
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (if (<= (+ (* c i) (+ (* a b) (+ (* x y) (* z t)))) INFINITY) (fma c i (fma a b (fma x y (* z t)))) (* y (+ x (+ (* a (/ b y)) (+ (* t (/ z y)) (* c (/ i y))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) + ((a * b) + ((x * y) + (z * t)))) <= ((double) INFINITY)) {
tmp = fma(c, i, fma(a, b, fma(x, y, (z * t))));
} else {
tmp = y * (x + ((a * (b / y)) + ((t * (z / y)) + (c * (i / y)))));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t)))) <= Inf) tmp = fma(c, i, fma(a, b, fma(x, y, Float64(z * t)))); else tmp = Float64(y * Float64(x + Float64(Float64(a * Float64(b / y)) + Float64(Float64(t * Float64(z / y)) + Float64(c * Float64(i / y)))))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(c * i + N[(a * b + N[(x * y + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(x + N[(N[(a * N[(b / y), $MachinePrecision]), $MachinePrecision] + N[(N[(t * N[(z / y), $MachinePrecision]), $MachinePrecision] + N[(c * N[(i / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i + \left(a \cdot b + \left(x \cdot y + z \cdot t\right)\right) \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(c, i, \mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x + \left(a \cdot \frac{b}{y} + \left(t \cdot \frac{z}{y} + c \cdot \frac{i}{y}\right)\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
fma-define100.0%
Simplified100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
+-commutative0.0%
fma-define7.7%
+-commutative7.7%
fma-define15.4%
fma-define23.1%
Simplified23.1%
Taylor expanded in y around inf 15.4%
associate-/l*30.8%
+-commutative30.8%
associate-/l*53.8%
associate-/l*69.2%
Simplified69.2%
Final simplification98.4%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* c i) (+ (* a b) (+ (* x y) (* z t))))))
(if (<= t_1 INFINITY)
t_1
(* y (+ x (+ (* a (/ b y)) (+ (* t (/ z y)) (* c (/ i y)))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + ((x * y) + (z * t)));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = y * (x + ((a * (b / y)) + ((t * (z / y)) + (c * (i / y)))));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + ((x * y) + (z * t)));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = y * (x + ((a * (b / y)) + ((t * (z / y)) + (c * (i / y)))));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (c * i) + ((a * b) + ((x * y) + (z * t))) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = y * (x + ((a * (b / y)) + ((t * (z / y)) + (c * (i / y))))) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t)))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(y * Float64(x + Float64(Float64(a * Float64(b / y)) + Float64(Float64(t * Float64(z / y)) + Float64(c * Float64(i / y)))))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (c * i) + ((a * b) + ((x * y) + (z * t))); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = y * (x + ((a * (b / y)) + ((t * (z / y)) + (c * (i / y))))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(y * N[(x + N[(N[(a * N[(b / y), $MachinePrecision]), $MachinePrecision] + N[(N[(t * N[(z / y), $MachinePrecision]), $MachinePrecision] + N[(c * N[(i / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot i + \left(a \cdot b + \left(x \cdot y + z \cdot t\right)\right)\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x + \left(a \cdot \frac{b}{y} + \left(t \cdot \frac{z}{y} + c \cdot \frac{i}{y}\right)\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
+-commutative0.0%
fma-define7.7%
+-commutative7.7%
fma-define15.4%
fma-define23.1%
Simplified23.1%
Taylor expanded in y around inf 15.4%
associate-/l*30.8%
+-commutative30.8%
associate-/l*53.8%
associate-/l*69.2%
Simplified69.2%
Final simplification98.4%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* a b) (+ (* c i) (* z t)))) (t_2 (+ (* x y) (* z t))))
(if (<= (* c i) (- INFINITY))
(* c i)
(if (<= (* c i) -8.5e+50)
t_1
(if (<= (* c i) 8.4e+71)
(+ (* a b) t_2)
(if (<= (* c i) 6.2e+203) (+ (* c i) t_2) t_1))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + ((c * i) + (z * t));
double t_2 = (x * y) + (z * t);
double tmp;
if ((c * i) <= -((double) INFINITY)) {
tmp = c * i;
} else if ((c * i) <= -8.5e+50) {
tmp = t_1;
} else if ((c * i) <= 8.4e+71) {
tmp = (a * b) + t_2;
} else if ((c * i) <= 6.2e+203) {
tmp = (c * i) + t_2;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + ((c * i) + (z * t));
double t_2 = (x * y) + (z * t);
double tmp;
if ((c * i) <= -Double.POSITIVE_INFINITY) {
tmp = c * i;
} else if ((c * i) <= -8.5e+50) {
tmp = t_1;
} else if ((c * i) <= 8.4e+71) {
tmp = (a * b) + t_2;
} else if ((c * i) <= 6.2e+203) {
