.6e+155) tmp = (1.0 + (beta / (beta + 2.0))) / 2.0; else tmp = ((2.0 + (i * 4.0)) / alpha) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := If[LessEqual[alpha, 2.6e+155], N[(N[(1.0 + N[(beta / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(N[(2.0 + N[(i * 4.0), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\alpha \leq 2.6 \cdot 10^{+155}:\\
\;\;\;\;\frac{1 + \frac{\beta}{\beta + 2}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2 + i \cdot 4}{\alpha}}{2}\\
\end{array}
\end{array}
if alpha < 2.6000000000000002e155Initial program 77.7%
Simplified93.2%
Taylor expanded in i around 0 78.8%
Taylor expanded in alpha around 0 86.2%
if 2.6000000000000002e155 < alpha Initial program 1.2%
Simplified19.2%
Taylor expanded in alpha around inf 79.5%
Taylor expanded in beta around 0 63.6%
*-commutative63.6%
Simplified63.6%
Final simplification82.4%
(FPCore (alpha beta i) :precision binary64 (if (<= alpha 1.52e+66) (/ (+ 1.0 (/ beta (+ beta 2.0))) 2.0) (+ (/ 1.0 alpha) (/ beta alpha))))
double code(double alpha, double beta, double i) {
double tmp;
if (alpha <= 1.52e+66) {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
} else {
tmp = (1.0 / alpha) + (beta / alpha);
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (alpha <= 1.52d+66) then
tmp = (1.0d0 + (beta / (beta + 2.0d0))) / 2.0d0
else
tmp = (1.0d0 / alpha) + (beta / alpha)
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double tmp;
if (alpha <= 1.52e+66) {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
} else {
tmp = (1.0 / alpha) + (beta / alpha);
}
return tmp;
}
def code(alpha, beta, i): tmp = 0 if alpha <= 1.52e+66: tmp = (1.0 + (beta / (beta + 2.0))) / 2.0 else: tmp = (1.0 / alpha) + (beta / alpha) return tmp
function code(alpha, beta, i) tmp = 0.0 if (alpha <= 1.52e+66) tmp = Float64(Float64(1.0 + Float64(beta / Float64(beta + 2.0))) / 2.0); else tmp = Float64(Float64(1.0 / alpha) + Float64(beta / alpha)); end return tmp end
function tmp_2 = code(alpha, beta, i) tmp = 0.0; if (alpha <= 1.52e+66) tmp = (1.0 + (beta / (beta + 2.0))) / 2.0; else tmp = (1.0 / alpha) + (beta / alpha); end tmp_2 = tmp; end
code[alpha_, beta_, i_] := If[LessEqual[alpha, 1.52e+66], N[(N[(1.0 + N[(beta / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(1.0 / alpha), $MachinePrecision] + N[(beta / alpha), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\alpha \leq 1.52 \cdot 10^{+66}:\\
\;\;\;\;\frac{1 + \frac{\beta}{\beta + 2}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\alpha} + \frac{\beta}{\alpha}\\
\end{array}
\end{array}
if alpha < 1.52000000000000004e66Initial program 82.0%
Simplified99.0%
Taylor expanded in i around 0 87.3%
Taylor expanded in alpha around 0 90.9%
if 1.52000000000000004e66 < alpha Initial program 16.4%
Simplified35.0%
Taylor expanded in i around 0 10.4%
Taylor expanded in alpha around inf 54.5%
Taylor expanded in beta around 0 54.5%
Final simplification81.4%
(FPCore (alpha beta i) :precision binary64 (if (<= beta 3.5e+43) 0.5 (+ 1.0 (/ -1.0 beta))))
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 3.5e+43) {
tmp = 0.5;
} else {
tmp = 1.0 + (-1.0 / beta);
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 3.5d+43) then
tmp = 0.5d0
else
tmp = 1.0d0 + ((-1.0d0) / beta)
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 3.5e+43) {
tmp = 0.5;
} else {
tmp = 1.0 + (-1.0 / beta);
}
return tmp;
}
def code(alpha, beta, i): tmp = 0 if beta <= 3.5e+43: tmp = 0.5 else: tmp = 1.0 + (-1.0 / beta) return tmp
function code(alpha, beta, i) tmp = 0.0 if (beta <= 3.5e+43) tmp = 0.5; else tmp = Float64(1.0 + Float64(-1.0 / beta)); end return tmp end
function tmp_2 = code(alpha, beta, i) tmp = 0.0; if (beta <= 3.5e+43) tmp = 0.5; else tmp = 1.0 + (-1.0 / beta); end tmp_2 = tmp; end
code[alpha_, beta_, i_] := If[LessEqual[beta, 3.5e+43], 0.5, N[(1.0 + N[(-1.0 / beta), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 3.5 \cdot 10^{+43}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1}{\beta}\\
\end{array}
\end{array}
if beta < 3.5000000000000001e43Initial program 74.5%
Simplified77.5%
Taylor expanded in i around inf 74.9%
if 3.5000000000000001e43 < beta Initial program 41.6%
Simplified91.4%
Taylor expanded in i around 0 77.6%
Taylor expanded in alpha around 0 78.1%
Taylor expanded in beta around inf 78.1%
Final simplification75.8%
(FPCore (alpha beta i) :precision binary64 (if (<= beta 2.2e+43) 0.5 1.0))
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.2e+43) {
tmp = 0.5;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 2.2d+43) then
tmp = 0.5d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.2e+43) {
tmp = 0.5;
} else {
tmp = 1.0;
}
return tmp;
}
def code(alpha, beta, i): tmp = 0 if beta <= 2.2e+43: tmp = 0.5 else: tmp = 1.0 return tmp
function code(alpha, beta, i) tmp = 0.0 if (beta <= 2.2e+43) tmp = 0.5; else tmp = 1.0; end return tmp end
function tmp_2 = code(alpha, beta, i) tmp = 0.0; if (beta <= 2.2e+43) tmp = 0.5; else tmp = 1.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := If[LessEqual[beta, 2.2e+43], 0.5, 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.2 \cdot 10^{+43}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if beta < 2.20000000000000001e43Initial program 74.5%
Simplified77.5%
Taylor expanded in i around inf 74.9%
if 2.20000000000000001e43 < beta Initial program 41.6%
Simplified91.4%
Taylor expanded in i around 0 77.6%
Taylor expanded in alpha around 0 78.1%
Taylor expanded in beta around inf 78.1%
(FPCore (alpha beta i) :precision binary64 0.5)
double code(double alpha, double beta, double i) {
return 0.5;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.5d0
end function
public static double code(double alpha, double beta, double i) {
return 0.5;
}
def code(alpha, beta, i): return 0.5
function code(alpha, beta, i) return 0.5 end
function tmp = code(alpha, beta, i) tmp = 0.5; end
code[alpha_, beta_, i_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 64.9%
Simplified70.4%
Taylor expanded in i around inf 61.8%
herbie shell --seed 2024177
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/2"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 0.0))
(/ (+ (/ (/ (* (+ alpha beta) (- beta alpha)) (+ (+ alpha beta) (* 2.0 i))) (+ (+ (+ alpha beta) (* 2.0 i)) 2.0)) 1.0) 2.0))