
(FPCore (x y) :precision binary64 (- (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) - y
end function
public static double code(double x, double y) {
return (1.0 - x) - y;
}
def code(x, y): return (1.0 - x) - y
function code(x, y) return Float64(Float64(1.0 - x) - y) end
function tmp = code(x, y) tmp = (1.0 - x) - y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) - y
end function
public static double code(double x, double y) {
return (1.0 - x) - y;
}
def code(x, y): return (1.0 - x) - y
function code(x, y) return Float64(Float64(1.0 - x) - y) end
function tmp = code(x, y) tmp = (1.0 - x) - y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) - y
\end{array}
(FPCore (x y) :precision binary64 (- (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) - y
end function
public static double code(double x, double y) {
return (1.0 - x) - y;
}
def code(x, y): return (1.0 - x) - y
function code(x, y) return Float64(Float64(1.0 - x) - y) end
function tmp = code(x, y) tmp = (1.0 - x) - y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) - y
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= x -0.0048) (- x) (if (<= x -3.2e-91) 1.0 (- y))))
double code(double x, double y) {
double tmp;
if (x <= -0.0048) {
tmp = -x;
} else if (x <= -3.2e-91) {
tmp = 1.0;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.0048d0)) then
tmp = -x
else if (x <= (-3.2d-91)) then
tmp = 1.0d0
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.0048) {
tmp = -x;
} else if (x <= -3.2e-91) {
tmp = 1.0;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.0048: tmp = -x elif x <= -3.2e-91: tmp = 1.0 else: tmp = -y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.0048) tmp = Float64(-x); elseif (x <= -3.2e-91) tmp = 1.0; else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.0048) tmp = -x; elseif (x <= -3.2e-91) tmp = 1.0; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.0048], (-x), If[LessEqual[x, -3.2e-91], 1.0, (-y)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.0048:\\
\;\;\;\;-x\\
\mathbf{elif}\;x \leq -3.2 \cdot 10^{-91}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if x < -0.00479999999999999958Initial program 100.0%
Taylor expanded in x around inf 77.3%
neg-mul-177.3%
Simplified77.3%
if -0.00479999999999999958 < x < -3.19999999999999996e-91Initial program 100.0%
Taylor expanded in x around 0 97.6%
Taylor expanded in y around 0 72.2%
if -3.19999999999999996e-91 < x Initial program 100.0%
Taylor expanded in y around inf 46.9%
neg-mul-146.9%
Simplified46.9%
(FPCore (x y) :precision binary64 (if (<= y 1.35e-7) (- 1.0 x) (- 1.0 y)))
double code(double x, double y) {
double tmp;
if (y <= 1.35e-7) {
tmp = 1.0 - x;
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.35d-7) then
tmp = 1.0d0 - x
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.35e-7) {
tmp = 1.0 - x;
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.35e-7: tmp = 1.0 - x else: tmp = 1.0 - y return tmp
function code(x, y) tmp = 0.0 if (y <= 1.35e-7) tmp = Float64(1.0 - x); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.35e-7) tmp = 1.0 - x; else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.35e-7], N[(1.0 - x), $MachinePrecision], N[(1.0 - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.35 \cdot 10^{-7}:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if y < 1.35000000000000004e-7Initial program 100.0%
Taylor expanded in y around 0 76.8%
if 1.35000000000000004e-7 < y Initial program 100.0%
Taylor expanded in x around 0 82.4%
(FPCore (x y) :precision binary64 (if (<= y 12.2) (- 1.0 x) (- y)))
double code(double x, double y) {
double tmp;
if (y <= 12.2) {
tmp = 1.0 - x;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 12.2d0) then
tmp = 1.0d0 - x
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 12.2) {
tmp = 1.0 - x;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 12.2: tmp = 1.0 - x else: tmp = -y return tmp
function code(x, y) tmp = 0.0 if (y <= 12.2) tmp = Float64(1.0 - x); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 12.2) tmp = 1.0 - x; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 12.2], N[(1.0 - x), $MachinePrecision], (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 12.2:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 12.199999999999999Initial program 100.0%
Taylor expanded in y around 0 76.6%
if 12.199999999999999 < y Initial program 100.0%
Taylor expanded in y around inf 80.9%
neg-mul-180.9%
Simplified80.9%
(FPCore (x y) :precision binary64 (if (<= x -0.0048) (- x) 1.0))
double code(double x, double y) {
double tmp;
if (x <= -0.0048) {
tmp = -x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.0048d0)) then
tmp = -x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.0048) {
tmp = -x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.0048: tmp = -x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -0.0048) tmp = Float64(-x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.0048) tmp = -x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.0048], (-x), 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.0048:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -0.00479999999999999958Initial program 100.0%
Taylor expanded in x around inf 77.3%
neg-mul-177.3%
Simplified77.3%
if -0.00479999999999999958 < x Initial program 100.0%
Taylor expanded in x around 0 75.8%
Taylor expanded in y around 0 32.4%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 65.7%
Taylor expanded in y around 0 26.9%
herbie shell --seed 2024176
(FPCore (x y)
:name "Data.Colour.CIE.Chromaticity:chromaCoords from colour-2.3.3"
:precision binary64
(- (- 1.0 x) y))