
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Initial program 100.0%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.9995) (not (<= (exp re) 2.0))) (exp re) (* (cos im) (+ re 1.0))))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.9995) || !(exp(re) <= 2.0)) {
tmp = exp(re);
} else {
tmp = cos(im) * (re + 1.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.9995d0) .or. (.not. (exp(re) <= 2.0d0))) then
tmp = exp(re)
else
tmp = cos(im) * (re + 1.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.9995) || !(Math.exp(re) <= 2.0)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (re + 1.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.9995) or not (math.exp(re) <= 2.0): tmp = math.exp(re) else: tmp = math.cos(im) * (re + 1.0) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.9995) || !(exp(re) <= 2.0)) tmp = exp(re); else tmp = Float64(cos(im) * Float64(re + 1.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.9995) || ~((exp(re) <= 2.0))) tmp = exp(re); else tmp = cos(im) * (re + 1.0); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.9995], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 2.0]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.9995 \lor \neg \left(e^{re} \leq 2\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(re + 1\right)\\
\end{array}
\end{array}
if (exp.f64 re) < 0.99950000000000006 or 2 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 88.2%
if 0.99950000000000006 < (exp.f64 re) < 2Initial program 100.0%
Taylor expanded in re around 0 99.7%
distribute-rgt1-in99.7%
Simplified99.7%
Final simplification94.0%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.9995) (not (<= (exp re) 2.0))) (exp re) (cos im)))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.9995) || !(exp(re) <= 2.0)) {
tmp = exp(re);
} else {
tmp = cos(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.9995d0) .or. (.not. (exp(re) <= 2.0d0))) then
tmp = exp(re)
else
tmp = cos(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.9995) || !(Math.exp(re) <= 2.0)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.9995) or not (math.exp(re) <= 2.0): tmp = math.exp(re) else: tmp = math.cos(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.9995) || !(exp(re) <= 2.0)) tmp = exp(re); else tmp = cos(im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.9995) || ~((exp(re) <= 2.0))) tmp = exp(re); else tmp = cos(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.9995], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 2.0]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[Cos[im], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.9995 \lor \neg \left(e^{re} \leq 2\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.99950000000000006 or 2 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 88.2%
if 0.99950000000000006 < (exp.f64 re) < 2Initial program 100.0%
Taylor expanded in re around 0 99.0%
Final simplification93.6%
(FPCore (re im)
:precision binary64
(if (<= re -0.00085)
(exp re)
(if (<= re 0.0086)
(* (cos im) (+ 1.0 (* re (+ 1.0 (* re 0.5)))))
(if (<= re 1.02e+103)
(exp re)
(*
(cos im)
(+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))))))
double code(double re, double im) {
double tmp;
if (re <= -0.00085) {
tmp = exp(re);
} else if (re <= 0.0086) {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
} else if (re <= 1.02e+103) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-0.00085d0)) then
tmp = exp(re)
else if (re <= 0.0086d0) then
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * 0.5d0))))
else if (re <= 1.02d+103) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -0.00085) {
tmp = Math.exp(re);
} else if (re <= 0.0086) {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
} else if (re <= 1.02e+103) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -0.00085: tmp = math.exp(re) elif re <= 0.0086: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))) elif re <= 1.02e+103: tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (re <= -0.00085) tmp = exp(re); elseif (re <= 0.0086) tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5))))); elseif (re <= 1.02e+103) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -0.00085) tmp = exp(re); elseif (re <= 0.0086) tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))); elseif (re <= 1.02e+103) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -0.00085], N[Exp[re], $MachinePrecision], If[LessEqual[re, 0.0086], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 1.02e+103], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.00085:\\
\;\;\;\;e^{re}\\
\mathbf{elif}\;re \leq 0.0086:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot 0.5\right)\right)\\
\mathbf{elif}\;re \leq 1.02 \cdot 10^{+103}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if re < -8.49999999999999953e-4 or 0.0086 < re < 1.01999999999999991e103Initial program 100.0%