tmp = (c * i) + t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (a * b) + ((c * i) + (z * t)) t_2 = (x * y) + (z * t) tmp = 0 if (c * i) <= -math.inf: tmp = c * i elif (c * i) <= -8.5e+50: tmp = t_1 elif (c * i) <= 8.4e+71: tmp = (a * b) + t_2 elif (c * i) <= 6.2e+203: tmp = (c * i) + t_2 else: tmp = t_1 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(a * b) + Float64(Float64(c * i) + Float64(z * t))) t_2 = Float64(Float64(x * y) + Float64(z * t)) tmp = 0.0 if (Float64(c * i) <= Float64(-Inf)) tmp = Float64(c * i); elseif (Float64(c * i) <= -8.5e+50) tmp = t_1; elseif (Float64(c * i) <= 8.4e+71) tmp = Float64(Float64(a * b) + t_2); elseif (Float64(c * i) <= 6.2e+203) tmp = Float64(Float64(c * i) + t_2); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (a * b) + ((c * i) + (z * t)); t_2 = (x * y) + (z * t); tmp = 0.0; if ((c * i) <= -Inf) tmp = c * i; elseif ((c * i) <= -8.5e+50) tmp = t_1; elseif ((c * i) <= 8.4e+71) tmp = (a * b) + t_2; elseif ((c * i) <= 6.2e+203) tmp = (c * i) + t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(c * i), $MachinePrecision], (-Infinity)], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -8.5e+50], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], 8.4e+71], N[(N[(a * b), $MachinePrecision] + t$95$2), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 6.2e+203], N[(N[(c * i), $MachinePrecision] + t$95$2), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot b + \left(c \cdot i + z \cdot t\right)\\
t_2 := x \cdot y + z \cdot t\\
\mathbf{if}\;c \cdot i \leq -\infty:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq -8.5 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;c \cdot i \leq 8.4 \cdot 10^{+71}:\\
\;\;\;\;a \cdot b + t\_2\\
\mathbf{elif}\;c \cdot i \leq 6.2 \cdot 10^{+203}:\\
\;\;\;\;c \cdot i + t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 c i) < -inf.0Initial program 64.7%
+-commutative64.7%
fma-define70.6%
+-commutative70.6%
fma-define70.6%
fma-define70.6%
Simplified70.6%
Taylor expanded in c around inf 88.2%
if -inf.0 < (*.f64 c i) < -8.49999999999999961e50 or 6.2e203 < (*.f64 c i) Initial program 93.7%
+-commutative93.7%
fma-define93.7%
+-commutative93.7%
fma-define93.7%
fma-define95.2%
Simplified95.2%
Taylor expanded in x around 0 92.2%
if -8.49999999999999961e50 < (*.f64 c i) < 8.39999999999999957e71Initial program 98.0%
+-commutative98.0%
fma-define98.0%
+-commutative98.0%
fma-define98.6%
fma-define98.6%
Simplified98.6%
Taylor expanded in c around 0 96.2%
if 8.39999999999999957e71 < (*.f64 c i) < 6.2e203Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in a around 0 96.6%
Final simplification94.7%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* c i) (* z t))) (t_2 (+ (* x y) (* a b))))
(if (<= (* a b) -4.2e+86)
t_2
(if (<= (* a b) -0.22)
t_1
(if (<= (* a b) 9.8e-115)
(+ (* x y) (* c i))
(if (<= (* a b) 1.35e+141) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + (z * t);
double t_2 = (x * y) + (a * b);
double tmp;
if ((a * b) <= -4.2e+86) {
tmp = t_2;
} else if ((a * b) <= -0.22) {
tmp = t_1;
} else if ((a * b) <= 9.8e-115) {
tmp = (x * y) + (c * i);
} else if ((a * b) <= 1.35e+141) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (c * i) + (z * t)
t_2 = (x * y) + (a * b)
if ((a * b) <= (-4.2d+86)) then
tmp = t_2
else if ((a * b) <= (-0.22d0)) then
tmp = t_1
else if ((a * b) <= 9.8d-115) then
tmp = (x * y) + (c * i)
else if ((a * b) <= 1.35d+141) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + (z * t);
double t_2 = (x * y) + (a * b);
double tmp;
if ((a * b) <= -4.2e+86) {
tmp = t_2;
} else if ((a * b) <= -0.22) {
tmp = t_1;
} else if ((a * b) <= 9.8e-115) {
tmp = (x * y) + (c * i);
} else if ((a * b) <= 1.35e+141) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (c * i) + (z * t) t_2 = (x * y) + (a * b) tmp = 0 if (a * b) <= -4.2e+86: tmp = t_2 elif (a * b) <= -0.22: tmp = t_1 elif (a * b) <= 9.8e-115: tmp = (x * y) + (c * i) elif (a * b) <= 1.35e+141: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) + Float64(z * t)) t_2 = Float64(Float64(x * y) + Float64(a * b)) tmp = 0.0 if (Float64(a * b) <= -4.2e+86) tmp = t_2; elseif (Float64(a * b) <= -0.22) tmp = t_1; elseif (Float64(a * b) <= 9.8e-115) tmp = Float64(Float64(x * y) + Float64(c * i)); elseif (Float64(a * b) <= 1.35e+141) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (c * i) + (z * t); t_2 = (x * y) + (a * b); tmp = 0.0; if ((a * b) <= -4.2e+86) tmp = t_2; elseif ((a * b) <= -0.22) tmp = t_1; elseif ((a * b) <= 9.8e-115) tmp = (x * y) + (c * i); elseif ((a * b) <= 1.35e+141) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(a * b), $MachinePrecision], -4.2e+86], t$95$2, If[LessEqual[N[(a * b), $MachinePrecision], -0.22], t$95$1, If[LessEqual[N[(a * b), $MachinePrecision], 9.8e-115], N[(N[(x * y), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1.35e+141], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot i + z \cdot t\\
