
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(-
(*
a
(-
(*
a
(+
(* -2.0 (/ (pow c 3.0) (pow b 5.0)))
(* -5.0 (/ (* a (pow c 4.0)) (pow b 7.0)))))
(* (pow c 2.0) (pow b -3.0))))
(/ c b)))
double code(double a, double b, double c) {
return (a * ((a * ((-2.0 * (pow(c, 3.0) / pow(b, 5.0))) + (-5.0 * ((a * pow(c, 4.0)) / pow(b, 7.0))))) - (pow(c, 2.0) * pow(b, -3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((a * (((-2.0d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + ((-5.0d0) * ((a * (c ** 4.0d0)) / (b ** 7.0d0))))) - ((c ** 2.0d0) * (b ** (-3.0d0))))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((a * ((-2.0 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + (-5.0 * ((a * Math.pow(c, 4.0)) / Math.pow(b, 7.0))))) - (Math.pow(c, 2.0) * Math.pow(b, -3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((a * ((-2.0 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + (-5.0 * ((a * math.pow(c, 4.0)) / math.pow(b, 7.0))))) - (math.pow(c, 2.0) * math.pow(b, -3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(a * Float64(Float64(-2.0 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-5.0 * Float64(Float64(a * (c ^ 4.0)) / (b ^ 7.0))))) - Float64((c ^ 2.0) * (b ^ -3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((a * ((-2.0 * ((c ^ 3.0) / (b ^ 5.0))) + (-5.0 * ((a * (c ^ 4.0)) / (b ^ 7.0))))) - ((c ^ 2.0) * (b ^ -3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(a * N[(N[(-2.0 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-5.0 * N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] * N[Power[b, -3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(a \cdot \left(-2 \cdot \frac{{c}^{3}}{{b}^{5}} + -5 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right) - {c}^{2} \cdot {b}^{-3}\right) - \frac{c}{b}
\end{array}
Initial program 22.0%
*-commutative22.0%
Simplified22.0%
Taylor expanded in a around 0 96.6%
Taylor expanded in c around 0 96.6%
associate-*r/96.6%
neg-mul-196.6%
Applied egg-rr96.6%
pow196.6%
mul-1-neg96.6%
div-inv96.6%
pow-flip96.6%
metadata-eval96.6%
Applied egg-rr96.6%
unpow196.6%
distribute-rgt-neg-in96.6%
Simplified96.6%
Final simplification96.6%
(FPCore (a b c) :precision binary64 (- (* a (* (pow c 3.0) (- (* -2.0 (/ a (pow b 5.0))) (/ 1.0 (* c (pow b 3.0)))))) (/ c b)))
double code(double a, double b, double c) {
return (a * (pow(c, 3.0) * ((-2.0 * (a / pow(b, 5.0))) - (1.0 / (c * pow(b, 3.0)))))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((c ** 3.0d0) * (((-2.0d0) * (a / (b ** 5.0d0))) - (1.0d0 / (c * (b ** 3.0d0)))))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * (Math.pow(c, 3.0) * ((-2.0 * (a / Math.pow(b, 5.0))) - (1.0 / (c * Math.pow(b, 3.0)))))) - (c / b);
}
def code(a, b, c): return (a * (math.pow(c, 3.0) * ((-2.0 * (a / math.pow(b, 5.0))) - (1.0 / (c * math.pow(b, 3.0)))))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64((c ^ 3.0) * Float64(Float64(-2.0 * Float64(a / (b ^ 5.0))) - Float64(1.0 / Float64(c * (b ^ 3.0)))))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((c ^ 3.0) * ((-2.0 * (a / (b ^ 5.0))) - (1.0 / (c * (b ^ 3.0)))))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[Power[c, 3.0], $MachinePrecision] * N[(N[(-2.0 * N[(a / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[(c * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left({c}^{3} \cdot \left(-2 \cdot \frac{a}{{b}^{5}} - \frac{1}{c \cdot {b}^{3}}\right)\right) - \frac{c}{b}
\end{array}
Initial program 22.0%
*-commutative22.0%
Simplified22.0%
Taylor expanded in a around 0 95.8%
Taylor expanded in c around inf 95.8%
Final simplification95.8%
(FPCore (a b c) :precision binary64 (* c (+ (* c (* a (- (/ (* -2.0 (* c a)) (pow b 5.0)) (/ 1.0 (pow b 3.0))))) (/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((c * (a * (((-2.0 * (c * a)) / pow(b, 5.0)) - (1.0 / pow(b, 3.0))))) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (a * ((((-2.0d0) * (c * a)) / (b ** 5.0d0)) - (1.0d0 / (b ** 3.0d0))))) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * (a * (((-2.0 * (c * a)) / Math.pow(b, 5.0)) - (1.0 / Math.pow(b, 3.0))))) + (-1.0 / b));
}
def code(a, b, c): return c * ((c * (a * (((-2.0 * (c * a)) / math.pow(b, 5.0)) - (1.0 / math.pow(b, 3.0))))) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(a * Float64(Float64(Float64(-2.0 * Float64(c * a)) / (b ^ 5.0)) - Float64(1.0 / (b ^ 3.0))))) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * (a * (((-2.0 * (c * a)) / (b ^ 5.0)) - (1.0 / (b ^ 3.0))))) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(a * N[(N[(N[(-2.0 * N[(c * a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(a \cdot \left(\frac{-2 \cdot \left(c \cdot a\right)}{{b}^{5}} - \frac{1}{{b}^{3}}\right)\right) + \frac{-1}{b}\right)
