
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -4.6e+42) (not (<= y 1.66e+109))) (- x (/ 2.0 x)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -4.6e+42) || !(y <= 1.66e+109)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-4.6d+42)) .or. (.not. (y <= 1.66d+109))) then
tmp = x - (2.0d0 / x)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -4.6e+42) || !(y <= 1.66e+109)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -4.6e+42) or not (y <= 1.66e+109): tmp = x - (2.0 / x) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -4.6e+42) || !(y <= 1.66e+109)) tmp = Float64(x - Float64(2.0 / x)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -4.6e+42) || ~((y <= 1.66e+109))) tmp = x - (2.0 / x); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -4.6e+42], N[Not[LessEqual[y, 1.66e+109]], $MachinePrecision]], N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{+42} \lor \neg \left(y \leq 1.66 \cdot 10^{+109}\right):\\
\;\;\;\;x - \frac{2}{x}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -4.6e42 or 1.6599999999999999e109 < y Initial program 99.9%
Taylor expanded in y around inf 84.8%
associate-*r/84.8%
metadata-eval84.8%
Simplified84.8%
if -4.6e42 < y < 1.6599999999999999e109Initial program 100.0%
Taylor expanded in y around 0 98.2%
neg-mul-198.2%
unsub-neg98.2%
Simplified98.2%
Final simplification92.7%
(FPCore (x y) :precision binary64 (if (<= x -8.8e-5) x (if (<= x 2e-12) (- x y) x)))
double code(double x, double y) {
double tmp;
if (x <= -8.8e-5) {
tmp = x;
} else if (x <= 2e-12) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-8.8d-5)) then
tmp = x
else if (x <= 2d-12) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -8.8e-5) {
tmp = x;
} else if (x <= 2e-12) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -8.8e-5: tmp = x elif x <= 2e-12: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -8.8e-5) tmp = x; elseif (x <= 2e-12) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -8.8e-5) tmp = x; elseif (x <= 2e-12) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -8.8e-5], x, If[LessEqual[x, 2e-12], N[(x - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.8 \cdot 10^{-5}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 2 \cdot 10^{-12}:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -8.7999999999999998e-5 or 1.99999999999999996e-12 < x Initial program 100.0%
Taylor expanded in x around inf 96.5%
if -8.7999999999999998e-5 < x < 1.99999999999999996e-12Initial program 99.9%
Taylor expanded in y around 0 70.9%
neg-mul-170.9%
unsub-neg70.9%
Simplified70.9%
(FPCore (x y) :precision binary64 (if (<= x -1.65e-135) x (if (<= x 4.5e-149) (- y) x)))
double code(double x, double y) {
double tmp;
if (x <= -1.65e-135) {
tmp = x;
} else if (x <= 4.5e-149) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.65d-135)) then
tmp = x
else if (x <= 4.5d-149) then
tmp = -y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.65e-135) {
tmp = x;
} else if (x <= 4.5e-149) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.65e-135: tmp = x elif x <= 4.5e-149: tmp = -y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.65e-135) tmp = x; elseif (x <= 4.5e-149) tmp = Float64(-y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.65e-135) tmp = x; elseif (x <= 4.5e-149) tmp = -y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.65e-135], x, If[LessEqual[x, 4.5e-149], (-y), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.65 \cdot 10^{-135}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 4.5 \cdot 10^{-149}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.65e-135 or 4.4999999999999998e-149 < x Initial program 100.0%
Taylor expanded in x around inf 82.9%
if -1.65e-135 < x < 4.4999999999999998e-149Initial program 99.9%
Taylor expanded in x around 0 71.0%
neg-mul-171.0%
Simplified71.0%
(FPCore (x y) :precision binary64 (+ x (/ -1.0 (+ (/ 1.0 y) (* x 0.5)))))
double code(double x, double y) {
return x + (-1.0 / ((1.0 / y) + (x * 0.5)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((-1.0d0) / ((1.0d0 / y) + (x * 0.5d0)))
end function
public static double code(double x, double y) {
return x + (-1.0 / ((1.0 / y) + (x * 0.5)));
}
def code(x, y): return x + (-1.0 / ((1.0 / y) + (x * 0.5)))
function code(x, y) return Float64(x + Float64(-1.0 / Float64(Float64(1.0 / y) + Float64(x * 0.5)))) end
function tmp = code(x, y) tmp = x + (-1.0 / ((1.0 / y) + (x * 0.5))); end
code[x_, y_] := N[(x + N[(-1.0 / N[(N[(1.0 / y), $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{-1}{\frac{1}{y} + x \cdot 0.5}
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 99.9%
*-un-lft-identity99.9%
associate-/r*99.9%
*-inverses99.9%
fma-define99.9%
Applied egg-rr99.9%
*-lft-identity99.9%
fma-undefine99.9%
*-commutative99.9%
fma-undefine99.9%
Simplified99.9%
fma-undefine99.9%
+-commutative99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 64.0%
herbie shell --seed 2024172
(FPCore (x y)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, B"
:precision binary64
(- x (/ y (+ 1.0 (/ (* x y) 2.0)))))