t_2 := x \cdot y + a \cdot b\\
\mathbf{if}\;a \cdot b \leq -4.2 \cdot 10^{+86}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;a \cdot b \leq -0.22:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \cdot b \leq 9.8 \cdot 10^{-115}:\\
\;\;\;\;x \cdot y + c \cdot i\\
\mathbf{elif}\;a \cdot b \leq 1.35 \cdot 10^{+141}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 a b) < -4.1999999999999998e86 or 1.35e141 < (*.f64 a b) Initial program 92.3%
+-commutative92.3%
fma-define92.3%
+-commutative92.3%
fma-define93.6%
fma-define93.6%
Simplified93.6%
Taylor expanded in c around 0 87.7%
Taylor expanded in t around 0 78.8%
if -4.1999999999999998e86 < (*.f64 a b) < -0.220000000000000001 or 9.79999999999999977e-115 < (*.f64 a b) < 1.35e141Initial program 94.7%
+-commutative94.7%
fma-define96.0%
+-commutative96.0%
fma-define96.0%
fma-define97.3%
Simplified97.3%
Taylor expanded in x around 0 79.1%
Taylor expanded in a around 0 69.4%
if -0.220000000000000001 < (*.f64 a b) < 9.79999999999999977e-115Initial program 97.1%
+-commutative97.1%
fma-define97.1%
+-commutative97.1%
fma-define97.1%
fma-define97.1%
Simplified97.1%
Taylor expanded in a around 0 94.8%
Taylor expanded in t around 0 75.1%
Final simplification74.6%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (+ (* c i) (+ (* a b) (+ (* x y) (* z t)))))) (if (<= t_1 INFINITY) t_1 (* z (+ t (/ (* x y) z))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + ((x * y) + (z * t)));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = z * (t + ((x * y) / z));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + ((x * y) + (z * t)));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = z * (t + ((x * y) / z));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (c * i) + ((a * b) + ((x * y) + (z * t))) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = z * (t + ((x * y) / z)) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t)))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(z * Float64(t + Float64(Float64(x * y) / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (c * i) + ((a * b) + ((x * y) + (z * t))); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = z * (t + ((x * y) / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(z * N[(t + N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot i + \left(a \cdot b + \left(x \cdot y + z \cdot t\right)\right)\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(t + \frac{x \cdot y}{z}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
associate-+l+0.0%
fma-define7.7%
Simplified7.7%
Taylor expanded in z around inf 15.4%
Taylor expanded in c around 0 38.5%
Taylor expanded in a around 0 46.7%
Final simplification97.3%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* c i) (- INFINITY))
(* c i)
(if (or (<= (* c i) -1.1e+56) (not (<= (* c i) 1.9e+76)))
(+ (* a b) (+ (* c i) (* z t)))
(+ (* a b) (+ (* x y) (* z t))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -((double) INFINITY)) {
tmp = c * i;
} else if (((c * i) <= -1.1e+56) || !((c * i) <= 1.9e+76)) {
tmp = (a * b) + ((c * i) + (z * t));
} else {
tmp = (a * b) + ((x * y) + (z * t));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -Double.POSITIVE_INFINITY) {
tmp = c * i;
} else if (((c * i) <= -1.1e+56) || !((c * i) <= 1.9e+76)) {
tmp = (a * b) + ((c * i) + (z * t));
} else {
tmp = (a * b) + ((x * y) + (z * t));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -math.inf: tmp = c * i elif ((c * i) <= -1.1e+56) or not ((c * i) <= 1.9e+76): tmp = (a * b) + ((c * i) + (z * t)) else: tmp = (a * b) + ((x * y) + (z * t)) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= Float64(-Inf)) tmp = Float64(c * i); elseif ((Float64(c * i) <= -1.1e+56) || !(Float64(c * i) <= 1.9e+76)) tmp = Float64(Float64(a * b) + Float64(Float64(c * i) + Float64(z * t))); else tmp = Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -Inf) tmp = c * i; elseif (((c * i) <= -1.1e+56) || ~(((c * i) <= 1.9e+76))) tmp = (a * b) + ((c * i) + (z * t)); else tmp = (a * b) + ((x * y) + (z * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], (-Infinity)], N[(c * i), $MachinePrecision], If[Or[LessEqual[N[(c * i), $MachinePrecision], -1.1e+56], N[Not[LessEqual[N[(c * i), $MachinePrecision], 1.9e+76]], $MachinePrecision]], N[(N[(a * b), $MachinePrecision] + N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -\infty:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq -1.1 \cdot 10^{+56} \lor \neg \left(c \cdot i \leq 1.9 \cdot 10^{+76}\right):\\
