
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta))
(exp (* (- cosTheta) cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (((1.0f / sqrtf(((float) M_PI))) * (sqrtf(((1.0f - cosTheta) - cosTheta)) / cosTheta)) * expf((-cosTheta * cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(Float32(1.0) / sqrt(Float32(pi))) * Float32(sqrt(Float32(Float32(Float32(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp(Float32(Float32(-cosTheta) * cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (((single(1.0) / sqrt(single(pi))) * (sqrt(((single(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp((-cosTheta * cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \left(\frac{1}{\sqrt{\pi}} \cdot \frac{\sqrt{\left(1 - cosTheta\right) - cosTheta}}{cosTheta}\right) \cdot e^{\left(-cosTheta\right) \cdot cosTheta}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta))
(exp (* (- cosTheta) cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (((1.0f / sqrtf(((float) M_PI))) * (sqrtf(((1.0f - cosTheta) - cosTheta)) / cosTheta)) * expf((-cosTheta * cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(Float32(1.0) / sqrt(Float32(pi))) * Float32(sqrt(Float32(Float32(Float32(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp(Float32(Float32(-cosTheta) * cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (((single(1.0) / sqrt(single(pi))) * (sqrt(((single(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp((-cosTheta * cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \left(\frac{1}{\sqrt{\pi}} \cdot \frac{\sqrt{\left(1 - cosTheta\right) - cosTheta}}{cosTheta}\right) \cdot e^{\left(-cosTheta\right) \cdot cosTheta}}
\end{array}
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(fma
(/ (sqrt (+ 1.0 (* cosTheta -2.0))) (* cosTheta (sqrt PI)))
(pow (exp (- cosTheta)) cosTheta)
c))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + fmaf((sqrtf((1.0f + (cosTheta * -2.0f))) / (cosTheta * sqrtf(((float) M_PI)))), powf(expf(-cosTheta), cosTheta), c));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + fma(Float32(sqrt(Float32(Float32(1.0) + Float32(cosTheta * Float32(-2.0)))) / Float32(cosTheta * sqrt(Float32(pi)))), (exp(Float32(-cosTheta)) ^ cosTheta), c))) end
\begin{array}{l}
\\
\frac{1}{1 + \mathsf{fma}\left(\frac{\sqrt{1 + cosTheta \cdot -2}}{cosTheta \cdot \sqrt{\pi}}, {\left(e^{-cosTheta}\right)}^{cosTheta}, c\right)}
\end{array}
Initial program 97.8%
associate-+l+97.8%
+-commutative97.8%
fma-define97.8%
Simplified98.4%
Final simplification98.4%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(+
c
(*
(/ (exp (* cosTheta (- cosTheta))) cosTheta)
(/ (sqrt (fma cosTheta -2.0 1.0)) (sqrt PI)))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + (c + ((expf((cosTheta * -cosTheta)) / cosTheta) * (sqrtf(fmaf(cosTheta, -2.0f, 1.0f)) / sqrtf(((float) M_PI))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(c + Float32(Float32(exp(Float32(cosTheta * Float32(-cosTheta))) / cosTheta) * Float32(sqrt(fma(cosTheta, Float32(-2.0), Float32(1.0))) / sqrt(Float32(pi))))))) end
\begin{array}{l}
\\
\frac{1}{1 + \left(c + \frac{e^{cosTheta \cdot \left(-cosTheta\right)}}{cosTheta} \cdot \frac{\sqrt{\mathsf{fma}\left(cosTheta, -2, 1\right)}}{\sqrt{\pi}}\right)}
