
(FPCore (x y z t) :precision binary64 (+ (- (- (* x (log y)) y) z) (log t)))
double code(double x, double y, double z, double t) {
return (((x * log(y)) - y) - z) + log(t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * log(y)) - y) - z) + log(t)
end function
public static double code(double x, double y, double z, double t) {
return (((x * Math.log(y)) - y) - z) + Math.log(t);
}
def code(x, y, z, t): return (((x * math.log(y)) - y) - z) + math.log(t)
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * log(y)) - y) - z) + log(t)) end
function tmp = code(x, y, z, t) tmp = (((x * log(y)) - y) - z) + log(t); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot \log y - y\right) - z\right) + \log t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (- (* x (log y)) y) z) (log t)))
double code(double x, double y, double z, double t) {
return (((x * log(y)) - y) - z) + log(t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * log(y)) - y) - z) + log(t)
end function
public static double code(double x, double y, double z, double t) {
return (((x * Math.log(y)) - y) - z) + Math.log(t);
}
def code(x, y, z, t): return (((x * math.log(y)) - y) - z) + math.log(t)
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * log(y)) - y) - z) + log(t)) end
function tmp = code(x, y, z, t) tmp = (((x * log(y)) - y) - z) + log(t); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot \log y - y\right) - z\right) + \log t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (fma x (log y) (- (- y) z)) (log t)))
double code(double x, double y, double z, double t) {
return fma(x, log(y), (-y - z)) + log(t);
}
function code(x, y, z, t) return Float64(fma(x, log(y), Float64(Float64(-y) - z)) + log(t)) end
code[x_, y_, z_, t_] := N[(N[(x * N[Log[y], $MachinePrecision] + N[((-y) - z), $MachinePrecision]), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, \log y, \left(-y\right) - z\right) + \log t
\end{array}
Initial program 99.9%
sub-neg99.9%
associate--l+99.9%
fma-define99.9%
Simplified99.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (log y))) (t_2 (- t_1 y)))
(if (<= t_2 -4e+208)
t_2
(if (<= t_2 5e-18) (- (log t) (+ y z)) (- t_1 z)))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -4e+208) {
tmp = t_2;
} else if (t_2 <= 5e-18) {
tmp = log(t) - (y + z);
} else {
tmp = t_1 - z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * log(y)
t_2 = t_1 - y
if (t_2 <= (-4d+208)) then
tmp = t_2
else if (t_2 <= 5d-18) then
tmp = log(t) - (y + z)
else
tmp = t_1 - z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -4e+208) {
tmp = t_2;
} else if (t_2 <= 5e-18) {
tmp = Math.log(t) - (y + z);
} else {
tmp = t_1 - z;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) t_2 = t_1 - y tmp = 0 if t_2 <= -4e+208: tmp = t_2 elif t_2 <= 5e-18: tmp = math.log(t) - (y + z) else: tmp = t_1 - z return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) t_2 = Float64(t_1 - y) tmp = 0.0 if (t_2 <= -4e+208) tmp = t_2; elseif (t_2 <= 5e-18) tmp = Float64(log(t) - Float64(y + z)); else tmp = Float64(t_1 - z); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); t_2 = t_1 - y; tmp = 0.0; if (t_2 <= -4e+208) tmp = t_2; elseif (t_2 <= 5e-18) tmp = log(t) - (y + z); else tmp = t_1 - z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - y), $MachinePrecision]}, If[LessEqual[t$95$2, -4e+208], t$95$2, If[LessEqual[t$95$2, 5e-18], N[(N[Log[t], $MachinePrecision] - N[(y + z), $MachinePrecision]), $MachinePrecision], N[(t$95$1 - z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
t_2 := t\_1 - y\\
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{+208}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-18}:\\
\;\;\;\;\log t - \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1 - z\\
\end{array}
\end{array}
if (-.f64 (*.f64 x (log.f64 y)) y) < -3.9999999999999999e208Initial program 99.8%
associate-+l-99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in y around inf 97.4%
if -3.9999999999999999e208 < (-.f64 (*.f64 x (log.f64 y)) y) < 5.00000000000000036e-18Initial program 99.9%
sub-neg99.9%
associate--l+99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around 0 91.6%
if 5.00000000000000036e-18 < (-.f64 (*.f64 x (log.f64 y)) y) Initial program 99.8%
associate-+l-99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in z around inf 98.9%
(FPCore (x y z t) :precision binary64 (+ (log t) (- (- (* x (log y)) y) z)))
double code(double x, double y, double z, double t) {
