
Time bar (total: 17.3s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 100% | 99.9% | 0% | 0.1% | 0% | 0% | 0% | 1 |
Compiled 25 to 18 computations (28% saved)
| 932.0ms | 3 543× | 1 | valid |
| 492.0ms | 4 651× | 0 | valid |
| 102.0ms | 41× | 3 | valid |
| 18.0ms | 21× | 2 | valid |
ival-mult: 328.0ms (25.4% of total)ival-sin: 313.0ms (24.2% of total)ival-pow2: 207.0ms (16% of total)ival-cos: 185.0ms (14.3% of total)ival-div: 89.0ms (6.9% of total)adjust: 54.0ms (4.2% of total)ival-sub: 53.0ms (4.1% of total)ival-pi: 46.0ms (3.6% of total)...in/eval/compile.rkt:76:19: 6.0ms (0.5% of total)ival-true: 6.0ms (0.5% of total)ival-assert: 4.0ms (0.3% of total)| 1× | egg-herbie |
| 487× | distribute-lft-in |
| 477× | distribute-rgt-in |
| 443× | distribute-lft-neg-out |
| 379× | *-commutative |
| 365× | distribute-rgt-neg-out |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 66 | 967 |
| 1 | 164 | 935 |
| 2 | 510 | 935 |
| 3 | 1758 | 935 |
| 4 | 5257 | 935 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) |
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) |
| Outputs |
|---|
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))))) |
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))))) |
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))))) |
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))) (sin.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64))))) (cos.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64))))))) |
(abs a)
(abs b)
(negabs angle)
| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 117 | 0 | - | 0 | - | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 117 | 0 | - | 0 | - | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 36 | 0 | - | 1 | (1.8447100509766125e-75 3.699848311974635e+58 4.174889844199195e-309) | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 18 | 0 | - | 0 | - | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| 1 | 0 | - | 0 | - | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 0 | 0 | - | 0 | - | (pow.f64 b #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 a #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | (PI.f64) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
cos.f64 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | sensitivity | 117 | 0 |
sin.f64 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | sensitivity | 117 | 0 |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | n*o | 35 | 0 |
-.f64 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | nan-rescue | 18 | 0 |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 73 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 65 | |
*.f64 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) | n*o | 1 | 0 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 130 | 1 |
| - | 28 | 97 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 130 | 0 | 1 |
| - | 28 | 0 | 97 |
| number | freq |
|---|---|
| 0 | 98 |
| 1 | 40 |
| 2 | 106 |
| 3 | 12 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 80.0ms | 232× | 1 | valid |
| 32.0ms | 280× | 0 | valid |
Compiled 230 to 68 computations (70.4% saved)
ival-sin: 22.0ms (27% of total)ival-mult: 19.0ms (23.3% of total)ival-cos: 12.0ms (14.7% of total)ival-pow2: 11.0ms (13.5% of total)ival-div: 6.0ms (7.4% of total)adjust: 4.0ms (4.9% of total)ival-pi: 3.0ms (3.7% of total)ival-sub: 3.0ms (3.7% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)Compiled 95 to 30 computations (68.4% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 52.5% | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
| ▶ | 53.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
| ▶ | 52.5% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
Compiled 78 to 48 computations (38.5% saved)
| 1× | egg-herbie |
Found 12 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 0 | (pow.f64 a #s(literal 2 binary64)) |
| ✓ | cost-diff | 0 | (pow.f64 b #s(literal 2 binary64)) |
| ✓ | cost-diff | 0 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| ✓ | cost-diff | 0 | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
| ✓ | cost-diff | 0 | (/.f64 (PI.f64) #s(literal -180 binary64)) |
| ✓ | cost-diff | 0 | (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
| ✓ | cost-diff | 0 | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
| ✓ | cost-diff | 0 | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
| ✓ | cost-diff | 0 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| ✓ | cost-diff | 0 | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| ✓ | cost-diff | 0 | (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| ✓ | cost-diff | 0 | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
| 699× | distribute-lft-in |
| 624× | distribute-rgt-in |
| 528× | fma-define |
| 434× | sub-neg |
| 434× | distribute-lft-neg-out |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 35 | 1001 |
| 1 | 67 | 1001 |
| 2 | 171 | 1001 |
| 3 | 614 | 1001 |
| 4 | 2122 | 1001 |
| 5 | 5095 | 1001 |
| 6 | 7874 | 1001 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 a #s(literal 2 binary64)) |
a |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 b #s(literal 2 binary64)) |
b |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
#s(literal 2 binary64) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| Outputs |
|---|
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 a #s(literal 2 binary64)) |
a |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 b #s(literal 2 binary64)) |
b |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
#s(literal 2 binary64) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
Found 12 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 93.8% | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| ✓ | accuracy | 86.9% | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
| ✓ | accuracy | 59.9% | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| ✓ | accuracy | 59.8% | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| ✓ | accuracy | 93.5% | (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
| ✓ | accuracy | 86.9% | (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
| ✓ | accuracy | 59.9% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
| ✓ | accuracy | 59.8% | (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
| ✓ | accuracy | 93.8% | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| ✓ | accuracy | 86.9% | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| ✓ | accuracy | 59.9% | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| ✓ | accuracy | 59.8% | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 73.0ms | 115× | 1 | valid |
| 35.0ms | 141× | 0 | valid |
Compiled 281 to 30 computations (89.3% saved)
ival-mult: 25.0ms (31% of total)ival-sin: 15.0ms (18.6% of total)ival-cos: 11.0ms (13.7% of total)adjust: 10.0ms (12.4% of total)ival-div: 9.0ms (11.2% of total)ival-pow2: 6.0ms (7.5% of total)ival-sub: 3.0ms (3.7% of total)ival-pi: 1.0ms (1.2% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))> |
#<alt (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))> |
#<alt (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))> |
#<alt (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))> |
#<alt (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))> |
#<alt (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))> |
#<alt (/.f64 (PI.f64) #s(literal -180 binary64))> |
#<alt (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))> |
#<alt (pow.f64 b #s(literal 2 binary64))> |
#<alt (pow.f64 a #s(literal 2 binary64))> |
#<alt (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))> |
#<alt (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))> |
#<alt (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))> |
| Outputs |
|---|
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))> |
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#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))))> |
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#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt #s(literal 1 binary64)> |
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#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
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#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))> |
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#<alt (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))> |
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#<alt (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))> |
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#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
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#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))> |
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#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))> |
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#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)))> |
#<alt (*.f64 #s(literal -1 binary64) (pow.f64 b #s(literal 2 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)))> |
87 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 5.0ms | b | @ | inf | (* (cos (* angle (/ (PI) -180))) (* 2 (* (sin (* angle (/ (PI) -180))) (- (pow a 2) (pow b 2))))) |
| 5.0ms | b | @ | inf | (* (* (- (pow b 2) (pow a 2)) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))) |
| 4.0ms | b | @ | 0 | (* (cos (* angle (/ (PI) -180))) (* 2 (* (sin (* angle (/ (PI) -180))) (- (pow a 2) (pow b 2))))) |
| 3.0ms | angle | @ | inf | (* 2 (* (* (- (pow b 2) (pow a 2)) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))))) |
| 3.0ms | b | @ | 0 | (* 2 (* (* (- (pow b 2) (pow a 2)) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))))) |
| 1× | batch-egg-rewrite |
| 452× | log1p-expm1-u |
| 325× | associate-*r* |
| 258× | expm1-log1p-u |
| 257× | add-cube-cbrt |
| 256× | add-exp-log |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 35 | 623 |
| 1 | 564 | 537 |
| 2 | 7996 | 537 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (neg.f64 (pow.f64 a #s(literal 2 binary64))))) |
(+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) #s(literal 1 binary64)) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64)))) #s(literal 2 binary64)) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))))) #s(literal 1 binary64)) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64)))) (*.f64 (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64)))) (*.f64 (fma.f64 b b (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64)))) #s(literal 2 binary64)) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))) (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (neg.f64 (pow.f64 a #s(literal 2 binary64))))) |
(+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(+.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) |
(+.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64))) |
(+.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (fma.f64 (neg.f64 a) a (pow.f64 a #s(literal 2 binary64)))) |
(+.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (fma.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))) |
(+.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (fma.f64 (neg.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 2 binary64)))) |
(+.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64)) |
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(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
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(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)) |
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(*.f64 #s(literal -1/180 binary64) (PI.f64)) |
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(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64))) |
(+.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (fma.f64 (neg.f64 b) b (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (fma.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (fma.f64 (neg.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (sqrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sqrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))) (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))))) |
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (pow.f64 a #s(literal 2 binary64))) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (neg.f64 (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64))))))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64))))) |
(pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(fma.f64 a a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
| 1× | egg-herbie |
| 654× | fma-define |
| 429× | fmm-def |
| 408× | distribute-lft-in |
| 407× | distribute-rgt-in |
| 281× | *-commutative |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 961 | 42027 |
| 1 | 2515 | 39237 |
| 2 | 6759 | 39219 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
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#s(literal 1 binary64) |
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(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(literal 1 binary64) |
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(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
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(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
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(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
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(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
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(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(*.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
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(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) #s(literal -1/180 binary64))) |
(*.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal -180 binary64))) |
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(*.f64 (neg.f64 (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 #s(literal -1/180 binary64) (PI.f64)) |
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(pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) |
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(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64))) |
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(*.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (*.f64 (cbrt.f64 b) b)) |
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 b) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 b) (*.f64 (sqrt.f64 b) b)) |
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b)) |
(*.f64 (*.f64 b (pow.f64 (cbrt.f64 b) #s(literal 2 binary64))) (cbrt.f64 b)) |
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(log.f64 (exp.f64 (pow.f64 b #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 b #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 b #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 b #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 a a) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a)) |
(*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 a) (*.f64 (sqrt.f64 a) a)) |
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a)) |
(*.f64 (*.f64 a (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) (cbrt.f64 a)) |
(sqrt.f64 (pow.f64 a #s(literal 4 binary64))) |
(log.f64 (exp.f64 (pow.f64 a #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 a #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 a #s(literal 6 binary64))) |
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) |
(log1p.f64 (expm1.f64 (pow.f64 a #s(literal 2 binary64)))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
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(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
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(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
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(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
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(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (neg.f64 (pow.f64 b #s(literal 2 binary64))))) |
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(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
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(/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
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(/.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
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(*.f64 (sqrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sqrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
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(*.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
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(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (pow.f64 a #s(literal 2 binary64))) (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))) |
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(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
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(/.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (neg.f64 (pow.f64 b #s(literal 2 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64))))) |
(pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(fma.f64 a a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
| Outputs |
|---|
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
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(*.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/8748000 binary64))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
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(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) |
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(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))) |
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(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))) |
#s(literal 1 binary64) |
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(fma.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 1 binary64)) |
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(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) #s(literal 1 binary64)) |
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(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
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(*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
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(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
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(*.f64 angle (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -1/8748000 binary64))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
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#s(literal 1 binary64) |
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(pow.f64 a #s(literal 2 binary64)) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))) |
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(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)) #s(literal 1 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
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(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
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(exp.f64 (log.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 a a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(-.f64 (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64)))) (pow.f64 b #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
Compiled 24 468 to 3 231 computations (86.8% saved)
70 alts after pruning (70 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 737 | 70 | 807 |
| Fresh | 0 | 0 | 0 |
| Picked | 3 | 0 | 3 |
| Done | 0 | 0 | 0 |
| Total | 740 | 70 | 810 |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 29.6% | (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
| 52.5% | (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) | |
| 21.0% | (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)) | |
| 32.1% | (pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) | |
| 52.2% | (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 3 binary64)) | |
| 21.0% | (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64)) | |
| 18.5% | (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) | |
| 53.4% | (*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 51.6% | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 24.4% | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 52.5% | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) | |
| 52.5% | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 42.1% | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 6 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 21.1% | (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) | |
| 51.7% | (*.f64 (-.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 17.5% | (*.f64 (+.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (fma.f64 (neg.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 56.9% | (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 47.3% | (*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal -1/90 binary64)) | |
| 36.1% | (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) | |
| 19.8% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) | |
| 53.2% | (*.f64 (expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 52.9% | (*.f64 (cos.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 50.0% | (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 52.9% | (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 53.1% | (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 54.0% | (*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 20.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64)))) | |
| 6.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))) | |
| 36.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) | |
| 34.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) | |
| 20.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 19.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 54.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 19.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 53.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal -180 binary64) (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 19.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 53.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 (PI.f64) angle)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| ▶ | 20.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
| 53.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 46.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 (pow.f64 b #s(literal 6 binary64))))))) | |
| ▶ | 58.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| 51.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 20.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 29.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 52.1% | (*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 50.2% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 55.8% | (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 32.0% | (*.f64 #s(literal 2 binary64) (pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64)))) #s(literal 2 binary64))) | |
| ▶ | 51.2% | (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
| 17.8% | (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 #s(literal 1/2 binary64) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))))) | |
