
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Initial program 100.0%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))))
(if (<= (+ (exp (- im)) (exp im)) 4.0)
(*
t_0
(+
(exp im)
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))))
(* t_0 (+ (exp im) 3.0)))))
double code(double re, double im) {
double t_0 = 0.5 * cos(re);
double tmp;
if ((exp(-im) + exp(im)) <= 4.0) {
tmp = t_0 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = t_0 * (exp(im) + 3.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = 0.5d0 * cos(re)
if ((exp(-im) + exp(im)) <= 4.0d0) then
tmp = t_0 * (exp(im) + (1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))))
else
tmp = t_0 * (exp(im) + 3.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 * Math.cos(re);
double tmp;
if ((Math.exp(-im) + Math.exp(im)) <= 4.0) {
tmp = t_0 * (Math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = t_0 * (Math.exp(im) + 3.0);
}
return tmp;
}
def code(re, im): t_0 = 0.5 * math.cos(re) tmp = 0 if (math.exp(-im) + math.exp(im)) <= 4.0: tmp = t_0 * (math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))) else: tmp = t_0 * (math.exp(im) + 3.0) return tmp
function code(re, im) t_0 = Float64(0.5 * cos(re)) tmp = 0.0 if (Float64(exp(Float64(-im)) + exp(im)) <= 4.0) tmp = Float64(t_0 * Float64(exp(im) + Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))))); else tmp = Float64(t_0 * Float64(exp(im) + 3.0)); end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 * cos(re); tmp = 0.0; if ((exp(-im) + exp(im)) <= 4.0) tmp = t_0 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))); else tmp = t_0 * (exp(im) + 3.0); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision], 4.0], N[(t$95$0 * N[(N[Exp[im], $MachinePrecision] + N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[Exp[im], $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
\mathbf{if}\;e^{-im} + e^{im} \leq 4:\\
\;\;\;\;t\_0 \cdot \left(e^{im} + \left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(e^{im} + 3\right)\\
\end{array}
\end{array}
if (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 4Initial program 100.0%
Taylor expanded in im around 0 99.1%
if 4 < (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 100.0%
Applied egg-rr58.4%
Final simplification77.6%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))))
(if (<= (+ (exp (- im)) (exp im)) 4.0)
(* t_0 (fma im im 2.0))
(* t_0 (+ (exp im) 3.0)))))
double code(double re, double im) {
double t_0 = 0.5 * cos(re);
double tmp;
if ((exp(-im) + exp(im)) <= 4.0) {
tmp = t_0 * fma(im, im, 2.0);
} else {
tmp = t_0 * (exp(im) + 3.0);
}
return tmp;
}
function code(re, im) t_0 = Float64(0.5 * cos(re)) tmp = 0.0 if (Float64(exp(Float64(-im)) + exp(im)) <= 4.0) tmp = Float64(t_0 * fma(im, im, 2.0)); else tmp = Float64(t_0 * Float64(exp(im) + 3.0)); end return tmp end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision], 4.0], N[(t$95$0 * N[(im * im + 2.0), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[Exp[im], $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
\mathbf{if}\;e^{-im} + e^{im} \leq 4:\\
\;\;\;\;t\_0 \cdot \mathsf{fma}\left(im, im, 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(e^{im} + 3\right)\\
\end{array}
\end{array}
if (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 4Initial program 100.0%
Taylor expanded in im around 0 99.1%
+-commutative99.1%
unpow299.1%
fma-define99.1%
Simplified99.1%
if 4 < (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 100.0%
Applied egg-rr58.4%
Final simplification77.6%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))))
(if (<= (+ (exp (- im)) (exp im)) 4.0)
(*
t_0
(+
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))
(+ 1.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))))
(* t_0 (+ (exp im) 3.0)))))
double code(double re, double im) {
double t_0 = 0.5 * cos(re);
double tmp;
if ((exp(-im) + exp(im)) <= 4.0) {
tmp = t_0 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))));
} else {
tmp = t_0 * (exp(im) + 3.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = 0.5d0 * cos(re)
if ((exp(-im) + exp(im)) <= 4.0d0) then
tmp = t_0 * ((1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))) + (1.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0)))))))
else
tmp = t_0 * (exp(im) + 3.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 * Math.cos(re);
