
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
Initial program 100.0%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.0) (not (<= (exp re) 1.6))) (* (exp re) im) (* (sin im) (/ (* E (+ re 1.0)) E))))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.0) || !(exp(re) <= 1.6)) {
tmp = exp(re) * im;
} else {
tmp = sin(im) * ((((double) M_E) * (re + 1.0)) / ((double) M_E));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.0) || !(Math.exp(re) <= 1.6)) {
tmp = Math.exp(re) * im;
} else {
tmp = Math.sin(im) * ((Math.E * (re + 1.0)) / Math.E);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.0) or not (math.exp(re) <= 1.6): tmp = math.exp(re) * im else: tmp = math.sin(im) * ((math.e * (re + 1.0)) / math.e) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.0) || !(exp(re) <= 1.6)) tmp = Float64(exp(re) * im); else tmp = Float64(sin(im) * Float64(Float64(exp(1) * Float64(re + 1.0)) / exp(1))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.0) || ~((exp(re) <= 1.6))) tmp = exp(re) * im; else tmp = sin(im) * ((2.71828182845904523536 * (re + 1.0)) / 2.71828182845904523536); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.0], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 1.6]], $MachinePrecision]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[(N[Sin[im], $MachinePrecision] * N[(N[(E * N[(re + 1.0), $MachinePrecision]), $MachinePrecision] / E), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0 \lor \neg \left(e^{re} \leq 1.6\right):\\
\;\;\;\;e^{re} \cdot im\\
\mathbf{else}:\\
\;\;\;\;\sin im \cdot \frac{e \cdot \left(re + 1\right)}{e}\\
\end{array}
\end{array}
if (exp.f64 re) < 0.0 or 1.6000000000000001 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 87.3%
if 0.0 < (exp.f64 re) < 1.6000000000000001Initial program 100.0%
expm1-log1p-u99.3%
expm1-undefine99.2%
exp-diff99.2%
log1p-undefine99.2%
rem-exp-log99.9%
exp-1-e99.9%
Applied egg-rr99.9%
Taylor expanded in re around 0 98.2%
exp-1-e98.2%
exp-1-e98.2%
distribute-rgt1-in98.2%
+-commutative98.2%
Simplified98.2%
Final simplification93.2%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.0) (not (<= (exp re) 1.6))) (* (exp re) im) (* (sin im) (+ re 1.0))))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.0) || !(exp(re) <= 1.6)) {
tmp = exp(re) * im;
} else {
tmp = sin(im) * (re + 1.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.0d0) .or. (.not. (exp(re) <= 1.6d0))) then
tmp = exp(re) * im
else
tmp = sin(im) * (re + 1.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.0) || !(Math.exp(re) <= 1.6)) {
tmp = Math.exp(re) * im;
} else {
tmp = Math.sin(im) * (re + 1.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.0) or not (math.exp(re) <= 1.6): tmp = math.exp(re) * im else: tmp = math.sin(im) * (re + 1.0) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.0) || !(exp(re) <= 1.6)) tmp = Float64(exp(re) * im); else tmp = Float64(sin(im) * Float64(re + 1.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.0) || ~((exp(re) <= 1.6))) tmp = exp(re) * im; else tmp = sin(im) * (re + 1.0); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.0], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 1.6]], $MachinePrecision]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[(N[Sin[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0 \lor \neg \left(e^{re} \leq 1.6\right):\\
\;\;\;\;e^{re} \cdot im\\
\mathbf{else}:\\
\;\;\;\;\sin im \cdot \left(re + 1\right)\\
\end{array}
\end{array}
if (exp.f64 re) < 0.0 or 1.6000000000000001 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 87.3%
if 0.0 < (exp.f64 re) < 1.6000000000000001Initial program 100.0%
Taylor expanded in re around 0 98.2%
distribute-rgt1-in98.2%
Simplified98.2%
Final simplification93.2%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.9999995) (not (<= (exp re) 1.6))) (* (exp re) im) (sin im)))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.9999995) || !(exp(re) <= 1.6)) {
tmp = exp(re) * im;
} else {
tmp = sin(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.9999995d0) .or. (.not. (exp(re) <= 1.6d0))) then
tmp = exp(re) * im
else
tmp = sin(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.9999995) || !(Math.exp(re) <= 1.6)) {
tmp = Math.exp(re) * im;
} else {