| 36.1% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) | |
| 34.0% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 51.6% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 22.0% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 52.2% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 56.9% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 15.0% | (*.f64 #s(literal 2 binary64) (*.f64 (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 30.1% | (*.f64 #s(literal 2 binary64) (*.f64 (exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 39.4% | (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) | |
| 14.9% | (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) | |
| 50.7% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 22.5% | (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) | |
| ▶ | 47.3% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
| 35.9% | (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) | |
| 34.4% | (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) | |
| 19.7% | (log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 14.9% | (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) | |
| 31.2% | (exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) | |
| 14.5% | (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 40.2% | (cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
Compiled 3 636 to 2 604 computations (28.4% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 0 | (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
| ✓ | cost-diff | 12864 | (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
| ✓ | cost-diff | 12864 | (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| ✓ | cost-diff | 12864 | (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
| ✓ | cost-diff | 128 | (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
| ✓ | cost-diff | 128 | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
| ✓ | cost-diff | 128 | (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
| ✓ | cost-diff | 13056 | (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
| cost-diff | 0 | (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) | |
| cost-diff | 0 | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| ✓ | cost-diff | 0 | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
| cost-diff | 12672 | (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) | |
| ✓ | cost-diff | 0 | (PI.f64) |
| ✓ | cost-diff | 0 | (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| ✓ | cost-diff | 0 | (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
| ✓ | cost-diff | 0 | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
| ✓ | cost-diff | 0 | (PI.f64) |
| cost-diff | 0 | (/.f64 (PI.f64) #s(literal -180 binary64)) | |
| cost-diff | 0 | (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) | |
| cost-diff | 0 | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
| 684× | distribute-lft-neg-out |
| 577× | distribute-rgt-neg-out |
| 574× | fma-define |
| 502× | *-commutative |
| 406× | neg-mul-1 |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 55 | 1738 |
| 1 | 115 | 1658 |
| 2 | 372 | 1658 |
| 3 | 2041 | 1658 |
| 4 | 3391 | 1658 |
| 5 | 5132 | 1658 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(+.f64 a b) |
a |
b |
(-.f64 a b) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
#s(literal 1/90 binary64) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
angle |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(PI.f64) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
#s(literal 2 binary64) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
#s(literal 2 binary64) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 3 binary64) |
#s(literal 1/3 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
#s(literal 2 binary64) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 a #s(literal 2 binary64)) |
a |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 3 binary64) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
| Outputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 a b) |
a |
b |
(-.f64 a b) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) angle))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
#s(literal 1/90 binary64) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (PI.f64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) angle)) |
(*.f64 (PI.f64) (*.f64 angle (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
angle |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(PI.f64) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
#s(literal 2 binary64) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 3 binary64)) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
#s(literal 2 binary64) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) |
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 3 binary64) |
#s(literal 1/3 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
#s(literal 2 binary64) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
b |
(pow.f64 a #s(literal 2 binary64)) |
a |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
#s(literal 3 binary64) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 79.9% | (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
| accuracy | 79.7% | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| ✓ | accuracy | 74.4% | (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
| ✓ | accuracy | 57.6% | (PI.f64) |
| ✓ | accuracy | 92.6% | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
| ✓ | accuracy | 80.1% | (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
| ✓ | accuracy | 79.5% | (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
| ✓ | accuracy | 57.6% | (PI.f64) |
| ✓ | accuracy | 92.6% | (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
| accuracy | 79.9% | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 79.7% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| ✓ | accuracy | 57.6% | (PI.f64) |
| ✓ | accuracy | 99.5% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
| accuracy | 96.4% | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | |
| ✓ | accuracy | 91.2% | (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
| ✓ | accuracy | 57.6% | (PI.f64) |
| ✓ | accuracy | 92.6% | (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
| accuracy | 79.9% | (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| accuracy | 79.7% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| ✓ | accuracy | 57.6% | (PI.f64) |
| 223.0ms | 112× | 5 | exit |
| 94.0ms | 58× | 1 | valid |
| 36.0ms | 86× | 0 | valid |
Compiled 490 to 50 computations (89.8% saved)
ival-pow: 58.0ms (22% of total)ival-mult: 46.0ms (17.4% of total)ival-sin: 44.0ms (16.7% of total)...in/eval/compile.rkt:77:19: 42.0ms (15.9% of total)adjust: 32.0ms (12.1% of total)ival-cos: 12.0ms (4.5% of total)ival-pow2: 8.0ms (3% of total)ival-div: 7.0ms (2.7% of total)ival-sub: 5.0ms (1.9% of total)ival-add: 4.0ms (1.5% of total)ival-cbrt: 3.0ms (1.1% of total)ival-pi: 3.0ms (1.1% of total)...in/eval/compile.rkt:76:19: 1.0ms (0.4% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| Inputs |
|---|
#<alt (PI.f64)> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))> |
#<alt (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))> |
#<alt (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))> |
#<alt (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))> |
#<alt (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))> |
#<alt (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))> |
#<alt (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))> |
#<alt (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))> |
#<alt (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))> |
#<alt (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))> |
| Outputs |
|---|
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))> |
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))> |
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))> |
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))> |
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#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))> |
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))> |
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#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
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#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))> |
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#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))> |
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#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))> |
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#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))> |
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#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))> |
120 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 8.0ms | angle | @ | inf | (pow (pow (* (- (pow b 2) (pow a 2)) (sin (* 2 (* (PI) (* angle 1/180))))) 3) 1/3) |
| 4.0ms | b | @ | 0 | (pow (* (- (pow b 2) (pow a 2)) (sin (* 2 (* (PI) (* angle 1/180))))) 3) |
| 4.0ms | angle | @ | -inf | (* (cos (* angle (/ (PI) -180))) (* 2 (* (sin (* (PI) (/ angle 180))) (- (pow a 2) (pow b 2))))) |
| 3.0ms | a | @ | inf | (cbrt (* (- (pow b 2) (pow a 2)) (sin (* (PI) (* angle 1/180))))) |
| 3.0ms | angle | @ | 0 | (* (sin (* angle (/ (PI) -180))) (* (+ a b) (- a b))) |
| 1× | batch-egg-rewrite |
| 352× | log1p-expm1-u |
| 352× | expm1-log1p-u |
| 350× | add-cube-cbrt |
| 344× | add-exp-log |
| 343× | add-log-exp |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 53 | 823 |
| 1 | 866 | 823 |
| 1× | node limit |
| Inputs |
|---|
(PI.f64) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) angle) #s(literal 1/90 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))))) |
(cbrt.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) |
(log1p.f64 (expm1.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(*.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(*.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3/2 binary64)))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
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(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64))) |
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(*.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3/2 binary64)) (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3/2 binary64))) |
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(cbrt.f64 (*.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
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(*.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
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(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
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(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
| 1× | egg-herbie |
| 649× | distribute-lft-in |
| 640× | distribute-rgt-in |
| 504× | *-commutative |
| 228× | associate-+r+ |
| 213× | +-commutative |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1303 | 59467 |
| 1 | 3812 | 53718 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64)))) |
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 angle (PI.f64)))) |
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (PI.f64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (PI.f64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (PI.f64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (PI.f64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (PI.f64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (PI.f64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))))))) |
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(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (cbrt.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (-.f64 a b)) (+.f64 b a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
| Outputs |
|---|
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (PI.f64) (pow.f64 a #s(literal 2 binary64)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (pow.f64 a #s(literal 2 binary64)))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal -3 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (*.f64 #s(literal 3 binary64) (pow.f64 a #s(literal 4 binary64))))))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
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(*.f64 angle (fma.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
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(*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))) |
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(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) |
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(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(*.f64 angle (fma.f64 #s(literal 1/90 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64)))))))) |
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) |
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) |
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(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) |
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(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(neg.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 0 binary64) b)))) |
(-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 a (fma.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 0 binary64) b))))) |
(-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 a (fma.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 0 binary64) b))))) |
(-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) b) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 #s(literal 0 binary64) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) b) a))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 #s(literal 0 binary64) a)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) b) a))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 #s(literal 0 binary64) a)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 (*.f64 #s(literal 0 binary64) b) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (/.f64 #s(literal 0 binary64) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) a)) a)))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 0 binary64) a)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
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(fma.f64 b (fma.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 0 binary64) a))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (/.f64 (neg.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (pow.f64 a #s(literal 2 binary64))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
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(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(neg.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (pow.f64 b #s(literal 2 binary64)))))) |
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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
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(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(PI.f64) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(PI.f64) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(PI.f64) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(PI.f64) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(PI.f64) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(PI.f64) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(PI.f64) |
(log.f64 (exp.f64 (PI.f64))) |
(PI.f64) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(PI.f64) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (log.f64 (PI.f64))) |
(PI.f64) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(PI.f64) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64)) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) angle) #s(literal 1/90 binary64))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(pow.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) angle)) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cbrt.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) #s(literal 3 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) |
(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(log1p.f64 (expm1.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) |
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(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
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(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 1/180 binary64))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 1/180 binary64))) |
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(sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 1/180 binary64))) |
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(sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 1/180 binary64))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 1/180 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 1/180 binary64))) |
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(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 1/180 binary64))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
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(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
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(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(pow.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(log.f64 (exp.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
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(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
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(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (cbrt.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (cbrt.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1/3 binary64)) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(log.f64 (exp.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1/3 binary64))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 1 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (-.f64 a b)) (+.f64 b a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (-.f64 a b)) (+.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) #s(literal 3 binary64))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64)))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
Compiled 39 732 to 5 632 computations (85.8% saved)
95 alts after pruning (95 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 193 | 76 | 1 269 |
| Fresh | 46 | 19 | 65 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 244 | 95 | 1 339 |
| Status | Accuracy | Program |
|---|---|---|
| 33.5% | (pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 22.4% | (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (neg.f64 (pow.f64 a #s(literal 6 binary64)))) #s(literal 1/3 binary64)) | |
| 52.5% | (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) | |
| 21.0% | (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)) | |
| 52.2% | (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 3 binary64)) | |
| 52.2% | (pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) | |
| 21.0% | (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64)) | |
| 43.6% | (*.f64 (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) | |
| 58.5% | (*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 36.1% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) | |
| 51.6% | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 21.1% | (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) | |
| 17.5% | (*.f64 (+.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (fma.f64 (neg.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 56.9% | (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 19.5% | (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) | |
| 34.8% | (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) | |
| 32.1% | (*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) | |
| 19.5% | (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) | |
| 34.4% | (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) | |
| 19.8% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) | |
| 58.5% | (*.f64 (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 21.0% | (*.f64 (expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 57.9% | (*.f64 (expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.6% | (*.f64 (cos.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.1% | (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.6% | (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 58.2% | (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| ▶ | 58.4% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| 57.4% | (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 20.5% | (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 19.7% | (*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 58.0% | (*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 19.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 58.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 19.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 57.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| ▶ | 64.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
| 21.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3 binary64)))) | |
| 57.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 6.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))) | |
| 60.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) | |
| 59.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) | |
| 19.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) | |
| 55.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))) | |
| 22.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 20.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal -180 binary64) (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 20.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 19.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 57.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 20.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 22.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| ▶ | 58.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| ▶ | 57.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| 55.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 29.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))))))) | |
| 55.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) | |
| 35.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) | |
| 21.9% | (*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 56.0% | (*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.8% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 55.3% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 21.0% | (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 18.2% | (*.f64 (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 60.5% | (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 49.8% | (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 52.0% | (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 54.1% | (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 53.5% | (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) | |
| 53.3% | (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))) | |
| 22.0% | (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 35.9% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) | |