double tmp;
if ((Math.exp(-im) + Math.exp(im)) <= 4.0) {
tmp = t_0 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))));
} else {
tmp = t_0 * (Math.exp(im) + 3.0);
}
return tmp;
}
def code(re, im): t_0 = 0.5 * math.cos(re) tmp = 0 if (math.exp(-im) + math.exp(im)) <= 4.0: tmp = t_0 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))))) else: tmp = t_0 * (math.exp(im) + 3.0) return tmp
function code(re, im) t_0 = Float64(0.5 * cos(re)) tmp = 0.0 if (Float64(exp(Float64(-im)) + exp(im)) <= 4.0) tmp = Float64(t_0 * Float64(Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))) + Float64(1.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))))); else tmp = Float64(t_0 * Float64(exp(im) + 3.0)); end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 * cos(re); tmp = 0.0; if ((exp(-im) + exp(im)) <= 4.0) tmp = t_0 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))))); else tmp = t_0 * (exp(im) + 3.0); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision], 4.0], N[(t$95$0 * N[(N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[Exp[im], $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
\mathbf{if}\;e^{-im} + e^{im} \leq 4:\\
\;\;\;\;t\_0 \cdot \left(\left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right) + \left(1 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(e^{im} + 3\right)\\
\end{array}
\end{array}
if (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 4Initial program 100.0%
Taylor expanded in im around 0 99.1%
Taylor expanded in im around 0 99.1%
*-commutative99.1%
Simplified99.1%
if 4 < (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 100.0%
Applied egg-rr58.4%
Final simplification77.6%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))
(t_1 (* 0.5 (cos re))))
(if (<= im 3.2)
(*
t_1
(+
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))
(+ 1.0 t_0)))
(if (<= im 1.05e+103) (+ 1.5 (* 0.5 (exp im))) (* t_1 (+ 4.0 t_0))))))
double code(double re, double im) {
double t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))));
double t_1 = 0.5 * cos(re);
double tmp;
if (im <= 3.2) {
tmp = t_1 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + (1.0 + t_0));
} else if (im <= 1.05e+103) {
tmp = 1.5 + (0.5 * exp(im));
} else {
tmp = t_1 * (4.0 + t_0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))
t_1 = 0.5d0 * cos(re)
if (im <= 3.2d0) then
tmp = t_1 * ((1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))) + (1.0d0 + t_0))
else if (im <= 1.05d+103) then
tmp = 1.5d0 + (0.5d0 * exp(im))
else
tmp = t_1 * (4.0d0 + t_0)
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))));
double t_1 = 0.5 * Math.cos(re);
double tmp;
if (im <= 3.2) {
tmp = t_1 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + (1.0 + t_0));
} else if (im <= 1.05e+103) {
tmp = 1.5 + (0.5 * Math.exp(im));
} else {
tmp = t_1 * (4.0 + t_0);
}
return tmp;
}
def code(re, im): t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))) t_1 = 0.5 * math.cos(re) tmp = 0 if im <= 3.2: tmp = t_1 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + (1.0 + t_0)) elif im <= 1.05e+103: tmp = 1.5 + (0.5 * math.exp(im)) else: tmp = t_1 * (4.0 + t_0) return tmp
function code(re, im) t_0 = Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))) t_1 = Float64(0.5 * cos(re)) tmp = 0.0 if (im <= 3.2) tmp = Float64(t_1 * Float64(Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))) + Float64(1.0 + t_0))); elseif (im <= 1.05e+103) tmp = Float64(1.5 + Float64(0.5 * exp(im))); else tmp = Float64(t_1 * Float64(4.0 + t_0)); end return tmp end
function tmp_2 = code(re, im) t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))); t_1 = 0.5 * cos(re); tmp = 0.0; if (im <= 3.2) tmp = t_1 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + (1.0 + t_0)); elseif (im <= 1.05e+103) tmp = 1.5 + (0.5 * exp(im)); else tmp = t_1 * (4.0 + t_0); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 3.2], N[(t$95$1 * N[(N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.05e+103], N[(1.5 + N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 * N[(4.0 + t$95$0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\\
t_1 := 0.5 \cdot \cos re\\
\mathbf{if}\;im \leq 3.2:\\
\;\;\;\;t\_1 \cdot \left(\left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right) + \left(1 + t\_0\right)\right)\\