tmp = Math.sin(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.9999995) or not (math.exp(re) <= 1.6): tmp = math.exp(re) * im else: tmp = math.sin(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.9999995) || !(exp(re) <= 1.6)) tmp = Float64(exp(re) * im); else tmp = sin(im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.9999995) || ~((exp(re) <= 1.6))) tmp = exp(re) * im; else tmp = sin(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.9999995], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 1.6]], $MachinePrecision]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[Sin[im], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.9999995 \lor \neg \left(e^{re} \leq 1.6\right):\\
\;\;\;\;e^{re} \cdot im\\
\mathbf{else}:\\
\;\;\;\;\sin im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.999999500000000041 or 1.6000000000000001 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 86.0%
if 0.999999500000000041 < (exp.f64 re) < 1.6000000000000001Initial program 100.0%
Taylor expanded in re around 0 98.1%
Final simplification92.4%
(FPCore (re im)
:precision binary64
(if (or (<= re -28.0) (and (not (<= re 0.42)) (<= re 1.02e+103)))
(* (exp re) im)
(*
(sin im)
(+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))))
double code(double re, double im) {
double tmp;
if ((re <= -28.0) || (!(re <= 0.42) && (re <= 1.02e+103))) {
tmp = exp(re) * im;
} else {
tmp = sin(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-28.0d0)) .or. (.not. (re <= 0.42d0)) .and. (re <= 1.02d+103)) then
tmp = exp(re) * im
else
tmp = sin(im) * (1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -28.0) || (!(re <= 0.42) && (re <= 1.02e+103))) {
tmp = Math.exp(re) * im;
} else {
tmp = Math.sin(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -28.0) or (not (re <= 0.42) and (re <= 1.02e+103)): tmp = math.exp(re) * im else: tmp = math.sin(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -28.0) || (!(re <= 0.42) && (re <= 1.02e+103))) tmp = Float64(exp(re) * im); else tmp = Float64(sin(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -28.0) || (~((re <= 0.42)) && (re <= 1.02e+103))) tmp = exp(re) * im; else tmp = sin(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -28.0], And[N[Not[LessEqual[re, 0.42]], $MachinePrecision], LessEqual[re, 1.02e+103]]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[(N[Sin[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -28 \lor \neg \left(re \leq 0.42\right) \land re \leq 1.02 \cdot 10^{+103}:\\
\;\;\;\;e^{re} \cdot im\\
\mathbf{else}:\\
\;\;\;\;\sin im \cdot \left(1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if re < -28 or 0.419999999999999984 < re < 1.01999999999999991e103Initial program 100.0%
Taylor expanded in im around 0 89.3%
if -28 < re < 0.419999999999999984 or 1.01999999999999991e103 < re Initial program 100.0%
Taylor expanded in re around 0 99.1%
*-commutative99.1%
Simplified99.1%
Final simplification96.2%
(FPCore (re im) :precision binary64 (if (or (<= re -28.0) (not (<= re 0.42))) (* (exp re) im) (* (sin im) (+ 1.0 (* re (+ 1.0 (* re 0.5)))))))
double code(double re, double im) {
double tmp;
if ((re <= -28.0) || !(re <= 0.42)) {
tmp = exp(re) * im;
} else {
tmp = sin(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-28.0d0)) .or. (.not. (re <= 0.42d0))) then
tmp = exp(re) * im
else
tmp = sin(im) * (1.0d0 + (re * (1.0d0 + (re * 0.5d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -28.0) || !(re <= 0.42)) {
tmp = Math.exp(re) * im;
} else {
tmp = Math.sin(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -28.0) or not (re <= 0.42): tmp = math.exp(re) * im else: tmp = math.sin(im) * (1.0 + (re * (1.0 + (re * 0.5)))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -28.0) || !(re <= 0.42)) tmp = Float64(exp(re) * im); else tmp = Float64(sin(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -28.0) || ~((re <= 0.42))) tmp = exp(re) * im; else tmp = sin(im) * (1.0 + (re * (1.0 + (re * 0.5)))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -28.0], N[Not[LessEqual[re, 0.42]], $MachinePrecision]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[(N[Sin[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -28 \lor \neg \left(re \leq 0.42\right):\\
\;\;\;\;e^{re} \cdot im\\
\mathbf{else}:\\
\;\;\;\;\sin im \cdot \left(1 + re \cdot \left(1 + re \cdot 0.5\right)\right)\\