\;\;\;\;a \cdot b + \left(c \cdot i + z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + \left(x \cdot y + z \cdot t\right)\\
\end{array}
\end{array}
if (*.f64 c i) < -inf.0Initial program 64.7%
+-commutative64.7%
fma-define70.6%
+-commutative70.6%
fma-define70.6%
fma-define70.6%
Simplified70.6%
Taylor expanded in c around inf 88.2%
if -inf.0 < (*.f64 c i) < -1.10000000000000008e56 or 1.90000000000000012e76 < (*.f64 c i) Initial program 95.4%
+-commutative95.4%
fma-define95.4%
+-commutative95.4%
fma-define95.4%
fma-define96.6%
Simplified96.6%
Taylor expanded in x around 0 85.6%
if -1.10000000000000008e56 < (*.f64 c i) < 1.90000000000000012e76Initial program 98.0%
+-commutative98.0%
fma-define98.0%
+-commutative98.0%
fma-define98.7%
fma-define98.7%
Simplified98.7%
Taylor expanded in c around 0 96.2%
Final simplification92.1%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* x y) -8.8e+264)
(* x y)
(if (<= (* x y) 2.65e-164)
(+ (* a b) (* z t))
(if (<= (* x y) 2.8e+97) (+ (* a b) (* c i)) (* x y)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -8.8e+264) {
tmp = x * y;
} else if ((x * y) <= 2.65e-164) {
tmp = (a * b) + (z * t);
} else if ((x * y) <= 2.8e+97) {
tmp = (a * b) + (c * i);
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((x * y) <= (-8.8d+264)) then
tmp = x * y
else if ((x * y) <= 2.65d-164) then
tmp = (a * b) + (z * t)
else if ((x * y) <= 2.8d+97) then
tmp = (a * b) + (c * i)
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -8.8e+264) {
tmp = x * y;
} else if ((x * y) <= 2.65e-164) {
tmp = (a * b) + (z * t);
} else if ((x * y) <= 2.8e+97) {
tmp = (a * b) + (c * i);
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (x * y) <= -8.8e+264: tmp = x * y elif (x * y) <= 2.65e-164: tmp = (a * b) + (z * t) elif (x * y) <= 2.8e+97: tmp = (a * b) + (c * i) else: tmp = x * y return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(x * y) <= -8.8e+264) tmp = Float64(x * y); elseif (Float64(x * y) <= 2.65e-164) tmp = Float64(Float64(a * b) + Float64(z * t)); elseif (Float64(x * y) <= 2.8e+97) tmp = Float64(Float64(a * b) + Float64(c * i)); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((x * y) <= -8.8e+264) tmp = x * y; elseif ((x * y) <= 2.65e-164) tmp = (a * b) + (z * t); elseif ((x * y) <= 2.8e+97) tmp = (a * b) + (c * i); else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(x * y), $MachinePrecision], -8.8e+264], N[(x * y), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2.65e-164], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2.8e+97], N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], N[(x * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -8.8 \cdot 10^{+264}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \cdot y \leq 2.65 \cdot 10^{-164}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\mathbf{elif}\;x \cdot y \leq 2.8 \cdot 10^{+97}:\\
\;\;\;\;a \cdot b + c \cdot i\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (*.f64 x y) < -8.8e264 or 2.7999999999999999e97 < (*.f64 x y) Initial program 89.2%
+-commutative89.2%
fma-define89.2%
+-commutative89.2%
fma-define89.2%
fma-define90.5%
Simplified90.5%
Taylor expanded in a around 0 82.8%
Taylor expanded in t around 0 78.8%
Taylor expanded in c around 0 73.6%
if -8.8e264 < (*.f64 x y) < 2.65000000000000016e-164Initial program 97.6%
+-commutative97.6%
fma-define98.4%
+-commutative98.4%
fma-define98.4%
fma-define98.4%
Simplified98.4%
Taylor expanded in x around 0 90.8%
Taylor expanded in c around 0 67.6%
if 2.65000000000000016e-164 < (*.f64 x y) < 2.7999999999999999e97Initial program 96.4%
+-commutative96.4%
fma-define96.4%
+-commutative96.4%
fma-define98.2%
fma-define98.2%
Simplified98.2%
Taylor expanded in x around 0 77.0%
Taylor expanded in c around inf 59.3%
Final simplification67.5%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* x y) (* a b))) (t_2 (+ (* a b) (* z t))))
(if (<= t -7.4e-65)
t_2
(if (<= t 2e-230)
t_1
(if (<= t 1.95e-136)
(+ (* a b) (* c i))
(if (<= t 2.55e+67) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (a * b);
double t_2 = (a * b) + (z * t);
double tmp;
if (t <= -7.4e-65) {
tmp = t_2;
} else if (t <= 2e-230) {
tmp = t_1;
} else if (t <= 1.95e-136) {
tmp = (a * b) + (c * i);
} else if (t <= 2.55e+67) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x * y) + (a * b)
t_2 = (a * b) + (z * t)
if (t <= (-7.4d-65)) then
tmp = t_2
else if (t <= 2d-230) then
tmp = t_1
else if (t <= 1.95d-136) then
tmp = (a * b) + (c * i)