| 51.6% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 22.0% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 56.9% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 15.0% | (*.f64 #s(literal 2 binary64) (*.f64 (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 39.4% | (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) | |
| 14.9% | (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) | |
| 22.7% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 54.6% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 34.9% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) | |
| 32.0% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) | |
| 47.2% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) | |
| 22.5% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| ▶ | 52.4% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
| 32.1% | (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) | |
| 34.4% | (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) | |
| 39.4% | (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 1/180 binary64)))))) | |
| 14.9% | (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) | |
| 14.5% | (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
Compiled 5 062 to 3 642 computations (28.1% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 19392 | (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
| ✓ | cost-diff | 19392 | (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)) |
| ✓ | cost-diff | 19392 | (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))) |
| ✓ | cost-diff | 19392 | (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) |
| ✓ | cost-diff | 12864 | (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
| ✓ | cost-diff | 12864 | (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)) |
| ✓ | cost-diff | 12864 | (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64))) |
| ✓ | cost-diff | 12864 | (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) |
| ✓ | cost-diff | 0 | (*.f64 (PI.f64) angle) |
| ✓ | cost-diff | 0 | (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) |
| ✓ | cost-diff | 128 | (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
| ✓ | cost-diff | 128 | (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) |
| ✓ | cost-diff | -6336 | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
| ✓ | cost-diff | 0 | (-.f64 b a) |
| ✓ | cost-diff | 0 | (+.f64 b a) |
| cost-diff | 0 | (PI.f64) | |
| ✓ | cost-diff | 128 | (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) |
| ✓ | cost-diff | 13248 | (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
| ✓ | cost-diff | 13248 | (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
| ✓ | cost-diff | 13248 | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
| 648× | fma-define |
| 545× | unsub-neg |
| 530× | distribute-lft-neg-out |
| 328× | associate-+r+ |
| 315× | neg-mul-1 |
Useful iterations: 5 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 68 | 1928 |
| 1 | 162 | 1928 |
| 2 | 452 | 1859 |
| 3 | 2384 | 1847 |
| 4 | 3891 | 1811 |
| 5 | 5787 | 1799 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
#s(literal 2 binary64) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
b |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
#s(literal -1/180 binary64) |
(+.f64 #s(literal 0 binary64) (neg.f64 b)) |
#s(literal 0 binary64) |
(neg.f64 b) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
#s(literal 1/90 binary64) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))) |
angle |
(*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))) |
(PI.f64) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(+.f64 b a) |
b |
a |
(-.f64 b a) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) |
#s(literal 180 binary64) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
#s(literal -180 binary64) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(+.f64 a b) |
a |
b |
(-.f64 a b) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64))) |
(/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
#s(literal 3 binary64) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(+.f64 a b) |
a |
b |
(-.f64 a b) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))) |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(+.f64 a b) |
a |
b |
(-.f64 a b) |
| Outputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (fma.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (*.f64 b b)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (*.f64 b b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)))) |
#s(literal 2 binary64) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (*.f64 b b)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b))) |
b |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (neg.f64 b)) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
#s(literal -1/180 binary64) |
(+.f64 #s(literal 0 binary64) (neg.f64 b)) |
(neg.f64 b) |
#s(literal 0 binary64) |
(neg.f64 b) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 angle (PI.f64)))) |
(*.f64 (*.f64 (+.f64 b a) (*.f64 angle (-.f64 b a))) (*.f64 (PI.f64) #s(literal 1/90 binary64))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b b) (pow.f64 a #s(literal 2 binary64)))))) |
#s(literal 1/90 binary64) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) |
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (pow.f64 a #s(literal 2 binary64))))) |
angle |
(*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))) |
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) |
(*.f64 (PI.f64) (-.f64 (*.f64 b b) (pow.f64 a #s(literal 2 binary64)))) |
(PI.f64) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(*.f64 (-.f64 b a) (+.f64 b a)) |
(-.f64 (*.f64 b b) (pow.f64 a #s(literal 2 binary64))) |
(+.f64 b a) |
b |
a |
(-.f64 b a) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b))))) |
(cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
#s(literal 1 binary64) |
(/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) |
(/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 180 binary64) |
(*.f64 (PI.f64) angle) |
(*.f64 angle (PI.f64)) |
(PI.f64) |
angle |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
#s(literal -180 binary64) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(*.f64 (+.f64 b a) (-.f64 a b)) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)) |
(+.f64 a b) |
(+.f64 b a) |
a |
b |
(-.f64 a b) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b))) |
(sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
(/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)) |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(pow.f64 (PI.f64) #s(literal 3 binary64)) |
#s(literal 3 binary64) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(*.f64 (+.f64 b a) (-.f64 a b)) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)) |
(+.f64 a b) |
(+.f64 b a) |
a |
b |
(-.f64 a b) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b))) |
(sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)) |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(PI.f64) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(*.f64 (+.f64 b a) (-.f64 a b)) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b b)) |
(+.f64 a b) |
(+.f64 b a) |
a |
b |
(-.f64 a b) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 98.4% | (cbrt.f64 (PI.f64)) |
| ✓ | accuracy | 86.9% | (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
| accuracy | 59.9% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| ✓ | accuracy | 59.8% | (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) |
| ✓ | accuracy | 98.4% | (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
| ✓ | accuracy | 86.9% | (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
| accuracy | 59.9% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| ✓ | accuracy | 59.8% | (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) |
| ✓ | accuracy | 99.3% | (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
| accuracy | 86.9% | (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) | |
| ✓ | accuracy | 59.9% | (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) |
| accuracy | 59.8% | (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| accuracy | 100.0% | (PI.f64) | |
| ✓ | accuracy | 99.7% | (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))) |
| ✓ | accuracy | 99.4% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
| ✓ | accuracy | 85.7% | (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))) |
| ✓ | accuracy | 97.1% | (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
| ✓ | accuracy | 92.8% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
| accuracy | 59.9% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| ✓ | accuracy | 59.8% | (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
| 197.0ms | 117× | 1 | valid |
| 66.0ms | 139× | 0 | valid |
Compiled 587 to 63 computations (89.3% saved)
ival-mult: 116.0ms (54.5% of total)ival-sin: 23.0ms (10.8% of total)ival-div: 14.0ms (6.6% of total)ival-cos: 13.0ms (6.1% of total)...in/eval/compile.rkt:77:19: 10.0ms (4.7% of total)adjust: 6.0ms (2.8% of total)ival-pow2: 6.0ms (2.8% of total)ival-add: 6.0ms (2.8% of total)ival-neg: 5.0ms (2.4% of total)ival-cbrt: 5.0ms (2.4% of total)ival-pow: 3.0ms (1.4% of total)ival-sub: 2.0ms (0.9% of total)ival-pi: 2.0ms (0.9% of total)...in/eval/compile.rkt:76:19: 1.0ms (0.5% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
#<alt (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))> |
#<alt (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))> |
#<alt (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b)))> |
#<alt (+.f64 b a)> |
#<alt (-.f64 b a)> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))> |
#<alt (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))> |
#<alt (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))> |
#<alt (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))> |
#<alt (*.f64 (PI.f64) angle)> |
#<alt (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64))))> |
#<alt (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))> |
#<alt (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64))> |
#<alt (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))> |
#<alt (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))))> |
#<alt (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))> |
#<alt (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))> |
#<alt (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))> |
#<alt (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))> |
#<alt (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (cbrt.f64 (PI.f64))> |
| Outputs |
|---|
#<alt (*.f64 #s(literal 2 binary64) (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (+.f64 (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))))))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))> |
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64))))))> |
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#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64))))))> |
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#<alt (+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) b)) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))> |
120 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 13.0ms | angle | @ | inf | (/ 180 (* (PI) angle)) |
| 3.0ms | angle | @ | 0 | (* (cos (* angle (/ (PI) -180))) (* 2 (+ (* b (* (sin (* angle (* (PI) -1/180))) (+ 0 (neg b)))) (* (pow a 2) (sin (* angle (* (PI) -1/180))))))) |
| 3.0ms | angle | @ | inf | (* (sin (* angle (* (PI) -1/180))) (+ 0 (neg b))) |
| 2.0ms | angle | @ | -inf | (* (PI) angle) |
| 2.0ms | angle | @ | inf | (* (cos (* angle (/ (PI) -180))) (* 2 (+ (* b (* (sin (* angle (* (PI) -1/180))) (+ 0 (neg b)))) (* (pow a 2) (sin (* angle (* (PI) -1/180))))))) |
| 1× | batch-egg-rewrite |
| 330× | log1p-expm1-u |
| 330× | expm1-log1p-u |
| 326× | add-exp-log |
| 326× | add-cube-cbrt |
| 325× | add-log-exp |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 60 | 843 |
| 1 | 977 | 803 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) |
(+.f64 b a) |
(-.f64 b a) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) |
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))) |
(/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (PI.f64) angle) |
(sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64))) |
(/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64))) |
(/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))) |
(*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(cbrt.f64 (PI.f64)) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64))) |
(+.f64 (*.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (sqrt.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) (sqrt.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(pow.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(cbrt.f64 (pow.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(exp.f64 (log.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 1 binary64)) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64))) (-.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (-.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) b)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(-.f64 a b) |
(-.f64 (exp.f64 (log1p.f64 (+.f64 b a))) #s(literal 1 binary64)) |
(-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 b a)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 b a))) |
(-.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 a a (fma.f64 b b (*.f64 a b)))) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 a a (fma.f64 b b (*.f64 a b))))) |
(-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 b a)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 b a))) |
(*.f64 #s(literal 1 binary64) (+.f64 b a)) |
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (cbrt.f64 (+.f64 b a))) |
(*.f64 (sqrt.f64 (+.f64 b a)) (sqrt.f64 (+.f64 b a))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b a)))) |
(/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 a a (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a b)))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 a a (fma.f64 b b (*.f64 a b)))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (-.f64 b a)) |
(/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (+.f64 b a)) |
(/.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b b (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b a))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 (fma.f64 a a (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a b))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (-.f64 b a))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (neg.f64 (+.f64 b a))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 (fma.f64 a a (fma.f64 b b (*.f64 a b))))) |
(pow.f64 (+.f64 b a) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64))) |
(fabs.f64 (+.f64 b a)) |
(log.f64 (exp.f64 (+.f64 b a))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (+.f64 b a)))) |
(cbrt.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (+.f64 b a))) |
(log1p.f64 (expm1.f64 (+.f64 b a))) |
(exp.f64 (log.f64 (+.f64 b a))) |
(exp.f64 (*.f64 (log.f64 (+.f64 b a)) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) b a) |
(fma.f64 #s(literal 1 binary64) a b) |
(fma.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 a) b) |
(fma.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b) a) |
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) |
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) |
(+.f64 b (neg.f64 a)) |
(+.f64 (-.f64 b a) (fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) a)) |
(+.f64 (fma.f64 #s(literal 1 binary64) b (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(+.f64 (fma.f64 #s(literal 1 binary64) b (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(+.f64 (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b) (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(+.f64 (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b) (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(+.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(+.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1 binary64) (-.f64 b a)) |
(*.f64 (pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 2 binary64)) (cbrt.f64 (-.f64 b a))) |
(*.f64 (sqrt.f64 (-.f64 b a)) (sqrt.f64 (-.f64 b a))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (fma.f64 a a (*.f64 b a)))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (+.f64 b a)) |
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (+.f64 b a))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b b (fma.f64 a a (*.f64 b a))))) |
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (neg.f64 a) (neg.f64 a)) (*.f64 b (neg.f64 a))))) |
(pow.f64 (-.f64 b a) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (-.f64 b a)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (-.f64 b a) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (-.f64 b a))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 b a)))) |
(cbrt.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (-.f64 b a))) |
(log1p.f64 (expm1.f64 (-.f64 b a))) |
(exp.f64 (log.f64 (-.f64 b a))) |
(exp.f64 (*.f64 (log.f64 (-.f64 b a)) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) b (neg.f64 a)) |
(fma.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b) (neg.f64 a)) |
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) angle) #s(literal 1/90 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))))) |
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(pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
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(pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) #s(literal 3 binary64)) |
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(pow.f64 (sqrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) |
(pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) #s(literal -1 binary64)) |
(sqrt.f64 (pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)))) |
(cbrt.f64 (pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle))) |
(log1p.f64 (expm1.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle))) |
(exp.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 angle (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (PI.f64))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 angle) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (PI.f64))))) |
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(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (PI.f64)))) |
(log1p.f64 (expm1.f64 (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (PI.f64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
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(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal -1/180 binary64)) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
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(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))) |
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(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(*.f64 #s(literal -1/180 binary64) (PI.f64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
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(pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -1 binary64)) |
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(log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal -1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
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(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
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(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
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(pow.f64 (PI.f64) #s(literal 1 binary64)) |
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(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
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(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
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(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
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(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal 180 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal -1/180 binary64)) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(*.f64 #s(literal -1/180 binary64) (PI.f64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal -180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -1 binary64)) |
(sqrt.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 32400 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal -1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 a (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 a #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64))) |
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(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (+.f64 b a) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
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(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
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(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (+.f64 b a) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)))) |
(pow.f64 (PI.f64) #s(literal 1/3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/9 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(sqrt.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(fabs.f64 (cbrt.f64 (PI.f64))) |
(log.f64 (exp.f64 (cbrt.f64 (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (PI.f64))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (PI.f64)))) |
(exp.f64 (log.f64 (cbrt.f64 (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
| 1× | egg-herbie |
| 544× | distribute-lft-in |
| 528× | distribute-rgt-in |
| 369× | *-commutative |
| 245× | times-frac |
| 217× | associate-+r+ |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1297 | 4295014851 |
| 1 | 3582 | 4295008477 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 #s(literal 2 binary64) (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (+.f64 (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))))))))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
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(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))))))))))))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64))))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
a |
(+.f64 a b) |
(+.f64 a b) |
(+.f64 a b) |
b |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) |
b |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64)))) |
b |
(+.f64 a b) |
(+.f64 a b) |
(+.f64 a b) |
a |
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a))) |
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a))) |
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a))) |
a |
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64)))) |
(*.f64 #s(literal -1 binary64) a) |
b |
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b)))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b)))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b)))) |
b |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64)))) |
b |
(+.f64 b (*.f64 #s(literal -1 binary64) a)) |
(+.f64 b (*.f64 #s(literal -1 binary64) a)) |
(+.f64 b (*.f64 #s(literal -1 binary64) a)) |
(*.f64 #s(literal -1 binary64) a) |
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 #s(literal -1 binary64) a) |
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a))))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a))))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
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#s(literal 1 binary64) |