\end{array}
\end{array}
if re < -28 or 0.419999999999999984 < re Initial program 100.0%
Taylor expanded in im around 0 87.3%
if -28 < re < 0.419999999999999984Initial program 100.0%
Taylor expanded in re around 0 98.8%
*-commutative98.8%
Simplified98.8%
Final simplification93.5%
(FPCore (re im) :precision binary64 (if (<= re 0.6) (sin im) (* im (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))))
double code(double re, double im) {
double tmp;
if (re <= 0.6) {
tmp = sin(im);
} else {
tmp = im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 0.6d0) then
tmp = sin(im)
else
tmp = im * (1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 0.6) {
tmp = Math.sin(im);
} else {
tmp = im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 0.6: tmp = math.sin(im) else: tmp = im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (re <= 0.6) tmp = sin(im); else tmp = Float64(im * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 0.6) tmp = sin(im); else tmp = im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 0.6], N[Sin[im], $MachinePrecision], N[(im * N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 0.6:\\
\;\;\;\;\sin im\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if re < 0.599999999999999978Initial program 100.0%
Taylor expanded in re around 0 72.2%
if 0.599999999999999978 < re Initial program 100.0%
Taylor expanded in im around 0 77.9%
Taylor expanded in re around 0 59.9%
*-commutative65.1%
Simplified59.9%
Final simplification68.9%
(FPCore (re im) :precision binary64 (* im (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666))))))))
double code(double re, double im) {
return im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im * (1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end function
public static double code(double re, double im) {
return im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
def code(re, im): return im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))))
function code(re, im) return Float64(im * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))) end
function tmp = code(re, im) tmp = im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end
code[re_, im_] := N[(im * N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im \cdot \left(1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 63.4%
Taylor expanded in re around 0 39.5%
*-commutative71.0%
Simplified39.5%
Final simplification39.5%
(FPCore (re im) :precision binary64 (+ im (* re (+ im (* re (* 0.16666666666666666 (* re im)))))))
double code(double re, double im) {
return im + (re * (im + (re * (0.16666666666666666 * (re * im)))));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im + (re * (im + (re * (0.16666666666666666d0 * (re * im)))))
end function
public static double code(double re, double im) {
return im + (re * (im + (re * (0.16666666666666666 * (re * im)))));
}
def code(re, im): return im + (re * (im + (re * (0.16666666666666666 * (re * im)))))
function code(re, im) return Float64(im + Float64(re * Float64(im + Float64(re * Float64(0.16666666666666666 * Float64(re * im)))))) end
function tmp = code(re, im) tmp = im + (re * (im + (re * (0.16666666666666666 * (re * im))))); end
code[re_, im_] := N[(im + N[(re * N[(im + N[(re * N[(0.16666666666666666 * N[(re * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im + re \cdot \left(im + re \cdot \left(0.16666666666666666 \cdot \left(re \cdot im\right)\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 63.4%
Taylor expanded in re around 0 36.9%
Taylor expanded in re around inf 36.8%
*-commutative36.8%
Simplified36.8%
(FPCore (re im) :precision binary64 (* im (+ 1.0 (* re (+ 1.0 (* re 0.5))))))
double code(double re, double im) {
return im * (1.0 + (re * (1.0 + (re * 0.5))));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im * (1.0d0 + (re * (1.0d0 + (re * 0.5d0))))
end function
public static double code(double re, double im) {
return im * (1.0 + (re * (1.0 + (re * 0.5))));
}
def code(re, im): return im * (1.0 + (re * (1.0 + (re * 0.5))))
function code(re, im) return Float64(im * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5))))) end
function tmp = code(re, im) tmp = im * (1.0 + (re * (1.0 + (re * 0.5)))); end