else if (t <= 2.55d+67) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (a * b);
double t_2 = (a * b) + (z * t);
double tmp;
if (t <= -7.4e-65) {
tmp = t_2;
} else if (t <= 2e-230) {
tmp = t_1;
} else if (t <= 1.95e-136) {
tmp = (a * b) + (c * i);
} else if (t <= 2.55e+67) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (x * y) + (a * b) t_2 = (a * b) + (z * t) tmp = 0 if t <= -7.4e-65: tmp = t_2 elif t <= 2e-230: tmp = t_1 elif t <= 1.95e-136: tmp = (a * b) + (c * i) elif t <= 2.55e+67: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(x * y) + Float64(a * b)) t_2 = Float64(Float64(a * b) + Float64(z * t)) tmp = 0.0 if (t <= -7.4e-65) tmp = t_2; elseif (t <= 2e-230) tmp = t_1; elseif (t <= 1.95e-136) tmp = Float64(Float64(a * b) + Float64(c * i)); elseif (t <= 2.55e+67) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (x * y) + (a * b); t_2 = (a * b) + (z * t); tmp = 0.0; if (t <= -7.4e-65) tmp = t_2; elseif (t <= 2e-230) tmp = t_1; elseif (t <= 1.95e-136) tmp = (a * b) + (c * i); elseif (t <= 2.55e+67) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -7.4e-65], t$95$2, If[LessEqual[t, 2e-230], t$95$1, If[LessEqual[t, 1.95e-136], N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 2.55e+67], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot y + a \cdot b\\
t_2 := a \cdot b + z \cdot t\\
\mathbf{if}\;t \leq -7.4 \cdot 10^{-65}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t \leq 2 \cdot 10^{-230}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.95 \cdot 10^{-136}:\\
\;\;\;\;a \cdot b + c \cdot i\\
\mathbf{elif}\;t \leq 2.55 \cdot 10^{+67}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if t < -7.4e-65 or 2.5500000000000001e67 < t Initial program 92.0%
+-commutative92.0%
fma-define92.8%
+-commutative92.8%
fma-define93.6%
fma-define94.4%
Simplified94.4%
Taylor expanded in x around 0 77.0%
Taylor expanded in c around 0 63.9%
if -7.4e-65 < t < 2.00000000000000009e-230 or 1.94999999999999988e-136 < t < 2.5500000000000001e67Initial program 97.4%
+-commutative97.4%
fma-define97.4%
+-commutative97.4%
fma-define97.4%
fma-define97.4%
Simplified97.4%
Taylor expanded in c around 0 72.6%
Taylor expanded in t around 0 63.9%
if 2.00000000000000009e-230 < t < 1.94999999999999988e-136Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 94.0%
Taylor expanded in c around inf 88.0%
Final simplification65.4%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* x y) -7.8e+264)
(+ (* x y) (* c i))
(if (<= (* x y) 5e+97)
(+ (* a b) (+ (* c i) (* z t)))
(+ (* x y) (* a b)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -7.8e+264) {
tmp = (x * y) + (c * i);
} else if ((x * y) <= 5e+97) {
tmp = (a * b) + ((c * i) + (z * t));
} else {
tmp = (x * y) + (a * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((x * y) <= (-7.8d+264)) then
tmp = (x * y) + (c * i)
else if ((x * y) <= 5d+97) then
tmp = (a * b) + ((c * i) + (z * t))
else
tmp = (x * y) + (a * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -7.8e+264) {
tmp = (x * y) + (c * i);
} else if ((x * y) <= 5e+97) {
tmp = (a * b) + ((c * i) + (z * t));
} else {
tmp = (x * y) + (a * b);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (x * y) <= -7.8e+264: tmp = (x * y) + (c * i) elif (x * y) <= 5e+97: tmp = (a * b) + ((c * i) + (z * t)) else: tmp = (x * y) + (a * b) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(x * y) <= -7.8e+264) tmp = Float64(Float64(x * y) + Float64(c * i)); elseif (Float64(x * y) <= 5e+97) tmp = Float64(Float64(a * b) + Float64(Float64(c * i) + Float64(z * t))); else tmp = Float64(Float64(x * y) + Float64(a * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((x * y) <= -7.8e+264) tmp = (x * y) + (c * i); elseif ((x * y) <= 5e+97) tmp = (a * b) + ((c * i) + (z * t)); else tmp = (x * y) + (a * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(x * y), $MachinePrecision], -7.8e+264], N[(N[(x * y), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+97], N[(N[(a * b), $MachinePrecision] + N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -7.8 \cdot 10^{+264}:\\
\;\;\;\;x \cdot y + c \cdot i\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+97}:\\
\;\;\;\;a \cdot b + \left(c \cdot i + z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y + a \cdot b\\
\end{array}
\end{array}
if (*.f64 x y) < -7.79999999999999987e264Initial program 79.2%
+-commutative79.2%
fma-define79.2%
+-commutative79.2%
fma-define79.2%
fma-define83.3%
Simplified83.3%
Taylor expanded in a around 0 79.2%
Taylor expanded in t around 0 87.5%
if -7.79999999999999987e264 < (*.f64 x y) < 4.99999999999999999e97Initial program 97.2%
+-commutative97.2%
fma-define97.8%