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(pow.f64 (sqrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64))) |
(+.f64 (*.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (sqrt.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) (sqrt.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(pow.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(cbrt.f64 (pow.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(exp.f64 (log.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) #s(literal 1 binary64)) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64))) (-.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64)) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (-.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) b)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))) |
(fma.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(-.f64 a b) |
(-.f64 (exp.f64 (log1p.f64 (+.f64 b a))) #s(literal 1 binary64)) |
(-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 b a)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 b a))) |
(-.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 a a (fma.f64 b b (*.f64 a b)))) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 a a (fma.f64 b b (*.f64 a b))))) |
(-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 b a)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 b a))) |
(*.f64 #s(literal 1 binary64) (+.f64 b a)) |
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (cbrt.f64 (+.f64 b a))) |
(*.f64 (sqrt.f64 (+.f64 b a)) (sqrt.f64 (+.f64 b a))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b a)))) |
(/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 a a (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a b)))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 a a (fma.f64 b b (*.f64 a b)))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (-.f64 b a)) |
(/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (+.f64 b a)) |
(/.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b b (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b a))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 (fma.f64 a a (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a b))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (-.f64 b a))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (neg.f64 (+.f64 b a))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 (fma.f64 a a (fma.f64 b b (*.f64 a b))))) |
(pow.f64 (+.f64 b a) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64))) |
(fabs.f64 (+.f64 b a)) |
(log.f64 (exp.f64 (+.f64 b a))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (+.f64 b a)))) |
(cbrt.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (+.f64 b a))) |
(log1p.f64 (expm1.f64 (+.f64 b a))) |
(exp.f64 (log.f64 (+.f64 b a))) |
(exp.f64 (*.f64 (log.f64 (+.f64 b a)) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) b a) |
(fma.f64 #s(literal 1 binary64) a b) |
(fma.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 a) b) |
(fma.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b) a) |
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) |
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) |
(+.f64 b (neg.f64 a)) |
(+.f64 (-.f64 b a) (fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) a)) |
(+.f64 (fma.f64 #s(literal 1 binary64) b (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(+.f64 (fma.f64 #s(literal 1 binary64) b (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(+.f64 (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b) (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(+.f64 (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b) (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(+.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(+.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(*.f64 #s(literal 1 binary64) (-.f64 b a)) |
(*.f64 (pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 2 binary64)) (cbrt.f64 (-.f64 b a))) |
(*.f64 (sqrt.f64 (-.f64 b a)) (sqrt.f64 (-.f64 b a))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (fma.f64 a a (*.f64 b a)))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (+.f64 b a)) |
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (+.f64 b a))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b b (fma.f64 a a (*.f64 b a))))) |
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (neg.f64 a) (neg.f64 a)) (*.f64 b (neg.f64 a))))) |
(pow.f64 (-.f64 b a) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (-.f64 b a)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (-.f64 b a) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (-.f64 b a))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 b a)))) |
(cbrt.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (-.f64 b a))) |
(log1p.f64 (expm1.f64 (-.f64 b a))) |
(exp.f64 (log.f64 (-.f64 b a))) |
(exp.f64 (*.f64 (log.f64 (-.f64 b a)) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) b (neg.f64 a)) |
(fma.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b) (neg.f64 a)) |
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) angle) #s(literal 1/90 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle) #s(literal -2 binary64))) (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 angle (PI.f64))) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) #s(literal -1 binary64)) (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) #s(literal -1 binary64))) |
(*.f64 (pow.f64 (sqrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) #s(literal -1 binary64)) (pow.f64 (sqrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) #s(literal -1 binary64))) |
(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle) #s(literal -1 binary64)) |
(pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle) #s(literal 1 binary64)) #s(literal -1 binary64)) |
(sqrt.f64 (pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle) #s(literal -2 binary64))) |
(log.f64 (pow.f64 (exp.f64 #s(literal 1/180 binary64)) (*.f64 angle (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) #s(literal -1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) |
(*.f64 #s(literal 180 binary64) (/.f64 #s(literal 1 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle))) |
(*.f64 (sqrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) (sqrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle))) |
(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) |
(pow.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) #s(literal -1 binary64)) |
(sqrt.f64 (pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)))) |
(cbrt.f64 (pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle))) |
(log1p.f64 (expm1.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle))) |
(exp.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 angle (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (PI.f64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (PI.f64))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 angle) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (PI.f64))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (PI.f64)))) |
(log1p.f64 (expm1.f64 (*.f64 angle (PI.f64)))) |
(exp.f64 (log.f64 (*.f64 angle (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (PI.f64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal 180 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal -1/180 binary64)) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(*.f64 #s(literal -1/180 binary64) (PI.f64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal -180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -1 binary64)) |
(sqrt.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 32400 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal -1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (PI.f64)) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (PI.f64)) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 3 binary64))) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)) |
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal 180 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal -1/180 binary64)) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(*.f64 #s(literal -1/180 binary64) (PI.f64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (cbrt.f64 (PI.f64)) #s(literal -180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 2 binary64)) |
(pow.f64 (/.f64 #s(literal -180 binary64) (PI.f64)) #s(literal -1 binary64)) |
(sqrt.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 32400 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal -1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64)) |
(pow.f64 (PI.f64) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64)))) |
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) |
(PI.f64) |
(expm1.f64 (log1p.f64 (PI.f64))) |
(log1p.f64 (expm1.f64 (PI.f64))) |
(exp.f64 (log.f64 (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
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(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
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(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
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(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 a (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 a #s(literal 2 binary64)))) |
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(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)))) |
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(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) angle)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (+.f64 b a) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (*.f64 (+.f64 b a) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)))) |
(pow.f64 (PI.f64) #s(literal 1/3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/9 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(sqrt.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(fabs.f64 (cbrt.f64 (PI.f64))) |
(log.f64 (exp.f64 (cbrt.f64 (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (PI.f64))))) |
(expm1.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (PI.f64)))) |
(exp.f64 (log.f64 (cbrt.f64 (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
| Outputs |
|---|
(*.f64 #s(literal 2 binary64) (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 (PI.f64) (+.f64 (*.f64 #s(literal -1/180 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 1/180 binary64) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))) |
(*.f64 angle (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 #s(literal 1/34992000 binary64) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (fma.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))))) |
(*.f64 angle (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (+.f64 (*.f64 #s(literal -1/180 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 1/180 binary64) (pow.f64 b #s(literal 2 binary64))))) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/34992000 binary64) (pow.f64 a #s(literal 2 binary64))))))) (*.f64 (PI.f64) (+.f64 (*.f64 #s(literal -1/180 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 1/180 binary64) (pow.f64 b #s(literal 2 binary64)))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))))))) |
(*.f64 angle (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 #s(literal 1/34992000 binary64) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (fma.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (fma.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 #s(literal 1/34992000 binary64) (pow.f64 a #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))) |
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(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
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(*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
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(*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (neg.f64 b) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) |
(*.f64 b (neg.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
a |
(+.f64 a b) |
(+.f64 a b) |
(+.f64 a b) |
b |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) |
b |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) (/.f64 a b) #s(literal -1 binary64))) |
(*.f64 (fma.f64 #s(literal -1 binary64) (/.f64 a b) #s(literal -1 binary64)) (neg.f64 b)) |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) (/.f64 a b) #s(literal -1 binary64))) |
(*.f64 (fma.f64 #s(literal -1 binary64) (/.f64 a b) #s(literal -1 binary64)) (neg.f64 b)) |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) (/.f64 a b) #s(literal -1 binary64))) |
(*.f64 (fma.f64 #s(literal -1 binary64) (/.f64 a b) #s(literal -1 binary64)) (neg.f64 b)) |
b |
(+.f64 a b) |
(+.f64 a b) |
(+.f64 a b) |
a |
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a))) |
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a))) |
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a))) |
a |
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 a) (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64)) (neg.f64 a)) |
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 a) (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64)) (neg.f64 a)) |
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 a) (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64)) (neg.f64 a)) |
(*.f64 #s(literal -1 binary64) a) |
(neg.f64 a) |
b |
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b)))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 a) b))) |
(*.f64 b (-.f64 #s(literal 1 binary64) (/.f64 a b))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b)))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 a) b))) |
(*.f64 b (-.f64 #s(literal 1 binary64) (/.f64 a b))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b)))) |
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 a) b))) |
(*.f64 b (-.f64 #s(literal 1 binary64) (/.f64 a b))) |
b |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 b) (+.f64 (/.f64 a b) #s(literal -1 binary64))) |
(*.f64 b (neg.f64 (+.f64 (/.f64 a b) #s(literal -1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 b) (+.f64 (/.f64 a b) #s(literal -1 binary64))) |
(*.f64 b (neg.f64 (+.f64 (/.f64 a b) #s(literal -1 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64)))) |
(*.f64 (neg.f64 b) (+.f64 (/.f64 a b) #s(literal -1 binary64))) |
(*.f64 b (neg.f64 (+.f64 (/.f64 a b) #s(literal -1 binary64)))) |
b |
(+.f64 b (*.f64 #s(literal -1 binary64) a)) |
(-.f64 b a) |
(+.f64 b (*.f64 #s(literal -1 binary64) a)) |
(-.f64 b a) |
(+.f64 b (*.f64 #s(literal -1 binary64) a)) |
(-.f64 b a) |
(*.f64 #s(literal -1 binary64) a) |
(neg.f64 a) |
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 a (+.f64 (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 a (+.f64 (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64))) |
(*.f64 a (+.f64 (/.f64 b a) #s(literal -1 binary64))) |
(*.f64 #s(literal -1 binary64) a) |
(neg.f64 a) |
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a))))) |
(*.f64 (neg.f64 a) (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 b) a))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 b a)) (neg.f64 a)) |
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a))))) |
(*.f64 (neg.f64 a) (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 b) a))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 b a)) (neg.f64 a)) |
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a))))) |
(*.f64 (neg.f64 a) (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 b) a))) |
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 b a)) (neg.f64 a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a)))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 b (*.f64 (PI.f64) #s(literal 0 binary64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 #s(literal 1/90 binary64) (*.f64 angle (fma.f64 b (PI.f64) (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a))))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) b)))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 #s(literal 1/90 binary64) (*.f64 angle (fma.f64 b (PI.f64) (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a))))))) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (fma.f64 angle (PI.f64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a)) b))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (fma.f64 angle (PI.f64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a)) b)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 1/90 binary64) (fma.f64 angle (PI.f64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a)) b)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b))))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (fma.f64 angle (PI.f64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a)) b))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 #s(literal 0 binary64) a)) (*.f64 #s(literal 1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) b)))) b) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
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#s(literal 1 binary64) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (neg.f64 (PI.f64)))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a))))) |
(-.f64 (*.f64 angle (*.f64 b (*.f64 (PI.f64) #s(literal 0 binary64)))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 angle (fma.f64 b (PI.f64) (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a)))))) |
(-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (*.f64 b (*.f64 angle (fma.f64 b (PI.f64) (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a)))))) |
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(*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 angle (PI.f64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a)) b)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 angle (PI.f64)) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (fma.f64 angle (PI.f64) (*.f64 angle (/.f64 (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) a)) b))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) b)) (*.f64 angle (PI.f64)))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 angle (PI.f64)) (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) b) (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64)))) b))) |
(*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
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(fma.f64 a (*.f64 angle (*.f64 (PI.f64) (*.f64 #s(literal 0 binary64) b))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (PI.f64) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) (pow.f64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))) |
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(*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))) |
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(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
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(pow.f64 (cbrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64)) |
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(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
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(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(sqrt.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))) |
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(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
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(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
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(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
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(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
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(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))))) |
(expm1.f64 (log1p.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64))) |
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64)) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(sqrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(+.f64 (*.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) |
(fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) |
(fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) (sqrt.f64 (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
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(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (+.f64 #s(literal 0 binary64) b)) |
(*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
(exp.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (+.f64 #s(literal 0 binary64) b)) |
(*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (+.f64 #s(literal 0 binary64) b)) |
(*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
(fma.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 0 binary64) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (+.f64 #s(literal 0 binary64) b)) |
(*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (+.f64 #s(literal 0 binary64) b)) |
(*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
(-.f64 a b) |
(-.f64 (exp.f64 (log1p.f64 (+.f64 b a))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (+.f64 a b))) |
(-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 b a)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 b a))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (-.f64 b a)) |
(-.f64 (/.f64 (pow.f64 a #s(literal 3 binary64)) (fma.f64 a a (fma.f64 b b (*.f64 a b)))) (/.f64 (pow.f64 b #s(literal 3 binary64)) (fma.f64 a a (fma.f64 b b (*.f64 a b))))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 a a (fma.f64 b b (*.f64 a b)))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 a a (*.f64 b (+.f64 a b)))) |
(-.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 b a)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 b a))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (+.f64 a b)) |
(*.f64 #s(literal 1 binary64) (+.f64 b a)) |
(+.f64 a b) |
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (cbrt.f64 (+.f64 b a))) |
(+.f64 a b) |
(*.f64 (sqrt.f64 (+.f64 b a)) (sqrt.f64 (+.f64 b a))) |
(+.f64 a b) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (+.f64 a b)) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (+.f64 a b) #s(literal 4 binary64)))) (fabs.f64 (cbrt.f64 (+.f64 a b)))) |
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b a)))) |
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 a b)))) |
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (*.f64 a (-.f64 a b)))) |
(/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 a a (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a b)))) |
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 a a (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a b)))) |
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 a a (*.f64 b (-.f64 b a)))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 a a (fma.f64 b b (*.f64 a b)))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 a a (*.f64 b (+.f64 a b)))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (-.f64 b a)) |
(/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (+.f64 b a)) |
(/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (+.f64 a b)) |
(/.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b b (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 b a))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b b (-.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (*.f64 a (-.f64 a b))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 (fma.f64 a a (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a b))))) |