code[re_, im_] := N[(im * N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im \cdot \left(1 + re \cdot \left(1 + re \cdot 0.5\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 66.1%
*-commutative66.1%
Simplified66.1%
Taylor expanded in im around 0 36.5%
Final simplification36.5%
(FPCore (re im) :precision binary64 (if (<= im 7e+88) im (* re im)))
double code(double re, double im) {
double tmp;
if (im <= 7e+88) {
tmp = im;
} else {
tmp = re * im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 7d+88) then
tmp = im
else
tmp = re * im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 7e+88) {
tmp = im;
} else {
tmp = re * im;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 7e+88: tmp = im else: tmp = re * im return tmp
function code(re, im) tmp = 0.0 if (im <= 7e+88) tmp = im; else tmp = Float64(re * im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 7e+88) tmp = im; else tmp = re * im; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 7e+88], im, N[(re * im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 7 \cdot 10^{+88}:\\
\;\;\;\;im\\
\mathbf{else}:\\
\;\;\;\;re \cdot im\\
\end{array}
\end{array}
if im < 6.9999999999999995e88Initial program 100.0%
Taylor expanded in im around 0 70.6%
Taylor expanded in re around 0 29.6%
if 6.9999999999999995e88 < im Initial program 100.0%
expm1-log1p-u75.0%
expm1-undefine75.0%
exp-diff75.0%
log1p-undefine75.0%
rem-exp-log100.0%
exp-1-e100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 54.0%
exp-1-e54.0%
exp-1-e54.0%
distribute-rgt1-in54.0%
+-commutative54.0%
Simplified54.0%
Taylor expanded in im around 0 8.2%
Taylor expanded in re around inf 9.3%
(FPCore (re im) :precision binary64 (* im (+ -1.0 (+ re 2.0))))
double code(double re, double im) {
return im * (-1.0 + (re + 2.0));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im * ((-1.0d0) + (re + 2.0d0))
end function
public static double code(double re, double im) {
return im * (-1.0 + (re + 2.0));
}
def code(re, im): return im * (-1.0 + (re + 2.0))
function code(re, im) return Float64(im * Float64(-1.0 + Float64(re + 2.0))) end
function tmp = code(re, im) tmp = im * (-1.0 + (re + 2.0)); end
code[re_, im_] := N[(im * N[(-1.0 + N[(re + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im \cdot \left(-1 + \left(re + 2\right)\right)
\end{array}
Initial program 100.0%
expm1-log1p-u80.1%
expm1-undefine80.1%
exp-diff80.0%
log1p-undefine80.0%
rem-exp-log100.0%
exp-1-e100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 54.7%
exp-1-e54.7%
exp-1-e54.7%
distribute-rgt1-in54.7%
+-commutative54.7%
Simplified54.7%
Taylor expanded in im around 0 27.6%
expm1-log1p-u27.0%
expm1-undefine27.0%
associate-/l*27.0%
pow127.0%
pow127.0%
pow-div27.0%
metadata-eval27.0%
metadata-eval27.0%
add-log-exp43.5%
exp-prod43.5%
pow143.5%
add-log-exp27.0%
+-commutative27.0%
Applied egg-rr27.0%
sub-neg27.0%
metadata-eval27.0%
+-commutative27.0%
log1p-undefine27.0%
rem-exp-log27.6%
+-commutative27.6%
associate-+r+27.6%
metadata-eval27.6%
Simplified27.6%
Final simplification27.6%
(FPCore (re im) :precision binary64 (* im (+ re 1.0)))
double code(double re, double im) {
return im * (re + 1.0);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im * (re + 1.0d0)
end function
public static double code(double re, double im) {
return im * (re + 1.0);
}
def code(re, im): return im * (re + 1.0)
function code(re, im) return Float64(im * Float64(re + 1.0)) end
function tmp = code(re, im) tmp = im * (re + 1.0); end
code[re_, im_] := N[(im * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im \cdot \left(re + 1\right)
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 54.7%
distribute-rgt1-in54.7%
Simplified54.7%
Taylor expanded in im around 0 27.6%
Final simplification27.6%
(FPCore (re im) :precision binary64 im)
double code(double re, double im) {
return im;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im
end function
public static double code(double re, double im) {
return im;
}
def code(re, im): return im
function code(re, im) return im end
function tmp = code(re, im) tmp = im; end
code[re_, im_] := im
\begin{array}{l}
\\
im
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 63.4%
Taylor expanded in re around 0 24.5%
herbie shell --seed 2024177
(FPCore (re im)
:name "math.exp on complex, imaginary part"
:precision binary64
(* (exp re) (sin im)))