+-commutative97.8%
fma-define98.3%
fma-define98.3%
Simplified98.3%
Taylor expanded in x around 0 86.6%
if 4.99999999999999999e97 < (*.f64 x y) Initial program 94.0%
+-commutative94.0%
fma-define94.0%
+-commutative94.0%
fma-define94.0%
fma-define94.0%
Simplified94.0%
Taylor expanded in c around 0 88.4%
Taylor expanded in t around 0 80.1%
Final simplification85.4%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* c i) -3.3e+62)
(* c i)
(if (<= (* c i) -1.8e-143)
(* z t)
(if (<= (* c i) 1.1e+156) (* x y) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -3.3e+62) {
tmp = c * i;
} else if ((c * i) <= -1.8e-143) {
tmp = z * t;
} else if ((c * i) <= 1.1e+156) {
tmp = x * y;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-3.3d+62)) then
tmp = c * i
else if ((c * i) <= (-1.8d-143)) then
tmp = z * t
else if ((c * i) <= 1.1d+156) then
tmp = x * y
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -3.3e+62) {
tmp = c * i;
} else if ((c * i) <= -1.8e-143) {
tmp = z * t;
} else if ((c * i) <= 1.1e+156) {
tmp = x * y;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -3.3e+62: tmp = c * i elif (c * i) <= -1.8e-143: tmp = z * t elif (c * i) <= 1.1e+156: tmp = x * y else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -3.3e+62) tmp = Float64(c * i); elseif (Float64(c * i) <= -1.8e-143) tmp = Float64(z * t); elseif (Float64(c * i) <= 1.1e+156) tmp = Float64(x * y); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -3.3e+62) tmp = c * i; elseif ((c * i) <= -1.8e-143) tmp = z * t; elseif ((c * i) <= 1.1e+156) tmp = x * y; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -3.3e+62], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -1.8e-143], N[(z * t), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 1.1e+156], N[(x * y), $MachinePrecision], N[(c * i), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -3.3 \cdot 10^{+62}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq -1.8 \cdot 10^{-143}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;c \cdot i \leq 1.1 \cdot 10^{+156}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -3.3e62 or 1.10000000000000002e156 < (*.f64 c i) Initial program 89.7%
+-commutative89.7%
fma-define90.8%
+-commutative90.8%
fma-define90.8%
fma-define90.8%
Simplified90.8%
Taylor expanded in c around inf 64.9%
if -3.3e62 < (*.f64 c i) < -1.7999999999999999e-143Initial program 90.9%
+-commutative90.9%
fma-define90.9%
+-commutative90.9%
fma-define93.9%
fma-define96.9%
Simplified96.9%
Taylor expanded in x around 0 68.2%
Taylor expanded in c around 0 63.0%
Taylor expanded in a around 0 53.5%
if -1.7999999999999999e-143 < (*.f64 c i) < 1.10000000000000002e156Initial program 99.2%
+-commutative99.2%
fma-define99.2%
+-commutative99.2%
fma-define99.3%
fma-define99.3%
Simplified99.3%
Taylor expanded in a around 0 73.8%
Taylor expanded in t around 0 46.9%
Taylor expanded in c around 0 42.0%
Final simplification51.3%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* c i) -1.7e+68) (* c i) (if (<= (* c i) 2.7e-177) (* z t) (if (<= (* c i) 4e+74) (* a b) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -1.7e+68) {
tmp = c * i;
} else if ((c * i) <= 2.7e-177) {
tmp = z * t;
} else if ((c * i) <= 4e+74) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-1.7d+68)) then
tmp = c * i
else if ((c * i) <= 2.7d-177) then
tmp = z * t
else if ((c * i) <= 4d+74) then
tmp = a * b
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -1.7e+68) {
tmp = c * i;
} else if ((c * i) <= 2.7e-177) {
tmp = z * t;
} else if ((c * i) <= 4e+74) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -1.7e+68: tmp = c * i elif (c * i) <= 2.7e-177: tmp = z * t elif (c * i) <= 4e+74: tmp = a * b else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -1.7e+68) tmp = Float64(c * i); elseif (Float64(c * i) <= 2.7e-177) tmp = Float64(z * t); elseif (Float64(c * i) <= 4e+74) tmp = Float64(a * b); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -1.7e+68) tmp = c * i; elseif ((c * i) <= 2.7e-177) tmp = z * t; elseif ((c * i) <= 4e+74) tmp = a * b; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -1.7e+68], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 2.7e-177], N[(z * t), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 4e+74], N[(a * b), $MachinePrecision], N[(c * i), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -1.7 \cdot 10^{+68}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq 2.7 \cdot 10^{-177}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;c \cdot i \leq 4 \cdot 10^{+74}:\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -1.70000000000000008e68 or 3.99999999999999981e74 < (*.f64 c i) Initial program 91.3%