\end{array}
Initial program 22.0%
*-commutative22.0%
Simplified22.0%
Taylor expanded in c around 0 95.5%
Taylor expanded in a around 0 95.5%
associate-*r/95.5%
Simplified95.5%
Final simplification95.5%
(FPCore (a b c) :precision binary64 (/ (fma a (/ (/ c b) (/ b c)) c) (- b)))
double code(double a, double b, double c) {
return fma(a, ((c / b) / (b / c)), c) / -b;
}
function code(a, b, c) return Float64(fma(a, Float64(Float64(c / b) / Float64(b / c)), c) / Float64(-b)) end
code[a_, b_, c_] := N[(N[(a * N[(N[(c / b), $MachinePrecision] / N[(b / c), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(a, \frac{\frac{c}{b}}{\frac{b}{c}}, c\right)}{-b}
\end{array}
Initial program 22.0%
*-commutative22.0%
Simplified22.0%
Taylor expanded in c around 0 93.8%
associate-*r/93.8%
neg-mul-193.8%
distribute-rgt-neg-in93.8%
Simplified93.8%
Taylor expanded in a around inf 93.5%
mul-1-neg93.5%
unsub-neg93.5%
mul-1-neg93.5%
associate-/r*93.5%
distribute-neg-frac93.5%
distribute-neg-frac293.5%
Simplified93.5%
Taylor expanded in b around inf 94.0%
distribute-lft-out94.0%
mul-1-neg94.0%
distribute-neg-frac94.0%
distribute-neg-frac294.0%
+-commutative94.0%
associate-/l*94.0%
fma-define94.0%
unpow294.0%
unpow294.0%
times-frac94.0%
unpow294.0%
Simplified94.0%
unpow294.0%
clear-num94.0%
un-div-inv94.0%
Applied egg-rr94.0%
(FPCore (a b c) :precision binary64 (/ (+ c (* a (pow (/ b c) -2.0))) (- b)))
double code(double a, double b, double c) {
return (c + (a * pow((b / c), -2.0))) / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c + (a * ((b / c) ** (-2.0d0)))) / -b
end function
public static double code(double a, double b, double c) {
return (c + (a * Math.pow((b / c), -2.0))) / -b;
}
def code(a, b, c): return (c + (a * math.pow((b / c), -2.0))) / -b
function code(a, b, c) return Float64(Float64(c + Float64(a * (Float64(b / c) ^ -2.0))) / Float64(-b)) end
function tmp = code(a, b, c) tmp = (c + (a * ((b / c) ^ -2.0))) / -b; end
code[a_, b_, c_] := N[(N[(c + N[(a * N[Power[N[(b / c), $MachinePrecision], -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c + a \cdot {\left(\frac{b}{c}\right)}^{-2}}{-b}
\end{array}
Initial program 22.0%
*-commutative22.0%
Simplified22.0%
Taylor expanded in c around 0 93.8%
associate-*r/93.8%
neg-mul-193.8%
distribute-rgt-neg-in93.8%
Simplified93.8%
Taylor expanded in a around inf 93.5%
mul-1-neg93.5%
unsub-neg93.5%
mul-1-neg93.5%
associate-/r*93.5%
distribute-neg-frac93.5%
distribute-neg-frac293.5%
Simplified93.5%
Taylor expanded in b around inf 94.0%
distribute-lft-out94.0%
mul-1-neg94.0%
distribute-neg-frac94.0%
distribute-neg-frac294.0%
+-commutative94.0%
associate-/l*94.0%
fma-define94.0%
unpow294.0%
unpow294.0%
times-frac94.0%
unpow294.0%
Simplified94.0%
fma-undefine94.0%
unpow294.0%
frac-times94.0%
sqr-neg94.0%
frac-times94.0%
clear-num94.0%
clear-num94.0%
inv-pow94.0%
inv-pow94.0%
pow-sqr94.0%
add-sqr-sqrt94.0%
sqrt-unprod94.0%
sqr-neg94.0%
sqrt-unprod0.0%
add-sqr-sqrt94.0%
frac-2neg94.0%
metadata-eval94.0%
Applied egg-rr94.0%
Final simplification94.0%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 22.0%
*-commutative22.0%
Simplified22.0%
Taylor expanded in b around inf 87.6%
associate-*r/87.6%
mul-1-neg87.6%
Simplified87.6%
(FPCore (a b c) :precision binary64 (/ c b))
double code(double a, double b, double c) {
return c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / b
end function
public static double code(double a, double b, double c) {
return c / b;
}
def code(a, b, c): return c / b
function code(a, b, c) return Float64(c / b) end
function tmp = code(a, b, c) tmp = c / b; end
code[a_, b_, c_] := N[(c / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b}
\end{array}
Initial program 22.0%
*-commutative22.0%
Simplified22.0%
Taylor expanded in b around inf 87.6%
associate-*r/87.6%
mul-1-neg87.6%
Simplified87.6%
clear-num87.3%
inv-pow87.3%
Applied egg-rr87.3%
unpow-187.3%
Applied egg-rr87.3%
clear-num87.6%
add-sqr-sqrt87.1%
sqrt-unprod87.6%
sqr-neg87.6%
sqrt-unprod0.0%
add-sqr-sqrt1.7%
*-un-lft-identity1.7%
frac-2neg1.7%
Applied egg-rr1.7%
*-lft-identity1.7%
Simplified1.7%
herbie shell --seed 2024174
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))