\mathbf{elif}\;im \leq 1.05 \cdot 10^{+103}:\\
\;\;\;\;1.5 + 0.5 \cdot e^{im}\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \left(4 + t\_0\right)\\
\end{array}
\end{array}
if im < 3.2000000000000002Initial program 100.0%
Taylor expanded in im around 0 88.3%
Taylor expanded in im around 0 67.2%
*-commutative67.2%
Simplified67.2%
if 3.2000000000000002 < im < 1.0500000000000001e103Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 84.6%
distribute-lft-in84.6%
metadata-eval84.6%
Simplified84.6%
if 1.0500000000000001e103 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification75.5%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))))
(if (<= im 2.4)
(*
t_0
(+
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))
(+ 1.0 (* im (+ 1.0 (* 0.5 im))))))
(if (<= im 1.05e+103)
(+ 1.5 (* 0.5 (exp im)))
(*
t_0
(+ 4.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666)))))))))))
double code(double re, double im) {
double t_0 = 0.5 * cos(re);
double tmp;
if (im <= 2.4) {
tmp = t_0 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + (1.0 + (im * (1.0 + (0.5 * im)))));
} else if (im <= 1.05e+103) {
tmp = 1.5 + (0.5 * exp(im));
} else {
tmp = t_0 * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = 0.5d0 * cos(re)
if (im <= 2.4d0) then
tmp = t_0 * ((1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))) + (1.0d0 + (im * (1.0d0 + (0.5d0 * im)))))
else if (im <= 1.05d+103) then
tmp = 1.5d0 + (0.5d0 * exp(im))
else
tmp = t_0 * (4.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 * Math.cos(re);
double tmp;
if (im <= 2.4) {
tmp = t_0 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + (1.0 + (im * (1.0 + (0.5 * im)))));
} else if (im <= 1.05e+103) {
tmp = 1.5 + (0.5 * Math.exp(im));
} else {
tmp = t_0 * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): t_0 = 0.5 * math.cos(re) tmp = 0 if im <= 2.4: tmp = t_0 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + (1.0 + (im * (1.0 + (0.5 * im))))) elif im <= 1.05e+103: tmp = 1.5 + (0.5 * math.exp(im)) else: tmp = t_0 * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) return tmp
function code(re, im) t_0 = Float64(0.5 * cos(re)) tmp = 0.0 if (im <= 2.4) tmp = Float64(t_0 * Float64(Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))) + Float64(1.0 + Float64(im * Float64(1.0 + Float64(0.5 * im)))))); elseif (im <= 1.05e+103) tmp = Float64(1.5 + Float64(0.5 * exp(im))); else tmp = Float64(t_0 * Float64(4.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 * cos(re); tmp = 0.0; if (im <= 2.4) tmp = t_0 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + (1.0 + (im * (1.0 + (0.5 * im))))); elseif (im <= 1.05e+103) tmp = 1.5 + (0.5 * exp(im)); else tmp = t_0 * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 2.4], N[(t$95$0 * N[(N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.05e+103], N[(1.5 + N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(4.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
\mathbf{if}\;im \leq 2.4:\\
\;\;\;\;t\_0 \cdot \left(\left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right) + \left(1 + im \cdot \left(1 + 0.5 \cdot im\right)\right)\right)\\
\mathbf{elif}\;im \leq 1.05 \cdot 10^{+103}:\\
\;\;\;\;1.5 + 0.5 \cdot e^{im}\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(4 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if im < 2.39999999999999991Initial program 100.0%
Taylor expanded in im around 0 88.3%
Taylor expanded in im around 0 88.1%
if 2.39999999999999991 < im < 1.0500000000000001e103Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 84.6%
distribute-lft-in84.6%
metadata-eval84.6%
Simplified84.6%
if 1.0500000000000001e103 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification90.1%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))))
(if (<= im 2.6)
(* t_0 (+ (+ 1.0 (* im (+ (* 0.5 im) -1.0))) (+ im 1.0)))
(if (<= im 1.05e+103)
(+ 1.5 (* 0.5 (exp im)))
(*
t_0
(+ 4.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666)))))))))))
double code(double re, double im) {
double t_0 = 0.5 * cos(re);
double tmp;
if (im <= 2.6) {
tmp = t_0 * ((1.0 + (im * ((0.5 * im) + -1.0))) + (im + 1.0));
} else if (im <= 1.05e+103) {
tmp = 1.5 + (0.5 * exp(im));
} else {
tmp = t_0 * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = 0.5d0 * cos(re)
if (im <= 2.6d0) then
tmp = t_0 * ((1.0d0 + (im * ((0.5d0 * im) + (-1.0d0)))) + (im + 1.0d0))