\end{array}
Initial program 97.8%
associate-+l+97.8%
+-commutative97.8%
fma-define97.8%
Simplified98.4%
Taylor expanded in c around 0 97.9%
unpow297.9%
Applied egg-rr97.9%
sqrt-div97.9%
+-commutative97.9%
*-commutative97.9%
fma-define97.9%
Applied egg-rr97.9%
Final simplification97.9%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(+
c
(*
(/ (exp (* cosTheta (- cosTheta))) cosTheta)
(sqrt (+ (* -2.0 (/ cosTheta PI)) (/ 1.0 PI))))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + (c + ((expf((cosTheta * -cosTheta)) / cosTheta) * sqrtf(((-2.0f * (cosTheta / ((float) M_PI))) + (1.0f / ((float) M_PI)))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(c + Float32(Float32(exp(Float32(cosTheta * Float32(-cosTheta))) / cosTheta) * sqrt(Float32(Float32(Float32(-2.0) * Float32(cosTheta / Float32(pi))) + Float32(Float32(1.0) / Float32(pi)))))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + (c + ((exp((cosTheta * -cosTheta)) / cosTheta) * sqrt(((single(-2.0) * (cosTheta / single(pi))) + (single(1.0) / single(pi))))))); end
\begin{array}{l}
\\
\frac{1}{1 + \left(c + \frac{e^{cosTheta \cdot \left(-cosTheta\right)}}{cosTheta} \cdot \sqrt{-2 \cdot \frac{cosTheta}{\pi} + \frac{1}{\pi}}\right)}
\end{array}
Initial program 97.8%
associate-+l+97.8%
+-commutative97.8%
fma-define97.8%
Simplified98.4%
Taylor expanded in c around 0 97.9%
unpow297.9%
Applied egg-rr97.9%
Taylor expanded in cosTheta around 0 97.9%
Final simplification97.9%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(+
c
(*
(/ (exp (* cosTheta (- cosTheta))) cosTheta)
(sqrt (/ (+ 1.0 (* cosTheta -2.0)) PI)))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + (c + ((expf((cosTheta * -cosTheta)) / cosTheta) * sqrtf(((1.0f + (cosTheta * -2.0f)) / ((float) M_PI))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(c + Float32(Float32(exp(Float32(cosTheta * Float32(-cosTheta))) / cosTheta) * sqrt(Float32(Float32(Float32(1.0) + Float32(cosTheta * Float32(-2.0))) / Float32(pi))))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + (c + ((exp((cosTheta * -cosTheta)) / cosTheta) * sqrt(((single(1.0) + (cosTheta * single(-2.0))) / single(pi)))))); end
\begin{array}{l}
\\
\frac{1}{1 + \left(c + \frac{e^{cosTheta \cdot \left(-cosTheta\right)}}{cosTheta} \cdot \sqrt{\frac{1 + cosTheta \cdot -2}{\pi}}\right)}
\end{array}
Initial program 97.8%
associate-+l+97.8%
+-commutative97.8%
fma-define97.8%
Simplified98.4%
Taylor expanded in c around 0 97.9%
unpow297.9%
Applied egg-rr97.9%
Final simplification97.9%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(+
c
(*
(sqrt (/ (+ 1.0 (* cosTheta -2.0)) PI))
(/ (- 1.0 (pow cosTheta 2.0)) cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + (c + (sqrtf(((1.0f + (cosTheta * -2.0f)) / ((float) M_PI))) * ((1.0f - powf(cosTheta, 2.0f)) / cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(c + Float32(sqrt(Float32(Float32(Float32(1.0) + Float32(cosTheta * Float32(-2.0))) / Float32(pi))) * Float32(Float32(Float32(1.0) - (cosTheta ^ Float32(2.0))) / cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + (c + (sqrt(((single(1.0) + (cosTheta * single(-2.0))) / single(pi))) * ((single(1.0) - (cosTheta ^ single(2.0))) / cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{1 + \left(c + \sqrt{\frac{1 + cosTheta \cdot -2}{\pi}} \cdot \frac{1 - {cosTheta}^{2}}{cosTheta}\right)}