+-commutative91.3%
fma-define92.3%
+-commutative92.3%
fma-define92.3%
fma-define92.3%
Simplified92.3%
Taylor expanded in c around inf 60.2%
if -1.70000000000000008e68 < (*.f64 c i) < 2.7000000000000002e-177Initial program 96.4%
+-commutative96.4%
fma-define96.4%
+-commutative96.4%
fma-define97.3%
fma-define98.2%
Simplified98.2%
Taylor expanded in x around 0 66.6%
Taylor expanded in c around 0 65.1%
Taylor expanded in a around 0 42.3%
if 2.7000000000000002e-177 < (*.f64 c i) < 3.99999999999999981e74Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in a around inf 35.8%
Final simplification48.5%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* c i) -8.6e-96) (not (<= (* c i) 4.2e+78))) (+ (* c i) (* z t)) (+ (* x y) (* a b))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) <= -8.6e-96) || !((c * i) <= 4.2e+78)) {
tmp = (c * i) + (z * t);
} else {
tmp = (x * y) + (a * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((c * i) <= (-8.6d-96)) .or. (.not. ((c * i) <= 4.2d+78))) then
tmp = (c * i) + (z * t)
else
tmp = (x * y) + (a * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) <= -8.6e-96) || !((c * i) <= 4.2e+78)) {
tmp = (c * i) + (z * t);
} else {
tmp = (x * y) + (a * b);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((c * i) <= -8.6e-96) or not ((c * i) <= 4.2e+78): tmp = (c * i) + (z * t) else: tmp = (x * y) + (a * b) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(c * i) <= -8.6e-96) || !(Float64(c * i) <= 4.2e+78)) tmp = Float64(Float64(c * i) + Float64(z * t)); else tmp = Float64(Float64(x * y) + Float64(a * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((c * i) <= -8.6e-96) || ~(((c * i) <= 4.2e+78))) tmp = (c * i) + (z * t); else tmp = (x * y) + (a * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(c * i), $MachinePrecision], -8.6e-96], N[Not[LessEqual[N[(c * i), $MachinePrecision], 4.2e+78]], $MachinePrecision]], N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -8.6 \cdot 10^{-96} \lor \neg \left(c \cdot i \leq 4.2 \cdot 10^{+78}\right):\\
\;\;\;\;c \cdot i + z \cdot t\\
\mathbf{else}:\\
\;\;\;\;x \cdot y + a \cdot b\\
\end{array}
\end{array}
if (*.f64 c i) < -8.59999999999999961e-96 or 4.2000000000000002e78 < (*.f64 c i) Initial program 90.8%
+-commutative90.8%
fma-define91.5%
+-commutative91.5%
fma-define92.3%
fma-define93.1%
Simplified93.1%
Taylor expanded in x around 0 79.2%
Taylor expanded in a around 0 69.7%
if -8.59999999999999961e-96 < (*.f64 c i) < 4.2000000000000002e78Initial program 99.2%
+-commutative99.2%
fma-define99.2%
+-commutative99.2%
fma-define99.2%
fma-define99.2%
Simplified99.2%
Taylor expanded in c around 0 98.5%
Taylor expanded in t around 0 70.5%
Final simplification70.1%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* x y) -9.5e+201) (not (<= (* x y) 5e+97))) (* x y) (+ (* a b) (* c i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((x * y) <= -9.5e+201) || !((x * y) <= 5e+97)) {
tmp = x * y;
} else {
tmp = (a * b) + (c * i);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((x * y) <= (-9.5d+201)) .or. (.not. ((x * y) <= 5d+97))) then
tmp = x * y
else
tmp = (a * b) + (c * i)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((x * y) <= -9.5e+201) || !((x * y) <= 5e+97)) {
tmp = x * y;
} else {
tmp = (a * b) + (c * i);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((x * y) <= -9.5e+201) or not ((x * y) <= 5e+97): tmp = x * y else: tmp = (a * b) + (c * i) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(x * y) <= -9.5e+201) || !(Float64(x * y) <= 5e+97)) tmp = Float64(x * y); else tmp = Float64(Float64(a * b) + Float64(c * i)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((x * y) <= -9.5e+201) || ~(((x * y) <= 5e+97))) tmp = x * y; else tmp = (a * b) + (c * i); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -9.5e+201], N[Not[LessEqual[N[(x * y), $MachinePrecision], 5e+97]], $MachinePrecision]], N[(x * y), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -9.5 \cdot 10^{+201} \lor \neg \left(x \cdot y \leq 5 \cdot 10^{+97}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + c \cdot i\\
\end{array}
\end{array}
if (*.f64 x y) < -9.5000000000000002e201 or 4.99999999999999999e97 < (*.f64 x y) Initial program 89.8%
+-commutative89.8%
fma-define89.8%
+-commutative89.8%
fma-define89.9%
fma-define91.1%
Simplified91.1%
Taylor expanded in a around 0 83.9%
Taylor expanded in t around 0 76.6%
Taylor expanded in c around 0 70.5%
if -9.5000000000000002e201 < (*.f64 x y) < 4.99999999999999999e97Initial program 97.2%
+-commutative97.2%
fma-define97.7%
+-commutative97.7%
fma-define98.3%
fma-define98.3%