else if (im <= 1.05d+103) then
tmp = 1.5d0 + (0.5d0 * exp(im))
else
tmp = t_0 * (4.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 * Math.cos(re);
double tmp;
if (im <= 2.6) {
tmp = t_0 * ((1.0 + (im * ((0.5 * im) + -1.0))) + (im + 1.0));
} else if (im <= 1.05e+103) {
tmp = 1.5 + (0.5 * Math.exp(im));
} else {
tmp = t_0 * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): t_0 = 0.5 * math.cos(re) tmp = 0 if im <= 2.6: tmp = t_0 * ((1.0 + (im * ((0.5 * im) + -1.0))) + (im + 1.0)) elif im <= 1.05e+103: tmp = 1.5 + (0.5 * math.exp(im)) else: tmp = t_0 * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) return tmp
function code(re, im) t_0 = Float64(0.5 * cos(re)) tmp = 0.0 if (im <= 2.6) tmp = Float64(t_0 * Float64(Float64(1.0 + Float64(im * Float64(Float64(0.5 * im) + -1.0))) + Float64(im + 1.0))); elseif (im <= 1.05e+103) tmp = Float64(1.5 + Float64(0.5 * exp(im))); else tmp = Float64(t_0 * Float64(4.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 * cos(re); tmp = 0.0; if (im <= 2.6) tmp = t_0 * ((1.0 + (im * ((0.5 * im) + -1.0))) + (im + 1.0)); elseif (im <= 1.05e+103) tmp = 1.5 + (0.5 * exp(im)); else tmp = t_0 * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 2.6], N[(t$95$0 * N[(N[(1.0 + N[(im * N[(N[(0.5 * im), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(im + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.05e+103], N[(1.5 + N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(4.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
\mathbf{if}\;im \leq 2.6:\\
\;\;\;\;t\_0 \cdot \left(\left(1 + im \cdot \left(0.5 \cdot im + -1\right)\right) + \left(im + 1\right)\right)\\
\mathbf{elif}\;im \leq 1.05 \cdot 10^{+103}:\\
\;\;\;\;1.5 + 0.5 \cdot e^{im}\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(4 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if im < 2.60000000000000009Initial program 100.0%
Taylor expanded in im around 0 88.3%
Taylor expanded in im around 0 87.9%
Taylor expanded in im around 0 82.1%
if 2.60000000000000009 < im < 1.0500000000000001e103Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 84.6%
distribute-lft-in84.6%
metadata-eval84.6%
Simplified84.6%
if 1.0500000000000001e103 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification85.9%
(FPCore (re im)
:precision binary64
(if (<= im 2.2)
(cos re)
(if (<= im 1.05e+103)
(+ 1.5 (* 0.5 (exp im)))
(*
(* 0.5 (cos re))
(+ 4.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))))))
double code(double re, double im) {
double tmp;
if (im <= 2.2) {
tmp = cos(re);
} else if (im <= 1.05e+103) {
tmp = 1.5 + (0.5 * exp(im));
} else {
tmp = (0.5 * cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 2.2d0) then
tmp = cos(re)
else if (im <= 1.05d+103) then
tmp = 1.5d0 + (0.5d0 * exp(im))
else
tmp = (0.5d0 * cos(re)) * (4.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 2.2) {
tmp = Math.cos(re);
} else if (im <= 1.05e+103) {
tmp = 1.5 + (0.5 * Math.exp(im));
} else {
tmp = (0.5 * Math.cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 2.2: tmp = math.cos(re) elif im <= 1.05e+103: tmp = 1.5 + (0.5 * math.exp(im)) else: tmp = (0.5 * math.cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 2.2) tmp = cos(re); elseif (im <= 1.05e+103) tmp = Float64(1.5 + Float64(0.5 * exp(im))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(4.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 2.2) tmp = cos(re); elseif (im <= 1.05e+103) tmp = 1.5 + (0.5 * exp(im)); else tmp = (0.5 * cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 2.2], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.05e+103], N[(1.5 + N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(4.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.2:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.05 \cdot 10^{+103}:\\
\;\;\;\;1.5 + 0.5 \cdot e^{im}\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(4 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if im < 2.2000000000000002Initial program 100.0%
Taylor expanded in im around 0 67.6%
if 2.2000000000000002 < im < 1.0500000000000001e103Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 84.6%
distribute-lft-in84.6%
metadata-eval84.6%
Simplified84.6%
if 1.0500000000000001e103 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
(FPCore (re im)
:precision binary64
