
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(+
(* -0.5 (/ c b))
(*
(* c c)
(+
(* -0.375 (/ a (pow b 3.0)))
(*
c
(*
(pow a 3.0)
(- (* -1.0546875 (/ c (pow b 7.0))) (/ 0.5625 (* a (pow b 5.0))))))))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + ((c * c) * ((-0.375 * (a / pow(b, 3.0))) + (c * (pow(a, 3.0) * ((-1.0546875 * (c / pow(b, 7.0))) - (0.5625 / (a * pow(b, 5.0))))))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + ((c * c) * (((-0.375d0) * (a / (b ** 3.0d0))) + (c * ((a ** 3.0d0) * (((-1.0546875d0) * (c / (b ** 7.0d0))) - (0.5625d0 / (a * (b ** 5.0d0))))))))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + ((c * c) * ((-0.375 * (a / Math.pow(b, 3.0))) + (c * (Math.pow(a, 3.0) * ((-1.0546875 * (c / Math.pow(b, 7.0))) - (0.5625 / (a * Math.pow(b, 5.0))))))));
}
def code(a, b, c): return (-0.5 * (c / b)) + ((c * c) * ((-0.375 * (a / math.pow(b, 3.0))) + (c * (math.pow(a, 3.0) * ((-1.0546875 * (c / math.pow(b, 7.0))) - (0.5625 / (a * math.pow(b, 5.0))))))))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(c * c) * Float64(Float64(-0.375 * Float64(a / (b ^ 3.0))) + Float64(c * Float64((a ^ 3.0) * Float64(Float64(-1.0546875 * Float64(c / (b ^ 7.0))) - Float64(0.5625 / Float64(a * (b ^ 5.0))))))))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + ((c * c) * ((-0.375 * (a / (b ^ 3.0))) + (c * ((a ^ 3.0) * ((-1.0546875 * (c / (b ^ 7.0))) - (0.5625 / (a * (b ^ 5.0)))))))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(c * c), $MachinePrecision] * N[(N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c * N[(N[Power[a, 3.0], $MachinePrecision] * N[(N[(-1.0546875 * N[(c / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5625 / N[(a * N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + \left(c \cdot c\right) \cdot \left(-0.375 \cdot \frac{a}{{b}^{3}} + c \cdot \left({a}^{3} \cdot \left(-1.0546875 \cdot \frac{c}{{b}^{7}} - \frac{0.5625}{a \cdot {b}^{5}}\right)\right)\right)
\end{array}
Initial program 34.7%
Simplified34.8%
Taylor expanded in a around 0 94.4%
Taylor expanded in c around 0 94.4%
Taylor expanded in a around inf 94.4%
associate-*r/94.4%
metadata-eval94.4%
Simplified94.4%
unpow294.4%
Applied egg-rr94.4%
(FPCore (a b c)
:precision binary64
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0)))
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0))) + (-0.375 * (pow(c, 2.0) / pow(b, 3.0)))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + (a * (((-0.5625d0) * ((a * (c ** 3.0d0)) / (b ** 5.0d0))) + ((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0)))))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.5625 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + (-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0)))));
}
def code(a, b, c): return (-0.5 * (c / b)) + (a * ((-0.5625 * ((a * math.pow(c, 3.0)) / math.pow(b, 5.0))) + (-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0)))))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0))) + Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0)))))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (a * ((-0.5625 * ((a * (c ^ 3.0)) / (b ^ 5.0))) + (-0.375 * ((c ^ 2.0) / (b ^ 3.0))))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}} + -0.375 \cdot \frac{{c}^{2}}{{b}^{3}}\right)
\end{array}
Initial program 34.7%
Simplified34.8%
Taylor expanded in a around 0 92.5%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -4000.0) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0)) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -4000.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -4000.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -4000.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -4000:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -4e3Initial program 81.1%
Simplified81.7%
if -4e3 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 31.0%
Simplified31.0%
Taylor expanded in a around 0 91.1%
Final simplification90.4%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -4000.0) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0)) (/ (fma -0.5 c (* -0.375 (* a (pow (/ c b) 2.0)))) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -4000.0) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = fma(-0.5, c, (-0.375 * (a * pow((c / b), 2.0)))) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -4000.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(fma(-0.5, c, Float64(-0.375 * Float64(a * (Float64(c / b) ^ 2.0)))) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -4000.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * c + N[(-0.375 * N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -4000:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.5, c, -0.375 \cdot \left(a \cdot {\left(\frac{c}{b}\right)}^{2}\right)\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -4e3Initial program 81.1%