Taylor expanded in im around 0 95.5%
if -8.49999999999999953e-4 < re < 0.0086Initial program 100.0%
Taylor expanded in re around 0 100.0%
*-commutative100.0%
Simplified100.0%
if 1.01999999999999991e103 < re Initial program 100.0%
Taylor expanded in re around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification98.4%
(FPCore (re im) :precision binary64 (if (or (<= re -0.00072) (and (not (<= re 0.021)) (<= re 6e+152))) (exp re) (* (cos im) (+ 1.0 (* re (+ 1.0 (* re 0.5)))))))
double code(double re, double im) {
double tmp;
if ((re <= -0.00072) || (!(re <= 0.021) && (re <= 6e+152))) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.00072d0)) .or. (.not. (re <= 0.021d0)) .and. (re <= 6d+152)) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * 0.5d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.00072) || (!(re <= 0.021) && (re <= 6e+152))) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.00072) or (not (re <= 0.021) and (re <= 6e+152)): tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.00072) || (!(re <= 0.021) && (re <= 6e+152))) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.00072) || (~((re <= 0.021)) && (re <= 6e+152))) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.00072], And[N[Not[LessEqual[re, 0.021]], $MachinePrecision], LessEqual[re, 6e+152]]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.00072 \lor \neg \left(re \leq 0.021\right) \land re \leq 6 \cdot 10^{+152}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot 0.5\right)\right)\\
\end{array}
\end{array}
if re < -7.20000000000000045e-4 or 0.0210000000000000013 < re < 5.99999999999999981e152Initial program 100.0%
Taylor expanded in im around 0 95.8%
if -7.20000000000000045e-4 < re < 0.0210000000000000013 or 5.99999999999999981e152 < re Initial program 100.0%
Taylor expanded in re around 0 99.5%
*-commutative99.5%
Simplified99.5%
Final simplification98.1%
(FPCore (re im) :precision binary64 (if (or (<= re -0.00055) (not (<= re 0.00024))) (exp re) (* (cos im) (+ -1.0 (+ re 2.0)))))
double code(double re, double im) {
double tmp;
if ((re <= -0.00055) || !(re <= 0.00024)) {
tmp = exp(re);
} else {
tmp = cos(im) * (-1.0 + (re + 2.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.00055d0)) .or. (.not. (re <= 0.00024d0))) then
tmp = exp(re)
else
tmp = cos(im) * ((-1.0d0) + (re + 2.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.00055) || !(re <= 0.00024)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (-1.0 + (re + 2.0));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.00055) or not (re <= 0.00024): tmp = math.exp(re) else: tmp = math.cos(im) * (-1.0 + (re + 2.0)) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.00055) || !(re <= 0.00024)) tmp = exp(re); else tmp = Float64(cos(im) * Float64(-1.0 + Float64(re + 2.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.00055) || ~((re <= 0.00024))) tmp = exp(re); else tmp = cos(im) * (-1.0 + (re + 2.0)); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.00055], N[Not[LessEqual[re, 0.00024]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(-1.0 + N[(re + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.00055 \lor \neg \left(re \leq 0.00024\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(-1 + \left(re + 2\right)\right)\\
\end{array}
\end{array}
if re < -5.50000000000000033e-4 or 2.40000000000000006e-4 < re Initial program 100.0%
Taylor expanded in im around 0 88.2%
if -5.50000000000000033e-4 < re < 2.40000000000000006e-4Initial program 100.0%
Taylor expanded in re around 0 99.7%
distribute-rgt1-in99.7%
Simplified99.7%
expm1-log1p-u99.7%
expm1-undefine99.7%
Applied egg-rr99.7%
sub-neg99.7%
metadata-eval99.7%
+-commutative99.7%
log1p-undefine99.7%
rem-exp-log99.7%
+-commutative99.7%
associate-+r+99.7%
metadata-eval99.7%
Simplified99.7%
Final simplification94.0%
(FPCore (re im) :precision binary64 (if (<= re 3.8e-7) (cos im) (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666))))))))
double code(double re, double im) {
double tmp;
if (re <= 3.8e-7) {
tmp = cos(im);
} else {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 3.8d-7) then
tmp = cos(im)
else
tmp = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 3.8e-7) {
tmp = Math.cos(im);
} else {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 3.8e-7: tmp = math.cos(im) else: tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))) return tmp
function code(re, im) tmp = 0.0 if (re <= 3.8e-7) tmp = cos(im); else tmp = Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 3.8e-7) tmp = cos(im); else tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 3.8e-7], N[Cos[im], $MachinePrecision], N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 3.8 \cdot 10^{-7}:\\