return log(t) + (((x * log(y)) - y) - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = log(t) + (((x * log(y)) - y) - z)
end function
public static double code(double x, double y, double z, double t) {
return Math.log(t) + (((x * Math.log(y)) - y) - z);
}
def code(x, y, z, t): return math.log(t) + (((x * math.log(y)) - y) - z)
function code(x, y, z, t) return Float64(log(t) + Float64(Float64(Float64(x * log(y)) - y) - z)) end
function tmp = code(x, y, z, t) tmp = log(t) + (((x * log(y)) - y) - z); end
code[x_, y_, z_, t_] := N[(N[Log[t], $MachinePrecision] + N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log t + \left(\left(x \cdot \log y - y\right) - z\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (log y))))
(if (<= x -3.2e+160)
t_1
(if (<= x -1850.0)
(- z)
(if (<= x 5.4e+41) (- (log t) y) (if (<= x 3.4e+174) (- z) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double tmp;
if (x <= -3.2e+160) {
tmp = t_1;
} else if (x <= -1850.0) {
tmp = -z;
} else if (x <= 5.4e+41) {
tmp = log(t) - y;
} else if (x <= 3.4e+174) {
tmp = -z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * log(y)
if (x <= (-3.2d+160)) then
tmp = t_1
else if (x <= (-1850.0d0)) then
tmp = -z
else if (x <= 5.4d+41) then
tmp = log(t) - y
else if (x <= 3.4d+174) then
tmp = -z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double tmp;
if (x <= -3.2e+160) {
tmp = t_1;
} else if (x <= -1850.0) {
tmp = -z;
} else if (x <= 5.4e+41) {
tmp = Math.log(t) - y;
} else if (x <= 3.4e+174) {
tmp = -z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) tmp = 0 if x <= -3.2e+160: tmp = t_1 elif x <= -1850.0: tmp = -z elif x <= 5.4e+41: tmp = math.log(t) - y elif x <= 3.4e+174: tmp = -z else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) tmp = 0.0 if (x <= -3.2e+160) tmp = t_1; elseif (x <= -1850.0) tmp = Float64(-z); elseif (x <= 5.4e+41) tmp = Float64(log(t) - y); elseif (x <= 3.4e+174) tmp = Float64(-z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); tmp = 0.0; if (x <= -3.2e+160) tmp = t_1; elseif (x <= -1850.0) tmp = -z; elseif (x <= 5.4e+41) tmp = log(t) - y; elseif (x <= 3.4e+174) tmp = -z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.2e+160], t$95$1, If[LessEqual[x, -1850.0], (-z), If[LessEqual[x, 5.4e+41], N[(N[Log[t], $MachinePrecision] - y), $MachinePrecision], If[LessEqual[x, 3.4e+174], (-z), t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
\mathbf{if}\;x \leq -3.2 \cdot 10^{+160}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -1850:\\
\;\;\;\;-z\\
\mathbf{elif}\;x \leq 5.4 \cdot 10^{+41}:\\
\;\;\;\;\log t - y\\
\mathbf{elif}\;x \leq 3.4 \cdot 10^{+174}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -3.1999999999999998e160 or 3.4000000000000001e174 < x Initial program 99.7%
associate-+l-99.7%
associate--l-99.7%
Simplified99.7%
Taylor expanded in y around inf 94.9%
Taylor expanded in x around inf 86.3%
if -3.1999999999999998e160 < x < -1850 or 5.39999999999999999e41 < x < 3.4000000000000001e174Initial program 99.8%
sub-neg99.8%
associate--l+99.8%
fma-define99.8%
Simplified99.8%
Taylor expanded in y around inf 77.0%
fma-define77.0%
associate-/l*77.1%
log-rec77.1%
Simplified77.1%
Taylor expanded in z around inf 51.8%
mul-1-neg51.8%
Simplified51.8%
if -1850 < x < 5.39999999999999999e41Initial program 100.0%
sub-neg100.0%
associate--l+100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around inf 56.3%
mul-1-neg56.3%
Simplified56.3%
Taylor expanded in y around 0 56.3%
mul-1-neg56.3%
sub-neg56.3%
Simplified56.3%
(FPCore (x y z t) :precision binary64 (if (or (<= x -3.2e+160) (not (<= x 1.02e+131))) (- (* x (log y)) y) (- (log t) (+ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.2e+160) || !(x <= 1.02e+131)) {
tmp = (x * log(y)) - y;
} else {
tmp = log(t) - (y + z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-3.2d+160)) .or. (.not. (x <= 1.02d+131))) then
tmp = (x * log(y)) - y
else
tmp = log(t) - (y + z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.2e+160) || !(x <= 1.02e+131)) {
tmp = (x * Math.log(y)) - y;
} else {