(neg.f64 (/.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (fma.f64 a a (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 a a (*.f64 b (-.f64 b a))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (-.f64 b a))) |
(*.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (-.f64 b a))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (neg.f64 (+.f64 b a))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (neg.f64 (+.f64 a b))) |
(*.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (+.f64 a b))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64)))) (neg.f64 (fma.f64 a a (fma.f64 b b (*.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (fma.f64 a a (*.f64 b (+.f64 a b))))) |
(pow.f64 (+.f64 b a) #s(literal 1 binary64)) |
(+.f64 a b) |
(pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(+.f64 a b) |
(pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 3 binary64)) |
(+.f64 a b) |
(pow.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(+.f64 a b) |
(pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 2 binary64)) |
(+.f64 a b) |
(sqrt.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64))) |
(+.f64 a b) |
(fabs.f64 (+.f64 b a)) |
(+.f64 a b) |
(log.f64 (exp.f64 (+.f64 b a))) |
(+.f64 a b) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (+.f64 b a)))) |
(+.f64 a b) |
(cbrt.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64))) |
(+.f64 a b) |
(expm1.f64 (log1p.f64 (+.f64 b a))) |
(expm1.f64 (log1p.f64 (+.f64 a b))) |
(log1p.f64 (expm1.f64 (+.f64 b a))) |
(+.f64 a b) |
(exp.f64 (log.f64 (+.f64 b a))) |
(+.f64 a b) |
(exp.f64 (*.f64 (log.f64 (+.f64 b a)) #s(literal 1 binary64))) |
(+.f64 a b) |
(fma.f64 #s(literal 1 binary64) b a) |
(+.f64 a b) |
(fma.f64 #s(literal 1 binary64) a b) |
(+.f64 a b) |
(fma.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 a) b) |
(+.f64 a b) |
(fma.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b) a) |
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a) |
(+.f64 a b) |
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b) |
(+.f64 a b) |
(+.f64 b (neg.f64 a)) |
(-.f64 b a) |
(+.f64 (-.f64 b a) (fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) a)) |
(-.f64 b a) |
(+.f64 (fma.f64 #s(literal 1 binary64) b (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(-.f64 b a) |
(+.f64 (fma.f64 #s(literal 1 binary64) b (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(-.f64 b a) |
(+.f64 (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b) (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(+.f64 (*.f64 #s(literal 0 binary64) a) (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b) (neg.f64 a))) |
(+.f64 #s(literal 0 binary64) (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b) (neg.f64 a))) |
(+.f64 (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b) (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal 0 binary64) a) (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b) (neg.f64 a))) |
(+.f64 #s(literal 0 binary64) (fma.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b) (neg.f64 a))) |
(+.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64)))) |
(-.f64 b a) |
(+.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))))) |
(-.f64 b a) |
(*.f64 #s(literal 1 binary64) (-.f64 b a)) |
(-.f64 b a) |
(*.f64 (pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 2 binary64)) (cbrt.f64 (-.f64 b a))) |
(-.f64 b a) |
(*.f64 (sqrt.f64 (-.f64 b a)) (sqrt.f64 (-.f64 b a))) |
(-.f64 b a) |
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (fma.f64 a a (*.f64 b a)))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (fma.f64 a a (*.f64 a b)))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (*.f64 a (+.f64 a b)))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (+.f64 b a)) |
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (+.f64 a b)) |
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (+.f64 b a))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (+.f64 a b))) |
(*.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (+.f64 a b))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b b (fma.f64 a a (*.f64 b a))))) |
(neg.f64 (/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (neg.f64 (fma.f64 b b (fma.f64 a a (*.f64 a b)))))) |
(/.f64 (-.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 a b))))) |
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (neg.f64 a) (neg.f64 a)) (*.f64 b (neg.f64 a))))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (fma.f64 a a (*.f64 a b)))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (*.f64 a (+.f64 a b)))) |
(pow.f64 (-.f64 b a) #s(literal 1 binary64)) |
(-.f64 b a) |
(pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 3 binary64)) |
(-.f64 b a) |
(pow.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(-.f64 b a) |
(pow.f64 (sqrt.f64 (-.f64 b a)) #s(literal 2 binary64)) |
(-.f64 b a) |
(sqrt.f64 (pow.f64 (-.f64 b a) #s(literal 2 binary64))) |
(fabs.f64 (-.f64 b a)) |
(log.f64 (exp.f64 (-.f64 b a))) |
(-.f64 b a) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 b a)))) |
(-.f64 b a) |
(cbrt.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64))) |
(-.f64 b a) |
(expm1.f64 (log1p.f64 (-.f64 b a))) |
(log1p.f64 (expm1.f64 (-.f64 b a))) |
(-.f64 b a) |
(exp.f64 (log.f64 (-.f64 b a))) |
(-.f64 b a) |
(exp.f64 (*.f64 (log.f64 (-.f64 b a)) #s(literal 1 binary64))) |
(-.f64 b a) |
(fma.f64 #s(literal 1 binary64) b (neg.f64 a)) |
(-.f64 b a) |
(fma.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 b) (neg.f64 a)) |
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a)) |
(-.f64 b a) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 3 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(sqrt.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) angle) #s(literal 1/90 binary64))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
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(PI.f64) |
(PI.f64) |
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(PI.f64) |
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(PI.f64) |
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(PI.f64) |
(PI.f64) |
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(PI.f64) |
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(PI.f64) |
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(PI.f64) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(expm1.f64 (log1p.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 1 binary64)) |
(*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64)) |
(*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64)) |
(*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(sqrt.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) angle)) |
(*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))))) |
(*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64))) |
(*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)))) |
(*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)))) |
(*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64))) |
(*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 1 binary64)) |
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 3 binary64)) |
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64)) |
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(sqrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) |
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))))) |
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))) #s(literal 3 binary64))) |
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)))) |
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (-.f64 b a) (+.f64 b a)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))) |
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 1 binary64))) |
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 a b))) |
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (+.f64 b a) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64)))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (+.f64 b a) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(fabs.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64)))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))) #s(literal 3 binary64))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 3 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (pow.f64 (+.f64 a b) #s(literal 2 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (cbrt.f64 (PI.f64))) |
(cbrt.f64 (PI.f64)) |
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(cbrt.f64 (PI.f64)) |
(*.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(cbrt.f64 (PI.f64)) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(cbrt.f64 (PI.f64)) |
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (PI.f64))) |
(cbrt.f64 (PI.f64)) |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 4 binary64)))) (sqrt.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (sqrt.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 4 binary64)))) (fabs.f64 (cbrt.f64 (cbrt.f64 (PI.f64))))) |
(pow.f64 (PI.f64) #s(literal 1/3 binary64)) |
(cbrt.f64 (PI.f64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/9 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(cbrt.f64 (PI.f64)) |
(pow.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(sqrt.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(pow.f64 (cbrt.f64 (cbrt.f64 (PI.f64))) #s(literal 3 binary64)) |
(cbrt.f64 (PI.f64)) |
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(sqrt.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)))) |
(fabs.f64 (cbrt.f64 (PI.f64))) |
(cbrt.f64 (PI.f64)) |
(log.f64 (exp.f64 (cbrt.f64 (PI.f64)))) |
(cbrt.f64 (PI.f64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (PI.f64))))) |
(cbrt.f64 (PI.f64)) |
(expm1.f64 (log1p.f64 (cbrt.f64 (PI.f64)))) |
(log1p.f64 (expm1.f64 (cbrt.f64 (PI.f64)))) |
(cbrt.f64 (PI.f64)) |
(exp.f64 (log.f64 (cbrt.f64 (PI.f64)))) |
(cbrt.f64 (PI.f64)) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(cbrt.f64 (PI.f64)) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(cbrt.f64 (PI.f64)) |
Compiled 36 152 to 5 525 computations (84.7% saved)
127 alts after pruning (123 fresh and 4 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 131 | 51 | 1 182 |
| Fresh | 18 | 72 | 90 |
| Picked | 1 | 4 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 150 | 127 | 1 277 |
| Status | Accuracy | Program |
|---|---|---|
| 51.3% | (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) (*.f64 a (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 a angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) #s(literal 0 binary64)))))) | |
| 51.4% | (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) b)))) | |
| 33.5% | (pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 22.4% | (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (neg.f64 (pow.f64 a #s(literal 6 binary64)))) #s(literal 1/3 binary64)) | |
| 52.5% | (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) | |
| 21.0% | (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)) | |
| 32.2% | (pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 2 binary64)) | |
| 52.2% | (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 3 binary64)) | |
| 51.3% | (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) | |
| 51.4% | (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) | |
| 57.1% | (*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 58.5% | (*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 34.8% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))))) | |
| 36.1% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) | |
| 32.1% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) a)))))) | |
| 51.6% | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 21.1% | (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) | |
| 17.5% | (*.f64 (+.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (fma.f64 (neg.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 56.9% | (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 19.5% | (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) | |
| 34.8% | (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) | |
| 32.1% | (*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) | |
| 19.5% | (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) | |
| 34.4% | (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) | |
| 19.8% | (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) | |
| 57.9% | (*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 58.5% | (*.f64 (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 21.0% | (*.f64 (expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 57.9% | (*.f64 (expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.6% | (*.f64 (cos.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.1% | (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.7% | (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.6% | (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 58.2% | (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.8% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.5% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| ✓ | 58.4% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| 54.4% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) | |
| 59.4% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (exp.f64 (log.f64 (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.9% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 60.3% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.4% | (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 58.3% | (*.f64 (cos.f64 (*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 39.6% | (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) | |
| 20.5% | (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 19.7% | (*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 58.0% | (*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 53.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 19.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 56.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 58.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 19.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 56.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 49.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 a #s(literal 2 binary64))))))) | |
| 38.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64)))) | |
| 57.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 60.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) | |
| 19.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) | |
| 55.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))) | |
| 22.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 20.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal -180 binary64) (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 20.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 57.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| ▶ | 22.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| 56.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 54.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64))))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| ✓ | 58.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| 55.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| ✓ | 57.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| 55.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 29.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 35.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) | |
| 27.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))))) | |
| 23.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) | |
| 21.9% | (*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 56.0% | (*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.8% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 55.3% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 21.0% | (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 18.2% | (*.f64 (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| ▶ | 60.5% | (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| 58.3% | (*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 52.0% | (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 53.5% | (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) | |
| 35.9% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) | |
| 51.6% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 22.0% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 56.9% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 15.0% | (*.f64 #s(literal 2 binary64) (*.f64 (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 39.4% | (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) | |
| ▶ | 14.9% | (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) |
| ▶ | 60.7% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
| 22.7% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) | |
| 56.6% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.3% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 54.6% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 53.2% | (*.f64 #s(literal 1/90 binary64) (fma.f64 a (-.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 (*.f64 a angle) (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) | |
| 32.2% | (*.f64 #s(literal 1/90 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64))) | |
| 51.1% | (*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) | |
| 51.3% | (*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) | |
| 52.4% | (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) | |
| 47.3% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 b (*.f64 (PI.f64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))) | |
| 34.9% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) | |
| 32.0% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) | |
| 36.7% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 a b) (-.f64 b a))))) | |
| ✓ | 52.4% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
| 33.9% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) | |
| 39.6% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a)))))) | |
| 51.2% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) (-.f64 b a))))) | |
| 37.4% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) | |
| ▶ | 36.6% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
| 32.0% | (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) | |
| 34.4% | (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) | |
| 39.4% | (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 1/180 binary64)))))) | |
| 14.9% | (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) | |
| 14.5% | (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
Compiled 6 545 to 4 722 computations (27.9% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 128 | (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))) |
| cost-diff | 12672 | (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) | |
| ✓ | cost-diff | 12928 | (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64)))) |
| ✓ | cost-diff | 12928 | (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) |
| ✓ | cost-diff | 0 | (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
| ✓ | cost-diff | 128 | (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| ✓ | cost-diff | 12800 | (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
| ✓ | cost-diff | 12800 | (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
| cost-diff | 0 | (PI.f64) | |
| cost-diff | 0 | (/.f64 (PI.f64) #s(literal -180 binary64)) | |
| cost-diff | 0 | (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) | |
| cost-diff | 0 | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| cost-diff | 0 | (PI.f64) | |
| ✓ | cost-diff | 0 | (*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
| ✓ | cost-diff | 0 | (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))) |
| ✓ | cost-diff | 0 | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
| cost-diff | 128 | (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) | |
| cost-diff | 6912 | (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) | |
| cost-diff | 6912 | (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) | |
| ✓ | cost-diff | 7040 | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
| 779× | fma-define |
| 447× | neg-mul-1 |
| 382× | unsub-neg |
| 333× | fmm-undef |
| 312× | +-commutative |
Useful iterations: 3 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 69 | 1860 |
| 1 | 156 | 1806 |
| 2 | 433 | 1710 |
| 3 | 2455 | 1692 |
| 4 | 4414 | 1692 |
| 5 | 6322 | 1692 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
#s(literal 1 binary64) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
#s(literal 2 binary64) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
b |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
angle |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(PI.f64) |
#s(literal -1/180 binary64) |
(+.f64 #s(literal 0 binary64) (neg.f64 b)) |
#s(literal 0 binary64) |
(neg.f64 b) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
#s(literal 1/90 binary64) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))) |
angle |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(PI.f64) |
(*.f64 a (-.f64 b a)) |
a |
(-.f64 b a) |
b |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(+.f64 a b) |
a |
b |
(-.f64 a b) |
(*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
#s(literal -180 binary64) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(+.f64 a b) |
a |
b |
(-.f64 a b) |
(*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) |
#s(literal 2 binary64) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64)))) |
(log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))) |
(*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64)) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 b #s(literal 2 binary64)) |
b |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 1/2 binary64) |
| Outputs |
|---|
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
#s(literal 1 binary64) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
b |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) |
(*.f64 b (neg.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))) |
angle |
(*.f64 (PI.f64) #s(literal -1/180 binary64)) |
(PI.f64) |
#s(literal -1/180 binary64) |
(+.f64 #s(literal 0 binary64) (neg.f64 b)) |
(neg.f64 b) |
#s(literal 0 binary64) |
(neg.f64 b) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 (PI.f64) a)) (-.f64 b a))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (*.f64 (-.f64 b a) #s(literal 1/90 binary64))))) |
#s(literal 1/90 binary64) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))) |
(*.f64 (*.f64 angle (*.f64 (PI.f64) a)) (-.f64 b a)) |
angle |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(PI.f64) |
(*.f64 a (-.f64 b a)) |
a |
(-.f64 b a) |
b |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
angle |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
(PI.f64) |
#s(literal -180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(*.f64 (+.f64 b a) (-.f64 a b)) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 a b) |
(+.f64 b a) |
a |
b |
(-.f64 a b) |
(*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(PI.f64) |
(*.f64 angle #s(literal 1/180 binary64)) |
angle |
#s(literal 1/180 binary64) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 2 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))))) |
#s(literal 2 binary64) |
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))))) |
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64))) |
(/.f64 (PI.f64) #s(literal -180 binary64)) |
#s(literal -180 binary64) |
(*.f64 (+.f64 a b) (-.f64 a b)) |