\;\;\;\;\cos im\\
\mathbf{else}:\\
\;\;\;\;1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if re < 3.80000000000000015e-7Initial program 100.0%
Taylor expanded in re around 0 67.5%
if 3.80000000000000015e-7 < re Initial program 100.0%
Taylor expanded in im around 0 76.2%
Taylor expanded in re around 0 45.1%
*-commutative62.9%
Simplified45.1%
(FPCore (re im) :precision binary64 (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))
double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
end function
public static double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
def code(re, im): return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))
function code(re, im) return Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))) end
function tmp = code(re, im) tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); end
code[re_, im_] := N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 70.0%
Taylor expanded in re around 0 38.4%
*-commutative66.9%
Simplified38.4%
(FPCore (re im) :precision binary64 (if (<= re 8.1e-35) 1.0 (+ 1.0 (* -0.5 (* im im)))))
double code(double re, double im) {
double tmp;
if (re <= 8.1e-35) {
tmp = 1.0;
} else {
tmp = 1.0 + (-0.5 * (im * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 8.1d-35) then
tmp = 1.0d0
else
tmp = 1.0d0 + ((-0.5d0) * (im * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 8.1e-35) {
tmp = 1.0;
} else {
tmp = 1.0 + (-0.5 * (im * im));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 8.1e-35: tmp = 1.0 else: tmp = 1.0 + (-0.5 * (im * im)) return tmp
function code(re, im) tmp = 0.0 if (re <= 8.1e-35) tmp = 1.0; else tmp = Float64(1.0 + Float64(-0.5 * Float64(im * im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 8.1e-35) tmp = 1.0; else tmp = 1.0 + (-0.5 * (im * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 8.1e-35], 1.0, N[(1.0 + N[(-0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 8.1 \cdot 10^{-35}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + -0.5 \cdot \left(im \cdot im\right)\\
\end{array}
\end{array}
if re < 8.10000000000000029e-35Initial program 100.0%
Taylor expanded in im around 0 68.0%
Taylor expanded in re around 0 35.2%
if 8.10000000000000029e-35 < re Initial program 100.0%
Taylor expanded in re around 0 11.4%
Taylor expanded in im around 0 19.8%
unpow219.8%
Applied egg-rr19.8%
(FPCore (re im) :precision binary64 (+ 1.0 (* re (+ 1.0 (* re 0.5)))))
double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * 0.5)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0 + (re * (1.0d0 + (re * 0.5d0)))
end function
public static double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * 0.5)));
}
def code(re, im): return 1.0 + (re * (1.0 + (re * 0.5)))
function code(re, im) return Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5)))) end
function tmp = code(re, im) tmp = 1.0 + (re * (1.0 + (re * 0.5))); end
code[re_, im_] := N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + re \cdot \left(1 + re \cdot 0.5\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 70.0%
Taylor expanded in re around 0 35.6%
*-commutative63.7%
Simplified35.6%
(FPCore (re im) :precision binary64 (+ 1.0 (* re (* re 0.5))))
double code(double re, double im) {
return 1.0 + (re * (re * 0.5));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0 + (re * (re * 0.5d0))
end function
public static double code(double re, double im) {
return 1.0 + (re * (re * 0.5));
}
def code(re, im): return 1.0 + (re * (re * 0.5))
function code(re, im) return Float64(1.0 + Float64(re * Float64(re * 0.5))) end
function tmp = code(re, im) tmp = 1.0 + (re * (re * 0.5)); end
code[re_, im_] := N[(1.0 + N[(re * N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + re \cdot \left(re \cdot 0.5\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 70.0%
Taylor expanded in re around 0 35.6%
*-commutative63.7%
Simplified35.6%
Taylor expanded in re around inf 35.6%
Taylor expanded in re around inf 35.4%
(FPCore (re im) :precision binary64 (+ re 1.0))
double code(double re, double im) {
return re + 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = re + 1.0d0
end function
public static double code(double re, double im) {
return re + 1.0;
}
def code(re, im): return re + 1.0
function code(re, im) return Float64(re + 1.0) end
function tmp = code(re, im) tmp = re + 1.0; end
code[re_, im_] := N[(re + 1.0), $MachinePrecision]
\begin{array}{l}
\\
re + 1
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 52.6%
distribute-rgt1-in52.6%
Simplified52.6%
Taylor expanded in im around 0 28.2%
+-commutative28.2%
Simplified28.2%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 70.0%
Taylor expanded in re around 0 28.0%
herbie shell --seed 2024172
(FPCore (re im)
:name "math.exp on complex, real part"
:precision binary64
(* (exp re) (cos im)))