(if (<= im 3.4)
(cos re)
(if (<= im 2.7e+154)
(+ 1.5 (* 0.5 (exp im)))
(* (cos re) (+ 2.0 (* im (+ 0.5 (* im 0.25))))))))
double code(double re, double im) {
double tmp;
if (im <= 3.4) {
tmp = cos(re);
} else if (im <= 2.7e+154) {
tmp = 1.5 + (0.5 * exp(im));
} else {
tmp = cos(re) * (2.0 + (im * (0.5 + (im * 0.25))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3.4d0) then
tmp = cos(re)
else if (im <= 2.7d+154) then
tmp = 1.5d0 + (0.5d0 * exp(im))
else
tmp = cos(re) * (2.0d0 + (im * (0.5d0 + (im * 0.25d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3.4) {
tmp = Math.cos(re);
} else if (im <= 2.7e+154) {
tmp = 1.5 + (0.5 * Math.exp(im));
} else {
tmp = Math.cos(re) * (2.0 + (im * (0.5 + (im * 0.25))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3.4: tmp = math.cos(re) elif im <= 2.7e+154: tmp = 1.5 + (0.5 * math.exp(im)) else: tmp = math.cos(re) * (2.0 + (im * (0.5 + (im * 0.25)))) return tmp
function code(re, im) tmp = 0.0 if (im <= 3.4) tmp = cos(re); elseif (im <= 2.7e+154) tmp = Float64(1.5 + Float64(0.5 * exp(im))); else tmp = Float64(cos(re) * Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * 0.25))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3.4) tmp = cos(re); elseif (im <= 2.7e+154) tmp = 1.5 + (0.5 * exp(im)); else tmp = cos(re) * (2.0 + (im * (0.5 + (im * 0.25)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3.4], N[Cos[re], $MachinePrecision], If[LessEqual[im, 2.7e+154], N[(1.5 + N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(2.0 + N[(im * N[(0.5 + N[(im * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.4:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 2.7 \cdot 10^{+154}:\\
\;\;\;\;1.5 + 0.5 \cdot e^{im}\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left(2 + im \cdot \left(0.5 + im \cdot 0.25\right)\right)\\
\end{array}
\end{array}
if im < 3.39999999999999991Initial program 100.0%
Taylor expanded in im around 0 67.6%
if 3.39999999999999991 < im < 2.70000000000000006e154Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 85.7%
distribute-lft-in85.7%
metadata-eval85.7%
Simplified85.7%
if 2.70000000000000006e154 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
+-commutative100.0%
distribute-lft-in100.0%
associate-*r*100.0%
*-commutative100.0%
associate-*r*100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
distribute-lft-out100.0%
*-commutative100.0%
distribute-lft-out100.0%
Simplified100.0%
Final simplification75.8%
(FPCore (re im)
:precision binary64
(if (<= im 122000000000.0)
(cos re)
(if (<= im 2.6e+99)
(- 2.0 (pow re 2.0))
(+ 2.0 (* im (+ 0.5 (* im (+ 0.25 (* im 0.08333333333333333)))))))))
double code(double re, double im) {
double tmp;
if (im <= 122000000000.0) {
tmp = cos(re);
} else if (im <= 2.6e+99) {
tmp = 2.0 - pow(re, 2.0);
} else {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 122000000000.0d0) then
tmp = cos(re)
else if (im <= 2.6d+99) then
tmp = 2.0d0 - (re ** 2.0d0)
else
tmp = 2.0d0 + (im * (0.5d0 + (im * (0.25d0 + (im * 0.08333333333333333d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 122000000000.0) {
tmp = Math.cos(re);
} else if (im <= 2.6e+99) {
tmp = 2.0 - Math.pow(re, 2.0);
} else {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 122000000000.0: tmp = math.cos(re) elif im <= 2.6e+99: tmp = 2.0 - math.pow(re, 2.0) else: tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 122000000000.0) tmp = cos(re); elseif (im <= 2.6e+99) tmp = Float64(2.0 - (re ^ 2.0)); else tmp = Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * Float64(0.25 + Float64(im * 0.08333333333333333)))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 122000000000.0) tmp = cos(re); elseif (im <= 2.6e+99) tmp = 2.0 - (re ^ 2.0); else tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 122000000000.0], N[Cos[re], $MachinePrecision], If[LessEqual[im, 2.6e+99], N[(2.0 - N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision], N[(2.0 + N[(im * N[(0.5 + N[(im * N[(0.25 + N[(im * 0.08333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 122000000000:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 2.6 \cdot 10^{+99}:\\
\;\;\;\;2 - {re}^{2}\\
\mathbf{else}:\\
\;\;\;\;2 + im \cdot \left(0.5 + im \cdot \left(0.25 + im \cdot 0.08333333333333333\right)\right)\\
\end{array}
\end{array}
if im < 1.22e11Initial program 100.0%
Taylor expanded in im around 0 65.8%