(*.f64 (+.f64 b a) (-.f64 a b)) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(+.f64 a b) |
(+.f64 b a) |
a |
b |
(-.f64 a b) |
(*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) |
(*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 1/2 binary64))))) |
(*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1/2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) #s(literal 0 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) |
#s(literal 2 binary64) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 1/2 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(+.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) #s(literal 0 binary64)) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) |
(log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))) |
(log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 1/2 binary64))) |
(log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1/2 binary64)))) |
(log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) |
(*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 1/2 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(+.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) #s(literal 0 binary64)) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) |
(-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) |
(*.f64 (+.f64 b a) (-.f64 a b)) |
(pow.f64 a #s(literal 2 binary64)) |
a |
(pow.f64 b #s(literal 2 binary64)) |
b |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 1/2 binary64) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 94.2% | (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
| ✓ | accuracy | 84.9% | (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))) |
| ✓ | accuracy | 75.5% | (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
| accuracy | 66.3% | (PI.f64) | |
| ✓ | accuracy | 94.1% | (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
| ✓ | accuracy | 75.5% | (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
| accuracy | 74.9% | (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| accuracy | 66.3% | (PI.f64) | |
| ✓ | accuracy | 94.2% | (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
| accuracy | 75.5% | (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) | |
| accuracy | 74.9% | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | |
| accuracy | 66.3% | (PI.f64) | |
| ✓ | accuracy | 99.8% | (*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
| ✓ | accuracy | 99.4% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
| ✓ | accuracy | 91.6% | (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))) |
| accuracy | 66.3% | (PI.f64) | |
| accuracy | 99.1% | (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) | |
| accuracy | 94.3% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) | |
| ✓ | accuracy | 74.9% | (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
| accuracy | 66.3% | (PI.f64) |
| 96.0ms | 71× | 1 | valid |
| 68.0ms | 42× | 1 | invalid |
| 48.0ms | 96× | 0 | valid |
| 22.0ms | 47× | 0 | invalid |
Compiled 526 to 64 computations (87.8% saved)
ival-mult: 73.0ms (38.9% of total)ival-sin: 31.0ms (16.5% of total)...in/eval/compile.rkt:77:19: 17.0ms (9.1% of total)ival-cos: 11.0ms (5.9% of total)ival-log: 8.0ms (4.3% of total)adjust: 7.0ms (3.7% of total)ival-exp: 7.0ms (3.7% of total)ival-pow2: 6.0ms (3.2% of total)ival-div: 5.0ms (2.7% of total)ival-sub: 4.0ms (2.1% of total)ival-add: 4.0ms (2.1% of total)ival-expm1: 4.0ms (2.1% of total)ival-log1p: 4.0ms (2.1% of total)ival-pi: 2.0ms (1.1% of total)ival-neg: 2.0ms (1.1% of total)...in/eval/compile.rkt:76:19: 1.0ms (0.5% of total)ival-true: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| Inputs |
|---|
#<alt (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))> |
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))> |
#<alt (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))> |
#<alt (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))> |
#<alt (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))> |
#<alt (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))> |
#<alt (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))> |
#<alt (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64)))))> |
#<alt (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))> |
#<alt (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64)))> |
#<alt (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))> |
#<alt (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))> |
| Outputs |
|---|
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))))> |
#<alt (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))> |
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#<alt (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) b)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/90 binary64) (PI.f64))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))> |
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))> |
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))> |
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))> |
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))))> |
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))> |
102 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 102.0ms | angle | @ | -inf | (log (+ 1 (* (* (- (pow a 2) (pow b 2)) (sin (* 2 (* 1/180 (* angle (PI)))))) 1/2))) |
| 42.0ms | angle | @ | -inf | (log (* (PI) (* angle 1/180))) |
| 26.0ms | angle | @ | 0 | (log (* (PI) (* angle 1/180))) |
| 19.0ms | angle | @ | inf | (log (+ 1 (* (* (- (pow a 2) (pow b 2)) (sin (* 2 (* 1/180 (* angle (PI)))))) 1/2))) |
| 6.0ms | angle | @ | inf | (log (* (PI) (* angle 1/180))) |
| 1× | batch-egg-rewrite |
| 405× | log1p-expm1-u |
| 404× | expm1-log1p-u |
| 398× | add-cube-cbrt |
| 397× | add-exp-log |
| 396× | add-log-exp |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 66 | 693 |
| 1 | 1080 | 693 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))) |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64)))) |
(log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))) |
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))) |
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
| Outputs |
|---|
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (*.f64 angle (PI.f64))) (*.f64 a (-.f64 b a))) #s(literal 1/90 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (*.f64 angle (PI.f64))) (*.f64 a (-.f64 b a)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 a) (-.f64 b a)) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(pow.f64 (exp.f64 #s(literal 1 binary64)) (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 1 binary64))) |
(+.f64 #s(literal 0 binary64) (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(+.f64 (log.f64 (PI.f64)) (log.f64 (*.f64 angle #s(literal 1/180 binary64)))) |
(+.f64 (log.f64 (*.f64 angle #s(literal 1/180 binary64))) (log.f64 (PI.f64))) |
(+.f64 (log.f64 (*.f64 angle (PI.f64))) (log.f64 #s(literal 1/180 binary64))) |
(+.f64 (log.f64 #s(literal 1/180 binary64)) (log.f64 (*.f64 angle (PI.f64)))) |
(+.f64 (log.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (log.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(+.f64 (log.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (log.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(-.f64 (log.f64 (*.f64 angle (PI.f64))) (log.f64 #s(literal 180 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
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(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64))) |
| 1× | egg-herbie |
| 545× | times-frac |
| 472× | distribute-lft-in |
| 463× | distribute-rgt-in |
| 409× | *-commutative |
| 274× | +-commutative |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1129 | 45528 |
| 1 | 3278 | 42233 |
| 2 | 7394 | 42213 |
| 1× | node limit |
| Inputs |
|---|
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))) |
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))))) |
(*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))))) |
(*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a)))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
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(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))))) |
(*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))))) |
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(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
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(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b))))) |
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(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle (PI.f64))) (/.f64 (*.f64 angle (*.f64 b (PI.f64))) a))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
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(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) b)))) |
(*.f64 a (*.f64 b (PI.f64))) |
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(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (PI.f64)) (/.f64 (*.f64 b (PI.f64)) a))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 a (*.f64 b (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 a (*.f64 b (PI.f64)))) |
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))) (*.f64 a (*.f64 b (PI.f64)))) |
(*.f64 a (*.f64 b (PI.f64))) |
(*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) b)) (*.f64 a (PI.f64)))) |
(*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) b)) (*.f64 a (PI.f64)))) |
(*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) b)) (*.f64 a (PI.f64)))) |
(*.f64 a (*.f64 b (PI.f64))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) b)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) b)))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (PI.f64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64)) b)))) |
#s(literal 1 binary64) |
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(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (+.f64 (*.f64 #s(literal -1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))))))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal 1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (+.f64 (*.f64 #s(literal 1/4407984230400000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (+.f64 (*.f64 #s(literal 1/1469328076800000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal 1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/2267481600000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (+.f64 (*.f64 #s(literal -1/4534963200000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal -1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))))))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
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(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) |
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(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 1 binary64)) |
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(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
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(log.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
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(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (*.f64 angle (PI.f64))) (*.f64 a (-.f64 b a))) #s(literal 1/90 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))) |
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(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (*.f64 angle (PI.f64))) (*.f64 a (-.f64 b a)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 a) (-.f64 b a)) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
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(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))) |
(*.f64 (sqrt.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) (sqrt.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))) |
(pow.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64)) |
(log.f64 (+.f64 #s(literal 1 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) |
(cbrt.f64 (pow.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))) |
(exp.f64 (log.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64))) |
| Outputs |
|---|
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (+.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
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#s(literal 1 binary64) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(neg.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(neg.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
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(*.f64 angle (fma.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) |
(*.f64 angle (fma.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (*.f64 (PI.f64) #s(literal 1/90 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 a (fma.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (*.f64 #s(literal 0 binary64) b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) |
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(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (/.f64 #s(literal 0 binary64) a)))) |
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(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
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(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (neg.f64 b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))))) |
(pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (neg.f64 b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64)) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (neg.f64 b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (neg.f64 b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (neg.f64 b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(log.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (neg.f64 b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (neg.f64 b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (neg.f64 b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (neg.f64 b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))))) |
(log1p.f64 (expm1.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (neg.f64 b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(exp.f64 (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (neg.f64 b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64))) |
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (neg.f64 b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))))))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)))) |
(pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 3 binary64)) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 2 binary64)) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (*.f64 angle (PI.f64))) (*.f64 a (-.f64 b a))) #s(literal 1/90 binary64))) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 angle) (PI.f64)) (*.f64 a (-.f64 b a))) #s(literal 1/90 binary64))) |
(log.f64 (pow.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) (*.f64 a (-.f64 b a))) #s(literal 1/90 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a)))) |
(pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a)) |
(pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 3 binary64)) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a)) |
(pow.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a)) |
(pow.f64 (sqrt.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 2 binary64)) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a)) |
(log.f64 (pow.f64 (exp.f64 (*.f64 angle (PI.f64))) (*.f64 a (-.f64 b a)))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 angle) (PI.f64)) (*.f64 a (-.f64 b a)))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) (*.f64 a (-.f64 b a)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))))) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a)) |
(cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64))) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a)) |
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a)) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a)) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a)))) |
(log1p.f64 (expm1.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a)) |
(exp.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a)) |
(exp.f64 (*.f64 (log.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64))) |
(*.f64 angle (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a)) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 b a) (*.f64 a (PI.f64))))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 1 binary64)) |
(*.f64 (-.f64 b a) (*.f64 a (PI.f64))) |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 3 binary64)) |
(*.f64 (-.f64 b a) (*.f64 a (PI.f64))) |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (-.f64 b a) (*.f64 a (PI.f64))) |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 2 binary64)) |
(*.f64 (-.f64 b a) (*.f64 a (PI.f64))) |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 a) (-.f64 b a)) (PI.f64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))))) |
(*.f64 (-.f64 b a) (*.f64 a (PI.f64))) |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)) #s(literal 3 binary64))) |
(*.f64 (-.f64 b a) (*.f64 a (PI.f64))) |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)))) |
(*.f64 (-.f64 b a) (*.f64 a (PI.f64))) |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 (-.f64 b a) (*.f64 a (PI.f64))) |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 b a) (*.f64 a (PI.f64))))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) |
(*.f64 (-.f64 b a) (*.f64 a (PI.f64))) |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a)))) |
(*.f64 (-.f64 b a) (*.f64 a (PI.f64))) |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) a) (-.f64 b a))) #s(literal 1 binary64))) |
(*.f64 (-.f64 b a) (*.f64 a (PI.f64))) |
(*.f64 (PI.f64) (*.f64 a (-.f64 b a))) |
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))) |
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(+.f64 #s(literal 1 binary64) (fma.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal -1 binary64))) |
(*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(pow.f64 (exp.f64 #s(literal 1 binary64)) (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(pow.f64 (E.f64) (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (exp.f64 (pow.f64 (cbrt.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (sqrt.f64 (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(+.f64 #s(literal 1 binary64) (fma.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)) #s(literal -1 binary64))) |
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(expm1.f64 (log1p.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))) |
(pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 1 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(log.f64 (pow.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
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(expm1.f64 (log1p.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
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(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
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(log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) |
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) |
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (*.f64 (+.f64 b a) (-.f64 a b)))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 a b)) #s(literal 3 binary64)))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) |
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(exp.f64 (log.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))) |
(*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64))) (cbrt.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) |
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) |
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) |
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) |
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) |
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) |
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) #s(literal 1 binary64)) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64)) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64)) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1 binary64))) |
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) |
Compiled 38 232 to 5 741 computations (85% saved)
141 alts after pruning (136 fresh and 5 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 172 | 57 | 1 229 |
| Fresh | 39 | 79 | 118 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 4 | 4 |
| Total | 1 215 | 141 | 1 356 |
| Status | Accuracy | Program |
|---|---|---|
| 51.4% | (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) b)))) | |
| 33.5% | (pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) | |
| 22.4% | (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (neg.f64 (pow.f64 a #s(literal 6 binary64)))) #s(literal 1/3 binary64)) | |
| 52.5% | (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) | |
| 21.0% | (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)) | |
| 39.1% | (pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 2 binary64)) | |
| 32.2% | (pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 2 binary64)) | |
| 58.2% | (pow.f64 (cbrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) | |
| 60.2% | (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64)) | |
| 51.4% | (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) | |
| 57.1% | (*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 58.5% | (*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 34.8% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))))) | |
| 36.1% | (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) | |
| 19.4% | (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) | |
| 51.6% | (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 17.5% | (*.f64 (+.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (fma.f64 (neg.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) | |
| 38.3% | (*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) | |
| 36.6% | (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) | |
| 34.8% | (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) | |
| 39.5% | (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) | |
| 20.3% | (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) | |
| 34.4% | (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) | |
| 58.5% | (*.f64 (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 58.1% | (*.f64 (expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 23.8% | (*.f64 (expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.6% | (*.f64 (cos.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 18.3% | (*.f64 (cos.f64 (pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.1% | (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.7% | (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.7% | (*.f64 (cos.f64 (pow.f64 (E.f64) (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.6% | (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 58.2% | (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.8% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.5% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| ✓ | 58.4% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| 59.4% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (exp.f64 (log.f64 (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 60.3% | (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 23.4% | (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.4% | (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 58.3% | (*.f64 (cos.f64 (*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (cbrt.f64 (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 39.6% | (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) | |