Simplified98.3%
Taylor expanded in x around 0 87.0%
Taylor expanded in c around inf 58.2%
Final simplification62.0%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* c i) -1.4e+56) (+ (* c i) (* z t)) (if (<= (* c i) 3.4e+168) (+ (* x y) (* z t)) (+ (* a b) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -1.4e+56) {
tmp = (c * i) + (z * t);
} else if ((c * i) <= 3.4e+168) {
tmp = (x * y) + (z * t);
} else {
tmp = (a * b) + (c * i);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-1.4d+56)) then
tmp = (c * i) + (z * t)
else if ((c * i) <= 3.4d+168) then
tmp = (x * y) + (z * t)
else
tmp = (a * b) + (c * i)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -1.4e+56) {
tmp = (c * i) + (z * t);
} else if ((c * i) <= 3.4e+168) {
tmp = (x * y) + (z * t);
} else {
tmp = (a * b) + (c * i);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -1.4e+56: tmp = (c * i) + (z * t) elif (c * i) <= 3.4e+168: tmp = (x * y) + (z * t) else: tmp = (a * b) + (c * i) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -1.4e+56) tmp = Float64(Float64(c * i) + Float64(z * t)); elseif (Float64(c * i) <= 3.4e+168) tmp = Float64(Float64(x * y) + Float64(z * t)); else tmp = Float64(Float64(a * b) + Float64(c * i)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -1.4e+56) tmp = (c * i) + (z * t); elseif ((c * i) <= 3.4e+168) tmp = (x * y) + (z * t); else tmp = (a * b) + (c * i); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -1.4e+56], N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 3.4e+168], N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -1.4 \cdot 10^{+56}:\\
\;\;\;\;c \cdot i + z \cdot t\\
\mathbf{elif}\;c \cdot i \leq 3.4 \cdot 10^{+168}:\\
\;\;\;\;x \cdot y + z \cdot t\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -1.40000000000000004e56Initial program 83.7%
+-commutative83.7%
fma-define85.7%
+-commutative85.7%
fma-define85.7%
fma-define87.8%
Simplified87.8%
Taylor expanded in x around 0 81.9%
Taylor expanded in a around 0 74.4%
if -1.40000000000000004e56 < (*.f64 c i) < 3.40000000000000003e168Initial program 98.2%
+-commutative98.2%
fma-define98.2%
+-commutative98.2%
fma-define98.8%
fma-define98.8%
Simplified98.8%
Taylor expanded in c around 0 92.8%
Taylor expanded in a around 0 70.9%
if 3.40000000000000003e168 < (*.f64 c i) Initial program 94.4%
+-commutative94.4%
fma-define94.4%
+-commutative94.4%
fma-define94.4%
fma-define94.4%
Simplified94.4%
Taylor expanded in x around 0 89.4%
Taylor expanded in c around inf 84.5%
Final simplification73.5%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* a b) -1.6e+89) (not (<= (* a b) 3.2e+97))) (* a b) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((a * b) <= -1.6e+89) || !((a * b) <= 3.2e+97)) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((a * b) <= (-1.6d+89)) .or. (.not. ((a * b) <= 3.2d+97))) then
tmp = a * b
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((a * b) <= -1.6e+89) || !((a * b) <= 3.2e+97)) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((a * b) <= -1.6e+89) or not ((a * b) <= 3.2e+97): tmp = a * b else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(a * b) <= -1.6e+89) || !(Float64(a * b) <= 3.2e+97)) tmp = Float64(a * b); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((a * b) <= -1.6e+89) || ~(((a * b) <= 3.2e+97))) tmp = a * b; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -1.6e+89], N[Not[LessEqual[N[(a * b), $MachinePrecision], 3.2e+97]], $MachinePrecision]], N[(a * b), $MachinePrecision], N[(c * i), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1.6 \cdot 10^{+89} \lor \neg \left(a \cdot b \leq 3.2 \cdot 10^{+97}\right):\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 a b) < -1.59999999999999994e89 or 3.20000000000000016e97 < (*.f64 a b) Initial program 92.8%
+-commutative92.8%
fma-define92.8%
+-commutative92.8%
fma-define94.0%
fma-define94.0%
Simplified94.0%
Taylor expanded in a around inf 61.3%
if -1.59999999999999994e89 < (*.f64 a b) < 3.20000000000000016e97Initial program 95.9%
+-commutative95.9%
fma-define96.5%
+-commutative96.5%
fma-define96.5%
fma-define97.1%
Simplified97.1%
Taylor expanded in c around inf 32.8%
Final simplification42.2%
(FPCore (x y z t a b c i) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
def code(x, y, z, t, a, b, c, i): return a * b
function code(x, y, z, t, a, b, c, i) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 94.9%
+-commutative94.9%
fma-define95.3%
+-commutative95.3%
fma-define95.7%
fma-define96.1%
Simplified96.1%
Taylor expanded in a around inf 24.3%
herbie shell --seed 2024176
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))