if 1.22e11 < im < 2.6e99Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 3.1%
Taylor expanded in re around 0 7.6%
mul-1-neg7.6%
unsub-neg7.6%
Simplified7.6%
if 2.6e99 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 72.5%
distribute-lft-in72.5%
metadata-eval72.5%
Simplified72.5%
Taylor expanded in im around 0 72.5%
Final simplification62.4%
(FPCore (re im) :precision binary64 (if (<= im 3.7) (cos re) (+ 1.5 (* 0.5 (exp im)))))
double code(double re, double im) {
double tmp;
if (im <= 3.7) {
tmp = cos(re);
} else {
tmp = 1.5 + (0.5 * exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3.7d0) then
tmp = cos(re)
else
tmp = 1.5d0 + (0.5d0 * exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3.7) {
tmp = Math.cos(re);
} else {
tmp = 1.5 + (0.5 * Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3.7: tmp = math.cos(re) else: tmp = 1.5 + (0.5 * math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 3.7) tmp = cos(re); else tmp = Float64(1.5 + Float64(0.5 * exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3.7) tmp = cos(re); else tmp = 1.5 + (0.5 * exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3.7], N[Cos[re], $MachinePrecision], N[(1.5 + N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.7:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;1.5 + 0.5 \cdot e^{im}\\
\end{array}
\end{array}
if im < 3.7000000000000002Initial program 100.0%
Taylor expanded in im around 0 67.6%
if 3.7000000000000002 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 76.6%
distribute-lft-in76.6%
metadata-eval76.6%
Simplified76.6%
(FPCore (re im) :precision binary64 (if (<= im 3.2e+46) (cos re) (+ 2.0 (* im (+ 0.5 (* im (+ 0.25 (* im 0.08333333333333333))))))))
double code(double re, double im) {
double tmp;
if (im <= 3.2e+46) {
tmp = cos(re);
} else {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3.2d+46) then
tmp = cos(re)
else
tmp = 2.0d0 + (im * (0.5d0 + (im * (0.25d0 + (im * 0.08333333333333333d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3.2e+46) {
tmp = Math.cos(re);
} else {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3.2e+46: tmp = math.cos(re) else: tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 3.2e+46) tmp = cos(re); else tmp = Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * Float64(0.25 + Float64(im * 0.08333333333333333)))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3.2e+46) tmp = cos(re); else tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3.2e+46], N[Cos[re], $MachinePrecision], N[(2.0 + N[(im * N[(0.5 + N[(im * N[(0.25 + N[(im * 0.08333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.2 \cdot 10^{+46}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;2 + im \cdot \left(0.5 + im \cdot \left(0.25 + im \cdot 0.08333333333333333\right)\right)\\
\end{array}
\end{array}
if im < 3.1999999999999998e46Initial program 100.0%
Taylor expanded in im around 0 61.7%
if 3.1999999999999998e46 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 71.2%
distribute-lft-in71.2%
metadata-eval71.2%
Simplified71.2%
Taylor expanded in im around 0 63.2%
Final simplification62.0%
(FPCore (re im)
:precision binary64
(if (<= im 1.55)
(*
0.5
(+ 2.0 (+ im (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))))
(+ 2.0 (* im (+ 0.5 (* im (+ 0.25 (* im 0.08333333333333333))))))))
double code(double re, double im) {
double tmp;
if (im <= 1.55) {
tmp = 0.5 * (2.0 + (im + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.55d0) then
tmp = 0.5d0 * (2.0d0 + (im + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))))
else
tmp = 2.0d0 + (im * (0.5d0 + (im * (0.25d0 + (im * 0.08333333333333333d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.55) {
tmp = 0.5 * (2.0 + (im + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.55: tmp = 0.5 * (2.0 + (im + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))) else: tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.55) tmp = Float64(0.5 * Float64(2.0 + Float64(im + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))))); else tmp = Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * Float64(0.25 + Float64(im * 0.08333333333333333)))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.55) tmp = 0.5 * (2.0 + (im + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))); else tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.55], N[(0.5 * N[(2.0 + N[(im + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 + N[(im * N[(0.5 + N[(im * N[(0.25 + N[(im * 0.08333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.55:\\