\end{array}
Initial program 97.8%
associate-+l+97.8%
+-commutative97.8%
fma-define97.8%
Simplified98.4%
Taylor expanded in c around 0 97.9%
Taylor expanded in cosTheta around 0 97.0%
neg-mul-197.0%
sub-neg97.0%
Simplified97.0%
Final simplification97.0%
(FPCore (cosTheta c) :precision binary32 (* cosTheta (+ (sqrt PI) (* (* cosTheta PI) (+ (sqrt (/ 1.0 PI)) (- -1.0 c))))))
float code(float cosTheta, float c) {
return cosTheta * (sqrtf(((float) M_PI)) + ((cosTheta * ((float) M_PI)) * (sqrtf((1.0f / ((float) M_PI))) + (-1.0f - c))));
}
function code(cosTheta, c) return Float32(cosTheta * Float32(sqrt(Float32(pi)) + Float32(Float32(cosTheta * Float32(pi)) * Float32(sqrt(Float32(Float32(1.0) / Float32(pi))) + Float32(Float32(-1.0) - c))))) end
function tmp = code(cosTheta, c) tmp = cosTheta * (sqrt(single(pi)) + ((cosTheta * single(pi)) * (sqrt((single(1.0) / single(pi))) + (single(-1.0) - c)))); end
\begin{array}{l}
\\
cosTheta \cdot \left(\sqrt{\pi} + \left(cosTheta \cdot \pi\right) \cdot \left(\sqrt{\frac{1}{\pi}} + \left(-1 - c\right)\right)\right)
\end{array}
Initial program 97.8%
associate-+l+97.8%
+-commutative97.8%
fma-define97.8%
Simplified98.4%
Taylor expanded in cosTheta around 0 95.8%
mul-1-neg95.8%
unsub-neg95.8%
associate-*r*95.8%
associate-+r+95.8%
mul-1-neg95.8%
unsub-neg95.8%
Simplified95.8%
Final simplification95.8%
(FPCore (cosTheta c) :precision binary32 (* cosTheta (+ (sqrt PI) (* (* cosTheta PI) (+ -1.0 (sqrt (/ 1.0 PI)))))))
float code(float cosTheta, float c) {
return cosTheta * (sqrtf(((float) M_PI)) + ((cosTheta * ((float) M_PI)) * (-1.0f + sqrtf((1.0f / ((float) M_PI))))));
}
function code(cosTheta, c) return Float32(cosTheta * Float32(sqrt(Float32(pi)) + Float32(Float32(cosTheta * Float32(pi)) * Float32(Float32(-1.0) + sqrt(Float32(Float32(1.0) / Float32(pi))))))) end
function tmp = code(cosTheta, c) tmp = cosTheta * (sqrt(single(pi)) + ((cosTheta * single(pi)) * (single(-1.0) + sqrt((single(1.0) / single(pi)))))); end
\begin{array}{l}
\\
cosTheta \cdot \left(\sqrt{\pi} + \left(cosTheta \cdot \pi\right) \cdot \left(-1 + \sqrt{\frac{1}{\pi}}\right)\right)
\end{array}
Initial program 97.8%
Taylor expanded in c around 0 97.1%
Taylor expanded in cosTheta around 0 95.6%
mul-1-neg95.6%
unsub-neg95.6%
associate-*r*95.6%
mul-1-neg95.6%
unsub-neg95.6%
Simplified95.6%
Final simplification95.6%
(FPCore (cosTheta c) :precision binary32 (/ 1.0 (+ 1.0 (+ c (* (sqrt (/ (+ 1.0 (* cosTheta -2.0)) PI)) (/ 1.0 cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + (c + (sqrtf(((1.0f + (cosTheta * -2.0f)) / ((float) M_PI))) * (1.0f / cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(c + Float32(sqrt(Float32(Float32(Float32(1.0) + Float32(cosTheta * Float32(-2.0))) / Float32(pi))) * Float32(Float32(1.0) / cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + (c + (sqrt(((single(1.0) + (cosTheta * single(-2.0))) / single(pi))) * (single(1.0) / cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{1 + \left(c + \sqrt{\frac{1 + cosTheta \cdot -2}{\pi}} \cdot \frac{1}{cosTheta}\right)}
\end{array}
Initial program 97.8%
associate-+l+97.8%