tmp = Math.log(t) - (y + z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -3.2e+160) or not (x <= 1.02e+131): tmp = (x * math.log(y)) - y else: tmp = math.log(t) - (y + z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -3.2e+160) || !(x <= 1.02e+131)) tmp = Float64(Float64(x * log(y)) - y); else tmp = Float64(log(t) - Float64(y + z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -3.2e+160) || ~((x <= 1.02e+131))) tmp = (x * log(y)) - y; else tmp = log(t) - (y + z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3.2e+160], N[Not[LessEqual[x, 1.02e+131]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision], N[(N[Log[t], $MachinePrecision] - N[(y + z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{+160} \lor \neg \left(x \leq 1.02 \cdot 10^{+131}\right):\\
\;\;\;\;x \cdot \log y - y\\
\mathbf{else}:\\
\;\;\;\;\log t - \left(y + z\right)\\
\end{array}
\end{array}
if x < -3.1999999999999998e160 or 1.0199999999999999e131 < x Initial program 99.7%
associate-+l-99.7%
associate--l-99.7%
Simplified99.7%
Taylor expanded in y around inf 91.9%
if -3.1999999999999998e160 < x < 1.0199999999999999e131Initial program 100.0%
sub-neg100.0%
associate--l+100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 93.5%
Final simplification93.0%
(FPCore (x y z t) :precision binary64 (if (or (<= x -3.2e+160) (not (<= x 3.4e+174))) (* x (log y)) (- (log t) (+ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.2e+160) || !(x <= 3.4e+174)) {
tmp = x * log(y);
} else {
tmp = log(t) - (y + z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-3.2d+160)) .or. (.not. (x <= 3.4d+174))) then
tmp = x * log(y)
else
tmp = log(t) - (y + z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.2e+160) || !(x <= 3.4e+174)) {
tmp = x * Math.log(y);
} else {
tmp = Math.log(t) - (y + z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -3.2e+160) or not (x <= 3.4e+174): tmp = x * math.log(y) else: tmp = math.log(t) - (y + z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -3.2e+160) || !(x <= 3.4e+174)) tmp = Float64(x * log(y)); else tmp = Float64(log(t) - Float64(y + z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -3.2e+160) || ~((x <= 3.4e+174))) tmp = x * log(y); else tmp = log(t) - (y + z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3.2e+160], N[Not[LessEqual[x, 3.4e+174]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[Log[t], $MachinePrecision] - N[(y + z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{+160} \lor \neg \left(x \leq 3.4 \cdot 10^{+174}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\log t - \left(y + z\right)\\
\end{array}
\end{array}
if x < -3.1999999999999998e160 or 3.4000000000000001e174 < x Initial program 99.7%
associate-+l-99.7%
associate--l-99.7%
Simplified99.7%
Taylor expanded in y around inf 94.9%
Taylor expanded in x around inf 86.3%
if -3.1999999999999998e160 < x < 3.4000000000000001e174Initial program 99.9%
sub-neg99.9%
associate--l+99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around 0 92.0%
Final simplification90.2%
(FPCore (x y z t) :precision binary64 (if (or (<= x -3.2e+160) (not (<= x 3.4e+174))) (* x (log y)) (- (log t) z)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.2e+160) || !(x <= 3.4e+174)) {
tmp = x * log(y);
} else {
tmp = log(t) - z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-3.2d+160)) .or. (.not. (x <= 3.4d+174))) then
tmp = x * log(y)
else
tmp = log(t) - z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.2e+160) || !(x <= 3.4e+174)) {
tmp = x * Math.log(y);
} else {
tmp = Math.log(t) - z;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -3.2e+160) or not (x <= 3.4e+174): tmp = x * math.log(y) else: tmp = math.log(t) - z return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -3.2e+160) || !(x <= 3.4e+174)) tmp = Float64(x * log(y)); else tmp = Float64(log(t) - z); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -3.2e+160) || ~((x <= 3.4e+174))) tmp = x * log(y); else tmp = log(t) - z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3.2e+160], N[Not[LessEqual[x, 3.4e+174]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[Log[t], $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{+160} \lor \neg \left(x \leq 3.4 \cdot 10^{+174}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\log t - z\\
\end{array}
\end{array}
if x < -3.1999999999999998e160 or 3.4000000000000001e174 < x Initial program 99.7%
associate-+l-99.7%
associate--l-99.7%
Simplified99.7%
Taylor expanded in y around inf 94.9%
Taylor expanded in x around inf 86.3%
if -3.1999999999999998e160 < x < 3.4000000000000001e174Initial program 99.9%
sub-neg99.9%
associate--l+99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around 0 92.0%
Taylor expanded in y around 0 60.6%
Final simplification68.5%