\;\;\;\;0.5 \cdot \left(2 + \left(im + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 + im \cdot \left(0.5 + im \cdot \left(0.25 + im \cdot 0.08333333333333333\right)\right)\\
\end{array}
\end{array}
if im < 1.55000000000000004Initial program 100.0%
Taylor expanded in im around 0 88.3%
Taylor expanded in im around 0 87.9%
Taylor expanded in re around 0 53.0%
if 1.55000000000000004 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 76.6%
distribute-lft-in76.6%
metadata-eval76.6%
Simplified76.6%
Taylor expanded in im around 0 49.2%
Final simplification51.9%
(FPCore (re im) :precision binary64 (if (<= im 1.4) 1.0 (+ 2.0 (* im (+ 0.5 (* im (+ 0.25 (* im 0.08333333333333333))))))))
double code(double re, double im) {
double tmp;
if (im <= 1.4) {
tmp = 1.0;
} else {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.4d0) then
tmp = 1.0d0
else
tmp = 2.0d0 + (im * (0.5d0 + (im * (0.25d0 + (im * 0.08333333333333333d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.4) {
tmp = 1.0;
} else {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.4: tmp = 1.0 else: tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.4) tmp = 1.0; else tmp = Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * Float64(0.25 + Float64(im * 0.08333333333333333)))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.4) tmp = 1.0; else tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.4], 1.0, N[(2.0 + N[(im * N[(0.5 + N[(im * N[(0.25 + N[(im * 0.08333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.4:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;2 + im \cdot \left(0.5 + im \cdot \left(0.25 + im \cdot 0.08333333333333333\right)\right)\\
\end{array}
\end{array}
if im < 1.3999999999999999Initial program 100.0%
Taylor expanded in im around 0 67.6%
Taylor expanded in re around 0 37.6%
if 1.3999999999999999 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 76.6%
distribute-lft-in76.6%
metadata-eval76.6%
Simplified76.6%
Taylor expanded in im around 0 49.2%
Final simplification41.1%
(FPCore (re im) :precision binary64 (if (<= im 1.25) 1.0 (+ 2.0 (* im (+ 0.5 (* im 0.25))))))
double code(double re, double im) {
double tmp;
if (im <= 1.25) {
tmp = 1.0;
} else {
tmp = 2.0 + (im * (0.5 + (im * 0.25)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.25d0) then
tmp = 1.0d0
else
tmp = 2.0d0 + (im * (0.5d0 + (im * 0.25d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.25) {
tmp = 1.0;
} else {
tmp = 2.0 + (im * (0.5 + (im * 0.25)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.25: tmp = 1.0 else: tmp = 2.0 + (im * (0.5 + (im * 0.25))) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.25) tmp = 1.0; else tmp = Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * 0.25)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.25) tmp = 1.0; else tmp = 2.0 + (im * (0.5 + (im * 0.25))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.25], 1.0, N[(2.0 + N[(im * N[(0.5 + N[(im * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.25:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;2 + im \cdot \left(0.5 + im \cdot 0.25\right)\\
\end{array}
\end{array}
if im < 1.25Initial program 100.0%
Taylor expanded in im around 0 67.6%
Taylor expanded in re around 0 37.6%
if 1.25 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 76.6%
distribute-lft-in76.6%
metadata-eval76.6%
Simplified76.6%
Taylor expanded in im around 0 46.7%
*-commutative46.7%
Simplified46.7%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 48.2%
Taylor expanded in re around 0 27.1%
(FPCore (re im) :precision binary64 0.125)
double code(double re, double im) {
return 0.125;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.125d0
end function
public static double code(double re, double im) {
return 0.125;
}
def code(re, im): return 0.125
function code(re, im) return 0.125 end
function tmp = code(re, im) tmp = 0.125; end
code[re_, im_] := 0.125
\begin{array}{l}
\\
0.125
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 65.7%
Applied egg-rr7.2%
metadata-eval7.2%
Applied egg-rr7.2%
herbie shell --seed 2024172
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))