Simplified81.7%
if -4e3 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 31.0%
Simplified31.0%
Taylor expanded in c around 0 93.8%
Taylor expanded in b around inf 91.1%
fma-define91.1%
associate-/l*91.1%
unpow291.1%
unpow291.1%
times-frac91.1%
unpow191.1%
pow-plus91.1%
metadata-eval91.1%
Simplified91.1%
Final simplification90.4%
(FPCore (a b c) :precision binary64 (* c (+ (* c (* a (- (/ (* -0.5625 (* c a)) (pow b 5.0)) (/ 0.375 (pow b 3.0))))) (* 0.5 (/ -1.0 b)))))
double code(double a, double b, double c) {
return c * ((c * (a * (((-0.5625 * (c * a)) / pow(b, 5.0)) - (0.375 / pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (a * ((((-0.5625d0) * (c * a)) / (b ** 5.0d0)) - (0.375d0 / (b ** 3.0d0))))) + (0.5d0 * ((-1.0d0) / b)))
end function
public static double code(double a, double b, double c) {
return c * ((c * (a * (((-0.5625 * (c * a)) / Math.pow(b, 5.0)) - (0.375 / Math.pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
}
def code(a, b, c): return c * ((c * (a * (((-0.5625 * (c * a)) / math.pow(b, 5.0)) - (0.375 / math.pow(b, 3.0))))) + (0.5 * (-1.0 / b)))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(a * Float64(Float64(Float64(-0.5625 * Float64(c * a)) / (b ^ 5.0)) - Float64(0.375 / (b ^ 3.0))))) + Float64(0.5 * Float64(-1.0 / b)))) end
function tmp = code(a, b, c) tmp = c * ((c * (a * (((-0.5625 * (c * a)) / (b ^ 5.0)) - (0.375 / (b ^ 3.0))))) + (0.5 * (-1.0 / b))); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(a * N[(N[(N[(-0.5625 * N[(c * a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(0.375 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(a \cdot \left(\frac{-0.5625 \cdot \left(c \cdot a\right)}{{b}^{5}} - \frac{0.375}{{b}^{3}}\right)\right) + 0.5 \cdot \frac{-1}{b}\right)
\end{array}
Initial program 34.7%
Simplified34.8%
Taylor expanded in c around 0 92.3%
Taylor expanded in a around 0 92.3%
associate-*r/92.3%
associate-*r/92.3%
metadata-eval92.3%
Simplified92.3%
Final simplification92.3%
(FPCore (a b c) :precision binary64 (/ (fma -0.5 c (* -0.375 (* a (pow (/ c b) 2.0)))) b))
double code(double a, double b, double c) {
return fma(-0.5, c, (-0.375 * (a * pow((c / b), 2.0)))) / b;
}
function code(a, b, c) return Float64(fma(-0.5, c, Float64(-0.375 * Float64(a * (Float64(c / b) ^ 2.0)))) / b) end
code[a_, b_, c_] := N[(N[(-0.5 * c + N[(-0.375 * N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-0.5, c, -0.375 \cdot \left(a \cdot {\left(\frac{c}{b}\right)}^{2}\right)\right)}{b}
\end{array}
Initial program 34.7%
Simplified34.8%
Taylor expanded in c around 0 92.3%
Taylor expanded in b around inf 88.8%
fma-define88.8%
associate-/l*88.8%
unpow288.8%
unpow288.8%
times-frac88.8%
unpow188.8%
pow-plus88.8%
metadata-eval88.8%
Simplified88.8%
(FPCore (a b c) :precision binary64 (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-0.375d0) * (a * (c / (b ** 3.0d0)))) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * ((-0.375 * (a * (c / Math.pow(b, 3.0)))) - (0.5 / b));
}
def code(a, b, c): return c * ((-0.375 * (a * (c / math.pow(b, 3.0)))) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * ((-0.375 * (a * (c / (b ^ 3.0)))) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)
\end{array}
Initial program 34.7%
Simplified34.8%
Taylor expanded in c around 0 88.5%
associate-/l*88.5%
associate-*r/88.5%
metadata-eval88.5%
Simplified88.5%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 34.7%
Simplified34.8%
Taylor expanded in b around inf 78.9%
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 34.7%
Simplified34.8%
Taylor expanded in c around inf 34.6%
*-un-lft-identity34.6%
add-sqr-sqrt34.3%
prod-diff35.3%
add-sqr-sqrt35.7%
fmm-def35.7%
*-un-lft-identity35.7%
*-commutative35.7%
fma-define35.7%
add-sqr-sqrt35.3%
Applied egg-rr35.3%
Taylor expanded in c around 0 3.2%
associate-*r/3.2%
distribute-rgt1-in3.2%
metadata-eval3.2%
mul0-lft3.2%
metadata-eval3.2%
Simplified3.2%
herbie shell --seed 2024172
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))