+-commutative97.8%
fma-define97.8%
Simplified98.4%
Taylor expanded in c around 0 97.9%
Taylor expanded in cosTheta around 0 95.1%
Final simplification95.1%
(FPCore (cosTheta c) :precision binary32 (/ 1.0 (+ 1.0 (+ c (* (/ 1.0 (sqrt PI)) (+ -1.0 (/ 1.0 cosTheta)))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + (c + ((1.0f / sqrtf(((float) M_PI))) * (-1.0f + (1.0f / cosTheta)))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(c + Float32(Float32(Float32(1.0) / sqrt(Float32(pi))) * Float32(Float32(-1.0) + Float32(Float32(1.0) / cosTheta)))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + (c + ((single(1.0) / sqrt(single(pi))) * (single(-1.0) + (single(1.0) / cosTheta))))); end
\begin{array}{l}
\\
\frac{1}{1 + \left(c + \frac{1}{\sqrt{\pi}} \cdot \left(-1 + \frac{1}{cosTheta}\right)\right)}
\end{array}
Initial program 97.8%
associate-+l+97.8%
+-commutative97.8%
fma-define97.8%
Simplified98.4%
Taylor expanded in cosTheta around 0 94.9%
mul-1-neg94.9%
Simplified94.9%
Taylor expanded in cosTheta around inf 94.9%
associate--l+94.9%
sub-neg94.9%
mul-1-neg94.9%
+-commutative94.9%
distribute-rgt-out95.0%
rem-exp-log95.0%
rec-exp95.0%
unpow1/295.0%
exp-prod95.0%
distribute-lft-neg-out95.0%
rec-exp95.0%
exp-to-pow95.0%
unpow1/295.0%
Simplified95.0%
(FPCore (cosTheta c) :precision binary32 (/ 1.0 (+ 1.0 (* (/ 1.0 (sqrt PI)) (+ -1.0 (/ 1.0 cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + ((1.0f / sqrtf(((float) M_PI))) * (-1.0f + (1.0f / cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(Float32(1.0) / sqrt(Float32(pi))) * Float32(Float32(-1.0) + Float32(Float32(1.0) / cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + ((single(1.0) / sqrt(single(pi))) * (single(-1.0) + (single(1.0) / cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{1 + \frac{1}{\sqrt{\pi}} \cdot \left(-1 + \frac{1}{cosTheta}\right)}
\end{array}
Initial program 97.8%
associate-+l+97.8%
+-commutative97.8%
fma-define97.8%
Simplified98.4%
Taylor expanded in cosTheta around 0 94.9%
mul-1-neg94.9%
Simplified94.9%
Taylor expanded in c around 0 94.7%
associate--l+94.7%
sub-neg94.7%
mul-1-neg94.7%
+-commutative94.7%
distribute-rgt-out94.7%
rem-exp-log94.7%
rec-exp94.7%
unpow1/294.7%
exp-prod94.7%
distribute-lft-neg-out94.7%
rec-exp94.7%
exp-to-pow94.7%
unpow1/294.7%
Simplified94.7%
(FPCore (cosTheta c) :precision binary32 (* cosTheta (- (sqrt PI) (* c (* cosTheta PI)))))
float code(float cosTheta, float c) {
return cosTheta * (sqrtf(((float) M_PI)) - (c * (cosTheta * ((float) M_PI))));
}
function code(cosTheta, c) return Float32(cosTheta * Float32(sqrt(Float32(pi)) - Float32(c * Float32(cosTheta * Float32(pi))))) end
function tmp = code(cosTheta, c) tmp = cosTheta * (sqrt(single(pi)) - (c * (cosTheta * single(pi)))); end
\begin{array}{l}
\\
cosTheta \cdot \left(\sqrt{\pi} - c \cdot \left(cosTheta \cdot \pi\right)\right)
\end{array}
Initial program 97.8%
associate-*l/98.2%
*-un-lft-identity98.2%
sub-neg98.2%
sub-neg98.2%
add-sqr-sqrt-0.0%
sqrt-unprod92.9%
sqr-neg92.9%
sqrt-unprod92.9%
add-sqr-sqrt92.9%
add-sqr-sqrt-0.0%
sqrt-unprod92.5%
sqr-neg92.5%
sqrt-unprod92.5%
add-sqr-sqrt92.5%
Applied egg-rr92.5%
Taylor expanded in cosTheta around 0 92.9%
mul-1-neg92.9%
unsub-neg92.9%