(FPCore (x y z t) :precision binary64 (if (or (<= x -3.2e+160) (not (<= x 3.5e+174))) (* x (log y)) (- z)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.2e+160) || !(x <= 3.5e+174)) {
tmp = x * log(y);
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-3.2d+160)) .or. (.not. (x <= 3.5d+174))) then
tmp = x * log(y)
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.2e+160) || !(x <= 3.5e+174)) {
tmp = x * Math.log(y);
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -3.2e+160) or not (x <= 3.5e+174): tmp = x * math.log(y) else: tmp = -z return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -3.2e+160) || !(x <= 3.5e+174)) tmp = Float64(x * log(y)); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -3.2e+160) || ~((x <= 3.5e+174))) tmp = x * log(y); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3.2e+160], N[Not[LessEqual[x, 3.5e+174]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], (-z)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{+160} \lor \neg \left(x \leq 3.5 \cdot 10^{+174}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if x < -3.1999999999999998e160 or 3.5000000000000001e174 < x Initial program 99.7%
associate-+l-99.7%
associate--l-99.7%
Simplified99.7%
Taylor expanded in y around inf 94.9%
Taylor expanded in x around inf 86.3%
if -3.1999999999999998e160 < x < 3.5000000000000001e174Initial program 99.9%
sub-neg99.9%
associate--l+99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around inf 83.9%
fma-define83.9%
associate-/l*83.9%
log-rec83.9%
Simplified83.9%
Taylor expanded in z around inf 46.1%
mul-1-neg46.1%
Simplified46.1%
Final simplification58.5%
(FPCore (x y z t) :precision binary64 (if (<= y 1.75e+99) (- z) (- y)))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 1.75e+99) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 1.75d+99) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 1.75e+99) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 1.75e+99: tmp = -z else: tmp = -y return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 1.75e+99) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 1.75e+99) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 1.75e+99], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.75 \cdot 10^{+99}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 1.7499999999999999e99Initial program 99.8%
sub-neg99.8%
associate--l+99.8%
fma-define99.8%
Simplified99.8%
Taylor expanded in y around inf 64.0%
fma-define64.0%
associate-/l*63.9%
log-rec63.9%
Simplified63.9%
Taylor expanded in z around inf 41.7%
mul-1-neg41.7%
Simplified41.7%
if 1.7499999999999999e99 < y Initial program 99.9%
sub-neg99.9%
associate--l+99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around inf 63.6%
mul-1-neg63.6%
Simplified63.6%
Taylor expanded in y around inf 63.6%
mul-1-neg63.6%
Simplified63.6%
(FPCore (x y z t) :precision binary64 (- y))
double code(double x, double y, double z, double t) {
return -y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -y
end function
public static double code(double x, double y, double z, double t) {
return -y;
}
def code(x, y, z, t): return -y
function code(x, y, z, t) return Float64(-y) end
function tmp = code(x, y, z, t) tmp = -y; end
code[x_, y_, z_, t_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
sub-neg99.9%
associate--l+99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around inf 36.4%
mul-1-neg36.4%
Simplified36.4%
Taylor expanded in y around inf 26.2%
mul-1-neg26.2%
Simplified26.2%
(FPCore (x y z t) :precision binary64 z)
double code(double x, double y, double z, double t) {
return z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = z
end function
public static double code(double x, double y, double z, double t) {
return z;
}
def code(x, y, z, t): return z
function code(x, y, z, t) return z end
function tmp = code(x, y, z, t) tmp = z; end
code[x_, y_, z_, t_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
sub-neg99.9%
associate--l+99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around inf 76.0%
fma-define76.0%
associate-/l*76.0%
log-rec76.0%
Simplified76.0%
Taylor expanded in z around inf 34.1%
mul-1-neg34.1%
Simplified34.1%
neg-sub034.1%
sub-neg34.1%
add-sqr-sqrt16.7%
sqrt-unprod10.0%
sqr-neg10.0%
sqrt-unprod0.8%
add-sqr-sqrt2.1%
Applied egg-rr2.1%
+-lft-identity2.1%
Simplified2.1%
herbie shell --seed 2024172
(FPCore (x y z t)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, A"
:precision binary64
(+ (- (- (* x (log y)) y) z) (log t)))