| 22.9% | (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.4% | (*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 58.0% | (*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 53.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 21.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 58.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 21.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.4% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)))) | |
| 38.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64)))) | |
| 57.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) | |
| 55.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal -180 binary64) (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 20.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 57.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.7% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.6% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| ✓ | 58.1% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| 55.8% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| ✓ | 57.9% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| 55.2% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 23.3% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 29.0% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 35.5% | (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) | |
| 24.6% | (*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.0% | (*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 25.1% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.3% | (*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 23.8% | (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 19.8% | (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 19.9% | (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 21.5% | (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 60.3% | (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 58.9% | (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.4% | (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 58.0% | (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 22.8% | (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 19.6% | (*.f64 (cos.f64 (exp.f64 (expm1.f64 (log1p.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 58.3% | (*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 14.0% | (*.f64 #s(literal 2 binary64) (pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64))) | |
| 52.0% | (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 53.5% | (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) | |
| 35.9% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) | |
| 51.6% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 22.0% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) | |
| 58.1% | (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) | |
| 14.6% | (*.f64 #s(literal 2 binary64) (expm1.f64 (pow.f64 (pow.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) | |
| 14.0% | (*.f64 #s(literal 2 binary64) (expm1.f64 (pow.f64 (sqrt.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64)))) | |
| 39.4% | (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) | |
| 14.4% | (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 1/2 binary64))))) | |
| 15.9% | (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))))) #s(literal 1/2 binary64))))) | |
| 16.9% | (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) | |
| 14.0% | (*.f64 #s(literal 2 binary64) (expm1.f64 (exp.f64 (log.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))))) | |
| 31.9% | (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) | |
| 36.3% | (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) | |
| 55.6% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) | |
| 60.7% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) | |
| 44.8% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 a #s(literal 2 binary64))))))) | |
| 37.6% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) | |
| 37.2% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) | |
| 37.0% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) | |
| 25.4% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 56.6% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 55.3% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 54.6% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) | |
| 21.2% | (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) | |
| 53.2% | (*.f64 #s(literal 1/90 binary64) (fma.f64 a (-.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 (*.f64 a angle) (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) | |
| 32.2% | (*.f64 #s(literal 1/90 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64))) | |
| 51.1% | (*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) | |
| 38.3% | (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) | |
| 52.4% | (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) | |
| 19.7% | (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) | |
| 47.3% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 b (*.f64 (PI.f64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))) | |
| 34.9% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) | |
| 32.0% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) | |
| 36.7% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 a b) (-.f64 b a))))) | |
| ✓ | 52.4% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
| 33.9% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) | |
| 39.6% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a)))))) | |
| 51.2% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) (-.f64 b a))))) | |
| 37.4% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) | |
| ✓ | 36.6% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
| 21.5% | (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) | |
| 19.0% | (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) | |
| 32.0% | (*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) | |
| 37.5% | (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) | |
| 34.4% | (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) | |
| 41.8% | (expm1.f64 (log1p.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) | |
| 14.5% | (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
Compiled 9 633 to 3 623 computations (62.4% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) (-.f64 b a))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 b (*.f64 (PI.f64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) a)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))))) |
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal -1/90 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (fma.f64 a (-.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 (*.f64 a angle) (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal -180 binary64) (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) |
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(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (exp.f64 (expm1.f64 (log1p.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 #s(literal 2 binary64) (expm1.f64 (exp.f64 (log.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))))) |
(*.f64 #s(literal 2 binary64) (expm1.f64 (pow.f64 (sqrt.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64)))) |
(*.f64 #s(literal 2 binary64) (expm1.f64 (pow.f64 (pow.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))) |
(*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))))) #s(literal 1/2 binary64))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64))))))))) |
(*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))))) #s(literal 1/2 binary64))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64))))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))) (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (cos.f64 (pow.f64 (exp.f64 (sqrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(*.f64 (+.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (fma.f64 (neg.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
| Outputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))) |
10 calls:
| 116.0ms | b |
| 109.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 88.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 82.0ms | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| 82.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 71.0% | 3 | a |
| 69.6% | 2 | b |
| 68.9% | 3 | angle |
| 71.7% | 3 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 71.7% | 3 | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| 71.7% | 3 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| 69.6% | 2 | (pow.f64 b #s(literal 2 binary64)) |
| 68.9% | 2 | (pow.f64 a #s(literal 2 binary64)) |
| 68.9% | 3 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 68.9% | 3 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 86 to 62 computations (27.9% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) (-.f64 b a))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 b (*.f64 (PI.f64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) a)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))))) |
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal -1/90 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (fma.f64 a (-.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 (*.f64 a angle) (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal -180 binary64) (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
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(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 1/180 binary64)))))) |
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))) |
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) #s(literal 3 binary64)) |
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 3 binary64)) |
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 2 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) |
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 2 binary64) (pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64))) |
(*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) |
(*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) |
(*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 (pow.f64 b #s(literal 6 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 (+.f64 b a) #s(literal 2 binary64)))) #s(literal 3 binary64)))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 6 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (-.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 #s(literal 1/2 binary64) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| Outputs |
|---|
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))) |
3 calls:
| 49.0ms | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| 48.0ms | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 47.0ms | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 71.3% | 3 | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| 71.3% | 3 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| 70.1% | 3 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
Compiled 48 to 31 computations (35.4% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) (-.f64 b a))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 b (*.f64 (PI.f64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) a)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))))) |
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal -1/90 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (fma.f64 a (-.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 (*.f64 a angle) (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
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(*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (pow.f64 (E.f64) (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 1 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (log.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (exp.f64 (log.f64 (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (/.f64 (/.f64 #s(literal 180 binary64) (PI.f64)) angle)) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| Outputs |
|---|
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
7 calls:
| 45.0ms | a |
| 45.0ms | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 44.0ms | (pow.f64 b #s(literal 2 binary64)) |
| 44.0ms | b |
| 43.0ms | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 68.6% | 3 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 67.9% | 2 | (pow.f64 a #s(literal 2 binary64)) |
| 69.6% | 3 | a |
| 65.2% | 2 | b |
| 65.2% | 2 | (pow.f64 b #s(literal 2 binary64)) |
| 68.5% | 3 | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| 68.5% | 3 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
Compiled 68 to 47 computations (30.9% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) (-.f64 b a))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 b (*.f64 (PI.f64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) a)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))))) |
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal -1/90 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (fma.f64 a (-.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 (*.f64 a angle) (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
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(*.f64 (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (log1p.f64 (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 a b)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (pow.f64 (cbrt.f64 (*.f64 (PI.f64) #s(literal -1/180 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (pow.f64 (E.f64) (log.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))) #s(literal 3 binary64)) |
| Outputs |
|---|
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
8 calls:
| 43.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 41.0ms | angle |
| 41.0ms | a |
| 40.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 39.0ms | (pow.f64 a #s(literal 2 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 67.5% | 4 | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| 67.5% | 4 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| 67.9% | 4 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 66.3% | 2 | angle |
| 66.3% | 2 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 66.3% | 2 | (/.f64 angle #s(literal 180 binary64)) |
| 65.6% | 3 | (pow.f64 a #s(literal 2 binary64)) |
| 67.3% | 4 | a |
Compiled 76 to 54 computations (28.9% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) (-.f64 b a))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 b (*.f64 (PI.f64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) a)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))))) |
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal -1/90 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (fma.f64 a (-.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 (*.f64 a angle) (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal -180 binary64) (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) (*.f64 a (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 a angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) #s(literal 0 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))))))) |
(pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (neg.f64 (pow.f64 a #s(literal 6 binary64)))) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal -180 binary64) (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b)))))) |
| Outputs |
|---|
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))) |
6 calls:
| 41.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 36.0ms | b |
| 34.0ms | angle |
| 32.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 30.0ms | (pow.f64 b #s(literal 2 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 67.9% | 4 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 63.1% | 3 | b |
| 63.1% | 3 | (pow.f64 b #s(literal 2 binary64)) |
| 66.0% | 3 | angle |
| 66.0% | 3 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 66.0% | 3 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 54 to 39 computations (27.8% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) (-.f64 b a))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 b (*.f64 (PI.f64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) a)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))))) |
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal -1/90 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (fma.f64 a (-.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 (*.f64 a angle) (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal -180 binary64) (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) (*.f64 a (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 a angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) #s(literal 0 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 angle (+.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b)))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (+.f64 a b) (-.f64 a b))))))))) |
(pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (neg.f64 (pow.f64 a #s(literal 6 binary64)))) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal -180 binary64) (PI.f64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
| Outputs |
|---|
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
3 calls:
| 33.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 31.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 30.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 66.0% | 3 | angle |
| 66.0% | 3 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 66.0% | 3 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 18 to 15 computations (16.7% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) (-.f64 b a))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 b (*.f64 (PI.f64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) a)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))))) |
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal -1/90 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (fma.f64 a (-.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 (*.f64 a angle) (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (+.f64 a b) (-.f64 a b)))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal -180 binary64) (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal -180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal -180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))) |
(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 a b)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 1/2 binary64))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 b (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (pow.f64 a #s(literal 2 binary64)))))) |
(fma.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) (*.f64 a (fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 a angle) (PI.f64)) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) #s(literal 0 binary64)))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (fma.f64 a (-.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 (*.f64 a angle) (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
5 calls:
| 27.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 27.0ms | angle |
| 26.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 25.0ms | a |
| 24.0ms | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 64.4% | 3 | a |
| 66.7% | 4 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| 65.7% | 3 | angle |
| 65.7% | 3 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 65.7% | 3 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 32 to 25 computations (21.9% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) (-.f64 b a))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 b (*.f64 (PI.f64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) a)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))))) |
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) |
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) #s(literal -1/90 binary64)) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 b #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a)))) #s(literal 2 binary64))) |
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 b a))))) #s(literal 2 binary64)) |
(fma.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) b)))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) |
(+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
4 calls:
| 19.0ms | angle |
| 15.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 14.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 13.0ms | (pow.f64 a #s(literal 2 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 62.5% | 2 | (pow.f64 a #s(literal 2 binary64)) |
| 65.2% | 3 | angle |
| 65.2% | 3 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 65.2% | 3 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 24 to 20 computations (16.7% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) (-.f64 b a))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 b (*.f64 (PI.f64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) a)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))))) |
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
3 calls:
| 11.0ms | angle |
| 10.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 10.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 65.2% | 3 | angle |
| 65.2% | 3 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 65.2% | 3 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 18 to 15 computations (16.7% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) (-.f64 b a))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 b (*.f64 (PI.f64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) a)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))))) |
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))) |
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
3 calls:
| 85.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 10.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 10.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 64.8% | 3 | angle |
| 64.8% | 3 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 64.8% | 3 | (/.f64 angle #s(literal 180 binary64)) |
Compiled 18 to 15 computations (16.7% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) (-.f64 b a))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 b (*.f64 (PI.f64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) a)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))))) |
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) |
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
3 calls:
| 10.0ms | angle |
| 8.0ms | a |
| 8.0ms | (pow.f64 a #s(literal 2 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 62.1% | 2 | (pow.f64 a #s(literal 2 binary64)) |
| 62.1% | 2 | a |
| 60.0% | 2 | angle |
Compiled 14 to 11 computations (21.4% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) (-.f64 b a))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a)))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 b (*.f64 (PI.f64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) a)))))) |
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 #s(literal 1 binary64) (/.f64 #s(literal 0 binary64) b)))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 b (*.f64 (PI.f64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