associate-*r*92.9%
associate-+r+92.9%
rem-exp-log92.9%
rec-exp92.9%
unpow1/292.9%
exp-prod92.9%
distribute-lft-neg-out92.9%
rec-exp92.9%
exp-to-pow92.9%
unpow1/292.9%
Simplified92.9%
Taylor expanded in c around inf 93.7%
Final simplification93.7%
(FPCore (cosTheta c) :precision binary32 (* cosTheta (sqrt PI)))
float code(float cosTheta, float c) {
return cosTheta * sqrtf(((float) M_PI));
}
function code(cosTheta, c) return Float32(cosTheta * sqrt(Float32(pi))) end
function tmp = code(cosTheta, c) tmp = cosTheta * sqrt(single(pi)); end
\begin{array}{l}
\\
cosTheta \cdot \sqrt{\pi}
\end{array}
Initial program 97.8%
associate-+l+97.8%
+-commutative97.8%
fma-define97.8%
Simplified98.4%
Taylor expanded in cosTheta around 0 94.9%
mul-1-neg94.9%
Simplified94.9%
Taylor expanded in cosTheta around inf 94.8%
Taylor expanded in cosTheta around 0 93.7%
(FPCore (cosTheta c) :precision binary32 (* c (+ -1.0 (/ 1.0 c))))
float code(float cosTheta, float c) {
return c * (-1.0f + (1.0f / c));
}
real(4) function code(costheta, c)
real(4), intent (in) :: costheta
real(4), intent (in) :: c
code = c * ((-1.0e0) + (1.0e0 / c))
end function
function code(cosTheta, c) return Float32(c * Float32(Float32(-1.0) + Float32(Float32(1.0) / c))) end
function tmp = code(cosTheta, c) tmp = c * (single(-1.0) + (single(1.0) / c)); end
\begin{array}{l}
\\
c \cdot \left(-1 + \frac{1}{c}\right)
\end{array}
Initial program 97.8%
associate-+l+97.8%
+-commutative97.8%
fma-define97.8%
Simplified98.4%
Taylor expanded in c around inf 10.4%
Taylor expanded in c around 0 10.4%
mul-1-neg10.4%
unsub-neg10.4%
Simplified10.4%
Taylor expanded in c around inf 10.4%
Final simplification10.4%
(FPCore (cosTheta c) :precision binary32 (- 1.0 c))
float code(float cosTheta, float c) {
return 1.0f - c;
}
real(4) function code(costheta, c)
real(4), intent (in) :: costheta
real(4), intent (in) :: c
code = 1.0e0 - c
end function
function code(cosTheta, c) return Float32(Float32(1.0) - c) end
function tmp = code(cosTheta, c) tmp = single(1.0) - c; end
\begin{array}{l}
\\
1 - c
\end{array}
Initial program 97.8%
associate-+l+97.8%
+-commutative97.8%
fma-define97.8%
Simplified98.4%
Taylor expanded in c around inf 10.4%
Taylor expanded in c around 0 10.4%
mul-1-neg10.4%
unsub-neg10.4%
Simplified10.4%
(FPCore (cosTheta c) :precision binary32 (- c))
float code(float cosTheta, float c) {
return -c;
}
real(4) function code(costheta, c)
real(4), intent (in) :: costheta
real(4), intent (in) :: c
code = -c
end function
function code(cosTheta, c) return Float32(-c) end
function tmp = code(cosTheta, c) tmp = -c; end
\begin{array}{l}
\\
-c
\end{array}
Initial program 97.8%
associate-+l+97.8%
+-commutative97.8%
fma-define97.8%
Simplified98.4%
Taylor expanded in c around inf 10.4%
Taylor expanded in c around 0 10.4%
mul-1-neg10.4%
unsub-neg10.4%
Simplified10.4%
Taylor expanded in c around inf 10.0%
neg-mul-110.0%
Simplified10.0%
herbie shell --seed 2024177
(FPCore (cosTheta c)
:name "Beckmann Sample, normalization factor"
:precision binary32
:pre (and (and (< 0.0 cosTheta) (< cosTheta 0.9999)) (and (< -1.0 c) (< c 1.0)))
(/ 1.0 (+ (+ 1.0 c) (* (* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta)) (exp (* (- cosTheta) cosTheta))))))