5 calls:
| 8.0ms | b |
| 8.0ms | (pow.f64 a #s(literal 2 binary64)) |
| 8.0ms | angle |
| 8.0ms | a |
| 7.0ms | (pow.f64 b #s(literal 2 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 57.8% | 3 | angle |
| 52.4% | 1 | b |
| 52.4% | 1 | (pow.f64 b #s(literal 2 binary64)) |
| 57.5% | 2 | a |
| 57.5% | 2 | (pow.f64 a #s(literal 2 binary64)) |
Compiled 24 to 19 computations (20.8% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 a b) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b))) (-.f64 b a))))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64))) |
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a)))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
2 calls:
| 8.0ms | a |
| 6.0ms | (pow.f64 a #s(literal 2 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 57.5% | 2 | (pow.f64 a #s(literal 2 binary64)) |
| 57.5% | 2 | a |
Compiled 10 to 8 computations (20% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 a b) (-.f64 b a))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
1 calls:
| 4.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 57.5% | 2 | a |
Compiled 4 to 3 computations (25% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
(*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 a (PI.f64)))) |
(*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) |
3 calls:
| 5.0ms | angle |
| 4.0ms | a |
| 4.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 49.7% | 2 | b |
| 43.0% | 2 | angle |
| 52.5% | 2 | a |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a))) |
1 calls:
| 3.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 52.5% | 2 | a |
Compiled 4 to 3 computations (25% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
2 calls:
| 3.0ms | b |
| 3.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 47.6% | 2 | b |
| 48.9% | 2 | a |
Compiled 8 to 6 computations (25% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
3 calls:
| 3.0ms | b |
| 2.0ms | angle |
| 2.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 39.0% | 2 | angle |
| 36.6% | 1 | b |
| 36.6% | 1 | a |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))) |
3 calls:
| 2.0ms | angle |
| 2.0ms | a |
| 2.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 23.4% | 2 | a |
| 21.5% | 1 | b |
| 21.5% | 1 | angle |
Compiled 12 to 9 computations (25% saved)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
1 calls:
| 2.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 21.5% | 1 | a |
Compiled 4 to 3 computations (25% saved)
Total -0.0b remaining (-0%)
Threshold costs -0b (-0%)
| Inputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
| Outputs |
|---|
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
3 calls:
| 1.0ms | a |
| 1.0ms | b |
| 1.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 19.0% | 1 | b |
| 19.0% | 1 | angle |
| 19.0% | 1 | a |
Compiled 12 to 9 computations (25% saved)
| 2× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | +inf | NaN |
| 0.0ms | -3.626831860754885e-266 | -2.889886829851702e-296 |
Compiled 29 to 22 computations (24.1% saved)
| 2× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | +inf | NaN |
| 0.0ms | 2.0442113668757128e+51 | 5.426020890635361e+52 |
Compiled 29 to 23 computations (20.7% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 20.0ms | 1.8833889776375663e+182 | 9.268389795746935e+182 |
| 10.0ms | 1.815717200460709e+125 | 2.506085125173295e+125 |
| 16.0ms | 65× | 1 | valid |
| 8.0ms | 79× | 0 | valid |
Compiled 431 to 313 computations (27.4% saved)
ival-mult: 5.0ms (25.7% of total)ival-cos: 3.0ms (15.4% of total)ival-sin: 3.0ms (15.4% of total)ival-pow2: 3.0ms (15.4% of total)ival-div: 1.0ms (5.1% of total)adjust: 1.0ms (5.1% of total)ival-pi: 1.0ms (5.1% of total)ival-sub: 1.0ms (5.1% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 1.2574630938955923e-139 | 1.9034946406190957e-139 |
Compiled 27 to 22 computations (18.5% saved)
| 3× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | +inf | NaN |
| 0.0ms | 4.541709446903573e+268 | 2.0328033717435922e+275 |
| 0.0ms | -inf | -1.5898767001558231e+295 |
Compiled 29 to 22 computations (24.1% saved)
| 2× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 1.1313356898937301e+223 | 2.1526833745234047e+223 |
| 0.0ms | 1.2574630938955923e-139 | 1.9034946406190957e-139 |
Compiled 27 to 22 computations (18.5% saved)
| 2× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 1.0663304604567976e+53 | 2.751063187891078e+55 |
| 0.0ms | 5.909201761738912e-207 | 3.1577018057146855e-200 |
Compiled 27 to 22 computations (18.5% saved)
| 2× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 0.286282425925151 | 5.197480173531488 |
| 0.0ms | 5.909201761738912e-207 | 3.1577018057146855e-200 |
Compiled 27 to 22 computations (18.5% saved)
| 2× | left-value |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 0.286282425925151 | 5.197480173531488 |
| 0.0ms | 5.909201761738912e-207 | 3.1577018057146855e-200 |
Compiled 27 to 22 computations (18.5% saved)
| 2× | left-value |
| Time | Left | Right |
|---|---|---|
| 1.0ms | 2299850593562279200.0 | 5120381501750874000.0 |
| 0.0ms | 1.2574630938955923e-139 | 1.9034946406190957e-139 |
Compiled 27 to 22 computations (18.5% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 27.0ms | 1.08408779022778e+97 | 4.3068390951210144e+100 |
| 16.0ms | 64× | 1 | valid |
| 6.0ms | 64× | 0 | valid |
Compiled 317 to 230 computations (27.4% saved)
ival-mult: 5.0ms (28% of total)ival-cos: 3.0ms (16.8% of total)ival-sin: 3.0ms (16.8% of total)ival-pow2: 3.0ms (16.8% of total)adjust: 1.0ms (5.6% of total)ival-div: 1.0ms (5.6% of total)ival-pi: 1.0ms (5.6% of total)ival-sub: 1.0ms (5.6% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 22.0ms | 1.5887225197057844e+153 | 1.3295293280185728e+154 |
| 14.0ms | 49× | 1 | valid |
| 5.0ms | 47× | 0 | valid |
Compiled 233 to 172 computations (26.2% saved)
ival-mult: 5.0ms (33.3% of total)ival-cos: 2.0ms (13.3% of total)ival-sin: 2.0ms (13.3% of total)ival-pow2: 2.0ms (13.3% of total)ival-div: 1.0ms (6.7% of total)adjust: 1.0ms (6.7% of total)ival-pi: 1.0ms (6.7% of total)ival-sub: 1.0ms (6.7% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | predicate-same |
| Time | Left | Right |
|---|---|---|
| 12.0ms | 1.5887225197057844e+153 | 1.3295293280185728e+154 |
| 7.0ms | 27× | 1 | valid |
| 4.0ms | 37× | 0 | valid |
Compiled 157 to 114 computations (27.4% saved)
ival-mult: 2.0ms (24.5% of total)ival-div: 1.0ms (12.2% of total)ival-cos: 1.0ms (12.2% of total)ival-sin: 1.0ms (12.2% of total)ival-pow2: 1.0ms (12.2% of total)adjust: 0.0ms (0% of total)ival-pi: 0.0ms (0% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-sub: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 21.0ms | 1.5887225197057844e+153 | 1.3295293280185728e+154 |
| 13.0ms | 47× | 1 | valid |
| 5.0ms | 49× | 0 | valid |
Compiled 221 to 160 computations (27.6% saved)
ival-mult: 4.0ms (27.9% of total)ival-cos: 3.0ms (20.9% of total)ival-sin: 2.0ms (14% of total)ival-pow2: 2.0ms (14% of total)adjust: 1.0ms (7% of total)ival-div: 1.0ms (7% of total)ival-pi: 1.0ms (7% of total)ival-sub: 1.0ms (7% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 26.0ms | 216339928510.361 | 28582881779391.58 |
| 13.0ms | 51× | 1 | valid |
| 9.0ms | 61× | 0 | valid |
Compiled 239 to 176 computations (26.4% saved)
ival-mult: 8.0ms (43.7% of total)ival-pow2: 3.0ms (16.4% of total)ival-cos: 2.0ms (10.9% of total)ival-sin: 2.0ms (10.9% of total)ival-div: 1.0ms (5.5% of total)adjust: 1.0ms (5.5% of total)ival-pi: 1.0ms (5.5% of total)ival-sub: 1.0ms (5.5% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 27.0ms | 216339928510.361 | 28582881779391.58 |
| 18.0ms | 55× | 1 | valid |
| 5.0ms | 57× | 0 | valid |
Compiled 239 to 176 computations (26.4% saved)
ival-cos: 6.0ms (31% of total)ival-mult: 4.0ms (20.7% of total)ival-sin: 3.0ms (15.5% of total)ival-pow2: 3.0ms (15.5% of total)ival-div: 1.0ms (5.2% of total)adjust: 1.0ms (5.2% of total)ival-pi: 1.0ms (5.2% of total)ival-sub: 1.0ms (5.2% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 26.0ms | 216339928510.361 | 28582881779391.58 |
| 17.0ms | 51× | 1 | valid |
| 6.0ms | 61× | 0 | valid |
Compiled 239 to 176 computations (26.4% saved)
ival-pow2: 7.0ms (37.1% of total)ival-mult: 4.0ms (21.2% of total)ival-cos: 2.0ms (10.6% of total)ival-sin: 2.0ms (10.6% of total)ival-div: 1.0ms (5.3% of total)adjust: 1.0ms (5.3% of total)ival-pi: 1.0ms (5.3% of total)ival-sub: 1.0ms (5.3% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 67.0ms | 8.19526749845818e+175 | 2.2799105580265327e+177 |
| 37.0ms | 13× | 3 | valid |
| 25.0ms | 88× | 1 | valid |
| 1.0ms | 10× | 0 | valid |
| 1.0ms | 1× | 2 | valid |
Compiled 225 to 169 computations (24.9% saved)
ival-sin: 30.0ms (60.3% of total)ival-mult: 7.0ms (14.1% of total)ival-cos: 5.0ms (10% of total)ival-pow2: 3.0ms (6% of total)adjust: 2.0ms (4% of total)ival-div: 2.0ms (4% of total)ival-pi: 1.0ms (2% of total)ival-sub: 1.0ms (2% of total)ival-assert: 0.0ms (0% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 34.0ms | 4.306672958103362e+184 | 8.710901596493737e+192 |
| 16.0ms | 48× | 1 | valid |
| 13.0ms | 96× | 0 | valid |
Compiled 263 to 202 computations (23.2% saved)
ival-pow2: 7.0ms (27.9% of total)ival-div: 5.0ms (19.9% of total)ival-mult: 5.0ms (19.9% of total)ival-cos: 3.0ms (12% of total)ival-sin: 3.0ms (12% of total)adjust: 1.0ms (4% of total)ival-pi: 1.0ms (4% of total)ival-sub: 1.0ms (4% of total)...in/eval/compile.rkt:76:19: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| 1× | egg-herbie |
| 123× | *-commutative |
| 34× | +-commutative |
| 28× | sub-neg |
| 23× | neg-sub0 |
| 22× | distribute-lft-neg-in |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 246 | 4275 |
| 1 | 399 | 4263 |
| 2 | 471 | 4263 |
| 3 | 519 | 4263 |
| 4 | 551 | 4263 |
| 5 | 566 | 4263 |
| 6 | 571 | 4263 |
| 7 | 574 | 4263 |
| 8 | 575 | 4263 |
| 1× | saturated |
| Inputs |
|---|
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -1452164949685335/72608247484266751113186645417475613287659189534150120071082610318161164900410369802010171606257634306142515810068016262229227795192622349013224149467890362587059123068723626657357734855190319183117148231560128769827526792328021488679545846696711820459572514914753120743347917422592 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal +inf.0 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))))) |
(if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3999999999999999972883794697446511905846833767776256 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal +inf.0 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))))) |
(if (<=.f64 a #s(literal 249999999999999981216940404748220510636167717458709615359806493056323549993948256650790873440704413437882514603413883070709760 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (if (<=.f64 a #s(literal 879999999999999986025659414565887770427906227680502989282283546119817090006310392089736243088904761559603271461175729383159282369990051774895741267750701835761297756353270804639645696 binary64)) (*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 4022342378982779/26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -inf.0 binary64)) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) (if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 50000000000000002337690944272806399459480271566520514342068243637200821969727794730518412909015166846953844406702247514466308409233121516573715663870848990819369463993231896779349876011917615551133003914686433569259646663053115171737631901339068877437098394231964172288 binary64)) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) (if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal +inf.0 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 4022342378982779/26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 20000000000000000932036143496413951368101716198987537228419609160373655626461725991455354244283914246420679531919709797306345233320137961827212441949852868811748602547346324437989744117901104766529194715431204855687099187200 binary64)) (*.f64 (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 7229475734293037/722947573429303679218971863604384733017946601434003846318950894300849620572466815975903723774778879224549853567560703123999563997664868082592397590652658203246283799419575326866593810558132103097281884026581639773628137472 binary64)) (*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 199999999999999998644189734872325595292341688388812800 binary64)) (*.f64 #s(literal 1/90 binary64) (fma.f64 a (-.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 0 binary64))) (*.f64 (*.f64 a angle) (PI.f64))) (*.f64 angle (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 7229475734293037/722947573429303679218971863604384733017946601434003846318950894300849620572466815975903723774778879224549853567560703123999563997664868082592397590652658203246283799419575326866593810558132103097281884026581639773628137472 binary64)) (*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 1/2 binary64)) (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))) (*.f64 a (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))))) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 7229475734293037/722947573429303679218971863604384733017946601434003846318950894300849620572466815975903723774778879224549853567560703123999563997664868082592397590652658203246283799419575326866593810558132103097281884026581639773628137472 binary64)) (*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 1/2 binary64)) (*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 4022342378982779/26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192 binary64)) (*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) (if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 4000000000000000000 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(if (<=.f64 a #s(literal 11600000000000000883834338074477514874304824390643332803412802025757720626370109536549167857468964864 binary64)) (*.f64 #s(literal 1/90 binary64) (-.f64 (*.f64 b (*.f64 angle (*.f64 (PI.f64) b))) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) angle) (PI.f64)))) (*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a))) |
(if (<=.f64 a #s(literal 7500000000000000649248019499787427018610674511040337928006460586019754608633396678399700346338792988594701780712370067596163814920463155098000678186909696 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (-.f64 (*.f64 b (*.f64 (PI.f64) b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (PI.f64))))) (*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a))) |
(if (<=.f64 a #s(literal 12000000000000000741083689728179300860774047506737883413558835600106129882515049101049668142894279387343668476782235654465533253946114566581028258018492416 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) (*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a))) |
(if (<=.f64 a #s(literal 6000000000000000370541844864089650430387023753368941706779417800053064941257524550524834071447139693671834238391117827232766626973057283290514129009246208 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a))) |
(if (<=.f64 a #s(literal 1000000000000 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))) |
(if (<=.f64 a #s(literal 3200000000000 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a)))) |
(if (<=.f64 a #s(literal 260000000000 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))) |
(if (<=.f64 angle #s(literal 430000000000000025697630588607939467372750362020665459463131884274018302064938811972587450198219386710843639638651683651606489715712678084770275051151481144994087630190808137728 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))) |
(if (<=.f64 a #s(literal 979999999999999997898189329333460711900989358389946286408818376470561354479562925798724050277405028856926631605188903752900063709259222101602005691645495385243175292628386144123110121537536 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
| Outputs |
|---|
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -1452164949685335/72608247484266751113186645417475613287659189534150120071082610318161164900410369802010171606257634306142515810068016262229227795192622349013224149467890362587059123068723626657357734855190319183117148231560128769827526792328021488679545846696711820459572514914753120743347917422592 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal +inf.0 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))))) |
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -1452164949685335/72608247484266751113186645417475613287659189534150120071082610318161164900410369802010171606257634306142515810068016262229227795192622349013224149467890362587059123068723626657357734855190319183117148231560128769827526792328021488679545846696711820459572514914753120743347917422592 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal +inf.0 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 a b))))))) |
(if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3999999999999999972883794697446511905846833767776256 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) a))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal +inf.0 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b))))))) |
(if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3999999999999999972883794697446511905846833767776256 binary64)) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 a (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal +inf.0 binary64)) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal -1/180 binary64)) (*.f64 (*.f64 (PI.f64) (+.f64 b a)) (-.f64 a b))))))) |
(if (<=.f64 a #s(literal 249999999999999981216940404748220510636167717458709615359806493056323549993948256650790873440704413437882514603413883070709760 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (if (<=.f64 a #s(literal 879999999999999986025659414565887770427906227680502989282283546119817090006310392089736243088904761559603271461175729383159282369990051774895741267750701835761297756353270804639645696 binary64)) (*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b))))))) |
(if (<=.f64 a #s(literal 249999999999999981216940404748220510636167717458709615359806493056323549993948256650790873440704413437882514603413883070709760 binary64)) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))) (neg.f64 b)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64))))))) (if (<=.f64 a #s(literal 879999999999999986025659414565887770427906227680502989282283546119817090006310392089736243088904761559603271461175729383159282369990051774895741267750701835761297756353270804639645696 binary64)) (*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a)) (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 b a) (-.f64 a b))))))) |
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 4022342378982779/26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (*.f64 (cos.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 (+.f64 a b) (-.f64 a b)))))) |
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(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -inf.0 binary64)) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a))) (if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 50000000000000002337690944272806399459480271566520514342068243637200821969727794730518412909015166846953844406702247514466308409233121516573715663870848990819369463993231896779349876011917615551133003914686433569259646663053115171737631901339068877437098394231964172288 binary64)) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) (if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal +inf.0 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))) (+.f64 #s(literal 0 binary64) (neg.f64 b))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal -1/180 binary64)))))))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal -180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (+.f64 a b)) (-.f64 a b)))))))) |
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(if (<=.f64 a #s(literal 12000000000000000741083689728179300860774047506737883413558835600106129882515049101049668142894279387343668476782235654465533253946114566581028258018492416 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (-.f64 b a) (+.f64 a b)))) (*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a))) |
(if (<=.f64 a #s(literal 12000000000000000741083689728179300860774047506737883413558835600106129882515049101049668142894279387343668476782235654465533253946114566581028258018492416 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a))) |
(if (<=.f64 a #s(literal 6000000000000000370541844864089650430387023753368941706779417800053064941257524550524834071447139693671834238391117827232766626973057283290514129009246208 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 a (PI.f64))) (-.f64 b a))) |
(if (<=.f64 a #s(literal 1000000000000 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) (*.f64 (*.f64 #s(literal 1/90 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (-.f64 b a)))) |
(if (<=.f64 a #s(literal 1000000000000 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) (*.f64 (*.f64 a #s(literal 1/90 binary64)) (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)))) |
(if (<=.f64 a #s(literal 3200000000000 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (*.f64 a (PI.f64))) (-.f64 b a)))) |
(if (<=.f64 a #s(literal 3200000000000 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (-.f64 b a) (*.f64 angle (*.f64 a (PI.f64)))))) |
(if (<=.f64 a #s(literal 260000000000 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))) |
(if (<=.f64 angle #s(literal 430000000000000025697630588607939467372750362020665459463131884274018302064938811972587450198219386710843639638651683651606489715712678084770275051151481144994087630190808137728 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))) |
(if (<=.f64 angle #s(literal 430000000000000025697630588607939467372750362020665459463131884274018302064938811972587450198219386710843639638651683651606489715712678084770275051151481144994087630190808137728 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))) |
(if (<=.f64 a #s(literal 979999999999999997898189329333460711900989358389946286408818376470561354479562925798724050277405028856926631605188903752900063709259222101602005691645495385243175292628386144123110121537536 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))) |
(if (<=.f64 a #s(literal 979999999999999997898189329333460711900989358389946286408818376470561354479562925798724050277405028856926631605188903752900063709259222101602005691645495385243175292628386144123110121537536 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 b (PI.f64)) (*.f64 a angle)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b)))) |
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64))))) |
| 654× | fma-define |
| 649× | distribute-lft-in |
| 640× | distribute-rgt-in |
| 545× | times-frac |
| 544× | distribute-lft-in |
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1297 | 4295014851 |
| 1 | 3582 | 4295008477 |
| 0 | 66 | 967 |
| 1 | 164 | 935 |
| 2 | 510 | 935 |
| 3 | 1758 | 935 |
| 4 | 5257 | 935 |
| 0 | 1303 | 59467 |
| 1 | 3812 | 53718 |
| 0 | 1129 | 45528 |
| 1 | 3278 | 42233 |
| 2 | 7394 | 42213 |
| 0 | 961 | 42027 |
| 1 | 2515 | 39237 |
| 2 | 6759 | 39219 |
| 0 | 66 | 693 |
| 1 | 1080 | 693 |
| 0 | 35 | 623 |
| 1 | 564 | 537 |
| 2 | 7996 | 537 |
| 1× | fuel |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
| 1× | node limit |
Compiled 5 416 to 1 322 computations (75.6% saved)
(abs b)
(abs a)
Compiled 5 584 to 1 670 computations (70.1% saved)
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